Before this, they were only added to the delayed release queue and not
freed until later. This could lead to unnecessary memory use or buffer
exhaustion.
Signed-off-by: Ronald S. Bultje <rsbultje@gmail.com>
fctx->next_decoding = fctx->next_finished = 0;
fctx->delaying = 1;
fctx->prev_thread = NULL;
- // Make sure decode flush calls with size=0 won't return old frames
- for (int i = 0; i < avctx->thread_count; i++)
- fctx->threads[i].got_frame = 0;
+ for (int i = 0; i < avctx->thread_count; i++) {
+ PerThreadContext *p = &fctx->threads[i];
+ // Make sure decode flush calls with size=0 won't return old frames
+ p->got_frame = 0;
+
+ release_delayed_buffers(p);
+ }
}
static int *allocate_progress(PerThreadContext *p)