pxms are mapped to low node ids to maintain generic kernel use of
functions such as pxm_to_node() that are used to determine device
affinity. Otherwise, there is no pxm-to-node and node-to-pxm matching
rule for x86_64 users of NUMA emulation where a single pxm may be bound
to multiple NUMA nodes.
Signed-off-by: David Rientjes <rientjes@google.com>
Signed-off-by: Len Brown <len.brown@intel.com>
void __acpi_map_pxm_to_node(int pxm, int node)
{
- pxm_to_node_map[pxm] = node;
- node_to_pxm_map[node] = pxm;
+ if (pxm_to_node_map[pxm] == NUMA_NO_NODE || node < pxm_to_node_map[pxm])
+ pxm_to_node_map[pxm] = node;
+ if (node_to_pxm_map[node] == PXM_INVAL || pxm < node_to_pxm_map[node])
+ node_to_pxm_map[node] = pxm;
}
int acpi_map_pxm_to_node(int pxm)