* because this function DOES NOT generate source code for groups.
*
* @note With using this function all source code will be erased. And DOES NOT
- * generated new code. In attempt to decompile edj file, wich was saved with
+ * generated new code. In attempt to decompile edj file, which was saved with
* using this functions will unpacked only resources(like fonts, images, sounds).
* If needed saving source code into file, please use @see edje_edit_save() or
* @see edje_edit_save_all().
* references the next time is loaded.
* @see edje_edit_save_all(), edje_edit_without_source_save().
*
- * @attention be carefull, if you deleting group, it will delete all it's aliases also,
+ * @attention be careful, if you deleting group, it will delete all it's aliases also,
* if you deleting alias, then it will delete alias only.
*
*/
/** Set the source of part.
*
* If setting source of the part will lead to recursive reference
- * (when A source to B, and B is going to be source to A because of this funciton),
+ * (when A source to B, and B is going to be source to A because of this function),
* then it will return EINA_FALSE.
*
* @param obj Object being edited.
/** Set the spread width value of a part's item.
*
- * @attention be carefull, if you set up huge number (like 10 or 100). width and height of
+ * @attention be careful, if you set up huge number (like 10 or 100). width and height of
* spread is being multiplied and you will get huge number of objects that may "eat"
* all of your processor performance at once... Or if you want, you may
* get some coffee and wait until it will recalculate all of those objects :)
/** Get the spread height value of a part's item.
*
- * @attention be carefull, if you set up huge number (like 10 or 100). width and height of
+ * @attention be careful, if you set up huge number (like 10 or 100). width and height of
* spread is being multiplied and you will get huge number of objects that may "eat"
* all of your processor performance at once... Or if you want, you may
* get some coffee and wait until it will recalculate all of those objects :)
* @param item The name of the item to set horizontal weight value.
* @param weight_x New value of the horizontal weight.
*
- * @return @c EINA_TRUE If successfull, @c EINA_FALSE otherwise.
+ * @return @c EINA_TRUE If successful, @c EINA_FALSE otherwise.
* @since 1.11
*/
EAPI Eina_Bool edje_edit_part_item_weight_x_set(Evas_Object *obj, const char *part, const char *item, double weight_x);
* @param item The name of the item to set vertical weight value.
* @param weight_y New value of the vertical weight.
*
- * @return @c EINA_TRUE If successfull, @c EINA_FALSE otherwise.
+ * @return @c EINA_TRUE If successful, @c EINA_FALSE otherwise.
* @since 1.11
*/
EAPI Eina_Bool edje_edit_part_item_weight_y_set(Evas_Object *obj, const char *part, const char *item, double weight_y);
* @deprecated Use edje_edit_part_item_position_col_get() and
* edje_edit_part_item_position_row_get() instead.
*
- * @return @c EINA_TRUE If successfull, @c EINA_FALSE otherwise.
+ * @return @c EINA_TRUE If successful, @c EINA_FALSE otherwise.
* @since 1.11
*/
EINA_DEPRECATED
* @deprecation Use edje_edit_part_item_position_col_set() and
* edje_edit_part_item_position_row_set() instead.
*
- * @return @c EINA_TRUE If successfull, @c EINA_FALSE otherwise.
+ * @return @c EINA_TRUE If successful, @c EINA_FALSE otherwise.
* @since 1.11
*/
EINA_DEPRECATED
* @param item_name The name of the item.
* @param col Column item position.
*
- * @return @c EINA_TRUE If successfull, @c EINA_FALSE otherwise.
+ * @return @c EINA_TRUE If successful, @c EINA_FALSE otherwise.
* @since 1.16
*/
EAPI Eina_Bool
* @param item_name The name of the item.
* @param row Row item position.
*
- * @return @c EINA_TRUE If successfull, @c EINA_FALSE otherwise.
+ * @return @c EINA_TRUE If successful, @c EINA_FALSE otherwise.
* @since 1.16
*/
EAPI Eina_Bool
* @param part Part that contain state.
* @param state The name of the state to get external parameter (not including the state value).
* @param value The state value.
- * @param param The name of the paramter to look for.
+ * @param param The name of the parameter to look for.
* @param type The type of the parameter will be stored here.
* @param val Pointer to value will be stored here - DO NOT FREE IT!
*
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type INT (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val The value of the parameter.
*
* @return @c EINA_TRUE if successful. @c EINA_FALSE if not found or is of different type.
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type BOOL (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val The value of the parameter.
*
* @return @c EINA_TRUE if successful. @c EINA_FALSE if not found or is of different type.
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type DOUBLE (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val The value of the parameter.
*
* @return @c EINA_TRUE if successful. @c EINA_FALSE if not found or is of different type.
* @param state The name of the state to get external parameter of
* type STRING (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val The value of the parameter.
*
* @return @c EINA_TRUE if successful. @c EINA_FALSE if not found or is of
* @param state The name of the state to get external parameter of
* type CHOICE (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val The value of the parameter.
*
* @return @c EINA_TRUE if successful. @c EINA_FALSE if not found or is of
* @param state The name of the state to get external parameter (not
* including the state value).
* @param value The state value.
- * @param param The name of the paramter set.
+ * @param param The name of the parameter set.
* @param type The type of the parameter.
*
* @return @c EINA_TRUE in case of success, @c EINA_FALSE otherwise.
* @param state The name of the state to get external parameter of
* type INT (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val Value will be stored here.
*
* @return @c EINA_TRUE in case of success, @c EINA_FALSE otherwise.
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type BOOL (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val Value will be stored here.
*
* @return @c EINA_TRUE in case of success, @c EINA_FALSE otherwise.
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type DOUBLE (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val Value will be stored here.
*
* @return @c EINA_TRUE in case of success, @c EINA_FALSE otherwise.
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type STRING (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val Value will be stored here.
*
* @return @c EINA_TRUE in case of success, @c EINA_FALSE otherwise.
* @param part Part that contain state.
* @param state The name of the state to get external parameter of type CHOICE (not including the state value).
* @param value The state value.
- * @param param The name of the paramter.
+ * @param param The name of the parameter.
* @param val Value will be stored here.
*
* @return @c EINA_TRUE in case of success, @c EINA_FALSE otherwise.
* from zero or to a zero size in corresponding to the limit value.
* For example, the signals emitted on width changing are <i>'limit,width,over'</i>
* and <i>'limit,width,zero'</i>
- * The availble values are:
+ * The available values are:
* <ul>
* <li>NONE - 0 (the default value)</li>
* <li>WIDTH - 1</li>
/** Delete sound sample from the collection
*
- * Deletes sound sample from collection by its name. After successfull deletion
+ * Deletes sound sample from collection by its name. After successful deletion
* all PLAY_SAMPLE actions in all programs of all groups of current collection
* that use deleted sound will be deleted.
*
/** Delete tone from the collection
*
- * Deletes tone from collection by its name. After successfull deletion
+ * Deletes tone from collection by its name. After successful deletion
* all PLAY_TONE actions in all programs of all groups of current collection
* that use deleted sound will be deleted.
*
* @param obj Object being edited.
* @param name The name of the tone.
*
- * @return The frequency of tone if succesful, otherwise returns -1.
+ * @return The frequency of tone if successful, otherwise returns -1.
* @see edje_edit_sound_tone_frequency_set()
* @since 1.11
*/
*
* If required, this function will process all script code for the group and
* build the bytecode, updating the running Embryo VM Program if the build
- * is succesful.
+ * is successful.
*
* @param obj The object being edited
*