int x = (int)itemLayout.Position.X;
int y = (int)itemLayout.Position.Y;
- PixelBuffer itemPixelBuffer = ImageLoading.LoadImageFromFile(embeddedItems[index++]);
+ PixelBuffer itemPixelBuffer = ImageLoader.LoadImageFromFile(embeddedItems[index++]);
if( itemPixelBuffer == null ) continue;
private Texture LoadStageFillingTexture(string filepath)
{
Size2D dimensions = new Size2D(NUIApplication.GetDefaultWindow().WindowSize.Width, NUIApplication.GetDefaultWindow().WindowSize.Height);
- PixelBuffer pb = ImageLoading.LoadImageFromFile(filepath, dimensions, FittingModeType.ScaleToFill);
+ PixelBuffer pb = ImageLoader.LoadImageFromFile(filepath, dimensions, FittingModeType.ScaleToFill);
PixelData pd = PixelBuffer.Convert(pb);
Texture texture = new Texture(TextureType.TEXTURE_2D, pd.GetPixelFormat(), pd.GetWidth(), pd.GetHeight());
};
root.Add(view);
- PixelData pixelData = PixelBuffer.Convert(ImageLoading.LoadImageFromFile(
+ PixelData pixelData = PixelBuffer.Convert(ImageLoader.LoadImageFromFile(
resource + "/images/PopupTest/circle.jpg",
new Size2D(),
FittingModeType.ScaleToFill
root.Add(view);
views.Add(view);
- PixelData pixelData = PixelBuffer.Convert(ImageLoading.LoadImageFromFile(
+ PixelData pixelData = PixelBuffer.Convert(ImageLoader.LoadImageFromFile(
resource + "/images/PaletteTest/red2.jpg",
new Size2D(),
FittingModeType.ScaleToFill
View currentParent = isCurrentParent1 ? parent1 : parent2;
if (isCurrentParent1)
{
- currentChild = currentParent.FindChildByID(removeTargetID1) as TextLabel;
+ currentChild = currentParent.FindDescendantByID(removeTargetID1) as TextLabel;
}
else
{
- currentChild = currentParent.FindChildByID(removeTargetID2) as TextLabel;
+ currentChild = currentParent.FindDescendantByID(removeTargetID2) as TextLabel;
}
if (currentChild != null && currentChild.Name.Contains("ID"))
public Palette ImageGenerate(int idx)
{
- PixelBuffer imgBitmap = ImageLoading.LoadImageFromFile(imagePath[idx]);
+ PixelBuffer imgBitmap = ImageLoader.LoadImageFromFile(imagePath[idx]);
Palette palette = Palette.Generate(imgBitmap);
return palette;