On Windows, the button order is left to right, with the primary action on the
left (i.e. "Ok" "Cancel"). On Mac, the button order is that the primary action
is nearest to the corner.
int x = bounds.width();
int height = buttons_[0]->GetPreferredSize().height() +
views::kRelatedControlVerticalSpacing;
- for (size_t i = 0; i < buttons_.size(); ++i) {
+
+ // NB: We iterate through the buttons backwards here because
+ // Mac and Windows buttons are laid out in opposite order.
+ for (int i = buttons_.size() - 1; i >= 0; --i) {
gfx::Size size = buttons_[i]->GetPreferredSize();
x -= size.width() + views::kRelatedButtonHSpacing;