#define NUM_TEX_UNITS 16
struct r600_textures_info {
- struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
+ struct r600_pipe_sampler_view *views[NUM_TEX_UNITS];
unsigned n_views;
void *samplers[NUM_TEX_UNITS];
unsigned n_samplers;
void r600_bind_state(struct pipe_context *ctx, void *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-
void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
+
/*
* common helpers
*/
unsigned tile_type;
unsigned depth;
unsigned dirty;
- struct r600_resource_texture *flushed_depth_texture;
+ struct r600_resource_texture *flushed_depth_texture;
+};
+
+#define R600_BUFFER_MAGIC 0xabcd1600
+
+struct r600_resource_buffer {
+ struct r600_resource r;
+ uint32_t magic;
+ void *user_buffer;
+ bool uploaded;
+};
+
+struct r600_surface {
+ struct pipe_surface base;
+ unsigned aligned_height;
};
void r600_init_screen_resource_functions(struct pipe_screen *screen);
const struct pipe_resource *base,
struct winsys_handle *whandle);
-#define R600_BUFFER_MAGIC 0xabcd1600
-
-struct r600_resource_buffer {
- struct r600_resource r;
- uint32_t magic;
- void *user_buffer;
- bool uploaded;
-};
-
/* r600_buffer */
static INLINE struct r600_resource_buffer *r600_buffer(struct pipe_resource *buffer)
{
if (buffer) {
assert(((struct r600_resource_buffer *)buffer)->magic == R600_BUFFER_MAGIC);
return (struct r600_resource_buffer *)buffer;
- }
- return NULL;
+ }
+ return NULL;
}
static INLINE boolean r600_buffer_is_user_buffer(struct pipe_resource *buffer)
return r600_buffer(buffer)->user_buffer ? TRUE : FALSE;
}
-int r600_texture_depth_flush(struct pipe_context *ctx,
- struct pipe_resource *texture);
-
-extern int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
+int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture);
+int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
/* r600_texture.c texture transfer functions. */
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
void r600_texture_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer* transfer);
-struct r600_surface {
- struct pipe_surface base;
- unsigned aligned_height;
-};
-
struct r600_pipe_context;
struct r600_upload *r600_upload_create(struct r600_pipe_context *rctx,
unsigned default_size,