When "Depth of Field" is set to Ultra, a compute shader is emitted that
results in Hardware hangs when OpenGL > 4.3 is available.
If the option is enabled, the game will hang at the menu screen so that
it is no longer possible to simply change the option back. To avoid this
disable the extension for this game until the shader emission can be fixed.
Related: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6857
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17728>
</application>
</device>
+ <device driver="r600">
+ <application name="Tomb Raider 2013" executable="TombRaider">
+ <option name="mesa_extension_override" value="-GL_ARB_shader_image_load_store" />
+ </application>
+ </device>
+
<device driver="virtio_gpu">
<application name="Counter-Strike Global Offensive" executable="csgo_linux64">
<option name="format_l8_srgb_enable_readback" value="true" />