Signed-off-by: Richard Henderson <rth@twiddle.net>
int ct = arg_ct->ct;
if (ct & TCG_CT_CONST) {
return 1;
- } else if ((ct & TCG_CT_CONST_S16) && val == (int16_t)val) {
+ }
+
+ /* The only 32-bit constraint we use aside from
+ TCG_CT_CONST is TCG_CT_CONST_S16. */
+ if (type == TCG_TYPE_I32) {
+ val = (int32_t)val;
+ }
+
+ if ((ct & TCG_CT_CONST_S16) && val == (int16_t)val) {
return 1;
} else if ((ct & TCG_CT_CONST_U16) && val == (uint16_t)val) {
return 1;