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Use the pp_null_initialize function for the unsupported VPP on BDW
author
Zhao Yakui
<yakui.zhao@intel.com>
Fri, 27 Dec 2013 07:05:44 +0000
(15:05 +0800)
committer
Xiang, Haihao
<haihao.xiang@intel.com>
Thu, 27 Feb 2014 02:30:07 +0000
(10:30 +0800)
The Dn/DI will be implemented by using VEBOX and doesn't use the VPP shader any more.
So the corresponding VPP shader should use the pp_null_initialize hook function.
Signed-off-by: Zhao Yakui <yakui.zhao@intel.com>
src/i965_post_processing.c
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diff --git
a/src/i965_post_processing.c
b/src/i965_post_processing.c
index
cf1d159
..
9dd51fe
100755
(executable)
--- a/
src/i965_post_processing.c
+++ b/
src/i965_post_processing.c
@@
-1319,7
+1319,7
@@
static struct pp_module pp_modules_gen8[] = {
NULL,
},
-
gen7_pp_nv12_dn
_initialize,
+
pp_null
_initialize,
},
{
{
@@
-1378,7
+1378,7
@@
static struct pp_module pp_modules_gen8[] = {
NULL,
},
-
gen8_pp_plx_avs
_initialize,
+
pp_null
_initialize,
},
{