Adding tests for the SSE StaticCast intrinsic
authorTanner Gooding <tagoo@outlook.com>
Thu, 28 Dec 2017 02:55:18 +0000 (18:55 -0800)
committerTanner Gooding <tagoo@outlook.com>
Wed, 17 Jan 2018 00:04:54 +0000 (16:04 -0800)
tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast.cs [new file with mode: 0644]
tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast_r.csproj [new file with mode: 0644]
tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast_ro.csproj [new file with mode: 0644]

diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast.cs b/tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast.cs
new file mode 100644 (file)
index 0000000..3c541f8
--- /dev/null
@@ -0,0 +1,87 @@
+// Licensed to the .NET Foundation under one or more agreements.
+// The .NET Foundation licenses this file to you under the MIT license.
+// See the LICENSE file in the project root for more information.
+//
+
+using System;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+using System.Runtime.Intrinsics.X86;
+using System.Runtime.Intrinsics;
+
+namespace IntelHardwareIntrinsicTest
+{
+    class Program
+    {
+        const int Pass = 100;
+        const int Fail = 0;
+
+        static unsafe int Main(string[] args)
+        {
+            int testResult = Pass;
+
+            if (Sse.IsSupported)
+            {
+                using (TestTable<float, int> floatTable = new TestTable<float, int>(new float[4] { 1, float.NaN, float.PositiveInfinity, float.NegativeInfinity }, new int[4]))
+                {
+
+                    var vf1 = Unsafe.Read<Vector128<float>>(floatTable.inArrayPtr);
+                    var vf2 = Sse.StaticCast<float, int>(vf1);
+                    Unsafe.Write(floatTable.outArrayPtr, vf2);
+
+                    if (!floatTable.CheckResult((x, y) => BitConverter.SingleToInt32Bits(x) == y))
+                    {
+                        Console.WriteLine("SSE StaticCast failed on float:");
+                        foreach (var item in floatTable.outArray)
+                        {
+                            Console.Write(item + ", ");
+                        }
+                        Console.WriteLine();
+                        testResult = Fail;
+                    }
+                }
+            }
+
+
+            return testResult;
+        }
+
+        public unsafe struct TestTable<T, U> : IDisposable where T : struct where U : struct
+        {
+            public T[] inArray;
+            public U[] outArray;
+
+            public void* inArrayPtr => inHandle.AddrOfPinnedObject().ToPointer();
+            public void* outArrayPtr => outHandle.AddrOfPinnedObject().ToPointer();
+
+            GCHandle inHandle;
+            GCHandle outHandle;
+            public TestTable(T[] a, U[] b)
+            {
+                this.inArray = a;
+                this.outArray = b;
+
+                inHandle = GCHandle.Alloc(inArray, GCHandleType.Pinned);
+                outHandle = GCHandle.Alloc(outArray, GCHandleType.Pinned);
+            }
+            public bool CheckResult(Func<T, U, bool> check)
+            {
+                for (int i = 0; i < inArray.Length; i++)
+                {
+                    if (!check(inArray[i], outArray[i]))
+                    {
+                        return false;
+                    }
+                }
+                return true;
+            }
+
+            public void Dispose()
+            {
+                inHandle.Free();
+                outHandle.Free();
+            }
+        }
+
+    }
+}
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast_r.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast_r.csproj
new file mode 100644 (file)
index 0000000..55e5f3c
--- /dev/null
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+    <OutputType>Exe</OutputType>
+    <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+  </PropertyGroup>
+  <!-- Default configurations to help VS understand the configurations -->
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+  <ItemGroup>
+    <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+      <Visible>False</Visible>
+    </CodeAnalysisDependentAssemblyPaths>
+  </ItemGroup>
+  <PropertyGroup>
+    <DebugType>None</DebugType>
+    <Optimize></Optimize>
+  </PropertyGroup>
+  <ItemGroup>
+    <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="StaticCast.cs" />
+  </ItemGroup>
+  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+  <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>
diff --git a/tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast_ro.csproj b/tests/src/JIT/HardwareIntrinsics/X86/Sse/StaticCast_ro.csproj
new file mode 100644 (file)
index 0000000..913ca45
--- /dev/null
@@ -0,0 +1,34 @@
+<?xml version="1.0" encoding="utf-8"?>
+<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.props))\dir.props" />
+  <PropertyGroup>
+    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
+    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
+    <SchemaVersion>2.0</SchemaVersion>
+    <ProjectGuid>{95DFC527-4DC1-495E-97D7-E94EE1F7140D}</ProjectGuid>
+    <OutputType>Exe</OutputType>
+    <ProjectTypeGuids>{786C830F-07A1-408B-BD7F-6EE04809D6DB};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
+    <SolutionDir Condition="$(SolutionDir) == '' Or $(SolutionDir) == '*Undefined*'">..\..\</SolutionDir>
+    <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+  </PropertyGroup>
+  <!-- Default configurations to help VS understand the configurations -->
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "></PropertyGroup>
+  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' " />
+  <ItemGroup>
+    <CodeAnalysisDependentAssemblyPaths Condition=" '$(VS100COMNTOOLS)' != '' " Include="$(VS100COMNTOOLS)..\IDE\PrivateAssemblies">
+      <Visible>False</Visible>
+    </CodeAnalysisDependentAssemblyPaths>
+  </ItemGroup>
+  <PropertyGroup>
+    <DebugType>None</DebugType>
+    <Optimize>True</Optimize>
+  </PropertyGroup>
+  <ItemGroup>
+    <Service Include="{82A7F48D-3B50-4B1E-B82E-3ADA8210C358}" />
+  </ItemGroup>
+  <ItemGroup>
+    <Compile Include="StaticCast.cs" />
+  </ItemGroup>
+  <Import Project="$([MSBuild]::GetDirectoryNameOfFileAbove($(MSBuildThisFileDirectory), dir.targets))\dir.targets" />
+  <PropertyGroup Condition=" '$(MsBuildProjectDirOverride)' != '' "></PropertyGroup>
+</Project>