* typically be the first we inspect for submission.
*/
swp = prandom_u32_max(ve->num_siblings);
- if (!swp)
- return;
-
- swap(ve->siblings[swp], ve->siblings[0]);
- if (!intel_engine_has_relative_mmio(ve->siblings[0]))
- virtual_update_register_offsets(ve->context.lrc_reg_state,
- ve->siblings[0]);
+ if (swp)
+ swap(ve->siblings[swp], ve->siblings[0]);
}
static int virtual_context_alloc(struct intel_context *ce)
static int virtual_context_pin(struct intel_context *ce)
{
struct virtual_engine *ve = container_of(ce, typeof(*ve), context);
- int err;
/* Note: we must use a real engine class for setting up reg state */
- err = __execlists_context_pin(ce, ve->siblings[0]);
- if (err)
- return err;
-
- virtual_engine_initial_hint(ve);
- return 0;
+ return __execlists_context_pin(ce, ve->siblings[0]);
}
static void virtual_context_enter(struct intel_context *ce)
ve->base.flags |= I915_ENGINE_IS_VIRTUAL;
+ virtual_engine_initial_hint(ve);
return &ve->context;
err_put: