mesa: add missing state dependencies for various tracked constants
authorKeith Whitwell <keith@tungstengraphics.com>
Fri, 3 Oct 2008 12:53:07 +0000 (13:53 +0100)
committerKeith Whitwell <keith@tungstengraphics.com>
Fri, 3 Oct 2008 12:53:07 +0000 (13:53 +0100)
src/mesa/shader/prog_statevars.c

index 8acf37c..47c46f6 100644 (file)
@@ -488,6 +488,10 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
       case STATE_PCM_BIAS:
          COPY_4V(value, ctx->Pixel.PostColorMatrixBias);
          break;
+
+         /* XXX: make sure new tokens added here are also handled in the 
+          * _mesa_program_state_flags() switch, below.
+          */
       default:
          /* unknown state indexes are silently ignored
           *  should be handled by the driver.
@@ -561,10 +565,26 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
 
    case STATE_INTERNAL:
       switch (state[1]) {
+
+      case STATE_NORMAL_SCALE:
+         return _NEW_MODELVIEW;
+
       case STATE_TEXRECT_SCALE:
         return _NEW_TEXTURE;
       case STATE_FOG_PARAMS_OPTIMIZED:
         return _NEW_FOG;
+      case STATE_LIGHT_SPOT_DIR_NORMALIZED:
+      case STATE_LIGHT_POSITION:
+      case STATE_LIGHT_POSITION_NORMALIZED:
+      case STATE_LIGHT_HALF_VECTOR:
+         return _NEW_LIGHT;
+
+      case STATE_PT_SCALE:
+      case STATE_PT_BIAS:
+      case STATE_PCM_SCALE:
+      case STATE_PCM_BIAS:
+         return _NEW_PIXEL;
+
       default:
          /* unknown state indexes are silently ignored and
          *  no flag set, since it is handled by the driver.