*/
/* gesture layer */
- /** @defgroup Elm_Gesture_Layer Gesture Layer */
+ /**
+ * @defgroup Elm_Gesture_Layer Gesture Layer
+ * Gesture Layer Usage:
+ *
+ * Use Gesture Layer to detect gestures.
+ * The advantage is that you don't have to implement
+ * gesture detection, just set callbacks of gesture state.
+ * By using gesture layer we make standard interface.
+ *
+ * In order to use Gesture Layer you start with @ref elm_gesture_layer_add
+ * with a parent object parameter.
+ * Next 'activate' gesture layer with a @ref elm_gesture_layer_attach
+ * call. Usually with same object as target (2nd parameter).
+ *
+ * Now you need to tell gesture layer what gestures you follow.
+ * This is done with @ref elm_gesture_layer_cb_set call.
+ * By setting the callback you actually saying to gesture layer:
+ * I would like to know when the gesture @ref Elm_Gesture_Types
+ * switches to state @ref Elm_Gesture_State.
+ *
+ * Next, you need to implement the actual action that follows the input
+ * in your callback.
+ *
+ * Note that if you like to stop being reported about a gesture, just set
+ * all callbacks referring this gesture to NULL.
+ * (again with @ref elm_gesture_layer_cb_set)
+ *
+ * The information reported by gesture layer to your callback is depending
+ * on @ref Elm_Gesture_Types:
+ * @ref Elm_Gesture_Taps_Info is the info reported for tap gestures:
+ * @ref ELM_GESTURE_N_TAPS, @ref ELM_GESTURE_N_LONG_TAPS,
+ * @ref ELM_GESTURE_N_DOUBLE_TAPS, @ref ELM_GESTURE_N_TRIPLE_TAPS.
+ *
+ * @ref Elm_Gesture_Momentum_Info is info reported for momentum gestures:
+ * @ref ELM_GESTURE_MOMENTUM.
+ *
+ * @ref Elm_Gesture_Line_Info is the info reported for line gestures:
+ * (this also contains @ref Elm_Gesture_Momentum_Info internal structure)
+ * @ref ELM_GESTURE_N_LINES, @ref ELM_GESTURE_N_FLICKS.
+ * Note that we consider a flick as a line-gesture that should be completed
+ * in flick-time-limit as defined in @ref Config.
+ *
+ * @ref Elm_Gesture_Zoom_Info is the info reported for @ref ELM_GESTURE_ZOOM gesture.
+ *
+ * @ref Elm_Gesture_Rotate_Info is the info reported for @ref ELM_GESTURE_ROTATE gesture.
+ *
+ *
+ * Gesture Layer Tweaks:
+ *
+ * Note that line, flick, gestures can start without the need to remove fingers from surface.
+ * When user fingers rests on same-spot gesture is ended and starts again when fingers moved.
+ *
+ * Setting glayer_continues_enable to false in @ref Config will change this behavior
+ * so gesture starts when user touches (a *DOWN event) touch-surface
+ * and ends when no fingers touches surface (a *UP event).
+ */
+
/**
* @enum _Elm_Gesture_Types
- * Emum of supported gesture types.
+ * Enum of supported gesture types.
* @ingroup Elm_Gesture_Layer
*/
enum _Elm_Gesture_Types
/**
* @typedef Elm_Gesture_Types
- * Type for Emum of supported gesture types.
+ * gesture types enum
* @ingroup Elm_Gesture_Layer
*/
typedef enum _Elm_Gesture_Types Elm_Gesture_Types;
/**
* @enum _Elm_Gesture_State
- * Emum of gesture states.
+ * Enum of gesture states.
* @ingroup Elm_Gesture_Layer
*/
enum _Elm_Gesture_State
ELM_GESTURE_STATE_END, /**< Gesture completed */
ELM_GESTURE_STATE_ABORT /**< Onging gesture was ABORTed */
};
+
/**
* @typedef Elm_Gesture_State
- * gesture states.
+ * gesture states enum
* @ingroup Elm_Gesture_Layer
*/
typedef enum _Elm_Gesture_State Elm_Gesture_State;
};
/**
- * @typedef _Elm_Gesture_Line_Info
+ * @typedef Elm_Gesture_Line_Info
* Holds line info for user
* @ingroup Elm_Gesture_Layer
*/