pixman-renderer: change repaint_region() arguments
authorPekka Paalanen <pekka.paalanen@collabora.co.uk>
Thu, 5 Mar 2015 09:56:29 +0000 (11:56 +0200)
committerPekka Paalanen <pekka.paalanen@collabora.co.uk>
Wed, 11 Mar 2015 11:38:28 +0000 (13:38 +0200)
Change the region argument types in repaint_region(), moving the
final_region computation to the caller. The caller is in a better
position deciding if source clipping is needed or if it can be intersected
into the final_region via a simple translation. This avoids
surf_region or source clip implying that the transformation is only a
translation.

The region_global_to_output() call is also moved into the callers so
that repaint_region() would not modify caller-provided data. Modifying
caller provided data could be surprising.

This patch does not change the rendering output.

v2: Remove unused source_clip argument.

Signed-off-by: Pekka Paalanen <pekka.paalanen@collabora.co.uk>
Reviewed-By: Derek Foreman <derekf@osg.samsung.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
src/pixman-renderer.c

index dfd358c795f8dd5f872e83f540c1a7670c9657ab..692bbdeed0fffd3b568c46680d3f9e0634981bb7 100644 (file)
@@ -211,9 +211,16 @@ region_intersect_only_translation(pixman_region32_t *result_global,
        pixman_region32_intersect(result_global, result_global, global);
 }
 
+/** Paint an intersected region
+ *
+ * \param ev The view to be painted.
+ * \param output The output being painted.
+ * \param repaint_output The region to be painted in output coordinates.
+ * \param pixman_op Compositing operator, either SRC or OVER.
+ */
 static void
 repaint_region(struct weston_view *ev, struct weston_output *output,
-              pixman_region32_t *region, pixman_region32_t *surf_region,
+              pixman_region32_t *repaint_output,
               pixman_op_t pixman_op)
 {
        struct pixman_renderer *pr =
@@ -221,30 +228,12 @@ repaint_region(struct weston_view *ev, struct weston_output *output,
        struct pixman_surface_state *ps = get_surface_state(ev->surface);
        struct pixman_output_state *po = get_output_state(output);
        struct weston_buffer_viewport *vp = &ev->surface->buffer_viewport;
-       pixman_region32_t final_region;
        pixman_transform_t transform;
        pixman_image_t *mask_image;
        pixman_color_t mask = { 0, };
 
-       /* The final region to be painted is the intersection of
-        * 'region' and 'surf_region'. However, 'region' is in the global
-        * coordinates, and 'surf_region' is in the surface-local
-        * coordinates
-        */
-       pixman_region32_init(&final_region);
-       if (surf_region) {
-               region_intersect_only_translation(&final_region, region,
-                                                 surf_region, ev);
-       } else {
-               /* If there is no surface region, just use the global region */
-               pixman_region32_copy(&final_region, region);
-       }
-
-       /* Convert from global to output coord */
-       region_global_to_output(output, &final_region);
-
-       /* And clip to it */
-       pixman_image_set_clip_region32 (po->shadow_image, &final_region);
+       /* Clip rendering to the damaged output region */
+       pixman_image_set_clip_region32(po->shadow_image, repaint_output);
 
        pixman_renderer_compute_transform(&transform, ev, output);
        pixman_image_set_transform(ps->image, &transform);
@@ -292,8 +281,6 @@ repaint_region(struct weston_view *ev, struct weston_output *output,
                                         pixman_image_get_height (po->shadow_image) /* height */);
 
        pixman_image_set_clip_region32 (po->shadow_image, NULL);
-
-       pixman_region32_fini(&final_region);
 }
 
 static void
@@ -306,6 +293,7 @@ draw_view(struct weston_view *ev, struct weston_output *output,
        pixman_region32_t repaint;
        /* non-opaque region in surface coordinates: */
        pixman_region32_t surface_blend;
+       pixman_region32_t repaint_output;
 
        /* No buffer attached */
        if (!ps->image)
@@ -326,21 +314,37 @@ draw_view(struct weston_view *ev, struct weston_output *output,
 
        /* TODO: Implement repaint_region_complex() using pixman_composite_trapezoids() */
        if (ev->alpha != 1.0 || !view_transformation_is_translation(ev)) {
-               repaint_region(ev, output, &repaint, NULL, PIXMAN_OP_OVER);
+               region_global_to_output(output, &repaint);
+               repaint_region(ev, output, &repaint, PIXMAN_OP_OVER);
        } else {
+               pixman_region32_init(&repaint_output);
+
                /* blended region is whole surface minus opaque region: */
                pixman_region32_init_rect(&surface_blend, 0, 0,
                                          ev->surface->width, ev->surface->height);
                pixman_region32_subtract(&surface_blend, &surface_blend, &ev->surface->opaque);
 
                if (pixman_region32_not_empty(&ev->surface->opaque)) {
-                       repaint_region(ev, output, &repaint, &ev->surface->opaque, PIXMAN_OP_SRC);
+                       region_intersect_only_translation(&repaint_output,
+                                                         &repaint,
+                                                         &ev->surface->opaque,
+                                                         ev);
+                       region_global_to_output(output, &repaint_output);
+                       repaint_region(ev, output, &repaint_output,
+                                      PIXMAN_OP_SRC);
                }
 
                if (pixman_region32_not_empty(&surface_blend)) {
-                       repaint_region(ev, output, &repaint, &surface_blend, PIXMAN_OP_OVER);
+                       region_intersect_only_translation(&repaint_output,
+                                                         &repaint,
+                                                         &surface_blend,
+                                                         ev);
+                       region_global_to_output(output, &repaint_output);
+                       repaint_region(ev, output, &repaint_output,
+                                      PIXMAN_OP_OVER);
                }
                pixman_region32_fini(&surface_blend);
+               pixman_region32_fini(&repaint_output);
        }