# Make the GL library
$(LIB_DIR)/$(GL_LIB_NAME): $(STAND_ALONE_OBJECTS)
- CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(GL_LIB) -major $(GL_MAJOR) \
- -minor $(GL_MINOR) -patch $(GL_TINY) -install $(LIB_DIR) \
+ @ CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(GL_LIB) \
+ -major $(GL_MAJOR) -minor $(GL_MINOR) -patch $(GL_TINY) \
+ -install $(LIB_DIR) \
$(MKLIB_OPTIONS) $(GL_LIB_DEPS) $(STAND_ALONE_OBJECTS)
# Make the OSMesa library
$(LIB_DIR)/$(OSMESA_LIB_NAME): $(OSMESA_DRIVER_OBJECTS) $(OSMESA16_OBJECTS)
- if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
- CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(OSMESA_LIB) -major $(MESA_MAJOR) \
+ @ if [ "${DRIVER_DIRS}" = "osmesa" ] ; then \
+ CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(OSMESA_LIB) \
+ -major $(MESA_MAJOR) \
-minor $(MESA_MINOR) -patch $(MESA_TINY) \
-install $(LIB_DIR) $(MKLIB_OPTIONS) \
$(OSMESA_LIB_DEPS) $(OSMESA16_OBJECTS) ; \
else \
- CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(OSMESA_LIB) -major $(MESA_MAJOR) \
+ CC=$(CC) CXX=$(CXX) $(TOP)/bin/mklib -o $(OSMESA_LIB) \
+ -major $(MESA_MAJOR) \
-minor $(MESA_MINOR) -patch $(GL_TINY) \
-install $(LIB_DIR) $(MKLIB_OPTIONS) \
$(OSMESA_LIB_DEPS) $(OSMESA_DRIVER_OBJECTS) ; \
# Update dependencies
depend: $(ALL_SOURCES)
- touch depend
- $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(ALL_SOURCES) \
+ @ echo "running $(MKDEP)"
+ @ touch depend
+ @ $(MKDEP) $(MKDEP_OPTIONS) $(INCLUDE_DIRS) $(ALL_SOURCES) \
> /dev/null 2>&1