Fix version number in Visual Studio project files.
authorErik de Castro Lopo <erikd@mega-nerd.com>
Fri, 8 Mar 2013 10:06:37 +0000 (21:06 +1100)
committerErik de Castro Lopo <erikd@mega-nerd.com>
Fri, 8 Mar 2013 10:06:48 +0000 (21:06 +1100)
Patch from Ben Allison <benski@winamp.com> and tweaked to change
version from 1.3.0 (which hasn't been released yet) to 1.3.0pre1.

src/libFLAC/libFLAC_dynamic.dsp
src/libFLAC/libFLAC_dynamic.vcproj
src/libFLAC/libFLAC_static.dsp
src/libFLAC/libFLAC_static.vcproj

index cecde84..5a905f6 100644 (file)
@@ -43,7 +43,7 @@ RSC=rc.exe
 # PROP Ignore_Export_Lib 0\r
 # PROP Target_Dir ""\r
 # ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c\r
-# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.2.1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D FLaC__INLINE=_inline /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c\r
+# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I ".\include" /I "..\..\include" /D "NDEBUG" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.3.0pre1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D FLaC__INLINE=_inline /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c\r
 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32\r
 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32\r
 # ADD BASE RSC /l 0x409 /d "NDEBUG"\r
@@ -69,7 +69,7 @@ LINK32=link.exe
 # PROP Ignore_Export_Lib 0\r
 # PROP Target_Dir ""\r
 # ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c\r
-# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "DEBUG" /D "FLAC__OVERFLOW_DETECT" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.2.1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c\r
+# ADD CPP /nologo /MDd /W3 /Gm /GR /GX /ZI /Od /I ".\include" /I "..\..\include" /D "_DEBUG" /D "DEBUG" /D "FLAC__OVERFLOW_DETECT" /D "FLAC_API_EXPORTS" /D "FLAC__HAS_OGG" /D VERSION=\"1.3.0pre1\" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "_WINDOWS" /D "_WINDLL" /D "WIN32" /D "_USRDLL" /FR /FD /c\r
 # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32\r
 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32\r
 # ADD BASE RSC /l 0x409 /d "_DEBUG"\r
index 6d8e370..7747062 100644 (file)
@@ -40,7 +40,7 @@
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.2.0\&quot;;DEBUG;FLAC__OVERFLOW_DETECT"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.3.0\&quot;;DEBUG;FLAC__OVERFLOW_DETECT"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                                OmitFramePointers="true"\r
                                WholeProgramOptimization="true"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.2.0\&quot;;FLaC__INLINE=_inline"\r
+                               PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.3.0\&quot;;FLaC__INLINE=_inline"\r
                                RuntimeLibrary="0"\r
                                BufferSecurityCheck="false"\r
                                UsePrecompiledHeader="0"\r
index 17c3d5b..a0ac959 100644 (file)
@@ -41,7 +41,7 @@ RSC=rc.exe
 # PROP Intermediate_Dir "Release_static"\r
 # PROP Target_Dir ""\r
 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c\r
-# ADD CPP /nologo /MD /W3 /GX /O2 /Op /I ".\include" /I "..\..\include" /D VERSION=\"1.2.1\" /D "FLAC__NO_DLL" /D "FLAC__HAS_OGG" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D FLaC__INLINE=_inline /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c\r
+# ADD CPP /nologo /MD /W3 /GX /O2 /Op /I ".\include" /I "..\..\include" /D VERSION=\"1.3.0pre1\" /D "FLAC__NO_DLL" /D "FLAC__HAS_OGG" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D FLaC__INLINE=_inline /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c\r
 # ADD BASE RSC /l 0x409 /d "NDEBUG"\r
 # ADD RSC /l 0x409 /d "NDEBUG"\r
 BSC32=bscmake.exe\r
@@ -64,7 +64,7 @@ LIB32=link.exe -lib
 # PROP Intermediate_Dir "Debug_static"\r
 # PROP Target_Dir ""\r
 # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c\r
-# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I ".\include" /I "..\..\include" /D VERSION=\"1.2.1\" /D "FLAC__NO_DLL" /D "FLAC__HAS_OGG" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "FLAC__OVERFLOW_DETECT" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c\r
+# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I ".\include" /I "..\..\include" /D VERSION=\"1.3.0pre1\" /D "FLAC__NO_DLL" /D "FLAC__HAS_OGG" /D "FLAC__CPU_IA32" /D "FLAC__HAS_NASM" /D "FLAC__USE_3DNOW" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D "FLAC__OVERFLOW_DETECT" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c\r
 # ADD BASE RSC /l 0x409 /d "_DEBUG"\r
 # ADD RSC /l 0x409 /d "_DEBUG"\r
 BSC32=bscmake.exe\r
index 132e5e1..ead68df 100644 (file)
@@ -40,7 +40,7 @@
                                Name="VCCLCompilerTool"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.2.0\&quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.3.0\&quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
                                OmitFramePointers="true"\r
                                WholeProgramOptimization="true"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.2.0\&quot;;FLAC__NO_DLL;FLaC__INLINE=_inline"\r
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\&quot;1.3.0\&quot;;FLAC__NO_DLL;FLaC__INLINE=_inline"\r
                                RuntimeLibrary="0"\r
                                BufferSecurityCheck="false"\r
                                UsePrecompiledHeader="0"\r