#include "libavutil/mathematics.h"
#define INBUF_SIZE 4096
+#define AUDIO_INBUF_SIZE 20480
+#define AUDIO_REFILL_THRESH 4096
/*
* Audio encoding example
int out_size, len;
FILE *f, *outfile;
uint8_t *outbuf;
- uint8_t inbuf[INBUF_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
+ uint8_t inbuf[AUDIO_INBUF_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
AVPacket avpkt;
av_init_packet(&avpkt);
/* decode until eof */
avpkt.data = inbuf;
- for(;;) {
- avpkt.size = fread(inbuf, 1, INBUF_SIZE, f);
- if (avpkt.size == 0)
- break;
+ avpkt.size = fread(inbuf, 1, AUDIO_INBUF_SIZE, f);
- avpkt.data = inbuf;
while (avpkt.size > 0) {
out_size = AVCODEC_MAX_AUDIO_FRAME_SIZE;
len = avcodec_decode_audio3(c, (short *)outbuf, &out_size, &avpkt);
}
avpkt.size -= len;
avpkt.data += len;
+ if (avpkt.size < AUDIO_REFILL_THRESH) {
+ /* Refill the input buffer, to avoid trying to decode
+ * incomplete frames. Instead of this, one could also use
+ * a parser, or use a proper container format through
+ * libavformat. */
+ memmove(inbuf, avpkt.data, avpkt.size);
+ avpkt.data = inbuf;
+ len = fread(avpkt.data + avpkt.size, 1,
+ AUDIO_INBUF_SIZE - avpkt.size, f);
+ if (len > 0)
+ avpkt.size += len;
+ }
}
- }
fclose(outfile);
fclose(f);