cso: remove use of old bind_*_sampler_states() functions
authorBrian Paul <brianp@vmware.com>
Thu, 12 Sep 2013 21:24:22 +0000 (15:24 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 3 Oct 2013 20:05:28 +0000 (14:05 -0600)
src/gallium/auxiliary/cso_cache/cso_context.c

index 60c9a96..95df28e 100644 (file)
@@ -305,7 +305,7 @@ void cso_release_all( struct cso_context *ctx )
       ctx->pipe->bind_blend_state( ctx->pipe, NULL );
       ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL );
 
-      if (ctx->pipe->bind_sampler_states) {
+      {
          static void *zeros[PIPE_MAX_SAMPLERS] = { NULL };
          struct pipe_screen *scr = ctx->pipe->screen;
          unsigned sh;
@@ -318,11 +318,6 @@ void cso_release_all( struct cso_context *ctx )
             }
          }
       }
-      else {
-         ctx->pipe->bind_fragment_sampler_states( ctx->pipe, 0, NULL );
-         if (ctx->pipe->bind_vertex_sampler_states)
-            ctx->pipe->bind_vertex_sampler_states(ctx->pipe, 0, NULL);
-      }
 
       ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL );
       ctx->pipe->bind_fs_state( ctx->pipe, NULL );
@@ -1096,31 +1091,8 @@ single_sampler_done(struct cso_context *ctx, unsigned shader_stage)
              info->nr_samplers * sizeof(void *));
       info->hw.nr_samplers = info->nr_samplers;
 
-      if (ctx->pipe->bind_sampler_states) {
-         ctx->pipe->bind_sampler_states(ctx->pipe, shader_stage, 0,
-                                        info->nr_samplers, info->samplers);
-      }
-      else {
-         switch (shader_stage) {
-         case PIPE_SHADER_FRAGMENT:
-            ctx->pipe->bind_fragment_sampler_states(ctx->pipe,
-                                                    info->nr_samplers,
-                                                    info->samplers);
-            break;
-         case PIPE_SHADER_VERTEX:
-            ctx->pipe->bind_vertex_sampler_states(ctx->pipe,
-                                                  info->nr_samplers,
-                                                  info->samplers);
-            break;
-         case PIPE_SHADER_GEOMETRY:
-            ctx->pipe->bind_geometry_sampler_states(ctx->pipe,
-                                                  info->nr_samplers,
-                                                  info->samplers);
-            break;
-         default:
-            assert(!"bad shader type in single_sampler_done()");
-         }
-      }
+      ctx->pipe->bind_sampler_states(ctx->pipe, shader_stage, 0,
+                                     info->nr_samplers, info->samplers);
    }
 }