}
// Return key code of the char.
-ui::KeyboardCode KeyboardCodeFromKeyIdentifier(std::string chr) {
+ui::KeyboardCode KeyboardCodeFromKeyIdentifier(const std::string& chr) {
if (chr == "enter") return ui::VKEY_RETURN;
if (chr == "backspace") return ui::VKEY_BACK;
if (chr == "delete") return ui::VKEY_DELETE;
if (dict.Get("keyCode", &code))
out->windowsKeyCode = atom::KeyboardCodeFromCharCode(code, &shifted);
- else if (dict.Get("keyIdentifier", &identifier))
+ else if (dict.Get("keyCode", &identifier))
out->windowsKeyCode = atom::KeyboardCodeFromKeyIdentifier(
base::StringToLowerASCII(identifier));
else
Sends an input `event` to the page.
For keyboard events, the `event` object also have following properties:
-(only one of `keyCode` and `keyIdentifier` is required)
-
-* `keyCode` Char (**required**) - A single character that will be sent as
- keyboard event. Can be any UTF-8 character.
-* `keyIdentifier` String (**required**) - A text representation of the character
- that will be sent as keyboard event, can be `Enter`, `Backspace`, `Delete`,
- `Tab`, `Escape`, `Control`, `Alt`, `Shift`, `End`, `Home`, `Insert`, `Left`,
- `Up`, `Right`, `Down`, `PageUp`, `PageDown`, `PrintScreen`
+
+* `keyCode` Char or String (**required**) - The character that will be sent
+ as the keyboard event. Can be a single UTF-8 character, or the name of the
+ key that generates the event. Accepted key names are `enter`, `backspace`,
+ `delete`, `tab`, `escape`, `control`, `alt`, `shift`, `end`, `home`, `insert`,
+ `left`, `up`, `right`, `down`, `pageUp`, `pageDown`, `printScreen`
For mouse events, the `event` object also have following properties: