Instead of getting previous_damage from the weston_output struct, get it from
the frame_signal data argument. This will make possible to remove
previous_damage from weston_output after we decide what to do with
output->previous_damage usage in DRM backend.
Signed-off-by: Leandro Ribeiro <leandrohr@riseup.net>
} else {
/* Damage in output coordinates */
pixman_region32_init(&damage);
- pixman_region32_intersect(&damage, &so->output->region,
- &so->output->previous_damage);
+ pixman_region32_intersect(&damage, &so->output->region, data);
pixman_region32_translate(&damage, -so->output->x, -so->output->y);
}