prange->offset is for VRAM range mm_nodes, if multiple ranges share same
mm_nodes, migrate range back to VRAM will reuse the VRAM at offset of
the same mm_nodes. For system memory pages_addr array, the offset is
always 0, otherwise, update GPU mapping will use incorrect system memory
page, and cause system memory corruption.
Signed-off-by: Philip Yang <Philip.Yang@amd.com>
Reviewed-by: Felix Kuehling <Felix.Kuehling@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
prange->mapping.start = prange->start;
prange->mapping.last = prange->last;
- prange->mapping.offset = prange->offset;
+ prange->mapping.offset = prange->ttm_res ? prange->offset : 0;
pte_flags = svm_range_get_pte_flags(adev, prange);
r = amdgpu_vm_bo_update_mapping(adev, bo_adev, vm, false, false, NULL,