v2: Don't add WaHdcDisableFetchWhenMasked. Add stepping check for
WaForceEnableNonCoherent
Signed-off-by: Nick Hoath <nicholas.hoath@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
GEN9_ENABLE_YV12_BUGFIX);
}
+ if (INTEL_REVID(dev) <= SKL_REVID_D0) {
+ /*
+ *Use Force Non-Coherent whenever executing a 3D context. This
+ * is a workaround for a possible hang in the unlikely event
+ * a TLB invalidation occurs during a PSD flush.
+ */
+ /* WaForceEnableNonCoherent:skl */
+ WA_SET_BIT_MASKED(HDC_CHICKEN0,
+ HDC_FORCE_NON_COHERENT);
+ }
+
/* Wa4x4STCOptimizationDisable:skl */
WA_SET_BIT_MASKED(CACHE_MODE_1, GEN8_4x4_STC_OPTIMIZATION_DISABLE);