case CLUTTER_TOUCH_BEGIN:
case CLUTTER_TOUCH_UPDATE:
case CLUTTER_TOUCH_END:
+ {
+ ClutterActor *actor;
+ gfloat x, y;
+
+ clutter_event_get_coords (event, &x, &y);
+
+ /* Only do a pick to find the source if source is not already set
+ * (as it could be in a synthetic event)
+ */
+ if (event->any.source == NULL)
+ {
+ actor = _clutter_stage_do_pick (CLUTTER_STAGE (stage),
+ x, y,
+ CLUTTER_PICK_REACTIVE);
+ if (actor == NULL)
+ break;
+
+ event->any.source = actor;
+ }
+ else
+ {
+ /* use the source already set in the synthetic event */
+ actor = event->any.source;
+ }
+
+ CLUTTER_NOTE (EVENT,
+ "Reactive event received at %.2f, %.2f - actor: %p",
+ x, y,
+ actor);
+
+ emit_pointer_event (event, device);
+ break;
+ }
+
case CLUTTER_TOUCH_CANCEL:
break;