{
STYLE_DOTS = 0,
STYLE_LINES,
+ STYLE_COLOR_DOTS,
+ STYLE_COLOR_LINES,
NUM_STYLES
};
static const GEnumValue values[] = {
{STYLE_DOTS, "draw dots (default)", "dots"},
{STYLE_LINES, "draw lines", "lines"},
+ {STYLE_COLOR_DOTS, "draw color dots", "color-dots"},
+ {STYLE_COLOR_LINES, "draw color lines", "color-lines"},
{0, NULL, NULL}
};
static void gst_space_scope_get_property (GObject * object, guint prop_id,
GValue * value, GParamSpec * pspec);
-static void render_dots (GstBaseAudioVisualizer * scope, guint32 * vdata,
+static void render_dots (GstBaseAudioVisualizer * base, guint32 * vdata,
gint16 * adata, guint num_samples);
-static void render_lines (GstBaseAudioVisualizer * scope, guint32 * vdata,
+static void render_lines (GstBaseAudioVisualizer * base, guint32 * vdata,
+ gint16 * adata, guint num_samples);
+static void render_color_dots (GstBaseAudioVisualizer * base, guint32 * vdata,
+ gint16 * adata, guint num_samples);
+static void render_color_lines (GstBaseAudioVisualizer * base, guint32 * vdata,
gint16 * adata, guint num_samples);
static gboolean gst_space_scope_render (GstBaseAudioVisualizer * scope,
case STYLE_LINES:
scope->process = render_lines;
break;
+ case STYLE_COLOR_DOTS:
+ scope->process = render_color_dots;
+ break;
+ case STYLE_COLOR_LINES:
+ scope->process = render_color_lines;
+ break;
}
break;
default:
#include "gstdrawhelpers.h"
static void
-render_dots (GstBaseAudioVisualizer * scope, guint32 * vdata, gint16 * adata,
+render_dots (GstBaseAudioVisualizer * base, guint32 * vdata, gint16 * adata,
guint num_samples)
{
guint i, s, x, y, ox, oy;
gfloat dx, dy;
- guint w = scope->width;
+ guint w = base->width;
+ guint h = base->height;
/* draw dots 1st channel x, 2nd channel y */
- dx = scope->width / 65536.0;
- ox = scope->width / 2;
- dy = scope->height / 65536.0;
- oy = scope->height / 2;
+ dx = w / 65536.0;
+ ox = w / 2;
+ dy = h / 65536.0;
+ oy = h / 2;
s = 0;
for (i = 0; i < num_samples; i++) {
x = (guint) (ox + (gfloat) adata[s++] * dx);
}
static void
-render_lines (GstBaseAudioVisualizer * scope, guint32 * vdata, gint16 * adata,
+render_lines (GstBaseAudioVisualizer * base, guint32 * vdata, gint16 * adata,
guint num_samples)
{
guint i, s, x, y, ox, oy;
gfloat dx, dy;
- guint w = scope->width;
- guint h = scope->height;
+ guint w = base->width;
+ guint h = base->height;
gint x2, y2;
/* draw lines 1st channel x, 2nd channel y */
}
}
+#define CUTOFF_1 0.15
+#define CUTOFF_2 0.45
+#define RESONANCE (1.0/0.5)
+
+#define filter(il, ir) G_STMT_START { \
+ f1l_h = il - (f1l_m * RESONANCE) - f1l_l; \
+ f1l_m += (f1l_h * CUTOFF_1); \
+ f1l_l += (f1l_m * CUTOFF_1); \
+ \
+ f2l_h = (f1l_m + f1l_h) - (f2l_m * RESONANCE) - f2l_l; \
+ f2l_m += (f2l_h * CUTOFF_2); \
+ f2l_l += (f2l_m * CUTOFF_2); \
+ \
+ f1r_h = ir - (f1r_m * RESONANCE) - f1r_l; \
+ f1r_m += (f1r_h * CUTOFF_1); \
+ f1r_l += (f1r_m * CUTOFF_1); \
+ \
+ f2r_h = (f1r_m + f1r_h) - (f2r_m * RESONANCE) - f2r_l; \
+ f2r_m += (f2r_h * CUTOFF_2); \
+ f2r_l += (f2r_m * CUTOFF_2); \
+} G_STMT_END
+
+
+static void
+render_color_dots (GstBaseAudioVisualizer * base, guint32 * vdata,
+ gint16 * adata, guint num_samples)
+{
+ GstSpaceScope *scope = (GstSpaceScope *) base;
+ guint i, s;
+ gint x, y, ox, oy;
+ gfloat dx, dy;
+ gint w = base->width, w1 = w - 2;
+ gint h = base->height, h1 = h - 2;
+ gdouble il, ir;
+ gdouble f1l_l = scope->f1l_l, f1l_m = scope->f1l_m, f1l_h = scope->f1l_h;
+ gdouble f1r_l = scope->f1r_l, f1r_m = scope->f1r_m, f1r_h = scope->f1r_h;
+ gdouble f2l_l = scope->f2l_l, f2l_m = scope->f2l_m, f2l_h = scope->f2l_h;
+ gdouble f2r_l = scope->f2r_l, f2r_m = scope->f2r_m, f2r_h = scope->f2r_h;
+
+ /* draw dots 1st channel x, 2nd channel y */
+ ox = w / 2;
+ oy = h / 2;
+ dx = w / 65536.0;
+ dy = h / 65536.0;
+ s = 0;
+ for (i = 0; i < num_samples; i++) {
+ il = (gdouble) adata[s++];
+ ir = (gdouble) adata[s++];
+
+ filter (il, ir);
+
+ x = (gint) (ox + f1l_l * dx);
+ y = (gint) (oy + f1r_l * dy);
+ x = CLAMP (x, 0, w1);
+ y = CLAMP (y, 0, h1);
+ draw_dot_c (vdata, x, y, w, 0x00FF0000);
+
+ x = (gint) (ox + f2l_l * dx);
+ y = (gint) (oy + f2r_l * dy);
+ x = CLAMP (x, 0, w1);
+ y = CLAMP (y, 0, h1);
+ draw_dot_c (vdata, x, y, w, 0x0000FF00);
+
+ x = (gint) (ox + (f2l_m + f2l_h) * dx);
+ y = (gint) (oy + (f2r_m + f2r_h) * dy);
+ x = CLAMP (x, 0, w1);
+ y = CLAMP (y, 0, h1);
+ draw_dot_c (vdata, x, y, w, 0x000000FF);
+ }
+
+ scope->f1l_l = f1l_l;
+ scope->f1l_m = f1l_m;
+ scope->f1l_h = f1l_h;
+ scope->f1r_l = f1r_l;
+ scope->f1r_m = f1r_m;
+ scope->f1r_h = f1r_h;
+ scope->f2l_l = f2l_l;
+ scope->f2l_m = f2l_m;
+ scope->f2l_h = f2l_h;
+ scope->f2r_l = f2r_l;
+ scope->f2r_m = f2r_m;
+ scope->f2r_h = f2r_h;
+}
+
+static void
+render_color_lines (GstBaseAudioVisualizer * base, guint32 * vdata,
+ gint16 * adata, guint num_samples)
+{
+ GstSpaceScope *scope = (GstSpaceScope *) base;
+ guint i, s;
+ gint x, y, ox, oy;
+ gfloat dx, dy;
+ gint w = base->width, w1 = w - 2;
+ gint h = base->height, h1 = h - 2;
+ gdouble il, ir;
+ gdouble f1l_l = scope->f1l_l, f1l_m = scope->f1l_m, f1l_h = scope->f1l_h;
+ gdouble f1r_l = scope->f1r_l, f1r_m = scope->f1r_m, f1r_h = scope->f1r_h;
+ gdouble f2l_l = scope->f2l_l, f2l_m = scope->f2l_m, f2l_h = scope->f2l_h;
+ gdouble f2r_l = scope->f2r_l, f2r_m = scope->f2r_m, f2r_h = scope->f2r_h;
+ gint x2, y2, x3, y3, x4, y4;
+
+ /* draw lines 1st channel x, 2nd channel y */
+ ox = w / 2;
+ oy = h / 2;
+ dx = w / 65536.0;
+ dy = h / 65536.0;
+ s = 0;
+
+ /* do first pixels */
+ il = (gdouble) adata[s++];
+ ir = (gdouble) adata[s++];
+
+ filter (il, ir);
+
+ x = (gint) (ox + f1l_l * dx);
+ y = (gint) (oy + f1r_l * dy);
+ x2 = CLAMP (x, 0, w1);
+ y2 = CLAMP (y, 0, h1);
+
+ x = (gint) (ox + f2l_l * dx);
+ y = (gint) (oy + f2r_l * dy);
+ x3 = CLAMP (x, 0, w1);
+ y3 = CLAMP (y, 0, h1);
+
+ x = (gint) (ox + (f2l_m + f2l_h) * dx);
+ y = (gint) (oy + (f2r_m + f2r_h) * dy);
+ x4 = CLAMP (x, 0, w1);
+ y4 = CLAMP (y, 0, h1);
+
+ for (i = 1; i < num_samples; i++) {
+ il = (gdouble) adata[s++];
+ ir = (gdouble) adata[s++];
+
+ filter (il, ir);
+
+ x = (gint) (ox + f1l_l * dx);
+ y = (gint) (oy + f1r_l * dy);
+ x = CLAMP (x, 0, w1);
+ y = CLAMP (y, 0, h1);
+ draw_line_aa (vdata, x2, x, y2, y, w, 0x00FF0000);
+ x2 = x;
+ y2 = y;
+
+ x = (gint) (ox + f2l_l * dx);
+ y = (gint) (oy + f2r_l * dy);
+ x = CLAMP (x, 0, w1);
+ y = CLAMP (y, 0, h1);
+ draw_line_aa (vdata, x3, x, y3, y, w, 0x0000FF00);
+ x3 = x;
+ y3 = y;
+
+ x = (gint) (ox + (f2l_m + f2l_h) * dx);
+ y = (gint) (oy + (f2r_m + f2r_h) * dy);
+ x = CLAMP (x, 0, w1);
+ y = CLAMP (y, 0, h1);
+ draw_line_aa (vdata, x4, x, y4, y, w, 0x000000FF);
+ x4 = x;
+ y4 = y;
+ }
+
+ scope->f1l_l = f1l_l;
+ scope->f1l_m = f1l_m;
+ scope->f1l_h = f1l_h;
+ scope->f1r_l = f1r_l;
+ scope->f1r_m = f1r_m;
+ scope->f1r_h = f1r_h;
+ scope->f2l_l = f2l_l;
+ scope->f2l_m = f2l_m;
+ scope->f2l_h = f2l_h;
+ scope->f2r_l = f2r_l;
+ scope->f2r_m = f2r_m;
+ scope->f2r_h = f2r_h;
+}
+
static gboolean
gst_space_scope_render (GstBaseAudioVisualizer * base, GstBuffer * audio,
GstBuffer * video)