// FIXME: Should we just treat this as a feature?
IsThumb = getTriple().getArchName().startswith("thumb");
- setABI("aapcs-linux");
+ // FIXME: This duplicates code from the driver that sets the -target-abi
+ // option - this code is used if -target-abi isn't passed and should
+ // be unified in some way.
+ if (Triple.isOSBinFormatMachO()) {
+ // The backend is hardwired to assume AAPCS for M-class processors, ensure
+ // the frontend matches that.
+ if (Triple.getEnvironment() == llvm::Triple::EABI ||
+ Triple.getOS() == llvm::Triple::UnknownOS ||
+ StringRef(CPU).startswith("cortex-m")) {
+ setABI("aapcs");
+ } else {
+ setABI("apcs-gnu");
+ }
+ } else if (Triple.isOSWindows()) {
+ // FIXME: this is invalid for WindowsCE
+ setABI("aapcs");
+ } else {
+ // Select the default based on the platform.
+ switch (Triple.getEnvironment()) {
+ case llvm::Triple::Android:
+ case llvm::Triple::GNUEABI:
+ case llvm::Triple::GNUEABIHF:
+ setABI("aapcs-linux");
+ break;
+ case llvm::Triple::EABIHF:
+ case llvm::Triple::EABI:
+ setABI("aapcs");
+ break;
+ default:
+ if (Triple.getOS() == llvm::Triple::NetBSD)
+ setABI("apcs-gnu");
+ else
+ setABI("aapcs");
+ break;
+ }
+ }
// ARM targets default to using the ARM C++ ABI.
TheCXXABI.set(TargetCXXABI::GenericARM);
// This work was done in pursuit of <rdar://13338582>.
-// CHECK-LABEL: define arm_aapcscc void @testFloat(float*
+// CHECK-LABEL: define void @testFloat(float*
void testFloat(_Atomic(float) *fp) {
// CHECK: [[FP:%.*]] = alloca float*
// CHECK-NEXT: [[X:%.*]] = alloca float
// CHECK-NEXT: ret void
}
-// CHECK: define arm_aapcscc void @testComplexFloat([[CF:{ float, float }]]*
+// CHECK: define void @testComplexFloat([[CF:{ float, float }]]*
void testComplexFloat(_Atomic(_Complex float) *fp) {
// CHECK: [[FP:%.*]] = alloca [[CF]]*, align 4
// CHECK-NEXT: [[X:%.*]] = alloca [[CF]], align 8
}
typedef struct { short x, y, z, w; } S;
-// CHECK: define arm_aapcscc void @testStruct([[S:.*]]*
+// CHECK: define void @testStruct([[S:.*]]*
void testStruct(_Atomic(S) *fp) {
// CHECK: [[FP:%.*]] = alloca [[S]]*, align 4
// CHECK-NEXT: [[X:%.*]] = alloca [[S]], align 8
}
typedef struct { short x, y, z; } PS;
-// CHECK: define arm_aapcscc void @testPromotedStruct([[APS:.*]]*
+// CHECK: define void @testPromotedStruct([[APS:.*]]*
void testPromotedStruct(_Atomic(PS) *fp) {
// CHECK: [[FP:%.*]] = alloca [[APS]]*, align 4
// CHECK-NEXT: [[X:%.*]] = alloca [[APS]], align 8
void foo (int i, ...);
-// CHECK: call arm_aapcscc void (i32, ...)* @foo(i32 1, [1 x i32] {{.*}})
+// CHECK: call void (i32, ...)* @foo(i32 1, [1 x i32] {{.*}})
int main (void)
{
A0 a3;
};
A global;
-// CHECK-LABEL: define internal arm_aapcscc void @__cxx_global_var_init()
-// CHECK: call arm_aapcscc [[A]]* @_ZN5test01AC1Ev([[A]]* @_ZN5test06globalE)
-// CHECK-NEXT: call arm_aapcscc i32 @__cxa_atexit(void (i8*)* bitcast ([[A]]* ([[A]]*)* @_ZN5test01AD1Ev to void (i8*)*), i8* bitcast ([[A]]* @_ZN5test06globalE to i8*), i8* @__dso_handle) [[NOUNWIND:#[0-9]+]]
+// CHECK-LABEL: define internal void @__cxx_global_var_init()
+// CHECK: call [[A]]* @_ZN5test01AC1Ev([[A]]* @_ZN5test06globalE)
+// CHECK-NEXT: call i32 @__cxa_atexit(void (i8*)* bitcast ([[A]]* ([[A]]*)* @_ZN5test01AD1Ev to void (i8*)*), i8* bitcast ([[A]]* @_ZN5test06globalE to i8*), i8* @__dso_handle) [[NOUNWIND:#[0-9]+]]
// CHECK-NEXT: ret void
}
-// CHECK: declare arm_aapcscc i32 @__cxa_atexit(void (i8*)*, i8*, i8*) [[NOUNWIND]]
+// CHECK: declare i32 @__cxa_atexit(void (i8*)*, i8*, i8*) [[NOUNWIND]]
namespace test1 {
void test() {
throw 0;
}
-// CHECK-LABEL: define arm_aapcscc void @_ZN5test14testEv()
-// CHECK: [[T0:%.*]] = call arm_aapcscc i8* @__cxa_allocate_exception(i32 4) [[NOUNWIND]]
+// CHECK-LABEL: define void @_ZN5test14testEv()
+// CHECK: [[T0:%.*]] = call i8* @__cxa_allocate_exception(i32 4) [[NOUNWIND]]
// CHECK-NEXT: [[T1:%.*]] = bitcast i8* [[T0]] to i32*
// CHECK-NEXT: store i32 0, i32* [[T1]]
-// CHECK-NEXT: call arm_aapcscc void @__cxa_throw(i8* [[T0]], i8* bitcast (i8** @_ZTIi to i8*), i8* null) [[NORETURN:#[0-9]+]]
+// CHECK-NEXT: call void @__cxa_throw(i8* [[T0]], i8* bitcast (i8** @_ZTIi to i8*), i8* null) [[NORETURN:#[0-9]+]]
// CHECK-NEXT: unreachable
}
-// CHECK: declare arm_aapcscc i8* @__cxa_allocate_exception(i32)
+// CHECK: declare i8* @__cxa_allocate_exception(i32)
-// CHECK: declare arm_aapcscc void @__cxa_throw(i8*, i8*, i8*)
+// CHECK: declare void @__cxa_throw(i8*, i8*, i8*)
-// CHECK-LABEL: define internal arm_aapcscc void @_GLOBAL__sub_I_runtimecc.cpp()
-// CHECK: call arm_aapcscc void @__cxx_global_var_init()
+// CHECK-LABEL: define internal void @_GLOBAL__sub_I_runtimecc.cpp()
+// CHECK: call void @__cxx_global_var_init()
// CHECK: attributes [[NOUNWIND]] = { nounwind }
@implementation I
@synthesize LONG_PROP;
@end
-// CHECK-ARM: call arm_aapcscc void @objc_copyStruct(i8* %{{.*}}, i8* %{{.*}}, i32 8, i1 zeroext true, i1 zeroext false)
-// CHECK-ARM: call arm_aapcscc void @objc_copyStruct(i8* %{{.*}}, i8* %{{.*}}, i32 8, i1 zeroext true, i1 zeroext false)
+// CHECK-ARM: call void @objc_copyStruct(i8* %{{.*}}, i8* %{{.*}}, i32 8, i1 zeroext true, i1 zeroext false)
+// CHECK-ARM: call void @objc_copyStruct(i8* %{{.*}}, i8* %{{.*}}, i32 8, i1 zeroext true, i1 zeroext false)
@synthesize atomicPropertyCopy;
@end
-// CHECK: call arm_aapcscc void @objc_setProperty_nonatomic
-// CHECK: call arm_aapcscc void @objc_setProperty_nonatomic_copy
-// CHECK: call arm_aapcscc void @objc_setProperty_atomic
-// CHECK: call arm_aapcscc void @objc_setProperty_atomic_copy
+// CHECK: call void @objc_setProperty_nonatomic
+// CHECK: call void @objc_setProperty_nonatomic_copy
+// CHECK: call void @objc_setProperty_atomic
+// CHECK: call void @objc_setProperty_atomic_copy
-// RUN: %clang_cc1 -triple armv7-ios5.0 -std=c++11 -fobjc-arc -Os -emit-llvm -o - %s \
-// RUN: | FileCheck %s
+// RUN: %clang_cc1 -triple armv7-ios5.0 -std=c++11 -fobjc-arc -Os -emit-llvm -o - %s | FileCheck %s
typedef __SIZE_TYPE__ size_t;
extern "C" void single() { function({ [I new] }); }
-// CHECK: [[INSTANCE:%.*]] = {{.*}} call {{.*}} i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
+// CHECK: [[INSTANCE:%.*]] = {{.*}} call i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
// CHECK-NEXT: [[CAST:%.*]] = bitcast [{{[0-9]+}} x %0*]* %{{.*}} to i8**
// CHECK-NEXT: store i8* [[INSTANCE]], i8** [[CAST]],
-// CHECK: call {{.*}} void @objc_release(i8* {{.*}})
+// CHECK: call void @objc_release(i8* {{.*}})
extern "C" void multiple() { function({ [I new], [I new] }); }
-// CHECK: [[INSTANCE:%.*]] = {{.*}} call {{.*}} i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
+// CHECK: [[INSTANCE:%.*]] = {{.*}} call i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
// CHECK-NEXT: [[CAST:%.*]] = bitcast [{{[0-9]+}} x %0*]* %{{.*}} to i8**
// CHECK-NEXT: store i8* [[INSTANCE]], i8** [[CAST]],
-// CHECK: call {{.*}} void @objc_release(i8* {{.*}})
+// CHECK: call void @objc_release(i8* {{.*}})
// CHECK-NEXT: icmp eq
void external();
external();
}
-// CHECK: [[INSTANCE:%.*]] = {{.*}} call {{.*}} i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
+// CHECK: [[INSTANCE:%.*]] = {{.*}} call i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
// CHECK-NEXT: [[CAST:%.*]] = bitcast [1 x %0*]* %{{.*}} to i8**
// CHECK-NEXT: store i8* [[INSTANCE]], i8** [[CAST]],
-// CHECK: {{.*}} call {{.*}} void @_Z8externalv()
-// CHECK: {{.*}} call {{.*}} void @objc_release(i8* {{.*}})
+// CHECK: {{.*}} call void @_Z8externalv()
+// CHECK: {{.*}} call void @objc_release(i8* {{.*}})
std::initializer_list<I *> il = { [I new] };
-// CHECK: [[POOL:%.*]] = {{.*}} call {{.*}} i8* @objc_autoreleasePoolPush()
-// CHECK: [[INSTANCE:%.*]] = {{.*}} call {{.*}} i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
+// CHECK: [[POOL:%.*]] = {{.*}} call i8* @objc_autoreleasePoolPush()
+// CHECK: [[INSTANCE:%.*]] = {{.*}} call i8* bitcast (i8* (i8*, i8*, ...)* @objc_msgSend to i8* (i8*, i8*)*)(i8* {{.*}}, i8* {{.*}})
// CHECK-NEXT: store i8* [[INSTANCE]], i8** bitcast ([1 x %0*]* @_ZGR2il_ to i8**)
-// CHECK: {{.*}} call {{.*}} void @objc_autoreleasePoolPop(i8* [[POOL]])
+// CHECK: {{.*}} call void @objc_autoreleasePoolPop(i8* [[POOL]])