#define _COREGL_SYMBOL_NOT_DEFINED
#define _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) COREGL_API extern RET_TYPE FUNC_NAME PARAM_LIST;
#endif
+#ifndef _COREGL_EXT_SYMBOL
+#define _COREGL_EXT_SYMBOL_NOT_DEFINED
+#define _COREGL_EXT_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST)
+#endif
// Standard EGL APIs
// Extensions
-_COREGL_SYMBOL(GL_TRUE, EGLImageKHR, eglCreateImageKHR, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list))
-_COREGL_SYMBOL(GL_TRUE, EGLBoolean, eglDestroyImageKHR, (EGLDisplay dpy, EGLImageKHR image))
+_COREGL_EXT_SYMBOL(GL_TRUE, EGLImageKHR, eglCreateImageKHR, (EGLDisplay dpy, EGLContext ctx, EGLenum target, EGLClientBuffer buffer, const EGLint *attrib_list))
+_COREGL_EXT_SYMBOL(GL_TRUE, EGLBoolean, eglDestroyImageKHR, (EGLDisplay dpy, EGLImageKHR image))
+
+_COREGL_EXT_SYMBOL(GL_TRUE, void*, eglMapImageSEC, (EGLDisplay dpy, EGLImageKHR image))
+_COREGL_EXT_SYMBOL(GL_TRUE, EGLBoolean, eglUnmapImageSEC, (EGLDisplay dpy, EGLImageKHR image))
+_COREGL_EXT_SYMBOL(GL_TRUE, EGLBoolean, eglGetImageAttribSEC, (EGLDisplay dpy, EGLImageKHR image, EGLint attribute, EGLint *value))
-_COREGL_SYMBOL(GL_TRUE, void*, eglMapImageSEC, (EGLDisplay dpy, EGLImageKHR image))
-_COREGL_SYMBOL(GL_TRUE, EGLBoolean, eglUnmapImageSEC, (EGLDisplay dpy, EGLImageKHR image))
-_COREGL_SYMBOL(GL_TRUE, EGLBoolean, eglGetImageAttribSEC, (EGLDisplay dpy, EGLImageKHR image, EGLint attribute, EGLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, EGLBoolean, eglLockSurfaceKHR, (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list))
+_COREGL_EXT_SYMBOL(GL_TRUE, EGLBoolean, eglUnlockSurfaceKHR, (EGLDisplay display, EGLSurface surface))
-_COREGL_SYMBOL(GL_TRUE, EGLBoolean, eglLockSurfaceKHR, (EGLDisplay display, EGLSurface surface, const EGLint *attrib_list))
-_COREGL_SYMBOL(GL_TRUE, EGLBoolean, eglUnlockSurfaceKHR, (EGLDisplay display, EGLSurface surface))
+#ifdef _COREGL_EXT_SYMBOL_NOT_DEFINED
+#undef _COREGL_EXT_SYMBOL_NOT_DEFINED
+#undef _COREGL_EXT_SYMBOL
+#endif
#ifdef _COREGL_SYMBOL_NOT_DEFINED
#undef _COREGL_SYMBOL_NOT_DEFINED
#define _COREGL_SYMBOL_NOT_DEFINED
#define _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) COREGL_API extern RET_TYPE FUNC_NAME PARAM_LIST;
#endif
+#ifndef _COREGL_EXT_SYMBOL
+#define _COREGL_EXT_SYMBOL_NOT_DEFINED
+#define _COREGL_EXT_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST)
+#endif
/* version 1: */
_COREGL_SYMBOL(GL_FALSE, void, glActiveTexture, (GLenum texture))
_COREGL_SYMBOL(GL_FALSE, void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
/* Extensions */
-_COREGL_SYMBOL(GL_TRUE, void, glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image))
-_COREGL_SYMBOL(GL_TRUE, void, glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image))
-_COREGL_SYMBOL(GL_TRUE, void, glGetProgramBinary, (GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, void *binary))
-_COREGL_SYMBOL(GL_TRUE, void, glProgramBinary, (GLuint program, GLenum binaryFormat, const void *binary, GLint length))
-_COREGL_SYMBOL(GL_TRUE, void, glProgramParameteri, (GLuint a, GLuint b, GLint d))
-_COREGL_SYMBOL(GL_TRUE, void, glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))
-_COREGL_SYMBOL(GL_TRUE, void, glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples))
-_COREGL_SYMBOL(GL_TRUE, void, glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum *attachments))
+
+// OES_EGL_image
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image))
+
+// OES_get_program_binary
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramBinaryOES, (GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, void *binary))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void *binary, GLint length))
+
+// EXT_separate_shader_objects
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glActiveShaderProgramEXT, (GLuint pipeline, GLuint program))
+_COREGL_EXT_SYMBOL(GL_TRUE, GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const char **strings))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glBindProgramPipelineEXT, (GLuint pipeline))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint *pipelines))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGenProgramPipelinesEXT, (GLsizei n, GLuint *pipelines))
+_COREGL_EXT_SYMBOL(GL_TRUE, GLboolean, glIsProgramPipelineEXT, (GLuint pipeline))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint *params))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1iEXT, (GLuint program, GLint location, GLint x))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2iEXT, (GLuint program, GLint location, GLint x, GLint y))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3iEXT, (GLuint program, GLint location, GLint x, GLint y, GLint z))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4iEXT, (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat x))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glValidateProgramPipelineEXT, (GLuint pipeline))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei *length, char *infoLog))
+
+// EXT_multisampled_render_to_texture
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples))
+
+// EXT_discard_framebuffer
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum *attachments))
+
+#ifdef _COREGL_EXT_SYMBOL_NOT_DEFINED
+#undef _COREGL_EXT_SYMBOL_NOT_DEFINED
+#undef _COREGL_EXT_SYMBOL
+#endif
#ifdef _COREGL_SYMBOL_NOT_DEFINED
#undef _COREGL_SYMBOL_NOT_DEFINED
_COREGL_SYMBOL(GL_FALSE, void, glViewport, (GLint x, GLint y, GLsizei width, GLsizei height))
/* Extensions */
+
+// OES_EGL_image
_COREGL_EXT_SYMBOL(GL_TRUE, void, glEGLImageTargetTexture2DOES, (GLenum target, GLeglImageOES image))
_COREGL_EXT_SYMBOL(GL_TRUE, void, glEGLImageTargetRenderbufferStorageOES, (GLenum target, GLeglImageOES image))
-_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramBinary, (GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, void *binary))
-_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramBinary, (GLuint program, GLenum binaryFormat, const void *binary, GLint length))
-_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramParameteri, (GLuint a, GLuint b, GLint d))
+
+// OES_get_program_binary
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramBinaryOES, (GLuint program, GLsizei bufsize, GLsizei *length, GLenum *binaryFormat, void *binary))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramBinaryOES, (GLuint program, GLenum binaryFormat, const void *binary, GLint length))
+
+// EXT_separate_shader_objects
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glUseProgramStagesEXT, (GLuint pipeline, GLbitfield stages, GLuint program))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glActiveShaderProgramEXT, (GLuint pipeline, GLuint program))
+_COREGL_EXT_SYMBOL(GL_TRUE, GLuint, glCreateShaderProgramvEXT, (GLenum type, GLsizei count, const char **strings))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glBindProgramPipelineEXT, (GLuint pipeline))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glDeleteProgramPipelinesEXT, (GLsizei n, const GLuint *pipelines))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGenProgramPipelinesEXT, (GLsizei n, GLuint *pipelines))
+_COREGL_EXT_SYMBOL(GL_TRUE, GLboolean, glIsProgramPipelineEXT, (GLuint pipeline))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramParameteriEXT, (GLuint program, GLenum pname, GLint value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramPipelineivEXT, (GLuint pipeline, GLenum pname, GLint *params))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1iEXT, (GLuint program, GLint location, GLint x))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2iEXT, (GLuint program, GLint location, GLint x, GLint y))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3iEXT, (GLuint program, GLint location, GLint x, GLint y, GLint z))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4iEXT, (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1fEXT, (GLuint program, GLint location, GLfloat x))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4fEXT, (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4ivEXT, (GLuint program, GLint location, GLsizei count, const GLint *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform1fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform2fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform3fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniform4fvEXT, (GLuint program, GLint location, GLsizei count, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix2fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix3fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glProgramUniformMatrix4fvEXT, (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glValidateProgramPipelineEXT, (GLuint pipeline))
+_COREGL_EXT_SYMBOL(GL_TRUE, void, glGetProgramPipelineInfoLogEXT, (GLuint pipeline, GLsizei bufSize, GLsizei *length, char *infoLog))
+
+// EXT_multisampled_render_to_texture
_COREGL_EXT_SYMBOL(GL_TRUE, void, glRenderbufferStorageMultisampleEXT, (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height))
_COREGL_EXT_SYMBOL(GL_TRUE, void, glFramebufferTexture2DMultisampleEXT, (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples))
+
+// EXT_discard_framebuffer
_COREGL_EXT_SYMBOL(GL_TRUE, void, glDiscardFramebufferEXT, (GLenum target, GLsizei numAttachments, const GLenum *attachments))
#ifdef _COREGL_EXT_SYMBOL_NOT_DEFINED
COREGL_OVERRIDE(fastpath_, glIsTexture);
COREGL_OVERRIDE(fastpath_, glDeleteTextures);
COREGL_OVERRIDE(fastpath_, glFramebufferTexture2D);
- COREGL_OVERRIDE(fastpath_, glFramebufferTexture2DMultisampleEXT);
COREGL_OVERRIDE(fastpath_, glGenBuffers);
COREGL_OVERRIDE(fastpath_, glBindBuffer);
COREGL_OVERRIDE(fastpath_, glLinkProgram);
COREGL_OVERRIDE(fastpath_, glUseProgram);
COREGL_OVERRIDE(fastpath_, glValidateProgram);
- COREGL_OVERRIDE(fastpath_, glGetProgramBinary);
- COREGL_OVERRIDE(fastpath_, glProgramBinary);
COREGL_OVERRIDE(fastpath_, glBlendColor);
COREGL_OVERRIDE(fastpath_, glBlendEquation);
COREGL_OVERRIDE(fastpath_, glVertexAttribPointer);
COREGL_OVERRIDE(fastpath_, glViewport);
+ COREGL_OVERRIDE(fastpath_, glFramebufferTexture2DMultisampleEXT);
+ COREGL_OVERRIDE(fastpath_, glGetProgramBinaryOES);
+ COREGL_OVERRIDE(fastpath_, glProgramBinaryOES);
+ COREGL_OVERRIDE(fastpath_, glProgramParameteriEXT);
COREGL_OVERRIDE(fastpath_, glEGLImageTargetTexture2DOES);
}
}
void
-fastpath_glGetProgramBinary(GLuint program, GLsizei bufsize, GLsizei* length, GLenum* binaryFormat, void* binary)
+fastpath_glGetProgramBinaryOES(GLuint program, GLsizei bufsize, GLsizei* length, GLenum* binaryFormat, void* binary)
{
GLuint real_obj;
goto finish;
}
- _orig_fastpath_glGetProgramBinary(real_obj, bufsize, length, binaryFormat, binary);
+ _orig_fastpath_glGetProgramBinaryOES(real_obj, bufsize, length, binaryFormat, binary);
goto finish;
}
void
-fastpath_glProgramBinary(GLuint program, GLenum binaryFormat, const void* binary, GLint length)
+fastpath_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void* binary, GLint length)
{
GLuint real_obj;
goto finish;
}
- _orig_fastpath_glProgramBinary(real_obj, binaryFormat, binary, length);
+ _orig_fastpath_glProgramBinaryOES(real_obj, binaryFormat, binary, length);
goto finish;
_COREGL_FASTPATH_FUNC_END();
}
+void
+fastpath_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glUseProgramStagesEXT(pipeline, stages, real_obj);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glActiveShaderProgramEXT(GLuint pipeline, GLuint program)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glActiveShaderProgramEXT(pipeline, real_obj);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+GLuint
+fastpath_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const char **strings)
+{
+ GLuint ret = _COREGL_INT_INIT_VALUE;
+
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ ret = _orig_fastpath_glCreateShaderProgramvEXT(type, count, strings);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+ return ret;
+}
+
+void
+fastpath_glBindProgramPipelineEXT(GLuint pipeline)
+{
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ _orig_fastpath_glBindProgramPipelineEXT(pipeline);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glDeleteProgramPipelinesEXT(GLsizei n, const GLuint *pipelines)
+{
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ _orig_fastpath_glDeleteProgramPipelinesEXT(n, pipelines);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGenProgramPipelinesEXT(GLsizei n, GLuint *pipelines)
+{
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ _orig_fastpath_glGenProgramPipelinesEXT(n, pipelines);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+GLboolean
+fastpath_glIsProgramPipelineEXT(GLuint pipeline)
+{
+ GLboolean ret = _COREGL_INT_INIT_VALUE;
+
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ ret = _orig_fastpath_glIsProgramPipelineEXT(pipeline);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+ return ret;
+}
+
+void
+fastpath_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramParameteriEXT(real_obj, pname, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint *params)
+{
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ _orig_fastpath_glGetProgramPipelineivEXT(pipeline, pname, params);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform1iEXT(GLuint program, GLint location, GLint x)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform1iEXT(real_obj, location, x);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform2iEXT(real_obj, location, x, y);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform3iEXT(real_obj, location, x, y, z);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform4iEXT(real_obj, location, x, y, z, w);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform1fEXT(real_obj, location, x);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform2fEXT(real_obj, location, x, y);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform3fEXT(real_obj, location, x, y, z);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform4fEXT(real_obj, location, x, y, z, w);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform1ivEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform2ivEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform3ivEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform4ivEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform1fvEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform2fvEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform3fvEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniform4fvEXT(real_obj, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniformMatrix2fvEXT(real_obj, location, count, transpose, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ GLuint real_obj;
+
+ DEFINE_FASTPAH_GL_FUNC();
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ INIT_FASTPATH_GL_FUNC();
+
+ if (GET_REAL_OBJ(GL_OBJECT_TYPE_PROGRAM, program, &real_obj) != 1)
+ {
+ _set_gl_error(GL_INVALID_VALUE);
+ goto finish;
+ }
+
+ _orig_fastpath_glProgramUniformMatrix3fvEXT(real_obj, location, count, transpose, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
void
-fastpath_glProgramParameteri(GLuint program, GLuint pname, GLint value)
+fastpath_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
{
GLuint real_obj;
goto finish;
}
- _orig_fastpath_glProgramParameteri(real_obj, pname, value);
+ _orig_fastpath_glProgramUniformMatrix4fvEXT(real_obj, location, count, transpose, value);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glValidateProgramPipelineEXT(GLuint pipeline)
+{
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ _orig_fastpath_glValidateProgramPipelineEXT(pipeline);
+
+ goto finish;
+
+finish:
+ _COREGL_FASTPATH_FUNC_END();
+}
+
+void
+fastpath_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, char *infoLog)
+{
+ _COREGL_FASTPATH_FUNC_BEGIN();
+ _orig_fastpath_glGetProgramPipelineInfoLogEXT(pipeline, bufSize, length, infoLog);
goto finish;
_COREGL_FASTPATH_FUNC_END();
}
+
int
fastpath_glGetUniformLocation(GLuint program, const char* name)
{
#include "coregl_tracepath.h"
#include <stdlib.h>
+#include <string.h>
#include <sys/time.h>
#include <sys/types.h>
_eng_fn ret = NULL;
_COREGL_TRACEPATH_FUNC_BEGIN();
+
+#define _COREGL_SYMBOL(IS_EXTENSION, RET_TYPE, FUNC_NAME, PARAM_LIST) \
+ if (strcmp(procname, #FUNC_NAME) == 0) \
+ { \
+ _eng_fn ret_orig = NULL; \
+ ret_orig = _orig_tracepath_eglGetProcAddress(procname); \
+ if (ret_orig != NULL) \
+ ret = (_eng_fn)ovr_##FUNC_NAME; \
+ goto finish; \
+ }
+
+#include "../../headers/sym_egl.h"
+#include "../../headers/sym_gl.h"
+#undef _COREGL_SYMBOL
+
ret = _orig_tracepath_eglGetProcAddress(procname);
+ if (ret != NULL)
+ {
+ LOG("\E[40;31;1mWARNING : COREGL can't support '%s' (tracing for this function will be ignored)\E[0m\n", procname);
+ }
+
goto finish;
finish:
}
void
-tracepath_glGetProgramBinary(GLuint program, GLsizei bufsize, GLsizei* length, GLenum* binaryFormat, void* binary)
+tracepath_glGetProgramBinaryOES(GLuint program, GLsizei bufsize, GLsizei* length, GLenum* binaryFormat, void* binary)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glGetProgramBinary(program, bufsize, length, binaryFormat, binary);
+ _orig_tracepath_glGetProgramBinaryOES(program, bufsize, length, binaryFormat, binary);
goto finish;
}
void
-tracepath_glProgramBinary(GLuint program, GLenum binaryFormat, const void* binary, GLint length)
+tracepath_glProgramBinaryOES(GLuint program, GLenum binaryFormat, const void* binary, GLint length)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glProgramBinary(program, binaryFormat, binary, length);
+ _orig_tracepath_glProgramBinaryOES(program, binaryFormat, binary, length);
goto finish;
_COREGL_TRACEPATH_FUNC_END();
}
+void
+tracepath_glUseProgramStagesEXT(GLuint pipeline, GLbitfield stages, GLuint program)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glUseProgramStagesEXT(pipeline, stages, program);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glActiveShaderProgramEXT(GLuint pipeline, GLuint program)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glActiveShaderProgramEXT(pipeline, program);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+GLuint
+tracepath_glCreateShaderProgramvEXT(GLenum type, GLsizei count, const char **strings)
+{
+ GLuint ret = _COREGL_INT_INIT_VALUE;
+
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ ret = _orig_tracepath_glCreateShaderProgramvEXT(type, count, strings);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+ return ret;
+}
+
+void
+tracepath_glBindProgramPipelineEXT(GLuint pipeline)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glBindProgramPipelineEXT(pipeline);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
void
-tracepath_glProgramParameteri(GLuint program, GLuint pname, GLint value)
+tracepath_glDeleteProgramPipelinesEXT(GLsizei n, const GLuint *pipelines)
{
_COREGL_TRACEPATH_FUNC_BEGIN();
- _orig_tracepath_glProgramParameteri(program, pname, value);
+ _orig_tracepath_glDeleteProgramPipelinesEXT(n, pipelines);
goto finish;
}
void
+tracepath_glGenProgramPipelinesEXT(GLsizei n, GLuint *pipelines)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGenProgramPipelinesEXT(n, pipelines);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+GLboolean
+tracepath_glIsProgramPipelineEXT(GLuint pipeline)
+{
+ GLboolean ret = _COREGL_INT_INIT_VALUE;
+
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ ret = _orig_tracepath_glIsProgramPipelineEXT(pipeline);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+ return ret;
+}
+
+void
+tracepath_glProgramParameteriEXT(GLuint program, GLenum pname, GLint value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramParameteriEXT(program, pname, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetProgramPipelineivEXT(GLuint pipeline, GLenum pname, GLint *params)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetProgramPipelineivEXT(pipeline, pname, params);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform1iEXT(GLuint program, GLint location, GLint x)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform1iEXT(program, location, x);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform2iEXT(GLuint program, GLint location, GLint x, GLint y)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform2iEXT(program, location, x, y);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform3iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform3iEXT(program, location, x, y, z);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform4iEXT(GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform4iEXT(program, location, x, y, z, w);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform1fEXT(GLuint program, GLint location, GLfloat x)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform1fEXT(program, location, x);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform2fEXT(GLuint program, GLint location, GLfloat x, GLfloat y)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform2fEXT(program, location, x, y);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform3fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform3fEXT(program, location, x, y, z);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform4fEXT(GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform4fEXT(program, location, x, y, z, w);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform1ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform1ivEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform2ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform2ivEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform3ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform3ivEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform4ivEXT(GLuint program, GLint location, GLsizei count, const GLint *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform4ivEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform1fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform1fvEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform2fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform2fvEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform3fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform3fvEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniform4fvEXT(GLuint program, GLint location, GLsizei count, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniform4fvEXT(program, location, count, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniformMatrix2fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniformMatrix2fvEXT(program, location, count, transpose, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniformMatrix3fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniformMatrix3fvEXT(program, location, count, transpose, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glProgramUniformMatrix4fvEXT(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glProgramUniformMatrix4fvEXT(program, location, count, transpose, value);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glValidateProgramPipelineEXT(GLuint pipeline)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glValidateProgramPipelineEXT(pipeline);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+void
+tracepath_glGetProgramPipelineInfoLogEXT(GLuint pipeline, GLsizei bufSize, GLsizei *length, char *infoLog)
+{
+ _COREGL_TRACEPATH_FUNC_BEGIN();
+ _orig_tracepath_glGetProgramPipelineInfoLogEXT(pipeline, bufSize, length, infoLog);
+
+ goto finish;
+
+finish:
+ _COREGL_TRACEPATH_FUNC_END();
+}
+
+
+void
tracepath_glRenderbufferStorageMultisampleEXT(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
{
_COREGL_TRACEPATH_FUNC_BEGIN();