struct ContextClosureLookupContext lookup_context = {
{intersects_class},
- NULL
+ &class_def
};
unsigned int count = ruleSet.len;
TRACE_COLLECT_GLYPHS (this);
(this+coverage).add_coverage (c->input);
+ const ClassDef &class_def = this+classDef;
struct ContextCollectGlyphsLookupContext lookup_context = {
{collect_class},
- NULL
+ &class_def
};
unsigned int count = ruleSet.len;
TRACE_COLLECT_GLYPHS (this);
(this+coverage).add_coverage (c->input);
+ const ClassDef &backtrack_class_def = this+backtrackClassDef;
+ const ClassDef &input_class_def = this+inputClassDef;
+ const ClassDef &lookahead_class_def = this+lookaheadClassDef;
+
struct ChainContextCollectGlyphsLookupContext lookup_context = {
{collect_class},
- {NULL, NULL, NULL}
+ {&backtrack_class_def,
+ &input_class_def,
+ &lookahead_class_def}
};
unsigned int count = ruleSet.len;
{
TRACE_WOULD_APPLY (this);
+ const ClassDef &backtrack_class_def = this+backtrackClassDef;
const ClassDef &input_class_def = this+inputClassDef;
+ const ClassDef &lookahead_class_def = this+lookaheadClassDef;
unsigned int index = input_class_def.get_class (c->glyphs[0]);
const ChainRuleSet &rule_set = this+ruleSet[index];
struct ChainContextApplyLookupContext lookup_context = {
{match_class},
- {NULL, &input_class_def, NULL}
+ {&backtrack_class_def,
+ &input_class_def,
+ &lookahead_class_def}
};
return TRACE_RETURN (rule_set.would_apply (c, lookup_context));
}