struct Error **errp);
/**
+ * object_property_add_bool:
+ * @obj: the object to add a property to
+ * @name: the name of the property
+ * @get: the getter or NULL if the property is write-only.
+ * @set: the setter or NULL if the property is read-only
+ * @errp: if an error occurs, a pointer to an area to store the error
+ *
+ * Add a bool property using getters/setters. This function will add a
+ * property of type 'bool'.
+ */
+void object_property_add_bool(Object *obj, const char *name,
+ bool (*get)(Object *, struct Error **),
+ void (*set)(Object *, bool, struct Error **),
+ struct Error **errp);
+
+/**
* object_child_foreach:
* @obj: the object whose children will be navigated
* @fn: the iterator function to be called
prop, errp);
}
+typedef struct BoolProperty
+{
+ bool (*get)(Object *, Error **);
+ void (*set)(Object *, bool, Error **);
+} BoolProperty;
+
+static void property_get_bool(Object *obj, Visitor *v, void *opaque,
+ const char *name, Error **errp)
+{
+ BoolProperty *prop = opaque;
+ bool value;
+
+ value = prop->get(obj, errp);
+ visit_type_bool(v, &value, name, errp);
+}
+
+static void property_set_bool(Object *obj, Visitor *v, void *opaque,
+ const char *name, Error **errp)
+{
+ BoolProperty *prop = opaque;
+ bool value;
+ Error *local_err = NULL;
+
+ visit_type_bool(v, &value, name, &local_err);
+ if (local_err) {
+ error_propagate(errp, local_err);
+ return;
+ }
+
+ prop->set(obj, value, errp);
+}
+
+static void property_release_bool(Object *obj, const char *name,
+ void *opaque)
+{
+ BoolProperty *prop = opaque;
+ g_free(prop);
+}
+
+void object_property_add_bool(Object *obj, const char *name,
+ bool (*get)(Object *, Error **),
+ void (*set)(Object *, bool, Error **),
+ Error **errp)
+{
+ BoolProperty *prop = g_malloc0(sizeof(*prop));
+
+ prop->get = get;
+ prop->set = set;
+
+ object_property_add(obj, name, "bool",
+ get ? property_get_bool : NULL,
+ set ? property_set_bool : NULL,
+ property_release_bool,
+ prop, errp);
+}
+
static char *qdev_get_type(Object *obj, Error **errp)
{
return g_strdup(object_get_typename(obj));