Use DIV_ROUND_CLOSEST() instead of open-coding it. This makes it more clear
what is going on for the casual reviewer.
Generated using the following the Coccinelle semantic patch.
// <smpl>
@@
expression x, y;
@@
-((x) + ((y) / 2)) / (y)
+DIV_ROUND_CLOSEST(x, y)
// </smpl>
Signed-off-by: Lars-Peter Clausen <lars@metafoo.de>
Acked-by: Chunyan Zhang <zhang.lyra@gmail.com>
Link: https://lore.kernel.org/r/20201222191618.3433-1-lars@metafoo.de
Signed-off-by: Jonathan Cameron <Jonathan.Cameron@huawei.com>
sc27xx_adc_volt_ratio(data, channel, scale, &numerator, &denominator);
- return (volt * denominator + numerator / 2) / numerator;
+ return DIV_ROUND_CLOSEST(volt * denominator, numerator);
}
static int sc27xx_adc_read_processed(struct sc27xx_adc_data *data,