zink: use shader-read-only-optimal for samplers
authorErik Faye-Lund <kusmabite@gmail.com>
Tue, 17 Nov 2020 10:37:14 +0000 (11:37 +0100)
committerMarge Bot <eric+marge@anholt.net>
Wed, 16 Dec 2020 10:27:52 +0000 (10:27 +0000)
Using the general layout for samplers can have terrible performance, so
let's use shader-read-only-optimal instead.

This is fairly straight-forward if we use conservative bounds for the
barriers, and assume they are being used in all stages.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7655>

src/gallium/drivers/zink/zink_context.c
src/gallium/drivers/zink/zink_draw.c

index f09babb..baaf165 100644 (file)
@@ -806,7 +806,7 @@ access_src_flags(VkImageLayout layout)
       return 0;
 
    case VK_IMAGE_LAYOUT_GENERAL:
-      return VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
+      return VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
 
    case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
       return VK_ACCESS_COLOR_ATTACHMENT_READ_BIT;
@@ -838,13 +838,16 @@ access_dst_flags(VkImageLayout layout)
       return 0;
 
    case VK_IMAGE_LAYOUT_GENERAL:
-      return VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
+      return VK_ACCESS_TRANSFER_READ_BIT | VK_ACCESS_TRANSFER_WRITE_BIT;
 
    case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL:
       return VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
    case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL:
       return VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
 
+   case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
+      return VK_ACCESS_SHADER_READ_BIT;
+
    case VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL:
       return VK_ACCESS_TRANSFER_READ_BIT;
 
@@ -873,6 +876,9 @@ pipeline_dst_stage(VkImageLayout layout)
    case VK_IMAGE_LAYOUT_GENERAL:
       return VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
 
+   case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
+      return VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
+
    default:
       return VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
    }
@@ -895,6 +901,9 @@ pipeline_src_stage(VkImageLayout layout)
    case VK_IMAGE_LAYOUT_GENERAL:
       return VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
 
+   case VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL:
+      return VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
+
    default:
       return VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
    }
index f359098..a885b59 100644 (file)
@@ -354,13 +354,9 @@ zink_draw_vbo(struct pipe_context *pctx,
             } else if (res->base.target == PIPE_BUFFER)
                wds[num_wds].pTexelBufferView = &sampler_view->buffer_view;
             else {
-               VkImageLayout layout = res->layout;
-               if (layout != VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL &&
-                   layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
+               if (res->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL)
                   transitions[num_transitions++] = res;
-                  layout = VK_IMAGE_LAYOUT_GENERAL;
-               }
-               image_infos[num_image_info].imageLayout = layout;
+               image_infos[num_image_info].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
                image_infos[num_image_info].imageView = sampler_view->image_view;
                image_infos[num_image_info].sampler = ctx->samplers[i][index];
                wds[num_wds].pImageInfo = image_infos + num_image_info;
@@ -385,7 +381,7 @@ zink_draw_vbo(struct pipe_context *pctx,
       for (int i = 0; i < num_transitions; ++i)
          zink_resource_barrier(batch->cmdbuf, transitions[i],
                                transitions[i]->aspect,
-                               VK_IMAGE_LAYOUT_GENERAL);
+                               VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
    }
 
    if (ctx->xfb_barrier)