Large update
authorKeith Whitwell <keith@tungstengraphics.com>
Wed, 29 Dec 2004 12:39:50 +0000 (12:39 +0000)
committerKeith Whitwell <keith@tungstengraphics.com>
Wed, 29 Dec 2004 12:39:50 +0000 (12:39 +0000)
- Remove via duplicates of shared template files
- Update driver to work with current versions of the above
- Rework dma accounting
- Rework emitting to dma to use a consistent set of macros

The handling of cliprects in the driver is still pretty questionable.

20 files changed:
src/mesa/drivers/dri/unichrome/via_context.c
src/mesa/drivers/dri/unichrome/via_context.h
src/mesa/drivers/dri/unichrome/via_dd_tritmp.h [deleted file]
src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h [deleted file]
src/mesa/drivers/dri/unichrome/via_dmatmp.h [deleted file]
src/mesa/drivers/dri/unichrome/via_fb.c
src/mesa/drivers/dri/unichrome/via_ioctl.c
src/mesa/drivers/dri/unichrome/via_ioctl.h
src/mesa/drivers/dri/unichrome/via_render.c
src/mesa/drivers/dri/unichrome/via_span.c
src/mesa/drivers/dri/unichrome/via_state.c
src/mesa/drivers/dri/unichrome/via_state.h
src/mesa/drivers/dri/unichrome/via_tex.c
src/mesa/drivers/dri/unichrome/via_texmem.c
src/mesa/drivers/dri/unichrome/via_texstate.c
src/mesa/drivers/dri/unichrome/via_tris.c
src/mesa/drivers/dri/unichrome/via_vb.c
src/mesa/drivers/dri/unichrome/via_vb.h
src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h [deleted file]
src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h [deleted file]

index d1cf0ad..e41aa28 100644 (file)
@@ -303,9 +303,8 @@ static const struct tnl_pipeline_stage *via_pipeline[] = {
     &_tnl_texgen_stage,
     &_tnl_texture_transform_stage,
     /* REMOVE: point attenuation stage */
-#if 1
+#if 0
     &_via_fastrender_stage,     /* ADD: unclipped rastersetup-to-dma */
-    &_via_render_stage,         /* ADD: modification from _tnl_render_stage */
 #endif
     &_tnl_render_stage,
     0,
@@ -315,6 +314,8 @@ static const struct tnl_pipeline_stage *via_pipeline[] = {
 static GLboolean
 AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa)
 {
+    GLuint *addr;
+
     if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
     if (vmesa->dma)
         via_free_dma_buffer(vmesa);
@@ -329,24 +330,24 @@ AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa)
            
         return GL_FALSE;
     }   
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-    return GL_TRUE;
-}
-
-static void
-InitVertexBuffer(viaContextPtr vmesa)
-{
-    GLuint *addr;
 
+    /* Insert placeholder for a cliprect:
+     */
     addr = (GLuint *)vmesa->dma;
-    *addr = 0xF210F110;
-    *addr = (HC_ParaType_NotTex << 16);
-    *addr = 0xcccccccc;
-    *addr = 0xdddddddd;
+    addr[0] = HC_HEADER2;
+    addr[1] = (HC_ParaType_NotTex << 16);
+    addr[2] = HC_DUMMY;
+    addr[3] = HC_DUMMY;
+    addr[4] = HC_DUMMY;
+    addr[5] = HC_DUMMY;
+    addr[6] = HC_DUMMY;
+    addr[7] = HC_DUMMY;
 
     vmesa->dmaLow = DMA_OFFSET;
-    vmesa->dmaHigh = VIA_DMA_BUFSIZ;
     vmesa->dmaAddr = (unsigned char *)vmesa->dma;
+
+    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+    return GL_TRUE;
 }
 
 static void
@@ -404,6 +405,7 @@ viaCreateContext(const __GLcontextModes *mesaVis,
     case 0:                    
        vmesa->hasDepth = GL_FALSE;
        vmesa->depthBits = 0; 
+       vmesa->depth_max = 1.0;
        break;
     case 16:
        vmesa->hasDepth = GL_TRUE;
@@ -522,7 +524,6 @@ viaCreateContext(const __GLcontextModes *mesaVis,
     vmesa->texHeap = mmInit(0, viaScreen->textureSize);
     vmesa->stippleInHw = 1;
     vmesa->renderIndex = ~0;
-    vmesa->needUploadAllState = 1;
 
     make_empty_list(&vmesa->TexObjList);
     make_empty_list(&vmesa->SwappedOut);
@@ -532,7 +533,15 @@ viaCreateContext(const __GLcontextModes *mesaVis,
     
     _math_matrix_ctr(&vmesa->ViewportMatrix);
 
-   driInitExtensions( ctx, card_extensions, GL_TRUE );
+    /* Do this early, before VIA_FLUSH_DMA can be called:
+     */
+    if (!AllocateDmaBuffer(mesaVis, vmesa)) {
+       fprintf(stderr ,"AllocateDmaBuffer fail\n");
+        FREE(vmesa);
+        return GL_FALSE;
+    }
+
+    driInitExtensions( ctx, card_extensions, GL_TRUE );
     viaInitStateFuncs(ctx);
     viaInitTextures(ctx);
     viaInitTriFuncs(ctx);
@@ -571,14 +580,6 @@ viaCreateContext(const __GLcontextModes *mesaVis,
     (*vmesa->get_ust)( & vmesa->swap_ust );
 
 
-    if (!AllocateDmaBuffer(mesaVis, vmesa)) {
-       fprintf(stderr ,"AllocateDmaBuffer fail\n");
-        FREE(vmesa);
-        return GL_FALSE;
-    }
-
-    InitVertexBuffer(vmesa);
-    
     vmesa->regMMIOBase = (GLuint *)((GLuint)viaScreen->reg);
     vmesa->pnGEMode = (GLuint *)((GLuint)viaScreen->reg + 0x4);
     vmesa->regEngineStatus = (GLuint *)((GLuint)viaScreen->reg + 0x400);
@@ -599,7 +600,6 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
     viaContextPtr vmesa = (viaContextPtr)driContextPriv->driverPrivate;
     if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
     assert(vmesa); /* should never be null */
-/*     viaFlushPrimsLocked(vmesa); */
 
     if (vmesa) {
        /*=* John Sheng [2003.5.31]  agp tex *=*/
@@ -756,7 +756,7 @@ void viaGetLock(viaContextPtr vmesa, GLuint flags)
 
     if (sarea->ctxOwner != me) {
         sarea->ctxOwner = me;
-       vmesa->needUploadAllState = 1;
+       vmesa->newState = ~0;
     }
 
     viaXMesaWindowMoved(vmesa);
@@ -785,7 +785,7 @@ viaSwapBuffers(__DRIdrawablePrivate *drawablePrivate)
             }
         }
        else
-           VIA_FIREVERTICES(vmesa);
+           VIA_FLUSH_DMA(vmesa);
     }
     else {
         _mesa_problem(NULL, "viaSwapBuffers: drawable has no context!\n");
index b31f268..10d4777 100644 (file)
@@ -53,6 +53,7 @@ typedef struct via_texture_object_t *viaTextureObjectPtr;
 #define VIA_FALLBACK_USER_DISABLE              0x800
 
 #define VIA_DMA_BUFSIZ                  500000
+#define VIA_DMA_HIGHWATER               (VIA_DMA_BUFSIZ - 256)
 
 /* Use the templated vertex formats:
  */
@@ -60,14 +61,6 @@ typedef struct via_texture_object_t *viaTextureObjectPtr;
 #include "tnl_dd/t_dd_vertex.h"
 #undef TAG
 
-#define RightOf 1
-#define LeftOf 2
-#define Down 4
-#define Up 8
-#define S0 16
-#define S1 32
-#define P_MASK 0x0f;
-#define S_MASK 0x30;
 typedef void (*via_tri_func)(viaContextPtr, viaVertex *, viaVertex *,
                              viaVertex *);
 typedef void (*via_line_func)(viaContextPtr, viaVertex *, viaVertex *);
@@ -121,11 +114,6 @@ struct via_context_t {
      */
     GLuint Fallback;
 
-    /* Temporaries for translating away float colors:
-     */
-    struct gl_client_array UbyteColor;
-    struct gl_client_array UbyteSecondaryColor;
-
     /* State for via_vb.c and via_tris.c.
      */
     GLuint newState;            /* _NEW_* flags */
@@ -134,21 +122,16 @@ struct via_context_t {
     GLuint renderIndex;
     GLmatrix ViewportMatrix;
     GLenum renderPrimitive;
-    GLenum reducedPrimitive;
-    GLuint hwPrimitive;
+    GLenum hwPrimitive;
     unsigned char *verts;
 
     /* drmBufPtr dma_buffer;
     */
     unsigned char* dmaAddr;
     GLuint dmaLow;
-    GLuint dmaHigh;
     GLuint dmaLastPrim;
     GLboolean useAgp;
    
-    GLuint needUploadAllState;
-    GLuint primitiveRendered;
-    
 
     /* Fallback rasterization functions 
      */
@@ -217,7 +200,7 @@ struct via_context_t {
      */
     GLuint dirty;             
     int vertexSize;
-    int vertexStrideShift;
+    int vertexFormat;
     GLint lastStamp;
     GLboolean stippleInHw;
 
@@ -289,8 +272,7 @@ struct via_context_t {
    PFNGLXGETUSTPROC get_ust;
 
 };
-/*#define DMA_OFFSET 16*/
-#define DMA_OFFSET 32
+
 
 
 #define VIA_CONTEXT(ctx)   ((viaContextPtr)(ctx->DriverCtx))
diff --git a/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h b/src/mesa/drivers/dri/unichrome/via_dd_tritmp.h
deleted file mode 100644 (file)
index 2c2a113..0000000
+++ /dev/null
@@ -1,705 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-#if HAVE_RGBA
-#define VERT_SET_IND(v, c) (void)c
-#define VERT_COPY_IND(v0, v1)
-#define VERT_SAVE_IND(idx)
-#define VERT_RESTORE_IND(idx)
-#if HAVE_BACK_COLORS
-#define VERT_SET_RGBA(v, c)
-#endif
-#else
-#define VERT_SET_RGBA(v, c) (void)c
-#define VERT_COPY_RGBA(v0, v1)
-#define VERT_SAVE_RGBA(idx)
-#define VERT_RESTORE_RGBA(idx)
-#if HAVE_BACK_COLORS
-#define VERT_SET_IND(v, c)
-#endif
-#endif
-
-#if !HAVE_SPEC
-#define VERT_SET_SPEC(v, c) (void)c
-#define VERT_COPY_SPEC(v0, v1)
-#define VERT_SAVE_SPEC(idx)
-#define VERT_RESTORE_SPEC(idx)
-#if HAVE_BACK_COLORS
-#define VERT_COPY_SPEC1(v)
-#endif
-#else
-#if HAVE_BACK_COLORS
-#define VERT_SET_SPEC(v, c)
-#endif
-#endif
-
-#if !HAVE_BACK_COLORS
-#define VERT_COPY_SPEC1(v)
-#define VERT_COPY_IND1(v)
-#define VERT_COPY_RGBA1(v)
-#endif
-
-#ifndef INSANE_VERTICES
-#define VERT_SET_Z(v, val) VERT_Z(v) = val
-#define VERT_Z_ADD(v, val) VERT_Z(v) += val
-#endif
-
-#if DO_TRI
-static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2)
-{
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    VERTEX *v[3];
-    GLfloat offset;
-    GLfloat z[3];
-    GLenum mode = GL_FILL;
-    GLuint facing;
-    LOCAL_VARS(3);
-
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    
-    v[0] = (VERTEX *)GET_VERTEX(e0);
-    v[1] = (VERTEX *)GET_VERTEX(e1);
-    v[2] = (VERTEX *)GET_VERTEX(e2);
-
-    if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) {
-       GLfloat ex = VERT_X(v[0]) - VERT_X(v[2]);
-        GLfloat ey = VERT_Y(v[0]) - VERT_Y(v[2]);
-        GLfloat fx = VERT_X(v[1]) - VERT_X(v[2]);
-        GLfloat fy = VERT_Y(v[1]) - VERT_Y(v[2]);
-        GLfloat cc = ex * fy - ey * fx;
-
-        if (DO_TWOSIDE || DO_UNFILLED) {
-           facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit;
-
-           if (DO_UNFILLED) {
-               if (facing) {
-                   mode = ctx->Polygon.BackMode;
-                   if (ctx->Polygon.CullFlag &&
-                       ctx->Polygon.CullFaceMode != GL_FRONT) {
-                       return;
-                   }
-               } 
-               else {
-                   mode = ctx->Polygon.FrontMode;
-                   if (ctx->Polygon.CullFlag &&
-                       ctx->Polygon.CullFaceMode != GL_BACK) {
-                       return;
-                   }
-               }
-           }
-
-           if (DO_TWOSIDE && facing == 1) {
-               if (HAVE_RGBA) {
-                   if (HAVE_BACK_COLORS) {
-                       if (!DO_FLAT) {
-                           VERT_SAVE_RGBA(0);
-                           VERT_SAVE_RGBA(1);
-                           VERT_COPY_RGBA1(v[0]);
-                           VERT_COPY_RGBA1(v[1]);
-                       }
-                       VERT_SAVE_RGBA(2);
-                       VERT_COPY_RGBA1(v[2]);
-                       if (HAVE_SPEC) {
-                           if (!DO_FLAT) {
-                               VERT_SAVE_SPEC(0);
-                               VERT_SAVE_SPEC(1);
-                               VERT_COPY_SPEC1(v[0]);
-                               VERT_COPY_SPEC1(v[1]);
-                           }
-                           VERT_SAVE_SPEC(2);
-                           VERT_COPY_SPEC1(v[2]);
-                       }
-                   }
-                   else {
-                       GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
-                        ASSERT(VB->ColorPtr[1]->stride == 4*sizeof(GLfloat));
-                       (void)vbcolor;
-
-                       if (!DO_FLAT) {
-                           VERT_SAVE_RGBA(0);
-                           VERT_SAVE_RGBA(1);
-                           VERT_SET_RGBA(v[0], vbcolor[e0]);
-                           VERT_SET_RGBA(v[1], vbcolor[e1]);
-                       }
-                       VERT_SAVE_RGBA(2);
-                       VERT_SET_RGBA(v[2], vbcolor[e2]);
-
-                       if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
-                           GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
-
-                           if (!DO_FLAT) {
-                               VERT_SAVE_SPEC(0);
-                               VERT_SAVE_SPEC(1);
-                               VERT_SET_SPEC(v[0], vbspec[e0]);
-                               VERT_SET_SPEC(v[1], vbspec[e1]);
-                           }
-                           VERT_SAVE_SPEC(2);
-                           VERT_SET_SPEC(v[2], vbspec[e2]);
-                       }
-                   }
-               }
-               else {
-                   GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data;
-                   if (!DO_FLAT) {
-                        VERT_SAVE_IND( 0 );
-                        VERT_SAVE_IND( 1 );
-                       VERT_SET_IND(v[0], vbindex[e0]);
-                       VERT_SET_IND(v[1], vbindex[e1]);
-                   }
-                    VERT_SAVE_IND( 2 );
-                    VERT_SET_IND(v[2], vbindex[e2]);
-               }
-           }
-       }
-
-       if (DO_OFFSET) {
-           offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
-           z[0] = VERT_Z(v[0]);
-           z[1] = VERT_Z(v[1]);
-           z[2] = VERT_Z(v[2]);
-           if (cc * cc > 1e-16) {
-               GLfloat ic = 1.0 / cc;
-               GLfloat ez = z[0] - z[2];
-               GLfloat fz = z[1] - z[2];
-               GLfloat a = ey * fz - ez * fy;
-               GLfloat b = ez * fx - ex * fz;
-               GLfloat ac = a * ic;
-               GLfloat bc = b * ic;
-               if (ac < 0.0f) ac = -ac;
-               if (bc < 0.0f) bc = -bc;
-               offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor;
-           }
-           offset *= ctx->MRD;
-        }
-    }
-
-    if (DO_FLAT) {
-        if (HAVE_RGBA) {
-           VERT_SAVE_RGBA(0);
-           VERT_SAVE_RGBA(1);
-           VERT_COPY_RGBA(v[0], v[2]);
-           VERT_COPY_RGBA(v[1], v[2]);
-           if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
-               VERT_SAVE_SPEC(0);
-               VERT_SAVE_SPEC(1);
-               VERT_COPY_SPEC(v[0], v[2]);
-               VERT_COPY_SPEC(v[1], v[2]);
-           }
-        }
-        else {
-           VERT_SAVE_IND(0);
-           VERT_SAVE_IND(1);
-           VERT_COPY_IND(v[0], v[2]);
-           VERT_COPY_IND(v[1], v[2]);
-        }
-    }
-
-    if (mode == GL_POINT) {
-        if (DO_OFFSET && ctx->Polygon.OffsetPoint) {
-           VERT_Z_ADD(v[0], offset);
-           VERT_Z_ADD(v[1], offset);
-           VERT_Z_ADD(v[2], offset);
-        }
-        UNFILLED_TRI(ctx, GL_POINT, e0, e1, e2);
-    } 
-    else if (mode == GL_LINE) {
-        if (DO_OFFSET && ctx->Polygon.OffsetLine) {
-           VERT_Z_ADD(v[0], offset);
-           VERT_Z_ADD(v[1], offset);
-           VERT_Z_ADD(v[2], offset);
-        }
-        UNFILLED_TRI(ctx, GL_LINE, e0, e1, e2);
-    } 
-    else {
-        if (DO_OFFSET && ctx->Polygon.OffsetFill) {
-           VERT_Z_ADD(v[0], offset);
-           VERT_Z_ADD(v[1], offset);
-           VERT_Z_ADD(v[2], offset);
-        }
-        if (DO_UNFILLED)
-           RASTERIZE(GL_TRIANGLES);
-        TRI(v[0], v[1], v[2]);
-    }
-
-    if (DO_OFFSET) {
-        VERT_SET_Z(v[0], z[0]);
-        VERT_SET_Z(v[1], z[1]);
-        VERT_SET_Z(v[2], z[2]);
-    }
-
-    if (DO_TWOSIDE && facing == 1) {
-        if (HAVE_RGBA) {
-           if (!DO_FLAT) {
-               VERT_RESTORE_RGBA(0);
-               VERT_RESTORE_RGBA(1);
-           }
-           VERT_RESTORE_RGBA(2);
-           if (HAVE_SPEC) {
-               if (!DO_FLAT) {
-                   VERT_RESTORE_SPEC(0);
-                   VERT_RESTORE_SPEC(1);
-               }
-               VERT_RESTORE_SPEC(2);
-           }
-        }
-        else {
-            if (!DO_FLAT) {
-                VERT_RESTORE_IND( 0 );
-                VERT_RESTORE_IND( 1 );
-            }
-            VERT_RESTORE_IND( 2 );
-        }
-    }
-
-
-    if (DO_FLAT) {
-        if (HAVE_RGBA) {
-           VERT_RESTORE_RGBA(0);
-           VERT_RESTORE_RGBA(1);
-           if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
-               VERT_RESTORE_SPEC(0);
-               VERT_RESTORE_SPEC(1);
-           }
-        }
-        else {
-           VERT_RESTORE_IND(0);
-           VERT_RESTORE_IND(1);
-        }
-    }
-    SET_PRIMITIVE_RENDERED  
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-#endif
-
-#if DO_QUAD
-#if DO_FULL_QUAD
-static void TAG(quad)(GLcontext *ctx,
-                     GLuint e0, GLuint e1, GLuint e2, GLuint e3)
-{
-    struct vertex_buffer *VB = &TNL_CONTEXT( ctx )->vb;
-    VERTEX *v[4];
-    GLfloat offset;
-    GLfloat z[4];
-    GLenum mode = GL_FILL;
-    GLuint facing;
-    LOCAL_VARS(4);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    v[0] = (VERTEX *)GET_VERTEX(e0);
-    v[1] = (VERTEX *)GET_VERTEX(e1);
-    v[2] = (VERTEX *)GET_VERTEX(e2);
-    v[3] = (VERTEX *)GET_VERTEX(e3);
-
-    if (DO_TWOSIDE || DO_OFFSET || DO_UNFILLED) {
-        GLfloat ex = VERT_X(v[2]) - VERT_X(v[0]);
-        GLfloat ey = VERT_Y(v[2]) - VERT_Y(v[0]);
-        GLfloat fx = VERT_X(v[3]) - VERT_X(v[1]);
-        GLfloat fy = VERT_Y(v[3]) - VERT_Y(v[1]);
-        GLfloat cc = ex * fy - ey * fx;
-
-        if (DO_TWOSIDE || DO_UNFILLED) {
-           facing = AREA_IS_CCW(cc) ^ ctx->Polygon._FrontBit;
-
-           if (DO_UNFILLED) {
-               if (facing) {
-                   mode = ctx->Polygon.BackMode;
-                   if (ctx->Polygon.CullFlag &&
-                       ctx->Polygon.CullFaceMode != GL_FRONT) {
-                       return;
-                   }
-               } 
-               else {
-                   mode = ctx->Polygon.FrontMode;
-                   if (ctx->Polygon.CullFlag &&
-                       ctx->Polygon.CullFaceMode != GL_BACK) {
-                       return;
-                   }
-               }
-           }
-
-           if (DO_TWOSIDE && facing == 1) {
-               if (HAVE_RGBA) {
-                   GLfloat (*vbcolor)[4] = VB->ColorPtr[1]->data;
-                   (void)vbcolor;
-
-                   if (HAVE_BACK_COLORS) {
-                       if (!DO_FLAT) {
-                           VERT_SAVE_RGBA(0);
-                           VERT_SAVE_RGBA(1);
-                           VERT_SAVE_RGBA(2);
-                           VERT_COPY_RGBA1(v[0]);
-                           VERT_COPY_RGBA1(v[1]);
-                           VERT_COPY_RGBA1(v[2]);
-                       }
-                       VERT_SAVE_RGBA(3);
-                       VERT_COPY_RGBA1(v[3]);
-                       if (HAVE_SPEC) {
-                           if (!DO_FLAT) {
-                               VERT_SAVE_SPEC(0);
-                               VERT_SAVE_SPEC(1);
-                               VERT_SAVE_SPEC(2);
-                               VERT_COPY_SPEC1(v[0]);
-                               VERT_COPY_SPEC1(v[1]);
-                               VERT_COPY_SPEC1(v[2]);
-                           }
-                           VERT_SAVE_SPEC(3);
-                           VERT_COPY_SPEC1(v[3]);
-                       }
-                   }
-                   else {
-                       if (!DO_FLAT) {
-                           VERT_SAVE_RGBA(0);
-                           VERT_SAVE_RGBA(1);
-                           VERT_SAVE_RGBA(2);
-                           VERT_SET_RGBA(v[0], vbcolor[e0]);
-                           VERT_SET_RGBA(v[1], vbcolor[e1]);
-                           VERT_SET_RGBA(v[2], vbcolor[e2]);
-                       }
-                       VERT_SAVE_RGBA(3);
-                       VERT_SET_RGBA(v[3], vbcolor[e3]);
-
-                       if (HAVE_SPEC && VB->SecondaryColorPtr[1]) {
-                            GLfloat (*vbspec)[4] = VB->SecondaryColorPtr[1]->data;
-                            ASSERT(VB->SecondaryColorPtr[1]->stride==4*sizeof(GLfloat));
-
-                           if (!DO_FLAT) {
-                               VERT_SAVE_SPEC(0);
-                               VERT_SAVE_SPEC(1);
-                               VERT_SAVE_SPEC(2);
-                               VERT_SET_SPEC(v[0], vbspec[e0]);
-                               VERT_SET_SPEC(v[1], vbspec[e1]);
-                               VERT_SET_SPEC(v[2], vbspec[e2]);
-                           }
-                           VERT_SAVE_SPEC(3);
-                           VERT_SET_SPEC(v[3], vbspec[e3]);
-                       }
-                   }
-               }
-               else {
-                   GLfloat *vbindex = (GLfloat*) VB->IndexPtr[1]->data;
-                    if (!DO_FLAT) {
-                        VERT_SAVE_IND( 0 );
-                        VERT_SAVE_IND( 1 );
-                        VERT_SAVE_IND( 2 );
-                       VERT_SET_IND(v[0], vbindex[e0]);
-                       VERT_SET_IND(v[1], vbindex[e1]);
-                       VERT_SET_IND(v[2], vbindex[e2]);
-                   }
-                    VERT_SAVE_IND( 3 );
-                    VERT_SET_IND(v[3], vbindex[e3]);
-               }
-           }
-        }
-
-
-        if (DO_OFFSET) {
-           offset = ctx->Polygon.OffsetUnits * DEPTH_SCALE;
-           z[0] = VERT_Z(v[0]);
-           z[1] = VERT_Z(v[1]);
-           z[2] = VERT_Z(v[2]);
-           z[3] = VERT_Z(v[3]);
-           if (cc * cc > 1e-16) {
-               GLfloat ez = z[2] - z[0];
-               GLfloat fz = z[3] - z[1];
-               GLfloat a = ey * fz - ez * fy;
-               GLfloat b = ez * fx - ex * fz;
-               GLfloat ic = 1.0 / cc;
-               GLfloat ac = a * ic;
-               GLfloat bc = b * ic;
-               if ( ac < 0.0f ) ac = -ac;
-               if ( bc < 0.0f ) bc = -bc;
-               offset += MAX2(ac, bc) * ctx->Polygon.OffsetFactor;
-           }
-           offset *= ctx->MRD;
-        }
-    }
-
-    if (DO_FLAT) {
-        if (HAVE_RGBA) {
-           VERT_SAVE_RGBA(0);
-           VERT_SAVE_RGBA(1);
-           VERT_SAVE_RGBA(2);
-           VERT_COPY_RGBA(v[0], v[3]);
-           VERT_COPY_RGBA(v[1], v[3]);
-           VERT_COPY_RGBA(v[2], v[3]);
-           if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
-               VERT_SAVE_SPEC(0);
-               VERT_SAVE_SPEC(1);
-               VERT_SAVE_SPEC(2);
-               VERT_COPY_SPEC(v[0], v[3]);
-               VERT_COPY_SPEC(v[1], v[3]);
-               VERT_COPY_SPEC(v[2], v[3]);
-           }
-        }
-         else {
-           VERT_SAVE_IND(0);
-           VERT_SAVE_IND(1);
-           VERT_SAVE_IND(2);
-           VERT_COPY_IND(v[0], v[3]);
-           VERT_COPY_IND(v[1], v[3]);
-           VERT_COPY_IND(v[2], v[3]);
-        }
-    }
-
-    if (mode == GL_POINT) {
-        if (( DO_OFFSET) && ctx->Polygon.OffsetPoint) {
-           VERT_Z_ADD(v[0], offset);
-           VERT_Z_ADD(v[1], offset);
-           VERT_Z_ADD(v[2], offset);
-           VERT_Z_ADD(v[3], offset);
-        }
-        UNFILLED_QUAD(ctx, GL_POINT, e0, e1, e2, e3);
-    } 
-    else if (mode == GL_LINE) {
-        if (DO_OFFSET && ctx->Polygon.OffsetLine) {
-           VERT_Z_ADD(v[0], offset);
-           VERT_Z_ADD(v[1], offset);
-           VERT_Z_ADD(v[2], offset);
-           VERT_Z_ADD(v[3], offset);
-        }
-        UNFILLED_QUAD(ctx, GL_LINE, e0, e1, e2, e3);
-    } 
-    else {
-        if (DO_OFFSET && ctx->Polygon.OffsetFill) {
-           VERT_Z_ADD(v[0], offset);
-           VERT_Z_ADD(v[1], offset);
-           VERT_Z_ADD(v[2], offset);
-           VERT_Z_ADD(v[3], offset);
-        }
-        RASTERIZE(GL_TRIANGLES);
-        QUAD((v[0]), (v[1]), (v[2]), (v[3]));
-    }
-
-    if (DO_OFFSET) {
-        VERT_SET_Z(v[0], z[0]);
-        VERT_SET_Z(v[1], z[1]);
-        VERT_SET_Z(v[2], z[2]);
-        VERT_SET_Z(v[3], z[3]);
-    }
-
-    if (DO_TWOSIDE && facing == 1) {
-        if (HAVE_RGBA) {
-           if (!DO_FLAT) {
-               VERT_RESTORE_RGBA(0);
-               VERT_RESTORE_RGBA(1);
-               VERT_RESTORE_RGBA(2);
-           }
-           VERT_RESTORE_RGBA(3);
-           if (HAVE_SPEC) {
-               if (!DO_FLAT) {
-                   VERT_RESTORE_SPEC(0);
-                   VERT_RESTORE_SPEC(1);
-                   VERT_RESTORE_SPEC(2);
-               }
-               VERT_RESTORE_SPEC(3);
-           }
-        }
-        else {
-            if (!DO_FLAT) {
-                VERT_RESTORE_IND( 0 );
-                VERT_RESTORE_IND( 1 );
-                VERT_RESTORE_IND( 2 );
-            }
-            VERT_RESTORE_IND( 3 );
-        }
-    }
-
-    if (DO_FLAT) {
-        if (HAVE_RGBA) {
-           VERT_RESTORE_RGBA(0);
-           VERT_RESTORE_RGBA(1);
-           VERT_RESTORE_RGBA(2);
-           if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
-               VERT_RESTORE_SPEC(0);
-               VERT_RESTORE_SPEC(1);
-               VERT_RESTORE_SPEC(2);
-           }
-        }
-        else {
-           VERT_RESTORE_IND(0);
-           VERT_RESTORE_IND(1);
-           VERT_RESTORE_IND(2);
-        }
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-#else
-static void TAG(quad)(GLcontext *ctx, GLuint e0,
-                     GLuint e1, GLuint e2, GLuint e3)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    if (DO_UNFILLED) {
-        struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-        GLubyte ef1 = VB->EdgeFlag[e1];
-        GLubyte ef3 = VB->EdgeFlag[e3];
-        VB->EdgeFlag[e1] = 0;
-        TAG(triangle)(ctx, e0, e1, e3);
-        VB->EdgeFlag[e1] = ef1;
-        VB->EdgeFlag[e3] = 0;
-        TAG(triangle)(ctx, e1, e2, e3);
-        VB->EdgeFlag[e3] = ef3;
-    } 
-    else {
-        TAG(triangle)(ctx, e0, e1, e3);
-        TAG(triangle)(ctx, e1, e2, e3);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-#endif
-#endif
-
-#if DO_LINE
-static void TAG(line)(GLcontext *ctx, GLuint e0, GLuint e1)
-{
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    VERTEX *v[2];
-    LOCAL_VARS(2);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    v[0] = (VERTEX *)GET_VERTEX(e0);
-    v[1] = (VERTEX *)GET_VERTEX(e1);
-
-    if (DO_FLAT) {
-        if (HAVE_RGBA) {
-           VERT_SAVE_RGBA( 0 );
-           VERT_COPY_RGBA( v[0], v[1] );
-           if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
-               VERT_SAVE_SPEC(0);
-               VERT_COPY_SPEC(v[0], v[1]);
-           }
-        }
-        else {
-           VERT_SAVE_IND(0);
-           VERT_COPY_IND(v[0], v[1]);
-        }
-    }
-
-    LINE(v[0], v[1]);
-
-    if (DO_FLAT) {
-        if (HAVE_RGBA) {
-           VERT_RESTORE_RGBA(0);
-
-           if (HAVE_SPEC && VB->SecondaryColorPtr[0]) {
-               VERT_RESTORE_SPEC(0);
-           }
-        }
-        else {
-           VERT_RESTORE_IND(0);
-        }
-    }
-    SET_PRIMITIVE_RENDERED   
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-#endif
-
-#if DO_POINTS
-static void TAG(points)(GLcontext *ctx, GLuint first, GLuint last)
-{
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    int i;
-    LOCAL_VARS(1);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    if (VB->Elts == 0) {
-        for (i = first; i < last; i++) {
-           if (VB->ClipMask[i] == 0) {
-               VERTEX *v = (VERTEX *)GET_VERTEX(i);
-               POINT(v);
-               SET_PRIMITIVE_RENDERED
-           }
-        }
-    } 
-    else {
-        for (i = first; i < last; i++) {
-            GLuint e = VB->Elts[i];
-           if (VB->ClipMask[e] == 0) {
-               VERTEX *v = (VERTEX *)GET_VERTEX(e);
-               POINT(v);
-               SET_PRIMITIVE_RENDERED
-           }
-        }
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-}
-#endif
-
-static void TAG(init)(void)
-{
-#if DO_QUAD
-    TAB[IND].quad = TAG(quad);
-#endif
-#if DO_TRI
-    TAB[IND].triangle = TAG(triangle);
-#endif
-#if DO_LINE
-    TAB[IND].line = TAG(line);
-#endif
-#if DO_POINTS
-    TAB[IND].points = TAG(points);
-#endif
-}
-
-#undef IND
-#undef TAG
-
-#if HAVE_RGBA
-#undef VERT_SET_IND
-#undef VERT_COPY_IND
-#undef VERT_SAVE_IND
-#undef VERT_RESTORE_IND
-#if HAVE_BACK_COLORS
-#undef VERT_SET_RGBA
-#endif
-#else
-#undef VERT_SET_RGBA
-#undef VERT_COPY_RGBA
-#undef VERT_SAVE_RGBA
-#undef VERT_RESTORE_RGBA
-#if HAVE_BACK_COLORS
-#undef VERT_SET_IND
-#endif
-#endif
-
-#if !HAVE_SPEC
-#undef VERT_SET_SPEC
-#undef VERT_COPY_SPEC
-#undef VERT_SAVE_SPEC
-#undef VERT_RESTORE_SPEC
-#if HAVE_BACK_COLORS
-#undef VERT_COPY_SPEC1
-#endif
-#else
-#if HAVE_BACK_COLORS
-#undef VERT_SET_SPEC
-#endif
-#endif
-
-#if !HAVE_BACK_COLORS
-#undef VERT_COPY_SPEC1
-#undef VERT_COPY_IND1
-#undef VERT_COPY_RGBA1
-#endif
-
-#ifndef INSANE_VERTICES
-#undef VERT_SET_Z
-#undef VERT_Z_ADD
-#endif
diff --git a/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h b/src/mesa/drivers/dri/unichrome/via_dd_vbtmp.h
deleted file mode 100644 (file)
index bb2efbd..0000000
+++ /dev/null
@@ -1,716 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-/* Unlike the other templates here, this assumes quite a bit about the
- * underlying hardware.  Specifically it assumes a d3d-like vertex
- * format, with a layout more or less constrained to look like the
- * following:
- *
- * union {
- *    struct {
- *        float x, y, z, w;
- *        struct { char r, g, b, a; } color;
- *        struct { char r, g, b, fog; } spec;
- *        float u0, v0;
- *        float u1, v1;
- *        float u2, v2;
- *        float u3, v3;
- *    } v;
- *    struct {
- *        float x, y, z, w;
- *        struct { char r, g, b, a; } color;
- *        struct { char r, g, b, fog; } spec;
- *        float u0, v0, q0;
- *        float u1, v1, q1;
- *        float u2, v2, q2;
- *        float u3, v3, q3;
- *    } pv;
- *    struct {
- *        float x, y, z;
- *        struct { char r, g, b, a; } color;
- *    } tv;
- *    float f[16];
- *    unsigned int ui[16];
- *    unsigned char ub4[4][16];
- * }
- *
-
- * DO_XYZW:  Emit xyz and maybe w coordinates.
- * DO_RGBA:  Emit color.
- * DO_SPEC:  Emit specular color.
- * DO_FOG:   Emit fog coordinate in specular alpha.
- * DO_TEX0:  Emit tex0 u,v coordinates.
- * DO_TEX1:  Emit tex1 u,v coordinates.
- * DO_TEX2:  Emit tex2 u,v coordinates.
- * DO_TEX3:  Emit tex3 u,v coordinates.
- * DO_PTEX:  Emit tex0,1,2,3 q coordinates where possible.
- *
- * HAVE_RGBA_COLOR: Hardware takes color in rgba order (else bgra).
- *
- * HAVE_HW_VIEWPORT:  Hardware performs viewport transform.
- * HAVE_HW_DIVIDE:  Hardware performs perspective divide.
- *
- * HAVE_TINY_VERTICES:  Hardware understands v.tv format.
- * HAVE_PTEX_VERTICES:  Hardware understands v.pv format.
- * HAVE_NOTEX_VERTICES:  Hardware understands v.v format with texcount 0.
- *
- * Additionally, this template assumes it is emitting *transformed*
- * vertices; the modifications to emit untransformed vertices (ie. to
- * t&l hardware) are probably too great to cooexist with the code
- * already in this file.
- *
- * NOTE: The PTEX vertex format always includes TEX0 and TEX1, even if
- * only TEX0 is enabled, in order to maintain a vertex size which is
- * an exact number of quadwords.
- */
-
-#if (HAVE_HW_VIEWPORT)
-#define VIEWPORT_X(dst, x) dst = x
-#define VIEWPORT_Y(dst, y) dst = y
-#define VIEWPORT_Z(dst, z) dst = z
-#else
-#define VIEWPORT_X(dst, x) dst = s[0] * x + s[12]
-#define VIEWPORT_Y(dst, y) dst = s[5] * y + s[13]
-#define VIEWPORT_Z(dst, z) dst = s[10] * z + s[14]
-#endif
-
-#if (HAVE_HW_DIVIDE && !HAVE_PTEX_VERTICES)
-#error "can't cope with this combination" 
-#endif 
-
-#ifndef LOCALVARS
-#define LOCALVARS
-#endif
-
-#ifndef CHECK_HW_DIVIDE
-#define CHECK_HW_DIVIDE 1
-#endif
-
-#if (HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICES)
-
-static void TAG(emit)(GLcontext *ctx,
-                     GLuint start, GLuint end,
-                     void *dest,
-                     GLuint stride)
-{
-    LOCALVARS
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    GLfloat (*tc0)[4], (*tc1)[4], (*fog)[4];
-    GLfloat (*tc2)[4], (*tc3)[4];
-    GLfloat (*col)[4], (*spec)[4];
-    GLuint tc0_stride, tc1_stride, col_stride, spec_stride, fog_stride;
-    GLuint tc2_stride, tc3_stride;
-    GLuint tc0_size, tc1_size;
-    GLuint tc2_size, tc3_size;
-    GLfloat (*coord)[4];
-    GLuint coord_stride;
-    VERTEX *v = (VERTEX *)dest;
-    const GLfloat *s = GET_VIEWPORT_MAT();
-    const GLubyte *mask = VB->ClipMask;
-    int i;
-
-    if (VIA_DEBUG) fprintf(stderr, "TAG-emit for HAVE_HW_DIVIDE || DO_SPEC || DO_TEX0 || DO_FOG || !HAVE_TINY_VERTICE\n");
-    
-    if (HAVE_HW_VIEWPORT && HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) {
-        (void) s;
-        coord = VB->ClipPtr->data;
-        coord_stride = VB->ClipPtr->stride;
-    }
-    else {
-        coord = VB->NdcPtr->data;
-        coord_stride = VB->NdcPtr->stride;
-    }
-
-    if (DO_TEX3) {
-        const GLuint t3 = GET_TEXSOURCE(3);
-        tc3 = VB->TexCoordPtr[t3]->data;
-        tc3_stride = VB->TexCoordPtr[t3]->stride;
-        if (DO_PTEX)
-           tc3_size = VB->TexCoordPtr[t3]->size;
-    }
-
-    if (DO_TEX2) {
-        const GLuint t2 = GET_TEXSOURCE(2);
-        tc2 = VB->TexCoordPtr[t2]->data;
-        tc2_stride = VB->TexCoordPtr[t2]->stride;
-        if (DO_PTEX)
-           tc2_size = VB->TexCoordPtr[t2]->size;
-    }
-
-    if (DO_TEX1) {
-        const GLuint t1 = GET_TEXSOURCE(1);
-        tc1 = VB->TexCoordPtr[t1]->data;
-        tc1_stride = VB->TexCoordPtr[t1]->stride;
-        if (DO_PTEX)
-           tc1_size = VB->TexCoordPtr[t1]->size;
-    }
-
-    if (DO_TEX0) {
-        const GLuint t0 = GET_TEXSOURCE(0);
-        /* test */
-       tc0_stride = VB->TexCoordPtr[t0]->stride;
-       tc0 = VB->TexCoordPtr[t0]->data;
-       if (DO_PTEX) 
-           tc0_size = VB->TexCoordPtr[t0]->size;
-    }
-
-    if (DO_RGBA) {
-        col = VB->ColorPtr[0]->data;
-        col_stride = VB->ColorPtr[0]->stride;
-    }
-
-    if (DO_SPEC) {
-        spec = VB->SecondaryColorPtr[0]->data;
-        spec_stride = VB->SecondaryColorPtr[0]->stride;
-    }
-
-    if (DO_FOG) {
-      if (VB->FogCoordPtr) {
-        fog = VB->FogCoordPtr->data;
-        fog_stride = VB->FogCoordPtr->stride;
-      }
-      else {
-        static GLfloat tmp[4] = { 0, 0, 0, 0 };
-        fog = &tmp;
-        fog_stride = 0;
-      }
-   }
-
-    /* May have nonstandard strides:
-     */
-    if (start) {
-        STRIDE_4F(coord, start * coord_stride);
-        if (DO_TEX0)
-            STRIDE_4F(tc0, start * tc0_stride);
-        if (DO_TEX1) 
-            STRIDE_4F(tc1, start * tc1_stride);
-        if (DO_TEX2) 
-            STRIDE_4F(tc2, start * tc2_stride);
-        if (DO_TEX3) 
-            STRIDE_4F(tc3, start * tc3_stride);
-        if (DO_RGBA) 
-            STRIDE_4F(col, start * col_stride);
-        if (DO_SPEC)
-            STRIDE_4F(spec, start * spec_stride);
-        if (DO_FOG)
-            STRIDE_4F(fog, start * fog_stride);
-    }
-
-    for (i = start; i < end; i++, v = (VERTEX *)((GLubyte *)v + stride)) {
-        if (DO_XYZW) {
-            if (HAVE_HW_VIEWPORT || mask[i] == 0) {
-                VIEWPORT_X(v->v.x, coord[0][0]);
-                VIEWPORT_Y(v->v.y, coord[0][1]);
-                VIEWPORT_Z(v->v.z, coord[0][2]);
-            }
-            v->v.w = coord[0][3];              
-            STRIDE_4F(coord, coord_stride);
-        }
-        if (DO_RGBA) {
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.red, col[0][0]);
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.green, col[0][1]);
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.blue, col[0][2]);
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.color.alpha, col[0][3]);
-            STRIDE_4F(col, col_stride);
-        }
-
-        if (DO_SPEC) {
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.red, spec[0][0]);
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.green, spec[0][1]);
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.blue, spec[0][2]);
-            STRIDE_4F(spec, spec_stride);
-        }
-        else { 
-            v->v.specular.red = 0;
-            v->v.specular.green = 0;
-            v->v.specular.blue = 0;
-        }
-
-        if (DO_FOG) {
-            UNCLAMPED_FLOAT_TO_UBYTE(v->v.specular.alpha, fog[0][0]);
-            /*=* [DBG]  exy : fix lighting on + fog off error *=*/
-            STRIDE_4F(fog, fog_stride);
-        }
-        else {
-            v->v.specular.alpha = 0;
-        }
-
-        if (DO_TEX0) {
-            v->v.u0 = tc0[0][0];
-            v->v.v0 = tc0[0][1];
-            if (DO_PTEX) {
-                if (HAVE_PTEX_VERTICES) {
-                    if (tc0_size == 4) 
-                        v->pv.q0 = tc0[0][3];
-                    else
-                        v->pv.q0 = 1.0;
-                } 
-                else if (tc0_size == 4) {
-                    float rhw = 1.0 / tc0[0][3];
-                    v->v.w *= tc0[0][3];
-                    v->v.u0 *= rhw;
-                    v->v.v0 *= rhw;
-                }
-            }
-            STRIDE_4F(tc0, tc0_stride);
-        }
-        if (DO_TEX1) {
-            if (DO_PTEX && HAVE_PTEX_VERTICES) {                   
-                v->pv.u1 = tc1[0][0];
-                v->pv.v1 = tc1[0][1];              
-                if (tc1_size == 4) 
-                    v->pv.q1 = tc1[0][3];
-                else
-                    v->pv.q1 = 1.0;
-            } 
-            else {
-                v->v.u1 = tc1[0][0];
-                v->v.v1 = tc1[0][1];
-            }
-            STRIDE_4F(tc1, tc1_stride);
-        } 
-        else if (DO_PTEX) {
-            *(GLuint *)&v->pv.q1 = 0;
-        }
-        if (DO_TEX2) {
-            if (DO_PTEX) {
-                v->pv.u2 = tc2[0][0];
-                v->pv.v2 = tc2[0][1];
-                if (tc2_size == 4) 
-                    v->pv.q2 = tc2[0][3];
-                else
-                    v->pv.q2 = 1.0;
-            } 
-            else {
-                v->v.u2 = tc2[0][0];
-                v->v.v2 = tc2[0][1];
-            }
-            STRIDE_4F(tc2, tc2_stride);
-        } 
-        if (DO_TEX3) {
-            if (DO_PTEX) {
-                v->pv.u3 = tc3[0][0];
-                v->pv.v3 = tc3[0][1];
-                if (tc3_size == 4) 
-                    v->pv.q3 = tc3[0][3];
-                else
-                    v->pv.q3 = 1.0;
-            } 
-            else {
-                v->v.u3 = tc3[0][0];
-                v->v.v3 = tc3[0][1];
-            }
-            STRIDE_4F(tc3, tc3_stride);
-        } 
-    }
-}
-#else
-#if DO_XYZW
-
-#if HAVE_HW_DIVIDE
-#error "cannot use tiny vertices with hw perspective divide"
-#endif
-
-static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end,
-                     void *dest, GLuint stride)
-{
-    LOCALVARS
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    GLfloat (*col)[4];
-    GLuint col_stride;
-    GLfloat (*coord)[4] = VB->NdcPtr->data;
-    GLuint coord_stride = VB->NdcPtr->stride;
-    GLfloat *v = (GLfloat *)dest;
-    const GLubyte *mask = VB->ClipMask;
-    const GLfloat *s = GET_VIEWPORT_MAT();
-    int i;
-
-    (void) s;
-
-    /*ASSERT(stride == 4);*/
-    if (VIA_DEBUG) {
-       fprintf(stderr, "TAG-emit for DO_XYZW\n");
-       fprintf(stderr, "%s\n", __FUNCTION__);  
-    }  
-
-    col = VB->ColorPtr[0]->data;
-    col_stride = VB->ColorPtr[0]->stride;
-
-    if (start) {
-        STRIDE_4F(coord, start * coord_stride);
-        STRIDE_4F(col, start * col_stride);
-    }
-
-    for (i = start; i < end; i++, v += 4) {
-        if (DO_XYZW) {
-            if (HAVE_HW_VIEWPORT || mask[i] == 0) {
-                VIEWPORT_X(v[0], coord[0][0]);
-                VIEWPORT_Y(v[1], coord[0][1]);
-                VIEWPORT_Z(v[2], coord[0][2]);
-            }
-            STRIDE_4F(coord, coord_stride);
-        }
-        if (DO_RGBA) {
-            VERTEX_COLOR *c = (VERTEX_COLOR *)&v[3];
-            UNCLAMPED_FLOAT_TO_UBYTE(c->red, col[0][0]);
-            UNCLAMPED_FLOAT_TO_UBYTE(c->green, col[0][1]);
-            UNCLAMPED_FLOAT_TO_UBYTE(c->blue, col[0][2]);
-            UNCLAMPED_FLOAT_TO_UBYTE(c->alpha, col[0][3]);
-            STRIDE_4F( col, col_stride );
-        }
-    }
-}
-#else
-static void TAG(emit)(GLcontext *ctx, GLuint start, GLuint end,
-                     void *dest, GLuint stride)
-{
-    LOCALVARS
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    GLubyte (*col)[4];
-    GLuint col_stride;
-    GLfloat *v = (GLfloat *)dest;
-    int i;
-    if (VIA_DEBUG) {
-       fprintf(stderr, "TAG-emit for No DO_XYZW\n");
-       fprintf(stderr, "%s\n", __FUNCTION__);
-    }
-
-    if (VB->ColorPtr[0]->Type != GL_UNSIGNED_BYTE)
-        IMPORT_FLOAT_COLORS( ctx );
-
-    col = VB->ColorPtr[0]->Ptr;
-    col_stride = VB->ColorPtr[0]->StrideB;
-
-    if (start)
-        STRIDE_4UB(col, col_stride * start);
-
-    /* Need to figure out where color is:
-     */
-    if (GET_VERTEX_FORMAT() == TINY_VERTEX_FORMAT)
-        v += 3;
-    else
-        v += 4;
-
-    for (i = start; i < end; i++, STRIDE_F(v, stride)) {
-        if (HAVE_RGBA_COLOR) {
-           *(GLuint *)v = *(GLuint *)col[0];
-        }
-        else {
-           GLubyte *b = (GLubyte *)v;
-           b[0] = col[0][2];
-           b[1] = col[0][1];
-           b[2] = col[0][0];
-           b[3] = col[0][3];
-        }
-        STRIDE_4UB(col, col_stride);
-    }
-}
-#endif /* emit */
-#endif /* emit */
-
-#if (DO_XYZW) && (DO_RGBA)
-
-#if (HAVE_PTEX_VERTICES)
-static GLboolean TAG(check_tex_sizes)(GLcontext *ctx)
-{
-    LOCALVARS
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-
-    /* Force 'missing' texcoords to something valid.
-     */
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
-        VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
-
-    if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
-        VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
-
-    if (DO_TEX1 && VB->TexCoordPtr[0] == 0)
-        VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
-
-    if (DO_PTEX)
-        return GL_TRUE;
-   
-    if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
-        (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
-        (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4) ||
-        (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4))
-        return GL_FALSE;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-    return GL_TRUE;
-}
-#else
-static GLboolean TAG(check_tex_sizes)(GLcontext *ctx)
-{
-    LOCALVARS
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-
-    /* Force 'missing' texcoords to something valid.
-     */
-    if (DO_TEX3 && VB->TexCoordPtr[2] == 0)
-        VB->TexCoordPtr[2] = VB->TexCoordPtr[3];
-
-    if (DO_TEX2 && VB->TexCoordPtr[1] == 0)
-        VB->TexCoordPtr[1] = VB->TexCoordPtr[2];
-
-    if (DO_TEX1 && VB->TexCoordPtr[0] == 0) {
-        VB->TexCoordPtr[0] = VB->TexCoordPtr[1];
-    }
-
-    if (DO_PTEX)
-        return GL_TRUE;
-
-    if ((DO_TEX3 && VB->TexCoordPtr[GET_TEXSOURCE(3)]->size == 4) ||
-        (DO_TEX2 && VB->TexCoordPtr[GET_TEXSOURCE(2)]->size == 4) ||
-        (DO_TEX1 && VB->TexCoordPtr[GET_TEXSOURCE(1)]->size == 4)) {
-        /*PTEX_FALLBACK();*/
-        return GL_FALSE;
-    }
-    
-    if (DO_TEX0 && VB->TexCoordPtr[GET_TEXSOURCE(0)]->size == 4) {
-        if (DO_TEX1 || DO_TEX2 || DO_TEX3) {
-           /*PTEX_FALLBACK();*/
-        }
-        return GL_FALSE;
-    }
-    return GL_TRUE;
-}
-#endif /* ptex */
-
-
-static void TAG(interp)(GLcontext *ctx,
-                       GLfloat t,
-                       GLuint edst, GLuint eout, GLuint ein,
-                       GLboolean force_boundary)
-{
-    LOCALVARS
-    struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    GLubyte *ddverts = GET_VERTEX_STORE();
-    GLuint shift = GET_VERTEX_STRIDE_SHIFT();
-    const GLfloat *dstclip = VB->ClipPtr->data[edst];
-    GLfloat w;
-    const GLfloat *s = GET_VIEWPORT_MAT();
-    
-    VERTEX *dst = (VERTEX *)(ddverts + (edst << shift));
-    VERTEX *in = (VERTEX *)(ddverts + (ein << shift));
-    VERTEX *out = (VERTEX *)(ddverts + (eout << shift));
-
-    (void)s;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    if (HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) {
-        VIEWPORT_X(dst->v.x, dstclip[0]);
-        VIEWPORT_Y(dst->v.y, dstclip[1]);
-        VIEWPORT_Z(dst->v.z, dstclip[2]);
-        w = dstclip[3];
-    }
-    else {
-        w = 1.0 / dstclip[3];
-        VIEWPORT_X(dst->v.x, dstclip[0] * w);
-        VIEWPORT_Y(dst->v.y, dstclip[1] * w);
-        VIEWPORT_Z(dst->v.z, dstclip[2] * w);
-    }
-
-    if ((HAVE_HW_DIVIDE && CHECK_HW_DIVIDE) || 
-        DO_FOG || DO_SPEC || DO_TEX0 || DO_TEX1 ||
-        DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES) {
-
-        dst->v.w = w;
-       
-        INTERP_UB(t, dst->ub4[4][0], out->ub4[4][0], in->ub4[4][0]);
-        INTERP_UB(t, dst->ub4[4][1], out->ub4[4][1], in->ub4[4][1]);
-        INTERP_UB(t, dst->ub4[4][2], out->ub4[4][2], in->ub4[4][2]);
-        INTERP_UB(t, dst->ub4[4][3], out->ub4[4][3], in->ub4[4][3]);
-       
-        if (DO_SPEC) {
-           INTERP_UB(t, dst->ub4[5][0], out->ub4[5][0], in->ub4[5][0]);
-           INTERP_UB(t, dst->ub4[5][1], out->ub4[5][1], in->ub4[5][1]);
-           INTERP_UB(t, dst->ub4[5][2], out->ub4[5][2], in->ub4[5][2]);
-        }
-        if (DO_FOG) {
-           INTERP_UB(t, dst->ub4[5][3], out->ub4[5][3], in->ub4[5][3]);
-        }
-        if (DO_TEX0) {
-           if (DO_PTEX) {
-               if (HAVE_PTEX_VERTICES) {
-                   INTERP_F(t, dst->pv.u0, out->pv.u0, in->pv.u0);
-                   INTERP_F(t, dst->pv.v0, out->pv.v0, in->pv.v0);
-                   INTERP_F(t, dst->pv.q0, out->pv.q0, in->pv.q0);
-               } 
-               else {
-                   INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0);
-                   INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0);
-               }
-           }
-           else {
-               INTERP_F(t, dst->v.u0, out->v.u0, in->v.u0);
-               INTERP_F(t, dst->v.v0, out->v.v0, in->v.v0);
-           }
-        }
-        if (DO_TEX1) {
-           if (DO_PTEX) {
-               if (HAVE_PTEX_VERTICES) {           
-                   INTERP_F(t, dst->pv.u1, out->pv.u1, in->pv.u1);
-                   INTERP_F(t, dst->pv.v1, out->pv.v1, in->pv.v1);
-                   INTERP_F(t, dst->pv.q1, out->pv.q1, in->pv.q1);
-               }
-               else {
-                   INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1);
-                   INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1);
-               }                   
-           } 
-           else {
-               INTERP_F(t, dst->v.u1, out->v.u1, in->v.u1);
-               INTERP_F(t, dst->v.v1, out->v.v1, in->v.v1);
-           }
-        }
-        else if (DO_PTEX) {
-           dst->pv.q0 = 0.0;   /* must be a valid float on radeon */
-        }
-        if (DO_TEX2) {
-           if (DO_PTEX) {
-               INTERP_F(t, dst->pv.u2, out->pv.u2, in->pv.u2);
-               INTERP_F(t, dst->pv.v2, out->pv.v2, in->pv.v2);
-               INTERP_F(t, dst->pv.q2, out->pv.q2, in->pv.q2);
-           } 
-           else {
-               INTERP_F(t, dst->v.u2, out->v.u2, in->v.u2);
-               INTERP_F(t, dst->v.v2, out->v.v2, in->v.v2);
-           }
-        }
-        if (DO_TEX3) {
-           if (DO_PTEX) {
-               INTERP_F(t, dst->pv.u3, out->pv.u3, in->pv.u3);
-               INTERP_F(t, dst->pv.v3, out->pv.v3, in->pv.v3);
-               INTERP_F(t, dst->pv.q3, out->pv.q3, in->pv.q3);
-           } 
-           else {
-               INTERP_F(t, dst->v.u3, out->v.u3, in->v.u3);
-               INTERP_F(t, dst->v.v3, out->v.v3, in->v.v3);
-           }
-        }
-    } 
-    else {
-        /* 4-dword vertex.  Color is in v[3] and there is no oow coordinate.
-         */
-        INTERP_UB(t, dst->ub4[3][0], out->ub4[3][0], in->ub4[3][0]);
-        INTERP_UB(t, dst->ub4[3][1], out->ub4[3][1], in->ub4[3][1]);
-        INTERP_UB(t, dst->ub4[3][2], out->ub4[3][2], in->ub4[3][2]);
-        INTERP_UB(t, dst->ub4[3][3], out->ub4[3][3], in->ub4[3][3]);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-#endif /* rgba && xyzw */
-
-static void TAG(init)(void)
-{
-    setup_tab[IND].emit = TAG(emit);
-
-#if (DO_XYZW && DO_RGBA)
-    setup_tab[IND].check_tex_sizes = TAG(check_tex_sizes);
-    setup_tab[IND].interp = TAG(interp);
-#endif
-
-    if (DO_SPEC)
-        setup_tab[IND].copyPv = copy_pv_rgba4_spec5;
-     else if (HAVE_HW_DIVIDE || DO_SPEC || DO_FOG || DO_TEX0 || DO_TEX1 ||
-             DO_TEX2 || DO_TEX3 || !HAVE_TINY_VERTICES)
-        setup_tab[IND].copyPv = copy_pv_rgba4;
-    else
-        setup_tab[IND].copyPv = copy_pv_rgba3;
-
-    if (DO_TEX3) {
-        if (DO_PTEX && HAVE_PTEX_VERTICES) {
-           ASSERT(HAVE_PTEX_VERTICES);
-           setup_tab[IND].vertexFormat = PROJ_TEX3_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 18;
-           setup_tab[IND].vertexStrideShift = 7;
-        }
-        else {
-           setup_tab[IND].vertexFormat = TEX3_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 14;
-           setup_tab[IND].vertexStrideShift = 6;
-        }
-    }
-    else if (DO_TEX2) {
-        if (DO_PTEX && HAVE_PTEX_VERTICES) {
-           ASSERT(HAVE_PTEX_VERTICES);
-           setup_tab[IND].vertexFormat = PROJ_TEX3_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 18;
-           setup_tab[IND].vertexStrideShift = 7;
-        }
-        else {
-           setup_tab[IND].vertexFormat = TEX2_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 12;
-           setup_tab[IND].vertexStrideShift = 6;
-        }
-    }
-    else if (DO_TEX1) {
-        if (DO_PTEX && HAVE_PTEX_VERTICES) {
-           ASSERT(HAVE_PTEX_VERTICES);
-           setup_tab[IND].vertexFormat = PROJ_TEX1_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 12;
-           setup_tab[IND].vertexStrideShift = 6;
-        }
-        else {
-           setup_tab[IND].vertexFormat = TEX1_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 10;
-           setup_tab[IND].vertexStrideShift = 6;
-        }
-    }
-    else if (DO_TEX0) {
-        if (DO_PTEX && HAVE_PTEX_VERTICES) {
-           setup_tab[IND].vertexFormat = PROJ_TEX1_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 12;
-           setup_tab[IND].vertexStrideShift = 6;
-        } 
-       else {
-           setup_tab[IND].vertexFormat = TEX0_VERTEX_FORMAT;
-           setup_tab[IND].vertexSize = 8;
-           setup_tab[IND].vertexStrideShift = 5;
-        }
-    }
-    else if (!HAVE_HW_DIVIDE && !DO_SPEC && !DO_FOG && HAVE_TINY_VERTICES) {
-        setup_tab[IND].vertexFormat = TINY_VERTEX_FORMAT;
-        setup_tab[IND].vertexSize = 4;
-        setup_tab[IND].vertexStrideShift = 4;
-    } 
-    else if (HAVE_NOTEX_VERTICES) {
-        setup_tab[IND].vertexFormat = NOTEX_VERTEX_FORMAT;
-        setup_tab[IND].vertexSize = 6;
-        setup_tab[IND].vertexStrideShift = 5;
-    } 
-    else {
-        setup_tab[IND].vertexFormat = TEX0_VERTEX_FORMAT;
-        setup_tab[IND].vertexSize = 8;
-        setup_tab[IND].vertexStrideShift = 5;
-    }
-
-    assert(setup_tab[IND].vertexSize * 4 <=
-           1 << setup_tab[IND].vertexStrideShift);
-}
-
-#undef IND
-#undef TAG
diff --git a/src/mesa/drivers/dri/unichrome/via_dmatmp.h b/src/mesa/drivers/dri/unichrome/via_dmatmp.h
deleted file mode 100644 (file)
index 12b7595..0000000
+++ /dev/null
@@ -1,526 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-/* Template for render stages which build and emit vertices directly
- * to fixed-size dma buffers.  Useful for rendering strips and other
- * native primitives where clipping and per-vertex tweaks such as
- * those in t_dd_tritmp.h are not required.
- *
- * Produces code for both inline triangles and indexed triangles.
- * Where various primitive types are unaccelerated by hardware, the
- * code attempts to fallback to other primitive types (quadstrips to
- * tristrips, lineloops to linestrips), or to indexed vertices.
- * Ultimately, a FALLBACK() macro is invoked if there is no way to
- * render the primitive natively.
- */
-
-#if !defined(HAVE_TRIANGLES)
-#error "must have at least triangles to use render template"
-#endif
-
-#if !HAVE_ELTS
-#define ELTS_VARS
-#define ALLOC_ELTS(nr)
-#define EMIT_ELT(offset, elt)
-#define EMIT_TWO_ELTS(offset, elt0, elt1)
-#define INCR_ELTS(nr)
-#define ELT_INIT(prim)
-#define GET_CURRENT_VB_MAX_ELTS() 0
-#define GET_SUBSEQUENT_VB_MAX_ELTS() 0
-#define ALLOC_ELTS_NEW_PRIMITIVE(nr)
-#define RELEASE_ELT_VERTS()
-#define EMIT_INDEXED_VERTS(ctx, start, count)
-#endif
-
-#ifndef EMIT_TWO_ELTS
-#define EMIT_TWO_ELTS(offset, elt0, elt1)           \
-    do {                                            \
-        EMIT_ELT(offset, elt0);                     \
-        EMIT_ELT(offset + 1, elt1);                 \
-    } while (0)
-#endif
-
-#ifndef FINISH
-#define FINISH
-#endif
-
-/***********************************************************************
- *                    Render non-indexed primitives.
- ***********************************************************************/
-
-static void TAG(render_points_verts)(GLcontext *ctx,
-                                     GLuint start,
-                                     GLuint count,
-                                     GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_POINTS) {
-        LOCAL_VARS;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-        GLuint j, nr;
-
-        INIT(GL_POINTS);
-
-        if (currentsz < 8)
-            currentsz = dmasz;
-
-        for (j = start; j < count; j += nr) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-static void TAG(render_lines_verts)(GLcontext *ctx,
-                                    GLuint start,
-                                    GLuint count,
-                                    GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_LINES) {
-        LOCAL_VARS;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-        GLuint j, nr;
-
-        INIT(GL_LINES);
-
-        /* Emit whole number of lines in total and in each buffer:
-         */
-        count -= (count - start) & 1;
-        currentsz -= currentsz & 1;
-        dmasz -= dmasz & 1;
-
-        if (currentsz < 8)
-            currentsz = dmasz;
-
-        for (j = start; j < count; j += nr) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-
-static void TAG(render_line_strip_verts)(GLcontext *ctx,
-                                         GLuint start,
-                                         GLuint count,
-                                         GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_LINE_STRIPS) {
-        LOCAL_VARS;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-        GLuint j, nr;
-
-        INIT(GL_LINE_STRIP);
-
-        if (currentsz < 8)
-            currentsz = dmasz;
-
-        for (j = start; j + 1 < count; j += nr - 1) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-
-static void TAG(render_line_loop_verts)(GLcontext *ctx,
-                                        GLuint start,
-                                        GLuint count,
-                                        GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_LINE_STRIPS) {
-        LOCAL_VARS;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-        GLuint j, nr;
-
-        INIT(GL_LINE_STRIP);
-
-        if (flags & PRIM_BEGIN)
-            j = start;
-        else
-            j = start + 1;
-
-        /* Ensure last vertex won't wrap buffers:
-         */
-        currentsz--;
-        dmasz--;
-
-        if (currentsz < 8)
-            currentsz = dmasz;
-
-        for (; j + 1 < count; j += nr - 1) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        if (start < count - 1 && (flags & PRIM_END))
-            EMIT_VERTS(ctx, start, 1);
-
-        FINISH;
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-
-static void TAG(render_triangles_verts)(GLcontext *ctx,
-                                        GLuint start,
-                                        GLuint count,
-                                        GLuint flags)
-{
-    LOCAL_VARS;
-    int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 3) * 3;
-    int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 3) * 3;
-    GLuint j, nr;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    INIT(GL_TRIANGLES);
-
-    /* Emit whole number of tris in total.  dmasz is already a multiple
-     * of 3.
-     */
-    count -= (count - start) % 3;
-
-    if (currentsz < 8)
-        currentsz = dmasz;
-
-     for (j = start; j < count; j += nr) {
-         nr = MIN2(currentsz, count - j);
-         EMIT_VERTS(ctx, j, nr);
-         currentsz = dmasz;
-     }
-     FINISH;
-     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-
-static void TAG(render_tri_strip_verts)(GLcontext *ctx,
-                                        GLuint start,
-                                        GLuint count,
-                                        GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_TRI_STRIPS) {
-        LOCAL_VARS;
-        GLuint j, nr;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-
-        INIT(GL_TRIANGLE_STRIP);
-
-        if (currentsz < 8) {
-            NEW_BUFFER();
-            currentsz = dmasz;
-        }
-
-        /* From here on emit even numbers of tris when wrapping over buffers:
-         */
-        dmasz -= (dmasz & 1);
-        currentsz -= (currentsz & 1);
-
-        for (j = start; j + 2 < count; j += nr - 2) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-static void TAG(render_tri_fan_verts)(GLcontext *ctx,
-                                      GLuint start,
-                                      GLuint count,
-                                      GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    if (HAVE_TRI_FANS) {
-       LOCAL_VARS;
-        GLuint j, nr;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-
-        INIT(GL_TRIANGLE_FAN);
-
-        if (currentsz < 8) {
-            NEW_BUFFER();
-            currentsz = dmasz;
-        }
-
-        for (j = start + 1; j + 1 < count; j += nr - 1) {
-            nr = MIN2(currentsz, count - j + 1);
-            EMIT_VERTS(ctx, start, 1);
-            EMIT_VERTS(ctx, j, nr - 1);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else {
-        /* Could write code to emit these as indexed vertices (for the
-         * g400, for instance).
-         */
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-
-static void TAG(render_poly_verts)(GLcontext *ctx,
-                                   GLuint start,
-                                   GLuint count,
-                                   GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_POLYGONS) {
-        LOCAL_VARS;
-        GLuint j, nr;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-
-        INIT(GL_POLYGON);
-
-        if (currentsz < 8) {
-            NEW_BUFFER();
-            currentsz = dmasz;
-        }
-
-        for (j = start + 1; j + 1 < count; j += nr - 1) {
-            nr = MIN2(currentsz, count - j + 1);
-            EMIT_VERTS(ctx, start, 1);
-            EMIT_VERTS(ctx, j, nr - 1);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else if (HAVE_TRI_FANS && !(ctx->_TriangleCaps & DD_FLATSHADE)) {
-        TAG(render_tri_fan_verts)(ctx, start, count, flags);
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-static void TAG(render_quad_strip_verts)(GLcontext *ctx,
-                                         GLuint start,
-                                         GLuint count,
-                                         GLuint flags)
-{
-    GLuint j, nr;
-    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
-    if (HAVE_QUAD_STRIPS) {
-        LOCAL_VARS;
-        GLuint j, nr;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz;
-
-        INIT(GL_QUAD_STRIP);
-
-        currentsz = GET_CURRENT_VB_MAX_VERTS();
-
-        if (currentsz < 8) {
-            NEW_BUFFER();
-            currentsz = dmasz;
-        }
-
-        dmasz -= (dmasz & 2);
-        currentsz -= (currentsz & 2);
-
-        for (j = start; j + 3 < count; j += nr - 2) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else if (HAVE_TRI_STRIPS) {
-        LOCAL_VARS;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz = GET_CURRENT_VB_MAX_VERTS();
-
-        /* Emit smooth-shaded quadstrips as tristrips:
-         */
-        INIT(GL_TRIANGLE_STRIP);
-
-        /* Emit whole number of quads in total, and in each buffer.
-         */
-        dmasz -= dmasz & 1;
-        currentsz -= currentsz & 1;
-        count -= (count - start) & 1;
-
-        if (currentsz < 8) {
-            NEW_BUFFER();
-            currentsz = dmasz;
-        }
-
-        for (j = start; j + 3 < count; j += nr - 2) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-
-        FINISH;
-    }
-    else {
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s out\n", __FUNCTION__);
-}
-
-
-static void TAG(render_quads_verts)(GLcontext *ctx,
-                                    GLuint start,
-                                    GLuint count,
-                                    GLuint flags)
-{
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    if (HAVE_QUADS) {
-        LOCAL_VARS;
-        int dmasz = (GET_SUBSEQUENT_VB_MAX_VERTS() / 4) * 4;
-        int currentsz = (GET_CURRENT_VB_MAX_VERTS() / 4) * 4;
-        GLuint j, nr;
-
-        INIT(GL_QUADS);
-
-        /* Emit whole number of quads in total.  dmasz is already a multiple
-         * of 4.
-         */
-        count -= (count - start) % 4;
-
-        if (currentsz < 8)
-            currentsz = dmasz;
-
-        for (j = start; j < count; j += nr) {
-            nr = MIN2(currentsz, count - j);
-            EMIT_VERTS(ctx, j, nr);
-            currentsz = dmasz;
-        }
-        FINISH;
-    }
-    else if (HAVE_TRIANGLES) {
-        /* Hardware doesn't have a quad primitive type -- try to
-         * simulate it using triangle primitive.
-         */
-        LOCAL_VARS;
-        int dmasz = GET_SUBSEQUENT_VB_MAX_VERTS();
-        int currentsz;
-        GLuint j;
-
-        INIT(GL_TRIANGLES);
-
-        currentsz = GET_CURRENT_VB_MAX_VERTS();
-
-        /* Emit whole number of quads in total, and in each buffer.
-         */
-        dmasz -= dmasz & 3;
-        count -= (count - start) & 3;
-        currentsz -= currentsz & 3;
-
-        /* Adjust for rendering as triangles:
-         */
-        currentsz = currentsz / 6 * 4;
-        dmasz = dmasz / 6 * 4;
-
-        if (currentsz < 8)
-            currentsz = dmasz;
-
-        for (j = start; j < count; j += 4) {
-            /* Send v0, v1, v3
-             */
-            EMIT_VERTS(ctx, j, 2);
-            EMIT_VERTS(ctx, j + 3, 1);
-            /* Send v1, v2, v3
-             */
-            EMIT_VERTS(ctx, j + 1, 3);
-        }
-        FINISH;
-    }
-    else {
-        /* Vertices won't fit in a single buffer, fallback.
-         */
-        VERT_FALLBACK(ctx, start, count, flags);
-    }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_noop)(GLcontext *ctx,
-                             GLuint start,
-                             GLuint count,
-                             GLuint flags)
-{
-}
-
-
-static tnl_render_func TAG(render_tab_verts)[GL_POLYGON + 2] =
-{
-    TAG(render_points_verts),
-    TAG(render_lines_verts),
-    TAG(render_line_loop_verts),
-    TAG(render_line_strip_verts),
-    TAG(render_triangles_verts),
-    TAG(render_tri_strip_verts),
-    TAG(render_tri_fan_verts),
-    TAG(render_quads_verts),
-    TAG(render_quad_strip_verts),
-    TAG(render_poly_verts),
-    TAG(render_noop),
-};
-
index 5c4414d..cf4eadc 100644 (file)
@@ -155,26 +155,25 @@ via_free_depth_buffer(viaContextPtr vmesa)
 GLboolean
 via_alloc_dma_buffer(viaContextPtr vmesa)
 {
-  drmVIADMAInit init;
+   drmVIADMAInit init;
 
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    vmesa->dma = (GLuint *) malloc(VIA_DMA_BUFSIZ);
+   if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+   vmesa->dma = (GLuint *) malloc(VIA_DMA_BUFSIZ);
     
-    /*
-     * Check whether AGP DMA has been initialized.
-     */
-
-    init.func = VIA_DMA_INITIALIZED;
-    vmesa->useAgp = 
+   /*
+    * Check whether AGP DMA has been initialized.
+    */
+   init.func = VIA_DMA_INITIALIZED;
+   vmesa->useAgp = 
       ( 0 == drmCommandWrite(vmesa->driFd, DRM_VIA_DMA_INIT, 
                             &init, sizeof(init)));
-    if (vmesa->useAgp) 
-        printf("unichrome_dri.so: Using AGP.\n");
-    else
-        printf("unichrome_dri.so: Using PCI.\n");
+   if (vmesa->useAgp) 
+      printf("unichrome_dri.so: Using AGP.\n");
+   else
+      printf("unichrome_dri.so: Using PCI.\n");
       
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-    return ((vmesa->dma) ? GL_TRUE : GL_FALSE);
+   if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+   return ((vmesa->dma) ? GL_TRUE : GL_FALSE);
 }
 
 void
index aacd784..4fd5b30 100644 (file)
@@ -71,21 +71,19 @@ v * copy of this software and associated documentation files (the "Software"),
 #define VIA_BLIT_COPY 0xCC
 #define VIA_BLIT_FILL 0xF0
 #define VIA_BLIT_SET 0xFF
-#define VIA_BLITSIZE 96
-
-
-typedef enum {VIABLIT_TRANSCOPY, VIABLIT_COPY, VIABLIT_FILL} ViaBlitOps;
 
+#define DEPTH_SCALE ((1 << 16) - 1)
 
-/*=* John Sheng [2003.5.31] flip *=*/
-#define SetReg2DAGP(nReg, nData) {                     \
-    *((GLuint *)(vb)) = ((nReg) >> 2) | 0xF0000000;     \
-    *((GLuint *)(vb) + 1) = (nData);                   \
-    vb = ((GLuint *)vb) + 2;                           \
-    vmesa->dmaLow +=8;                                 \
+void viaCheckDma(viaContextPtr vmesa, GLuint bytes)
+{
+    VIA_FINISH_PRIM( vmesa );
+    if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) {
+       viaFlushPrims(vmesa);
+    }
 }
 
-#define DEPTH_SCALE ((1 << 16) - 1)
+
 
 static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
                      GLint cx, GLint cy, GLint cw, GLint ch)
@@ -98,7 +96,7 @@ static void viaClear(GLcontext *ctx, GLbitfield mask, GLboolean all,
    GLuint clear_depth_mask = 0xf << 28;
    GLuint clear_depth = 0;
 
-   VIA_FIREVERTICES(vmesa);
+   VIA_FLUSH_DMA(vmesa);
 
    if ((mask & DD_FRONT_LEFT_BIT) && colorMask == ~0) {
       flag |= VIA_FRONT;
@@ -220,7 +218,7 @@ void viaCopyBuffer(const __DRIdrawablePrivate *dPriv)
 
    vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate;
     
-   VIA_FIREVERTICES(vmesa);
+   VIA_FLUSH_DMA(vmesa);
 
    driWaitForVBlank( dPriv, & vmesa->vbl_seq, vmesa->vblank_flags, & missed_target );
    LOCK_HARDWARE(vmesa);
@@ -270,10 +268,9 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv)
 {
     /*=* John Sheng [2003.5.31] flip *=*/
     viaContextPtr vmesa = (viaContextPtr)dPriv->driContextPriv->driverPrivate;
-    GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*56);
+    GLcontext *ctx = vmesa->glCtx;
     GLuint nBackBase;
     viaBuffer buffer_tmp;
-    GLcontext *ctx;
     GLboolean missed_target;
     int retcode;
 
@@ -282,9 +279,8 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv)
     assert(dPriv->driContextPriv);
     assert(dPriv->driContextPriv->driverPrivate);
 
-    ctx = vmesa->glCtx;
-    
-    VIA_FIREVERTICES(vmesa);
+
+    VIA_FLUSH_DMA(vmesa);
 
     /* Now wait for the vblank:
      */
@@ -297,52 +293,28 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv)
 
     LOCK_HARDWARE(vmesa);
 
-    /* Page Flip*/
-    if(GL_FALSE) {
-       viaFlushPrimsLocked(vmesa);
-       while ((*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2) != 0x2);
-       while (*(volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x200) & 0x2);
-       nBackBase = vmesa->back.offset >> 1;
-       
-       /*if (nFirstFlip) {
-           *vb++ = HALCYON_HEADER2;
-           *vb++ = 0x00fe0000;
-           *vb++ = 0x00001004;
-           *vb++ = 0x00001004;
-           vmesa->dmaLow += 16;
-
-           nFirstFlip = GL_FALSE;
-       }
-       SetReg2DAGP(0x214, nBackBase);
-       viaFlushPrimsLocked(vmesa);*/
-       if (!vmesa->nDoneFirstFlip) {
-           *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x43c)) = 0x00fe0000;
-           *((volatile GLuint *)((GLuint)vmesa->regMMIOBase + 0x440)) = 0x00001004;
-           vmesa->nDoneFirstFlip = GL_TRUE;
-       }
-       *((GLuint *)((GLuint)vmesa->regMMIOBase + 0x214)) = nBackBase;
-    }
-    /* Auto Swap */
-    else {
-       viaFlushPrimsLocked(vmesa);
-       vb = viaCheckDma(vmesa, 8 * 4);
-       if (!vmesa->nDoneFirstFlip) {
-           *vb++ = HALCYON_HEADER2;
-           *vb++ = 0x00fe0000;
-           *vb++ = 0x0000000e;
-           *vb++ = 0x0000000e;
-           vmesa->dmaLow += 16;
+    {
+        RING_VARS;
 
-           vmesa->nDoneFirstFlip = GL_FALSE;
+       if (!vmesa->nDoneFirstFlip) {
+           vmesa->nDoneFirstFlip = GL_FALSE; /* XXX: FIXME LATER!!! */
+           BEGIN_RING(4);
+           OUT_RING(HALCYON_HEADER2);
+           OUT_RING(0x00fe0000);
+           OUT_RING(0x0000000e);
+           OUT_RING(0x0000000e);
+           ADVANCE_RING();
        }
        nBackBase = (vmesa->back.offset );
 
-       *vb++ = HALCYON_HEADER2;
-       *vb++ = 0x00fe0000;
-       *vb++ = (HC_SubA_HFBBasL << 24) | (nBackBase & 0xFFFFF8) | 0x2;
-       *vb++ = (HC_SubA_HFBDrawFirst << 24) |
-                          ((nBackBase & 0xFF000000) >> 24) | 0x0100;
-       vmesa->dmaLow += 16;
+       BEGIN_RING(4);
+       OUT_RING( HALCYON_HEADER2 );
+       OUT_RING( 0x00fe0000 );
+       OUT_RING((HC_SubA_HFBBasL << 24) | (nBackBase & 0xFFFFF8) | 0x2);
+       OUT_RING((HC_SubA_HFBDrawFirst << 24) |
+                ((nBackBase & 0xFF000000) >> 24) | 0x0100);
+       ADVANCE_RING();
+
        viaFlushPrimsLocked(vmesa);
     }
     
@@ -355,6 +327,9 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv)
     memcpy(&vmesa->back, &vmesa->front, sizeof(viaBuffer));
     memcpy(&vmesa->front, &buffer_tmp, sizeof(viaBuffer));
     
+    /* KW: BOGUS BOGUS BOGUS: The first time an app calls glDrawBuffer
+     * while pageflipping, this will blow up:  FIXME
+     */
     if(vmesa->currentPage) {
        vmesa->currentPage = 0;
        if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) {
@@ -374,9 +349,145 @@ void viaPageFlip(const __DRIdrawablePrivate *dPriv)
        }
     }
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);        
+}
+
+
+
+
+#define VIA_CMDBUF_MAX_LAG 50000
+
+static int fire_buffer(viaContextPtr vmesa, drm_via_flush_sys_t *buf)
+{
+   drmVIACommandBuffer bufI;
+   int ret;
+
+   bufI.buf = (char *) (buf->index + buf->offset);
+   bufI.size = buf->size;
+
+   if (vmesa->useAgp) {
+      drmVIACmdBufSize bSiz;
+
+      /* Do the CMDBUF_SIZE ioctl:
+       */
+      bSiz.func = VIA_CMDBUF_LAG;
+      bSiz.wait = 1;
+      bSiz.size = VIA_CMDBUF_MAX_LAG;
+      do {
+        ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, 
+                                  &bSiz, sizeof(bSiz));
+      } while (ret == -EAGAIN);
+      if (ret) {
+        fprintf(stderr, "%s: DRM_VIA_CMDBUF_SIZE returned %d\n", __FUNCTION__, ret);
+        abort();
+        return ret;
+      }
+
+      /* Acutally fire the buffer:
+       */
+      do {
+        ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, 
+                              &bufI, sizeof(bufI));
+      } while (ret == -EAGAIN);
+      if (ret) {
+        fprintf(stderr, "%s: DRM_VIA_CMDBUFFER returned %d\n", __FUNCTION__, ret);
+        abort();
+        /* If this fails, the original code fell back to the PCI path. 
+         */
+      }
+      else 
+        return 0;
+
+      /* Fall through to PCI handling?!?
+       */
+      WAIT_IDLE(vmesa);
+   }
+           
+   ret = drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI));
+   if (ret) {
+      fprintf(stderr, "%s: DRM_VIA_PCICMD returned %d\n", __FUNCTION__, ret);
+      abort();
+   }
 
+   return ret;
 }
 
+
+/* Inserts the surface addresss and active cliprects one at a time
+ * into the head of the DMA buffer being flushed.  Fires the buffer
+ * for each cliprect.
+ */
+static int via_flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf) 
+{
+   GLuint *vb = (GLuint *)vmesa->dmaAddr;
+   GLuint format = (vmesa->viaScreen->bitsPerPixel == 0x20 
+                   ? HC_HDBFM_ARGB8888 
+                   : HC_HDBFM_RGB565);
+
+   if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) {
+      GLuint offset = vmesa->back.offset;
+      GLuint pitch = vmesa->back.pitch;
+
+      vb[0] = HC_HEADER2;
+      vb[1] = HC_ParaType_NotTex << 16;
+         
+      if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+        vb[2] = (HC_SubA_HClipTB << 24) | 0x0;
+        vb[3] = (HC_SubA_HClipLR << 24) | 0x0;
+      }
+      else {
+        vb[2] = (HC_SubA_HClipTB << 24) | vmesa->driDrawable->h;
+        vb[3] = (HC_SubA_HClipLR << 24) | vmesa->driDrawable->w; 
+      }
+       
+      vb[4] = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+      vb[5] = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); 
+      vb[6] = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch); 
+      vb[7] = 0xcccccccc;
+
+      return fire_buffer( vmesa, buf );
+   }
+   else {
+      GLuint i, ret;
+      drm_clip_rect_t *b = vmesa->sarea->boxes;
+               
+      for (i = 0; i < vmesa->sarea->nbox; i++, b++) {        
+        GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
+        GLuint pitch = vmesa->front.pitch;
+        GLuint offset = (vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel)) & ~0x1f;
+
+        GLuint clipL = b->x1 + vmesa->drawXoff;
+        GLuint clipR = b->x2 + vmesa->drawXoff;
+        GLuint clipT = b->y1;
+        GLuint clipB = b->y2;
+           
+        vb[0] = HC_HEADER2;
+        vb[1] = (HC_ParaType_NotTex << 16);
+
+        if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
+           vb[2] = (HC_SubA_HClipTB << 24) | 0x0;
+           vb[3] = (HC_SubA_HClipLR << 24) | 0x0;
+        }
+        else {
+           vb[2] = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB;
+           vb[3] = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR;
+        }
+           
+        vb[4] = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
+        vb[5] = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24); 
+        vb[6] = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);            
+        vb[7] = 0xcccccccc;
+
+        ret = fire_buffer( vmesa, buf );
+        if (ret)
+           return ret;
+      }
+   }
+
+   return 0;
+}
+
+
+
 static int intersect_rect(drm_clip_rect_t *out,
                           drm_clip_rect_t *a,
                           drm_clip_rect_t *b)
@@ -400,73 +511,83 @@ void viaFlushPrimsLocked(viaContextPtr vmesa)
    int nbox = vmesa->numClipRects;
    drm_via_sarea_t *sarea = vmesa->sarea;
    drm_via_flush_sys_t sysCmd;
-   GLuint *vb = viaCheckDma(vmesa, 0);
    int i;
+   RING_VARS;
 
    if (*(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|vmesa->hHWContext) &&
-       *(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|DRM_LOCK_CONT|vmesa->hHWContext))
+       *(GLuint *)vmesa->driHwLock != (DRM_LOCK_HELD|DRM_LOCK_CONT|vmesa->hHWContext)) {
       fprintf(stderr, "%s called without lock held\n", __FUNCTION__);
+      abort();
+   }
 
    if (vmesa->dmaLow == DMA_OFFSET) {
       return;
    }
-   if (vmesa->dmaLow > (VIA_DMA_BUFSIZ - 256))
+
+   assert(vmesa->dmaLastPrim == 0);
+
+   /* viaFinishPrimitive can add up to 8 bytes beyond VIA_DMA_HIGHWATER:
+    */
+   if (vmesa->dmaLow > VIA_DMA_HIGHWATER + 8) {
       fprintf(stderr, "buffer overflow in Flush Prims = %d\n",vmesa->dmaLow);
-    
+      abort();
+   }
+
    switch (vmesa->dmaLow & 0x1F) {     
    case 8:
-      *vb++ = HC_HEADER2;
-      *vb++ = (HC_ParaType_NotTex << 16);
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      vmesa->dmaLow += 24;
+      BEGIN_RING_NOCHECK( 6 );
+      OUT_RING( HC_HEADER2 );
+      OUT_RING( (HC_ParaType_NotTex << 16) );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      ADVANCE_RING();
       break;
    case 16:
-      *vb++ = HC_HEADER2;
-      *vb++ = (HC_ParaType_NotTex << 16);
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      vmesa->dmaLow += 16;
+      BEGIN_RING_NOCHECK( 4 );
+      OUT_RING( HC_HEADER2 );
+      OUT_RING( (HC_ParaType_NotTex << 16) );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      ADVANCE_RING();
       break;    
    case 24:
-      *vb++ = HC_HEADER2;
-      *vb++ = (HC_ParaType_NotTex << 16);
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;
-      *vb++ = HC_DUMMY;        
-      vmesa->dmaLow += 40;
+      BEGIN_RING_NOCHECK( 10 );
+      OUT_RING( HC_HEADER2 );
+      OUT_RING( (HC_ParaType_NotTex << 16) );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );
+      OUT_RING( HC_DUMMY );    
+      ADVANCE_RING();
       break;    
    case 0:
       break;
    default:
-      break;
+      if (VIA_DEBUG)
+        fprintf(stderr, "%s: unaligned value for vmesa->dmaLow: %x\n",
+                __FUNCTION__, vmesa->dmaLow);
+/*       abort(); */
+/*       goto done; */
    }
-    
+
+/*    assert((vmesa->dmaLow & 0x1f) == 0); */
+
    sysCmd.offset = 0x0;
    sysCmd.size = vmesa->dmaLow;
    sysCmd.index = (GLuint)vmesa->dma;
    sysCmd.discard = 0;
     
-   sarea->vertexPrim = vmesa->hwPrimitive;
-
-   if (!nbox) {
-      sysCmd.size = 0;
-   }
-   else if (nbox > VIA_NR_SAREA_CLIPRECTS) {
-      /* XXX: not handled ? */
-   }
-
    if (!nbox) {
+      sysCmd.size = 0;         /* KW: FIXME bogus if we ever start emitting partial state */
       sarea->nbox = 0;
       sysCmd.discard = 1;
-      flush_sys(vmesa, &sysCmd);
+      via_flush_sys(vmesa, &sysCmd);
    }
    else {
       for (i = 0; i < nbox; ) {
@@ -503,14 +624,17 @@ void viaFlushPrimsLocked(viaContextPtr vmesa)
 
         if (nr == nbox) {
            sysCmd.discard = 1;
-           flush_sys(vmesa, &sysCmd);
         }
+
+        via_flush_sys(vmesa, &sysCmd);
       }
    }
+
    if (VIA_DEBUG) {
       GLuint i;
       GLuint *data = (GLuint *)vmesa->dmaAddr;
       for (i = 0; i < vmesa->dmaLow; i += 16) {
+        fprintf(stderr, "%04x:   ", i);
         fprintf(stderr, "%08x  ", *data++);
         fprintf(stderr, "%08x  ", *data++);
         fprintf(stderr, "%08x  ", *data++);
@@ -518,18 +642,19 @@ void viaFlushPrimsLocked(viaContextPtr vmesa)
       }
       fprintf(stderr, "******************************************\n");
    }  
+
+ done:
    /* Reset vmesa vars:
     */
    vmesa->dmaLow = DMA_OFFSET;
    vmesa->dmaAddr = (unsigned char *)vmesa->dma;
-   vmesa->dmaHigh = VIA_DMA_BUFSIZ;
 }
 
 void viaFlushPrims(viaContextPtr vmesa)
 {
    if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
 
-   if (vmesa->dmaLow) {
+   if (vmesa->dmaLow != DMA_OFFSET) {
       LOCK_HARDWARE(vmesa); 
       viaFlushPrimsLocked(vmesa);
       UNLOCK_HARDWARE(vmesa);
@@ -540,13 +665,13 @@ void viaFlushPrims(viaContextPtr vmesa)
 static void viaFlush(GLcontext *ctx)
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    VIA_FIREVERTICES(vmesa);
+    VIA_FLUSH_DMA(vmesa);
 }
 
 static void viaFinish(GLcontext *ctx)
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    VIA_FIREVERTICES(vmesa);
+    VIA_FLUSH_DMA(vmesa);
     WAIT_IDLE(vmesa);
 }
 
@@ -564,15 +689,21 @@ void viaInitIoctlFuncs(GLcontext *ctx)
 }
 
 
+#define SetReg2DAGP(nReg, nData) do {          \
+    OUT_RING( ((nReg) >> 2) | 0xF0000000 );    \
+    OUT_RING( nData );                         \
+} while (0)
+
 
-GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase,
-               GLuint srcPitch,GLuint dstBase,GLuint dstPitch,
-               GLuint w,GLuint h,int xdir,int ydir, GLuint blitMode, 
-               GLuint color, GLuint nMask, GLuint *vb
+static void viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase,
+                   GLuint srcPitch,GLuint dstBase,GLuint dstPitch,
+                   GLuint w,GLuint h,int xdir,int ydir, GLuint blitMode, 
+                   GLuint color, GLuint nMask 
 {
 
     GLuint dwGEMode = 0, srcY=0, srcX, dstY=0, dstX;
     GLuint cmd;
+    RING_VARS;
 
     if (VIA_DEBUG)
        fprintf(stderr, "%s bpp %d src %x/%x dst %x/%x w %d h %d dir %d,%d mode: %x color: 0x%08x mask 0x%08x\n",
@@ -580,7 +711,7 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase,
 
 
     if (!w || !h)
-        return vb;
+        return;
 
     srcX = srcBase & 31;
     dstX = dstBase & 31;
@@ -599,7 +730,7 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase,
         dwGEMode |= VIA_GEM_8bpp;
         break;
     }
-    SetReg2DAGP(VIA_REG_GEMODE, dwGEMode);
+
 
     cmd = 0; 
 
@@ -615,16 +746,15 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase,
     }
 
     switch(blitMode) {
-    case VIABLIT_TRANSCOPY:
-       SetReg2DAGP( VIA_REG_SRCCOLORKEY, color);
-       SetReg2DAGP( VIA_REG_KEYCONTROL, 0x4000);
-       cmd |= VIA_GEC_BLT | (VIA_BLIT_COPY << 24);
-       break;
-    case VIABLIT_FILL:
+    case VIA_BLIT_FILL:
+        BEGIN_RING((2 + 9) * 2);
+       SetReg2DAGP(VIA_REG_GEMODE, dwGEMode);
        SetReg2DAGP( VIA_REG_FGCOLOR, color);
        cmd |= VIA_GEC_BLT | VIA_GEC_FIXCOLOR_PAT | (VIA_BLIT_FILL << 24);
        break;
-    default:
+    case VIA_BLIT_COPY:
+        BEGIN_RING((2 + 9) * 2);
+       SetReg2DAGP(VIA_REG_GEMODE, dwGEMode);
        SetReg2DAGP( VIA_REG_KEYCONTROL, 0x0);
        cmd |= VIA_GEC_BLT | (VIA_BLIT_COPY << 24);
     }  
@@ -639,14 +769,13 @@ GLuint *viaBlit(viaContextPtr vmesa, GLuint bpp,GLuint srcBase,
     SetReg2DAGP( VIA_REG_DIMENSION, (((h - 1) << 16) | (w - 1)));
     SetReg2DAGP( VIA_REG_GECMD, cmd);
     SetReg2DAGP( 0x2C, 0x00000000);
-    return vb;
+    ADVANCE_RING();
 }
 
 void viaFillFrontBuffer(viaContextPtr vmesa)
 {
     GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight,i; 
     drm_clip_rect_t *b = vmesa->sarea->boxes;
-    GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*VIA_BLITSIZE);
     GLuint pixel = (GLuint)vmesa->ClearColor;
     GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
     nDestPitch = vmesa->front.pitch;
@@ -656,9 +785,9 @@ void viaFillFrontBuffer(viaContextPtr vmesa)
        nDestHeight = b->y2 - b->y1;
        nDestBase = vmesa->viaScreen->fbOffset + 
            (b->y1* nDestPitch + b->x1 * bytePerPixel);
-       vb = viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch,
-                    nDestBase , nDestPitch, nDestWidth, nDestHeight,
-                    0,0,VIABLIT_FILL, pixel, 0x0, vb); 
+       viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch,
+               nDestBase , nDestPitch, nDestWidth, nDestHeight,
+               0,0,VIA_BLIT_FILL, pixel, 0x0); 
        b++;
     }
 
@@ -668,7 +797,6 @@ void viaFillFrontBuffer(viaContextPtr vmesa)
 void viaFillFrontPBuffer(viaContextPtr vmesa)
 {
     GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offset; 
-    GLuint *vb = viaCheckDma(vmesa, VIA_BLITSIZE);
     GLuint pixel = (GLuint)vmesa->ClearColor;
 
     offset = vmesa->front.offset;
@@ -681,7 +809,7 @@ void viaFillFrontPBuffer(viaContextPtr vmesa)
 
     viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch,
            nDestBase , nDestPitch, nDestWidth, nDestHeight,
-           0,0,VIABLIT_FILL, pixel, 0x0, vb); 
+           0,0,VIA_BLIT_FILL, pixel, 0x0); 
        
     viaFlushPrimsLocked(vmesa);
 }
@@ -690,7 +818,6 @@ void viaFillBackBuffer(viaContextPtr vmesa)
 {
     GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offset; 
     GLcontext *ctx = vmesa->glCtx;
-    GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*VIA_BLITSIZE);
     GLuint pixel = (GLuint)vmesa->ClearColor;
     GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
 
@@ -704,7 +831,7 @@ void viaFillBackBuffer(viaContextPtr vmesa)
        nDestHeight = vmesa->driDrawable->h;
        viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch,
                nDestBase , nDestPitch, nDestWidth, nDestHeight,
-               0,0,VIABLIT_FILL, pixel, 0x0, vb); 
+               0,0,VIA_BLIT_FILL, pixel, 0x0); 
        
     }
     /*=* John Sheng [2003.7.18] texenv *=*/
@@ -716,9 +843,9 @@ void viaFillBackBuffer(viaContextPtr vmesa)
            nDestHeight = b->y2 - b->y1;
            nDestBase = offset + ((b->y1 - vmesa->drawY) * nDestPitch) + 
                (b->x1 - vmesa->drawX + vmesa->drawXoff) * bytePerPixel;
-           vb = viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch,
-                        nDestBase , nDestPitch, nDestWidth, nDestHeight,
-                        0,0,VIABLIT_FILL, pixel, 0x0, vb); 
+           viaBlit(vmesa,vmesa->viaScreen->bitsPerPixel, nDestBase, nDestPitch,
+                   nDestBase , nDestPitch, nDestWidth, nDestHeight,
+                   0,0,VIA_BLIT_FILL, pixel, 0x0); 
            b++;
        }
     }
@@ -732,7 +859,6 @@ void viaFillBackBuffer(viaContextPtr vmesa)
 void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask)
 {
     GLuint nDestBase, nDestPitch, nDestWidth, nDestHeight, offsetX, offset;
-    GLuint *vb = viaCheckDma(vmesa, VIA_BLITSIZE);
 
     offset = vmesa->depth.offset;
     if (VIA_DEBUG)
@@ -740,16 +866,13 @@ void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask)
     nDestBase = offset;
     nDestPitch = vmesa->depth.pitch;
     
-    /* KW: bogus offset? */
-/*     offsetX = vmesa->drawXoff; */
-    offsetX = 0;
-
+    offsetX = vmesa->drawXoff;
     nDestWidth = (vmesa->depth.pitch / vmesa->depth.bpp * 8) - offsetX;
     nDestHeight = vmesa->driDrawable->h;
 
     viaBlit(vmesa, vmesa->depth.bpp , nDestBase, nDestPitch,
            nDestBase , nDestPitch, nDestWidth, nDestHeight,
-           0,0,VIABLIT_FILL, pixel, mask, vb); 
+           0,0,VIA_BLIT_FILL, pixel, mask); 
 
     
     if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) {
@@ -759,7 +882,6 @@ void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask)
 
 void viaDoSwapBuffers(viaContextPtr vmesa)
 {    
-    GLuint *vb = viaCheckDma(vmesa, vmesa->sarea->nbox*VIA_BLITSIZE );
     GLuint nFrontPitch;
     GLuint nBackPitch;
     GLuint nFrontWidth, nFrontHeight;
@@ -782,9 +904,9 @@ void viaDoSwapBuffers(viaContextPtr vmesa)
        nBackBase = vmesa->back.offset + ((b->y1 - vmesa->drawY) * nBackPitch) + 
            (b->x1 - vmesa->drawX + vmesa->drawXoff) * bytePerPixel;
        
-       vb = viaBlit(vmesa, bytePerPixel << 3 , nBackBase, nBackPitch,
-                    nFrontBase , nFrontPitch, nFrontWidth, nFrontHeight,
-                    0,0,VIABLIT_COPY, 0, 0, vb); 
+       viaBlit(vmesa, bytePerPixel << 3 , nBackBase, nBackPitch,
+               nFrontBase , nFrontPitch, nFrontWidth, nFrontHeight,
+               0,0,VIA_BLIT_COPY, 0, 0); 
        b++;
     }
 
@@ -795,7 +917,6 @@ void viaDoSwapBuffers(viaContextPtr vmesa)
 
 void viaDoSwapPBuffers(viaContextPtr vmesa)
 {    
-    GLuint *vb = viaCheckDma(vmesa, 64 );
     GLuint nFrontPitch;
     GLuint nBackPitch;
     GLuint nFrontWidth, nFrontHeight;
@@ -804,6 +925,7 @@ void viaDoSwapPBuffers(viaContextPtr vmesa)
     GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
     GLuint EngStatus = *(vmesa->pnGEMode);
     GLuint blitMode; 
+    RING_VARS;
 
     switch(bytePerPixel) {
     case 4:
@@ -817,10 +939,6 @@ void viaDoSwapPBuffers(viaContextPtr vmesa)
        break;
     }
 
-    /* Restore mode */
-    SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | blitMode);
-
-
     nFrontPitch = vmesa->front.pitch;
     nBackPitch = vmesa->back.pitch;
     
@@ -837,6 +955,10 @@ void viaDoSwapPBuffers(viaContextPtr vmesa)
     nFrontOffsetY = 0;
     nBackOffsetX = nFrontOffsetX;
     nBackOffsetY = nFrontOffsetY;
+
+    BEGIN_RING(8 * 2);
+    /* Restore mode */
+    SetReg2DAGP(0x04, (EngStatus & 0xFFFFFCFF) | blitMode);
     /* GEWD */
     SetReg2DAGP(0x10, nFrontWidth | (nFrontHeight << 16));
     /* GEDST */
@@ -852,203 +974,30 @@ void viaDoSwapPBuffers(viaContextPtr vmesa)
                       ((nBackPitch >> 3) & 0x7FF));
     /* BITBLT */
     SetReg2DAGP(0x0, 0x1 | 0xCC000000);
+    ADVANCE_RING();
 
     viaFlushPrimsLocked(vmesa);
     if (VIA_DEBUG) fprintf(stderr, "Do Swap PBuffer\n");
 }
 
 
-#define VIA_CMDBUF_MAX_LAG 50000
-
-int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf) 
-{
-    GLuint *pnBuf;
-    GLuint *pnEnd;
-    volatile GLuint *pnMMIOBase;
-    GLuint *vb = (GLuint *)vmesa->dmaAddr; 
-    GLuint i = 0;
-    drmVIACommandBuffer bufI;
-    drmVIACmdBufSize bSiz;
-    int ret;
-
-    pnMMIOBase = vmesa->regMMIOBase;
-    
-    pnBuf = (GLuint *)(buf->index + buf->offset);
-    pnEnd = (GLuint *)((GLuint)pnBuf + buf->size);     
-    
-    if (vmesa->glCtx->Color._DrawDestMask[0] == DD_BACK_LEFT_BIT) {
-       *vb++ = HC_HEADER2;
-       *vb++ = (HC_ParaType_NotTex << 16);
-         
-       if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
-           *vb++ = (HC_SubA_HClipTB << 24) | 0x0;
-           *vb++ = (HC_SubA_HClipLR << 24) | 0x0;
-       }
-       else {
-           *vb++ = ((HC_SubA_HClipTB << 24) | (0x0 << 12) | vmesa->driDrawable->h);
-           /* KW: drawXoff known zero */
-/*         *vb++ = ((HC_SubA_HClipLR << 24) | (vmesa->drawXoff << 12) | (vmesa->driDrawable->w + vmesa->drawXoff)); */
-           *vb++ = ((HC_SubA_HClipLR << 24) | vmesa->driDrawable->w); 
-       }
-       
-       /*=* John Sheng [2003.6.16] fix pci path *=*/
-       {    
-           GLuint pitch, format, offset;
-        
-           if (vmesa->viaScreen->bitsPerPixel == 0x20) {
-               format = HC_HDBFM_ARGB8888;
-           }           
-           else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
-               format = HC_HDBFM_RGB565;
-           }           
-           else
-               return -1;
-
-           offset = vmesa->back.offset;
-           pitch = vmesa->back.pitch;
-           
-           *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
-           *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);      
-           *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);            
-           *vb++ = 0xcccccccc;
-       }
-       
-       bufI.buf = (char *) pnBuf;
-       bufI.size = buf->size;
 
-       /*
-        * If AGP is enabled, try it. Otherwise or if it fails, use PCI MMIO.
-        */
-       
-       ret = 1;
-       if (vmesa->useAgp) {
-
-           /*
-            * Prevent command regulator from lagging to far behind by waiting.
-            * Otherwise some applications become unresponsive and jumpy.
-            * The VIA_CMDBUF_MAX_LAG size may be tuned. We could also wait for idle
-            * but that would severely lower performance of some very important
-            * applications. (for example glxgears :).
-            */
-
-           bSiz.func = VIA_CMDBUF_LAG;
-           bSiz.wait = 1;
-           bSiz.size = VIA_CMDBUF_MAX_LAG;
-           while ( -EAGAIN == (ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, 
-                                                         &bSiz, sizeof(bSiz))));
-           if (ret) {
-               _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__); 
-               abort();
-           }
-           while ( -EAGAIN == (ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, 
-                                                     &bufI, sizeof(bufI))));
-           if (ret) {
-              abort();
-           }
-       }
-       if (ret) {
-           if (vmesa->useAgp) WAIT_IDLE(vmesa);
-           
-/*         for (i = 0; */
 
-           if (drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI))) {
-               _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__);
-               abort();
-           }
-       }
+GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int line)
+{
+    if (vmesa->dmaLow + bytes > VIA_DMA_HIGHWATER) {
+       if (VIA_DEBUG) fprintf(stderr, "buffer overflow in check dma = %d + %d = %d\n", 
+                              vmesa->dmaLow, bytes, vmesa->dmaLow + bytes);
+       viaFlushPrims(vmesa);
     }
-    else {
-       GLuint *head;
-       GLuint clipL, clipR, clipT, clipB;
-       drm_clip_rect_t *b = vmesa->sarea->boxes;
-       GLuint *pnTmp;
-       
-       *vb++ = HC_HEADER2;
-       *vb++ = (HC_ParaType_NotTex << 16);
-       
-       head = vb;
-       pnTmp = pnBuf;
-               
-       for (i = 0; i < vmesa->sarea->nbox; i++) {        
-           clipL = b->x1 + vmesa->drawXoff;
-           clipR = b->x2 + vmesa->drawXoff; /* FIXME: is this correct? */
-           clipT = b->y1;
-           clipB = b->y2;
-           
-           if (vmesa->driDrawable->w == 0 || vmesa->driDrawable->h == 0) {
-               *vb = (HC_SubA_HClipTB << 24) | 0x0;
-               vb++;
-               *vb = (HC_SubA_HClipLR << 24) | 0x0;
-               vb++;
-           }
-           else {
-               *vb = (HC_SubA_HClipTB << 24) | (clipT << 12) | clipB;
-               vb++;
-               *vb = (HC_SubA_HClipLR << 24) | (clipL << 12) | clipR;
-               vb++;
-           }
-           
-           /*=* John Sheng [2003.6.16] fix pci path *=*/
-           {    
-               GLuint pitch, format, offset;
-               GLuint bytePerPixel = vmesa->viaScreen->bitsPerPixel >> 3;
-        
-               if (vmesa->viaScreen->bitsPerPixel == 0x20) {
-                   format = HC_HDBFM_ARGB8888;
-               }           
-               else if (vmesa->viaScreen->bitsPerPixel == 0x10) {
-                   format = HC_HDBFM_RGB565;
-               }           
-               else
-                   return -1;
-        
-               pitch = vmesa->front.pitch;
-               offset = vmesa->viaScreen->fbOffset + (vmesa->drawY * pitch + vmesa->drawX * bytePerPixel);
-               offset = offset & 0xffffffe0;
-            
-               *vb++ = ((HC_SubA_HDBBasL << 24) | (offset & 0xFFFFFF));
-               *vb++ = ((HC_SubA_HDBBasH << 24) | ((offset & 0xFF000000)) >> 24);      
-               *vb++ = ((HC_SubA_HDBFM << 24) | HC_HDBLoc_Local | format | pitch);            
-               *vb++ = 0xcccccccc;
-           }
-           
-           pnBuf = pnTmp;
-           
-           bufI.buf = (char *) pnBuf;
-           bufI.size = buf->size;
-           ret = 1;
-           if (vmesa->useAgp) {
-               bSiz.func = VIA_CMDBUF_LAG;
-               bSiz.wait = 1;
-               bSiz.size = VIA_CMDBUF_MAX_LAG;
-               while ( -EAGAIN == (ret = drmCommandWriteRead(vmesa->driFd, DRM_VIA_CMDBUF_SIZE, 
-                                                             &bSiz, sizeof(bSiz))));
-               if (ret) {
-                   _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__); 
-                   abort();
-               }
-               while ( -EAGAIN == (ret = drmCommandWrite(vmesa->driFd, DRM_VIA_CMDBUFFER, 
-                                                             &bufI, sizeof(bufI))));
-               if (ret) {
-                  abort();
-               }
-           }
-           
-           if (ret) {
-               if (vmesa->useAgp) 
-                  WAIT_IDLE(vmesa);
-
-               if (drmCommandWrite(vmesa->driFd, DRM_VIA_PCICMD, &bufI, sizeof(bufI))) {
-                   _mesa_error(vmesa->glCtx, GL_INVALID_OPERATION, __FUNCTION__);
-                   abort();
-               }
-           }
-
-           b++;        
-           vb = head;
-       }
 
+    {
+        GLuint *start = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow);
+       vmesa->dmaLow += bytes;
+       if (VIA_DEBUG && (vmesa->dmaLow & 0x4))
+          fprintf(stderr, "%s/%d: alloc 0x%x --> dmaLow 0x%x\n", func, line, bytes, vmesa->dmaLow);
+        return start;
     }
-
-    return 0;
 }
+
+
index 627d8ad..193aab8 100644 (file)
 #include "via_context.h"
 
 
-void viaEmitPrim(viaContextPtr vmesa);
+void viaFinishPrimitive(viaContextPtr vmesa);
 void viaFlushPrims(viaContextPtr vmesa);
 void viaFlushPrimsLocked(viaContextPtr vmesa);
 
 void viaInitIoctlFuncs(GLcontext *ctx);
 void viaCopyBuffer(const __DRIdrawablePrivate *dpriv);
 void viaPageFlip(const __DRIdrawablePrivate *dpriv);
-int via_check_copy(int fd);
 void viaFillFrontBuffer(viaContextPtr vmesa);
 void viaFillFrontPBuffer(viaContextPtr vmesa);
 void viaFillBackBuffer(viaContextPtr vmesa);
 void viaFillDepthBuffer(viaContextPtr vmesa, GLuint pixel, GLuint mask);
 void viaDoSwapBuffers(viaContextPtr vmesa);
 void viaDoSwapPBuffers(viaContextPtr vmesa);
+void viaCheckDma(viaContextPtr vmesa, GLuint bytes);
 
-int flush_agp(viaContextPtr vmesa, drm_via_flush_agp_t* agpCmd); 
-int flush_sys(viaContextPtr vmesa, drm_via_flush_sys_t* buf); 
+#define VIA_FINISH_PRIM(vmesa) do {            \
+   if (vmesa->dmaLastPrim)                     \
+      viaFinishPrimitive( vmesa );             \
+} while (0)
 
-#define VIA_FIREVERTICES(vmesa)                                 \
-    do {                                                        \
-        if (vmesa->dmaLow != DMA_OFFSET) {                      \
-            viaFlushPrims(vmesa);                               \
-        }                                                       \
-    } while (0)
+#define VIA_FLUSH_DMA(vmesa) do {              \
+   VIA_FINISH_PRIM(vmesa);                     \
+   if (vmesa->dmaLow != DMA_OFFSET)            \
+      viaFlushPrims(vmesa);                    \
+} while (0)
     
 
-static __inline GLuint *viaCheckDma(viaContextPtr vmesa, int bytes)
-{
-    if (vmesa->dmaLow + bytes > vmesa->dmaHigh) {
-       if (VIA_DEBUG) fprintf(stderr, "buffer overflow in check dma = %d + %d = %d\n", 
-                              vmesa->dmaLow, bytes, vmesa->dmaLow + bytes);
-       viaFlushPrims(vmesa);
-    }
-
-    {
-        GLuint *start = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow);
-        return start;
-    }
-}
+GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int line);
+#define viaAllocDma( v, b ) viaAllocDmaFunc(v, b, __FUNCTION__, __LINE__)
+
+
+
+/* Room for the cliprect and other preamble at the head of each dma
+ * buffer:   (What about buffers which only contain blits?)
+ */
+#define DMA_OFFSET 32
+
+#define RING_VARS GLuint *_vb = 0, _nr, _x;
+
+#define BEGIN_RING(n) do {                             \
+   if (_vb != 0) abort();                              \
+   _vb = viaAllocDma(vmesa, (n) * sizeof(GLuint));     \
+   _nr = (n);                                          \
+   _x = 0;                                             \
+} while (0)
+
+#define BEGIN_RING_NOCHECK(n) do {                     \
+   if (_vb != 0) abort();                              \
+   _vb = (GLuint *)(vmesa->dmaAddr + vmesa->dmaLow);   \
+   vmesa->dmaLow += (n) * sizeof(GLuint);              \
+   _nr = (n);                                          \
+   _x = 0;                                             \
+} while (0)
+
+#define OUT_RING(n) _vb[_x++] = (n)
+
+#define ADVANCE_RING() do {                    \
+   if (_x != _nr) abort();                     \
+   _vb = 0;                                            \
+} while (0)
+
+#define ADVANCE_RING_VARIABLE() do {                   \
+   if (_x > _nr) abort();                              \
+   vmesa->dmaLow -= (_nr - _x) * sizeof(GLuint);       \
+   _vb = 0;                                            \
+} while (0)
+
+
+#define QWORD_PAD_RING() do {                  \
+   if (vmesa->dmaLow & 0x4) {                  \
+      BEGIN_RING(1);                           \
+      OUT_RING(HC_DUMMY);                      \
+      ADVANCE_RING();                          \
+   }                                           \
+} while (0)
+
+
+
+
 #endif
index a59126d..0b4f512 100644 (file)
 
 #define HAVE_ELTS        0
 
-static const GLenum reducedPrim[GL_POLYGON + 1] = {
-    GL_POINTS,
-    GL_LINES,
-    GL_LINES,
-    GL_LINES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES
-};
-
-/* Fallback to normal rendering.
- */
-static void VERT_FALLBACK(GLcontext *ctx,
-                          GLuint start,
-                          GLuint count,
-                          GLuint flags)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    fprintf(stderr, "VERT_FALLBACK\n");
-    tnl->Driver.Render.PrimitiveNotify(ctx, flags & PRIM_MODE_MASK);
-    tnl->Driver.Render.BuildVertices(ctx, start, count, ~0);
-    tnl->Driver.Render.PrimTabVerts[flags & PRIM_MODE_MASK](ctx, start,
-                                                            count, flags);
-    VIA_CONTEXT(ctx)->setupNewInputs = VERT_BIT_CLIP;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-}
-
-
 #define LOCAL_VARS viaContextPtr vmesa = VIA_CONTEXT(ctx)
-/*
-#define INIT(prim)                                                          \
-    do {                                                                    \
-        VIA_FIREVERTICES(vmesa);                                          \
-        viaRasterPrimitive(ctx, reducedPrim[prim], prim);                   \
-    } while (0)
-*/
-#define INIT(prim)                                                          \
-    do {                                                                    \
-        viaRasterPrimitive(ctx, reducedPrim[prim], prim);                   \
-    } while (0)
-#define NEW_PRIMITIVE()  VIA_FIREVERTICES(vmesa)
-#define NEW_BUFFER()  VIA_FIREVERTICES(vmesa)
+#define INIT(prim) do {                                        \
+   viaRasterPrimitive(ctx, prim, prim);        \
+} while (0)
 #define GET_CURRENT_VB_MAX_VERTS() \
-    (((int)vmesa->dmaHigh - (int)vmesa->dmaLow) / (vmesa->vertexSize * 4))
+    ((VIA_DMA_BUF_SZ - (512 + (int)vmesa->dmaLow)) / (vmesa->vertexSize * 4))
 #define GET_SUBSEQUENT_VB_MAX_VERTS() \
-    (VIA_DMA_BUF_SZ - 4) / (vmesa->vertexSize * 4)
+    (VIA_DMA_BUF_SZ - 512) / (vmesa->vertexSize * 4)
 
+#define ALLOC_VERTS( nr ) \
+    viaAllocDma( vmesa, (nr) * vmesa->vertexSize * 4)
 
-#define EMIT_VERTS(ctx, j, nr) \
-    via_emit_contiguous_verts(ctx, j, (j) + (nr))
+#define EMIT_VERTS(ctx, j, nr, buf) \
+    via_emit_contiguous_verts(ctx, j, (j) + (nr), buf)
     
-#define FINISH                                                          \
-    do {                                                                \
-        vmesa->primitiveRendered = GL_TRUE;                             \
-        viaRasterPrimitiveFinish(ctx);                                  \
-    } while (0)                                                       
-
+#define FLUSH() VIA_FINISH_PRIM( vmesa )
 
 #define TAG(x) via_fast##x
-#include "via_dmatmp.h"
+#include "tnl_dd/t_dd_dmatmp.h"
 #undef TAG
 #undef LOCAL_VARS
 #undef INIT
@@ -141,7 +96,9 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
     
     /* Don't handle clipping or indexed vertices.
      */
-    if (VB->ClipOrMask || vmesa->renderIndex != 0 || VB->Elts) {
+    if (VB->ClipOrMask || 
+       vmesa->renderIndex != 0 || 
+       !via_fastvalidate_render( ctx, VB )) {
        if (VIA_DEBUG) { 
            fprintf(stderr, "slow path\n");    
            fprintf(stderr, "ClipOrMask = %08x\n", VB->ClipOrMask);
@@ -152,7 +109,6 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
     }
     if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
     vmesa->setupNewInputs = VERT_BIT_CLIP;
-    vmesa->primitiveRendered = GL_TRUE;
 
     tnl->Driver.Render.Start(ctx);
     
@@ -166,9 +122,6 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
 
     tnl->Driver.Render.Finish(ctx);
     
-    /*=* DBG - viewperf7.0 : fix command buffer overflow *=*/
-    if (vmesa->dmaLow > (VIA_DMA_BUFSIZ / 2))
-       viaFlushPrims(vmesa);
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
     return GL_FALSE;            /* finished the pipe */
 }
@@ -219,295 +172,3 @@ const struct tnl_pipeline_stage _via_fastrender_stage =
 };
 
 
-/*
- * Render whole vertex buffers, including projection of vertices from
- * clip space and clipping of primitives.
- *
- * This file makes calls to project vertices and to the point, line
- * and triangle rasterizers via the function pointers:
- *
- *    context->Driver.Render.*
- *
- */
-
-
-/**********************************************************************/
-/*                        Clip single primitives                      */
-/**********************************************************************/
-#undef DIFFERENT_SIGNS
-#if defined(USE_IEEE)
-#define NEGATIVE(x) (GET_FLOAT_BITS(x) & (1 << 31))
-#define DIFFERENT_SIGNS(x, y) ((GET_FLOAT_BITS(x) ^ GET_FLOAT_BITS(y)) & (1 << 31))
-#else
-#define NEGATIVE(x) (x < 0)
-#define DIFFERENT_SIGNS(x,y) (x * y <= 0 && x - y != 0)
-/* Could just use (x*y<0) except for the flatshading requirements.
- * Maybe there's a better way?
- */
-#endif
-
-#define W(i) coord[i][3]
-#define Z(i) coord[i][2]
-#define Y(i) coord[i][1]
-#define X(i) coord[i][0]
-#define SIZE 4
-#define TAG(x) x##_4
-#include "via_vb_cliptmp.h"
-
-
-/**********************************************************************/
-/*              Clip and render whole begin/end objects               */
-/**********************************************************************/
-#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED)
-#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
-#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
-
-
-/* Vertices, with the possibility of clipping.
- */
-#define RENDER_POINTS(start, count)            \
-   tnl->Driver.Render.Points(ctx, start, count)
-
-#define RENDER_LINE(v1, v2)                            \
-    do {                                               \
-       GLubyte c1 = mask[v1], c2 = mask[v2];           \
-       GLubyte ormask = c1 | c2;                       \
-       if (!ormask)                                    \
-           LineFunc(ctx, v1, v2);                      \
-       else if (!(c1 & c2 & 0x3f))                     \
-           clip_line_4(ctx, v1, v2, ormask);           \
-    } while (0)
-
-#define RENDER_TRI(v1, v2, v3)                                 \
-    if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - clip\n");      \
-    do {                                                       \
-       GLubyte c1 = mask[v1], c2 = mask[v2], c3 = mask[v3];    \
-       GLubyte ormask = c1 | c2 | c3;                          \
-       if (!ormask)                                            \
-           TriangleFunc(ctx, v1, v2, v3);                      \
-       else if (!(c1 & c2 & c3 & 0x3f))                        \
-           clip_tri_4(ctx, v1, v2, v3, ormask);                \
-    } while (0)
-
-#define RENDER_QUAD(v1, v2, v3, v4)                            \
-    do {                                                       \
-       GLubyte c1 = mask[v1], c2 = mask[v2];                   \
-       GLubyte c3 = mask[v3], c4 = mask[v4];                   \
-       GLubyte ormask = c1 | c2 | c3 | c4;                     \
-       if (!ormask)                                            \
-           QuadFunc(ctx, v1, v2, v3, v4);                      \
-       else if (!(c1 & c2 & c3 & c4 & 0x3f))                   \
-           clip_quad_4(ctx, v1, v2, v3, v4, ormask);           \
-    } while (0)
-
-
-#define LOCAL_VARS                                                     \
-    TNLcontext *tnl = TNL_CONTEXT(ctx);                                        \
-    struct vertex_buffer *VB = &tnl->vb;                               \
-    const GLuint * const elt = VB->Elts;                               \
-    const GLubyte *mask = VB->ClipMask;                                        \
-    const GLuint sz = VB->ClipPtr->size;                               \
-    const tnl_line_func LineFunc = tnl->Driver.Render.Line;                    \
-    const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle;        \
-    const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad;                    \
-    const GLboolean stipple = ctx->Line.StippleFlag;                   \
-    (void) (LineFunc && TriangleFunc && QuadFunc);                     \
-    (void) elt; (void) mask; (void) sz; (void) stipple;
-    
-#define POSTFIX                                                         \
-    viaRasterPrimitiveFinish(ctx)                          
-
-#define TAG(x) clip_##x##_verts
-#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)
-#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx)
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
-#define PRESERVE_VB_DEFS
-#include "via_vb_rendertmp.h"
-
-
-/* Elts, with the possibility of clipping.
- */
-#undef ELT
-#undef TAG
-#define ELT(x) elt[x]
-#define TAG(x) clip_##x##_elts
-#include "via_vb_rendertmp.h"
-
-/* TODO: do this for all primitives, verts and elts:
- */
-static void clip_elt_triangles(GLcontext *ctx,
-                              GLuint start,
-                              GLuint count,
-                              GLuint flags)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    tnl_render_func render_tris = tnl->Driver.Render.PrimTabElts[GL_TRIANGLES];
-    struct vertex_buffer *VB = &tnl->vb;
-    const GLuint * const elt = VB->Elts;
-    GLubyte *mask = VB->ClipMask;
-    GLuint last = count-2;
-    GLuint j;
-    (void)flags;
-    tnl->Driver.Render.PrimitiveNotify(ctx, GL_TRIANGLES);
-
-    for (j = start; j < last; j += 3) {
-        GLubyte c1 = mask[elt[j]];
-        GLubyte c2 = mask[elt[j + 1]];
-        GLubyte c3 = mask[elt[j + 2]];
-        GLubyte ormask = c1 | c2 | c3;
-        if (ormask) {
-           if (start < j)
-               render_tris(ctx, start, j, 0);
-           if (!(c1 & c2 & c3 & 0x3f))
-               clip_tri_4(ctx, elt[j], elt[j + 1], elt[j + 2], ormask);
-           start = j+3;
-        }
-    }  
-
-    if (start < j)
-       render_tris(ctx, start, j, 0);
-    
-    viaRasterPrimitiveFinish(ctx);
-}
-
-
-/**********************************************************************/
-/*              Helper functions for drivers                         */
-/**********************************************************************/
-/*
-void _tnl_RenderClippedPolygon(GLcontext *ctx, const GLuint *elts, GLuint n)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    struct vertex_buffer *VB = &tnl->vb;
-    GLuint *tmp = VB->Elts;
-
-    VB->Elts = (GLuint *)elts;
-    tnl->Driver.Render.PrimTabElts[GL_POLYGON](ctx, 0, n, PRIM_BEGIN|PRIM_END);
-    VB->Elts = tmp;
-}
-
-void _tnl_RenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    tnl->Driver.Render.Line(ctx, ii, jj);
-}
-*/
-
-/**********************************************************************/
-/*                          Render pipeline stage                     */
-/**********************************************************************/
-static GLboolean via_run_render(GLcontext *ctx,
-                                struct tnl_pipeline_stage *stage)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    struct vertex_buffer *VB = &tnl->vb;
-    /* DBG */
-    GLuint newInputs = stage->changed_inputs;
-    /*GLuint newInputs = stage->inputs;*/
-    
-    tnl_render_func *tab;
-    GLuint pass = 0;
-    
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    tnl->Driver.Render.Start(ctx);
-    tnl->Driver.Render.BuildVertices(ctx, 0, VB->Count, newInputs);
-    if (VB->ClipOrMask) {
-       tab = VB->Elts ? clip_render_tab_elts : clip_render_tab_verts;
-       clip_render_tab_elts[GL_TRIANGLES] = clip_elt_triangles;
-    }
-    else {
-       tab = VB->Elts ? tnl->Driver.Render.PrimTabElts : tnl->Driver.Render.PrimTabVerts;
-    }
-       
-    do {
-       GLuint i;
-       
-        for (i = 0; i < VB->PrimitiveCount; i++) {
-            GLuint flags = VB->Primitive[i].mode;
-            GLuint start = VB->Primitive[i].start;
-           GLuint length= VB->Primitive[i].count;
-           ASSERT(length || (flags & PRIM_END));
-           ASSERT((flags & PRIM_MODE_MASK) <= GL_POLYGON + 1);
-           if (length)
-               tab[flags & PRIM_MODE_MASK](ctx, start, start + length,flags);
-       }               
-    }
-    while (tnl->Driver.Render.Multipass && tnl->Driver.Render.Multipass(ctx, ++pass));
-    tnl->Driver.Render.Finish(ctx);
-        
-    /*=* DBG viewperf7.0 : fix command buffer overflow *=*/
-    if (vmesa->dmaLow > (VIA_DMA_BUFSIZ / 2))
-       viaFlushPrims(vmesa);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-    return GL_FALSE;            /* finished the pipe */
-}
-
-/* Quite a bit of work involved in finding out the inputs for the
- * render stage.
- */
-
-static void via_check_render(GLcontext *ctx, struct tnl_pipeline_stage *stage)
-{
-    GLuint inputs = VERT_BIT_CLIP;
-    
-    if (ctx->Visual.rgbMode) {
-       inputs |= VERT_BIT_COLOR0;
-       
-        if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
-           inputs |= VERT_BIT_COLOR1;
-           
-        if (ctx->Texture.Unit[0]._ReallyEnabled) {
-                   inputs |= VERT_BIT_TEX0;
-       }
-       
-       if (ctx->Texture.Unit[1]._ReallyEnabled) {
-                   inputs |= VERT_BIT_TEX1;
-       }
-    }
-    else {
-        /*inputs |= VERT_BIT_INDEX;*/
-    }  
-           
-    /*if (ctx->Point._Attenuated)
-        inputs |= VERT_POINT_SIZE;*/
-
-    if (ctx->Fog.Enabled)
-        inputs |= VERT_BIT_FOG;
-
-    /*if (ctx->_TriangleCaps & DD_TRI_UNFILLED)
-        inputs |= VERT_EDGE;
-
-    if (ctx->RenderMode == GL_FEEDBACK)
-        inputs |= VERT_TEX_ANY;*/
-
-    stage->inputs = inputs;
-}
-
-
-static void dtr(struct tnl_pipeline_stage *stage)
-{
-    (void)stage;
-}
-
-
-const struct tnl_pipeline_stage _via_render_stage =
-{
-    "via render",
-    (_NEW_BUFFERS |
-     _DD_NEW_SEPARATE_SPECULAR |
-     _DD_NEW_FLATSHADE |
-     _NEW_TEXTURE |
-     _NEW_LIGHT |     
-     _NEW_POINT |
-     _NEW_FOG |
-     _DD_NEW_TRI_UNFILLED |
-     _NEW_RENDERMODE),           /* re-check (new inputs) */
-     0,                          /* re-run (always runs) */
-     GL_TRUE,                    /* active */
-     0, 0,                       /* inputs (set in check_render), outputs */
-     0, 0,                       /* changed_inputs, private */
-     dtr,                        /* destructor */
-     via_check_render,           /* check - initially set to alloc data */
-     via_run_render              /* run */
-};
index 89cafa3..8ae6225 100644 (file)
@@ -254,6 +254,7 @@ static void viaSetBuffer(GLcontext *ctx, GLframebuffer *colorBuffer,
 static void viaSpanRenderStart( GLcontext *ctx )
 {
    viaContextPtr vmesa = VIA_CONTEXT(ctx);     
+   VIA_FINISH_PRIM(vmesa);
    LOCK_HARDWARE(vmesa);
    viaFlushPrimsLocked(vmesa);
    WAIT_IDLE(vmesa);
index aef23ff..92d76dd 100644 (file)
@@ -67,6 +67,458 @@ static GLuint ROP[16] = {
     HC_HROP_WHITE     /* GL_SET             1                          */
 };
 
+
+
+static void via_emit_state(viaContextPtr vmesa)
+{
+   GLcontext *ctx = vmesa->glCtx;
+   GLuint i = 0;
+   GLuint j = 0;
+   RING_VARS;
+
+   if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
+   viaCheckDma(vmesa, 0x110);
+    
+   BEGIN_RING(5);
+   OUT_RING( HC_HEADER2 );
+   OUT_RING( (HC_ParaType_NotTex << 16) );
+   OUT_RING( ((HC_SubA_HEnable << 24) | vmesa->regEnable) );
+   OUT_RING( ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL) );    
+   OUT_RING( ((HC_SubA_HROP << 24) | vmesa->regHROP) );        
+   ADVANCE_RING();
+    
+   if (vmesa->have_hw_stencil) {
+      GLuint pitch, format, offset;
+       
+      format = HC_HZWBFM_24;           
+      offset = vmesa->depth.offset;
+      pitch = vmesa->depth.pitch;
+       
+      BEGIN_RING(6);
+      OUT_RING( ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)) );
+      OUT_RING( ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)) );  
+      OUT_RING( ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | 
+                format | pitch) );            
+      OUT_RING( ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD) );
+      OUT_RING( ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF) );
+      OUT_RING( ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD) );
+      ADVANCE_RING();
+   }
+   else if (vmesa->hasDepth) {
+      GLuint pitch, format, offset;
+       
+      if (vmesa->depthBits == 16) {
+        /* We haven't support 16bit depth yet */
+        format = HC_HZWBFM_16;
+        /*format = HC_HZWBFM_32;*/
+        if (VIA_DEBUG) fprintf(stderr, "z format = 16\n");
+      }            
+      else {
+        format = HC_HZWBFM_32;
+        if (VIA_DEBUG) fprintf(stderr, "z format = 32\n");
+      }
+           
+           
+      offset = vmesa->depth.offset;
+      pitch = vmesa->depth.pitch;
+       
+      BEGIN_RING(4);
+      OUT_RING( ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF)) );
+      OUT_RING( ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24)) );  
+      OUT_RING( ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | 
+                format | pitch) );            
+      OUT_RING( ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD) );
+      ADVANCE_RING();
+   }
+    
+   if (ctx->Color.AlphaEnabled) {
+      BEGIN_RING(1);
+      OUT_RING( ((HC_SubA_HATMD << 24) | vmesa->regHATMD) );
+      ADVANCE_RING();
+      i++;
+   }   
+
+   if (ctx->Color.BlendEnabled) {
+      BEGIN_RING(11);
+      OUT_RING( ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat) );
+      OUT_RING( ((HC_SubA_HABLCop  << 24) | vmesa->regHABLCop) ); 
+      OUT_RING( ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat) );        
+      OUT_RING( ((HC_SubA_HABLAop  << 24) | vmesa->regHABLAop) ); 
+      OUT_RING( ((HC_SubA_HABLRCa  << 24) | vmesa->regHABLRCa) ); 
+      OUT_RING( ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa) );        
+      OUT_RING( ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias) );    
+      OUT_RING( ((HC_SubA_HABLRCb  << 24) | vmesa->regHABLRCb) ); 
+      OUT_RING( ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb) );        
+      OUT_RING( ((HC_SubA_HABLRAa  << 24) | vmesa->regHABLRAa) ); 
+      OUT_RING( ((HC_SubA_HABLRAb  << 24) | vmesa->regHABLRAb) ); 
+      ADVANCE_RING();
+   }
+    
+   if (ctx->Fog.Enabled) {
+      BEGIN_RING(3);
+      OUT_RING( ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF) );        
+      OUT_RING( ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL) );            
+      OUT_RING( ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH) );            
+      ADVANCE_RING();
+   }
+    
+   if (ctx->Line.StippleFlag) {
+      BEGIN_RING(2);
+      OUT_RING( ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern) );           
+      OUT_RING( ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor) );                  
+      ADVANCE_RING();
+   }
+   else {
+      BEGIN_RING(2);
+      OUT_RING( ((HC_SubA_HLP << 24) | 0xFFFF) );         
+      OUT_RING( ((HC_SubA_HLPRF << 24) | 0x1) );              
+      ADVANCE_RING();
+   }
+
+   BEGIN_RING(1);
+   OUT_RING( ((HC_SubA_HPixGC << 24) | 0x0) );             
+   ADVANCE_RING();
+    
+   QWORD_PAD_RING();
+
+
+   if (ctx->Texture._EnabledUnits) {
+    
+      struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
+      struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
+
+      {
+        viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData;
+        GLuint nDummyValue = 0;
+
+        BEGIN_RING( 8 );
+        OUT_RING( HC_HEADER2 );
+        OUT_RING( (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24) );
+
+        if (ctx->Texture._EnabledUnits > 1) {
+           if (VIA_DEBUG) fprintf(stderr, "multi texture\n");
+           nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3);
+                
+           if (t && t->needClearCache) {
+              OUT_RING( nDummyValue | HC_HTXCHCLR_MASK );
+              OUT_RING( nDummyValue );
+           }
+           else {
+              OUT_RING( nDummyValue );
+              OUT_RING( nDummyValue );
+           }
+        }
+        else {
+           if (VIA_DEBUG) fprintf(stderr, "single texture\n");
+           nDummyValue = (HC_SubA_HTXSMD << 24) | 0;
+                
+           if (t && t->needClearCache) {
+              OUT_RING( nDummyValue | HC_HTXCHCLR_MASK );
+              OUT_RING( nDummyValue );
+           }
+           else {
+              OUT_RING( nDummyValue );
+              OUT_RING( nDummyValue );
+           }
+        }
+        OUT_RING( HC_HEADER2 );
+        OUT_RING( HC_ParaType_NotTex << 16 );
+        OUT_RING( (HC_SubA_HEnable << 24) | vmesa->regEnable );
+        OUT_RING( (HC_SubA_HEnable << 24) | vmesa->regEnable );
+        ADVANCE_RING();
+      }
+
+      if (texUnit0->Enabled) {
+        struct gl_texture_object *texObj = texUnit0->_Current;
+        viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+        GLuint numLevels = t->lastLevel - t->firstLevel + 1;
+        if (VIA_DEBUG) {
+           fprintf(stderr, "texture0 enabled\n");
+           fprintf(stderr, "texture level %d\n", t->actualLevel);
+        }              
+        if (numLevels == 8) {
+           BEGIN_RING(27);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Tex << 16) |  (0 << 24) );
+           OUT_RING( t->regTexFM );
+           OUT_RING( (HC_SubA_HTXnL0OS << 24) |
+              ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel );
+           OUT_RING( t->regTexWidthLog2[0] );
+           OUT_RING( t->regTexWidthLog2[1] );
+           OUT_RING( t->regTexHeightLog2[0] );
+           OUT_RING( t->regTexHeightLog2[1] );
+           OUT_RING( t->regTexBaseH[0] );
+           OUT_RING( t->regTexBaseH[1] );
+           OUT_RING( t->regTexBaseH[2] );
+           OUT_RING( t->regTexBaseAndPitch[0].baseL );
+           OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[1].baseL );
+           OUT_RING( t->regTexBaseAndPitch[1].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[2].baseL );
+           OUT_RING( t->regTexBaseAndPitch[2].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[3].baseL );
+           OUT_RING( t->regTexBaseAndPitch[3].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[4].baseL );
+           OUT_RING( t->regTexBaseAndPitch[4].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[5].baseL );
+           OUT_RING( t->regTexBaseAndPitch[5].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[6].baseL );
+           OUT_RING( t->regTexBaseAndPitch[6].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[7].baseL );
+           OUT_RING( t->regTexBaseAndPitch[7].pitchLog2 );
+           ADVANCE_RING();
+        }
+        else if (numLevels > 1) {
+
+           BEGIN_RING(12 + numLevels * 2);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Tex << 16) |  (0 << 24) );
+           OUT_RING( t->regTexFM );
+           OUT_RING( (HC_SubA_HTXnL0OS << 24) |
+              ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel );
+           OUT_RING( t->regTexWidthLog2[0] );
+           OUT_RING( t->regTexHeightLog2[0] );
+               
+           if (numLevels > 6) {
+              OUT_RING( t->regTexWidthLog2[1] );
+              OUT_RING( t->regTexHeightLog2[1] );
+           }
+                
+           OUT_RING( t->regTexBaseH[0] );
+               
+           if (numLevels > 3) {
+              OUT_RING( t->regTexBaseH[1] );
+           }
+           if (numLevels > 6) {
+              OUT_RING( t->regTexBaseH[2] );
+           }
+           if (numLevels > 9)  {
+              OUT_RING( t->regTexBaseH[3] );
+           }
+
+           for (j = 0; j < numLevels; j++) {
+              OUT_RING( t->regTexBaseAndPitch[j].baseL );
+              OUT_RING( t->regTexBaseAndPitch[j].pitchLog2 );
+           }
+
+           ADVANCE_RING_VARIABLE();
+        }
+        else {
+
+           BEGIN_RING(9);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Tex << 16) |  (0 << 24) );
+           OUT_RING( t->regTexFM );
+           OUT_RING( (HC_SubA_HTXnL0OS << 24) |
+              ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel );
+           OUT_RING( t->regTexWidthLog2[0] );
+           OUT_RING( t->regTexHeightLog2[0] );
+           OUT_RING( t->regTexBaseH[0] );
+           OUT_RING( t->regTexBaseAndPitch[0].baseL );
+           OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 );
+           ADVANCE_RING();
+        }
+
+        BEGIN_RING(12);
+        OUT_RING( (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0 );
+        OUT_RING( (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0 );
+        OUT_RING( (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0 );
+        OUT_RING( (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0 );
+        OUT_RING( (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0 );
+        OUT_RING( (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0 );
+        OUT_RING( (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0 );
+        OUT_RING( (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0 );
+        OUT_RING( (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0 );
+        OUT_RING( (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0 );
+        OUT_RING( (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0 );
+        OUT_RING( (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0 );
+        ADVANCE_RING();
+
+        if (t->regTexFM == HC_HTXnFM_Index8) {
+           struct gl_color_table *table = &texObj->Palette;
+           GLfloat *tableF = (GLfloat *)table->Table;
+
+           BEGIN_RING(2 + table->Size);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Palette << 16) | (0 << 24) );
+           for (j = 0; j < table->Size; j++) 
+              OUT_RING( tableF[j] );
+           ADVANCE_RING();
+              
+        }
+
+        QWORD_PAD_RING();
+      }
+       
+      if (texUnit1->Enabled) {
+        struct gl_texture_object *texObj = texUnit1->_Current;
+        viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
+        GLuint numLevels = t->lastLevel - t->firstLevel + 1;
+        if (VIA_DEBUG) {
+           fprintf(stderr, "texture1 enabled\n");
+           fprintf(stderr, "texture level %d\n", t->actualLevel);
+        }              
+        if (numLevels == 8) {
+           BEGIN_RING(27);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Tex << 16) |  (1 << 24) );
+           OUT_RING( t->regTexFM );
+           OUT_RING( (HC_SubA_HTXnL0OS << 24) |
+              ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel );
+           OUT_RING( t->regTexWidthLog2[0] );
+           OUT_RING( t->regTexWidthLog2[1] );
+           OUT_RING( t->regTexHeightLog2[0] );
+           OUT_RING( t->regTexHeightLog2[1] );
+           OUT_RING( t->regTexBaseH[0] );
+           OUT_RING( t->regTexBaseH[1] );
+           OUT_RING( t->regTexBaseH[2] );
+           OUT_RING( t->regTexBaseAndPitch[0].baseL );
+           OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[1].baseL );
+           OUT_RING( t->regTexBaseAndPitch[1].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[2].baseL );
+           OUT_RING( t->regTexBaseAndPitch[2].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[3].baseL );
+           OUT_RING( t->regTexBaseAndPitch[3].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[4].baseL );
+           OUT_RING( t->regTexBaseAndPitch[4].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[5].baseL );
+           OUT_RING( t->regTexBaseAndPitch[5].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[6].baseL );
+           OUT_RING( t->regTexBaseAndPitch[6].pitchLog2 );
+           OUT_RING( t->regTexBaseAndPitch[7].baseL );
+           OUT_RING( t->regTexBaseAndPitch[7].pitchLog2 );
+           ADVANCE_RING();
+        }
+        else if (numLevels > 1) {
+           BEGIN_RING(12 + numLevels * 2);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Tex << 16) |  (1 << 24) );
+           OUT_RING( t->regTexFM );
+           OUT_RING( (HC_SubA_HTXnL0OS << 24) |
+              ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel );
+           OUT_RING( t->regTexWidthLog2[0] );
+           OUT_RING( t->regTexHeightLog2[0] );
+               
+           if (numLevels > 6) {
+              OUT_RING( t->regTexWidthLog2[1] );
+              OUT_RING( t->regTexHeightLog2[1] );
+              i += 2;
+           }
+                
+           OUT_RING( t->regTexBaseH[0] );
+               
+           if (numLevels > 3) { 
+              OUT_RING( t->regTexBaseH[1] );
+           }
+           if (numLevels > 6) {
+              OUT_RING( t->regTexBaseH[2] );
+           }
+           if (numLevels > 9)  {
+              OUT_RING( t->regTexBaseH[3] );
+           }
+               
+           for (j = 0; j < numLevels; j++) {
+              OUT_RING( t->regTexBaseAndPitch[j].baseL );
+              OUT_RING( t->regTexBaseAndPitch[j].pitchLog2 );
+           }
+           ADVANCE_RING_VARIABLE();
+        }
+        else {
+           BEGIN_RING(9);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Tex << 16) |  (1 << 24) );
+           OUT_RING( t->regTexFM );
+           OUT_RING( (HC_SubA_HTXnL0OS << 24) |
+              ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel );
+           OUT_RING( t->regTexWidthLog2[0] );
+           OUT_RING( t->regTexHeightLog2[0] );
+           OUT_RING( t->regTexBaseH[0] );
+           OUT_RING( t->regTexBaseAndPitch[0].baseL );
+           OUT_RING( t->regTexBaseAndPitch[0].pitchLog2 );
+           ADVANCE_RING();
+        }
+
+        BEGIN_RING(9);
+        OUT_RING( (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1 );
+        OUT_RING( (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1 );
+        OUT_RING( (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1 );
+        OUT_RING( (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1 );
+        OUT_RING( (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1 );
+        OUT_RING( (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1 );
+        OUT_RING( (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1 );
+        OUT_RING( (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1 );
+        OUT_RING( (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1 );
+        ADVANCE_RING();
+
+        if (t->regTexFM == HC_HTXnFM_Index8) {
+           struct gl_color_table *table = &texObj->Palette;
+           GLfloat *tableF = (GLfloat *)table->Table;
+
+           BEGIN_RING(2 + table->Size);
+           OUT_RING( HC_HEADER2 );
+           OUT_RING( (HC_ParaType_Palette << 16) | (1 << 24) );
+           for (j = 0; j < table->Size; j++) {
+              OUT_RING( tableF[j] );
+           }
+           ADVANCE_RING();
+        }
+
+        QWORD_PAD_RING();
+      }
+   }
+    
+    
+   if (ctx->Polygon.StippleFlag) {
+      GLuint *stipple = &ctx->PolygonStipple[0];
+        
+      BEGIN_RING(38);
+      OUT_RING( HC_HEADER2 );             
+      OUT_RING( ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24)) );
+      OUT_RING( stipple[31] );            
+      OUT_RING( stipple[30] );            
+      OUT_RING( stipple[29] );            
+      OUT_RING( stipple[28] );            
+      OUT_RING( stipple[27] );            
+      OUT_RING( stipple[26] );            
+      OUT_RING( stipple[25] );            
+      OUT_RING( stipple[24] );            
+      OUT_RING( stipple[23] );            
+      OUT_RING( stipple[22] );            
+      OUT_RING( stipple[21] );            
+      OUT_RING( stipple[20] );            
+      OUT_RING( stipple[19] );            
+      OUT_RING( stipple[18] );            
+      OUT_RING( stipple[17] );            
+      OUT_RING( stipple[16] );            
+      OUT_RING( stipple[15] );            
+      OUT_RING( stipple[14] );            
+      OUT_RING( stipple[13] );            
+      OUT_RING( stipple[12] );            
+      OUT_RING( stipple[11] );            
+      OUT_RING( stipple[10] );            
+      OUT_RING( stipple[9] );             
+      OUT_RING( stipple[8] );             
+      OUT_RING( stipple[7] );             
+      OUT_RING( stipple[6] );             
+      OUT_RING( stipple[5] );             
+      OUT_RING( stipple[4] );             
+      OUT_RING( stipple[3] );             
+      OUT_RING( stipple[2] );             
+      OUT_RING( stipple[1] );             
+      OUT_RING( stipple[0] );             
+      OUT_RING( HC_HEADER2 );                     
+      OUT_RING( (HC_ParaType_NotTex << 16) );
+      OUT_RING( ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))) );
+      OUT_RING( ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F))) );
+      ADVANCE_RING();
+   }
+   
+   if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+}
+
+
 static __inline__ GLuint viaPackColor(GLuint format,
                                       GLubyte r, GLubyte g,
                                       GLubyte b, GLubyte a)
@@ -164,7 +616,7 @@ static void viaScissor(GLcontext *ctx, GLint x, GLint y,
     if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);    
 
     if (ctx->Scissor.Enabled) {
-        VIA_FIREVERTICES(vmesa); /* don't pipeline cliprect changes */
+        VIA_FLUSH_DMA(vmesa); /* don't pipeline cliprect changes */
     }
 
     vmesa->scissorRect.x1 = x;
@@ -189,7 +641,7 @@ static void viaDrawBuffer(GLcontext *ctx, GLenum mode)
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
     if (VIA_DEBUG) fprintf(stderr, "%s in\n", __FUNCTION__);
     if (mode == GL_FRONT) {
-        VIA_FIREVERTICES(vmesa);
+        VIA_FLUSH_DMA(vmesa);
         vmesa->drawMap = (char *)vmesa->driScreen->pFB;
         vmesa->readMap = (char *)vmesa->driScreen->pFB;
        vmesa->drawPitch = vmesa->front.pitch;
@@ -199,7 +651,7 @@ static void viaDrawBuffer(GLcontext *ctx, GLenum mode)
         return;
     }
     else if (mode == GL_BACK) {
-        VIA_FIREVERTICES(vmesa);
+        VIA_FLUSH_DMA(vmesa);
         vmesa->drawMap = vmesa->back.map;
         vmesa->readMap = vmesa->back.map;
        vmesa->drawPitch = vmesa->back.pitch;
@@ -907,6 +1359,8 @@ static void viaChoosePolygonState(GLcontext *ctx)
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
 
+    /* KW: FIXME: this should be in viaRasterPrimitive (somehow)
+     */
     if (ctx->Polygon.SmoothFlag) {
         vmesa->regEnable |= HC_HenAA_MASK;
     }
@@ -1052,26 +1506,25 @@ static void viaChooseTriangle(GLcontext *ctx)
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
 
-static void viaChooseState(GLcontext *ctx, GLuint newState)
+void viaValidateState( GLcontext *ctx )
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
     struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
     struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
     if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", newState);        
-
-    if (!(newState & (_NEW_COLOR |
-                      _NEW_TEXTURE |
-                      _NEW_DEPTH |
-                      _NEW_FOG |
-                      _NEW_LIGHT |
-                      _NEW_LINE |
-                      _NEW_POLYGON |
-                      _NEW_POLYGONSTIPPLE |
-                      _NEW_STENCIL)))
-        return;
 
-    vmesa->newState |= newState;
+#if 0
+    if (!(vmesa->newState & (_NEW_COLOR |
+                            _NEW_TEXTURE |
+                            _NEW_DEPTH |
+                            _NEW_FOG |
+                            _NEW_LIGHT |
+                            _NEW_LINE |
+                            _NEW_POLYGON |
+                            _NEW_POLYGONSTIPPLE |
+                            _NEW_STENCIL)))
+        return;
+#endif
 
     if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled || ctx->Fog.Enabled) {
        vmesa->regCmdB |= HC_HVPMSK_Cs;
@@ -1080,42 +1533,53 @@ static void viaChooseState(GLcontext *ctx, GLuint newState)
        vmesa->regCmdB &= ~ HC_HVPMSK_Cs;
     }
     
-    if (newState & _NEW_TEXTURE)
+    if (vmesa->newState & _NEW_TEXTURE) {
         viaChooseTextureState(ctx);
+       viaUpdateTextureState(ctx); /* May modify vmesa->Fallback */
+    }
 
-    if (newState & _NEW_COLOR)
+    if (vmesa->newState & _NEW_COLOR)
         viaChooseColorState(ctx);
 
-    if (newState & _NEW_DEPTH)
+    if (vmesa->newState & _NEW_DEPTH)
         viaChooseDepthState(ctx);
 
-    if (newState & _NEW_FOG)
+    if (vmesa->newState & _NEW_FOG)
         viaChooseFogState(ctx);
 
-    if (newState & _NEW_LIGHT)
+    if (vmesa->newState & _NEW_LIGHT)
         viaChooseLightState(ctx);
 
-    if (newState & _NEW_LINE)
+    if (vmesa->newState & _NEW_LINE)
         viaChooseLineState(ctx);
 
-    if (newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE))
+    if (vmesa->newState & (_NEW_POLYGON | _NEW_POLYGONSTIPPLE)) {
         viaChoosePolygonState(ctx);
+       viaChooseTriangle(ctx);
+    }
 
-    if (newState & _NEW_STENCIL)
+    if (vmesa->newState & _NEW_STENCIL)
         viaChooseStencilState(ctx);
     
-    viaChooseTriangle(ctx);
+    if (!vmesa->Fallback) {
+       via_emit_state(vmesa);
+       vmesa->newState = 0;
+    }
             
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);        
 }
 
 static void viaInvalidateState(GLcontext *ctx, GLuint newState)
 {
+    viaContextPtr vmesa = VIA_CONTEXT(ctx);
+
+    VIA_FINISH_PRIM( vmesa );
+    vmesa->newState |= newState;
+
     _swrast_InvalidateState(ctx, newState);
     _swsetup_InvalidateState(ctx, newState);
     _ac_InvalidateState(ctx, newState);
     _tnl_InvalidateState(ctx, newState);
-    viaChooseState(ctx, newState);
 }
 
 void viaInitStateFuncs(GLcontext *ctx)
index b93c46b..da69d30 100644 (file)
@@ -30,6 +30,7 @@
 extern void viaInitState(GLcontext *ctx);
 extern void viaInitStateFuncs(GLcontext *ctx);
 extern void viaCalcViewport(GLcontext *ctx);
+extern void viaValidateState(GLcontext *ctx);
 
 extern void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode);
 #define FALLBACK(vmesa, bit, mode) viaFallback(vmesa, bit, mode)
index 48b5f1b..d4c3d30 100644 (file)
@@ -237,10 +237,8 @@ static void viaDeleteTexture(GLcontext *ctx, struct gl_texture_object *texObj)
     if (t) {
         viaContextPtr vmesa = VIA_CONTEXT(ctx);
         if (vmesa) {
-           /*=* John Sheng [2003.7.18] viewperf frames/sec *=*/
-           /*VIA_FIREVERTICES(vmesa);*/
            if (vmesa->dma) { /* imply vmesa is not under destroying */
-               VIA_FIREVERTICES(vmesa);
+               VIA_FLUSH_DMA(vmesa);
            }
            viaDestroyTexObj(vmesa, t);
        }
index 167b79d..3d0ff92 100644 (file)
@@ -429,10 +429,10 @@ void viaUploadTexImages(viaContextPtr vmesa, viaTextureObjectPtr t)
         /*t->bufAddr = (char *)((GLuint)vmesa->driScreen->pFB + t->texMem.offset);*/
 
         if (t == vmesa->CurrentTexObj[0])
-            VIA_FIREVERTICES(vmesa);
+            VIA_FLUSH_DMA(vmesa);
 
         if (t == vmesa->CurrentTexObj[1])
-            VIA_FIREVERTICES(vmesa);
+            VIA_FLUSH_DMA(vmesa);
 
         viaUpdateTexLRU(vmesa, t);
        
index 2255ecf..5ed8400 100644 (file)
@@ -650,7 +650,7 @@ static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit)
         /* Upload teximages (not pipelined)
          */
         if (t->dirtyImages) {
-            VIA_FIREVERTICES(vmesa);
+            VIA_FLUSH_DMA(vmesa);
             viaSetTexImages(vmesa, tObj);
             if (!t->bufAddr) {
                 FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
@@ -667,7 +667,7 @@ static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit)
          * time.
          */
         if (vmesa->CurrentTexObj[unit] != t) {
-            VIA_FIREVERTICES(vmesa);
+            VIA_FLUSH_DMA(vmesa);
             vmesa->CurrentTexObj[unit] = t;
             viaUpdateTexLRU(vmesa, t); /* done too often */
         }
@@ -683,7 +683,7 @@ static void viaUpdateTexUnit(GLcontext *ctx, GLuint unit)
     else {
         vmesa->CurrentTexObj[unit] = 0;
         vmesa->TexEnvImageFmt[unit] = 0;
-        VIA_FIREVERTICES(vmesa);
+        VIA_FLUSH_DMA(vmesa);
     }
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
 }
index c014f3f..7bb8503 100644 (file)
@@ -30,6 +30,7 @@
 #include "mtypes.h"
 #include "macros.h"
 #include "colormac.h"
+#include "enums.h"
 
 #include "swrast/swrast.h"
 #include "swrast_setup/swrast_setup.h"
 #include "via_vb.h"
 #include "via_ioctl.h"
 
-static void viaRenderPrimitive(GLcontext *ctx, GLenum prim);
-GLuint RasterCounter = 0;
-extern GLuint idle;
-extern GLuint busy;
 /***********************************************************************
  *                    Emit primitives as inline vertices               *
  ***********************************************************************/
 
-#if defined(USE_X86_ASM)
-#define COPY_DWORDS(j, vb, vertsize, v)                                 \
-    do {                                                                \
-        int __tmp;                                                      \
-        __asm__ __volatile__("rep ; movsl"                              \
-                              : "=%c" (j), "=D" (vb), "=S" (__tmp)      \
-                              : "0" (vertsize),                         \
-                                "D" ((long)vb),                         \
-                                "S" ((long)v));                         \
+#if 0
+#define COPY_DWORDS(vb, vertsize, v)                                   \
+    do {                                                               \
+        int j;                                                         \
+        int __tmp;                                                     \
+        __asm__ __volatile__("rep ; movsl"                             \
+                              : "=%c" (j), "=D" (vb), "=S" (__tmp)     \
+                              : "0" (vertsize),                                \
+                                "D" ((long)vb),                                \
+                                "S" ((long)v));                                \
     } while (0)
 #else
-#define COPY_DWORDS(j, vb, vertsize, v)                                 \
-    do {                                                                \
-        for (j = 0; j < vertsize; j++)                                  \
-            vb[j] = ((GLuint *)v)[j];                                   \
-        vb += vertsize;                                                 \
+#define COPY_DWORDS(vb, vertsize, v)           \
+    do {                                       \
+        int j;                                 \
+        for (j = 0; j < vertsize; j++)         \
+            vb[j] = ((GLuint *)v)[j];          \
+        vb += vertsize;                                \
     } while (0)
 #endif
 
@@ -75,16 +74,11 @@ static void __inline__ via_draw_triangle(viaContextPtr vmesa,
                                          viaVertexPtr v2)
 {
     GLuint vertsize = vmesa->vertexSize;
-    GLuint *vb = viaCheckDma(vmesa, 3 * 4 * vertsize);
-    int j;
-    
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    COPY_DWORDS(j, vb, vertsize, v0);
-    COPY_DWORDS(j, vb, vertsize, v1);
-    COPY_DWORDS(j, vb, vertsize, v2);
-    vmesa->dmaLow += 3 * 4 * vertsize;
-    vmesa->primitiveRendered = GL_TRUE;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
+    GLuint *vb = viaAllocDma(vmesa, 3 * 4 * vertsize);
+/*     fprintf(stderr, "%s: %p %p %p\n", __FUNCTION__, v0, v1, v2); */
+    COPY_DWORDS(vb, vertsize, v0);
+    COPY_DWORDS(vb, vertsize, v1);
+    COPY_DWORDS(vb, vertsize, v2);
 }
 
 
@@ -95,57 +89,39 @@ static void __inline__ via_draw_quad(viaContextPtr vmesa,
                                      viaVertexPtr v3)
 {
     GLuint vertsize = vmesa->vertexSize;
-    GLuint *vb = viaCheckDma(vmesa, 6 * 4 * vertsize);
-    int j;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    COPY_DWORDS(j, vb, vertsize, v0);
-    COPY_DWORDS(j, vb, vertsize, v1);
-    COPY_DWORDS(j, vb, vertsize, v3);
-    COPY_DWORDS(j, vb, vertsize, v1);
-    COPY_DWORDS(j, vb, vertsize, v2);
-    COPY_DWORDS(j, vb, vertsize, v3);
-    vmesa->dmaLow += 6 * 4 * vertsize;
-    vmesa->primitiveRendered = GL_TRUE;    
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
+    GLuint *vb = viaAllocDma(vmesa, 6 * 4 * vertsize);
+
+/*     fprintf(stderr, "%s: %p %p %p %p\n", __FUNCTION__, v0, v1, v2, v3); */
+    COPY_DWORDS(vb, vertsize, v0);
+    COPY_DWORDS(vb, vertsize, v1);
+    COPY_DWORDS(vb, vertsize, v3);
+    COPY_DWORDS(vb, vertsize, v1);
+    COPY_DWORDS(vb, vertsize, v2);
+    COPY_DWORDS(vb, vertsize, v3);
 }
 
-
-static __inline__ void via_draw_point(viaContextPtr vmesa,
-                                      viaVertexPtr v0)
+static __inline__ void via_draw_line(viaContextPtr vmesa,
+                                     viaVertexPtr v0,
+                                     viaVertexPtr v1)
 {
-    /*GLfloat sz = vmesa->glCtx->Point._Size * .5;*/
-    int vertsize = vmesa->vertexSize;
-    /*GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);*/
-    GLuint *vb = viaCheckDma(vmesa, 4 * vertsize);
-    int j;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    COPY_DWORDS(j, vb, vertsize, v0);
-    vmesa->dmaLow += 4 * vertsize;
-    vmesa->primitiveRendered = GL_TRUE;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
+    GLuint vertsize = vmesa->vertexSize;
+    GLuint *vb = viaAllocDma(vmesa, 2 * 4 * vertsize);
+    COPY_DWORDS(vb, vertsize, v0);
+    COPY_DWORDS(vb, vertsize, v1);
 }
 
 
-/*
- *     Draw line in hardware.
- *     Checked out - AC.
- */
-static __inline__ void via_draw_line(viaContextPtr vmesa,
-                                     viaVertexPtr v0,
-                                     viaVertexPtr v1)
+static __inline__ void via_draw_point(viaContextPtr vmesa,
+                                      viaVertexPtr v0)
 {
     GLuint vertsize = vmesa->vertexSize;
-    GLuint *vb = viaCheckDma(vmesa, 2 * 4 * vertsize);
-    int j;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    COPY_DWORDS(j, vb, vertsize, v0);
-    COPY_DWORDS(j, vb, vertsize, v1);
-    vmesa->dmaLow += 2 * 4 * vertsize;
-    vmesa->primitiveRendered = GL_TRUE;    
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
+    GLuint *vb = viaAllocDma(vmesa, 4 * vertsize);
+    COPY_DWORDS(vb, vertsize, v0);
 }
 
 
+
+
 /***********************************************************************
  *          Macros for via_dd_tritmp.h to draw basic primitives        *
  ***********************************************************************/
@@ -252,7 +228,7 @@ static struct {
 #define VERT_Y(_v) _v->v.y
 #define VERT_Z(_v) _v->v.z
 #define AREA_IS_CCW(a) (a > 0)
-#define GET_VERTEX(e) (vmesa->verts + (e<<vmesa->vertexStrideShift))
+#define GET_VERTEX(e) (vmesa->verts + (e * vmesa->vertexSize * sizeof(int)))
 
 #define VERT_SET_RGBA(v, c)    VIA_COLOR(v->ub4[coloroffset], c)
 #define VERT_COPY_RGBA(v0, v1) v0->ui[coloroffset] = v1->ui[coloroffset]
@@ -263,7 +239,6 @@ static struct {
 #define VERT_SAVE_SPEC(idx)    if (havespec) spec[idx] = v[idx]->ui[5]
 #define VERT_RESTORE_SPEC(idx) if (havespec) v[idx]->ui[5] = spec[idx]
 
-#define SET_PRIMITIVE_RENDERED vmesa->primitiveRendered = GL_TRUE;
 
 #define LOCAL_VARS(n)                                                   \
     viaContextPtr vmesa = VIA_CONTEXT(ctx);                             \
@@ -276,27 +251,22 @@ static struct {
 /***********************************************************************
  *                Helpers for rendering unfilled primitives            *
  ***********************************************************************/
-/*
-static const GLuint hwPrim[GL_POLYGON + 1] = {
-    PR_LINES,
-    PR_LINES,
-    PR_LINES,
-    PR_LINES,
-    PR_TRIANGLES,
-    PR_TRIANGLES,
-    PR_TRIANGLES,
-    PR_TRIANGLES,
-    PR_TRIANGLES,
-    PR_TRIANGLES
+
+static const GLenum hwPrim[GL_POLYGON + 1] = {
+    GL_POINTS,
+    GL_LINES,
+    GL_LINES,
+    GL_LINES,
+    GL_TRIANGLES,
+    GL_TRIANGLES,
+    GL_TRIANGLES,
+    GL_TRIANGLES,
+    GL_TRIANGLES,
+    GL_TRIANGLES
 };
-*/
 
-#define RASTERIZE(x)                                   \
-    if (vmesa->hwPrimitive != x) {             \
-        viaRasterPrimitiveFinish(ctx);         \
-        viaRasterPrimitive(ctx, x, x);         \
-    }                  
-       
+
+#define RASTERIZE(x) viaRasterPrimitive( ctx, x, hwPrim[x] )
 #define RENDER_PRIMITIVE vmesa->renderPrimitive
 #define TAG(x) x
 #define IND VIA_FALLBACK_BIT
@@ -311,68 +281,68 @@ static const GLuint hwPrim[GL_POLYGON + 1] = {
 
 #define IND (0)
 #define TAG(x) x
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_OFFSET_BIT)
 #define TAG(x) x##_offset
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT)
 #define TAG(x) x##_twoside
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT)
 #define TAG(x) x##_twoside_offset
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_UNFILLED_BIT)
 #define TAG(x) x##_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT)
 #define TAG(x) x##_offset_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT)
 #define TAG(x) x##_twoside_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT)
 #define TAG(x) x##_twoside_offset_unfilled
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_FALLBACK_BIT)
 #define TAG(x) x##_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_OFFSET_BIT|VIA_FALLBACK_BIT)
 #define TAG(x) x##_offset_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_FALLBACK_BIT)
 #define TAG(x) x##_twoside_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_FALLBACK_BIT)
 #define TAG(x) x##_twoside_offset_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
 #define TAG(x) x##_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_OFFSET_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
 #define TAG(x) x##_offset_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_UNFILLED_BIT|VIA_FALLBACK_BIT)
 #define TAG(x) x##_twoside_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 #define IND (VIA_TWOSIDE_BIT|VIA_OFFSET_BIT|VIA_UNFILLED_BIT| \
              VIA_FALLBACK_BIT)
 #define TAG(x) x##_twoside_offset_unfilled_fallback
-#include "via_dd_tritmp.h"
+#include "tnl_dd/t_dd_tritmp.h"
 
 
 static void init_rast_tab(void)
@@ -445,42 +415,33 @@ via_fallback_point(viaContextPtr vmesa,
 
 /**********************************************************************/
 /*               Render unclipped begin/end objects                   */
-/*              (No Twoside / Offset / Unfilled)                     */
 /**********************************************************************/
 #define IND 0
-#define V(x) (viaVertex *)(vertptr + ((x) << vertshift))
+#define V(x) (viaVertex *)(vertptr + ((x) * vertsize * sizeof(int)))
 #define RENDER_POINTS(start, count)   \
     for (; start < count; start++) POINT(V(ELT(start)));
 #define RENDER_LINE(v0, v1)         LINE(V(v0), V(v1))
-
-#define RENDER_TRI( v0, v1, v2)                                \
-    if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - simple\n");   \
-    TRI( V(v0), V(v1), V(v2))
-    
+#define RENDER_TRI( v0, v1, v2)     TRI( V(v0), V(v1), V(v2))
 #define RENDER_QUAD(v0, v1, v2, v3) QUAD(V(v0), V(v1), V(v2), V(v3))
-
-#define INIT(x) viaRasterPrimitive(ctx, x, x)
-
+#define INIT(x) viaRasterPrimitive(ctx, x, hwPrim[x])
 #undef LOCAL_VARS
 #define LOCAL_VARS                                              \
     viaContextPtr vmesa = VIA_CONTEXT(ctx);                     \
     GLubyte *vertptr = (GLubyte *)vmesa->verts;                 \
-    const GLuint vertshift = vmesa->vertexStrideShift;          \
+    const GLuint vertsize = vmesa->vertexSize;          \
     const GLuint * const elt = TNL_CONTEXT(ctx)->vb.Elts;       \
     (void)elt;
-#define POSTFIX                                                        \
-    viaRasterPrimitiveFinish(ctx)    
 #define RESET_STIPPLE
 #define RESET_OCCLUSION
 #define PRESERVE_VB_DEFS
 #define ELT(x) x
 #define TAG(x) via_fast##x##_verts
-#include "via_vb_rendertmp.h"
+#include "tnl/t_vb_rendertmp.h"
 #undef ELT
 #undef TAG
 #define TAG(x) via_fast##x##_elts
 #define ELT(x) elt[x]
-#include "via_vb_rendertmp.h"
+#include "tnl/t_vb_rendertmp.h"
 #undef ELT
 #undef TAG
 #undef NEED_EDGEFLAG_SETUP
@@ -488,54 +449,6 @@ via_fallback_point(viaContextPtr vmesa,
 #undef EDGEFLAG_SET
 #undef RESET_OCCLUSION
 
-/**********************************************************************/
-/*               Render unclipped begin/end objects                   */
-/*              (Can handle Twoside / Offset / Unfilled              */
-/**********************************************************************/
-#define NEED_EDGEFLAG_SETUP (ctx->_TriangleCaps & DD_TRI_UNFILLED)
-#define EDGEFLAG_GET(idx) VB->EdgeFlag[idx]
-#define EDGEFLAG_SET(idx, val) VB->EdgeFlag[idx] = val
-
-#define RENDER_POINTS(start, count)            \
-   tnl->Driver.Render.Points(ctx, start, count)
-
-#define RENDER_LINE(v1, v2)                    \
-    LineFunc(ctx, v1, v2)                              
-
-#define RENDER_TRI(v1, v2, v3)                                                         \
-    if (VIA_DEBUG) fprintf(stderr, "RENDER_TRI - complex\n");                          \
-    if (VIA_DEBUG) fprintf(stderr, "TriangleFunc = %x\n", (unsigned int)TriangleFunc);         \
-    TriangleFunc(ctx, v1, v2, v3)
-
-#define RENDER_QUAD(v1, v2, v3, v4)            \
-    QuadFunc(ctx, v1, v2, v3, v4)              
-
-#define LOCAL_VARS                                                     \
-    TNLcontext *tnl = TNL_CONTEXT(ctx);                                        \
-    struct vertex_buffer *VB = &tnl->vb;                               \
-    const GLuint * const elt = VB->Elts;                               \
-    const tnl_line_func LineFunc = tnl->Driver.Render.Line;                    \
-    const tnl_triangle_func TriangleFunc = tnl->Driver.Render.Triangle;        \
-    const tnl_quad_func QuadFunc = tnl->Driver.Render.Quad;                    \
-    const GLboolean stipple = ctx->Line.StippleFlag;                   \
-    (void) (LineFunc && TriangleFunc && QuadFunc);                     \
-    (void) elt; (void) stipple;
-
-#define POSTFIX                                                         \
-    viaRasterPrimitiveFinish(ctx)                          
-#define ELT(x) x
-#define TAG(x) via_##x##_verts
-/*#define INIT(x) tnl->Driver.Render.PrimitiveNotify(ctx, x)*/
-#define INIT(x) viaRasterPrimitive(ctx, x, x)
-#define RESET_STIPPLE if (stipple) tnl->Driver.Render.ResetLineStipple(ctx)
-#define RESET_OCCLUSION ctx->OcclusionResult = GL_TRUE
-#define PRESERVE_VB_DEFS
-#include "via_vb_rendertmp.h"
-#undef ELT
-#undef TAG
-#define ELT(x) elt[x]
-#define TAG(x) via_##x##_elts
-#include "via_vb_rendertmp.h"
 
 /**********************************************************************/
 /*                   Render clipped primitives                        */
@@ -548,7 +461,8 @@ static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
 {
     TNLcontext *tnl = TNL_CONTEXT(ctx);
     struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+    GLuint prim = VIA_CONTEXT(ctx)->renderPrimitive;
+
     /* Render the new vertices as an unclipped polygon.
      */
     {
@@ -558,18 +472,17 @@ static void viaRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
                                                    PRIM_BEGIN|PRIM_END);
         VB->Elts = tmp;
     }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);        
+
+    /* Restore the render primitive
+     */
+    if (prim != GL_POLYGON)
+       tnl->Driver.Render.PrimitiveNotify( ctx, prim );
 }
 
 static void viaRenderClippedLine(GLcontext *ctx, GLuint ii, GLuint jj)
 {
-    viaContextPtr vmesa = VIA_CONTEXT(ctx);
     TNLcontext *tnl = TNL_CONTEXT(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    vmesa->primitiveRendered = GL_TRUE;
-    
     tnl->Driver.Render.Line(ctx, ii, jj);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
 
 static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
@@ -577,34 +490,16 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
     GLuint vertsize = vmesa->vertexSize;
-    GLuint *vb = viaCheckDma(vmesa, (n - 2) * 3 * 4 * vertsize);
+    GLuint *vb = viaAllocDma(vmesa, (n - 2) * 3 * 4 * vertsize);
     GLubyte *vertptr = (GLubyte *)vmesa->verts;
-    const GLuint vertshift = vmesa->vertexStrideShift;
     const GLuint *start = (const GLuint *)V(elts[0]);
-    GLuint *temp1;
-    GLuint *temp2;
-    int i,j;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    vmesa->primitiveRendered = GL_TRUE;
+    int i;
 
     for (i = 2; i < n; i++) {
-       /*=* [DBG] exy : fix flat-shading + clipping error *=*/
-        /*COPY_DWORDS(j, vb, vertsize, start);
-        COPY_DWORDS(j, vb, vertsize, V(elts[i - 1]));
-       temp1 = (GLuint *)V(elts[i - 1]);       
-        COPY_DWORDS(j, vb, vertsize, V(elts[i]));
-       temp2 = (GLuint *)V(elts[i]);*/
-       COPY_DWORDS(j, vb, vertsize, V(elts[i - 1]));
-        COPY_DWORDS(j, vb, vertsize, V(elts[i]));
-       temp1 = (GLuint *)V(elts[i - 1]);
-       COPY_DWORDS(j, vb, vertsize, start);    
-       temp2 = (GLuint *)V(elts[i]);
-       if (VIA_DEBUG) fprintf(stderr, "start = %d -  x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[0], *(GLfloat *)&start[0], *(GLfloat *)&start[1], *(GLfloat *)&start[2], *(GLfloat *)&start[3], *(GLfloat *)&start[6], *(GLfloat *)&start[7]);
-       if (VIA_DEBUG) fprintf(stderr, "%d -  x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i - 1], *(GLfloat *)&temp1[0], *(GLfloat *)&temp1[1], *(GLfloat *)&temp1[2], *(GLfloat *)&temp1[3], *(GLfloat *)&temp1[6], *(GLfloat *)&temp1[7]);
-       if (VIA_DEBUG) fprintf(stderr, "%d -  x = %f, y = %f, z = %f, w = %f, u = %f, v = %f\n", elts[i], *(GLfloat *)&temp2[0], *(GLfloat *)&temp2[1], *(GLfloat *)&temp2[2], *(GLfloat *)&temp2[3], *(GLfloat *)&temp2[6], *(GLfloat *)&temp2[7]);    
+       COPY_DWORDS(vb, vertsize, V(elts[i - 1]));
+        COPY_DWORDS(vb, vertsize, V(elts[i]));
+       COPY_DWORDS(vb, vertsize, start);       
     }
-    vmesa->dmaLow += (n - 2) * 3 * 4 * vertsize;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
 
 /**********************************************************************/
@@ -673,7 +568,7 @@ static void viaChooseRenderState(GLcontext *ctx)
         tnl->Driver.Render.Points = rast_tab[index].points;
         tnl->Driver.Render.Line = rast_tab[index].line;
         tnl->Driver.Render.Triangle = rast_tab[index].triangle;
-       if (VIA_DEBUG) fprintf(stderr, "tnl->Driver.Render.xxx = rast_tab[index].xxx = %x\n", (unsigned int)tnl->Driver.Render.Triangle);
+
         tnl->Driver.Render.Quad = rast_tab[index].quad;
 
         if (index == 0) {
@@ -683,8 +578,8 @@ static void viaChooseRenderState(GLcontext *ctx)
             tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly;
         }
         else {
-            tnl->Driver.Render.PrimTabVerts = via_render_tab_verts;
-            tnl->Driver.Render.PrimTabElts = via_render_tab_elts;
+            tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
+            tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
             tnl->Driver.Render.ClippedLine = viaRenderClippedLine;
             tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly;
         }
@@ -692,477 +587,7 @@ static void viaChooseRenderState(GLcontext *ctx)
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
 
-static const GLenum reducedPrim[GL_POLYGON + 1] = {
-    GL_POINTS,
-    GL_LINES,
-    GL_LINES,
-    GL_LINES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES,
-    GL_TRIANGLES
-};
-
-
-static void emit_all_state(viaContextPtr vmesa)
-{
-    GLcontext *ctx = vmesa->glCtx;
-    GLuint *vb = viaCheckDma(vmesa, 0x110);
-    GLuint i = 0;
-    GLuint j = 0;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    
-    *vb++ = HC_HEADER2;
-    *vb++ = (HC_ParaType_NotTex << 16);
-    *vb++ = ((HC_SubA_HEnable << 24) | vmesa->regEnable);
-    *vb++ = ((HC_SubA_HFBBMSKL << 24) | vmesa->regHFBBMSKL);    
-    *vb++ = ((HC_SubA_HROP << 24) | vmesa->regHROP);        
-    i += 5;
-    
-    if (vmesa->have_hw_stencil) {
-       GLuint pitch, format, offset;
-       
-       format = HC_HZWBFM_24;          
-       offset = vmesa->depth.offset;
-       pitch = vmesa->depth.pitch;
-       
-        *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
-        *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));    
-        *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | 
-                format | pitch);            
-        *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
-       /* set stencil */
-       *vb++ = ((HC_SubA_HSTREF << 24) | vmesa->regHSTREF);
-       *vb++ = ((HC_SubA_HSTMD << 24) | vmesa->regHSTMD);
-       
-       i += 6; 
-    }
-    else if (vmesa->hasDepth) {
-       GLuint pitch, format, offset;
-       
-       if (vmesa->depthBits == 16) {
-           /* We haven't support 16bit depth yet */
-           format = HC_HZWBFM_16;
-           /*format = HC_HZWBFM_32;*/
-           if (VIA_DEBUG) fprintf(stderr, "z format = 16\n");
-       }           
-       else {
-           format = HC_HZWBFM_32;
-           if (VIA_DEBUG) fprintf(stderr, "z format = 32\n");
-       }
-           
-           
-       offset = vmesa->depth.offset;
-       pitch = vmesa->depth.pitch;
-       
-        *vb++ = ((HC_SubA_HZWBBasL << 24) | (offset & 0xFFFFFF));
-        *vb++ = ((HC_SubA_HZWBBasH << 24) | ((offset & 0xFF000000) >> 24));    
-        *vb++ = ((HC_SubA_HZWBType << 24) | HC_HDBLoc_Local | HC_HZONEasFF_MASK | 
-                format | pitch);            
-        *vb++ = ((HC_SubA_HZWTMD << 24) | vmesa->regHZWTMD);
-       i += 4; 
-    }
-    
-    if (ctx->Color.AlphaEnabled) {
-        *vb++ = ((HC_SubA_HATMD << 24) | vmesa->regHATMD);
-        i++;
-    }   
-
-    if (ctx->Color.BlendEnabled) {
-        *vb++ = ((HC_SubA_HABLCsat << 24) | vmesa->regHABLCsat);
-        *vb++ = ((HC_SubA_HABLCop  << 24) | vmesa->regHABLCop); 
-        *vb++ = ((HC_SubA_HABLAsat << 24) | vmesa->regHABLAsat);        
-        *vb++ = ((HC_SubA_HABLAop  << 24) | vmesa->regHABLAop); 
-        *vb++ = ((HC_SubA_HABLRCa  << 24) | vmesa->regHABLRCa); 
-        *vb++ = ((HC_SubA_HABLRFCa << 24) | vmesa->regHABLRFCa);        
-        *vb++ = ((HC_SubA_HABLRCbias << 24) | vmesa->regHABLRCbias);    
-        *vb++ = ((HC_SubA_HABLRCb  << 24) | vmesa->regHABLRCb); 
-        *vb++ = ((HC_SubA_HABLRFCb << 24) | vmesa->regHABLRFCb);        
-        *vb++ = ((HC_SubA_HABLRAa  << 24) | vmesa->regHABLRAa); 
-        *vb++ = ((HC_SubA_HABLRAb  << 24) | vmesa->regHABLRAb); 
-        i += 11;
-    }
-    
-    if (ctx->Fog.Enabled) {
-        *vb++ = ((HC_SubA_HFogLF << 24) | vmesa->regHFogLF);        
-        *vb++ = ((HC_SubA_HFogCL << 24) | vmesa->regHFogCL);            
-        *vb++ = ((HC_SubA_HFogCH << 24) | vmesa->regHFogCH);            
-        i += 3;
-    }
-    
-    if (ctx->Line.StippleFlag) {
-        *vb++ = ((HC_SubA_HLP << 24) | ctx->Line.StipplePattern);           
-        *vb++ = ((HC_SubA_HLPRF << 24) | ctx->Line.StippleFactor);                  
-    }
-    else {
-        *vb++ = ((HC_SubA_HLP << 24) | 0xFFFF);         
-        *vb++ = ((HC_SubA_HLPRF << 24) | 0x1);              
-    }
 
-    i += 2;
-    
-    *vb++ = ((HC_SubA_HPixGC << 24) | 0x0);             
-    i++;
-    
-    if (i & 0x1) {
-        *vb++ = HC_DUMMY;
-        i++;    
-    }    
-    
-    if (ctx->Texture._EnabledUnits) {
-    
-       struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
-       struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
-
-        {
-           viaTextureObjectPtr t = (viaTextureObjectPtr)texUnit0->_Current->DriverData;
-           GLuint nDummyValue = 0;
-            
-           *vb++ = HC_HEADER2;
-            *vb++ = (HC_ParaType_Tex << 16) | (HC_SubType_TexGeneral << 24);
-
-           if (ctx->Texture._EnabledUnits > 1) {
-               if (VIA_DEBUG) fprintf(stderr, "multi texture\n");
-               nDummyValue = (HC_SubA_HTXSMD << 24) | (1 << 3);
-                
-               if (t && t->needClearCache) {
-                    *vb++ = nDummyValue | HC_HTXCHCLR_MASK;
-                    *vb++ = nDummyValue;
-                }
-                else {
-                    *vb++ = nDummyValue;
-                    *vb++ = nDummyValue;
-                }
-            }
-            else {
-               if (VIA_DEBUG) fprintf(stderr, "single texture\n");
-               nDummyValue = (HC_SubA_HTXSMD << 24) | 0;
-                
-               if (t && t->needClearCache) {
-                    *vb++ = nDummyValue | HC_HTXCHCLR_MASK;
-                    *vb++ = nDummyValue;
-                }
-                else {
-                    *vb++ = nDummyValue;
-                    *vb++ = nDummyValue;
-                }
-            }
-            *vb++ = HC_HEADER2;
-            *vb++ = HC_ParaType_NotTex << 16;
-            *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable;
-            *vb++ = (HC_SubA_HEnable << 24) | vmesa->regEnable;
-            i += 8;
-        }
-
-        if (texUnit0->Enabled) {
-           struct gl_texture_object *texObj = texUnit0->_Current;
-           viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
-           GLuint numLevels = t->lastLevel - t->firstLevel + 1;
-           GLuint nDummyValue = 0;
-           if (VIA_DEBUG) {
-               fprintf(stderr, "texture0 enabled\n");
-               fprintf(stderr, "texture level %d\n", t->actualLevel);
-           }           
-            if (numLevels == 8) {
-                nDummyValue = t->regTexFM;
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Tex << 16) |  (0 << 24);
-                *vb++ = t->regTexFM;
-                *vb++ = (HC_SubA_HTXnL0OS << 24) |
-                   ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
-                *vb++ = t->regTexWidthLog2[0];
-                *vb++ = t->regTexWidthLog2[1];
-                *vb++ = t->regTexHeightLog2[0];
-                *vb++ = t->regTexHeightLog2[1];
-                *vb++ = t->regTexBaseH[0];
-                *vb++ = t->regTexBaseH[1];
-                *vb++ = t->regTexBaseH[2];
-
-                *vb++ = t->regTexBaseAndPitch[0].baseL;
-                *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[1].baseL;
-                *vb++ = t->regTexBaseAndPitch[1].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[2].baseL;
-                *vb++ = t->regTexBaseAndPitch[2].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[3].baseL;
-                *vb++ = t->regTexBaseAndPitch[3].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[4].baseL;
-                *vb++ = t->regTexBaseAndPitch[4].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[5].baseL;
-                *vb++ = t->regTexBaseAndPitch[5].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[6].baseL;
-                *vb++ = t->regTexBaseAndPitch[6].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[7].baseL;
-                *vb++ = t->regTexBaseAndPitch[7].pitchLog2;
-                i += 27;
-            }
-            else if (numLevels > 1) {
-                nDummyValue = t->regTexFM;
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Tex << 16) |  (0 << 24);
-                *vb++ = t->regTexFM;
-                *vb++ = (HC_SubA_HTXnL0OS << 24) |
-                   ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
-               *vb++ = t->regTexWidthLog2[0];
-               *vb++ = t->regTexHeightLog2[0];
-               
-               if (numLevels > 6) {
-                   *vb++ = t->regTexWidthLog2[1];
-                   *vb++ = t->regTexHeightLog2[1];
-                   i += 2;
-               }
-                
-               *vb++ = t->regTexBaseH[0];
-               
-                if (numLevels > 3) { 
-                   *vb++ = t->regTexBaseH[1];
-                   i++;
-               }
-               if (numLevels > 6) {
-                   *vb++ = t->regTexBaseH[2];
-                   i++;
-               }
-               if (numLevels > 9)  {
-                   *vb++ = t->regTexBaseH[3];
-                   i++;
-               }
-               
-               i += 7;
-
-                for (j = 0; j < numLevels; j++) {
-                    *vb++ = t->regTexBaseAndPitch[j].baseL;
-                    *vb++ = t->regTexBaseAndPitch[j].pitchLog2;
-                   i += 2;
-                }
-            }
-            else {
-                nDummyValue = t->regTexFM;
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Tex << 16) |  (0 << 24);
-                *vb++ = t->regTexFM;
-                *vb++ = (HC_SubA_HTXnL0OS << 24) |
-                   ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
-                *vb++ = t->regTexWidthLog2[0];
-                *vb++ = t->regTexHeightLog2[0];
-                *vb++ = t->regTexBaseH[0];
-                *vb++ = t->regTexBaseAndPitch[0].baseL;
-                *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
-                i += 9;
-            }
-
-            *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_0;
-            *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_0;
-            *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_0;
-            *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_0;
-            *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_0;
-            *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_0;
-            *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_0;
-            *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_0;
-            *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_0;
-            i += 9;
-           /*=* John Sheng [2003.7.18] texture combine */
-           *vb++ = (HC_SubA_HTXnTBLRCa << 24) | vmesa->regHTXnTBLRCa_0;
-            *vb++ = (HC_SubA_HTXnTBLRCc << 24) | vmesa->regHTXnTBLRCc_0;
-            *vb++ = (HC_SubA_HTXnTBLRCbias << 24) | vmesa->regHTXnTBLRCbias_0;
-           i += 3;
-
-            if (t->regTexFM == HC_HTXnFM_Index8) {
-                struct gl_color_table *table = &texObj->Palette;
-               GLfloat *tableF = (GLfloat *)table->Table;
-
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Palette << 16) | (0 << 24);
-                i += 2;
-                for (j = 0; j < table->Size; j++) {
-                    *vb++ = tableF[j];
-                   i++;
-                }
-            }
-            if (i & 0x1) {
-               *vb++ = HC_DUMMY;
-               i++;    
-           }
-        }
-       
-       if (texUnit1->Enabled) {
-           struct gl_texture_object *texObj = texUnit1->_Current;
-           viaTextureObjectPtr t = (viaTextureObjectPtr)texObj->DriverData;
-           GLuint numLevels = t->lastLevel - t->firstLevel + 1;
-           GLuint nDummyValue = 0;
-           if (VIA_DEBUG) {
-               fprintf(stderr, "texture1 enabled\n");
-               fprintf(stderr, "texture level %d\n", t->actualLevel);
-           }           
-            if (numLevels == 8) {
-                nDummyValue = t->regTexFM;
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Tex << 16) |  (1 << 24);
-                *vb++ = t->regTexFM;
-                *vb++ = (HC_SubA_HTXnL0OS << 24) |
-                   ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
-                *vb++ = t->regTexWidthLog2[0];
-                *vb++ = t->regTexWidthLog2[1];
-                *vb++ = t->regTexHeightLog2[0];
-                *vb++ = t->regTexHeightLog2[1];
-                *vb++ = t->regTexBaseH[0];
-                *vb++ = t->regTexBaseH[1];
-                *vb++ = t->regTexBaseH[2];
-
-                *vb++ = t->regTexBaseAndPitch[0].baseL;
-                *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[1].baseL;
-                *vb++ = t->regTexBaseAndPitch[1].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[2].baseL;
-                *vb++ = t->regTexBaseAndPitch[2].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[3].baseL;
-                *vb++ = t->regTexBaseAndPitch[3].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[4].baseL;
-                *vb++ = t->regTexBaseAndPitch[4].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[5].baseL;
-                *vb++ = t->regTexBaseAndPitch[5].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[6].baseL;
-                *vb++ = t->regTexBaseAndPitch[6].pitchLog2;
-                *vb++ = t->regTexBaseAndPitch[7].baseL;
-                *vb++ = t->regTexBaseAndPitch[7].pitchLog2;
-                i += 27;
-            }
-            else if (numLevels > 1) {
-                nDummyValue = t->regTexFM;
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Tex << 16) |  (1 << 24);
-                *vb++ = t->regTexFM;
-                *vb++ = (HC_SubA_HTXnL0OS << 24) |
-                   ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
-               *vb++ = t->regTexWidthLog2[0];
-               *vb++ = t->regTexHeightLog2[0];
-               
-               if (numLevels > 6) {
-                   *vb++ = t->regTexWidthLog2[1];
-                   *vb++ = t->regTexHeightLog2[1];
-                   i += 2;
-               }
-                
-               *vb++ = t->regTexBaseH[0];
-               
-                if (numLevels > 3) { 
-                   *vb++ = t->regTexBaseH[1];
-                   i++;
-               }
-               if (numLevels > 6) {
-                   *vb++ = t->regTexBaseH[2];
-                   i++;
-               }
-               if (numLevels > 9)  {
-                   *vb++ = t->regTexBaseH[3];
-                   i++;
-               }
-               
-               i += 7;
-
-                for (j = 0; j < numLevels; j++) {
-                    *vb++ = t->regTexBaseAndPitch[j].baseL;
-                    *vb++ = t->regTexBaseAndPitch[j].pitchLog2;
-                   i += 2;
-                }
-            }
-            else {
-                nDummyValue = t->regTexFM;
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Tex << 16) |  (1 << 24);
-                *vb++ = t->regTexFM;
-                *vb++ = (HC_SubA_HTXnL0OS << 24) |
-                   ((t->lastLevel) << HC_HTXnLVmax_SHIFT) | t->firstLevel;
-                *vb++ = t->regTexWidthLog2[0];
-                *vb++ = t->regTexHeightLog2[0];
-                *vb++ = t->regTexBaseH[0];
-                *vb++ = t->regTexBaseAndPitch[0].baseL;
-                *vb++ = t->regTexBaseAndPitch[0].pitchLog2;
-                i += 9;
-            }
-
-            *vb++ = (HC_SubA_HTXnTB << 24) | vmesa->regHTXnTB_1;
-            *vb++ = (HC_SubA_HTXnMPMD << 24) | vmesa->regHTXnMPMD_1;
-            *vb++ = (HC_SubA_HTXnTBLCsat << 24) | vmesa->regHTXnTBLCsat_1;
-            *vb++ = (HC_SubA_HTXnTBLCop << 24) | vmesa->regHTXnTBLCop_1;
-            *vb++ = (HC_SubA_HTXnTBLMPfog << 24) | vmesa->regHTXnTBLMPfog_1;
-            *vb++ = (HC_SubA_HTXnTBLAsat << 24) | vmesa->regHTXnTBLAsat_1;
-            *vb++ = (HC_SubA_HTXnTBLRCb << 24) | vmesa->regHTXnTBLRCb_1;
-            *vb++ = (HC_SubA_HTXnTBLRAa << 24) | vmesa->regHTXnTBLRAa_1;
-            *vb++ = (HC_SubA_HTXnTBLRFog << 24) | vmesa->regHTXnTBLRFog_1;
-            i += 9;
-
-            if (t->regTexFM == HC_HTXnFM_Index8) {
-                struct gl_color_table *table = &texObj->Palette;
-               GLfloat *tableF = (GLfloat *)table->Table;
-
-                *vb++ = HC_HEADER2;
-                *vb++ = (HC_ParaType_Palette << 16) | (1 << 24);
-                i += 2;
-                for (j = 0; j < table->Size; j++) {
-                    *vb++ = tableF[j];
-                   i++;
-                }
-            }
-            if (i & 0x1) {
-               *vb++ = HC_DUMMY;
-               i++;    
-           }
-        }
-    }
-    
-    
-    if (ctx->Polygon.StippleFlag) {
-        GLuint *stipple = &ctx->PolygonStipple[0];
-        
-        *vb++ = HC_HEADER2;             
-        *vb++ = ((HC_ParaType_Palette << 16) | (HC_SubType_Stipple << 24));
-
-        *vb++ = stipple[31];            
-        *vb++ = stipple[30];            
-        *vb++ = stipple[29];            
-        *vb++ = stipple[28];            
-        *vb++ = stipple[27];            
-        *vb++ = stipple[26];            
-        *vb++ = stipple[25];            
-        *vb++ = stipple[24];            
-        *vb++ = stipple[23];            
-        *vb++ = stipple[22];            
-        *vb++ = stipple[21];            
-        *vb++ = stipple[20];            
-        *vb++ = stipple[19];            
-        *vb++ = stipple[18];            
-        *vb++ = stipple[17];            
-        *vb++ = stipple[16];            
-        *vb++ = stipple[15];            
-        *vb++ = stipple[14];            
-        *vb++ = stipple[13];            
-        *vb++ = stipple[12];            
-        *vb++ = stipple[11];            
-        *vb++ = stipple[10];            
-        *vb++ = stipple[9];             
-        *vb++ = stipple[8];             
-        *vb++ = stipple[7];             
-        *vb++ = stipple[6];             
-        *vb++ = stipple[5];             
-        *vb++ = stipple[4];             
-        *vb++ = stipple[3];             
-        *vb++ = stipple[2];             
-        *vb++ = stipple[1];             
-        *vb++ = stipple[0];             
-        
-        *vb++ = HC_HEADER2;                     
-        *vb++ = (HC_ParaType_NotTex << 16);
-        *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F)));
-        *vb++ = ((HC_SubA_HSPXYOS << 24) | (0x20 - (vmesa->driDrawable->h & 0x1F)));
-        i += 38;
-    }
-    
-    vmesa->dmaLow += (i << 2);
-
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-}
 
 
 
@@ -1170,112 +595,74 @@ static void emit_all_state(viaContextPtr vmesa)
 /*                 High level hooks for t_vb_render.c                 */
 /**********************************************************************/
 
-/* Determine the rasterized primitive when not drawing unfilled
- * polygons.
- *
- * Used only for the default render stage which always decomposes
- * primitives to trianges/lines/points.  For the accelerated stage,
- * which renders strips as strips, the equivalent calculations are
- * performed in via_render.c.
- */
-static void viaRenderPrimitive(GLcontext *ctx, GLenum prim)
-{
-    viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    GLuint rprim = reducedPrim[prim];
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    vmesa->renderPrimitive = prim;
-    viaRasterPrimitive(ctx, rprim, rprim);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
 static void viaRunPipeline(GLcontext *ctx)
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    
-    if (VIA_DEBUG) fprintf(stderr, "newState = %x\n", vmesa->newState);        
     
     if (vmesa->newState) {
-        if (vmesa->newState & _NEW_TEXTURE)
-            viaUpdateTextureState(ctx); /* may modify vmesa->newState */
+       viaValidateState( ctx );
 
-       viaChooseVertexState(ctx);
-       viaChooseRenderState(ctx);
-        vmesa->newState = 0;
+       if (!vmesa->Fallback) {
+         viaChooseVertexState(ctx);
+         viaChooseRenderState(ctx);
+       }
     }
 
-    emit_all_state(vmesa);
-
     _tnl_run_pipeline(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);        
 }
 
 static void viaRenderStart(GLcontext *ctx)
 {
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    
     /* Check for projective texturing.  Make sure all texcoord
      * pointers point to something.  (fix in mesa?)
      */
     viaCheckTexSizes(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
 }
 
 static void viaRenderFinish(GLcontext *ctx)
 {
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
     if (VIA_CONTEXT(ctx)->renderIndex & VIA_FALLBACK_BIT)
         _swrast_flush(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);        
+    else
+        VIA_FINISH_PRIM(VIA_CONTEXT(ctx));
 }
 
 
+
 /* System to flush dma and emit state changes based on the rasterized
  * primitive.
  */
 void viaRasterPrimitive(GLcontext *ctx,
-                        GLenum rprim,
-                        GLuint hwprim)
+                       GLenum glprim,
+                       GLenum hwprim)
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    GLuint *vb = viaCheckDma(vmesa, 32);
     GLuint regCmdB;
-    if (VIA_DEBUG) {
-       fprintf(stderr, "%s - in\n", __FUNCTION__);
-       fprintf(stderr, "hwprim = %x\n", hwprim);
-    }
-    /*=* [DBG] exy : fix wireframe + clipping error *=*/
-    if (((rprim == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)))) {
-       hwprim = GL_LINES;
-    }
-    
-    if (RasterCounter > 0) {
-    
-       if (VIA_DEBUG) fprintf(stderr, "enter twice:%d\n",RasterCounter);
-       RasterCounter++;
-       return;
-    }
-    RasterCounter++;
+    RING_VARS;
+
+    if (VIA_DEBUG) 
+       fprintf(stderr, "%s: %s/%s\n", __FUNCTION__, _mesa_lookup_enum_by_nr(glprim),
+              _mesa_lookup_enum_by_nr(hwprim));
+
+    VIA_FINISH_PRIM(vmesa);
+
+    vmesa->renderPrimitive = glprim;
     
-    vmesa->primitiveRendered = GL_FALSE;
     regCmdB = vmesa->regCmdB;
 
     switch (hwprim) {
     case GL_POINTS:
-        if (VIA_DEBUG) fprintf(stderr, "Points\n");
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Point | HC_HVCycle_Full;
         if (ctx->Light.ShadeModel == GL_FLAT)
             vmesa->regCmdA_End |= HC_HShading_FlatA;
         break;
     case GL_LINES:
-        if (VIA_DEBUG) fprintf(stderr, "Lines\n");    
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_Full;
         if (ctx->Light.ShadeModel == GL_FLAT)
             vmesa->regCmdA_End |= HC_HShading_FlatB; 
         break;
     case GL_LINE_LOOP:
     case GL_LINE_STRIP:
-        if (VIA_DEBUG) fprintf(stderr, "Line Loop / Line Strip\n");
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Line | HC_HVCycle_AFP |
                              HC_HVCycle_AB | HC_HVCycle_NewB;
         regCmdB |= HC_HVCycle_AB | HC_HVCycle_NewB | HC_HLPrst_MASK;
@@ -1283,13 +670,11 @@ void viaRasterPrimitive(GLcontext *ctx,
             vmesa->regCmdA_End |= HC_HShading_FlatB; 
         break;
     case GL_TRIANGLES:
-        if (VIA_DEBUG) fprintf(stderr, "Triangles\n");        
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_Full;
         if (ctx->Light.ShadeModel == GL_FLAT)
             vmesa->regCmdA_End |= HC_HShading_FlatC; 
         break;
     case GL_TRIANGLE_STRIP:
-        if (VIA_DEBUG) fprintf(stderr, "Triangle Strip\n");
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
                              HC_HVCycle_AC | HC_HVCycle_BB | HC_HVCycle_NewC;
         regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
@@ -1297,7 +682,6 @@ void viaRasterPrimitive(GLcontext *ctx,
             vmesa->regCmdA_End |= HC_HShading_FlatB; 
         break;
     case GL_TRIANGLE_FAN:
-        if (VIA_DEBUG) fprintf(stderr, "Triangle Fan\n");
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
                              HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
         regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
@@ -1305,13 +689,12 @@ void viaRasterPrimitive(GLcontext *ctx,
             vmesa->regCmdA_End |= HC_HShading_FlatC; 
         break;
     case GL_QUADS:
-        if (VIA_DEBUG) fprintf(stderr, "No HW Quads\n");
+       abort();
         return;
     case GL_QUAD_STRIP:
-        if (VIA_DEBUG) fprintf(stderr, "No HW Quad Strip\n");
+       abort();
         return;
     case GL_POLYGON:
-        if (VIA_DEBUG) fprintf(stderr, "Polygon\n");        
         vmesa->regCmdA_End = vmesa->regCmdA | HC_HPMType_Tri | HC_HVCycle_AFP |
                              HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
         regCmdB |= HC_HVCycle_AA | HC_HVCycle_BC | HC_HVCycle_NewC;
@@ -1319,71 +702,68 @@ void viaRasterPrimitive(GLcontext *ctx,
             vmesa->regCmdA_End |= HC_HShading_FlatC; 
         break;                          
     default:
-        if (VIA_DEBUG) fprintf(stderr, "Unknow\n");        
+       abort();
         return;
     }
     
-    *vb++ = HC_HEADER2;    
-    *vb++ = (HC_ParaType_NotTex << 16);
-    *vb++ = 0xCCCCCCCC;
-    *vb++ = 0xDDDDDDDD;
-
-    *vb++ = HC_HEADER2;    
-    *vb++ = (HC_ParaType_CmdVdata << 16);
-    *vb++ = regCmdB;
-    *vb++ = vmesa->regCmdA_End;
-    vmesa->dmaLow += 32;
-    
-    vmesa->reducedPrimitive = rprim;
-    vmesa->hwPrimitive = rprim;    
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
+    assert((vmesa->dmaLow & 0x4) == 0);
+
+    BEGIN_RING(8);
+    OUT_RING( HC_HEADER2 );    
+    OUT_RING( (HC_ParaType_NotTex << 16) );
+    OUT_RING( 0xCCCCCCCC );
+    OUT_RING( 0xDDDDDDDD );
+
+    OUT_RING( HC_HEADER2 );    
+    OUT_RING( (HC_ParaType_CmdVdata << 16) );
+    OUT_RING( regCmdB );
+    OUT_RING( vmesa->regCmdA_End );
+    ADVANCE_RING();
+
+    vmesa->dmaLastPrim = vmesa->dmaLow;
+    vmesa->hwPrimitive = hwprim;    
 }
 
-void viaRasterPrimitiveFinish(GLcontext *ctx)
+/* Callback for mesa:
+ */
+static void viaRenderPrimitive( GLcontext *ctx, GLuint prim )
 {
-    viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    
-    if (VIA_DEBUG) fprintf(stderr, "primitiveRendered = %x\n", vmesa->primitiveRendered);    
-    if (RasterCounter > 1) {
-       RasterCounter--;
-       if (VIA_DEBUG) fprintf(stderr, "finish enter twice: %d\n",RasterCounter);
-       return;
-    }
-    RasterCounter = 0;
+   viaRasterPrimitive( ctx, prim, hwPrim[prim] );
+}
 
-    
-    if (vmesa->primitiveRendered) {
-        GLuint *vb = viaCheckDma(vmesa, 0);
+
+void viaFinishPrimitive(viaContextPtr vmesa)
+{
+    if (!vmesa->dmaLastPrim) {
+       return;
+    }
+    else if (vmesa->dmaLow != vmesa->dmaLastPrim) {
        GLuint cmdA = vmesa->regCmdA_End | HC_HPLEND_MASK | HC_HPMValidN_MASK | HC_HE3Fire_MASK;    
-       
-       /*=* John Sheng [2003.6.20] fix pci *=*/
-        /*if (vmesa->dmaLow & 0x1) {*/
-       if (vmesa->dmaLow & 0x1 || !vmesa->useAgp) {
-            *vb++ = cmdA ;
-            vmesa->dmaLow += 4;
+       RING_VARS;
+
+       /* KW: modified 0x1 to 0x4 below:
+        */
+       if ((vmesa->dmaLow & 0x1) || !vmesa->useAgp) {
+          BEGIN_RING_NOCHECK( 1 );
+          OUT_RING( cmdA );
+          ADVANCE_RING();
        }   
        else {      
-           *vb++ = cmdA;
-            *vb++ = cmdA;
-           vmesa->dmaLow += 8;
+          BEGIN_RING_NOCHECK( 2 );
+          OUT_RING( cmdA );
+          OUT_RING( cmdA );
+          ADVANCE_RING();
         }   
+       vmesa->dmaLastPrim = 0;
+
+       if (1 || vmesa->dmaLow > VIA_DMA_HIGHWATER)
+          viaFlushPrims( vmesa );
     }
     else {
-       if (vmesa->dmaLow >=  (32 + DMA_OFFSET))        
-           vmesa->dmaLow -= 32;
+       assert(vmesa->dmaLow >= (32 + DMA_OFFSET));
+       vmesa->dmaLow -= 32;
+       vmesa->dmaLastPrim = 0;
     }
-    
-    if (0) viaFlushPrimsLocked(vmesa);
-    if (0) {   
-       volatile GLuint *pnMMIOBase = vmesa->regMMIOBase;
-        volatile GLuint *pnEngBase = (volatile GLuint *)((GLuint)pnMMIOBase + 0x400);
-        int nStatus = *pnEngBase;
-       if (((nStatus & 0xFFFEFFFF) == 0x00020000)) {
-           viaFlushPrims(vmesa);        
-       }
-    }  
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
 
 
@@ -1404,7 +784,7 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
         vmesa->Fallback |= bit;
         if (oldfallback == 0) {
             if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n");
-           VIA_FIREVERTICES(vmesa);
+           VIA_FLUSH_DMA(vmesa);
             _swsetup_Wakeup(ctx);
             vmesa->renderIndex = ~0;
         }
index f989d8d..222a0f0 100644 (file)
 
 static struct {
     void                (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint);
-    tnl_interp_func          interp;
-    tnl_copy_pv_func         copyPv;
+    tnl_interp_func      interp;
+    tnl_copy_pv_func     copy_pv;
     GLboolean           (*check_tex_sizes)(GLcontext *ctx);
-    GLuint               vertexSize;
-    GLuint               vertexStrideShift;
-    GLuint               vertexFormat;
+    GLuint               vertex_size;
+    GLuint               vertex_format;
 } setup_tab[VIA_MAX_SETUP];
 
 #define TINY_VERTEX_FORMAT     1
@@ -71,12 +70,9 @@ static struct {
 #define VERTEX_COLOR via_color_t
 #define GET_VIEWPORT_MAT() VIA_CONTEXT(ctx)->ViewportMatrix.m
 #define GET_TEXSOURCE(n)  n
-#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertexSize
-#define GET_VERTEX_SIZE() (1<<GET_VERTEX_STRIDE_SHIFT())
+#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertexFormat
+#define GET_VERTEX_SIZE() VIA_CONTEXT(ctx)->vertexSize * sizeof(GLuint)
 #define GET_VERTEX_STORE() VIA_CONTEXT(ctx)->verts
-#define GET_VERTEX_STRIDE_SHIFT() VIA_CONTEXT(ctx)->vertexStrideShift
-#define GET_UBYTE_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteColor
-#define GET_UBYTE_SPEC_COLOR_STORE() &VIA_CONTEXT(ctx)->UbyteSecondaryColor
 #define INVALIDATE_STORED_VERTICES()
 
 #define HAVE_HW_VIEWPORT    0
@@ -98,11 +94,8 @@ static struct {
 
 #define PTEX_FALLBACK() FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_TEXTURE, 1)
 
-#define IMPORT_FLOAT_COLORS via_import_float_colors
-#define IMPORT_FLOAT_SPEC_COLORS via_import_float_spec_colors
-
 #define INTERP_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].interp
-#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copyPv
+#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copy_pv
 
 
 /***********************************************************************
@@ -117,94 +110,94 @@ static struct {
  ***********************************************************************/
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT)
 #define TAG(x) x##_wg
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT)
 #define TAG(x) x##_wgs
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT)
 #define TAG(x) x##_wgt0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT)
 #define TAG(x) x##_wgt0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_PTEX_BIT)
 #define TAG(x) x##_wgpt0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT |\
              VIA_PTEX_BIT)
 #define TAG(x) x##_wgpt0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT)
 #define TAG(x) x##_wgst0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
              VIA_TEX1_BIT)
 #define TAG(x) x##_wgst0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
              VIA_PTEX_BIT)
 #define TAG(x) x##_wgspt0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
              VIA_TEX1_BIT | VIA_PTEX_BIT)           
 #define TAG(x) x##_wgspt0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT)
 #define TAG(x) x##_wgf
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT)
 #define TAG(x) x##_wgfs
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT)
 #define TAG(x) x##_wgft0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
              VIA_TEX1_BIT)
 #define TAG(x) x##_wgft0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
              VIA_PTEX_BIT)
 #define TAG(x) x##_wgfpt0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
              VIA_TEX1_BIT | VIA_PTEX_BIT)
 #define TAG(x) x##_wgfpt0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
              VIA_TEX0_BIT)
 #define TAG(x) x##_wgfst0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
              VIA_TEX0_BIT | VIA_TEX1_BIT)
 #define TAG(x) x##_wgfst0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
              VIA_TEX0_BIT | VIA_PTEX_BIT)
 #define TAG(x) x##_wgfspt0
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 #define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
              VIA_TEX0_BIT | VIA_TEX1_BIT | VIA_PTEX_BIT)
 #define TAG(x) x##_wgfspt0t1
-#include "via_dd_vbtmp.h"
+#include "tnl_dd/t_dd_vbtmp.h"
 
 static void init_setup_tab(void) {
 
@@ -242,13 +235,11 @@ void viaPrintSetupFlags(char *msg, GLuint flags) {
             (flags & VIA_TEX1_BIT)     ? " tex-1," : "");
 }
 
-void viaCheckTexSizes(GLcontext *ctx) {
+void viaCheckTexSizes(GLcontext *ctx) 
+{
     TNLcontext *tnl = TNL_CONTEXT(ctx);
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    if (VIA_DEBUG) {    
-       fprintf(stderr, "%s - in\n", __FUNCTION__);
-       fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex);
-    }  
+
     if (!setup_tab[vmesa->setupIndex].check_tex_sizes(ctx)) {
         /* Invalidate stored verts
          */
@@ -258,8 +249,11 @@ void viaCheckTexSizes(GLcontext *ctx) {
         if (!vmesa->Fallback &&
             !(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
             tnl->Driver.Render.Interp = setup_tab[vmesa->setupIndex].interp;
-            tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copyPv;
+            tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copy_pv;
         }
+
+       if (vmesa->Fallback)
+          tnl->Driver.Render.Start(ctx);
     }
     if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
@@ -270,14 +264,16 @@ void viaBuildVertices(GLcontext *ctx,
                       GLuint newinputs) 
 {
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    GLubyte *v = ((GLubyte *)vmesa->verts + (start << vmesa->vertexStrideShift));
-    GLuint stride = 1 << vmesa->vertexStrideShift;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+    GLuint stride = vmesa->vertexSize * sizeof(GLuint);
+    GLubyte *v = (GLubyte *)vmesa->verts + start * stride;
+
     newinputs |= vmesa->setupNewInputs;
     vmesa->setupNewInputs = 0;
+
     if (!newinputs)
         return;
-    if (newinputs & VERT_BIT_CLIP) {
+
+    if (newinputs & VERT_BIT_POS) {
         setup_tab[vmesa->setupIndex].emit(ctx, start, count, v, stride);
     }
     else {
@@ -308,14 +304,13 @@ void viaBuildVertices(GLcontext *ctx,
             setup_tab[ind].emit(ctx, start, count, v, stride);
         }
     }
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
 }
 
 void viaChooseVertexState(GLcontext *ctx) {
     TNLcontext *tnl = TNL_CONTEXT(ctx);
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
     GLuint ind = VIA_XYZW_BIT | VIA_RGBA_BIT;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
+
     if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
         ind |= VIA_SPEC_BIT;
 
@@ -328,7 +323,7 @@ void viaChooseVertexState(GLcontext *ctx) {
         ind |= VIA_TEX0_BIT;
 
     vmesa->setupIndex = ind;
-    if (VIA_DEBUG) fprintf(stderr, "setupIndex = %x\n", vmesa->setupIndex);
+    viaPrintSetupFlags(__FUNCTION__, ind);
 
     if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
         tnl->Driver.Render.Interp = via_interp_extras;
@@ -336,30 +331,29 @@ void viaChooseVertexState(GLcontext *ctx) {
     }
     else {
         tnl->Driver.Render.Interp = setup_tab[ind].interp;
-        tnl->Driver.Render.CopyPV = setup_tab[ind].copyPv;
+        tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
     }
 
-        vmesa->vertexSize = setup_tab[ind].vertexSize;
-        vmesa->vertexStrideShift = setup_tab[ind].vertexStrideShift;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-    
+    vmesa->vertexSize = setup_tab[ind].vertex_size;
+    vmesa->vertexFormat = setup_tab[ind].vertex_format;
+
+    if (VIA_DEBUG) fprintf(stderr, "%s, size %d\n", __FUNCTION__, vmesa->vertexSize);
 }
 
-void via_emit_contiguous_verts(GLcontext *ctx,
-                               GLuint start,
-                               GLuint count) {
+void *via_emit_contiguous_verts(GLcontext *ctx,
+                               GLuint start,
+                               GLuint count,
+                               void *dest) 
+{
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
-    GLuint vertexSize = vmesa->vertexSize * 4;
-    GLuint *dest = viaCheckDma(vmesa, (count - start) * vertexSize);
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    
-    if (VIA_DEBUG) fprintf(stderr, "choose setup_tab[0x%x]\n", vmesa->setupIndex);    
-    setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, vertexSize);
-    vmesa->dmaLow += (count - start) * vertexSize;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
+    GLuint stride = vmesa->vertexSize * 4;    
+    setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, stride);
+    return (void *)((char *)dest + (count - start) * stride); 
 }
 
-void viaInitVB(GLcontext *ctx) {
+
+void viaInitVB(GLcontext *ctx) 
+{
     viaContextPtr vmesa = VIA_CONTEXT(ctx);
     GLuint size = TNL_CONTEXT(ctx)->vb.Size;
 
@@ -381,14 +375,4 @@ void viaFreeVB(GLcontext *ctx) {
         ALIGN_FREE(vmesa->verts);
         vmesa->verts = 0;
     }
-
-    if (vmesa->UbyteSecondaryColor.Ptr) {
-        ALIGN_FREE((void*)vmesa->UbyteSecondaryColor.Ptr);
-        vmesa->UbyteSecondaryColor.Ptr = 0;
-    }
-
-    if (vmesa->UbyteColor.Ptr) {
-        ALIGN_FREE((void*)vmesa->UbyteColor.Ptr);
-        vmesa->UbyteColor.Ptr = 0;
-    }
 }
index 63d8c04..37397ec 100644 (file)
@@ -52,9 +52,10 @@ extern void viaBuildVertices(GLcontext *ctx,
                              GLuint newinputs);
 
 
-extern void via_emit_contiguous_verts(GLcontext *ctx,
-                                      GLuint start,
-                                      GLuint count);
+extern void *via_emit_contiguous_verts(GLcontext *ctx,
+                                      GLuint start,
+                                      GLuint count,
+                                      void *dest);
 
 extern void via_translate_vertex(GLcontext *ctx,
                                  const viaVertex *src,
diff --git a/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h b/src/mesa/drivers/dri/unichrome/via_vb_cliptmp.h
deleted file mode 100644 (file)
index 84ac70f..0000000
+++ /dev/null
@@ -1,269 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#define CLIP_DOTPROD(K, A, B, C, D) X(K) * A + Y(K) * B + Z(K) * C + W(K) * D
-
-#define POLY_CLIP(PLANE, A, B, C, D)                                        \
-do {                                                                        \
-    if (mask & PLANE) {                                                     \
-        GLuint idxPrev = inlist[0];                                         \
-        GLfloat dpPrev = CLIP_DOTPROD(idxPrev, A, B, C, D);                 \
-        GLuint outcount = 0;                                                \
-        GLuint i;                                                           \
-                                                                            \
-        inlist[n] = inlist[0]; /* prevent rotation of vertices */           \
-        for (i = 1; i <= n; i++) {                                          \
-            GLuint idx = inlist[i];                                         \
-            GLfloat dp = CLIP_DOTPROD(idx, A, B, C, D);                     \
-                                                                            \
-            clipmask[idxPrev] |= PLANE;                                     \
-            if (!NEGATIVE(dpPrev)) {                                        \
-                outlist[outcount++] = idxPrev;                              \
-                clipmask[idxPrev] &= ~PLANE;                                \
-            }                                                               \
-                                                                            \
-            if (DIFFERENT_SIGNS(dp, dpPrev)) {                              \
-                GLuint newvert = VB->LastClipped++;                         \
-                VB->ClipMask[newvert] = 0;                                  \
-                outlist[outcount++] = newvert;                              \
-                if (NEGATIVE(dp)) {                                         \
-                    /* Going out of bounds.  Avoid division by zero as we   \
-                     * know dp != dpPrev from DIFFERENT_SIGNS, above.       \
-                     */                                                     \
-                    GLfloat t = dp / (dp - dpPrev);                         \
-                    INTERP_4F(t, coord[newvert], coord[idx], coord[idxPrev]);   \
-                    interp(ctx, t, newvert, idx, idxPrev, GL_TRUE);         \
-                }                                                           \
-                else {                                                      \
-                    /* Coming back in.                                      \
-                     */                                                     \
-                    GLfloat t = dpPrev / (dpPrev - dp);                     \
-                    INTERP_4F(t, coord[newvert], coord[idxPrev], coord[idx]);   \
-                    interp(ctx, t, newvert, idxPrev, idx, GL_FALSE);        \
-                }                                                           \
-            }                                                               \
-                                                                            \
-            idxPrev = idx;                                                  \
-            dpPrev = dp;                                                    \
-        }                                                                   \
-                                                                            \
-        if (outcount < 3)                                                   \
-            return;                                                         \
-                                                                            \
-        {                                                                   \
-            GLuint *tmp = inlist;                                           \
-            inlist = outlist;                                               \
-            outlist = tmp;                                                  \
-            n = outcount;                                                   \
-        }                                                                   \
-    }                                                                       \
-} while (0)
-
-
-#define LINE_CLIP(PLANE, A, B, C, D)                                        \
-do {                                                                        \
-    if (mask & PLANE) {                                                     \
-        GLfloat dpI = CLIP_DOTPROD(ii, A, B, C, D);                         \
-        GLfloat dpJ = CLIP_DOTPROD(jj, A, B, C, D);                         \
-                                                                            \
-        if (DIFFERENT_SIGNS(dpI, dpJ)) {                                    \
-            GLuint newvert = VB->LastClipped++;                             \
-            VB->ClipMask[newvert] = 0;                                      \
-            if (NEGATIVE(dpJ)) {                                            \
-                GLfloat t = dpI / (dpI - dpJ);                              \
-                VB->ClipMask[jj] |= PLANE;                                  \
-                INTERP_4F(t, coord[newvert], coord[ii], coord[jj]);         \
-                interp(ctx, t, newvert, ii, jj, GL_FALSE);                  \
-                jj = newvert;                                               \
-            }                                                               \
-            else {                                                          \
-                GLfloat t = dpJ / (dpJ - dpI);                              \
-                VB->ClipMask[ii] |= PLANE;                                  \
-                INTERP_4F(t, coord[newvert], coord[jj], coord[ii]);         \
-                interp(ctx, t, newvert, jj, ii, GL_FALSE);                  \
-                ii = newvert;                                               \
-            }                                                               \
-        }                                                                   \
-        else if (NEGATIVE(dpI))                                             \
-            return;                                                         \
-    }                                                                       \
-} while (0)
-
-
-/* Clip a line against the viewport and user clip planes.
- */
-static INLINE void
-TAG(clip_line)(GLcontext *ctx, GLuint i, GLuint j, GLubyte mask)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    struct vertex_buffer *VB = &tnl->vb;
-    tnl_interp_func interp = tnl->Driver.Render.Interp;
-    GLfloat (*coord)[4] = VB->ClipPtr->data;
-    GLuint ii = i, jj = j, p;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    VB->LastClipped = VB->Count;
-
-    if (mask & 0x3f) {
-        LINE_CLIP(CLIP_RIGHT_BIT,  -1,  0,  0, 1);
-        LINE_CLIP(CLIP_LEFT_BIT,    1,  0,  0, 1);
-        LINE_CLIP(CLIP_TOP_BIT,     0, -1,  0, 1);
-        LINE_CLIP(CLIP_BOTTOM_BIT,  0,  1,  0, 1);
-        LINE_CLIP(CLIP_FAR_BIT,     0,  0, -1, 1);
-        LINE_CLIP(CLIP_NEAR_BIT,    0,  0,  1, 1);
-    }
-
-    if (mask & CLIP_USER_BIT) {
-        for (p = 0; p < MAX_CLIP_PLANES; p++) {
-            if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
-                GLfloat a = ctx->Transform._ClipUserPlane[p][0];
-                GLfloat b = ctx->Transform._ClipUserPlane[p][1];
-                GLfloat c = ctx->Transform._ClipUserPlane[p][2];
-                GLfloat d = ctx->Transform._ClipUserPlane[p][3];
-                LINE_CLIP(CLIP_USER_BIT, a, b, c, d);
-            }
-        }
-    }
-
-    if ((ctx->_TriangleCaps & DD_FLATSHADE) && j != jj)
-        tnl->Driver.Render.CopyPV(ctx, jj, j);
-
-    tnl->Driver.Render.ClippedLine(ctx, ii, jj);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-
-/* Clip a triangle against the viewport and user clip planes.
- */
-static INLINE void
-TAG(clip_tri)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    struct vertex_buffer *VB = &tnl->vb;
-    tnl_interp_func interp = tnl->Driver.Render.Interp;
-    GLfloat (*coord)[4] = VB->ClipPtr->data;
-    GLuint pv = v2;
-    GLuint vlist[2][MAX_CLIPPED_VERTICES];
-    GLuint *inlist = vlist[0], *outlist = vlist[1];
-    GLuint p;
-    GLubyte *clipmask = VB->ClipMask;
-    GLuint n = 3;
-
-    ASSIGN_3V(inlist, v2, v0, v1); /* pv rotated to slot zero */
-
-    VB->LastClipped = VB->Count;
-
-    if (mask & 0x3f) {
-        POLY_CLIP(CLIP_RIGHT_BIT,  -1,  0,  0, 1);
-        POLY_CLIP(CLIP_LEFT_BIT,    1,  0,  0, 1);
-        POLY_CLIP(CLIP_TOP_BIT,     0, -1,  0, 1);
-        POLY_CLIP(CLIP_BOTTOM_BIT,  0,  1,  0, 1);
-        POLY_CLIP(CLIP_FAR_BIT,     0,  0, -1, 1);
-        POLY_CLIP(CLIP_NEAR_BIT,    0,  0,  1, 1);
-    }
-
-    if (mask & CLIP_USER_BIT) {
-        for (p = 0; p < MAX_CLIP_PLANES; p++) {
-            if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
-                GLfloat a = ctx->Transform._ClipUserPlane[p][0];
-                GLfloat b = ctx->Transform._ClipUserPlane[p][1];
-                GLfloat c = ctx->Transform._ClipUserPlane[p][2];
-                GLfloat d = ctx->Transform._ClipUserPlane[p][3];
-                POLY_CLIP(CLIP_USER_BIT, a, b, c, d);
-            }
-        }
-    }
-
-    if (ctx->_TriangleCaps & DD_FLATSHADE) {
-        if (pv != inlist[0]) {
-            ASSERT(inlist[0] >= VB->Count);
-            tnl->Driver.Render.CopyPV(ctx, inlist[0], pv);
-        }
-    }
-
-    tnl->Driver.Render.ClippedPolygon(ctx, inlist, n);
-}
-
-
-/* Clip a quad against the viewport and user clip planes.
- */
-static INLINE void
-TAG(clip_quad)(GLcontext *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3,
-               GLubyte mask)
-{
-    TNLcontext *tnl = TNL_CONTEXT(ctx);
-    struct vertex_buffer *VB = &tnl->vb;
-    tnl_interp_func interp = tnl->Driver.Render.Interp;
-    GLfloat (*coord)[4] = VB->ClipPtr->data;
-    GLuint pv = v3;
-    GLuint vlist[2][MAX_CLIPPED_VERTICES];
-    GLuint *inlist = vlist[0], *outlist = vlist[1];
-    GLuint p;
-    GLubyte *clipmask = VB->ClipMask;
-    GLuint n = 4;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    ASSIGN_4V(inlist, v3, v0, v1, v2); /* pv rotated to slot zero */
-
-    VB->LastClipped = VB->Count;
-
-    if (mask & 0x3f) {
-        POLY_CLIP(CLIP_RIGHT_BIT,  -1,  0,  0, 1);
-        POLY_CLIP(CLIP_LEFT_BIT,    1,  0,  0, 1);
-        POLY_CLIP(CLIP_TOP_BIT,     0, -1,  0, 1);
-        POLY_CLIP(CLIP_BOTTOM_BIT,  0,  1,  0, 1);
-        POLY_CLIP(CLIP_FAR_BIT,     0,  0, -1, 1);
-        POLY_CLIP(CLIP_NEAR_BIT,    0,  0,  1, 1);
-    }
-
-    if (mask & CLIP_USER_BIT) {
-        for (p = 0; p < MAX_CLIP_PLANES; p++) {
-            if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {
-                GLfloat a = ctx->Transform._ClipUserPlane[p][0];
-                GLfloat b = ctx->Transform._ClipUserPlane[p][1];
-                GLfloat c = ctx->Transform._ClipUserPlane[p][2];
-                GLfloat d = ctx->Transform._ClipUserPlane[p][3];
-                POLY_CLIP(CLIP_USER_BIT, a, b, c, d);
-            }
-        }
-    }
-
-    if (ctx->_TriangleCaps & DD_FLATSHADE) {
-        if (pv != inlist[0]) {
-            ASSERT(inlist[0] >= VB->Count);
-            tnl->Driver.Render.CopyPV(ctx, inlist[0], pv);
-        }
-    }
-
-    tnl->Driver.Render.ClippedPolygon(ctx, inlist, n);
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-#undef W
-#undef Z
-#undef Y
-#undef X
-#undef SIZE
-#undef TAG
-#undef POLY_CLIP
-#undef LINE_CLIP
diff --git a/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h b/src/mesa/drivers/dri/unichrome/via_vb_rendertmp.h
deleted file mode 100644 (file)
index 4d6eed0..0000000
+++ /dev/null
@@ -1,444 +0,0 @@
-/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sub license,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
- * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
- * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
- * DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef POSTFIX
-#define POSTFIX
-#endif
-
-#ifndef INIT
-#define INIT(x)
-#endif
-
-#ifndef NEED_EDGEFLAG_SETUP
-#define NEED_EDGEFLAG_SETUP 0
-#define EDGEFLAG_GET(a) 0
-#define EDGEFLAG_SET(a,b) (void)b
-#endif
-
-#ifndef RESET_STIPPLE
-#define RESET_STIPPLE
-#endif
-
-#ifndef RESET_OCCLUSION
-#define RESET_OCCLUSION
-#endif
-
-#ifndef TEST_PRIM_END
-#define TEST_PRIM_END(flags) (flags & PRIM_END)
-#define TEST_PRIM_BEGIN(flags) (flags & PRIM_BEGIN)
-#define TEST_PRIM_PARITY(flags) (flags & PRIM_PARITY)
-#endif
-
-#ifndef ELT
-#define ELT(x) x
-#endif
-
-#ifndef RENDER_TAB_QUALIFIER
-#define RENDER_TAB_QUALIFIER static
-#endif
-
-static void TAG(render_points)(GLcontext *ctx,
-                               GLuint start,
-                               GLuint count,
-                               GLuint flags)
-{
-    LOCAL_VARS;
-    (void)flags;
-
-    RESET_OCCLUSION;
-    INIT(GL_POINTS);
-    RENDER_POINTS(start, count);
-    POSTFIX;
-}
-
-static void TAG(render_lines)(GLcontext *ctx,
-                              GLuint start,
-                              GLuint count,
-                              GLuint flags)
-{
-    GLuint j;
-    LOCAL_VARS;
-    (void)flags;
-    
-    RESET_OCCLUSION;
-    INIT(GL_LINES);
-    for (j = start + 1; j < count; j += 2) {
-        RESET_STIPPLE;
-        RENDER_LINE(ELT(j - 1), ELT(j));
-    }
-    POSTFIX;
-}
-
-static void TAG(render_line_strip)(GLcontext *ctx,
-                                   GLuint start,
-                                   GLuint count,
-                                   GLuint flags)
-{
-    GLuint j;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    RESET_OCCLUSION;
-    INIT(GL_LINES);
-
-    if (TEST_PRIM_BEGIN(flags)) {
-        RESET_STIPPLE;
-    }
-
-    for (j = start + 1; j < count; j++)
-        RENDER_LINE(ELT(j - 1), ELT(j));
-
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_line_loop)(GLcontext *ctx,
-                                  GLuint start,
-                                  GLuint count,
-                                  GLuint flags)
-{
-    GLuint i;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    RESET_OCCLUSION;
-    INIT(GL_LINES);
-
-    if (start + 1 < count) {
-        if (TEST_PRIM_BEGIN(flags)) {
-            RESET_STIPPLE;
-            RENDER_LINE(ELT(start), ELT(start + 1));
-        }
-
-        for (i = start + 2 ; i < count ; i++) {
-            RENDER_LINE(ELT(i - 1), ELT(i));
-        }
-
-        if (TEST_PRIM_END(flags)) {
-            RENDER_LINE(ELT(count - 1), ELT(start));
-        }
-    }
-
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_triangles)(GLcontext *ctx,
-                                  GLuint start,
-                                  GLuint count,
-                                  GLuint flags)
-{
-    GLuint j;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    INIT(GL_TRIANGLES);
-    if (NEED_EDGEFLAG_SETUP) {
-        for (j = start + 2; j < count; j += 3) {
-           /* Leave the edgeflags as supplied by the user.
-            */
-           RESET_STIPPLE;
-           RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j));
-        }
-    }
-    else {
-        for (j = start + 2; j < count; j += 3) {
-            RENDER_TRI(ELT(j - 2), ELT(j - 1), ELT(j));
-        }
-    }
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-}
-
-static void TAG(render_tri_strip)(GLcontext *ctx,
-                                  GLuint start,
-                                  GLuint count,
-                                  GLuint flags)
-{
-    GLuint j;
-    GLuint parity = 0;
-    LOCAL_VARS;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    INIT(GL_TRIANGLES);
-    
-    if (NEED_EDGEFLAG_SETUP) {
-        for (j = start + 2; j < count; j++, parity ^= 1) {
-            GLuint ej2 = ELT(j - 2 + parity);
-            GLuint ej1 = ELT(j - 1 - parity);
-            GLuint ej = ELT(j);
-            GLboolean ef2 = EDGEFLAG_GET(ej2);
-            GLboolean ef1 = EDGEFLAG_GET(ej1);
-            GLboolean ef = EDGEFLAG_GET(ej);
-            if (TEST_PRIM_BEGIN(flags)) {
-                RESET_STIPPLE;
-            }
-            EDGEFLAG_SET(ej2, GL_TRUE);
-            EDGEFLAG_SET(ej1, GL_TRUE);
-            EDGEFLAG_SET(ej, GL_TRUE);
-            RENDER_TRI(ej2, ej1, ej);
-            EDGEFLAG_SET(ej2, ef2);
-            EDGEFLAG_SET(ej1, ef1);
-            EDGEFLAG_SET(ej, ef);
-        }
-    }
-    else {
-        for (j = start + 2; j < count; j++, parity ^= 1) {
-            RENDER_TRI(ELT(j - 2 + parity), ELT(j - 1 - parity), ELT(j));
-        }
-    }
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_tri_fan)(GLcontext *ctx,
-                                GLuint start,
-                                GLuint count,
-                                GLuint flags)
-{
-    GLuint j;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    INIT(GL_TRIANGLES);
-    if (NEED_EDGEFLAG_SETUP) {
-        for (j = start + 2; j < count; j++) {
-            /* For trifans, all edges are boundary.
-             */
-            GLuint ejs = ELT(start);
-            GLuint ej1 = ELT(j - 1);
-            GLuint ej = ELT(j);
-            GLboolean efs = EDGEFLAG_GET(ejs);
-            GLboolean ef1 = EDGEFLAG_GET(ej1);
-            GLboolean ef = EDGEFLAG_GET(ej);
-            if (TEST_PRIM_BEGIN(flags)) {
-                RESET_STIPPLE;
-            }
-            EDGEFLAG_SET(ejs, GL_TRUE);
-            EDGEFLAG_SET(ej1, GL_TRUE);
-            EDGEFLAG_SET(ej, GL_TRUE);
-            RENDER_TRI(ejs, ej1, ej);
-            EDGEFLAG_SET(ejs, efs);
-            EDGEFLAG_SET(ej1, ef1);
-            EDGEFLAG_SET(ej, ef);
-        }
-    }
-    else {
-        for (j = start + 2; j < count; j++) {
-            RENDER_TRI(ELT(start), ELT(j - 1), ELT(j));
-        }
-    }
-    
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
-}
-
-static void TAG(render_poly)(GLcontext *ctx,
-                             GLuint start,
-                             GLuint count,
-                             GLuint flags)
-{
-    GLuint j = start + 2;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    INIT(GL_TRIANGLES);
-    
-    if (NEED_EDGEFLAG_SETUP) {
-        GLboolean efstart = EDGEFLAG_GET(ELT(start));
-        GLboolean efcount = EDGEFLAG_GET(ELT(count - 1));
-
-        /* If the primitive does not begin here, the first edge
-         * is non-boundary.
-         */
-        if (!TEST_PRIM_BEGIN(flags)) {
-            EDGEFLAG_SET(ELT(start), GL_FALSE);
-       }
-        else {
-            RESET_STIPPLE;
-        }
-
-        /* If the primitive does not end here, the final edge is
-         * non-boundary.
-         */
-        if (!TEST_PRIM_END(flags)) {
-            EDGEFLAG_SET(ELT(count - 1), GL_FALSE);
-       }
-
-        /* Draw the first triangles (possibly zero)
-         */
-        if (j+1<count) {
-            GLboolean ef = EDGEFLAG_GET(ELT(j));
-            EDGEFLAG_SET(ELT(j), GL_FALSE);
-            RENDER_TRI(ELT(j - 1), ELT(j), ELT(start));
-            EDGEFLAG_SET(ELT(j), ef);
-            j++;
-
-            /* Don't render the first edge again:
-             */
-            EDGEFLAG_SET(ELT(start), GL_FALSE);
-           
-            for (;j+1<count;j++) {
-                GLboolean efj = EDGEFLAG_GET(ELT(j));
-                EDGEFLAG_SET(ELT(j), GL_FALSE);
-                RENDER_TRI(ELT(j - 1), ELT(j), ELT(start));
-                EDGEFLAG_SET(ELT(j), efj);
-            }
-        }
-
-        /* Draw the last or only triangle
-         */
-        if (j < count) {
-            RENDER_TRI(ELT(j-1), ELT(j), ELT(start));
-       }
-
-        /* Restore the first and last edgeflags:
-         */
-        EDGEFLAG_SET(ELT(count - 1), efcount);
-        EDGEFLAG_SET(ELT(start), efstart);
-     }
-     else {
-        for (j = start + 2; j < count; j++) {
-            RENDER_TRI(ELT(j - 1), ELT(j), ELT(start));
-        }
-    }
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_quads)(GLcontext *ctx,
-                              GLuint start,
-                              GLuint count,
-                              GLuint flags)
-{
-    GLuint j;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
-    INIT(GL_TRIANGLES);
-    if (NEED_EDGEFLAG_SETUP) {
-        for (j = start + 3; j < count; j += 4) {
-            /* Use user-specified edgeflags for quads.
-             */
-            RESET_STIPPLE;
-            RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j));
-        }
-    }
-    else {
-        for (j = start + 3; j < count; j += 4) {
-            RENDER_QUAD(ELT(j - 3), ELT(j - 2), ELT(j - 1), ELT(j));
-        }
-    }
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_quad_strip)(GLcontext *ctx,
-                                   GLuint start,
-                                   GLuint count,
-                                   GLuint flags)
-{
-    GLuint j;
-    LOCAL_VARS;
-    (void)flags;
-    if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);    
-    INIT(GL_TRIANGLES);
-    if (NEED_EDGEFLAG_SETUP) {
-        for (j = start + 3; j < count; j += 2) {
-            /* All edges are boundary.  Set edgeflags to 1, draw the
-             * quad, and restore them to the original values.
-             */
-            GLboolean ef3 = EDGEFLAG_GET(ELT(j - 3));
-            GLboolean ef2 = EDGEFLAG_GET(ELT(j - 2));
-            GLboolean ef1 = EDGEFLAG_GET(ELT(j - 1));
-            GLboolean ef = EDGEFLAG_GET(ELT(j));
-            if (TEST_PRIM_BEGIN(flags)) {
-                RESET_STIPPLE;
-            }
-            EDGEFLAG_SET(ELT(j - 3), GL_TRUE);
-            EDGEFLAG_SET(ELT(j - 2), GL_TRUE);
-            EDGEFLAG_SET(ELT(j - 1), GL_TRUE);
-            EDGEFLAG_SET(ELT(j), GL_TRUE);
-            RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j));
-            EDGEFLAG_SET(ELT(j - 3), ef3);
-            EDGEFLAG_SET(ELT(j - 2), ef2);
-            EDGEFLAG_SET(ELT(j - 1), ef1);
-            EDGEFLAG_SET(ELT(j), ef);
-        }
-    }
-    else {
-        for (j = start + 3; j < count; j += 2) {
-            RENDER_QUAD(ELT(j - 1), ELT(j - 3), ELT(j - 2), ELT(j));
-        }
-    }
-    POSTFIX;
-    if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);    
-}
-
-static void TAG(render_noop)(GLcontext *ctx,
-                             GLuint start,
-                             GLuint count,
-                             GLuint flags)
-{
-    (void)(ctx && start && count && flags);
-}
-
-RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON + 2])(GLcontext *,
-                                                             GLuint,
-                                                             GLuint,
-                                                             GLuint) =
-{
-    TAG(render_points),
-    TAG(render_lines),
-    TAG(render_line_loop),
-    TAG(render_line_strip),
-    TAG(render_triangles),
-    TAG(render_tri_strip),
-    TAG(render_tri_fan),
-    TAG(render_quads),
-    TAG(render_quad_strip),
-    TAG(render_poly),
-    TAG(render_noop),
-};
-
-#ifndef PRESERVE_VB_DEFS
-#undef RENDER_TRI
-#undef RENDER_QUAD
-#undef RENDER_LINE
-#undef RENDER_POINTS
-#undef LOCAL_VARS
-#undef INIT
-#undef POSTFIX
-#undef RESET_STIPPLE
-#undef DBG
-#undef ELT
-#undef RENDER_TAB_QUALIFIER
-#endif
-
-#ifndef PRESERVE_TAG
-#undef TAG
-#endif
-
-#undef PRESERVE_VB_DEFS
-#undef PRESERVE_TAG