/// \brief Cached information about one directory (either on disk or in
/// the virtual file system).
class DirectoryEntry {
- const char *Name; // Name of the directory.
+ StringRef Name; // Name of the directory.
friend class FileManager;
public:
- DirectoryEntry() : Name(nullptr) {}
- const char *getName() const { return Name; }
+ StringRef getName() const { return Name; }
};
/// \brief Cached information about one file (either on disk
// Caching.
std::unique_ptr<FileSystemStatCache> StatCache;
- bool getStatValue(const char *Path, FileData &Data, bool isFile,
+ bool getStatValue(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F);
/// Add all ancestors of the given path (pointing to either a file
/// success for directories (not files). On a successful file lookup, the
/// implementation can optionally fill in \p F with a valid \p File object and
/// the client guarantees that it will close it.
- static bool get(const char *Path, FileData &Data, bool isFile,
+ static bool get(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F, FileSystemStatCache *Cache,
vfs::FileSystem &FS);
// FIXME: The pointer here is a non-owning/optional reference to the
// unique_ptr. Optional<unique_ptr<vfs::File>&> might be nicer, but
// Optional needs some work to support references so this isn't possible yet.
- virtual LookupResult getStat(const char *Path, FileData &Data, bool isFile,
+ virtual LookupResult getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F,
vfs::FileSystem &FS) = 0;
- LookupResult statChained(const char *Path, FileData &Data, bool isFile,
+ LookupResult statChained(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) {
if (FileSystemStatCache *Next = getNextStatCache())
return Next->getStat(Path, Data, isFile, F, FS);
iterator begin() const { return StatCalls.begin(); }
iterator end() const { return StatCalls.end(); }
- LookupResult getStat(const char *Path, FileData &Data, bool isFile,
+ LookupResult getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F,
vfs::FileSystem &FS) override;
};
// Add the virtual directory to the cache.
auto UDE = llvm::make_unique<DirectoryEntry>();
- UDE->Name = NamedDirEnt.first().data();
+ UDE->Name = NamedDirEnt.first();
NamedDirEnt.second = UDE.get();
VirtualDirectoryEntries.push_back(std::move(UDE));
// Get the null-terminated directory name as stored as the key of the
// SeenDirEntries map.
- const char *InterndDirName = NamedDirEnt.first().data();
+ StringRef InterndDirName = NamedDirEnt.first();
// Check to see if the directory exists.
FileData Data;
DirectoryEntry &UDE = UniqueRealDirs[Data.UniqueID];
NamedDirEnt.second = &UDE;
- if (!UDE.getName()) {
+ if (UDE.getName().empty()) {
// We don't have this directory yet, add it. We use the string
// key from the SeenDirEntries map as the string.
UDE.Name = InterndDirName;
// Get the null-terminated file name as stored as the key of the
// SeenFileEntries map.
- const char *InterndFileName = NamedFileEnt.first().data();
+ StringRef InterndFileName = NamedFileEnt.first();
// Look up the directory for the file. When looking up something like
// sys/foo.h we'll discover all of the search directories that have a 'sys'
/// if the path points to a virtual file or does not exist, or returns
/// false if it's an existent real file. If FileDescriptor is NULL,
/// do directory look-up instead of file look-up.
-bool FileManager::getStatValue(const char *Path, FileData &Data, bool isFile,
+bool FileManager::getStatValue(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F) {
// FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
// absolute!
#ifdef LLVM_ON_UNIX
char CanonicalNameBuf[PATH_MAX];
- if (realpath(Dir->getName(), CanonicalNameBuf))
+ if (realpath(Dir->getName().str().c_str(), CanonicalNameBuf))
CanonicalName = StringRef(CanonicalNameBuf).copy(CanonicalNameStorage);
#else
SmallString<256> CanonicalNameBuf(CanonicalName);
/// success for directories (not files). On a successful file lookup, the
/// implementation can optionally fill in FileDescriptor with a valid
/// descriptor and the client guarantees that it will close it.
-bool FileSystemStatCache::get(const char *Path, FileData &Data, bool isFile,
+bool FileSystemStatCache::get(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F,
FileSystemStatCache *Cache, vfs::FileSystem &FS) {
LookupResult R;
}
MemorizeStatCalls::LookupResult
-MemorizeStatCalls::getStat(const char *Path, FileData &Data, bool isFile,
+MemorizeStatCalls::getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F, vfs::FileSystem &FS) {
LookupResult Result = statChained(Path, Data, isFile, F, FS);
class PTHEntryKeyVariant {
- union { const FileEntry* FE; const char* Path; };
+ union {
+ const FileEntry *FE;
+ StringRef Path;
+ };
enum { IsFE = 0x1, IsDE = 0x2, IsNoExist = 0x0 } Kind;
FileData *Data;
public:
PTHEntryKeyVariant(const FileEntry *fe) : FE(fe), Kind(IsFE), Data(nullptr) {}
- PTHEntryKeyVariant(FileData *Data, const char *path)
- : Path(path), Kind(IsDE), Data(new FileData(*Data)) {}
+ PTHEntryKeyVariant(FileData *Data, StringRef Path)
+ : Path(Path), Kind(IsDE), Data(new FileData(*Data)) {}
- explicit PTHEntryKeyVariant(const char *path)
- : Path(path), Kind(IsNoExist), Data(nullptr) {}
+ explicit PTHEntryKeyVariant(StringRef Path)
+ : Path(Path), Kind(IsNoExist), Data(nullptr) {}
bool isFile() const { return Kind == IsFE; }
StatListener(PTHMap &pm) : PM(pm) {}
~StatListener() override {}
- LookupResult getStat(const char *Path, FileData &Data, bool isFile,
+ LookupResult getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F,
vfs::FileSystem &FS) override {
LookupResult Result = statChained(Path, Data, isFile, F, FS);
if (!SearchDirs[I].isNormalDir())
continue;
- const char *Dir = SearchDirs[I].getDir()->getName();
+ StringRef Dir = SearchDirs[I].getDir()->getName();
for (auto NI = llvm::sys::path::begin(Name),
NE = llvm::sys::path::end(Name),
DI = llvm::sys::path::begin(Dir),
class PTHStatLookupTrait : public PTHFileLookupCommonTrait {
public:
- typedef const char* external_key_type; // const char*
+ typedef StringRef external_key_type; // const char*
typedef PTHStatData data_type;
- static internal_key_type GetInternalKey(const char *path) {
+ static internal_key_type GetInternalKey(StringRef path) {
// The key 'kind' doesn't matter here because it is ignored in EqualKey.
return std::make_pair((unsigned char) 0x0, path);
}
: Cache(FL.getNumBuckets(), FL.getNumEntries(), FL.getBuckets(),
FL.getBase()) {}
- LookupResult getStat(const char *Path, FileData &Data, bool isFile,
+ LookupResult getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F,
vfs::FileSystem &FS) override {
// Do the lookup for the file's data in the PTH file.
}
// Implement FileSystemStatCache::getStat().
- LookupResult getStat(const char *Path, FileData &Data, bool isFile,
+ LookupResult getStat(StringRef Path, FileData &Data, bool isFile,
std::unique_ptr<vfs::File> *F,
vfs::FileSystem &FS) override {
if (StatCalls.count(Path) != 0) {
const DirectoryEntry *dir = file->getDir();
ASSERT_TRUE(dir != nullptr);
- EXPECT_STREQ(".", dir->getName());
+ EXPECT_EQ(".", dir->getName());
file = manager.getVirtualFile("x/y/z.cpp", 42, 0);
ASSERT_TRUE(file != nullptr);
dir = file->getDir();
ASSERT_TRUE(dir != nullptr);
- EXPECT_STREQ("x/y", dir->getName());
+ EXPECT_EQ("x/y", dir->getName());
}
// Before any virtual file is added, no virtual directory exists.
const DirectoryEntry *dir = manager.getDirectory("virtual/dir");
ASSERT_TRUE(dir != nullptr);
- EXPECT_STREQ("virtual/dir", dir->getName());
+ EXPECT_EQ("virtual/dir", dir->getName());
dir = manager.getDirectory("virtual");
ASSERT_TRUE(dir != nullptr);
- EXPECT_STREQ("virtual", dir->getName());
+ EXPECT_EQ("virtual", dir->getName());
}
// getFile() returns non-NULL if a real file exists at the given path.
const DirectoryEntry *dir = file->getDir();
ASSERT_TRUE(dir != nullptr);
- EXPECT_STREQ("/tmp", dir->getName());
+ EXPECT_EQ("/tmp", dir->getName());
#ifdef LLVM_ON_WIN32
file = manager.getFile(FileName);
dir = file->getDir();
ASSERT_TRUE(dir != NULL);
- EXPECT_STREQ(DirName, dir->getName());
+ EXPECT_EQ(DirName, dir->getName());
#endif
}
const DirectoryEntry *dir = file->getDir();
ASSERT_TRUE(dir != nullptr);
- EXPECT_STREQ("virtual/dir", dir->getName());
+ EXPECT_EQ("virtual/dir", dir->getName());
}
// getFile() returns different FileEntries for different paths when