Change-Id: I1151d88db2c1cb3fada268504948d34723b25e09
cout << "\nSomething wrong: We are in default entity handler: " << endl;
}
-OCStackResult entityHandler(OCEntityHandlerFlag flag, OCEntityHandlerRequest * entityHandlerRequest ) {
+OCEntityHandlerResult entityHandler(OCEntityHandlerFlag flag, OCEntityHandlerRequest * entityHandlerRequest ) {
// TODO @SASHI we need to have a better way of logging (with various levels of logging)
cout << "\nIn C entity handler: " << endl;
}
else {
std::cout << "No eintity handler found." << endl;
- return OC_STACK_ERROR;
+ return OC_EH_ERROR;
}
}
}
- return OC_STACK_OK;
+ return OC_EH_OK;
}
namespace OC