rs.fillMode = VK_FILL_MODE_SOLID;
rs.cullMode = VK_CULL_MODE_BACK;
rs.frontFace = VK_FRONT_FACE_CCW;
- rs.depthClipEnable = VK_TRUE;
+ rs.depthClampEnable = VK_FALSE;
rs.rasterizerDiscardEnable = VK_FALSE;
rs.depthBiasEnable = VK_FALSE;
rs.fillMode = VK_FILL_MODE_SOLID;
rs.cullMode = VK_CULL_MODE_BACK;
rs.frontFace = VK_FRONT_FACE_CW;
- rs.depthClipEnable = VK_TRUE;
+ rs.depthClampEnable = VK_FALSE;
rs.rasterizerDiscardEnable = VK_FALSE;
rs.depthBiasEnable = VK_FALSE;
printf("\tdualSourceBlend = %u\n", features->dualSourceBlend );
printf("\tlogicOp = %u\n", features->logicOp );
printf("\tmultiDrawIndirect = %u\n", features->multiDrawIndirect );
- printf("\tdepthClip = %u\n", features->depthClip );
+ printf("\tdepthClip = %u\n", features->depthClamp );
printf("\tdepthBiasClamp = %u\n", features->depthBiasClamp );
printf("\tfillModeNonSolid = %u\n", features->fillModeNonSolid );
printf("\tdepthBounds = %u\n", features->depthBounds );
VkBool32 dualSourceBlend;
VkBool32 logicOp;
VkBool32 multiDrawIndirect;
- VkBool32 depthClip;
+ VkBool32 depthClamp;
VkBool32 depthBiasClamp;
VkBool32 fillModeNonSolid;
VkBool32 depthBounds;
typedef struct {
VkStructureType sType;
const void* pNext;
- VkBool32 depthClipEnable;
+ VkBool32 depthClampEnable;
VkBool32 rasterizerDiscardEnable;
VkFillMode fillMode;
VkCullMode cullMode;