gst_object_unref (context);
}
-GST_START_TEST (test_basic)
+/* one red rgba pixel */
+static guint8 rgba_pixel[] = {
+ 0xff, 0x00, 0x00, 0xff,
+};
+
+static const struct
+{
+ GstVideoFormat format;
+ guint width;
+ guint height;
+ guint plane;
+ guint8 *data;
+ gsize size;
+} formats[] = {
+ {
+ GST_VIDEO_FORMAT_RGBA, 1, 1, 0, rgba_pixel, 4}, {
+ GST_VIDEO_FORMAT_RGB, 1, 1, 0, rgba_pixel, 3}, {
+ GST_VIDEO_FORMAT_YUY2, 1, 1, 0, rgba_pixel, 1}, {
+GST_VIDEO_FORMAT_I420, 1, 1, 0, rgba_pixel, 1},};
+
+GST_START_TEST (test_allocator_alloc)
{
- GstMemory *mem, *mem2;
- GstGLMemory *gl_mem, *gl_mem2;
GstAllocator *gl_allocator;
- GstGLBaseMemoryAllocator *base_mem_alloc;
- gint i, j;
- static GstVideoFormat formats[] = {
- GST_VIDEO_FORMAT_RGBA, GST_VIDEO_FORMAT_RGB,
- GST_VIDEO_FORMAT_YUY2, GST_VIDEO_FORMAT_I420
- };
+ GstMemory *mem;
gl_allocator = gst_allocator_find (GST_GL_MEMORY_ALLOCATOR_NAME);
- fail_if (gl_allocator == NULL);
- base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
- /* test allocator creation */
ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
-
- for (i = 0; i < G_N_ELEMENTS (formats); i++) {
- GstVideoInfo v_info;
- gsize width = 320, height = 240;
-
- gst_video_info_set_format (&v_info, formats[i], width, height);
-
- for (j = 0; j < GST_VIDEO_INFO_N_PLANES (&v_info); j++) {
- GstGLFormat tex_format = gst_gl_format_from_video_info (context,
- &v_info, j);
- GstGLVideoAllocationParams *params;
-
- params = gst_gl_video_allocation_params_new (context, NULL, &v_info, j,
- NULL, GST_GL_TEXTURE_TARGET_2D, tex_format);
-
- mem = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
- (GstGLAllocationParams *) params);
- fail_if (mem == NULL);
- gl_mem = (GstGLMemory *) mem;
-
- /* test init params */
- fail_if (gst_video_info_is_equal (&v_info, &gl_mem->info) == FALSE);
- fail_if (gl_mem->mem.context != context);
- fail_if (gl_mem->tex_id == 0);
-
- /* copy the memory */
- mem2 = gst_memory_copy (mem, 0, -1);
- fail_if (mem2 == NULL);
- gl_mem2 = (GstGLMemory *) mem2;
-
- /* test params */
- fail_if (gst_video_info_is_equal (&gl_mem2->info,
- &gl_mem->info) == FALSE);
- fail_if (gl_mem->mem.context != gl_mem2->mem.context);
-
- gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
- gst_memory_unref (mem);
- gst_memory_unref (mem2);
- }
- }
+ fail_unless (mem == NULL);
gst_object_unref (gl_allocator);
}
GST_END_TEST;
-/* one red rgba pixel */
-static gchar rgba_pixel[] = {
- 0xff, 0x00, 0x00, 0xff,
-};
+GST_START_TEST (test_allocator_pbo_alloc)
+{
+ GstAllocator *gl_allocator;
+ GstMemory *mem;
-static void
-test_transfer_allocator (const gchar * allocator_name)
+ gl_allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
+
+ ASSERT_WARNING (mem = gst_allocator_alloc (gl_allocator, 0, NULL));
+ fail_unless (mem == NULL);
+
+ gst_object_unref (gl_allocator);
+}
+
+GST_END_TEST;
+
+static GstMemory *
+create_memory (const gchar * allocator_name, GstVideoInfo * v_info, guint plane)
{
GstAllocator *gl_allocator;
GstGLBaseMemoryAllocator *base_mem_alloc;
- GstVideoInfo v_info;
- GstMemory *mem, *mem2, *mem3;
- GstMapInfo map_info;
GstGLVideoAllocationParams *params;
+ GstGLMemory *gl_mem;
+ GstMemory *mem;
+
+ GST_DEBUG ("creating from %s texture for format %s, %ux%u plane %u",
+ allocator_name, GST_VIDEO_INFO_NAME (v_info),
+ GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info), plane);
gl_allocator = gst_allocator_find (allocator_name);
fail_if (gl_allocator == NULL);
base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
- gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
-
- params = gst_gl_video_allocation_params_new (context, NULL, &v_info, 0,
+ params = gst_gl_video_allocation_params_new (context, NULL, v_info, plane,
NULL, GST_GL_TEXTURE_TARGET_2D, GST_GL_RGBA);
/* texture creation */
mem = (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
- gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
+ gl_mem = (GstGLMemory *) mem;
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- /* test wrapping raw data */
+ fail_unless_equals_int (TRUE, gst_video_info_is_equal (v_info,
+ &gl_mem->info));
+ fail_unless_equals_int (plane, gl_mem->plane);
+ fail_if (gl_mem->mem.context != context);
+ fail_if (gl_mem->tex_id == 0);
+
+ gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
+ gst_object_unref (gl_allocator);
+
+ return mem;
+}
+
+GST_START_TEST (test_allocator_create)
+{
+ int i;
+
+ for (i = 0; i < G_N_ELEMENTS (formats); i++) {
+ GstVideoInfo v_info;
+ GstMemory *mem;
+
+ gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
+ formats[i].height);
+ mem = create_memory (GST_GL_MEMORY_ALLOCATOR_NAME, &v_info,
+ formats[i].plane);
+ gst_memory_unref (mem);
+ mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
+ formats[i].plane);
+ gst_memory_unref (mem);
+ }
+}
+
+GST_END_TEST;
+
+GST_START_TEST (test_memory_copy)
+{
+ int i;
+
+ for (i = 0; i < G_N_ELEMENTS (formats); i++) {
+ GstVideoInfo v_info;
+ GstMemory *mem, *mem2;
+ GstGLMemory *gl_mem, *gl_mem2;
+
+ gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
+ formats[i].height);
+ mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
+ formats[i].plane);
+ gl_mem = (GstGLMemory *) mem;
+ mem2 = gst_memory_copy (mem, 0, -1);
+ gl_mem2 = (GstGLMemory *) mem;
+
+ fail_unless (gl_mem->mem.context == context);
+ fail_unless_equals_int (gl_mem->tex_id, gl_mem2->tex_id);
+ fail_unless_equals_int (gl_mem->tex_target, gl_mem2->tex_target);
+ fail_unless_equals_int (gl_mem->tex_format, gl_mem2->tex_format);
+ fail_unless_equals_int (TRUE, gst_video_info_is_equal (&gl_mem2->info,
+ &gl_mem->info));
+ fail_unless_equals_int (gl_mem->plane, gl_mem2->plane);
+
+ gst_memory_unref (mem);
+ gst_memory_unref (mem2);
+ }
+}
+
+GST_END_TEST;
+
+static GstMemory *
+wrap_raw_data (const gchar * allocator_name, GstVideoInfo * v_info,
+ guint plane, guint8 * data)
+{
+ GstAllocator *gl_allocator;
+ GstGLBaseMemoryAllocator *base_mem_alloc;
+ GstGLVideoAllocationParams *params;
+ GstMemory *mem;
+ GstGLMemory *gl_mem;
+ GstGLFormat gl_format;
+
+ GST_DEBUG ("wrapping from %s data pointer %p for format %s, %ux%u plane %u",
+ allocator_name, data, GST_VIDEO_INFO_NAME (v_info),
+ GST_VIDEO_INFO_WIDTH (v_info), GST_VIDEO_INFO_HEIGHT (v_info), plane);
+
+ gl_allocator = gst_allocator_find (allocator_name);
+ fail_if (gl_allocator == NULL);
+ base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
+
+ gl_format = gst_gl_format_from_video_info (context, v_info, plane);
params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
- &v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
- GST_GL_RGBA, rgba_pixel, NULL, NULL);
- mem2 =
+ v_info, plane, NULL, GST_GL_TEXTURE_TARGET_2D,
+ gl_format, data, NULL, NULL);
+ mem =
(GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
(GstGLAllocationParams *) params);
- gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
+ gl_mem = (GstGLMemory *) mem;
fail_if (mem == NULL);
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
+ fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- /* wrapped texture creation */
- params = gst_gl_video_allocation_params_new_wrapped_texture (context, NULL,
- &v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
- GST_GL_RGBA, ((GstGLMemory *) mem)->tex_id, NULL, NULL);
- mem3 =
- (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
- (GstGLAllocationParams *) params);
+ fail_unless_equals_int (TRUE, gst_video_info_is_equal (v_info,
+ &gl_mem->info));
+ fail_unless_equals_int (gl_mem->plane, plane);
+
gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem3,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem3,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+ gst_object_unref (gl_allocator);
- /* check data/flags are correct */
- fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ));
+ return mem;
+}
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+GST_START_TEST (test_wrap_raw)
+{
+ int i;
- fail_unless (memcmp (map_info.data, rgba_pixel,
- G_N_ELEMENTS (rgba_pixel)) == 0,
- "0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", map_info.data[0],
- map_info.data[1], map_info.data[2], map_info.data[3],
- (guint8) rgba_pixel[0], (guint8) rgba_pixel[1], (guint8) rgba_pixel[2],
- (guint8) rgba_pixel[3]);
+ for (i = 0; i < G_N_ELEMENTS (formats); i++) {
+ GstVideoInfo v_info;
+ GstMemory *mem;
+ GstGLMemory *gl_mem;
+ GstMapInfo map_info;
- gst_memory_unmap (mem2, &map_info);
+ gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
+ formats[i].height);
+ mem = wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
+ formats[i].plane, formats[i].data);
+ gl_mem = (GstGLMemory *) mem;
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+ fail_unless (gl_mem->mem.context == context);
- fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ | GST_MAP_GL));
+ fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ));
+ fail_unless (memcmp (map_info.data, formats[i].data, formats[i].size) == 0);
+ gst_memory_unmap (mem, &map_info);
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+ gst_memory_unref (mem);
+ }
+}
- /* test texture copy */
- fail_unless (gst_gl_memory_copy_into ((GstGLMemory *) mem2,
- ((GstGLMemory *) mem)->tex_id, GST_GL_TEXTURE_TARGET_2D,
- GST_GL_RGBA, 1, 1));
- GST_MINI_OBJECT_FLAG_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
+GST_END_TEST;
+
+static GstMemory *
+wrap_gl_memory (GstGLMemory * gl_mem)
+{
+ GstGLBaseMemoryAllocator *base_mem_alloc;
+ GstGLVideoAllocationParams *params;
+ GstMemory *mem, *mem2;
+ GstGLMemory *gl_mem2;
+
+ mem = (GstMemory *) gl_mem;
+ base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (mem->allocator);
+
+ GST_DEBUG ("wrapping from %s %" GST_PTR_FORMAT " for format %s, %ux%u "
+ "plane %u", mem->allocator->mem_type, gl_mem,
+ GST_VIDEO_INFO_NAME (&gl_mem->info), GST_VIDEO_INFO_WIDTH (&gl_mem->info),
+ GST_VIDEO_INFO_HEIGHT (&gl_mem->info), gl_mem->plane);
+
+ params = gst_gl_video_allocation_params_new_wrapped_texture (context, NULL,
+ &gl_mem->info, gl_mem->plane, NULL, gl_mem->tex_target,
+ gl_mem->tex_format, gl_mem->tex_id, NULL, NULL);
+ mem2 =
+ (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
+ (GstGLAllocationParams *) params);
+ gl_mem2 = (GstGLMemory *) mem2;
+ fail_if (mem == NULL);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
+ fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- gst_memory_unmap (mem2, &map_info);
+ fail_unless (gl_mem->mem.context == context);
+ fail_unless_equals_int (gl_mem->tex_id, gl_mem2->tex_id);
+ fail_unless_equals_int (gl_mem->tex_target, gl_mem2->tex_target);
+ fail_unless_equals_int (gl_mem->tex_format, gl_mem2->tex_format);
+ fail_unless_equals_int (TRUE, gst_video_info_is_equal (&gl_mem2->info,
+ &gl_mem->info));
+ fail_unless_equals_int (gl_mem->plane, gl_mem2->plane);
- /* test download of copied texture */
- fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ));
+ gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
- fail_unless (memcmp (map_info.data, rgba_pixel,
- G_N_ELEMENTS (rgba_pixel)) == 0,
- "0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) map_info.data[0],
- (guint8) map_info.data[1], (guint8) map_info.data[2],
- (guint8) map_info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
- (guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
+ return mem2;
+}
- gst_memory_unmap (mem, &map_info);
+GST_START_TEST (test_wrap_gl_memory)
+{
+ int i;
- /* test download of wrapped copied texture */
- fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_READ));
+ for (i = 0; i < G_N_ELEMENTS (formats); i++) {
+ GstVideoInfo v_info;
+ GstMemory *mem, *mem2;
+ GstGLMemory *gl_mem;
+
+ gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
+ formats[i].height);
+ mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
+ formats[i].plane);
+ gl_mem = (GstGLMemory *) mem;
+ mem2 = wrap_gl_memory (gl_mem);
+
+ gst_memory_unref (mem);
+ gst_memory_unref (mem2);
+ }
+}
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+GST_END_TEST;
- fail_unless (memcmp (map_info.data, rgba_pixel,
- G_N_ELEMENTS (rgba_pixel)) == 0,
- "0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) map_info.data[0],
- (guint8) map_info.data[1], (guint8) map_info.data[2],
- (guint8) map_info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
- (guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
+GST_START_TEST (test_wrap_data_copy_into)
+{
+ int i;
+
+ /* FIXME: in GLES2 only supported with RGBA */
+ for (i = 0; i < 1 /*G_N_ELEMENTS (formats) */ ; i++) {
+ GstVideoInfo v_info;
+ GstMemory *mem, *mem2;
+ GstGLMemory *gl_mem, *gl_mem2;
+ GstMapInfo map_info;
+
+ gst_video_info_set_format (&v_info, formats[i].format, formats[i].width,
+ formats[i].height);
+ /* wrap some data */
+ mem = wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
+ formats[i].plane, formats[i].data);
+ gl_mem = (GstGLMemory *) mem;
+ mem2 = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info,
+ formats[i].plane);
+ gl_mem2 = (GstGLMemory *) mem2;
+
+ fail_unless (gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL));
+
+ /* copy wrapped data into another texture */
+ fail_unless (gst_gl_memory_copy_into (gl_mem,
+ gl_mem2->tex_id, GST_GL_TEXTURE_TARGET_2D, gl_mem2->tex_format,
+ formats[i].width, formats[i].height));
+ GST_MINI_OBJECT_FLAG_SET (mem2, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD);
+
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem2,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
+ fail_unless (GST_MEMORY_FLAG_IS_SET (mem2,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+
+ gst_memory_unmap (mem, &map_info);
+
+ /* check copied texture is the same as the wrapped data */
+ fail_unless (gst_memory_map (mem2, &map_info, GST_MAP_READ));
+ fail_unless (memcmp (map_info.data, formats[i].data, formats[i].size) == 0);
+ gst_memory_unmap (mem2, &map_info);
+
+ gst_memory_unref (mem);
+ gst_memory_unref (mem2);
+ }
+}
+
+GST_END_TEST;
- gst_memory_unmap (mem3, &map_info);
+GST_START_TEST (test_transfer_state)
+{
+ GstVideoInfo v_info;
+ GstMapInfo map_info;
+ GstMemory *mem;
- /* test upload flag */
- fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_WRITE));
- gst_memory_unmap (mem3, &map_info);
+ gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
+ mem = create_memory (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0);
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem3,
+ /* initial state is no transfer needed */
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem3,
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- /* test download flag */
- fail_unless (gst_memory_map (mem3, &map_info, GST_MAP_WRITE | GST_MAP_GL));
- gst_memory_unmap (mem3, &map_info);
-
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem3,
+ GST_DEBUG ("read-only map");
+ gst_memory_map (mem, &map_info, GST_MAP_READ);
+ gst_memory_unmap (mem, &map_info);
+ /* read map does not change transfer state */
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
- fail_unless (GST_MEMORY_FLAG_IS_SET (mem3,
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- gst_memory_unref (mem);
- gst_memory_unref (mem2);
- gst_memory_unref (mem3);
- gst_object_unref (gl_allocator);
-}
+ GST_DEBUG ("read/GL-only map");
+ gst_memory_map (mem, &map_info, GST_MAP_READ | GST_MAP_GL);
+ gst_memory_unmap (mem, &map_info);
+ /* read | GL map does not change transfer state */
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
+ GST_DEBUG ("write-only map");
+ gst_memory_map (mem, &map_info, GST_MAP_WRITE);
+ gst_memory_unmap (mem, &map_info);
+ /* write map causes need-upload */
+ fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
-GST_START_TEST (test_transfer)
-{
- test_transfer_allocator (GST_GL_MEMORY_ALLOCATOR_NAME);
- test_transfer_allocator (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
+ GST_DEBUG ("write/GL-only map");
+ gst_memory_map (mem, &map_info, GST_MAP_WRITE | GST_MAP_GL);
+ gst_memory_unmap (mem, &map_info);
+ /* write | GL map from need-upload causes only need-download */
+ fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD));
+ fail_unless (GST_MEMORY_FLAG_IS_SET (mem,
+ GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
}
GST_END_TEST;
-GST_START_TEST (test_separate_transfer)
+GST_START_TEST (test_separate_upload_transfer)
{
- GstGLBaseMemoryAllocator *base_mem_alloc;
- GstGLVideoAllocationParams *params;
- GstAllocator *gl_allocator;
GstVideoInfo v_info;
GstMemory *mem;
GstMapInfo info;
- gl_allocator = gst_allocator_find (GST_GL_MEMORY_PBO_ALLOCATOR_NAME);
- fail_if (gl_allocator == NULL);
- base_mem_alloc = GST_GL_BASE_MEMORY_ALLOCATOR (gl_allocator);
-
gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
-
- params = gst_gl_video_allocation_params_new_wrapped_data (context, NULL,
- &v_info, 0, NULL, GST_GL_TEXTURE_TARGET_2D,
- GST_GL_RGBA, rgba_pixel, NULL, NULL);
mem =
- (GstMemory *) gst_gl_base_memory_alloc (base_mem_alloc,
- (GstGLAllocationParams *) params);
- gst_gl_allocation_params_free ((GstGLAllocationParams *) params);
- fail_if (mem == NULL);
- fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
- GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
-
+ wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0, rgba_pixel);
gst_gl_memory_pbo_upload_transfer ((GstGLMemoryPBO *) mem);
fail_unless (!GST_MEMORY_FLAG_IS_SET (mem,
GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD));
- fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
+ /* complete the upload */
+ fail_unless (gst_memory_map (mem, &info, GST_MAP_READ | GST_MAP_GL));
+ gst_memory_unmap (mem, &info);
+ /* force a download */
+ fail_unless (gst_memory_map (mem, &info, GST_MAP_WRITE | GST_MAP_GL));
+ gst_memory_unmap (mem, &info);
+
+ /* check the downloaded data is the same */
+ fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
fail_unless (memcmp (info.data, rgba_pixel, G_N_ELEMENTS (rgba_pixel)) == 0,
"0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) info.data[0],
(guint8) info.data[1], (guint8) info.data[2],
(guint8) info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
(guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
+ gst_memory_unmap (mem, &info);
+
+ gst_memory_unref (mem);
+}
+
+GST_END_TEST;
+GST_START_TEST (test_separate_download_transfer)
+{
+ GstVideoInfo v_info;
+ GstMemory *mem;
+ GstMapInfo info;
+
+ gst_video_info_set_format (&v_info, GST_VIDEO_FORMAT_RGBA, 1, 1);
+ mem =
+ wrap_raw_data (GST_GL_MEMORY_PBO_ALLOCATOR_NAME, &v_info, 0, rgba_pixel);
+
+ /* complete the upload */
+ fail_unless (gst_memory_map (mem, &info, GST_MAP_READ | GST_MAP_GL));
+ gst_memory_unmap (mem, &info);
+
+ /* force a download */
+ fail_unless (gst_memory_map (mem, &info, GST_MAP_WRITE | GST_MAP_GL));
gst_memory_unmap (mem, &info);
- /* FIXME: add download transfer */
+ gst_gl_memory_pbo_download_transfer ((GstGLMemoryPBO *) mem);
+
+ /* check the downloaded data is the same */
+ fail_unless (gst_memory_map (mem, &info, GST_MAP_READ));
+ fail_unless (memcmp (info.data, rgba_pixel, G_N_ELEMENTS (rgba_pixel)) == 0,
+ "0x%02x%02x%02x%02x != 0x%02x%02x%02x%02x", (guint8) info.data[0],
+ (guint8) info.data[1], (guint8) info.data[2],
+ (guint8) info.data[3], (guint8) rgba_pixel[0], (guint8) rgba_pixel[1],
+ (guint8) rgba_pixel[2], (guint8) rgba_pixel[3]);
+ gst_memory_unmap (mem, &info);
gst_memory_unref (mem);
- gst_object_unref (gl_allocator);
}
GST_END_TEST;
suite_add_tcase (s, tc_chain);
tcase_add_checked_fixture (tc_chain, setup, teardown);
- tcase_add_test (tc_chain, test_basic);
- tcase_add_test (tc_chain, test_transfer);
- tcase_add_test (tc_chain, test_separate_transfer);
+ tcase_add_test (tc_chain, test_allocator_alloc);
+ tcase_add_test (tc_chain, test_allocator_pbo_alloc);
+ tcase_add_test (tc_chain, test_allocator_create);
+ tcase_add_test (tc_chain, test_memory_copy);
+ tcase_add_test (tc_chain, test_wrap_raw);
+ tcase_add_test (tc_chain, test_wrap_gl_memory);
+ tcase_add_test (tc_chain, test_wrap_data_copy_into);
+ tcase_add_test (tc_chain, test_transfer_state);
+ tcase_add_test (tc_chain, test_separate_upload_transfer);
+ tcase_add_test (tc_chain, test_separate_download_transfer);
return s;
}