PIC_FLAGS = @PIC_FLAGS@
DEFINES = @DEFINES@
API_DEFINES = @API_DEFINES@
-GLES_OVERLAY = @GLES_OVERLAY@
CFLAGS = @CPPFLAGS@ @CFLAGS@ \
$(OPT_FLAGS) $(PIC_FLAGS) $(ARCH_FLAGS) $(ASM_FLAGS) $(DEFINES)
CXXFLAGS = @CPPFLAGS@ @CXXFLAGS@ \
[enable_gles2=no])
AC_ARG_ENABLE([gles-overlay],
[AS_HELP_STRING([--enable-gles-overlay],
- [build separate OpenGL ES only libraries @<:@default=no@:>@])],
- [enable_gles_overlay="$enableval"],
- [enable_gles_overlay=no])
+ [DEPRECATED. Same as --enable-gles1 and --enable-gles2])],
+ [enable_gles1="$enableval"; enable_gles2="$enableval"],
+ [])
AC_ARG_ENABLE([openvg],
[AS_HELP_STRING([--enable-openvg],
if test "x$enable_opengl" = xno -a \
"x$enable_gles1" = xno -a \
"x$enable_gles2" = xno -a \
- "x$enable_gles_overlay" = xno -a \
"x$enable_openvg" = xno; then
AC_MSG_ERROR([at least one API should be enabled])
fi
API_DEFINES=""
-GLES_OVERLAY=0
if test "x$enable_opengl" = xno; then
API_DEFINES="$API_DEFINES -DFEATURE_GL=0"
else
if test "x$enable_gles2" = xyes; then
API_DEFINES="$API_DEFINES -DFEATURE_ES2=1"
fi
-if test "x$enable_gles_overlay" = xyes; then
- GLES_OVERLAY=1
-fi
AC_SUBST([API_DEFINES])
-AC_SUBST([GLES_OVERLAY])
dnl
dnl Driver configuration. Options are xlib, dri and osmesa right now.
CORE_DIRS="$CORE_DIRS mapi/glapi"
fi
-# build es1api and es2api if OpenGL ES is enabled
-case "x$enable_gles1$enable_gles2$enable_gles_overlay" in
-x*yes*)
- CORE_DIRS="$CORE_DIRS mapi/es1api mapi/es2api"
- ;;
-esac
+# build es1api if OpenGL ES 1.x is enabled
+if test "x$enable_gles1" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/es1api"
+fi
+
+# build es2api if OpenGL ES 2.x is enabled
+if test "x$enable_gles2" = xyes; then
+ CORE_DIRS="$CORE_DIRS mapi/es2api"
+fi
# build vgapi if OpenVG is enabled
if test "x$enable_openvg" = xyes; then
fi
# build glsl and mesa if OpenGL or OpenGL ES is enabled
-case "x$enable_opengl$enable_gles1$enable_gles2$enable_gles_overlay" in
+case "x$enable_opengl$enable_gles1$enable_gles2" in
x*yes*)
CORE_DIRS="$CORE_DIRS glsl mesa"
;;
EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GL_LIB)'
;;
esac
-if test "x$enable_gles_overlay" = xyes; then
- EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)'
-fi
if test "x$enable_openvg" = xyes; then
EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)'
VG_LIB_DEPS="$VG_LIB_DEPS -lpthread"
dnl API info
echo ""
echo " OpenGL: $enable_opengl (ES1: $enable_gles1 ES2: $enable_gles2)"
-echo " GLES overlay: $enable_gles_overlay"
echo " OpenVG: $enable_openvg"
dnl Driver info
</li>
-<li><code>--enable-gles-overlay</code>
-
-<p>This option enables OpenGL ES as separate internal libraries. This is an
-alternative approach to enable OpenGL ES.</p>
-
-<p>This is only supported by <code>egl_gallium</code>. For systems using DRI
-drivers, <code>--enable-gles1</code> and <code>--enable-gles2</code> are
-suggested instead as all drivers will benefit.</p>
-
-</li>
-
<li><code>--enable-openvg</code>
<p>OpenVG must be explicitly enabled by this option.</p>
<h2>Build the Libraries</h2>
<ol>
-<li>Run <code>configure</code> with <code>--enable-gles-overlay</code> and enable the Gallium driver for your hardware.</li>
+<li>Run <code>configure</code> with <code>--enable-gles1 --enable-gles2</code> and enable the Gallium driver for your hardware.</li>
<li>Build and install Mesa as usual.</li>
</ol>
<tr><td>Library Name</td><td>Used By</td><td>Enabled</td><td>OpenGL</td><td>OpenGL ES 1.x</td><td>OpenGL ES 2.x</td></tr>
<tr><td><code>libmesa.a</td><td>Classic DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
<tr><td><code>libmesagallium.a</td><td>Gallium EGL and DRI drivers</td><td>y</td><td>y</td><td>--enable-gles1</td><td>--enable-gles2</td></tr>
- <tr><td><code>libes1gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>y</td><td>n</td></tr>
- <tr><td><code>libes2gallium.a</td><td>Gallium EGL drivers</td><td>--enable-gles-overlay</td><td>n</td><td>n</td><td>y</td></tr>
</table>
<h3>Dispatch Table</h3>
ifneq ($(filter $(GL_LIB), $(EGL_CLIENT_APIS)),)
egl_CPPFLAGS += $(API_DEFINES)
endif
-ifneq ($(filter $(GLESv1_CM_LIB), $(EGL_CLIENT_APIS)),)
-egl_CPPFLAGS += -DFEATURE_ES1=1
-endif
-ifneq ($(filter $(GLESv2_LIB), $(EGL_CLIENT_APIS)),)
-egl_CPPFLAGS += -DFEATURE_ES2=1
-endif
ifneq ($(filter $(VG_LIB), $(EGL_CLIENT_APIS)),)
egl_CPPFLAGS += -DFEATURE_VG=1
endif
# OpenGL state tracker
GL_CPPFLAGS := -I$(TOP)/src/mesa $(API_DEFINES)
-# do not link to $(GL_LIB) as the it supports GLES too
+# cannot not link to $(GL_LIB) as the app might want GLES
GL_SYS := $(DRI_LIB_DEPS)
GL_LIBS := $(TOP)/src/mesa/libmesagallium.a
-# OpenGL ES 1.x state tracker
-GLESv1_CM_CPPFLAGS := -I$(TOP)/src/mesa
-GLESv1_CM_SYS := $(DRI_LIB_DEPS) -l$(GLESv1_CM_LIB)
-GLESv1_CM_LIBS := $(TOP)/src/mesa/libes1gallium.a
-
-# OpenGL ES 2.x state tracker
-GLESv2_CPPFLAGS := -I$(TOP)/src/mesa
-GLESv2_SYS := $(DRI_LIB_DEPS) -l$(GLESv2_LIB)
-GLESv2_LIBS := $(TOP)/src/mesa/libes2gallium.a
-
# OpenVG state tracker
OpenVG_CPPFLAGS := -I$(TOP)/src/gallium/state_trackers/vega
OpenVG_SYS := -lm -l$(VG_LIB)
$(OUTPUT_PATH)/$(ST_PREFIX)$(GL_LIB).so: st_GL.o $(GL_LIBS)
$(call mklib-cxx,GL)
-$(OUTPUT_PATH)/$(ST_PREFIX)$(GLESv1_CM_LIB).so: st_GLESv1_CM.o $(GLESv1_CM_LIBS)
- $(call mklib-cxx,GLESv1_CM)
-
-$(OUTPUT_PATH)/$(ST_PREFIX)$(GLESv2_LIB).so: st_GLESv2.o $(GLESv2_LIBS)
- $(call mklib-cxx,GLESv2)
-
$(OUTPUT_PATH)/$(ST_PREFIX)$(VG_LIB).so: st_OpenVG.o $(OpenVG_LIBS)
$(call mklib,OpenVG)
switch (api) {
case ST_API_OPENGL:
symbol = ST_CREATE_OPENGL_SYMBOL;
- switch (profile) {
- case ST_PROFILE_OPENGL_ES1:
- names[count++] = "GLESv1_CM";
- names[count++] = "GL";
- break;
- case ST_PROFILE_OPENGL_ES2:
- names[count++] = "GLESv2";
- names[count++] = "GL";
- break;
- default:
- names[count++] = "GL";
- break;
- }
+ names[count++] = "GL";
break;
case ST_API_OPENVG:
symbol = ST_CREATE_OPENVG_SYMBOL;
+++ /dev/null
-#include "state_tracker/st_gl_api.h"
-#include "egl.h"
-
-PUBLIC struct st_api *
-st_api_create_OpenGL(void)
-{
- return st_gl_api_create();
-}
+++ /dev/null
-#include "state_tracker/st_gl_api.h"
-#include "egl.h"
-
-PUBLIC struct st_api *
-st_api_create_OpenGL(void)
-{
- return st_gl_api_create();
-}
MESA_LIBS := libmesa.a libmesagallium.a
DEPENDS := depend
-ifeq ($(GLES_OVERLAY),1)
-ES1_LIBS := libes1gallium.a
-ES2_LIBS := libes2gallium.a
-DEPENDS += depend.es1 depend.es2
-endif
-
MESA_OBJ_DIR := .
-ES1_OBJ_DIR := objs-es1
-ES2_OBJ_DIR := objs-es2
include sources.mak
# adjust object dirs
-ES1_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_OBJECTS))
-ES2_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_OBJECTS))
MESA_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_OBJECTS))
-
-ES1_GALLIUM_OBJECTS := $(addprefix $(ES1_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
-ES2_GALLIUM_OBJECTS := $(addprefix $(ES2_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
MESA_GALLIUM_OBJECTS := $(addprefix $(MESA_OBJ_DIR)/, $(MESA_GALLIUM_OBJECTS))
# define preprocessor flags
MESA_CPPFLAGS := $(API_DEFINES) $(DEFINES)
-ES1_CPPFLAGS := -DFEATURE_ES1=1 $(DEFINES)
-ES2_CPPFLAGS := -DFEATURE_ES2=1 $(DEFINES)
# append include dirs
MESA_CPPFLAGS += $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES1_CPPFLAGS += -I$(TOP)/src/mapi/es1api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
-ES2_CPPFLAGS += -I$(TOP)/src/mapi/es2api $(INCLUDE_DIRS) $(TALLOC_CFLAGS)
# tidy compiler flags
CFLAGS := $(filter-out $(DEFINES), $(CFLAGS))
# LLVM is needed for the state tracker
MESA_CFLAGS := $(LLVM_CFLAGS)
-ES1_CFLAGS := $(LLVM_CFLAGS)
-ES2_CFLAGS := $(LLVM_CFLAGS)
define mesa-cc-c
@mkdir -p $(dir $@)
$(MESA_OBJ_DIR)/%.o: %.S
$(call mesa-cc-c,MESA)
-$(ES1_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES1)
-
-$(ES1_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES1)
-
-$(ES2_OBJ_DIR)/%.o: %.c
- $(call mesa-cc-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.cpp
- $(call mesa-cxx-c,ES2)
-
-$(ES2_OBJ_DIR)/%.o: %.S
- $(call mesa-cc-c,ES2)
-
-
# Default: build dependencies, then asm_subdirs, GLSL built-in lib,
# then convenience libs (.a) and finally the device drivers:
-default: $(DEPENDS) asm_subdirs \
- $(MESA_LIBS) $(ES1_LIBS) $(ES2_LIBS) driver_subdirs
+default: $(DEPENDS) asm_subdirs $(MESA_LIBS) driver_subdirs
main/api_exec_es1.c: main/APIspec.xml main/es_generator.py main/APIspecutil.py main/APIspec.py
$(PYTHON2) $(PYTHON_FLAGS) main/es_generator.py -S main/APIspec.xml -V GLES1.1 > $@
libmesa.a: $(MESA_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesa -static $(MESA_OBJECTS) $(GLSL_LIBS)
-libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
-
-libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2 -static $(ES2_OBJECTS) $(GLSL_LIBS)
-
# Make archive of subset of core mesa object files for gallium
libmesagallium.a: $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
@ $(MKLIB) -o mesagallium -static $(MESA_GALLIUM_OBJECTS) $(GLSL_LIBS)
-libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
-libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
- @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
-
######################################################################
# Device drivers
driver_subdirs: $(MESA_LIBS)
@$(MKDEP) $(MKDEP_OPTIONS) -p$(MESA_OBJ_DIR)/ $(MESA_CPPFLAGS) \
$(ALL_SOURCES) > /dev/null 2>/dev/null
-depend.es1: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES1"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES1_OBJ_DIR)/ $(ES1_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
-depend.es2: $(ALL_SOURCES)
- @echo "running $(MKDEP) for ES2"
- @touch $@
- @$(MKDEP) $(MKDEP_OPTIONS) -f$@ -p$(ES2_OBJ_DIR)/ $(ES2_CPPFLAGS) \
- $(ALL_SOURCES) > /dev/null 2>/dev/null
-
######################################################################
# Installation rules
tags:
etags `find . -name \*.[ch]` $(TOP)/include/GL/*.h
-clean-es1:
- -rm -f $(ES1_LIBS)
- -rm -rf $(ES1_OBJ_DIR)
- -rm -f depend.es1 depend.es1.bak
-
-clean-es2:
- -rm -f $(ES2_LIBS)
- -rm -rf $(ES2_OBJ_DIR)
- -rm -f depend.es2 depend.es2.bak
-
-clean: clean-es1 clean-es2
+clean:
-rm -f */*.o
-rm -f */*/*.o
-rm -f depend depend.bak libmesa.a libmesagallium.a