// 3. for unmapped windows - when window goes out of unmapped comp cache
// make a miniature copy (1/4 width+height?) and set property on window
// with pixmap id
-// 9. shortcut lots of stuff to draw inside the compositor - shelf,
-// wallpaper, efm - hell even menus and anything else in e (this is what
-// e18 was mostly about)
-// 10. fullscreen windows need to be able to bypass compositing *seems buggy*
//
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