Test for VK_KHR_win32_keyed_mutex
authorPiers Daniell <pdaniell@nvidia.com>
Wed, 17 May 2017 20:39:05 +0000 (14:39 -0600)
committerAlexander Galazin <alexander.galazin@arm.com>
Fri, 23 Jun 2017 20:57:46 +0000 (22:57 +0200)
This test adds coverage for VK_KHR_win32_keyed_mutex. It also depends
on the following extensions:

- VK_KHR_get_physical_device_properties2
- VK_KHR_external_memory_capabilities
- VK_KHR_external_memory
- VK_KHR_external_memory_win32
- VK_KHR_dedicated_allocation
- VK_KHR_get_memory_requirements2

New tests:

dEQP-VK.synchronization.win32_keyed_mutex.*

Components: Vulkan

VK-GL-CTS issue: 358

Change-Id: Ib247f17514f1e64c1fc43918fe033530bb981a05

Android.mk
android/cts/master/vk-master.txt
external/vulkancts/modules/vulkan/api/vktApiFeatureInfo.cpp
external/vulkancts/modules/vulkan/synchronization/CMakeLists.txt
external/vulkancts/modules/vulkan/synchronization/vktSynchronizationTests.cpp
external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.cpp [new file with mode: 0644]
external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.hpp [new file with mode: 0644]
external/vulkancts/mustpass/1.0.2/vk-default.txt

index 4176d26f6f04a8ac1119e2b511d19795acedafb8..62326e6d68b43dea5961d09807c3b5c52c4affb3 100644 (file)
@@ -875,6 +875,7 @@ LOCAL_SRC_FILES := \
        external/vulkancts/modules/vulkan/synchronization/vktSynchronizationSmokeTests.cpp \
        external/vulkancts/modules/vulkan/synchronization/vktSynchronizationTests.cpp \
        external/vulkancts/modules/vulkan/synchronization/vktSynchronizationUtil.cpp \
+       external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.cpp \
        external/vulkancts/modules/vulkan/tessellation/vktTessellationCommonEdgeTests.cpp \
        external/vulkancts/modules/vulkan/tessellation/vktTessellationCoordinatesTests.cpp \
        external/vulkancts/modules/vulkan/tessellation/vktTessellationFractionalSpacingTests.cpp \
index 5d784dd40121c1b58e32145b78d8203909fdcc77..f6f7012536a14e813b39a2dfa5c60b4212aa7c31 100644 (file)
@@ -154593,6 +154593,1893 @@ dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_draw_inde
 dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_dispatch_read_indirect_buffer_dispatch.indirect_buffer_fd
 dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_dispatch_read_indirect_buffer_dispatch.indirect_buffer_fence_fd
 dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_dispatch_read_indirect_buffer_dispatch.indirect_buffer_win32
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer_to_image.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer_to_image.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_vertex.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_control.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_eval.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_geometry.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_fragment.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute_indirect.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_vertex_input.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_vertex_input.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_copy_buffer.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_copy_buffer_to_image.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_vertex_input.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer_to_image.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer_to_image.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_vertex.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_control.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_eval.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_geometry.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_fragment.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute_indirect.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_vertex_input.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_vertex_input.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8g8b8a8_unorm_kmt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16g16b16a16_uint_kmt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r32g32b32a32_sfloat_kmt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_vertex.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_control.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_control.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_control.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_control.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_control.image_128x128_r8g8b8a8_unorm_nt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_control.image_128x128_r16g16b16a16_uint_nt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_tess_eval.image_128x128_r8_unorm_nt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_image_geometry.image_128x128_r32g32b32a32_sfloat_nt
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+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_control.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_control.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_tess_eval.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_geometry.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_fragment.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_clear_attachments_read_image_compute_indirect.image_128x128_r32g32b32a32_sfloat_kmt
 dEQP-VK.sparse_resources.buffer.transfer.sparse_binding.buffer_size_2_10
 dEQP-VK.sparse_resources.buffer.transfer.sparse_binding.buffer_size_2_12
 dEQP-VK.sparse_resources.buffer.transfer.sparse_binding.buffer_size_2_16
index c8d9181e666bb1b392ba005a15fd4ee927360729..2c0b14aabc353ec48a39fea122a97664b9ceef5a 100644 (file)
@@ -687,6 +687,7 @@ void checkDeviceExtensions (tcu::ResultCollector& results, const vector<string>&
                "VK_KHR_external_semaphore",
                "VK_KHR_external_semaphore_fd",
                "VK_KHR_external_semaphore_win32",
+        "VK_KHR_win32_keyed_mutex",
        };
 
        checkKhrExtensions(results, extensions, DE_LENGTH_OF_ARRAY(s_allowedDeviceKhrExtensions), s_allowedDeviceKhrExtensions);
index 0c012c19b8222ac269aa6c760004f435710913aa..4444488dcd4a16ccfe330b1a26de7e01bc36b279 100644 (file)
@@ -24,6 +24,8 @@ set(DEQP_VK_SYNCHRONIZATION_SRCS
        vktSynchronizationOperationTestData.hpp
        vktSynchronizationCrossInstanceSharingTests.cpp
        vktSynchronizationCrossInstanceSharingTests.hpp
+       vktSynchronizationWin32KeyedMutexTests.cpp
+       vktSynchronizationWin32KeyedMutexTests.hpp
        )
 
 set(DEQP_VK_SYNCHRONIZATION_LIBS
index 8fb4af20d5a709e03e059b12a2fb10c6e4422a90..d3034a5b0ba3bb7ed78e54a5662a085fbee768f2 100644 (file)
@@ -31,6 +31,7 @@
 #include "vktSynchronizationOperationMultiQueueTests.hpp"
 #include "vktSynchronizationInternallySynchronizedObjectsTests.hpp"
 #include "vktSynchronizationCrossInstanceSharingTests.hpp"
+#include "vktSynchronizationWin32KeyedMutexTests.hpp"
 #include "vktSynchronizationUtil.hpp"
 
 #include "deUniquePtr.hpp"
@@ -79,6 +80,7 @@ void createChildren (tcu::TestCaseGroup* group)
        group->addChild(new OperationTests(testCtx));
        group->addChild(createInternallySynchronizedObjects(testCtx));
        group->addChild(synchronization::createCrossInstanceSharingTest(testCtx));
+       group->addChild(synchronization::createWin32KeyedMutexTest(testCtx));
 }
 
 } // anonymous
diff --git a/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.cpp b/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.cpp
new file mode 100644 (file)
index 0000000..e5e98a8
--- /dev/null
@@ -0,0 +1,1821 @@
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Synchronization tests for resources shared with DX11 keyed mutex
+ *//*--------------------------------------------------------------------*/
+
+#include "vktSynchronizationWin32KeyedMutexTests.hpp"
+
+#include "vkDeviceUtil.hpp"
+#include "vkPlatform.hpp"
+
+#include "vktTestCaseUtil.hpp"
+
+#include "vktSynchronizationUtil.hpp"
+#include "vktSynchronizationOperation.hpp"
+#include "vktSynchronizationOperationTestData.hpp"
+#include "vktExternalMemoryUtil.hpp"
+
+#include "tcuResultCollector.hpp"
+#include "tcuTestLog.hpp"
+
+#if (DE_OS == DE_OS_WIN32)
+#      define WIN32_LEAN_AND_MEAN
+#      define NOMINMAX
+#      include <windows.h>
+#      include <aclapi.h>
+#      include "VersionHelpers.h"
+#      include "d3d11_2.h"
+#      include "d3dcompiler.h"
+
+typedef HRESULT                                (WINAPI * LPD3DX11COMPILEFROMMEMORY)(LPCSTR,
+                                                                                                                                SIZE_T,
+                                                                                                                                LPCSTR,
+                                                                                                                                CONST D3D10_SHADER_MACRO*,
+                                                                                                                                LPD3D10INCLUDE,
+                                                                                                                                LPCSTR,
+                                                                                                                                LPCSTR,
+                                                                                                                                UINT,
+                                                                                                                                UINT,
+                                                                                                                                void*, /* ID3DX11ThreadPump */
+                                                                                                                                ID3D10Blob** ,
+                                                                                                                                ID3D10Blob** ,
+                                                                                                                                HRESULT*);
+#endif
+
+using tcu::TestLog;
+using namespace vkt::ExternalMemoryUtil;
+
+namespace vkt
+{
+namespace synchronization
+{
+namespace
+{
+
+static const ResourceDescription s_resourcesWin32KeyedMutex[] =
+{
+       { RESOURCE_TYPE_BUFFER, tcu::IVec4( 0x4000, 0, 0, 0),   vk::VK_IMAGE_TYPE_LAST, vk::VK_FORMAT_UNDEFINED,                        (vk::VkImageAspectFlags)0         },    // 16 KiB (min max UBO range)
+       { RESOURCE_TYPE_BUFFER, tcu::IVec4(0x40000, 0, 0, 0),   vk::VK_IMAGE_TYPE_LAST, vk::VK_FORMAT_UNDEFINED,                        (vk::VkImageAspectFlags)0         },    // 256 KiB
+
+       { RESOURCE_TYPE_IMAGE,  tcu::IVec4(128, 128, 0, 0),             vk::VK_IMAGE_TYPE_2D,   vk::VK_FORMAT_R8_UNORM,                         vk::VK_IMAGE_ASPECT_COLOR_BIT },
+       { RESOURCE_TYPE_IMAGE,  tcu::IVec4(128, 128, 0, 0),             vk::VK_IMAGE_TYPE_2D,   vk::VK_FORMAT_R16_UINT,                         vk::VK_IMAGE_ASPECT_COLOR_BIT },
+       { RESOURCE_TYPE_IMAGE,  tcu::IVec4(128, 128, 0, 0),             vk::VK_IMAGE_TYPE_2D,   vk::VK_FORMAT_R8G8B8A8_UNORM,           vk::VK_IMAGE_ASPECT_COLOR_BIT },
+       { RESOURCE_TYPE_IMAGE,  tcu::IVec4(128, 128, 0, 0),             vk::VK_IMAGE_TYPE_2D,   vk::VK_FORMAT_R16G16B16A16_UINT,        vk::VK_IMAGE_ASPECT_COLOR_BIT },
+       { RESOURCE_TYPE_IMAGE,  tcu::IVec4(128, 128, 0, 0),             vk::VK_IMAGE_TYPE_2D,   vk::VK_FORMAT_R32G32B32A32_SFLOAT,      vk::VK_IMAGE_ASPECT_COLOR_BIT },
+};
+
+struct TestConfig
+{
+                                                               TestConfig              (const ResourceDescription&                                             resource_,
+                                                                                                OperationName                                                                  writeOp_,
+                                                                                                OperationName                                                                  readOp_,
+                                                                                                vk::VkExternalMemoryHandleTypeFlagBitsKHR              memoryHandleTypeBuffer_,
+                                                                                                vk::VkExternalMemoryHandleTypeFlagBitsKHR              memoryHandleTypeImage_)
+               : resource                                      (resource_)
+               , writeOp                                       (writeOp_)
+               , readOp                                        (readOp_)
+               , memoryHandleTypeBuffer        (memoryHandleTypeBuffer_)
+               , memoryHandleTypeImage         (memoryHandleTypeImage_)
+       {
+       }
+
+       const ResourceDescription                                                       resource;
+       const OperationName                                                                     writeOp;
+       const OperationName                                                                     readOp;
+       const vk::VkExternalMemoryHandleTypeFlagBitsKHR         memoryHandleTypeBuffer;
+       const vk::VkExternalMemoryHandleTypeFlagBitsKHR         memoryHandleTypeImage;
+};
+
+bool checkQueueFlags (vk::VkQueueFlags availableFlags, const vk::VkQueueFlags neededFlags)
+{
+       if ((availableFlags & (vk::VK_QUEUE_GRAPHICS_BIT | vk::VK_QUEUE_COMPUTE_BIT)) != 0)
+               availableFlags |= vk::VK_QUEUE_TRANSFER_BIT;
+
+       return (availableFlags & neededFlags) != 0;
+}
+
+class SimpleAllocation : public vk::Allocation
+{
+public:
+                                                               SimpleAllocation        (const vk::DeviceInterface&     vkd,
+                                                                                                        vk::VkDevice                           device,
+                                                                                                        const vk::VkDeviceMemory       memory);
+                                                               ~SimpleAllocation       (void);
+
+private:
+       const vk::DeviceInterface&      m_vkd;
+       const vk::VkDevice                      m_device;
+};
+
+SimpleAllocation::SimpleAllocation (const vk::DeviceInterface& vkd,
+                                                                       vk::VkDevice                            device,
+                                                                       const vk::VkDeviceMemory        memory)
+       : Allocation    (memory, 0, DE_NULL)
+       , m_vkd                 (vkd)
+       , m_device              (device)
+{
+}
+
+SimpleAllocation::~SimpleAllocation (void)
+{
+       m_vkd.freeMemory(m_device, getMemory(), DE_NULL);
+}
+
+vk::Move<vk::VkInstance> createInstance (const vk::PlatformInterface& vkp)
+{
+       try
+       {
+               std::vector<std::string> extensions;
+
+               extensions.push_back("VK_KHR_get_physical_device_properties2");
+
+               extensions.push_back("VK_KHR_external_memory_capabilities");
+
+               return vk::createDefaultInstance(vkp, std::vector<std::string>(), extensions);
+       }
+       catch (const vk::Error& error)
+       {
+               if (error.getError() == vk::VK_ERROR_EXTENSION_NOT_PRESENT)
+                       TCU_THROW(NotSupportedError, "Required external memory extensions not supported by the instance");
+               else
+                       throw;
+       }
+}
+
+vk::VkPhysicalDevice getPhysicalDevice (const vk::InstanceInterface&   vki,
+                                                                               vk::VkInstance                                  instance,
+                                                                               const tcu::CommandLine&                 cmdLine)
+{
+       return vk::chooseDevice(vki, instance, cmdLine);
+}
+
+vk::Move<vk::VkDevice> createDevice (const vk::InstanceInterface&                                      vki,
+                                                                        vk::VkPhysicalDevice                                                   physicalDevice)
+{
+       const float                                                                             priority                                = 0.0f;
+       const std::vector<vk::VkQueueFamilyProperties>  queueFamilyProperties   = vk::getPhysicalDeviceQueueFamilyProperties(vki, physicalDevice);
+       std::vector<deUint32>                                                   queueFamilyIndices              (queueFamilyProperties.size(), 0xFFFFFFFFu);
+       std::vector<const char*>                                                extensions;
+
+       extensions.push_back("VK_KHR_external_memory");
+       extensions.push_back("VK_KHR_external_memory_win32");
+       extensions.push_back("VK_KHR_win32_keyed_mutex");
+       extensions.push_back("VK_KHR_dedicated_allocation");
+       extensions.push_back("VK_KHR_get_memory_requirements2");
+
+       try
+       {
+               std::vector<vk::VkDeviceQueueCreateInfo>        queues;
+
+               for (size_t ndx = 0; ndx < queueFamilyProperties.size(); ndx++)
+               {
+                       const vk::VkDeviceQueueCreateInfo       createInfo      =
+                       {
+                               vk::VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO,
+                               DE_NULL,
+                               0u,
+
+                               (deUint32)ndx,
+                               1u,
+                               &priority
+                       };
+
+                       queues.push_back(createInfo);
+               }
+
+               const vk::VkDeviceCreateInfo            createInfo                      =
+               {
+                       vk::VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO,
+                       DE_NULL,
+                       0u,
+
+                       (deUint32)queues.size(),
+                       &queues[0],
+
+                       0u,
+                       DE_NULL,
+
+                       (deUint32)extensions.size(),
+                       extensions.empty() ? DE_NULL : &extensions[0],
+                       0u
+               };
+
+               return vk::createDevice(vki, physicalDevice, &createInfo);
+       }
+       catch (const vk::Error& error)
+       {
+               if (error.getError() == vk::VK_ERROR_EXTENSION_NOT_PRESENT)
+                       TCU_THROW(NotSupportedError, "Required extensions not supported");
+               else
+                       throw;
+       }
+}
+
+deUint32 chooseMemoryType (deUint32 bits)
+{
+       DE_ASSERT(bits != 0);
+
+       for (deUint32 memoryTypeIndex = 0; (1u << memoryTypeIndex) <= bits; memoryTypeIndex++)
+       {
+               if ((bits & (1u << memoryTypeIndex)) != 0)
+                       return memoryTypeIndex;
+       }
+
+       DE_FATAL("No supported memory types");
+       return -1;
+}
+
+vk::Move<vk::VkDeviceMemory> importMemory (const vk::DeviceInterface&                                  vkd,
+                                                                                  vk::VkDevice                                                                 device,
+                                                                                  const vk::VkMemoryRequirements&                              requirements,
+                                                                                  vk::VkExternalMemoryHandleTypeFlagBitsKHR    externalType,
+                                                                                  NativeHandle&                                                                handle,
+                                                                                  bool                                                                                 requiresDedicated,
+                                                                                  vk::VkBuffer                                                                 buffer,
+                                                                                  vk::VkImage                                                                  image)
+{
+       const vk::VkMemoryDedicatedAllocateInfoKHR      dedicatedInfo   =
+       {
+               vk::VK_STRUCTURE_TYPE_MEMORY_DEDICATED_ALLOCATE_INFO_KHR,
+               DE_NULL,
+               image,
+               buffer,
+       };
+       const vk::VkImportMemoryWin32HandleInfoKHR      importInfo              =
+       {
+               vk::VK_STRUCTURE_TYPE_IMPORT_MEMORY_WIN32_HANDLE_INFO_KHR,
+               (requiresDedicated) ? &dedicatedInfo : DE_NULL,
+               externalType,
+               handle.getWin32Handle(),
+        NULL
+       };
+
+       const vk::VkMemoryAllocateInfo                          info                    =
+       {
+               vk::VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO,
+               &importInfo,
+               requirements.size,
+               chooseMemoryType(requirements.memoryTypeBits)
+       };
+
+       vk::Move<vk::VkDeviceMemory> memory (vk::allocateMemory(vkd, device, &info));
+
+       handle.disown();
+
+       return memory;
+}
+
+de::MovePtr<vk::Allocation> importAndBindMemory (const vk::DeviceInterface&                                    vkd,
+                                                                                                vk::VkDevice                                                           device,
+                                                                                                vk::VkBuffer                                                           buffer,
+                                                                                                NativeHandle&                                                          nativeHandle,
+                                                                                                vk::VkExternalMemoryHandleTypeFlagBitsKHR      externalType)
+{
+       const vk::VkBufferMemoryRequirementsInfo2KHR    requirementsInfo                =
+       {
+               vk::VK_STRUCTURE_TYPE_BUFFER_MEMORY_REQUIREMENTS_INFO_2_KHR,
+               DE_NULL,
+               buffer,
+       };
+       vk::VkMemoryDedicatedRequirementsKHR                    dedicatedRequirements   =
+       {
+               vk::VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR,
+               DE_NULL,
+               VK_FALSE,
+               VK_FALSE,
+       };
+       vk::VkMemoryRequirements2KHR                                    requirements                    =
+       {
+               vk::VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
+               &dedicatedRequirements,
+               { 0u, 0u, 0u, },
+       };
+       vkd.getBufferMemoryRequirements2KHR(device, &requirementsInfo, &requirements);
+
+       vk::Move<vk::VkDeviceMemory> memory = importMemory(vkd, device, requirements.memoryRequirements, externalType, nativeHandle, !!dedicatedRequirements.requiresDedicatedAllocation, buffer, DE_NULL);
+       VK_CHECK(vkd.bindBufferMemory(device, buffer, *memory, 0u));
+
+       return de::MovePtr<vk::Allocation>(new SimpleAllocation(vkd, device, memory.disown()));
+}
+
+de::MovePtr<vk::Allocation> importAndBindMemory (const vk::DeviceInterface&                                            vkd,
+                                                                                                  vk::VkDevice                                                                 device,
+                                                                                                  vk::VkImage                                                                  image,
+                                                                                                  NativeHandle&                                                                nativeHandle,
+                                                                                                  vk::VkExternalMemoryHandleTypeFlagBitsKHR    externalType)
+{
+       const vk::VkImageMemoryRequirementsInfo2KHR             requirementsInfo                =
+       {
+               vk::VK_STRUCTURE_TYPE_IMAGE_MEMORY_REQUIREMENTS_INFO_2_KHR,
+               DE_NULL,
+               image,
+       };
+       vk::VkMemoryDedicatedRequirementsKHR                    dedicatedRequirements   =
+       {
+               vk::VK_STRUCTURE_TYPE_MEMORY_DEDICATED_REQUIREMENTS_KHR,
+               DE_NULL,
+               VK_FALSE,
+               VK_FALSE,
+       };
+       vk::VkMemoryRequirements2KHR                                    requirements                    =
+       {
+               vk::VK_STRUCTURE_TYPE_MEMORY_REQUIREMENTS_2_KHR,
+               &dedicatedRequirements,
+               { 0u, 0u, 0u, },
+       };
+       vkd.getImageMemoryRequirements2KHR(device, &requirementsInfo, &requirements);
+
+       vk::Move<vk::VkDeviceMemory> memory = importMemory(vkd, device, requirements.memoryRequirements, externalType, nativeHandle, !!dedicatedRequirements.requiresDedicatedAllocation, DE_NULL, image);
+       VK_CHECK(vkd.bindImageMemory(device, image, *memory, 0u));
+
+       return de::MovePtr<vk::Allocation>(new SimpleAllocation(vkd, device, memory.disown()));
+}
+
+de::MovePtr<Resource> importResource (const vk::DeviceInterface&                               vkd,
+                                                                         vk::VkDevice                                                          device,
+                                                                         const ResourceDescription&                            resourceDesc,
+                                                                         const std::vector<deUint32>&                          queueFamilyIndices,
+                                                                         const OperationSupport&                                       readOp,
+                                                                         const OperationSupport&                                       writeOp,
+                                                                         NativeHandle&                                                         nativeHandle,
+                                                                         vk::VkExternalMemoryHandleTypeFlagBitsKHR     externalType)
+{
+       if (resourceDesc.type == RESOURCE_TYPE_IMAGE)
+       {
+               const vk::VkExtent3D                                                            extent                                  =
+               {
+                       (deUint32)resourceDesc.size.x(),
+                       de::max(1u, (deUint32)resourceDesc.size.y()),
+                       de::max(1u, (deUint32)resourceDesc.size.z())
+               };
+               const vk::VkImageSubresourceRange                                       subresourceRange                =
+               {
+                       resourceDesc.imageAspect,
+                       0u,
+                       1u,
+                       0u,
+                       1u
+               };
+               const vk::VkImageSubresourceLayers                                      subresourceLayers               =
+               {
+                       resourceDesc.imageAspect,
+                       0u,
+                       0u,
+                       1u
+               };
+               const vk::VkExternalMemoryImageCreateInfoKHR            externalInfo                    =
+               {
+                       vk::VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO_KHR,
+                       DE_NULL,
+                       (vk::VkExternalMemoryHandleTypeFlagsKHR)externalType
+               };
+               const vk::VkImageCreateInfo                     createInfo                              =
+               {
+                       vk::VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,
+                       &externalInfo,
+                       0u,
+
+                       resourceDesc.imageType,
+                       resourceDesc.imageFormat,
+                       extent,
+                       1u,
+                       1u,
+                       vk::VK_SAMPLE_COUNT_1_BIT,
+                       vk::VK_IMAGE_TILING_OPTIMAL,
+                       readOp.getResourceUsageFlags() | writeOp.getResourceUsageFlags(),
+                       vk::VK_SHARING_MODE_EXCLUSIVE,
+
+                       (deUint32)queueFamilyIndices.size(),
+                       &queueFamilyIndices[0],
+                       vk::VK_IMAGE_LAYOUT_UNDEFINED
+               };
+
+               vk::Move<vk::VkImage>                   image           = vk::createImage(vkd, device, &createInfo);
+               de::MovePtr<vk::Allocation>             allocation      = importAndBindMemory(vkd, device, *image, nativeHandle, externalType);
+
+               return de::MovePtr<Resource>(new Resource(image, allocation, extent, resourceDesc.imageType, resourceDesc.imageFormat, subresourceRange, subresourceLayers));
+       }
+       else
+       {
+               const vk::VkDeviceSize                                                  offset                  = 0u;
+               const vk::VkDeviceSize                                                  size                    = static_cast<vk::VkDeviceSize>(resourceDesc.size.x());
+               const vk::VkBufferUsageFlags                                    usage                   = readOp.getResourceUsageFlags() | writeOp.getResourceUsageFlags();
+               const vk::VkExternalMemoryBufferCreateInfoKHR   externalInfo    =
+               {
+                       vk::VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_BUFFER_CREATE_INFO_KHR,
+                       DE_NULL,
+                       (vk::VkExternalMemoryHandleTypeFlagsKHR)externalType
+               };
+               const vk::VkBufferCreateInfo                                    createInfo              =
+               {
+                       vk::VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
+                       &externalInfo,
+                       0u,
+
+                       size,
+                       usage,
+                       vk::VK_SHARING_MODE_EXCLUSIVE,
+                       (deUint32)queueFamilyIndices.size(),
+                       &queueFamilyIndices[0]
+               };
+               vk::Move<vk::VkBuffer>          buffer          = vk::createBuffer(vkd, device, &createInfo);
+               de::MovePtr<vk::Allocation>     allocation      = importAndBindMemory(vkd, device, *buffer, nativeHandle, externalType);
+
+               return de::MovePtr<Resource>(new Resource(resourceDesc.type, buffer, allocation, offset, size));
+       }
+}
+
+void recordWriteBarrier (const vk::DeviceInterface&    vkd,
+                                                vk::VkCommandBuffer            commandBuffer,
+                                                const Resource&                        resource,
+                                                const SyncInfo&                        writeSync,
+                                                deUint32                                       writeQueueFamilyIndex,
+                                                const SyncInfo&                        readSync)
+{
+       const vk::VkPipelineStageFlags  srcStageMask            = writeSync.stageMask;
+       const vk::VkAccessFlags                 srcAccessMask           = writeSync.accessMask;
+
+       const vk::VkPipelineStageFlags  dstStageMask            = readSync.stageMask;
+       const vk::VkAccessFlags                 dstAccessMask           = readSync.accessMask;
+
+       const vk::VkDependencyFlags             dependencyFlags         = 0;
+
+       if (resource.getType() == RESOURCE_TYPE_IMAGE)
+       {
+               const vk::VkImageMemoryBarrier  barrier                         =
+               {
+                       vk::VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                       DE_NULL,
+
+                       srcAccessMask,
+                       dstAccessMask,
+
+                       writeSync.imageLayout,
+                       readSync.imageLayout,
+
+                       writeQueueFamilyIndex,
+                       VK_QUEUE_FAMILY_EXTERNAL_KHR,
+
+                       resource.getImage().handle,
+                       resource.getImage().subresourceRange
+               };
+
+               vkd.cmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, 0u, (const vk::VkMemoryBarrier*)DE_NULL, 0u, (const vk::VkBufferMemoryBarrier*)DE_NULL, 1u, (const vk::VkImageMemoryBarrier*)&barrier);
+       }
+       else
+       {
+               const vk::VkBufferMemoryBarrier barrier                         =
+               {
+                       vk::VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
+                       DE_NULL,
+
+                       srcAccessMask,
+                       dstAccessMask,
+
+                       writeQueueFamilyIndex,
+                       VK_QUEUE_FAMILY_EXTERNAL_KHR,
+
+                       resource.getBuffer().handle,
+                       0u,
+                       VK_WHOLE_SIZE
+               };
+
+               vkd.cmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, 0u, (const vk::VkMemoryBarrier*)DE_NULL, 1u, (const vk::VkBufferMemoryBarrier*)&barrier, 0u, (const vk::VkImageMemoryBarrier*)DE_NULL);
+       }
+}
+
+void recordReadBarrier (const vk::DeviceInterface&     vkd,
+                                               vk::VkCommandBuffer                     commandBuffer,
+                                               const Resource&                         resource,
+                                               const SyncInfo&                         writeSync,
+                                               const SyncInfo&                         readSync,
+                                               deUint32                                        readQueueFamilyIndex)
+{
+       const vk::VkPipelineStageFlags  srcStageMask            = readSync.stageMask;
+       const vk::VkAccessFlags                 srcAccessMask           = readSync.accessMask;
+
+       const vk::VkPipelineStageFlags  dstStageMask            = readSync.stageMask;
+       const vk::VkAccessFlags                 dstAccessMask           = readSync.accessMask;
+
+       const vk::VkDependencyFlags             dependencyFlags         = 0;
+
+       if (resource.getType() == RESOURCE_TYPE_IMAGE)
+       {
+               const vk::VkImageMemoryBarrier  barrier                         =
+               {
+                       vk::VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+                       DE_NULL,
+
+                       srcAccessMask,
+                       dstAccessMask,
+
+                       writeSync.imageLayout,
+                       readSync.imageLayout,
+
+                       VK_QUEUE_FAMILY_EXTERNAL_KHR,
+                       readQueueFamilyIndex,
+
+                       resource.getImage().handle,
+                       resource.getImage().subresourceRange
+               };
+
+               vkd.cmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, 0u, (const vk::VkMemoryBarrier*)DE_NULL, 0u, (const vk::VkBufferMemoryBarrier*)DE_NULL, 1u, (const vk::VkImageMemoryBarrier*)&barrier);
+       }
+       else
+       {
+               const vk::VkBufferMemoryBarrier barrier                         =
+               {
+                       vk::VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
+                       DE_NULL,
+
+                       srcAccessMask,
+                       dstAccessMask,
+
+                       VK_QUEUE_FAMILY_EXTERNAL_KHR,
+                       readQueueFamilyIndex,
+
+                       resource.getBuffer().handle,
+                       0u,
+                       VK_WHOLE_SIZE
+               };
+
+               vkd.cmdPipelineBarrier(commandBuffer, srcStageMask, dstStageMask, dependencyFlags, 0u, (const vk::VkMemoryBarrier*)DE_NULL, 1u, (const vk::VkBufferMemoryBarrier*)&barrier, 0u, (const vk::VkImageMemoryBarrier*)DE_NULL);
+       }
+}
+
+std::vector<deUint32> getFamilyIndices (const std::vector<vk::VkQueueFamilyProperties>& properties)
+{
+       std::vector<deUint32> indices (properties.size(), 0);
+
+       for (deUint32 ndx = 0; ndx < properties.size(); ndx++)
+               indices[ndx] = ndx;
+
+       return indices;
+}
+
+class DX11Operation
+{
+public:
+       enum Buffer
+       {
+               BUFFER_VK_WRITE,
+               BUFFER_VK_READ,
+               BUFFER_COUNT,
+       };
+
+       enum KeyedMutex
+       {
+               KEYED_MUTEX_INIT                = 0,
+               KEYED_MUTEX_VK_WRITE    = 1,
+               KEYED_MUTEX_DX_COPY             = 2,
+               KEYED_MUTEX_VK_VERIFY   = 3,
+               KEYED_MUTEX_DONE                = 4,
+       };
+
+#if (DE_OS == DE_OS_WIN32)
+       DX11Operation (const ResourceDescription&                                       resourceDesc,
+                                  vk::VkExternalMemoryHandleTypeFlagBitsKHR    memoryHandleType,
+                                  ID3D11Device*                                                                pDevice,
+                                  ID3D11DeviceContext*                                                 pContext,
+                                  LPD3DX11COMPILEFROMMEMORY                                    fnD3DX11CompileFromMemory,
+                                  pD3DCompile                                                                  fnD3DCompile)
+               : m_resourceDesc                                (resourceDesc)
+
+               , m_pDevice                                             (pDevice)
+               , m_pContext                                    (pContext)
+               , m_fnD3DX11CompileFromMemory   (fnD3DX11CompileFromMemory)
+               , m_fnD3DCompile                                (fnD3DCompile)
+
+               , m_pRenderTargetView                   (0)
+               , m_pVertexShader                               (0)
+               , m_pPixelShader                                (0)
+               , m_pVertexBuffer                               (0)
+               , m_pTextureRV                                  (0)
+               , m_pSamplerLinear                              (0)
+               , m_numFrames                                   (0)
+       {
+               HRESULT hr;
+
+               if (memoryHandleType == vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR ||
+                       memoryHandleType == vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR)
+
+                       m_isMemNtHandle = true;
+               else
+                       m_isMemNtHandle = false;
+
+               m_securityAttributes.lpSecurityDescriptor = 0;
+
+               for (UINT i = 0; i < BUFFER_COUNT; i++)
+               {
+                       m_pTexture[i] = NULL;
+                       m_pBuffer[i] = NULL;
+                       m_keyedMutex[i] = NULL;
+               }
+
+               if (m_resourceDesc.type == RESOURCE_TYPE_BUFFER)
+               {
+                       // SHARED_NTHANDLE is not supported with CreateBuffer().
+                       TCU_CHECK_INTERNAL(!m_isMemNtHandle);
+
+                       D3D11_BUFFER_DESC descBuf = { };
+                       descBuf.ByteWidth = (UINT)m_resourceDesc.size.x();
+                       descBuf.Usage = D3D11_USAGE_DEFAULT;
+                       descBuf.BindFlags = 0;
+                       descBuf.CPUAccessFlags = 0;
+                       descBuf.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
+                       descBuf.StructureByteStride = 0;
+
+                       for (UINT i = 0; i < BUFFER_COUNT; ++i)
+                       {
+                               hr = m_pDevice->CreateBuffer(&descBuf, NULL, &m_pBuffer[i]);
+                               if (FAILED(hr))
+                                       TCU_FAIL("Failed to create a buffer");
+
+                               m_sharedMemHandle[i] = 0;
+
+                               IDXGIResource* tempResource = NULL;
+                               hr = m_pBuffer[i]->QueryInterface(__uuidof(IDXGIResource), (void**)&tempResource);
+                               if (FAILED(hr))
+                                       TCU_FAIL("Query interface of IDXGIResource failed");
+                               hr = tempResource->GetSharedHandle(&m_sharedMemHandle[i]);
+                               tempResource->Release();
+                               if (FAILED(hr))
+                                       TCU_FAIL("Failed to get DX shared handle");
+
+                               hr = m_pBuffer[i]->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&m_keyedMutex[i]);
+                               if (FAILED(hr))
+                                       TCU_FAIL("Query interface of IDXGIKeyedMutex failed");
+
+                               // Take ownership of the lock.
+                               m_keyedMutex[i]->AcquireSync(KEYED_MUTEX_INIT, INFINITE);
+                       }
+
+                       // Release the buffer write lock for Vulkan to write into.
+                       m_keyedMutex[BUFFER_VK_WRITE]->ReleaseSync(KEYED_MUTEX_VK_WRITE);
+
+                       m_sharedMemSize = descBuf.ByteWidth;
+                       m_sharedMemOffset = 0;
+               }
+               else
+               {
+                       DE_ASSERT(m_resourceDesc.type == RESOURCE_TYPE_IMAGE);
+
+                       for (UINT i = 0; i < BUFFER_COUNT; ++i)
+                       {
+                               D3D11_TEXTURE2D_DESC descColor = { };
+                               descColor.Width = m_resourceDesc.size.x();
+                               descColor.Height = m_resourceDesc.size.y();
+                               descColor.MipLevels = 1;
+                               descColor.ArraySize = 1;
+                               descColor.Format = getDxgiFormat(m_resourceDesc.imageFormat);
+                               descColor.SampleDesc.Count = 1;
+                               descColor.SampleDesc.Quality = 0;
+                               descColor.Usage = D3D11_USAGE_DEFAULT;
+                               descColor.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE;
+                               descColor.CPUAccessFlags = 0;
+
+                               if (m_isMemNtHandle)
+                                       descColor.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX | D3D11_RESOURCE_MISC_SHARED_NTHANDLE;
+                               else
+                                       descColor.MiscFlags = D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX;
+
+                               hr = m_pDevice->CreateTexture2D(&descColor, NULL, &m_pTexture[i]);
+                               if (FAILED(hr))
+                                       TCU_FAIL("Unable to create DX11 texture");
+
+                               m_sharedMemHandle[i] = 0;
+
+                               if (m_isMemNtHandle)
+                               {
+                                       IDXGIResource1* tempResource1 = NULL;
+                                       hr = m_pTexture[i]->QueryInterface(__uuidof(IDXGIResource1), (void**)&tempResource1);
+                                       if (FAILED(hr))
+                                               TCU_FAIL("Unable to query IDXGIResource1 interface");
+
+                                       hr = tempResource1->CreateSharedHandle(getSecurityAttributes(), DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE, /*lpName*/NULL, &m_sharedMemHandle[i]);
+                                       tempResource1->Release();
+                                       if (FAILED(hr))
+                                               TCU_FAIL("Enable to get DX shared handle");
+                               }
+                               else
+                               {
+                                       IDXGIResource* tempResource = NULL;
+                                       hr = m_pTexture[i]->QueryInterface(__uuidof(IDXGIResource), (void**)&tempResource);
+                                       if (FAILED(hr))
+                                               TCU_FAIL("Query interface of IDXGIResource failed");
+                                       hr = tempResource->GetSharedHandle(&m_sharedMemHandle[i]);
+                                       tempResource->Release();
+                                       if (FAILED(hr))
+                                               TCU_FAIL("Failed to get DX shared handle");
+                               }
+
+                               hr = m_pTexture[i]->QueryInterface(__uuidof(IDXGIKeyedMutex), (void**)&m_keyedMutex[i]);
+                               if (FAILED(hr))
+                                       TCU_FAIL("Unable to query DX11 keyed mutex interface");
+
+                               // Take ownership of the lock.
+                               m_keyedMutex[i]->AcquireSync(KEYED_MUTEX_INIT, INFINITE);
+                       }
+
+                       m_sharedMemSize = 0;
+                       m_sharedMemOffset = 0;
+
+                       hr = m_pDevice->CreateRenderTargetView(m_pTexture[BUFFER_VK_READ], NULL, &m_pRenderTargetView);
+                       if (FAILED(hr))
+                               TCU_FAIL("Unable to create DX11 render target view");
+
+                       m_pContext->OMSetRenderTargets(1, &m_pRenderTargetView, NULL);
+
+                       // Setup the viewport
+                       D3D11_VIEWPORT vp;
+                       vp.Width = (FLOAT)m_resourceDesc.size.x();
+                       vp.Height = (FLOAT)m_resourceDesc.size.y();
+                       vp.MinDepth = 0.0f;
+                       vp.MaxDepth = 1.0f;
+                       vp.TopLeftX = 0;
+                       vp.TopLeftY = 0;
+                       m_pContext->RSSetViewports(1, &vp);
+
+                       // Compile the vertex shader
+                       LPCSTR shader =
+                               "Texture2D txDiffuse : register(t0);\n"
+                               "SamplerState samLinear : register(s0);\n"
+                               "struct VS_INPUT\n"
+                               "{\n"
+                               "    float4 Pos : POSITION;\n"
+                               "    float2 Tex : TEXCOORD0;\n"
+                               "};\n"
+                               "struct PS_INPUT\n"
+                               "{\n"
+                               "    float4 Pos : SV_POSITION;\n"
+                               "    float2 Tex : TEXCOORD0;\n"
+                               "};\n"
+                               "PS_INPUT VS(VS_INPUT input)\n"
+                               "{\n"
+                               "    PS_INPUT output = (PS_INPUT)0;\n"
+                               "    output.Pos = input.Pos;\n"
+                               "    output.Tex = input.Tex;\n"
+                               "\n"
+                               "    return output;\n"
+                               "}\n"
+                               "float4 PS(PS_INPUT input) : SV_Target\n"
+                               "{\n"
+                               "    return txDiffuse.Sample(samLinear, input.Tex);\n"
+                               "}\n";
+
+                       // Define the input layout
+                       D3D11_INPUT_ELEMENT_DESC layout[] =
+                       {
+                               { "POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0 },
+                               { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 },
+                       };
+
+                       createShaders(shader, "VS", "vs_4_0", ARRAYSIZE(layout), layout, &m_pVertexShader, "PS", "ps_4_0", &m_pPixelShader);
+
+                       struct SimpleVertex
+                       {
+                               float Pos[3];
+                               float Tex[2];
+                       };
+
+                       SimpleVertex vertices[] =
+                       {
+                               { { -1.f, -1.f, 0.0f }, { 0.0f, 1.0f } },
+                               { { -1.f,  1.f, 0.0f }, { 0.0f, 0.0f } },
+                               { {  1.f, -1.f, 0.0f }, { 1.0f, 1.0f } },
+                               { {  1.f,  1.f, 0.0f }, { 1.0f, 0.0f } },
+                       };
+
+                       D3D11_BUFFER_DESC bd = { };
+                       bd.Usage = D3D11_USAGE_DEFAULT;
+                       bd.ByteWidth = sizeof (vertices);
+                       bd.BindFlags = D3D11_BIND_VERTEX_BUFFER;
+                       bd.CPUAccessFlags = 0;
+                       D3D11_SUBRESOURCE_DATA InitData = { };
+                       InitData.pSysMem = vertices;
+                       hr = m_pDevice->CreateBuffer(&bd, &InitData, &m_pVertexBuffer);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 vertex buffer");
+
+                       // Set vertex buffer
+                       UINT stride = sizeof (SimpleVertex);
+                       UINT offset = 0;
+                       m_pContext->IASetVertexBuffers(0, 1, &m_pVertexBuffer, &stride, &offset);
+
+                       // Set primitive topology
+                       m_pContext->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP);
+
+                       m_pTextureRV = NULL;
+
+                       D3D11_SHADER_RESOURCE_VIEW_DESC SRVDesc = { };
+                       SRVDesc.Format = getDxgiFormat(m_resourceDesc.imageFormat);
+                       SRVDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D;
+                       SRVDesc.Texture2D.MipLevels = 1;
+
+                       hr = m_pDevice->CreateShaderResourceView(m_pTexture[BUFFER_VK_WRITE], &SRVDesc, &m_pTextureRV);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 resource view");
+
+                       // Create the sample state
+                       D3D11_SAMPLER_DESC sampDesc = { };
+                       sampDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT;
+                       sampDesc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP;
+                       sampDesc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP;
+                       sampDesc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP;
+                       sampDesc.ComparisonFunc = D3D11_COMPARISON_NEVER;
+                       sampDesc.MinLOD = 0;
+                       sampDesc.MaxLOD = D3D11_FLOAT32_MAX;
+                       hr = m_pDevice->CreateSamplerState(&sampDesc, &m_pSamplerLinear);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 sampler state");
+
+                       // Release the lock for VK to write into the texture.
+                       m_keyedMutex[BUFFER_VK_WRITE]->ReleaseSync(KEYED_MUTEX_VK_WRITE);
+               }
+       }
+
+       ~DX11Operation ()
+       {
+               cleanup();
+       }
+#endif // #if (DE_OS == DE_OS_WIN32)
+
+       NativeHandle getNativeHandle (Buffer buffer)
+       {
+#if (DE_OS == DE_OS_WIN32)
+               return NativeHandle((m_isMemNtHandle) ? NativeHandle::WIN32HANDLETYPE_NT : NativeHandle::WIN32HANDLETYPE_KMT, vk::pt::Win32Handle(m_sharedMemHandle[buffer]));
+#else
+               DE_UNREF(buffer);
+               return NativeHandle();
+#endif
+       }
+
+       void copyMemory ()
+       {
+#if (DE_OS == DE_OS_WIN32)
+               m_keyedMutex[BUFFER_VK_WRITE]->AcquireSync(KEYED_MUTEX_DX_COPY, INFINITE);
+
+               if (m_resourceDesc.type == RESOURCE_TYPE_BUFFER) {
+                       m_pContext->CopySubresourceRegion(m_pBuffer[BUFFER_VK_READ], 0, 0, 0, 0, m_pBuffer[BUFFER_VK_WRITE], 0, NULL);
+               } else {
+                       m_pContext->OMSetRenderTargets(1, &m_pRenderTargetView, NULL);
+
+                       const FLOAT gray[] = { 0.f, 0.f, 1.f, 1.f };
+                       m_pContext->ClearRenderTargetView(m_pRenderTargetView, gray);
+
+                       m_pContext->VSSetShader(m_pVertexShader, NULL, 0);
+                       m_pContext->PSSetShader(m_pPixelShader, NULL, 0);
+                       m_pContext->PSSetShaderResources(0, 1, &m_pTextureRV);
+                       m_pContext->PSSetSamplers(0, 1, &m_pSamplerLinear);
+                       m_pContext->Draw(4, 0);
+               }
+
+               m_keyedMutex[BUFFER_VK_WRITE]->ReleaseSync(KEYED_MUTEX_DONE);
+               m_keyedMutex[BUFFER_VK_READ]->ReleaseSync(KEYED_MUTEX_VK_VERIFY);
+#endif // #if (DE_OS == DE_OS_WIN32)
+       }
+
+#if (DE_OS == DE_OS_WIN32)
+       void d3dx11CompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, ID3D10Blob** ppBlobOut)
+       {
+               HRESULT hr;
+
+               ID3D10Blob* pErrorBlob;
+               hr = m_fnD3DX11CompileFromMemory (shaderCode,
+                                                                                 strlen(shaderCode),
+                                                                                 "Memory",
+                                                                                 NULL,
+                                                                                 NULL,
+                                                                                 entryPoint,
+                                                                                 shaderModel,
+                                                                                 0,
+                                                                                 0,
+                                                                                 NULL,
+                                                                                 ppBlobOut,
+                                                                                 &pErrorBlob,
+                                                                                 NULL);
+               if (pErrorBlob)
+                       pErrorBlob->Release();
+
+               if (FAILED(hr))
+                       TCU_FAIL("D3DX11CompileFromMemory failed to compile shader");
+       }
+
+       void d3dCompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, ID3DBlob** ppBlobOut)
+       {
+               HRESULT hr;
+
+               ID3DBlob* pErrorBlob;
+               hr = m_fnD3DCompile (shaderCode,
+                                                        strlen(shaderCode),
+                                                        NULL,
+                                                        NULL,
+                                                        NULL,
+                                                        entryPoint,
+                                                        shaderModel,
+                                                        0,
+                                                        0,
+                                                        ppBlobOut,
+                                                        &pErrorBlob);
+               if (pErrorBlob)
+                       pErrorBlob->Release();
+
+               if (FAILED(hr))
+                       TCU_FAIL("D3DCompile failed to compile shader");
+       }
+
+       void createShaders (const char* shaderSrc,
+                                               const char* vsEntryPoint,
+                                               const char* vsShaderModel,
+                                               UINT numLayoutDesc,
+                                               D3D11_INPUT_ELEMENT_DESC* pLayoutDesc,
+                                               ID3D11VertexShader** pVertexShader,
+                                               const char* psEntryPoint,
+                                               const char* psShaderModel,
+                                               ID3D11PixelShader** pPixelShader)
+{
+               HRESULT hr;
+
+               if (m_fnD3DX11CompileFromMemory) {
+                       // VS
+                       ID3D10Blob* pVSBlob;
+                       d3dx11CompileShader(shaderSrc, vsEntryPoint, vsShaderModel, &pVSBlob);
+
+                       hr = m_pDevice->CreateVertexShader(pVSBlob->GetBufferPointer(), pVSBlob->GetBufferSize(), NULL, pVertexShader);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 vertex shader");
+
+                       ID3D11InputLayout *pVertexLayout;
+                       hr = m_pDevice->CreateInputLayout(pLayoutDesc, numLayoutDesc, pVSBlob->GetBufferPointer(), pVSBlob->GetBufferSize(), &pVertexLayout);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create vertex input layout");
+
+                       m_pContext->IASetInputLayout(pVertexLayout);
+                       pVertexLayout->Release();
+                       pVSBlob->Release();
+
+                       // PS
+                       ID3D10Blob* pPSBlob;
+                       d3dx11CompileShader(shaderSrc, psEntryPoint, psShaderModel, &pPSBlob);
+
+                       hr = m_pDevice->CreatePixelShader(pPSBlob->GetBufferPointer(), pPSBlob->GetBufferSize(), NULL, pPixelShader);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 pixel shader");
+               } else {
+                       // VS
+                       ID3DBlob* pVSBlob;
+                       d3dCompileShader(shaderSrc, vsEntryPoint, vsShaderModel, &pVSBlob);
+
+                       hr = m_pDevice->CreateVertexShader(pVSBlob->GetBufferPointer(), pVSBlob->GetBufferSize(), NULL, pVertexShader);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 vertex shader");
+
+                       ID3D11InputLayout *pVertexLayout;
+                       hr = m_pDevice->CreateInputLayout(pLayoutDesc, numLayoutDesc, pVSBlob->GetBufferPointer(), pVSBlob->GetBufferSize(), &pVertexLayout);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create vertex input layout");
+
+                       m_pContext->IASetInputLayout(pVertexLayout);
+                       pVertexLayout->Release();
+                       pVSBlob->Release();
+
+                       // PS
+                       ID3DBlob* pPSBlob;
+                       d3dCompileShader(shaderSrc, psEntryPoint, psShaderModel, &pPSBlob);
+
+                       hr = m_pDevice->CreatePixelShader(pPSBlob->GetBufferPointer(), pPSBlob->GetBufferSize(), NULL, pPixelShader);
+                       if (FAILED(hr))
+                               TCU_FAIL("Failed to create DX11 pixel shader");
+               }
+       }
+#endif // #if (DE_OS == DE_OS_WIN32)
+
+private:
+#if (DE_OS == DE_OS_WIN32)
+       void cleanup ()
+       {
+               if (m_securityAttributes.lpSecurityDescriptor)
+               {
+                       freeSecurityDescriptor(m_securityAttributes.lpSecurityDescriptor);
+                       m_securityAttributes.lpSecurityDescriptor = NULL;
+               }
+
+               if (m_pContext)
+                       m_pContext->ClearState();
+
+               if (m_pRenderTargetView)
+               {
+                       m_pRenderTargetView->Release();
+                       m_pRenderTargetView = NULL;
+               }
+
+               if (m_pSamplerLinear)
+               {
+                       m_pSamplerLinear->Release();
+                       m_pSamplerLinear = NULL;
+               }
+
+               if (m_pTextureRV)
+               {
+                       m_pTextureRV->Release();
+                       m_pTextureRV = NULL;
+               }
+
+               if (m_pVertexBuffer)
+               {
+                       m_pVertexBuffer->Release();
+                       m_pVertexBuffer = NULL;
+               }
+
+               if (m_pVertexShader)
+               {
+                       m_pVertexShader->Release();
+                       m_pVertexShader = NULL;
+               }
+
+               if (m_pPixelShader)
+               {
+                       m_pPixelShader->Release();
+                       m_pPixelShader = NULL;
+               }
+
+               for (int i = 0; i < BUFFER_COUNT; i++)
+               {
+                       if (m_keyedMutex[i])
+                       {
+                               m_keyedMutex[i]->AcquireSync(KEYED_MUTEX_DONE, INFINITE);
+                               m_keyedMutex[i]->Release();
+                               m_keyedMutex[i] = NULL;
+                       }
+
+                       if (m_isMemNtHandle && m_sharedMemHandle[i]) {
+                               CloseHandle(m_sharedMemHandle[i]);
+                               m_sharedMemHandle[i] = 0;
+                       }
+
+                       if (m_pBuffer[i]) {
+                               m_pBuffer[i]->Release();
+                               m_pBuffer[i] = NULL;
+                       }
+
+                       if (m_pTexture[i]) {
+                               m_pTexture[i]->Release();
+                               m_pTexture[i] = NULL;
+                       }
+               }
+       }
+
+       static void* getSecurityDescriptor ()
+       {
+               PSECURITY_DESCRIPTOR pSD = (PSECURITY_DESCRIPTOR)deCalloc(SECURITY_DESCRIPTOR_MIN_LENGTH + 2 * sizeof (void**));
+
+               if (pSD)
+               {
+                       PSID*   ppEveryoneSID   = (PSID*)((PBYTE)pSD + SECURITY_DESCRIPTOR_MIN_LENGTH);
+                       PACL*   ppACL                   = (PACL*)((PBYTE)ppEveryoneSID + sizeof(PSID*));
+
+                       InitializeSecurityDescriptor(pSD, SECURITY_DESCRIPTOR_REVISION);
+
+                       SID_IDENTIFIER_AUTHORITY        SIDAuthWorld = SECURITY_WORLD_SID_AUTHORITY;
+                       AllocateAndInitializeSid(&SIDAuthWorld, 1, SECURITY_WORLD_RID, 0, 0, 0, 0, 0, 0, 0, ppEveryoneSID);
+
+                       EXPLICIT_ACCESS ea = { };
+                       ea.grfAccessPermissions = STANDARD_RIGHTS_ALL | SPECIFIC_RIGHTS_ALL;
+                       ea.grfAccessMode = SET_ACCESS;
+                       ea.grfInheritance = INHERIT_ONLY;
+                       ea.Trustee.TrusteeForm = TRUSTEE_IS_SID;
+                       ea.Trustee.TrusteeType = TRUSTEE_IS_WELL_KNOWN_GROUP;
+                       ea.Trustee.ptstrName = (LPTSTR)*ppEveryoneSID;
+
+                       SetEntriesInAcl(1, &ea, NULL, ppACL);
+
+                       SetSecurityDescriptorDacl(pSD, TRUE, *ppACL, FALSE);
+               }
+
+               return pSD;
+       }
+
+       static void freeSecurityDescriptor (void* pSD)
+       {
+               if (pSD)
+               {
+                       PSID*   ppEveryoneSID   = (PSID*)((PBYTE)pSD + SECURITY_DESCRIPTOR_MIN_LENGTH);
+                       PACL*   ppACL                   = (PACL*)((PBYTE)ppEveryoneSID + sizeof(PSID*));
+
+                       if (*ppEveryoneSID)
+                               FreeSid(*ppEveryoneSID);
+
+                       if (*ppACL)
+                               LocalFree(*ppACL);
+
+                       deFree(pSD);
+               }
+       }
+
+       static DXGI_FORMAT getDxgiFormat (vk::VkFormat format)
+       {
+               switch (format)
+               {
+                       case vk::VK_FORMAT_R8_UNORM:
+                               return DXGI_FORMAT_R8_UNORM;
+                       case vk::VK_FORMAT_R16_UINT:
+                               return DXGI_FORMAT_R16_UINT;
+                       case vk::VK_FORMAT_R8G8B8A8_UNORM:
+                               return DXGI_FORMAT_R8G8B8A8_UNORM;
+                       case vk::VK_FORMAT_R16G16B16A16_UINT:
+                               return DXGI_FORMAT_R16G16B16A16_UINT;
+                       case vk::VK_FORMAT_R32G32B32A32_SFLOAT:
+                               return DXGI_FORMAT_R32G32B32A32_FLOAT;
+                       case vk::VK_FORMAT_D16_UNORM:
+                               return DXGI_FORMAT_D16_UNORM;
+                       case vk::VK_FORMAT_D32_SFLOAT:
+                               return DXGI_FORMAT_D32_FLOAT;
+                       default:
+                               TCU_CHECK_INTERNAL(!"Unsupported DXGI format");
+                               return DXGI_FORMAT_UNKNOWN;
+               }
+       }
+
+       ResourceDescription                     m_resourceDesc;
+
+       uint64_t                                        m_sharedMemSize;
+       uint64_t                                        m_sharedMemOffset;
+       HANDLE                                          m_sharedMemHandle[BUFFER_COUNT];
+       bool                                            m_isMemNtHandle;
+
+       ID3D11Device*                           m_pDevice;
+       ID3D11DeviceContext*            m_pContext;
+       LPD3DX11COMPILEFROMMEMORY       m_fnD3DX11CompileFromMemory;
+       pD3DCompile                                     m_fnD3DCompile;
+
+       ID3D11RenderTargetView*         m_pRenderTargetView;
+       ID3D11VertexShader*                     m_pVertexShader;
+       ID3D11PixelShader*                      m_pPixelShader;
+       ID3D11Buffer*                           m_pVertexBuffer;
+       ID3D11ShaderResourceView*       m_pTextureRV;
+       ID3D11SamplerState*                     m_pSamplerLinear;
+
+       ID3D11Texture2D*                        m_pTexture[BUFFER_COUNT];
+       ID3D11Buffer*                           m_pBuffer[BUFFER_COUNT];
+       IDXGIKeyedMutex*                        m_keyedMutex[BUFFER_COUNT];
+       UINT                                            m_numFrames;
+       SECURITY_ATTRIBUTES                     m_securityAttributes;
+
+       SECURITY_ATTRIBUTES* getSecurityAttributes ()
+       {
+               m_securityAttributes.nLength = sizeof (SECURITY_ATTRIBUTES);
+               m_securityAttributes.bInheritHandle = TRUE;
+               if (!m_securityAttributes.lpSecurityDescriptor)
+                       m_securityAttributes.lpSecurityDescriptor = getSecurityDescriptor();
+
+               return &m_securityAttributes;
+       }
+#endif // #if (DE_OS == DE_OS_WIN32)
+};
+
+class DX11OperationSupport
+{
+public:
+       DX11OperationSupport (const vk::InstanceInterface&      vki,
+                                                 vk::VkPhysicalDevice                  physicalDevice,
+                                                 const ResourceDescription&    resourceDesc)
+               : m_resourceDesc                        (resourceDesc)
+#if (DE_OS == DE_OS_WIN32)
+               , m_hD3D11Lib                                   (0)
+               , m_hD3DX11Lib                                  (0)
+               , m_hD3DCompilerLib                             (0)
+               , m_hDxgiLib                                    (0)
+               , m_fnD3D11CreateDevice                 (0)
+               , m_fnD3DX11CompileFromMemory   (0)
+               , m_fnD3DCompile                                (0)
+#endif
+       {
+#if (DE_OS == DE_OS_WIN32)
+               HRESULT                                                                         hr;
+
+               vk::VkPhysicalDeviceIDPropertiesKHR                     propertiesId = { vk::VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ID_PROPERTIES_KHR };
+               vk::VkPhysicalDeviceProperties2KHR                      properties = { vk::VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2_KHR };
+
+               properties.pNext = &propertiesId;
+
+               vki.getPhysicalDeviceProperties2KHR(physicalDevice, &properties);
+               if (!propertiesId.deviceLUIDValid)
+                       TCU_FAIL("Physical device deviceLUIDValid is not valid");
+
+
+               m_hD3D11Lib = LoadLibrary("d3d11.dll");
+               if (!m_hD3D11Lib)
+                       TCU_FAIL("Failed to load d3d11.dll");
+
+
+               m_fnD3D11CreateDevice = (LPD3D11CREATEDEVICE) GetProcAddress(m_hD3D11Lib, "D3D11CreateDevice");
+               if (!m_fnD3D11CreateDevice)
+                       TCU_FAIL("Unable to find D3D11CreateDevice() function");
+
+               m_hD3DX11Lib = LoadLibrary("d3dx11_42.dll");
+               if (m_hD3DX11Lib)
+                       m_fnD3DX11CompileFromMemory =  (LPD3DX11COMPILEFROMMEMORY) GetProcAddress(m_hD3DX11Lib, "D3DX11CompileFromMemory");
+               else
+               {
+                       m_hD3DCompilerLib = LoadLibrary("d3dcompiler_43.dll");
+                       if (!m_hD3DCompilerLib)
+                               m_hD3DCompilerLib = LoadLibrary("d3dcompiler_47.dll");
+                       if (!m_hD3DCompilerLib)
+                               TCU_FAIL("Unable to load DX11 d3dcompiler_43.dll or d3dcompiler_47.dll");
+
+                       m_fnD3DCompile = (pD3DCompile)GetProcAddress(m_hD3DCompilerLib, "D3DCompile");
+                       if (!m_fnD3DCompile)
+                               TCU_FAIL("Unable to load find D3DCompile");
+               }
+
+               m_hDxgiLib = LoadLibrary("dxgi.dll");
+               if (!m_hDxgiLib)
+                       TCU_FAIL("Unable to load DX11 dxgi.dll");
+
+               typedef HRESULT (WINAPI *LPCREATEDXGIFACTORY1)(REFIID riid, void** ppFactory);
+               LPCREATEDXGIFACTORY1 CreateDXGIFactory1 = (LPCREATEDXGIFACTORY1)GetProcAddress(m_hDxgiLib, "CreateDXGIFactory1");
+               if (!CreateDXGIFactory1)
+                       TCU_FAIL("Unable to load find CreateDXGIFactory1");
+
+               IDXGIFactory1* pFactory = NULL;
+               hr = CreateDXGIFactory1(__uuidof(IDXGIFactory), (void**)&pFactory);
+               if (FAILED(hr))
+                       TCU_FAIL("Unable to create IDXGIFactory interface");
+
+               IDXGIAdapter *pAdapter = NULL;
+               for (UINT i = 0; pFactory->EnumAdapters(i, &pAdapter) != DXGI_ERROR_NOT_FOUND; ++i)
+               {
+                       DXGI_ADAPTER_DESC desc;
+                       pAdapter->GetDesc(&desc);
+
+                       if (deMemCmp(&desc.AdapterLuid, propertiesId.deviceLUID, VK_LUID_SIZE_KHR) == 0)
+                               break;
+               }
+               pFactory->Release();
+
+               D3D_FEATURE_LEVEL fLevel[] = {D3D_FEATURE_LEVEL_11_0};
+               UINT devflags = D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS | // no separate D3D11 worker thread
+#if 0
+                                               D3D11_CREATE_DEVICE_DEBUG | // useful for diagnosing DX failures
+#endif
+                                               D3D11_CREATE_DEVICE_SINGLETHREADED;
+
+               hr = m_fnD3D11CreateDevice (pAdapter,
+                                                                       pAdapter ? D3D_DRIVER_TYPE_UNKNOWN : D3D_DRIVER_TYPE_HARDWARE,
+                                                                       NULL,
+                                                                       devflags,
+                                                                       fLevel,
+                                                                       DE_LENGTH_OF_ARRAY(fLevel),
+                                                                       D3D11_SDK_VERSION,
+                                                                       &m_pDevice,
+                                                                       NULL,
+                                                                       &m_pContext);
+
+               if (pAdapter) {
+                       pAdapter->Release();
+               }
+
+               if (!m_pDevice)
+                       TCU_FAIL("Failed to created DX11 device");
+               if (!m_pContext)
+                       TCU_FAIL("Failed to created DX11 context");
+#else
+               DE_UNREF(vki);
+               DE_UNREF(physicalDevice);
+               TCU_THROW(NotSupportedError, "OS not supported");
+#endif
+       }
+
+       ~DX11OperationSupport ()
+       {
+#if (DE_OS == DE_OS_WIN32)
+               cleanup ();
+#endif
+       }
+
+#if (DE_OS == DE_OS_WIN32)
+       void cleanup ()
+       {
+               if (m_pContext) {
+                       m_pContext->Release();
+                       m_pContext = 0;
+               }
+
+               if (m_pDevice) {
+                       m_pDevice->Release();
+                       m_pDevice = 0;
+               }
+
+               if (m_hDxgiLib)
+               {
+                       FreeLibrary(m_hDxgiLib);
+                       m_hDxgiLib = 0;
+               }
+
+               if (m_hD3DCompilerLib)
+               {
+                       FreeLibrary(m_hD3DCompilerLib);
+                       m_hD3DCompilerLib = 0;
+               }
+
+               if (m_hD3DX11Lib)
+               {
+                       FreeLibrary(m_hD3DX11Lib);
+                       m_hD3DX11Lib = 0;
+               }
+
+               if (m_hD3D11Lib)
+               {
+                       FreeLibrary(m_hD3D11Lib);
+                       m_hD3D11Lib = 0;
+               }
+       }
+
+#endif
+
+       virtual de::MovePtr<DX11Operation> build (const ResourceDescription& resourceDesc, vk::VkExternalMemoryHandleTypeFlagBitsKHR memoryHandleType) const
+       {
+#if (DE_OS == DE_OS_WIN32)
+               return de::MovePtr<DX11Operation>(new DX11Operation(resourceDesc, memoryHandleType, m_pDevice, m_pContext, m_fnD3DX11CompileFromMemory, m_fnD3DCompile));
+#else
+               DE_UNREF(resourceDesc);
+               DE_UNREF(memoryHandleType);
+               TCU_THROW(NotSupportedError, "OS not supported");
+#endif
+       }
+
+private:
+       const ResourceDescription       m_resourceDesc;
+
+#if (DE_OS == DE_OS_WIN32)
+       typedef HRESULT                         (WINAPI *LPD3D11CREATEDEVICE)(IDXGIAdapter*,
+                                                                                                                         D3D_DRIVER_TYPE,
+                                                                                                                         HMODULE,
+                                                                                                                         UINT,
+                                                                                                                         const D3D_FEATURE_LEVEL*,
+                                                                                                                         UINT,
+                                                                                                                         UINT,
+                                                                                                                         ID3D11Device **,
+                                                                                                                         D3D_FEATURE_LEVEL*,
+                                                                                                                         ID3D11DeviceContext**);
+
+       HMODULE                                         m_hD3D11Lib;
+       HMODULE                                         m_hD3DX11Lib;
+       HMODULE                                         m_hD3DCompilerLib;
+       HMODULE                                         m_hDxgiLib;
+       LPD3D11CREATEDEVICE                     m_fnD3D11CreateDevice;
+       LPD3DX11COMPILEFROMMEMORY       m_fnD3DX11CompileFromMemory;
+       pD3DCompile                                     m_fnD3DCompile;
+       ID3D11Device*                           m_pDevice;
+       ID3D11DeviceContext*            m_pContext;
+#endif
+};
+
+class Win32KeyedMutexTestInstance : public TestInstance
+{
+public:
+                                                                                                               Win32KeyedMutexTestInstance     (Context&       context,
+                                                                                                                                                                        TestConfig     config);
+
+       virtual tcu::TestStatus                                                         iterate                                 (void);
+
+private:
+       const TestConfig                                                                        m_config;
+       const de::UniquePtr<OperationSupport>                           m_supportWriteOp;
+       const de::UniquePtr<OperationSupport>                           m_supportReadOp;
+
+       const vk::Unique<vk::VkInstance>                                        m_instance;
+
+       const vk::InstanceDriver                                                        m_vki;
+       const vk::VkPhysicalDevice                                                      m_physicalDevice;
+       const std::vector<vk::VkQueueFamilyProperties>          m_queueFamilies;
+       const std::vector<deUint32>                                                     m_queueFamilyIndices;
+       const vk::Unique<vk::VkDevice>                                          m_device;
+       const vk::DeviceDriver                                                          m_vkd;
+
+       const de::UniquePtr<DX11OperationSupport>                       m_supportDX11;
+
+       const vk::VkExternalMemoryHandleTypeFlagBitsKHR         m_memoryHandleType;
+
+       // \todo Should this be moved to the group same way as in the other tests?
+       PipelineCacheData                                                                       m_pipelineCacheData;
+       tcu::ResultCollector                                                            m_resultCollector;
+       size_t                                                                                          m_queueNdx;
+
+       bool                                                                                            m_useDedicatedAllocation;
+};
+
+Win32KeyedMutexTestInstance::Win32KeyedMutexTestInstance       (Context&               context,
+                                                                                                                        TestConfig             config)
+       : TestInstance                          (context)
+       , m_config                                      (config)
+       , m_supportWriteOp                      (makeOperationSupport(config.writeOp, config.resource))
+       , m_supportReadOp                       (makeOperationSupport(config.readOp, config.resource))
+
+       , m_instance                            (createInstance(context.getPlatformInterface()))
+
+       , m_vki                                         (context.getPlatformInterface(), *m_instance)
+       , m_physicalDevice                      (getPhysicalDevice(m_vki, *m_instance, context.getTestContext().getCommandLine()))
+       , m_queueFamilies                       (vk::getPhysicalDeviceQueueFamilyProperties(m_vki, m_physicalDevice))
+       , m_queueFamilyIndices          (getFamilyIndices(m_queueFamilies))
+       , m_device                                      (createDevice(m_vki, m_physicalDevice))
+       , m_vkd                                         (m_vki, *m_device)
+
+       , m_supportDX11                         (new DX11OperationSupport(m_vki, m_physicalDevice, config.resource))
+
+       , m_memoryHandleType            ((m_config.resource.type == RESOURCE_TYPE_IMAGE) ? m_config.memoryHandleTypeImage : m_config.memoryHandleTypeBuffer)
+
+       , m_resultCollector                     (context.getTestContext().getLog())
+       , m_queueNdx                            (0)
+
+       , m_useDedicatedAllocation      (false)
+{
+#if (DE_OS == DE_OS_WIN32)
+       TestLog& log = m_context.getTestContext().getLog();
+
+       // Check resource support
+       if (m_config.resource.type == RESOURCE_TYPE_IMAGE)
+       {
+               if (m_memoryHandleType == vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR && !IsWindows8OrGreater())
+                       TCU_THROW(NotSupportedError, "Memory handle type not supported by this OS");
+
+               const vk::VkPhysicalDeviceExternalImageFormatInfoKHR    externalInfo            =
+               {
+                       vk::VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR,
+                       DE_NULL,
+                       m_memoryHandleType
+               };
+               const vk::VkPhysicalDeviceImageFormatInfo2KHR   imageFormatInfo         =
+               {
+                       vk::VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_FORMAT_INFO_2_KHR,
+                       &externalInfo,
+                       m_config.resource.imageFormat,
+                       m_config.resource.imageType,
+                       vk::VK_IMAGE_TILING_OPTIMAL,
+                       m_supportReadOp->getResourceUsageFlags() | m_supportWriteOp->getResourceUsageFlags(),
+                       0u
+               };
+               vk::VkExternalImageFormatPropertiesKHR                  externalProperties      =
+               {
+                       vk::VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_IMAGE_FORMAT_INFO_KHR,
+                       DE_NULL,
+                       { 0u, 0u, 0u }
+               };
+               vk::VkImageFormatProperties2KHR                                 formatProperties        =
+               {
+                       vk::VK_STRUCTURE_TYPE_IMAGE_FORMAT_PROPERTIES_2_KHR,
+                       &externalProperties,
+                       {
+                               { 0u, 0u, 0u },
+                               0u,
+                               0u,
+                               0u,
+                               0u,
+                       }
+               };
+               VK_CHECK(m_vki.getPhysicalDeviceImageFormatProperties2KHR(m_physicalDevice, &imageFormatInfo, &formatProperties));
+
+               // \todo How to log this nicely?
+               log << TestLog::Message << "External image format properties: " << imageFormatInfo << "\n"<< externalProperties << TestLog::EndMessage;
+
+               if ((externalProperties.externalMemoryProperties.externalMemoryFeatures & vk::VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR) == 0)
+                       TCU_THROW(NotSupportedError, "Importing image resource not supported");
+
+               if (externalProperties.externalMemoryProperties.externalMemoryFeatures & vk::VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR)
+                       m_useDedicatedAllocation = true;
+       }
+       else
+       {
+               if (m_memoryHandleType == vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_BIT_KHR && !IsWindows8OrGreater())
+                       TCU_THROW(NotSupportedError, "Memory handle type not supported by this OS");
+
+               const vk::VkPhysicalDeviceExternalBufferInfoKHR info    =
+               {
+                       vk::VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_BUFFER_INFO_KHR,
+                       DE_NULL,
+
+                       0u,
+                       m_supportReadOp->getResourceUsageFlags() | m_supportWriteOp->getResourceUsageFlags(),
+                       m_memoryHandleType
+               };
+               vk::VkExternalBufferPropertiesKHR                               properties                      =
+               {
+                       vk::VK_STRUCTURE_TYPE_EXTERNAL_BUFFER_PROPERTIES_KHR,
+                       DE_NULL,
+                       { 0u, 0u, 0u}
+               };
+               m_vki.getPhysicalDeviceExternalBufferPropertiesKHR(m_physicalDevice, &info, &properties);
+
+               log << TestLog::Message << "External buffer properties: " << info << "\n" << properties << TestLog::EndMessage;
+
+               if ((properties.externalMemoryProperties.externalMemoryFeatures & vk::VK_EXTERNAL_MEMORY_FEATURE_IMPORTABLE_BIT_KHR) == 0)
+                       TCU_THROW(NotSupportedError, "Importing memory type not supported");
+
+               if (properties.externalMemoryProperties.externalMemoryFeatures & vk::VK_EXTERNAL_MEMORY_FEATURE_DEDICATED_ONLY_BIT_KHR)
+                       m_useDedicatedAllocation = true;
+       }
+#else
+       DE_UNREF(m_useDedicatedAllocation);
+       TCU_THROW(NotSupportedError, "OS not supported");
+#endif
+}
+
+tcu::TestStatus Win32KeyedMutexTestInstance::iterate (void)
+{
+       TestLog&                                                                        log                                     (m_context.getTestContext().getLog());
+
+       try
+       {
+               const deUint32                                                  queueFamily                     = (deUint32)m_queueNdx;
+
+               const tcu::ScopedLogSection                             queuePairSection        (log, "Queue-" + de::toString(queueFamily), "Queue-" + de::toString(queueFamily));
+
+               const vk::VkQueue                                               queue                           (getDeviceQueue(m_vkd, *m_device, queueFamily, 0u));
+               const vk::Unique<vk::VkCommandPool>             commandPool                     (createCommandPool(m_vkd, *m_device, 0u, queueFamily));
+               const vk::Unique<vk::VkCommandBuffer>   commandBufferWrite      (allocateCommandBuffer(m_vkd, *m_device, *commandPool, vk::VK_COMMAND_BUFFER_LEVEL_PRIMARY));
+               const vk::Unique<vk::VkCommandBuffer>   commandBufferRead       (allocateCommandBuffer(m_vkd, *m_device, *commandPool, vk::VK_COMMAND_BUFFER_LEVEL_PRIMARY));
+               vk::SimpleAllocator                                             allocator                       (m_vkd, *m_device, vk::getPhysicalDeviceMemoryProperties(m_vki, m_physicalDevice));
+               const std::vector<std::string>                  deviceExtensions;
+               OperationContext                                                operationContext        (m_vki, m_vkd, m_physicalDevice, *m_device, allocator, deviceExtensions, m_context.getBinaryCollection(), m_pipelineCacheData);
+
+               if (!checkQueueFlags(m_queueFamilies[m_queueNdx].queueFlags, vk::VK_QUEUE_GRAPHICS_BIT))
+                       TCU_THROW(NotSupportedError, "Operation not supported by the source queue");
+
+               const de::UniquePtr<DX11Operation>              dx11Op                          (m_supportDX11->build(m_config.resource, m_memoryHandleType));
+
+               NativeHandle nativeHandleWrite = dx11Op->getNativeHandle(DX11Operation::BUFFER_VK_WRITE);
+               const de::UniquePtr<Resource>                   resourceWrite           (importResource(m_vkd, *m_device, m_config.resource, m_queueFamilyIndices, *m_supportReadOp, *m_supportWriteOp, nativeHandleWrite, m_memoryHandleType));
+
+               NativeHandle nativeHandleRead = dx11Op->getNativeHandle(DX11Operation::BUFFER_VK_READ);
+               const de::UniquePtr<Resource>                   resourceRead            (importResource(m_vkd, *m_device, m_config.resource, m_queueFamilyIndices, *m_supportReadOp, *m_supportWriteOp, nativeHandleRead, m_memoryHandleType));
+
+               const de::UniquePtr<Operation>                  writeOp                         (m_supportWriteOp->build(operationContext, *resourceWrite));
+               const de::UniquePtr<Operation>                  readOp                          (m_supportReadOp->build(operationContext, *resourceRead));
+
+               const SyncInfo                                                  writeSync                       = writeOp->getSyncInfo();
+               const SyncInfo                                                  readSync                        = readOp->getSyncInfo();
+
+               beginCommandBuffer(m_vkd, *commandBufferWrite);
+               writeOp->recordCommands(*commandBufferWrite);
+               recordWriteBarrier(m_vkd, *commandBufferWrite, *resourceWrite, writeSync, queueFamily, readSync);
+               endCommandBuffer(m_vkd, *commandBufferWrite);
+
+               beginCommandBuffer(m_vkd, *commandBufferRead);
+               recordReadBarrier(m_vkd, *commandBufferRead, *resourceRead, writeSync, readSync, queueFamily);
+               readOp->recordCommands(*commandBufferRead);
+               endCommandBuffer(m_vkd, *commandBufferRead);
+
+               {
+                       vk::VkDeviceMemory                                                      memory                  = resourceWrite->getMemory();
+                       uint64_t                                                                        keyInit                 = DX11Operation::KEYED_MUTEX_VK_WRITE;
+                       uint32_t                                                                        timeout                 = 0xFFFFFFFF; // INFINITE
+                       uint64_t                                                                        keyExternal             = DX11Operation::KEYED_MUTEX_DX_COPY;
+                       vk::VkWin32KeyedMutexAcquireReleaseInfoKHR      keyedMutexInfo  =
+                       {
+                               vk::VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR,
+                               DE_NULL,
+
+                               1,
+                               &memory,
+                               &keyInit,
+                               &timeout,
+
+                               1,
+                               &memory,
+                               &keyExternal,
+                       };
+
+                       const vk::VkCommandBuffer       commandBuffer   = *commandBufferWrite;
+                       const vk::VkSubmitInfo          submitInfo                      =
+                       {
+                               vk::VK_STRUCTURE_TYPE_SUBMIT_INFO,
+                               &keyedMutexInfo,
+
+                               0u,
+                               DE_NULL,
+                               DE_NULL,
+
+                               1u,
+                               &commandBuffer,
+                               0u,
+                               DE_NULL
+                       };
+
+                       VK_CHECK(m_vkd.queueSubmit(queue, 1u, &submitInfo, DE_NULL));
+               }
+
+               dx11Op->copyMemory();
+
+               {
+                       vk::VkDeviceMemory                                                      memory                  = resourceRead->getMemory();
+                       uint64_t                                                                        keyInternal             = DX11Operation::KEYED_MUTEX_VK_VERIFY;
+                       uint32_t                                                                        timeout                 = 0xFFFFFFFF; // INFINITE
+                       uint64_t                                                                        keyExternal             = DX11Operation::KEYED_MUTEX_DONE;
+                       vk::VkWin32KeyedMutexAcquireReleaseInfoKHR      keyedMutexInfo  =
+                       {
+                               vk::VK_STRUCTURE_TYPE_WIN32_KEYED_MUTEX_ACQUIRE_RELEASE_INFO_KHR,
+                               DE_NULL,
+
+                               1,
+                               &memory,
+                               &keyInternal,
+                               &timeout,
+
+                               1,
+                               &memory,
+                               &keyExternal,
+                       };
+
+                       const vk::VkCommandBuffer       commandBuffer   = *commandBufferRead;
+                       const vk::VkSubmitInfo          submitInfo                      =
+                       {
+                               vk::VK_STRUCTURE_TYPE_SUBMIT_INFO,
+                               &keyedMutexInfo,
+
+                               0u,
+                               DE_NULL,
+                               DE_NULL,
+
+                               1u,
+                               &commandBuffer,
+                               0u,
+                               DE_NULL
+                       };
+
+                       VK_CHECK(m_vkd.queueSubmit(queue, 1u, &submitInfo, DE_NULL));
+               }
+
+               VK_CHECK(m_vkd.queueWaitIdle(queue));
+
+               {
+                       const Data      expected        = writeOp->getData();
+                       const Data      actual          = readOp->getData();
+
+                       DE_ASSERT(expected.size == actual.size);
+
+                       if (0 != deMemCmp(expected.data, actual.data, expected.size))
+                       {
+                               const size_t            maxBytesLogged  = 256;
+                               std::ostringstream      expectedData;
+                               std::ostringstream      actualData;
+                               size_t                          byteNdx                 = 0;
+
+                               // Find first byte difference
+                               for (; actual.data[byteNdx] == expected.data[byteNdx]; byteNdx++)
+                               {
+                                       // Nothing
+                               }
+
+                               log << TestLog::Message << "First different byte at offset: " << byteNdx << TestLog::EndMessage;
+
+                               // Log 8 previous bytes before the first incorrect byte
+                               if (byteNdx > 8)
+                               {
+                                       expectedData << "... ";
+                                       actualData << "... ";
+
+                                       byteNdx -= 8;
+                               }
+                               else
+                                       byteNdx = 0;
+
+                               for (size_t i = 0; i < maxBytesLogged && byteNdx < expected.size; i++, byteNdx++)
+                               {
+                                       expectedData << (i > 0 ? ", " : "") << (deUint32)expected.data[byteNdx];
+                                       actualData << (i > 0 ? ", " : "") << (deUint32)actual.data[byteNdx];
+                               }
+
+                               if (expected.size > byteNdx)
+                               {
+                                       expectedData << "...";
+                                       actualData << "...";
+                               }
+
+                               log << TestLog::Message << "Expected data: (" << expectedData.str() << ")" << TestLog::EndMessage;
+                               log << TestLog::Message << "Actual data: (" << actualData.str() << ")" << TestLog::EndMessage;
+
+                               m_resultCollector.fail("Memory contents don't match");
+                       }
+               }
+       }
+       catch (const tcu::NotSupportedError& error)
+       {
+               log << TestLog::Message << "Not supported: " << error.getMessage() << TestLog::EndMessage;
+       }
+       catch (const tcu::TestError& error)
+       {
+               m_resultCollector.fail(std::string("Exception: ") + error.getMessage());
+       }
+
+       // Move to next queue
+       {
+               m_queueNdx++;
+
+               if (m_queueNdx >= m_queueFamilies.size())
+               {
+                       return tcu::TestStatus(m_resultCollector.getResult(), m_resultCollector.getMessage());
+               }
+               else
+               {
+                       return tcu::TestStatus::incomplete();
+               }
+       }
+}
+
+struct Progs
+{
+       void init (vk::SourceCollections& dst, TestConfig config) const
+       {
+               const de::UniquePtr<OperationSupport>   readOp  (makeOperationSupport(config.readOp, config.resource));
+               const de::UniquePtr<OperationSupport>   writeOp (makeOperationSupport(config.writeOp, config.resource));
+
+               readOp->initPrograms(dst);
+               writeOp->initPrograms(dst);
+       }
+};
+
+} // anonymous
+
+tcu::TestCaseGroup* createWin32KeyedMutexTest (tcu::TestContext& testCtx)
+{
+       const struct
+       {
+               vk::VkExternalMemoryHandleTypeFlagBitsKHR               memoryHandleTypeBuffer;
+               vk::VkExternalMemoryHandleTypeFlagBitsKHR               memoryHandleTypeImage;
+               const char*                                                                             nameSuffix;
+       } cases[] =
+       {
+               {
+                       (vk::VkExternalMemoryHandleTypeFlagBitsKHR)0u,                          // DX11 doesn't support buffers with an NT handle
+                       vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_BIT_KHR,
+                       "_nt"
+               },
+               {
+                       vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_WIN32_KMT_BIT_KHR,
+                       vk::VK_EXTERNAL_MEMORY_HANDLE_TYPE_D3D11_TEXTURE_KMT_BIT_KHR,
+                       "_kmt"
+               },
+       };
+       de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "win32_keyed_mutex", ""));
+
+       for (size_t writeOpNdx = 0; writeOpNdx < DE_LENGTH_OF_ARRAY(s_writeOps); ++writeOpNdx)
+       for (size_t readOpNdx = 0; readOpNdx < DE_LENGTH_OF_ARRAY(s_readOps); ++readOpNdx)
+       {
+               const OperationName     writeOp         = s_writeOps[writeOpNdx];
+               const OperationName     readOp          = s_readOps[readOpNdx];
+               const std::string       opGroupName     = getOperationName(writeOp) + "_" + getOperationName(readOp);
+               bool                            empty           = true;
+
+               de::MovePtr<tcu::TestCaseGroup> opGroup (new tcu::TestCaseGroup(testCtx, opGroupName.c_str(), ""));
+
+               for (size_t resourceNdx = 0; resourceNdx < DE_LENGTH_OF_ARRAY(s_resourcesWin32KeyedMutex); ++resourceNdx)
+               {
+                       const ResourceDescription&      resource        = s_resourcesWin32KeyedMutex[resourceNdx];
+
+                       for (size_t caseNdx = 0; caseNdx < DE_LENGTH_OF_ARRAY(cases); caseNdx++)
+                       {
+                               if (resource.type == RESOURCE_TYPE_BUFFER && !cases[caseNdx].memoryHandleTypeBuffer)
+                                       continue;
+
+                               if (resource.type == RESOURCE_TYPE_IMAGE && !cases[caseNdx].memoryHandleTypeImage)
+                                       continue;
+
+                               std::string     name    = getResourceName(resource) + cases[caseNdx].nameSuffix;
+
+                               if (isResourceSupported(writeOp, resource) && isResourceSupported(readOp, resource))
+                               {
+                                       const TestConfig config (resource, writeOp, readOp, cases[caseNdx].memoryHandleTypeBuffer, cases[caseNdx].memoryHandleTypeImage);
+
+                                       opGroup->addChild(new InstanceFactory1<Win32KeyedMutexTestInstance, TestConfig, Progs>(testCtx, tcu::NODETYPE_SELF_VALIDATE,  name, "", Progs(), config));
+                                       empty = false;
+                               }
+                       }
+               }
+
+               if (!empty)
+                       group->addChild(opGroup.release());
+       }
+
+       return group.release();
+}
+
+} // synchronization
+} // vkt
diff --git a/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.hpp b/external/vulkancts/modules/vulkan/synchronization/vktSynchronizationWin32KeyedMutexTests.hpp
new file mode 100644 (file)
index 0000000..0e87542
--- /dev/null
@@ -0,0 +1,40 @@
+#ifndef _VKTSYNCHRONIZATIONWIN32KEYEDMUTEXTESTS_HPP
+#define _VKTSYNCHRONIZATIONWIN32KEYEDMUTEXTESTS_HPP
+/*------------------------------------------------------------------------
+ * Vulkan Conformance Tests
+ * ------------------------
+ *
+ * Copyright (c) 2017 The Khronos Group Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ *//*!
+ * \file
+ * \brief Synchronization tests for resources shared with DX11 keyed mutex
+ *//*--------------------------------------------------------------------*/
+
+#include "vkDefs.hpp"
+
+#include "tcuTestCase.hpp"
+
+namespace vkt
+{
+namespace synchronization
+{
+
+tcu::TestCaseGroup* createWin32KeyedMutexTest (tcu::TestContext& testCtx);
+
+} // synchronization
+} // vkt
+
+#endif // _VKTSYNCHRONIZATIONWIN32KEYEDMUTEXTESTS_HPP
index 7d7428a80ab977ea6c8a891adac324dbf8213c64..fb954d9b9537a6da53acb10b40679600190258ab 100644 (file)
@@ -154871,6 +154871,1893 @@ dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_draw_inde
 dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_dispatch_read_indirect_buffer_dispatch.indirect_buffer_fd
 dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_dispatch_read_indirect_buffer_dispatch.indirect_buffer_fence_fd
 dEQP-VK.synchronization.cross_instance.dedicated.write_indirect_buffer_dispatch_read_indirect_buffer_dispatch.indirect_buffer_win32
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer_to_image.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_copy_buffer_to_image.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ubo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_vertex.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_control.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_tess_eval.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_geometry.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_fragment.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_ssbo_compute_indirect.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_vertex_input.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_fill_buffer_read_vertex_input.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_copy_buffer.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_copy_buffer_to_image.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ubo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_ssbo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_update_buffer_read_vertex_input.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer_to_image.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_copy_buffer_to_image.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ubo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_vertex.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_vertex.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_control.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_control.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_eval.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_tess_eval.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_geometry.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_geometry.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_fragment.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_fragment.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute_indirect.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_ssbo_compute_indirect.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_vertex_input.buffer_16384_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_read_vertex_input.buffer_262144_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image_to_buffer.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8g8b8a8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r8g8b8a8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16g16b16a16_uint_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r16g16b16a16_uint_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r32g32b32a32_sfloat_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_copy_image.image_128x128_r32g32b32a32_sfloat_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r8_unorm_nt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r8_unorm_kmt
+dEQP-VK.synchronization.win32_keyed_mutex.write_copy_buffer_to_image_read_blit_image.image_128x128_r16_uint_nt
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 dEQP-VK.sparse_resources.buffer.transfer.sparse_binding.buffer_size_2_10
 dEQP-VK.sparse_resources.buffer.transfer.sparse_binding.buffer_size_2_12
 dEQP-VK.sparse_resources.buffer.transfer.sparse_binding.buffer_size_2_16