var Buffer = require('buffer').Buffer;
var dgram = require('dgram');
+var debug = false;
var tests_run = 0;
function pingPongTest(port, host) {
var sent_final_ping = false;
var server = dgram.createSocket('udp4', function(msg, rinfo) {
- console.log('server got: ' + msg +
- ' from ' + rinfo.address + ':' + rinfo.port);
+ if (debug) console.log('server got: ' + msg +
+ ' from ' + rinfo.address + ':' + rinfo.port);
if (/PING/.exec(msg)) {
var buf = new Buffer(4);
client = dgram.createSocket('udp4');
client.on('message', function(msg, rinfo) {
- console.log('client got: ' + msg +
- ' from ' + rinfo.address + ':' + rinfo.port);
+ if (debug) console.log('client got: ' + msg +
+ ' from ' + rinfo.address + ':' + rinfo.port);
assert.equal('PONG', msg.toString('ascii'));
count += 1;