Esound latency should not include buffer length. This added an extra second
authorPierre Ossman <ossman@cendio.se>
Thu, 5 Jan 2006 18:59:24 +0000 (18:59 +0000)
committerPierre Ossman <ossman@cendio.se>
Thu, 5 Jan 2006 18:59:24 +0000 (18:59 +0000)
to esound already horrible latency calculations.

git-svn-id: file:///home/lennart/svn/public/pulseaudio/branches/ossman@383 fefdeb5f-60dc-0310-8127-8f9354f1896f

polyp/protocol-esound.c

index 2af3cc8..5705d3f 100644 (file)
@@ -426,7 +426,6 @@ static int esd_proto_get_latency(struct connection *c, esd_proto_t request, cons
         latency = 0;
     else {
         double usec = pa_sink_get_latency(sink);
-        usec += PLAYBACK_BUFFER_SECONDS*1000000;          /* A better estimation would be a good idea! */
         latency = (int) ((usec*44100)/1000000);
     }