specialize vp9_short_fdct32x32
prototype void vp9_short_fdct16x16 "int16_t *InputData, int16_t *OutputData, int pitch"
-specialize vp9_short_fdct16x16
+specialize vp9_short_fdct16x16 sse2
- prototype void vp9_short_walsh4x4_x8 "int16_t *InputData, int16_t *OutputData, int pitch"
- specialize vp9_short_walsh4x4_x8
+ prototype void vp9_short_walsh4x4 "int16_t *InputData, int16_t *OutputData, int pitch"
+ specialize vp9_short_walsh4x4
- prototype void vp9_short_walsh8x4_x8 "int16_t *InputData, int16_t *OutputData, int pitch"
- specialize vp9_short_walsh8x4_x8
+ prototype void vp9_short_walsh8x4 "int16_t *InputData, int16_t *OutputData, int pitch"
+ specialize vp9_short_walsh8x4
#
# Motion search