+++ /dev/null
-/*
- * Copyright © 2014 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "nir.h"
-#include "nir_builder.h"
-
-struct vec_to_movs_data {
- nir_instr_writemask_filter_cb cb;
- const void *data;
-};
-
-/*
- * Implements a simple pass that lowers vecN instructions to a series of
- * moves with partial writes.
- */
-
-static bool
-src_matches_dest_reg(nir_dest *dest, nir_src *src)
-{
- if (dest->is_ssa || src->is_ssa)
- return false;
-
- return (dest->reg.reg == src->reg.reg);
-}
-
-/**
- * For a given starting writemask channel and corresponding source index in
- * the vec instruction, insert a MOV to the vec instruction's dest of all the
- * writemask channels that get read from the same src reg.
- *
- * Returns the writemask of our MOV, so the parent loop calling this knows
- * which ones have been processed.
- */
-static unsigned
-insert_mov(nir_alu_instr *vec, unsigned start_idx, nir_shader *shader)
-{
- assert(start_idx < nir_op_infos[vec->op].num_inputs);
-
- /* No sense generating a MOV from undef, we can just leave the dst channel undef. */
- if (nir_src_is_undef(vec->src[start_idx].src))
- return 1 << start_idx;
-
- nir_alu_instr *mov = nir_alu_instr_create(shader, nir_op_mov);
- nir_alu_src_copy(&mov->src[0], &vec->src[start_idx], mov);
- nir_alu_dest_copy(&mov->dest, &vec->dest, mov);
-
- mov->dest.write_mask = (1u << start_idx);
- mov->src[0].swizzle[start_idx] = vec->src[start_idx].swizzle[0];
- mov->src[0].negate = vec->src[start_idx].negate;
- mov->src[0].abs = vec->src[start_idx].abs;
-
- for (unsigned i = start_idx + 1; i < 4; i++) {
- if (!(vec->dest.write_mask & (1 << i)))
- continue;
-
- if (nir_srcs_equal(vec->src[i].src, vec->src[start_idx].src) &&
- vec->src[i].negate == vec->src[start_idx].negate &&
- vec->src[i].abs == vec->src[start_idx].abs) {
- mov->dest.write_mask |= (1 << i);
- mov->src[0].swizzle[i] = vec->src[i].swizzle[0];
- }
- }
-
- unsigned channels_handled = mov->dest.write_mask;
-
- /* In some situations (if the vecN is involved in a phi-web), we can end
- * up with a mov from a register to itself. Some of those channels may end
- * up doing nothing and there's no reason to have them as part of the mov.
- */
- if (src_matches_dest_reg(&mov->dest.dest, &mov->src[0].src) &&
- !mov->src[0].abs && !mov->src[0].negate) {
- for (unsigned i = 0; i < 4; i++) {
- if (mov->src[0].swizzle[i] == i) {
- mov->dest.write_mask &= ~(1 << i);
- }
- }
- }
-
- /* Only emit the instruction if it actually does something */
- if (mov->dest.write_mask) {
- nir_instr_insert_before(&vec->instr, &mov->instr);
- } else {
- nir_instr_free(&mov->instr);
- }
-
- return channels_handled;
-}
-
-static bool
-has_replicated_dest(nir_alu_instr *alu)
-{
- return alu->op == nir_op_fdot2_replicated ||
- alu->op == nir_op_fdot3_replicated ||
- alu->op == nir_op_fdot4_replicated ||
- alu->op == nir_op_fdph_replicated;
-}
-
-/* Attempts to coalesce the "move" from the given source of the vec to the
- * destination of the instruction generating the value. If, for whatever
- * reason, we cannot coalesce the mmove, it does nothing and returns 0. We
- * can then call insert_mov as normal.
- */
-static unsigned
-try_coalesce(nir_alu_instr *vec, unsigned start_idx, void *_data)
-{
- struct vec_to_movs_data *data = _data;
-
- assert(start_idx < nir_op_infos[vec->op].num_inputs);
-
- /* We will only even try if the source is SSA */
- if (!vec->src[start_idx].src.is_ssa)
- return 0;
-
- assert(vec->src[start_idx].src.ssa);
-
- /* If we are going to do a reswizzle, then the vecN operation must be the
- * only use of the source value. We also can't have any source modifiers.
- */
- nir_foreach_use_including_if(src, vec->src[start_idx].src.ssa) {
- if (src->is_if)
- return 0;
-
- if (src->parent_instr != &vec->instr)
- return 0;
-
- nir_alu_src *alu_src = exec_node_data(nir_alu_src, src, src);
- if (alu_src->abs || alu_src->negate)
- return 0;
- }
-
- if (vec->src[start_idx].src.ssa->parent_instr->type != nir_instr_type_alu)
- return 0;
-
- nir_alu_instr *src_alu =
- nir_instr_as_alu(vec->src[start_idx].src.ssa->parent_instr);
-
- if (has_replicated_dest(src_alu)) {
- /* The fdot instruction is special: It replicates its result to all
- * components. This means that we can always rewrite its destination
- * and we don't need to swizzle anything.
- */
- } else {
- /* We only care about being able to re-swizzle the instruction if it is
- * something that we can reswizzle. It must be per-component. The one
- * exception to this is the fdotN instructions which implicitly splat
- * their result out to all channels.
- */
- if (nir_op_infos[src_alu->op].output_size != 0)
- return 0;
-
- /* If we are going to reswizzle the instruction, we can't have any
- * non-per-component sources either.
- */
- for (unsigned j = 0; j < nir_op_infos[src_alu->op].num_inputs; j++)
- if (nir_op_infos[src_alu->op].input_sizes[j] != 0)
- return 0;
- }
-
- /* Stash off all of the ALU instruction's swizzles. */
- uint8_t swizzles[4][4];
- for (unsigned j = 0; j < nir_op_infos[src_alu->op].num_inputs; j++)
- for (unsigned i = 0; i < 4; i++)
- swizzles[j][i] = src_alu->src[j].swizzle[i];
-
- /* Generate the final write mask */
- unsigned write_mask = 0;
- for (unsigned i = start_idx; i < 4; i++) {
- if (!(vec->dest.write_mask & (1 << i)))
- continue;
-
- if (!vec->src[i].src.is_ssa ||
- vec->src[i].src.ssa != &src_alu->dest.dest.ssa)
- continue;
-
- write_mask |= 1 << i;
- }
-
- /* If the instruction would be vectorized but the backend
- * doesn't support vectorizing this op, abort. */
- if (data->cb && !data->cb(&src_alu->instr, write_mask, data->data))
- return 0;
-
- for (unsigned i = start_idx; i < 4; i++) {
- if (!(write_mask & (1 << i)))
- continue;
-
- /* At this point, the given vec source matches up with the ALU
- * instruction so we can re-swizzle that component to match.
- */
- if (has_replicated_dest(src_alu)) {
- /* Since the destination is a single replicated value, we don't need
- * to do any reswizzling
- */
- } else {
- for (unsigned j = 0; j < nir_op_infos[src_alu->op].num_inputs; j++)
- src_alu->src[j].swizzle[i] = swizzles[j][vec->src[i].swizzle[0]];
- }
-
- /* Clear the no longer needed vec source */
- nir_instr_rewrite_src(&vec->instr, &vec->src[i].src, NIR_SRC_INIT);
- }
-
- nir_instr_rewrite_dest(&src_alu->instr, &src_alu->dest.dest, vec->dest.dest);
- src_alu->dest.write_mask = write_mask;
-
- return write_mask;
-}
-
-static bool
-nir_lower_vec_to_movs_instr(nir_builder *b, nir_instr *instr, void *data)
-{
- if (instr->type != nir_instr_type_alu)
- return false;
-
- nir_alu_instr *vec = nir_instr_as_alu(instr);
-
- switch (vec->op) {
- case nir_op_vec2:
- case nir_op_vec3:
- case nir_op_vec4:
- break;
- default:
- return false;
- }
-
- bool vec_had_ssa_dest = vec->dest.dest.is_ssa;
- if (vec->dest.dest.is_ssa) {
- /* Since we insert multiple MOVs, we have a register destination. */
- nir_register *reg = nir_local_reg_create(b->impl);
- reg->num_components = vec->dest.dest.ssa.num_components;
- reg->bit_size = vec->dest.dest.ssa.bit_size;
-
- nir_ssa_def_rewrite_uses_src(&vec->dest.dest.ssa, nir_src_for_reg(reg));
-
- nir_instr_rewrite_dest(&vec->instr, &vec->dest.dest,
- nir_dest_for_reg(reg));
- }
-
- unsigned finished_write_mask = 0;
-
- /* First, emit a MOV for all the src channels that are in the
- * destination reg, in case other values we're populating in the dest
- * might overwrite them.
- */
- for (unsigned i = 0; i < 4; i++) {
- if (!(vec->dest.write_mask & (1 << i)))
- continue;
-
- if (src_matches_dest_reg(&vec->dest.dest, &vec->src[i].src)) {
- finished_write_mask |= insert_mov(vec, i, b->shader);
- break;
- }
- }
-
- /* Now, emit MOVs for all the other src channels. */
- for (unsigned i = 0; i < 4; i++) {
- if (!(vec->dest.write_mask & (1 << i)))
- continue;
-
- /* Coalescing moves the register writes from the vec up to the ALU
- * instruction in the source. We can only do this if the original
- * vecN had an SSA destination.
- */
- if (vec_had_ssa_dest && !(finished_write_mask & (1 << i)))
- finished_write_mask |= try_coalesce(vec, i, data);
-
- if (!(finished_write_mask & (1 << i)))
- finished_write_mask |= insert_mov(vec, i, b->shader);
- }
-
- nir_instr_remove(&vec->instr);
- nir_instr_free(&vec->instr);
-
- return true;
-}
-
-bool
-nir_lower_vec_to_movs(nir_shader *shader, nir_instr_writemask_filter_cb cb,
- const void *_data)
-{
- struct vec_to_movs_data data = {
- .cb = cb,
- .data = _data,
- };
-
- return nir_shader_instructions_pass(shader,
- nir_lower_vec_to_movs_instr,
- nir_metadata_block_index |
- nir_metadata_dominance,
- &data);
-}