UTF8 string literals are mangled just like ASCII string literals.
llvm-svn: 222591
bool
MicrosoftMangleContextImpl::shouldMangleStringLiteral(const StringLiteral *SL) {
- return SL->isAscii() || SL->isWide() || SL->isUTF16() || SL->isUTF32();
+ return SL->isAscii() || SL->isWide() || SL->isUTF8() || SL->isUTF16() ||
+ SL->isUTF32();
}
void MicrosoftCXXNameMangler::mangle(const NamedDecl *D, StringRef Prefix) {
// CHECK: @"\01??_C@_1EK@KFPEBLPK@?$AA0?$AA1?$AA2?$AA3?$AA4?$AA5?$AA6?$AA7?$AA8?$AA9?$AA0?$AA1?$AA2?$AA3?$AA4?$AA5?$AA6?$AA7?$AA8?$AA9?$AA0?$AA1?$AA2?$AA3?$AA4?$AA5?$AA6?$AA7?$AA8?$AA9?$AAA?$AAB@"
const wchar_t *UnicodeLiteral = L"\ud7ff";
// CHECK: @"\01??_C@_13IIHIAFKH@?W?$PP?$AA?$AA@"
+const char *U8Literal = u8"hi";
+// CHECK: @"\01??_C@_02PCEFGMJL@hi?$AA@"
const char16_t *U16Literal = u"hi";
// CHECK: @"\01??_C@_05OMLEGLOC@h?$AAi?$AA?$AA?$AA@"
const char32_t *U32Literal = U"hi";