ttm_bo_add_move_fence() invokes dma_fence_get(), which returns a
reference of the specified dma_fence object to "fence" with increased
refcnt.
When ttm_bo_add_move_fence() returns, local variable "fence" becomes
invalid, so the refcount should be decreased to keep refcount balanced.
The reference counting issue happens in one exception handling path of
ttm_bo_add_move_fence(). When no_wait_gpu flag is equals to true, the
function forgets to decrease the refcnt increased by dma_fence_get(),
causing a refcnt leak.
Fix this issue by calling dma_fence_put() when no_wait_gpu flag is
equals to true.
Signed-off-by: Xiyu Yang <xiyuyang19@fudan.edu.cn>
Signed-off-by: Xin Tan <tanxin.ctf@gmail.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
Link: https://patchwork.freedesktop.org/patch/370221/
Signed-off-by: Christian König <christian.koenig@amd.com>
if (!fence)
return 0;
- if (no_wait_gpu)
+ if (no_wait_gpu) {
+ dma_fence_put(fence);
return -EBUSY;
+ }
dma_resv_add_shared_fence(bo->base.resv, fence);