Get rid of OpenGL 1.x engine and platform code from QtOpenGL.
authorSamuel Rødal <samuel.rodal@nokia.com>
Tue, 16 Aug 2011 10:53:04 +0000 (12:53 +0200)
committerJørgen Lind <jorgen.lind@nokia.com>
Tue, 16 Aug 2011 13:44:26 +0000 (15:44 +0200)
Change-Id: I646b8e26d5e7214432a044866764d57cc11b2390
Reviewed-on: http://codereview.qt.nokia.com/3006
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Jørgen Lind <jorgen.lind@nokia.com>
46 files changed:
configure
examples/opengl/hellogl_es/bubble.cpp [deleted file]
examples/opengl/hellogl_es/bubble.h [deleted file]
examples/opengl/hellogl_es/glwidget.cpp [deleted file]
examples/opengl/hellogl_es/glwidget.h [deleted file]
examples/opengl/hellogl_es/hellogl_es.desktop [deleted file]
examples/opengl/hellogl_es/hellogl_es.pro [deleted file]
examples/opengl/hellogl_es/main.cpp [deleted file]
examples/opengl/hellogl_es/mainwindow.cpp [deleted file]
examples/opengl/hellogl_es/mainwindow.h [deleted file]
examples/opengl/hellogl_es/qt.png [deleted file]
examples/opengl/hellogl_es/texture.qrc [deleted file]
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
src/opengl/opengl.pro
src/opengl/qgl.cpp
src/opengl/qgl.h
src/opengl/qgl_egl.cpp [deleted file]
src/opengl/qgl_egl_p.h [deleted file]
src/opengl/qgl_mac.mm [deleted file]
src/opengl/qgl_p.h
src/opengl/qgl_win.cpp [deleted file]
src/opengl/qgl_wince.cpp [deleted file]
src/opengl/qgl_x11.cpp [deleted file]
src/opengl/qgl_x11egl.cpp [deleted file]
src/opengl/qglbuffer.cpp
src/opengl/qglextensions.cpp
src/opengl/qglextensions_p.h
src/opengl/qglframebufferobject.cpp
src/opengl/qglframebufferobject.h
src/opengl/qglfunctions.h
src/opengl/qglpixelbuffer.cpp
src/opengl/qglpixelbuffer.h
src/opengl/qglpixelbuffer_egl.cpp [deleted file]
src/opengl/qglpixelbuffer_mac.mm [deleted file]
src/opengl/qglpixelbuffer_p.h
src/opengl/qglpixelbuffer_win.cpp [deleted file]
src/opengl/qglpixelbuffer_x11.cpp [deleted file]
src/opengl/qglpixmapfilter.cpp [deleted file]
src/opengl/qglpixmapfilter_p.h [deleted file]
src/opengl/qglshaderprogram.cpp
src/opengl/qglshaderprogram.h
src/opengl/qgraphicsshadereffect.cpp
src/opengl/qpaintengine_opengl.cpp [deleted file]
src/opengl/qpaintengine_opengl_p.h [deleted file]

index 36080b3..e731e20 100755 (executable)
--- a/configure
+++ b/configure
@@ -1379,9 +1379,9 @@ while [ "$#" -gt 0 ]; do
     opengl)
         if  [ "$VAL" = "auto" ] || [ "$VAL" = "desktop" ] ||
             [ "$VAL" = "yes" ] || [ "$VAL" = "no" ] ||
-            [ "$VAL" = "es1" ] || [ "$VAL" = "es2" ]; then
+            [ "$VAL" = "es2" ]; then
             CFG_OPENGL="$VAL"
-            if  [ "$VAL" = "es1" ] || [ "$VAL" = "es2" ]; then
+            if  [ "$VAL" = "es2" ]; then
                 CFG_EGL="yes"
             fi
         else
@@ -4172,9 +4172,9 @@ Qt/X11 only:
  +  -opengl <api> ...... Enable OpenGL support.
                          With no parameter, this will auto-detect the "best"
                          OpenGL API to use. If desktop OpenGL is available, it
-                         will be used. Use desktop, es1, or es2 for <api>
-                         to force the use of the Desktop (OpenGL 1.x or 2.x),
-                         OpenGL ES 1.x Common profile, or 2.x APIs instead.
+                         will be used. Use desktop or es2 for <api>
+                         to force the use of the Desktop OpenGL or
+                         OpenGL ES 2 APIs instead.
 
      -no-openvg ........ Do not support OpenVG.
  +   -openvg ........... Enable OpenVG support.
@@ -4334,9 +4334,9 @@ if [ "$PLATFORM_QWS" = "yes" -o "$PLATFORM_QPA" = "yes" ]; then
 
     -no-opengl .......... Do not support OpenGL.
     -opengl <api> ....... Enable OpenGL ES support
-                          With no parameter, this will attempt to auto-detect OpenGL ES 1.x
-                          or 2.x, or regular desktop OpenGL.
-                          Use es1 or es2 for <api> to override auto-detection.
+                          With no parameter, this will attempt to auto-detect
+                          OpenGL ES 2, or regular desktop OpenGL.
+                          Use es2 for <api> to override auto-detection.
 EOF
 fi
 
@@ -5787,7 +5787,7 @@ fi
 
 # X11/MINGW/SYMBIAN OpenGL
 if [ "$PLATFORM_X11" = "yes" -o "$XPLATFORM_MINGW" = "yes" -o "$XPLATFORM_SYMBIAN" = "yes" ]; then
-    # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x)
+    # auto-detect OpenGL support (es2 = OpenGL ES 2.x)
     if [ "$CFG_GUI" = "no" ]; then
         if [ "$CFG_OPENGL" = "auto" ]; then
             CFG_OPENGL=no
@@ -5806,11 +5806,6 @@ if [ "$PLATFORM_X11" = "yes" -o "$XPLATFORM_MINGW" = "yes" -o "$XPLATFORM_SYMBIA
             if [ "$CFG_EGL" = "no" ]; then
                 CFG_EGL=auto
             fi
-        elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
-            CFG_OPENGL=es1
-            if [ "$CFG_EGL" = "no" ]; then
-                CFG_EGL=auto
-            fi
         else
             if [ "$CFG_OPENGL" = "yes" ]; then
                 echo "All the OpenGL functionality tests failed!"
@@ -5834,16 +5829,6 @@ if [ "$PLATFORM_X11" = "yes" -o "$XPLATFORM_MINGW" = "yes" -o "$XPLATFORM_SYMBIA
         *)
             ;;
         esac
-    elif [ "$CFG_OPENGL" = "es1" ]; then
-        # OpenGL ES 1.x
-        "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS
-        if [ $? != "0" ]; then
-            echo "The OpenGL ES 1.x functionality test failed!"
-            echo " You might need to modify the include and library search paths by editing"
-            echo " QMAKE_INCDIR_OPENGL_ES1, QMAKE_LIBDIR_OPENGL_ES1 and QMAKE_LIBS_OPENGL_ES1 in"
-            echo " ${XQMAKESPEC}."
-            exit 1
-        fi
     elif [ "$CFG_OPENGL" = "es2" ]; then
         #OpenGL ES 2.x
         "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles2 "OpenGL ES 2.x" $L_FLAGS $I_FLAGS $l_FLAGS
@@ -6176,7 +6161,7 @@ fi
 
 
 if [ "$PLATFORM_QPA" = "yes" ]; then
-    # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x)
+    # auto-detect OpenGL support (es2 = OpenGL ES 2.x)
     if [ "$CFG_ARCH" = "macosx" ]; then
         CFG_OPENGL=desktop
     elif [ "$CFG_OPENGL" = "auto" ] || [ "$CFG_OPENGL" = "yes" ]; then
@@ -6184,8 +6169,6 @@ if [ "$PLATFORM_QPA" = "yes" ]; then
             CFG_OPENGL=desktop
         elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles2 "OpenGL ES 2.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
             CFG_OPENGL=es2
-        elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
-            CFG_OPENGL=es1
         else
             if [ "$CFG_OPENGL" = "yes" ]; then
                 echo "All the OpenGL functionality tests failed!"
@@ -6196,16 +6179,6 @@ if [ "$PLATFORM_QPA" = "yes" ]; then
             fi
             CFG_OPENGL=no
         fi
-    elif [ "$CFG_OPENGL" = "es1" ]; then
-        # OpenGL ES 1.x
-        "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS
-        if [ $? != "0" ]; then
-            echo "The OpenGL ES 1.x functionality test failed!"
-            echo " You might need to modify the include and library search paths by editing"
-            echo " QMAKE_INCDIR_OPENGL_ES1, QMAKE_LIBDIR_OPENGL_ES1 and QMAKE_LIBS_OPENGL_ES1 in"
-            echo " ${XQMAKESPEC}."
-            exit 1
-        fi
     elif [ "$CFG_OPENGL" = "es2" ]; then
         #OpenGL ES 2.x
         if [ -n "$PKG_CONFIG" ] && $PKG_CONFIG --exists glesv2 2>/dev/null; then
@@ -6327,7 +6300,7 @@ fi
 # QWS
 if [ "$PLATFORM_QWS" = "yes" ]; then
 
-    # auto-detect OpenGL support (es1 = OpenGL ES 1.x Common, es2 = OpenGL ES 2.x)
+    # auto-detect OpenGL support (es2 = OpenGL ES 2.x)
     if [ "$CFG_GUI" = "no" ]; then
         if [ "$CFG_OPENGL" = "auto" ]; then
             CFG_OPENGL=no
@@ -6342,26 +6315,6 @@ if [ "$PLATFORM_QWS" = "yes" ]; then
         CFG_EGL=auto
         if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles2 "OpenGL ES 2.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
             CFG_OPENGL=es2
-    elif "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS; then
-            CFG_OPENGL=es1
-        else
-            echo "All the OpenGL ES functionality tests failed!"
-            echo " You might need to modify the include and library search paths by editing"
-            echo " QMAKE_INCDIR_OPENGL, QMAKE_LIBDIR_OPENGL and QMAKE_LIBS_OPENGL in"
-            echo " ${XQMAKESPEC}."
-            exit 1
-        fi
-    elif [ "$CFG_OPENGL" = "es1" ]; then
-        # OpenGL ES 1.x
-        "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles1 "OpenGL ES 1.x" $L_FLAGS $I_FLAGS $l_FLAGS
-        if [ $? != "0" ]; then
-            echo "The OpenGL ES 1.x functionality test failed!"
-            echo " You might need to modify the include and library search paths by editing"
-            echo " QMAKE_INCDIR_OPENGL, QMAKE_LIBDIR_OPENGL and QMAKE_LIBS_OPENGL in"
-            echo " ${XQMAKESPEC}."
-            exit 1
-        fi
-        CFG_EGL=yes
     elif [ "$CFG_OPENGL" = "es2" ]; then
         #OpenGL ES 2.x
         "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" config.tests/unix/opengles2 "OpenGL ES 2.x" $L_FLAGS $I_FLAGS $l_FLAGS
@@ -6471,16 +6424,6 @@ if [ "$PLATFORM_X11" = "yes" -o "$PLATFORM_QWS" = "yes" ]; then
             CFG_EGL=yes
         fi
 
-        # Prefer this variant for ES1
-        if [ "$CFG_OPENGL" = "es1" -o "$EGL_VARIANT" = "none" ]; then
-            if "$unixtests/compile.test" "$XQMAKESPEC" "$QMAKE_CONFIG" $OPT_VERBOSE "$relpath" "$outpath" "config.tests/unix/egl4gles1" "EGL (GLES/egl.h)" $L_FLAGS $I_FLAGS $l_FLAGS; then
-                # EGL specified by QMAKE_*_EGL, included with <GLES/egl.h>
-                EGL_VARIANT=gles
-                CFG_EGL=yes
-                CFG_EGL_GLES_INCLUDES=yes
-            fi
-        fi
-
         if [ "$EGL_VARIANT" = "none" ]; then
             if [ "$CFG_EGL" = "yes" ]; then
                 echo "The EGL functionality test failed!"
@@ -6492,7 +6435,7 @@ if [ "$PLATFORM_X11" = "yes" -o "$PLATFORM_QWS" = "yes" ]; then
             fi
             CFG_EGL=no
             # If QtOpenGL would be built against OpenGL ES, disable it as we can't to that if EGL is missing
-            if [ "$CFG_OPENGL" = "es1" -o "$CFG_OPENGL" = "es2" ]; then
+            if [ "$CFG_OPENGL" = "es2" ]; then
                 CFG_OPENGL=no
             fi
         fi
@@ -7050,18 +6993,10 @@ else
     QT_CONFIG="$QT_CONFIG opengl"
 fi
 
-if [ "$CFG_OPENGL" = "es1" ] || [ "$CFG_OPENGL" = "es2" ]; then
-    if [ "$PLATFORM_QWS" = "yes" ]; then
-        QCONFIG_FLAGS="$QCONFIG_FLAGS Q_BACKINGSTORE_SUBSURFACES"
-    fi
+if [ "$CFG_OPENGL" = "es2" ]; then
     QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES"
 fi
 
-if [ "$CFG_OPENGL" = "es1" ]; then
-    QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES_1"
-    QT_CONFIG="$QT_CONFIG opengles1"
-fi
-
 if [ "$CFG_OPENGL" = "es2" ]; then
     QCONFIG_FLAGS="$QCONFIG_FLAGS QT_OPENGL_ES_2"
     QT_CONFIG="$QT_CONFIG opengles2"
@@ -8765,8 +8700,6 @@ if [ "$PLATFORM_QWS" = "yes" ]; then
 fi
 if [ "$CFG_OPENGL" = "desktop" ]; then
     echo "OpenGL support ......... yes (Desktop OpenGL)"
-elif [ "$CFG_OPENGL" = "es1" ]; then
-    echo "OpenGL support ......... yes (OpenGL ES 1.x Common profile)"
 elif [ "$CFG_OPENGL" = "es2" ]; then
     echo "OpenGL support ......... yes (OpenGL ES 2.x)"
 else
diff --git a/examples/opengl/hellogl_es/bubble.cpp b/examples/opengl/hellogl_es/bubble.cpp
deleted file mode 100644 (file)
index 6db14e3..0000000
+++ /dev/null
@@ -1,139 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtWidgets>
-
-#include "bubble.h"
-
-Bubble::Bubble(const QPointF &position, qreal radius, const QPointF &velocity)
-    : position(position), vel(velocity), radius(radius)
-{
-    innerColor = randomColor();
-    outerColor = randomColor();
-    cache = 0;
-    updateBrush();
-}
-
-//! [0]
-void Bubble::updateCache()
-{
-    if (cache)
-        delete cache;
-    cache = new QImage(qRound(radius * 2 + 2), qRound(radius * 2 + 2), QImage::Format_ARGB32);
-    cache->fill(0x00000000);
-    QPainter p(cache);
-    p.setRenderHint(QPainter::HighQualityAntialiasing);
-    QPen pen(Qt::white);
-    pen.setWidth(2);
-    p.setPen(pen);
-    p.setBrush(brush);
-    p.drawEllipse(0, 0, int(2*radius), int(2*radius));
-}
-//! [0]
-
-Bubble::~Bubble()
-{
-    if (cache)
-        delete cache;
-}
-
-void Bubble::updateBrush()
-{
-    QRadialGradient gradient(QPointF(radius, radius), radius,
-                             QPointF(radius*0.5, radius*0.5));
-
-    gradient.setColorAt(0, QColor(255, 255, 255, 255));
-    gradient.setColorAt(0.25, innerColor);
-    gradient.setColorAt(1, outerColor);
-    brush = QBrush(gradient);
-    updateCache();
-}
-
-//! [1]
-void Bubble::drawBubble(QPainter *painter)
-{
-    painter->save();
-    painter->translate(position.x() - radius, position.y() - radius);
-    painter->setOpacity(0.8);
-    painter->drawImage(0, 0, *cache);
-    painter->restore();
-}
-//! [1]
-
-QColor Bubble::randomColor()
-{
-    int red = int(185 + 70.0*qrand()/(RAND_MAX+1.0));
-    int green = int(185 + 70.0*qrand()/(RAND_MAX+1.0));
-    int blue = int(205 + 50.0*qrand()/(RAND_MAX+1.0));
-    int alpha = int(91 + 100.0*qrand()/(RAND_MAX+1.0));
-
-    return QColor(red, green, blue, alpha);
-}
-
-void Bubble::move(const QRect &bbox)
-{
-    position += vel;
-    qreal leftOverflow = position.x() - radius - bbox.left();
-    qreal rightOverflow = position.x() + radius - bbox.right();
-    qreal topOverflow = position.y() - radius - bbox.top();
-    qreal bottomOverflow = position.y() + radius - bbox.bottom();
-    
-    if (leftOverflow < 0.0) {
-        position.setX(position.x() - 2 * leftOverflow);
-        vel.setX(-vel.x());
-    } else if (rightOverflow > 0.0) {
-        position.setX(position.x() - 2 * rightOverflow);
-        vel.setX(-vel.x());
-    }
-
-    if (topOverflow < 0.0) {
-        position.setY(position.y() - 2 * topOverflow);
-        vel.setY(-vel.y());
-    } else if (bottomOverflow > 0.0) {
-        position.setY(position.y() - 2 * bottomOverflow);
-        vel.setY(-vel.y());
-    }
-}
-
-QRectF Bubble::rect()
-{
-    return QRectF(position.x() - radius, position.y() - radius,
-                  2 * radius, 2 * radius);
-}
diff --git a/examples/opengl/hellogl_es/bubble.h b/examples/opengl/hellogl_es/bubble.h
deleted file mode 100644 (file)
index 21f5add..0000000
+++ /dev/null
@@ -1,76 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef BUBBLE_H
-#define BUBBLE_H
-
-#include <QBrush>
-#include <QColor>
-#include <QPointF>
-#include <QRect>
-#include <QRectF>
-
-class QPainter;
-
-class Bubble
-{
-public:
-    Bubble(const QPointF &position, qreal radius, const QPointF &velocity);
-    ~Bubble();
-
-    void drawBubble(QPainter *painter);
-    void updateBrush();
-    void move(const QRect &bbox);
-    void updateCache();
-    QRectF rect();
-
-private:
-    QColor randomColor();
-
-    QBrush brush;
-    QPointF position;
-    QPointF vel;
-    qreal radius;
-    QColor innerColor;
-    QColor outerColor;
-    QImage *cache;
-};
-
-#endif
diff --git a/examples/opengl/hellogl_es/glwidget.cpp b/examples/opengl/hellogl_es/glwidget.cpp
deleted file mode 100644 (file)
index 80444df..0000000
+++ /dev/null
@@ -1,455 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "glwidget.h"
-#include <QPainter>
-#include <math.h>
-
-#include "bubble.h"
-
-
-const int bubbleNum = 8;
-
-inline void CrossProduct(qreal &xOut, qreal &yOut, qreal &zOut, qreal x1, qreal y1, qreal z1, qreal x2, qreal y2, qreal z2)
-{
-   xOut = y1 * z2 - z1 * y2;
-   yOut = z1 * x2 - x1 * z2;
-   zOut = x1 * y2 - y1 * x2;
-}
-
-inline void Normalize(qreal &x, qreal &y, qreal &z)
-{
-    qreal l = sqrt(x*x + y*y + z*z);
-    x = x / l;
-    y = y / l;
-    z = z / l;
-}
-
-GLWidget::GLWidget(QWidget *parent)
-    : QGLWidget(parent)
-{
-    qtLogo = true;
-    createdVertices = 0;
-    createdNormals = 0;
-    m_vertexNumber = 0;
-    frames = 0;
-    setAttribute(Qt::WA_PaintOnScreen);
-    setAttribute(Qt::WA_NoSystemBackground);
-    setAutoBufferSwap(false);
-    m_showBubbles = true;
-}
-
-GLWidget::~GLWidget()
-{
-  if (createdVertices)
-      delete[] createdVertices;
-  if (createdNormals)
-      delete[] createdNormals;
-}
-
-void GLWidget::setScaling(int scale) {
-
-    if (scale > 50)
-        m_fScale = 1 + qreal(scale -50) / 50 * 0.5;
-    else if (scale < 50)
-        m_fScale =  1- (qreal(50 - scale) / 50 * 1/2);
-    else 
-      m_fScale = 1;
-}
-
-void GLWidget::setLogo() {
-    qtLogo = true;
-}
-
-void GLWidget::setTexture() {
-    qtLogo = false;
-}
-
-void GLWidget::showBubbles(bool bubbles)
-{
-   m_showBubbles = bubbles;
-}
-
-//! [2]
-void GLWidget::paintQtLogo()
-{
-    glDisable(GL_TEXTURE_2D);
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glVertexPointer(3,GL_FLOAT,0, createdVertices);
-    glEnableClientState(GL_NORMAL_ARRAY);
-    glNormalPointer(GL_FLOAT,0,createdNormals);
-    glDrawArrays(GL_TRIANGLES, 0, m_vertexNumber / 3);
-}
-//! [2]
-
-void GLWidget::paintTexturedCube()
-{
-    glEnable(GL_TEXTURE_2D);
-    glBindTexture(GL_TEXTURE_2D, m_uiTexture);
-    GLfloat afVertices[] = {
-        -0.5, 0.5, 0.5, 0.5,-0.5,0.5,-0.5,-0.5,0.5,
-        0.5, -0.5, 0.5, -0.5,0.5,0.5,0.5,0.5,0.5,
-        -0.5, -0.5, -0.5, 0.5,-0.5,-0.5,-0.5,0.5,-0.5,
-        0.5, 0.5, -0.5, -0.5,0.5,-0.5,0.5,-0.5,-0.5,
-
-        0.5, -0.5, -0.5, 0.5,-0.5,0.5,0.5,0.5,-0.5,
-        0.5, 0.5, 0.5, 0.5,0.5,-0.5,0.5,-0.5,0.5,
-        -0.5, 0.5, -0.5, -0.5,-0.5,0.5,-0.5,-0.5,-0.5,
-        -0.5, -0.5, 0.5, -0.5,0.5,-0.5,-0.5,0.5,0.5,
-
-        0.5, 0.5,  -0.5, -0.5, 0.5,  0.5,  -0.5,  0.5,  -0.5,
-        -0.5,  0.5,  0.5,  0.5,  0.5,  -0.5, 0.5, 0.5,  0.5,
-        -0.5,  -0.5, -0.5, -0.5, -0.5, 0.5,  0.5, -0.5, -0.5,
-        0.5, -0.5, 0.5,  0.5,  -0.5, -0.5, -0.5,  -0.5, 0.5
-    };
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glVertexPointer(3,GL_FLOAT,0,afVertices);
-
-    GLfloat afTexCoord[] = {
-        0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f,
-        1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f,
-        1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f,
-        0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f,
-
-        1.0f,1.0f, 1.0f,0.0f, 0.0f,1.0f,
-        0.0f,0.0f, 0.0f,1.0f, 1.0f,0.0f,
-        0.0f,0.0f, 1.0f,1.0f, 1.0f,0.0f,
-        1.0f,1.0f, 0.0f,0.0f, 0.0f,1.0f,
-
-        0.0f,1.0f, 1.0f,0.0f, 1.0f,1.0f,
-        1.0f,0.0f, 0.0f,1.0f, 0.0f,0.0f,
-        1.0f,0.0f, 1.0f,1.0f, 0.0f,0.0f,
-        0.0f,1.0f, 0.0f,0.0f, 1.0f,1.0f
-    };
-    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-    glTexCoordPointer(2,GL_FLOAT,0,afTexCoord);
-
-    GLfloat afNormals[] = {
-
-        0,0,-1, 0,0,-1, 0,0,-1,
-        0,0,-1, 0,0,-1, 0,0,-1,
-        0,0,1, 0,0,1, 0,0,1,
-        0,0,1, 0,0,1, 0,0,1,
-
-        -1,0,0, -1,0,0, -1,0,0,
-        -1,0,0, -1,0,0, -1,0,0,
-        1,0,0, 1,0,0, 1,0,0,
-        1,0,0, 1,0,0, 1,0,0,
-
-        0,-1,0, 0,-1,0, 0,-1,0,
-        0,-1,0, 0,-1,0, 0,-1,0,
-        0,1,0, 0,1,0, 0,1,0,
-        0,1,0, 0,1,0, 0,1,0
-    };
-    glEnableClientState(GL_NORMAL_ARRAY);
-    glNormalPointer(GL_FLOAT,0,afNormals);
-
-    glDrawArrays(GL_TRIANGLES, 0, 36);
-}
-
-void GLWidget::initializeGL ()
-{
-    glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
-
-    glEnable(GL_TEXTURE_2D);
-    glGenTextures(1, &m_uiTexture);
-    m_uiTexture = bindTexture(QImage(":/qt.png"));
-
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
-    glEnable(GL_LIGHTING);
-    glEnable(GL_LIGHT0);
-
-    GLfloat aLightPosition[] = {0.0f,0.3f,1.0f,0.0f};
-
-    glLightfv(GL_LIGHT0, GL_SPOT_DIRECTION, aLightPosition);
-    m_fAngle = 0;
-    m_fScale = 1;
-    createGeometry();
-    createBubbles(bubbleNum - bubbles.count());
-}
-
-void GLWidget::paintGL()
-{
-    createBubbles(bubbleNum - bubbles.count());
-
-//! [3]    
-    QPainter painter;
-    painter.begin(this);
-
-    glMatrixMode(GL_PROJECTION);
-    glPushMatrix();
-    glLoadIdentity();
-//! [3]    
-
-//! [4]    
-    glMatrixMode(GL_MODELVIEW);
-    glPushMatrix();
-    glMatrixMode(GL_TEXTURE);
-    glPushMatrix();
-
-    //Since OpenGL ES does not support glPush/PopAttrib(GL_ALL_ATTRIB_BITS) 
-    //we have to take care of the states ourselves
-
-    glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
-    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-    glEnable(GL_TEXTURE_2D);
-
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR );
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR );
-    glEnable(GL_LIGHTING);
-    glEnable(GL_LIGHT0);
-
-    glShadeModel(GL_FLAT);
-    glFrontFace(GL_CW);
-    glCullFace(GL_FRONT);
-    glEnable(GL_CULL_FACE);
-    glEnable(GL_DEPTH_TEST);
-
-    glMatrixMode(GL_MODELVIEW);
-    glLoadIdentity();
-
-    glRotatef(m_fAngle, 0.0f, 1.0f, 0.0f);
-    glRotatef(m_fAngle, 1.0f, 0.0f, 0.0f);
-    glRotatef(m_fAngle, 0.0f, 0.0f, 1.0f);
-    glScalef(m_fScale, m_fScale,m_fScale);
-    glTranslatef(0.0f,-0.2f,0.0f);
-
-    GLfloat matDiff[] = {0.40f, 1.0f, 0.0f, 1.0f};
-    glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, matDiff);
-
-    if (qtLogo)
-        paintQtLogo();
-    else
-        paintTexturedCube();
-//! [4]    
-
-//![5]
-    glMatrixMode(GL_MODELVIEW);
-    glPopMatrix();
-    glMatrixMode(GL_PROJECTION);
-    glPopMatrix();
-    glMatrixMode(GL_TEXTURE);
-    glPopMatrix();
-
-    glDisable(GL_LIGHTING);
-    glDisable(GL_LIGHT0);
-
-    glDisable(GL_DEPTH_TEST);
-    glDisable(GL_CULL_FACE);
-//![5]
-
-//! [6]
-    if (m_showBubbles)
-        foreach (Bubble *bubble, bubbles) {
-            bubble->drawBubble(&painter);
-    }
-//! [6]
-
-//! [7]
-    QString framesPerSecond;
-    framesPerSecond.setNum(frames /(time.elapsed() / 1000.0), 'f', 2);
-
-    painter.setPen(Qt::white);
-
-    painter.drawText(20, 40, framesPerSecond + " fps");
-
-    painter.end();
-//! [7]
-    
-//! [8]
-    swapBuffers();
-//! [8]
-
-    QMutableListIterator<Bubble*> iter(bubbles);
-
-    while (iter.hasNext()) {
-        Bubble *bubble = iter.next();
-        bubble->move(rect());
-    }
-    if (!(frames % 100)) {
-        time.start();
-        frames = 0;
-    }
-    m_fAngle += 1.0f;
-    frames ++;
-}
-
-void GLWidget::createBubbles(int number)
-{
-    for (int i = 0; i < number; ++i) {
-        QPointF position(width()*(0.1 + (0.8*qrand()/(RAND_MAX+1.0))),
-                        height()*(0.1 + (0.8*qrand()/(RAND_MAX+1.0))));
-        qreal radius = qMin(width(), height())*(0.0175 + 0.0875*qrand()/(RAND_MAX+1.0));
-        QPointF velocity(width()*0.0175*(-0.5 + qrand()/(RAND_MAX+1.0)),
-                        height()*0.0175*(-0.5 + qrand()/(RAND_MAX+1.0)));
-
-        bubbles.append(new Bubble(position, radius, velocity));
-    }
-}
-
-void GLWidget::createGeometry()
-{
-    vertices.clear();
-    normals.clear();
-
-    qreal x1 = +0.06f;
-    qreal y1 = -0.14f;
-    qreal x2 = +0.14f;
-    qreal y2 = -0.06f;
-    qreal x3 = +0.08f;
-    qreal y3 = +0.00f;
-    qreal x4 = +0.30f;
-    qreal y4 = +0.22f;
-
-    quad(x1, y1, x2, y2, y2, x2, y1, x1);
-    quad(x3, y3, x4, y4, y4, x4, y3, x3);
-
-    extrude(x1, y1, x2, y2);
-    extrude(x2, y2, y2, x2);
-    extrude(y2, x2, y1, x1);
-    extrude(y1, x1, x1, y1);
-    extrude(x3, y3, x4, y4);
-    extrude(x4, y4, y4, x4);
-    extrude(y4, x4, y3, x3);
-
-    const qreal Pi = 3.14159f;
-    const int NumSectors = 100;
-
-    for (int i = 0; i < NumSectors; ++i) {
-        qreal angle1 = (i * 2 * Pi) / NumSectors;
-        qreal x5 = 0.30 * sin(angle1);
-        qreal y5 = 0.30 * cos(angle1);
-        qreal x6 = 0.20 * sin(angle1);
-        qreal y6 = 0.20 * cos(angle1);
-
-        qreal angle2 = ((i + 1) * 2 * Pi) / NumSectors;
-        qreal x7 = 0.20 * sin(angle2);
-        qreal y7 = 0.20 * cos(angle2);
-        qreal x8 = 0.30 * sin(angle2);
-        qreal y8 = 0.30 * cos(angle2);
-
-        quad(x5, y5, x6, y6, x7, y7, x8, y8);
-
-        extrude(x6, y6, x7, y7);
-        extrude(x8, y8, x5, y5);
-    }
-
-//! [1]
-    m_vertexNumber = vertices.size();
-    createdVertices = new GLfloat[m_vertexNumber];
-    createdNormals = new GLfloat[m_vertexNumber];
-    for (int i = 0;i < m_vertexNumber;i++) {
-      createdVertices[i] = vertices.at(i) * 2;
-      createdNormals[i] = normals.at(i);
-    }
-    vertices.clear();
-    normals.clear();
-}
-//! [1]
-
-//! [0]
-void GLWidget::quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4)
-{
-    qreal nx, ny, nz;
-
-    vertices << x1 << y1 << -0.05f;
-    vertices << x2 << y2 << -0.05f;
-    vertices << x4 << y4 << -0.05f;
-
-    vertices << x3 << y3 << -0.05f;
-    vertices << x4 << y4 << -0.05f;
-    vertices << x2 << y2 << -0.05f;
-
-    CrossProduct(nx, ny, nz, x2 - x1, y2 - y1, 0, x4 - x1, y4 - y1, 0);
-    Normalize(nx, ny, nz);
-
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-
-    vertices << x4 << y4 << 0.05f;
-    vertices << x2 << y2 << 0.05f;
-    vertices << x1 << y1 << 0.05f;
-
-    vertices << x2 << y2 << 0.05f;
-    vertices << x4 << y4 << 0.05f;
-    vertices << x3 << y3 << 0.05f;
-
-    CrossProduct(nx, ny, nz, x2 - x4, y2 - y4, 0, x1 - x4, y1 - y4, 0);
-    Normalize(nx, ny, nz);
-
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-}
-//! [0]
-
-void GLWidget::extrude(qreal x1, qreal y1, qreal x2, qreal y2)
-{
-    qreal nx, ny, nz;
-
-    vertices << x1 << y1 << +0.05f;
-    vertices << x2 << y2 << +0.05f;
-    vertices << x1 << y1 << -0.05f;
-
-    vertices << x2 << y2 << -0.05f;
-    vertices << x1 << y1 << -0.05f;
-    vertices << x2 << y2 << +0.05f;
-
-    CrossProduct(nx, ny, nz, x2 - x1, y2 - y1, 0.0f, 0.0f, 0.0f, -0.1f);
-    Normalize(nx, ny, nz);
-
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-    normals << nx << ny << nz;
-}
diff --git a/examples/opengl/hellogl_es/glwidget.h b/examples/opengl/hellogl_es/glwidget.h
deleted file mode 100644 (file)
index 9908f63..0000000
+++ /dev/null
@@ -1,85 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef GLWIDGET_H
-#define GLWIDGET_H
-
-#include <QGLWidget>
-#include <QTime>
-
-
-
-class Bubble;
-class GLWidget : public QGLWidget {
-
-    Q_OBJECT
-public:
-    GLWidget(QWidget *parent = 0);
-    ~GLWidget();
-public slots: 
-    void setScaling(int scale);
-    void setLogo();
-    void setTexture();
-    void showBubbles(bool);
-protected:
-    void paintGL ();
-    void initializeGL ();
-private:
-    GLuint  m_uiTexture;
-    qreal   m_fAngle;
-    qreal   m_fScale;
-    bool m_showBubbles;
-    void paintTexturedCube();
-    void paintQtLogo();
-    void createGeometry();
-    void createBubbles(int number);
-    void quad(qreal x1, qreal y1, qreal x2, qreal y2, qreal x3, qreal y3, qreal x4, qreal y4);
-    void extrude(qreal x1, qreal y1, qreal x2, qreal y2);
-    QList<qreal> vertices;
-    QList<qreal> normals;
-    GLfloat *createdVertices;
-    GLfloat *createdNormals;
-    int m_vertexNumber;
-    bool qtLogo;
-    QList<Bubble*> bubbles;
-    int frames;
-    QTime time;
-};
-#endif
diff --git a/examples/opengl/hellogl_es/hellogl_es.desktop b/examples/opengl/hellogl_es/hellogl_es.desktop
deleted file mode 100644 (file)
index 11c1dd7..0000000
+++ /dev/null
@@ -1,11 +0,0 @@
-[Desktop Entry]
-Encoding=UTF-8
-Version=1.0
-Type=Application
-Terminal=false
-Name=Hello GL ES
-Exec=/opt/usr/bin/hellogl_es
-Icon=hellogl_es
-X-Window-Icon=
-X-HildonDesk-ShowInToolbar=true
-X-Osso-Type=application/x-executable
diff --git a/examples/opengl/hellogl_es/hellogl_es.pro b/examples/opengl/hellogl_es/hellogl_es.pro
deleted file mode 100644 (file)
index 5a3eec5..0000000
+++ /dev/null
@@ -1,33 +0,0 @@
-######################################################################
-# Automatically generated by qmake (2.01a) Thu Oct 4 19:01:12 2007
-######################################################################
-
-TEMPLATE = app
-DEPENDPATH += .
-INCLUDEPATH += .
-
-# Input
-SOURCES += main.cpp
-SOURCES += glwidget.cpp
-SOURCES += mainwindow.cpp
-SOURCES += bubble.cpp
-
-HEADERS += glwidget.h
-HEADERS += mainwindow.h
-HEADERS += bubble.h
-
-RESOURCES += texture.qrc
-QT += opengl widgets
-
-# install
-target.path = $$[QT_INSTALL_EXAMPLES]/qtbase/opengl/hellogl_es
-sources.files = $$SOURCES $$HEADERS $$RESOURCES $$FORMS hellogl_es.pro
-sources.path = $$[QT_INSTALL_EXAMPLES]/qtbase/opengl/hellogl_es
-INSTALLS += target sources
-
-symbian: CONFIG += qt_example
-maemo5: CONFIG += qt_example
-
-symbian: warning(This example might not fully work on Symbian platform)
-maemo5: warning(This example does not work on Maemo platform)
-simulator: warning(This example might not fully work on Simulator platform)
diff --git a/examples/opengl/hellogl_es/main.cpp b/examples/opengl/hellogl_es/main.cpp
deleted file mode 100644 (file)
index 5693d7a..0000000
+++ /dev/null
@@ -1,52 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QApplication>
-#include <QMainWindow>
-#include "mainwindow.h"
-
-int main( int argc, char ** argv )
-{
-    Q_INIT_RESOURCE(texture);
-    QApplication a( argc, argv );
-    MainWindow mw;
-    mw.showMaximized();
-    return a.exec();
-}
diff --git a/examples/opengl/hellogl_es/mainwindow.cpp b/examples/opengl/hellogl_es/mainwindow.cpp
deleted file mode 100644 (file)
index cd253fc..0000000
+++ /dev/null
@@ -1,107 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "mainwindow.h"
-
-#include <QApplication>
-#include <QMenuBar>
-#include <QGroupBox>
-#include <QGridLayout>
-#include <QSlider>
-#include <QLabel>
-#include <QTimer>
-
-#include "glwidget.h"
-
-MainWindow::MainWindow()
-{
-    GLWidget *glwidget = new GLWidget();
-    QLabel *label = new QLabel(this);
-    QTimer *timer = new QTimer(this);
-    QSlider *slider = new QSlider(this);
-    slider->setOrientation(Qt::Horizontal);
-    
-    slider->setRange(0, 100);
-    slider->setSliderPosition(50);
-    timer->setInterval(10);
-    label->setText("A QGlWidget with OpenGl ES");
-    label->setAlignment(Qt::AlignHCenter);
-
-    QGroupBox * groupBox = new QGroupBox(this);
-    setCentralWidget(groupBox);
-    groupBox->setTitle("OpenGL ES Example");
-
-    QGridLayout *layout = new QGridLayout(groupBox);
-
-    layout->addWidget(glwidget,1,0,8,1);
-    layout->addWidget(label,9,0,1,1);
-    layout->addWidget(slider, 11,0,1,1);
-
-    groupBox->setLayout(layout);
-
-    QMenu *fileMenu = new QMenu("File");
-    QMenu *helpMenu = new QMenu("Help");
-    QMenu *showMenu = new QMenu("Show");
-    menuBar()->addMenu(fileMenu);
-    menuBar()->addMenu(showMenu);
-    menuBar()->addMenu(helpMenu);
-    QAction *exit = new QAction("Exit", fileMenu);
-    QAction *aboutQt = new QAction("AboutQt", helpMenu);
-    QAction *showLogo = new QAction("Show 3D Logo", showMenu);
-    QAction *showTexture = new QAction("Show 2D Texture", showMenu);
-    QAction *showBubbles = new QAction("Show bubbles", showMenu);
-    showBubbles->setCheckable(true);
-    showBubbles->setChecked(true);
-    fileMenu->addAction(exit);
-    helpMenu->addAction(aboutQt);
-    showMenu->addAction(showLogo);
-    showMenu->addAction(showTexture);
-    showMenu->addAction(showBubbles);
-
-    QObject::connect(timer, SIGNAL(timeout()), glwidget, SLOT(updateGL()));
-    QObject::connect(exit, SIGNAL(triggered(bool)), this, SLOT(close()));
-    QObject::connect(aboutQt, SIGNAL(triggered(bool)), qApp, SLOT(aboutQt()));
-
-    QObject::connect(showLogo, SIGNAL(triggered(bool)), glwidget, SLOT(setLogo()));
-    QObject::connect(showTexture, SIGNAL(triggered(bool)), glwidget, SLOT(setTexture()));
-    QObject::connect(showBubbles, SIGNAL(triggered(bool)), glwidget, SLOT(showBubbles(bool)));
-    QObject::connect(slider, SIGNAL(valueChanged(int)), glwidget, SLOT(setScaling(int)));
-    timer->start();
-}
diff --git a/examples/opengl/hellogl_es/mainwindow.h b/examples/opengl/hellogl_es/mainwindow.h
deleted file mode 100644 (file)
index a0a6adf..0000000
+++ /dev/null
@@ -1,59 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** You may use this file under the terms of the BSD license as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-**   * Redistributions of source code must retain the above copyright
-**     notice, this list of conditions and the following disclaimer.
-**   * Redistributions in binary form must reproduce the above copyright
-**     notice, this list of conditions and the following disclaimer in
-**     the documentation and/or other materials provided with the
-**     distribution.
-**   * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
-**     the names of its contributors may be used to endorse or promote
-**     products derived from this software without specific prior written
-**     permission.
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef MAINWINDOW_H
-#define MAINWINDOW_H
-
-#include <QMainWindow>
-
-class QSlider;
-class GLWidget;
-
-class MainWindow : public QMainWindow
-{
-    Q_OBJECT
-
-public:
-    MainWindow();
-
-private:
-};
-
-#endif
diff --git a/examples/opengl/hellogl_es/qt.png b/examples/opengl/hellogl_es/qt.png
deleted file mode 100644 (file)
index 79e383c..0000000
Binary files a/examples/opengl/hellogl_es/qt.png and /dev/null differ
diff --git a/examples/opengl/hellogl_es/texture.qrc b/examples/opengl/hellogl_es/texture.qrc
deleted file mode 100644 (file)
index ff1d0e5..0000000
+++ /dev/null
@@ -1,5 +0,0 @@
-<!DOCTYPE RCC><RCC version="1.0">
-<qresource>
-    <file>qt.png</file>
-</qresource>
-</RCC>
index 58b9002..1be243a 100644 (file)
@@ -2047,20 +2047,11 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev)
 bool QGL2PaintEngineEx::end()
 {
     Q_D(QGL2PaintEngineEx);
-    QGLContext *ctx = d->ctx;
 
     glUseProgram(0);
     d->transferMode(BrushDrawingMode);
     d->device->endPaint();
 
-#if defined(Q_WS_X11)
-    // On some (probably all) drivers, deleting an X pixmap which has been bound to a texture
-    // before calling glFinish/swapBuffers renders garbage. Presumably this is because X deletes
-    // the pixmap behind the driver's back before it's had a chance to use it. To fix this, we
-    // reference all QPixmaps which have been bound to stop them being deleted and only deref
-    // them here, after swapBuffers, where they can be safely deleted.
-    ctx->d_func()->boundPixmaps.clear();
-#endif
     d->ctx->d_ptr->active_engine = 0;
 
     d->resetGLState();
index 2895d5a..dbf7609 100644 (file)
@@ -59,7 +59,6 @@
 #include <private/qglengineshadermanager_p.h>
 #include <private/qgl2pexvertexarray_p.h>
 #include <private/qglpaintdevice_p.h>
-#include <private/qglpixmapfilter_p.h>
 #include <private/qfontengine_p.h>
 #include <private/qdatabuffer_p.h>
 #include <private/qtriangulatingstroker_p.h>
@@ -153,8 +152,6 @@ public:
 
     void invalidateState();
 
-    QPixmapFilter *pixmapFilter(int type, const QPixmapFilter *prototype);
-
     void setRenderTextActive(bool);
 
     bool isNativePaintingActive() const;
@@ -302,11 +299,6 @@ public:
     QTriangulatingStroker stroker;
     QDashedStrokeProcessor dasher;
 
-    QScopedPointer<QPixmapFilter> convolutionFilter;
-    QScopedPointer<QPixmapFilter> colorizeFilter;
-    QScopedPointer<QPixmapFilter> blurFilter;
-    QScopedPointer<QPixmapFilter> dropShadowFilter;
-
     QSet<QVectorPath::CacheEntry *> pathCaches;
     QVector<GLuint> unusedVBOSToClean;
     QVector<GLuint> unusedIBOSToClean;
index dbed354..4838ab0 100644 (file)
 #include "qpaintengineex_opengl2_p.h"
 #include "private/qglengineshadersource_p.h"
 
-#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL)
-#include "private/qeglcontext_p.h"
-#endif
-
 QT_BEGIN_NAMESPACE
 
 #ifdef Q_WS_WIN
index 7c1c0ce..52429c8 100644 (file)
@@ -47,95 +47,35 @@ SOURCES += qgl.cpp \
            qglpaintdevice.cpp \
            qglbuffer.cpp \
 
-
-!contains(QT_CONFIG, opengles2) {
-    HEADERS += qpaintengine_opengl_p.h
-    SOURCES += qpaintengine_opengl.cpp
-}
-
-!contains(QT_CONFIG, opengles1) {
-    HEADERS +=  qglshaderprogram.h \
-                qglpixmapfilter_p.h  \
-                qgraphicsshadereffect_p.h \
-                gl2paintengineex/qglgradientcache_p.h \
-                gl2paintengineex/qglengineshadermanager_p.h \
-                gl2paintengineex/qgl2pexvertexarray_p.h \
-                gl2paintengineex/qpaintengineex_opengl2_p.h \
-                gl2paintengineex/qglengineshadersource_p.h \
-                gl2paintengineex/qglcustomshaderstage_p.h \
-                gl2paintengineex/qtriangulatingstroker_p.h \
-                gl2paintengineex/qtriangulator_p.h \
-                gl2paintengineex/qrbtree_p.h \
-                gl2paintengineex/qtextureglyphcache_gl_p.h \
-                gl2paintengineex/qglshadercache_p.h \
-                gl2paintengineex/qglshadercache_meego_p.h
-
-    SOURCES +=  qglshaderprogram.cpp \
-                qglpixmapfilter.cpp \
-                qgraphicsshadereffect.cpp \
-                gl2paintengineex/qglgradientcache.cpp \
-                gl2paintengineex/qglengineshadermanager.cpp \
-                gl2paintengineex/qgl2pexvertexarray.cpp \
-                gl2paintengineex/qpaintengineex_opengl2.cpp \
-                gl2paintengineex/qglcustomshaderstage.cpp \
-                gl2paintengineex/qtriangulatingstroker.cpp \
-                gl2paintengineex/qtriangulator.cpp \
-                gl2paintengineex/qtextureglyphcache_gl.cpp
-
-}
-
-qpa {
-    SOURCES +=  qgl_qpa.cpp \
-                qglpixelbuffer_stub.cpp
-}
-
-x11 {
-    contains(QT_CONFIG, egl) {
-        SOURCES +=  qgl_x11egl.cpp \
-                    qglpixelbuffer_egl.cpp \
-                    qgl_egl.cpp
-
-        HEADERS +=  qgl_egl_p.h
-
-    } else {
-        SOURCES +=  qgl_x11.cpp \
-                    qglpixelbuffer_x11.cpp
-    }
-
-    contains(QT_CONFIG, fontconfig) {
-        contains(QT_CONFIG, system-freetype) {
-            # pull in the proper freetype2 include directory
-            include($$QT_SOURCE_TREE/config.tests/unix/freetype/freetype.pri)
-            LIBS_PRIVATE += -lfreetype
-        } else {
-            ### Note: how does this compile with a non-system freetype?
-           # This probably does not compile
-        }
-    } else {
-        DEFINES *= QT_NO_FREETYPE
-    }
-
-    LIBS_PRIVATE += $$QMAKE_LIBS_DYNLOAD
-}
-
-mac:!qpa {
-    OBJECTIVE_SOURCES += qgl_mac.mm \
-                         qglpixelbuffer_mac.mm
-    LIBS_PRIVATE += -framework AppKit -framework Carbon
-}
-win32:!wince*: {
-    DEFINES += QT_NO_EGL
-    !qpa {
-        SOURCES += qgl_win.cpp \
-                       qglpixelbuffer_win.cpp
-    }
-}
-wince*: {
-    SOURCES += qgl_wince.cpp \
-               qglpixelbuffer_egl.cpp \
-               qgl_egl.cpp
-
-    HEADERS += qgl_egl_p.h
-}
+HEADERS +=  qglshaderprogram.h \
+            qgraphicsshadereffect_p.h \
+            gl2paintengineex/qglgradientcache_p.h \
+            gl2paintengineex/qglengineshadermanager_p.h \
+            gl2paintengineex/qgl2pexvertexarray_p.h \
+            gl2paintengineex/qpaintengineex_opengl2_p.h \
+            gl2paintengineex/qglengineshadersource_p.h \
+            gl2paintengineex/qglcustomshaderstage_p.h \
+            gl2paintengineex/qtriangulatingstroker_p.h \
+            gl2paintengineex/qtriangulator_p.h \
+            gl2paintengineex/qrbtree_p.h \
+            gl2paintengineex/qtextureglyphcache_gl_p.h \
+            gl2paintengineex/qglshadercache_p.h \
+            gl2paintengineex/qglshadercache_meego_p.h
+
+SOURCES +=  qglshaderprogram.cpp \
+            qgraphicsshadereffect.cpp \
+            gl2paintengineex/qglgradientcache.cpp \
+            gl2paintengineex/qglengineshadermanager.cpp \
+            gl2paintengineex/qgl2pexvertexarray.cpp \
+            gl2paintengineex/qpaintengineex_opengl2.cpp \
+            gl2paintengineex/qglcustomshaderstage.cpp \
+            gl2paintengineex/qtriangulatingstroker.cpp \
+            gl2paintengineex/qtriangulator.cpp \
+            gl2paintengineex/qtextureglyphcache_gl.cpp
+
+SOURCES +=  qgl_qpa.cpp \
+            qglpixelbuffer_stub.cpp
+
+DEFINES += QT_NO_EGL
 
 INCLUDEPATH += ../3rdparty/harfbuzz/src
index 4f9f5a9..25adf0b 100644 (file)
 #include <qdebug.h>
 #include <qglfunctions.h>
 
-#if defined(Q_WS_X11)
-#include "private/qt_x11_p.h"
-#include "private/qpixmap_x11_p.h"
-#define INT32 dummy_INT32
-#define INT8 dummy_INT8
-#ifdef QT_NO_EGL
-# include <GL/glx.h>
-#endif
-#undef INT32
-#undef INT8
-#include "qx11info_x11.h"
-#elif defined(Q_WS_MAC)
-# include <private/qt_mac_p.h>
-#endif
-
 #include <qdatetime.h>
 
 #include <stdlib.h> // malloc
 #include "qimage.h"
 #include "qgl_p.h"
 
-#if !defined(QT_OPENGL_ES_1)
 #include "gl2paintengineex/qpaintengineex_opengl2_p.h"
-#endif
 
-#ifndef QT_OPENGL_ES_2
-#include <private/qpaintengine_opengl_p.h>
-#endif
-
-#ifdef Q_WS_QPA
 #include <QtGui/QPlatformGLContext>
-#endif
 
 #include <qglpixelbuffer.h>
 #include <qglframebufferobject.h>
 #include "qlibrary.h"
 #include <qmutex.h>
 
-#if defined(QT_OPENGL_ES) && !defined(QT_NO_EGL)
-#include <EGL/egl.h>
-#endif
-
 // #define QT_GL_CONTEXT_RESOURCE_DEBUG
 
 QT_BEGIN_NAMESPACE
 
-#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA) || defined(Q_OS_SYMBIAN)
 QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
-#endif
-
-#ifdef Q_WS_X11
-extern const QX11Info *qt_x11Info(const QPaintDevice *pd);
-#endif
 
 struct QGLThreadContext {
     ~QGLThreadContext() {
@@ -116,10 +83,6 @@ struct QGLThreadContext {
     QGLContext *context;
 };
 
-#ifndef Q_WS_QPA
-static QThreadStorage<QGLThreadContext *> qgl_context_storage;
-#endif
-
 Q_GLOBAL_STATIC(QGLFormat, qgl_default_format)
 
 class QGLDefaultOverlayFormat: public QGLFormat
@@ -146,71 +109,6 @@ QGLSignalProxy *QGLSignalProxy::instance()
 }
 
 
-class QGLEngineSelector
-{
-public:
-    QGLEngineSelector() : engineType(QPaintEngine::MaxUser)
-    {
-    }
-
-    void setPreferredPaintEngine(QPaintEngine::Type type) {
-        if (type == QPaintEngine::OpenGL || type == QPaintEngine::OpenGL2)
-            engineType = type;
-    }
-
-    QPaintEngine::Type preferredPaintEngine() {
-#ifdef Q_WS_MAC
-        // The ATI X1600 driver for Mac OS X does not support return
-        // values from functions in GLSL. Since working around this in
-        // the GL2 engine would require a big, ugly rewrite, we're
-        // falling back to the GL 1 engine..
-        static bool mac_x1600_check_done = false;
-        if (!mac_x1600_check_done) {
-            QGLTemporaryContext *tmp = 0;
-            if (!QGLContext::currentContext())
-                tmp = new QGLTemporaryContext();
-            if (strstr((char *) glGetString(GL_RENDERER), "X1600"))
-                engineType = QPaintEngine::OpenGL;
-            if (tmp)
-                delete tmp;
-            mac_x1600_check_done = true;
-        }
-#endif
-        if (engineType == QPaintEngine::MaxUser) {
-            // No user-set engine - use the defaults
-#if defined(QT_OPENGL_ES_2)
-            engineType = QPaintEngine::OpenGL2;
-#else
-            // We can't do this in the constructor for this object because it
-            // needs to be called *before* the QApplication constructor.
-            // Also check for the FragmentShader extension in conjunction with
-            // the 2.0 version flag, to cover the case where we export the display
-            // from an old GL 1.1 server to a GL 2.x client. In that case we can't
-            // use GL 2.0.
-            if ((QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0)
-                && (QGLExtensions::glExtensions() & QGLExtensions::FragmentShader)
-                && qgetenv("QT_GL_USE_OPENGL1ENGINE").isEmpty())
-                engineType = QPaintEngine::OpenGL2;
-            else
-                engineType = QPaintEngine::OpenGL;
-#endif
-        }
-        return engineType;
-    }
-
-private:
-    QPaintEngine::Type engineType;
-};
-
-Q_GLOBAL_STATIC(QGLEngineSelector, qgl_engine_selector)
-
-
-bool qt_gl_preferGL2Engine()
-{
-    return qgl_engine_selector()->preferredPaintEngine() == QPaintEngine::OpenGL2;
-}
-
-
 /*!
     \namespace QGL
     \inmodule QtOpenGL
@@ -257,32 +155,6 @@ bool qt_gl_preferGL2Engine()
     \sa {Sample Buffers Example}
 */
 
-/*!
-   \fn void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
-
-   \since 4.6
-
-   Sets the preferred OpenGL paint engine that is used to draw onto
-   QGLWidget, QGLPixelBuffer and QGLFramebufferObject targets with QPainter
-   in Qt.
-
-   The \a engineType parameter specifies which of the GL engines to
-   use. Only \c QPaintEngine::OpenGL and \c QPaintEngine::OpenGL2 are
-   valid parameters to this function. All other values are ignored.
-
-   By default, the \c QPaintEngine::OpenGL2 engine is used if GL/GLES
-   version 2.0 is available, otherwise \c QPaintEngine::OpenGL is
-   used.
-
-   \warning This function must be called before the QApplication
-   constructor is called.
-*/
-void QGL::setPreferredPaintEngine(QPaintEngine::Type engineType)
-{
-    qgl_engine_selector()->setPreferredPaintEngine(engineType);
-}
-
-
 /*****************************************************************************
   QGLFormat implementation
  *****************************************************************************/
@@ -1680,35 +1552,8 @@ void QGLContextPrivate::init(QPaintDevice *dev, const QGLFormat &format)
     glFormat = reqFormat = format;
     valid = false;
     q->setDevice(dev);
-#if defined(Q_WS_X11)
-    pbuf = 0;
-    gpm = 0;
-    vi = 0;
-    screen = QX11Info::appScreen();
-#endif
-#if defined(Q_WS_WIN)
-    dc = 0;
-    win = 0;
-    threadId = 0;
-    pixelFormatId = 0;
-    cmap = 0;
-    hbitmap = 0;
-    hbitmap_hdc = 0;
-#endif
-#if defined(Q_WS_MAC)
-#  ifndef QT_MAC_USE_COCOA
-    update = false;
-#  endif
-    vi = 0;
-#endif
-#if defined(Q_WS_QPA)
+
     guiGlContext = 0;
-#endif
-#if !defined(QT_NO_EGL)
-    ownsEglContext = false;
-    eglContext = 0;
-    eglSurface = EGL_NO_SURFACE;
-#endif
     fbo = 0;
     crWin = false;
     initDone = false;
@@ -1802,7 +1647,7 @@ QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alp
     QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
     int w = size.width();
     int h = size.height();
-#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1)
+#if !defined(QT_OPENGL_ES_2)
     //### glGetTexImage not in GL ES 2.0, need to do something else here!
     glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
 #endif
@@ -1912,13 +1757,6 @@ void QGLTextureCache::cleanupBeforePixmapDestruction(QPlatformPixmap* pmd)
 {
     // Remove any bound textures first:
     cleanupTexturesForPixampData(pmd);
-
-#if defined(Q_WS_X11)
-    if (pmd->classId() == QPlatformPixmap::X11Class) {
-        Q_ASSERT(pmd->ref == 0); // Make sure reference counting isn't broken
-        QGLContextPrivate::destroyGlSurfaceForPixmap(pmd);
-    }
-#endif
 }
 
 QGLTextureCache *QGLTextureCache::instance()
@@ -2139,13 +1977,11 @@ void QGLContextPrivate::syncGlState()
 }
 #undef ctx
 
-#ifdef QT_NO_EGL
 void QGLContextPrivate::swapRegion(const QRegion &)
 {
     Q_Q(QGLContext);
     q->swapBuffers();
 }
-#endif
 
 /*!
     \overload
@@ -2290,12 +2126,10 @@ static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum textu
     }
 }
 
-#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA) || defined(Q_OS_SYMBIAN)
 QGLExtensionFuncs& QGLContextPrivate::extensionFuncs(const QGLContext *)
 {
     return qt_extensionFuncs;
 }
-#endif
 
 QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_premul,
                                             GLenum texture_format)
@@ -2594,39 +2428,6 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
         }
     }
 
-#if defined(Q_WS_X11)
-    // Try to use texture_from_pixmap
-    const QX11Info *xinfo = qt_x11Info(paintDevice);
-    if (pd->classId() == QPlatformPixmap::X11Class && pd->pixelType() == QPlatformPixmap::PixmapType
-        && xinfo && xinfo->screen() == pixmap.x11Info().screen()
-        && target == GL_TEXTURE_2D
-        && QApplication::instance()->thread() == QThread::currentThread())
-    {
-        if (!workaround_brokenTextureFromPixmap_init) {
-            workaround_brokenTextureFromPixmap_init = true;
-
-            const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION)));
-            const int pos = versionString.indexOf("NVIDIA ");
-
-            if (pos >= 0) {
-                const QByteArray nvidiaVersionString = versionString.mid(pos + strlen("NVIDIA "));
-
-                if (nvidiaVersionString.startsWith("195") || nvidiaVersionString.startsWith("256"))
-                    workaround_brokenTextureFromPixmap = true;
-            }
-        }
-
-        if (!workaround_brokenTextureFromPixmap) {
-            texture = bindTextureFromNativePixmap(const_cast<QPixmap*>(&pixmap), key, options);
-            if (texture) {
-                texture->options |= QGLContext::MemoryManagedBindOption;
-                texture->boundPixmap = pd;
-                boundPixmaps.insert(pd, QPixmap(pixmap));
-            }
-        }
-    }
-#endif
-
     if (!texture) {
         QImage image = pixmap.toImage();
         // If the system depth is 16 and the pixmap doesn't have an alpha channel
@@ -2745,31 +2546,6 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format,
     return texture->id;
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
-{
-    if (image.isNull())
-        return 0;
-
-    Q_D(QGLContext);
-    QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), DefaultBindOption);
-    return texture->id;
-}
-
-/*! \internal */
-GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
-                               BindOptions options)
-{
-    if (image.isNull())
-        return 0;
-
-    Q_D(QGLContext);
-    QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), options);
-    return texture->id;
-}
-#endif
-
 /*! \overload
 
     Generates and binds a 2D GL texture based on \a pixmap.
@@ -2801,30 +2577,6 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint forma
     return texture->id;
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
-{
-    if (pixmap.isNull())
-        return 0;
-
-    Q_D(QGLContext);
-    QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption);
-    return texture->id;
-}
-/*! \internal */
-GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
-                               BindOptions options)
-{
-    if (pixmap.isNull())
-        return 0;
-
-    Q_D(QGLContext);
-    QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options);
-    return texture->id;
-}
-#endif
-
 /*!
     Removes the texture identified by \a id from the texture cache,
     and calls glDeleteTextures() to delete the texture from the
@@ -2839,14 +2591,6 @@ void QGLContext::deleteTexture(GLuint id)
     glDeleteTextures(1, &id);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLContext::deleteTexture(QMacCompatGLuint id)
-{
-    return deleteTexture(GLuint(id));
-}
-#endif
-
 void qt_add_rect_to_array(const QRectF &r, GLfloat *array)
 {
     qreal left = r.left();
@@ -2986,14 +2730,6 @@ void QGLContext::drawTexture(const QRectF &target, GLuint textureId, GLenum text
 #endif
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLContext::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    drawTexture(target, GLuint(textureId), GLenum(textureTarget));
-}
-#endif
-
 /*!
     \since 4.4
 
@@ -3057,15 +2793,6 @@ void QGLContext::drawTexture(const QPointF &point, GLuint textureId, GLenum text
 #endif
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLContext::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    drawTexture(point, GLuint(textureId), GLenum(textureTarget));
-}
-#endif
-
-
 /*!
     This function sets the limit for the texture cache to \a size,
     expressed in kilobytes.
@@ -3295,11 +3022,7 @@ bool QGLContext::areSharing(const QGLContext *context1, const QGLContext *contex
 bool QGLContext::create(const QGLContext* shareContext)
 {
     Q_D(QGLContext);
-#ifdef Q_WS_QPA
     if (!d->paintDevice && !d->guiGlContext)
-#else
-    if (!d->paintDevice)
-#endif
         return false;
 
     reset();
@@ -3308,10 +3031,6 @@ bool QGLContext::create(const QGLContext* shareContext)
         QWidgetPrivate *wd = qt_widget_private(static_cast<QWidget *>(d->paintDevice));
         wd->usesDoubleBufferedGLContext = d->glFormat.doubleBuffer();
     }
-#ifndef Q_WS_QPA //We do this in choose context->setupSharing()
-    if (d->sharing)  // ok, we managed to share
-        QGLContextGroup::addShare(this, shareContext);
-#endif
     return d->valid;
 }
 
@@ -3385,37 +3104,15 @@ void QGLContext::setInitialized(bool on)
 
 const QGLContext* QGLContext::currentContext()
 {
-#ifdef Q_WS_QPA
     if (const QGuiGLContext *threadContext = QGuiGLContext::currentContext()) {
         return QGLContext::fromGuiGLContext(const_cast<QGuiGLContext *>(threadContext));
     }
     return 0;
-#else
-    QGLThreadContext *threadContext = qgl_context_storage.localData();
-    if (threadContext)
-        return threadContext->context;
-    return 0;
-#endif //Q_WS_QPA
 }
 
 void QGLContextPrivate::setCurrentContext(QGLContext *context)
 {
-#ifdef Q_WS_QPA
     Q_UNUSED(context);
-#else
-    QGLThreadContext *threadContext = qgl_context_storage.localData();
-    if (!threadContext) {
-        if (!QThread::currentThread()) {
-            // We don't have a current QThread, so just set the static.
-            QGLContext::currentCtx = context;
-            return;
-        }
-        threadContext = new QGLThreadContext;
-        qgl_context_storage.setLocalData(threadContext);
-    }
-    threadContext->context = context;
-    QGLContext::currentCtx = context; // XXX: backwards-compat, not thread-safe
-#endif
 }
 
 /*!
@@ -3727,11 +3424,6 @@ void QGLContextPrivate::setCurrentContext(QGLContext *context)
     on a QGLWidget and the widget's rendering context is current in
     another thread, it will fail.
 
-    Note that under X11 it is necessary to set the
-    Qt::AA_X11InitThreads application attribute to make the X11
-    library and GLX calls thread safe, otherwise the above scenarios
-    will fail.
-
     In addition to this, rendering using raw GL calls in a separate
     thread is supported.
 
@@ -3872,30 +3564,9 @@ QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, const QGLWidget *shar
 QGLWidget::~QGLWidget()
 {
     Q_D(QGLWidget);
-#if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
-    bool doRelease = (glcx && glcx->windowCreated());
-#endif
     delete d->glcx;
     d->glcx = 0;
-#if defined(Q_WS_WIN)
-    delete d->olcx;
-    d->olcx = 0;
-#endif
-#if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
-    if (doRelease)
-        glXReleaseBuffersMESA(x11Display(), winId());
-#endif
     d->cleanupColormaps();
-
-#ifdef Q_WS_MAC
-    QWidget *current = parentWidget();
-    while (current) {
-        qt_widget_private(current)->glWidgets.removeAll(QWidgetPrivate::GlWidgetInfo(this));
-        if (current->isWindow())
-            break;
-        current = current->parentWidget();
-    };
-#endif
 }
 
 /*!
@@ -4241,125 +3912,6 @@ void QGLWidget::resizeOverlayGL(int, int)
 {
 }
 
-/*! \fn bool QGLWidget::event(QEvent *e)
-  \reimp
-*/
-#if !defined(Q_OS_WINCE) && !defined(Q_WS_QWS) && !defined(Q_WS_QPA)
-bool QGLWidget::event(QEvent *e)
-{
-    Q_D(QGLWidget);
-
-    if (e->type() == QEvent::Paint) {
-        QPoint offset;
-        QPaintDevice *redirectedDevice = d->redirected(&offset);
-        if (redirectedDevice && redirectedDevice->devType() == QInternal::Pixmap) {
-            d->restoreRedirected();
-            QPixmap pixmap = renderPixmap();
-            d->setRedirected(redirectedDevice, offset);
-            QPainter p(redirectedDevice);
-            p.drawPixmap(-offset, pixmap);
-            return true;
-        }
-    }
-
-#if defined(Q_WS_X11)
-    if (e->type() == QEvent::ParentChange) {
-        // if we've reparented a window that has the current context
-        // bound, we need to rebind that context to the new window id
-        if (d->glcx == QGLContext::currentContext())
-            makeCurrent();
-
-        if (d->glcx->d_func()->screen != d->xinfo.screen() || testAttribute(Qt::WA_TranslucentBackground)) {
-            setContext(new QGLContext(d->glcx->requestedFormat(), this));
-            // ### recreating the overlay isn't supported atm
-        }
-    }
-
-#ifndef QT_NO_EGL
-    // A re-parent is likely to destroy the X11 window and re-create it. It is important
-    // that we free the EGL surface _before_ the winID changes - otherwise we can leak.
-    if (e->type() == QEvent::ParentAboutToChange)
-        d->glcx->d_func()->destroyEglSurfaceForDevice();
-
-    if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
-        // The window may have been re-created during re-parent or state change - if so, the EGL
-        // surface will need to be re-created.
-        d->recreateEglSurface();
-    }
-#endif
-#elif defined(Q_WS_WIN)
-    if (e->type() == QEvent::ParentChange) {
-        QGLContext *newContext = new QGLContext(d->glcx->requestedFormat(), this);
-        setContext(newContext, d->glcx);
-
-        // the overlay needs to be recreated as well
-        delete d->olcx;
-        if (isValid() && context()->format().hasOverlay()) {
-            d->olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), this);
-            if (!d->olcx->create(isSharing() ? d->glcx : 0)) {
-                delete d->olcx;
-                d->olcx = 0;
-                d->glcx->d_func()->glFormat.setOverlay(false);
-            }
-        } else {
-            d->olcx = 0;
-        }
-    } else if (e->type() == QEvent::Show) {
-        if (!format().rgba())
-            d->updateColormap();
-    }
-#elif defined(Q_WS_MAC)
-    if (e->type() == QEvent::MacGLWindowChange
-#if 0 //(MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
-        && ((QSysInfo::MacintoshVersion >= QSysInfo::MV_10_5 && isWindow())
-            || QSysInfo::MacintoshVersion <= QSysInfo::MV_10_4)
-#endif
-        ) {
-        if (d->needWindowChange) {
-            d->needWindowChange = false;
-            d->glcx->updatePaintDevice();
-            update();
-        }
-        return true;
-#  if defined(QT_MAC_USE_COCOA)
-    } else if (e->type() == QEvent::MacGLClearDrawable) {
-        d->glcx->d_ptr->clearDrawable();
-#  endif
-    }
-#elif defined(Q_OS_SYMBIAN)
-    // prevents errors on some systems, where we get a flush to a
-    // hidden widget
-    if (e->type() == QEvent::Hide) {
-        makeCurrent();
-        glFinish();
-        doneCurrent();
-    } else if (e->type() == QEvent::ParentChange) {
-        // if we've reparented a window that has the current context
-        // bound, we need to rebind that context to the new window id
-        if (d->glcx == QGLContext::currentContext())
-            makeCurrent();
-
-        if (testAttribute(Qt::WA_TranslucentBackground))
-            setContext(new QGLContext(d->glcx->requestedFormat(), this));
-    }
-
-    // A re-parent is likely to destroy the Symbian window and re-create it. It is important
-    // that we free the EGL surface _before_ the winID changes - otherwise we can leak.
-    if (e->type() == QEvent::ParentAboutToChange)
-        d->glcx->d_func()->destroyEglSurfaceForDevice();
-
-    if ((e->type() == QEvent::ParentChange) || (e->type() == QEvent::WindowStateChange)) {
-        // The window may have been re-created during re-parent or state change - if so, the EGL
-        // surface will need to be re-created.
-        d->recreateEglSurface();
-    }
-
-#endif
-
-    return QWidget::event(e);
-}
-#endif
-
 /*!
     \fn void QGLWidget::paintEvent(QPaintEvent *event)
 
@@ -4433,28 +3985,7 @@ QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext)
     if ((w > 0) && (h > 0))
         sz = QSize(w, h);
 
-#if defined(Q_WS_X11)
-    extern int qt_x11_preferred_pixmap_depth;
-    int old_depth = qt_x11_preferred_pixmap_depth;
-    qt_x11_preferred_pixmap_depth = x11Info().depth();
-
-    QPlatformPixmap *data = new QX11PlatformPixmap(QPlatformPixmap::PixmapType);
-    data->resize(sz.width(), sz.height());
-    QPixmap pm(data);
-    qt_x11_preferred_pixmap_depth = old_depth;
-    QX11Info xinfo = x11Info();
-
-    // make sure we use a pixmap with the same depth/visual as the widget
-    if (xinfo.visual() != QX11Info::appVisual()) {
-        QX11InfoData* xd = pm.x11Info().getX11Data(true);
-        xd->depth = xinfo.depth();
-        xd->visual = static_cast<Visual *>(xinfo.visual());
-        const_cast<QX11Info &>(pm.x11Info()).setX11Data(xd);
-    }
-
-#else
     QPixmap pm(sz);
-#endif
 
     d->glcx->doneCurrent();
 
@@ -4466,9 +3997,6 @@ QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext)
     QGLFormat fmt = d->glcx->requestedFormat();
     fmt.setDirectRendering(false);                // Direct is unlikely to work
     fmt.setDoubleBuffer(false);                // We don't need dbl buf
-#ifdef Q_WS_MAC // crash prevention on the Mac - it's unlikely to work anyway
-    fmt.setSampleBuffers(false);
-#endif
 
     QGLContext* ocx = d->glcx;
     ocx->doneCurrent();
@@ -4486,13 +4014,6 @@ QPixmap QGLWidget::renderPixmap(int w, int h, bool useContext)
     ocx->makeCurrent();
 
     if (success) {
-#if defined(Q_WS_X11)
-        if (xinfo.visual() != QX11Info::appVisual()) {
-            QImage image = pm.toImage();
-            QPixmap p = QPixmap::fromImage(image);
-            return p;
-        }
-#endif
         return pm;
     }
     return QPixmap();
@@ -4512,21 +4033,8 @@ QImage QGLWidget::grabFrameBuffer(bool withAlpha)
     QImage res;
     int w = width();
     int h = height();
-    if (format().rgba()) {
+    if (format().rgba())
         res = qt_gl_read_framebuffer(QSize(w, h), format().alpha(), withAlpha);
-    } else {
-#if defined (Q_WS_WIN) && !defined(QT_OPENGL_ES)
-        res = QImage(w, h, QImage::Format_Indexed8);
-        glReadPixels(0, 0, w, h, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, res.bits());
-        const QVector<QColor> pal = QColormap::instance().colormap();
-        if (pal.size()) {
-            res.setColorCount(pal.size());
-            for (int i = 0; i < pal.size(); i++)
-                res.setColor(i, pal.at(i).rgb());
-        }
-        res = res.mirrored();
-#endif
-    }
 
     return res;
 }
@@ -4561,11 +4069,6 @@ void QGLWidget::glDraw()
     Q_D(QGLWidget);
     if (!isValid())
         return;
-#ifdef Q_OS_SYMBIAN
-    // Crashes on Symbian if trying to render to invisible surfaces
-    if (!isVisible() && d->glcx->device()->devType() == QInternal::Widget)
-        return;
-#endif
     makeCurrent();
 #ifndef QT_OPENGL_ES
     if (d->glcx->deviceIsPixmap())
@@ -4884,10 +4387,8 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font,
     int height = d->glcx->device()->height();
     bool auto_swap = autoBufferSwap();
 
-    QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine();
-
     QPaintEngine *engine = paintEngine();
-    if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) {
+    if (engine && engine->isActive()) {
         qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is"
                  " active on the same device is not allowed.");
         return;
@@ -4939,7 +4440,6 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font,
         setAutoBufferSwap(auto_swap);
         d->disable_clear_on_painter_begin = false;
     }
-    qgl_engine_selector()->setPreferredPaintEngine(oldEngineType);
 #else // QT_OPENGL_ES
     Q_UNUSED(x);
     Q_UNUSED(y);
@@ -4987,10 +4487,9 @@ void QGLWidget::renderText(double x, double y, double z, const QString &str, con
                 &win_x, &win_y, &win_z);
     win_y = height - win_y; // y is inverted
 
-    QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine();
     QPaintEngine *engine = paintEngine();
 
-    if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) {
+    if (engine && engine->isActive()) {
         qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is"
                  " active on the same device is not allowed.");
         return;
@@ -5043,7 +4542,6 @@ void QGLWidget::renderText(double x, double y, double z, const QString &str, con
         setAutoBufferSwap(auto_swap);
         d->disable_clear_on_painter_begin = false;
     }
-    qgl_engine_selector()->setPreferredPaintEngine(oldEngineType);
 #else // QT_OPENGL_ES
     Q_UNUSED(x);
     Q_UNUSED(y);
@@ -5116,28 +4614,6 @@ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format,
 }
 
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format)
-{
-    if (image.isNull())
-        return 0;
-
-   Q_D(QGLWidget);
-   return d->glcx->bindTexture(image, GLenum(target), GLint(format), QGLContext::DefaultBindOption);
-}
-
-GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format,
-                              QGLContext::BindOptions options)
-{
-    if (image.isNull())
-        return 0;
-
-   Q_D(QGLWidget);
-   return d->glcx->bindTexture(image, GLenum(target), GLint(format), options);
-}
-#endif
-
 /*!
     Calls QGLContext:::bindTexture(\a pixmap, \a target, \a format) on the currently
     set context.
@@ -5170,23 +4646,6 @@ GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format
     return d->glcx->bindTexture(pixmap, target, format, options);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format)
-{
-    Q_D(QGLWidget);
-    return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption);
-}
-
-GLuint QGLWidget::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format,
-                              QGLContext::BindOptions options)
-{
-    Q_D(QGLWidget);
-    return d->glcx->bindTexture(pixmap, target, format, options);
-}
-#endif
-
-
 /*! \overload
 
     Calls QGLContext::bindTexture(\a fileName) on the currently set context.
@@ -5211,15 +4670,6 @@ void QGLWidget::deleteTexture(GLuint id)
     d->glcx->deleteTexture(id);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLWidget::deleteTexture(QMacCompatGLuint id)
-{
-    Q_D(QGLWidget);
-    d->glcx->deleteTexture(GLuint(id));
-}
-#endif
-
 /*!
     \since 4.4
 
@@ -5233,15 +4683,6 @@ void QGLWidget::drawTexture(const QRectF &target, GLuint textureId, GLenum textu
     d->glcx->drawTexture(target, textureId, textureTarget);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLWidget::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    Q_D(QGLWidget);
-    d->glcx->drawTexture(target, GLint(textureId), GLenum(textureTarget));
-}
-#endif
-
 /*!
     \since 4.4
 
@@ -5255,42 +4696,17 @@ void QGLWidget::drawTexture(const QPointF &point, GLuint textureId, GLenum textu
     d->glcx->drawTexture(point, textureId, textureTarget);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    Q_D(QGLWidget);
-    d->glcx->drawTexture(point, GLuint(textureId), GLenum(textureTarget));
-}
-#endif
-
-#ifndef QT_OPENGL_ES_1
 Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_gl_2_engine)
-#endif
-
-#ifndef QT_OPENGL_ES_2
-Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_gl_engine)
-#endif
 
 Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine()
 {
-#if defined(QT_OPENGL_ES_1)
-    return qt_gl_engine()->engine();
-#elif defined(QT_OPENGL_ES_2)
     return qt_gl_2_engine()->engine();
-#else
-    if (qt_gl_preferGL2Engine())
-        return qt_gl_2_engine()->engine();
-    else
-        return qt_gl_engine()->engine();
-#endif
 }
 
 /*!
     \internal
 
-    Returns the GL widget's paint engine. This is normally a
-    QOpenGLPaintEngine.
+    Returns the GL widget's paint engine.
 */
 QPaintEngine *QGLWidget::paintEngine() const
 {
@@ -5458,10 +4874,6 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
     glExtensions |= GenerateMipmap;
     glExtensions |= FragmentShader;
 #endif
-#if defined(QT_OPENGL_ES_1)
-    if (extensions.match("GL_OES_framebuffer_object"))
-        glExtensions |= FramebufferObject;
-#endif
 #if defined(QT_OPENGL_ES)
     if (extensions.match("GL_OES_packed_depth_stencil"))
         glExtensions |= PackedDepthStencil;
@@ -5554,7 +4966,6 @@ void QGLWidgetPrivate::initContext(QGLContext *context, const QGLWidget* shareWi
         glcx = new QGLContext(QGLFormat::defaultFormat(), q);
 }
 
-#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA)
 Q_GLOBAL_STATIC(QString, qt_gl_lib_name)
 
 Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name)
@@ -5565,21 +4976,14 @@ Q_OPENGL_EXPORT void qt_set_gl_library_name(const QString& name)
 Q_OPENGL_EXPORT const QString qt_gl_library_name()
 {
     if (qt_gl_lib_name()->isNull()) {
-#ifdef Q_WS_MAC
-        return QLatin1String("/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib");
-#else
-# if defined(QT_OPENGL_ES_1)
-        return QLatin1String("GLES_CM");
-# elif defined(QT_OPENGL_ES_2)
+# if defined(QT_OPENGL_ES_2)
         return QLatin1String("GLESv2");
 # else
         return QLatin1String("GL");
 # endif
-#endif // defined Q_WS_MAC
     }
     return *qt_gl_lib_name();
 }
-#endif
 
 void QGLContextGroup::addShare(const QGLContext *context, const QGLContext *share) {
     Q_ASSERT(context && share);
index e08e2d2..3446e29 100644 (file)
@@ -58,18 +58,6 @@ QT_BEGIN_HEADER
 
 #if defined(Q_OS_MAC)
 # include <OpenGL/gl.h>
-#elif defined(QT_OPENGL_ES_1)
-# if defined(Q_OS_MAC)
-#  include <OpenGLES/ES1/gl.h>
-# else
-#  include <GLES/gl.h>
-# endif
-# ifndef GL_DOUBLE
-#  define GL_DOUBLE GL_FLOAT
-# endif
-# ifndef GLdouble
-typedef GLfloat GLdouble;
-# endif
 #elif defined(QT_OPENGL_ES_2)
 # if defined(Q_OS_MAC)
 #  include <OpenGLES/ES2/gl.h>
@@ -94,31 +82,6 @@ QT_BEGIN_NAMESPACE
 
 QT_MODULE(OpenGL)
 
-#if defined(Q_WS_MAC) && defined (QT_BUILD_OPENGL_LIB) && !defined(QT_MAC_USE_COCOA) && !defined(QDOC)
-#define Q_MAC_COMPAT_GL_FUNCTIONS
-
-template <typename T>
-struct QMacGLCompatTypes
-{
-    typedef long CompatGLint;
-    typedef unsigned long CompatGLuint;
-    typedef unsigned long CompatGLenum;
-};
-
-template <>
-struct QMacGLCompatTypes<long>
-{
-    typedef int CompatGLint;
-    typedef unsigned int CompatGLuint;
-    typedef unsigned int CompatGLenum;
-};
-
-typedef QMacGLCompatTypes<GLint>::CompatGLint QMacCompatGLint;
-typedef QMacGLCompatTypes<GLint>::CompatGLuint QMacCompatGLuint;
-typedef QMacGLCompatTypes<GLint>::CompatGLenum QMacCompatGLenum;
-
-#endif
-
 #ifdef QT3_SUPPORT
 #define QGL_VERSION        460
 #define QGL_VERSION_STR        "4.6"
@@ -132,9 +95,6 @@ class QGLCmap;
 #endif
 
 class QPixmap;
-#if defined(Q_WS_X11) && !defined(QT_OPENGL_ES)
-class QGLOverlayWidget;
-#endif
 class QGLWidgetPrivate;
 class QGLContextPrivate;
 
@@ -371,22 +331,6 @@ public:
     void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
     void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    GLuint bindTexture(const QImage &image, QMacCompatGLenum = GL_TEXTURE_2D,
-                       QMacCompatGLint format = GL_RGBA);
-    GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum = GL_TEXTURE_2D,
-                       QMacCompatGLint format = GL_RGBA);
-    GLuint bindTexture(const QImage &image, QMacCompatGLenum, QMacCompatGLint format,
-                       BindOptions);
-    GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum, QMacCompatGLint format,
-                       BindOptions);
-
-    void deleteTexture(QMacCompatGLuint tx_id);
-
-    void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-    void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-#endif
-
     static void setTextureCacheLimit(int size);
     static int textureCacheLimit();
 
@@ -396,25 +340,12 @@ public:
 
     static const QGLContext* currentContext();
 
-#ifdef Q_WS_QPA
     static QGLContext *fromGuiGLContext(QGuiGLContext *platformContext);
     QGuiGLContext *contextHandle() const;
-#endif
 
 protected:
     virtual bool chooseContext(const QGLContext* shareContext = 0);
 
-#if defined(Q_WS_WIN)
-    virtual int choosePixelFormat(void* pfd, HDC pdc);
-#endif
-#if defined(Q_WS_X11) && defined(QT_NO_EGL)
-    virtual void* tryVisual(const QGLFormat& f, int bufDepth = 1);
-    virtual void* chooseVisual();
-#endif
-#if defined(Q_WS_MAC)
-    virtual void* chooseMacVisual(GDHandle);
-#endif
-
     bool deviceIsPixmap() const;
     bool windowCreated() const;
     void setWindowCreated(bool on);
@@ -430,9 +361,7 @@ protected:
     static QGLContext* currentCtx;
 
 private:
-#ifdef Q_WS_QPA
     QGLContext(QGuiGLContext *windowContext);
-#endif
 
     QScopedPointer<QGLContextPrivate> d_ptr;
 
@@ -441,12 +370,9 @@ private:
     friend class QGLWidget;
     friend class QGLWidgetPrivate;
     friend class QGLGlyphCache;
-    friend class QOpenGLPaintEngine;
-    friend class QOpenGLPaintEnginePrivate;
     friend class QGL2PaintEngineEx;
     friend class QGL2PaintEngineExPrivate;
     friend class QGLEngineShaderManager;
-    friend class QGLPixmapFilterBase;
     friend class QGLTextureGlyphCache;
     friend struct QGLGlyphTexture;
     friend class QGLContextGroup;
@@ -553,22 +479,6 @@ public:
     void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
     void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    GLuint bindTexture(const QImage &image, QMacCompatGLenum = GL_TEXTURE_2D,
-                       QMacCompatGLint format = GL_RGBA);
-    GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum = GL_TEXTURE_2D,
-                       QMacCompatGLint format = GL_RGBA);
-    GLuint bindTexture(const QImage &image, QMacCompatGLenum, QMacCompatGLint format,
-                       QGLContext::BindOptions);
-    GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum, QMacCompatGLint format,
-                       QGLContext::BindOptions);
-
-    void deleteTexture(QMacCompatGLuint tx_id);
-
-    void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-    void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-#endif
-
 public Q_SLOTS:
     virtual void updateGL();
     virtual void updateOverlayGL();
@@ -610,7 +520,6 @@ private:
     friend class QGLContext;
     friend class QGLContextPrivate;
     friend class QGLOverlayWidget;
-    friend class QOpenGLPaintEngine;
     friend class QGLPaintDevice;
     friend class QGLWidgetGLPaintDevice;
 };
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
deleted file mode 100644 (file)
index dcf340f..0000000
+++ /dev/null
@@ -1,350 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtCore/qdebug.h>
-#include <QtOpenGL/qgl.h>
-#include <QtOpenGL/qglpixelbuffer.h>
-#include "qgl_p.h"
-#include "qgl_egl_p.h"
-#include "qglpixelbuffer_p.h"
-
-#ifdef Q_WS_X11
-#include <QtGui/private/qpixmap_x11_p.h>
-#endif
-
-QT_BEGIN_NAMESPACE
-
-QEglProperties *QGLContextPrivate::extraWindowSurfaceCreationProps = NULL;
-
-void qt_eglproperties_set_glformat(QEglProperties& eglProperties, const QGLFormat& glFormat)
-{
-    int redSize     = glFormat.redBufferSize();
-    int greenSize   = glFormat.greenBufferSize();
-    int blueSize    = glFormat.blueBufferSize();
-    int alphaSize   = glFormat.alphaBufferSize();
-    int depthSize   = glFormat.depthBufferSize();
-    int stencilSize = glFormat.stencilBufferSize();
-    int sampleCount = glFormat.samples();
-
-    // QGLFormat uses a magic value of -1 to indicate "don't care", even when a buffer of that
-    // type has been requested. So we must check QGLFormat's booleans too if size is -1:
-    if (glFormat.alpha() && alphaSize <= 0)
-        alphaSize = 1;
-    if (glFormat.depth() && depthSize <= 0)
-        depthSize = 1;
-    if (glFormat.stencil() && stencilSize <= 0)
-        stencilSize = 1;
-    if (glFormat.sampleBuffers() && sampleCount <= 0)
-        sampleCount = 1;
-
-    // We want to make sure 16-bit configs are chosen over 32-bit configs as they will provide
-    // the best performance. The EGL config selection algorithm is a bit stange in this regard:
-    // The selection criteria for EGL_BUFFER_SIZE is "AtLeast", so we can't use it to discard
-    // 32-bit configs completely from the selection. So it then comes to the sorting algorithm.
-    // The red/green/blue sizes have a sort priority of 3, so they are sorted by first. The sort
-    // order is special and described as "by larger _total_ number of color bits.". So EGL will
-    // put 32-bit configs in the list before the 16-bit configs. However, the spec also goes on
-    // to say "If the requested number of bits in attrib_list for a particular component is 0,
-    // then the number of bits for that component is not considered". This part of the spec also
-    // seems to imply that setting the red/green/blue bits to zero means none of the components
-    // are considered and EGL disregards the entire sorting rule. It then looks to the next
-    // highest priority rule, which is EGL_BUFFER_SIZE. Despite the selection criteria being
-    // "AtLeast" for EGL_BUFFER_SIZE, it's sort order is "smaller" meaning 16-bit configs are
-    // put in the list before 32-bit configs. So, to make sure 16-bit is preffered over 32-bit,
-    // we must set the red/green/blue sizes to zero. This has an unfortunate consequence that
-    // if the application sets the red/green/blue size to 5/6/5 on the QGLFormat, they will
-    // probably get a 32-bit config, even when there's an RGB565 config available. Oh well.
-
-    // Now normalize the values so -1 becomes 0
-    redSize   = redSize   > 0 ? redSize   : 0;
-    greenSize = greenSize > 0 ? greenSize : 0;
-    blueSize  = blueSize  > 0 ? blueSize  : 0;
-    alphaSize = alphaSize > 0 ? alphaSize : 0;
-    depthSize = depthSize > 0 ? depthSize : 0;
-    stencilSize = stencilSize > 0 ? stencilSize : 0;
-    sampleCount = sampleCount > 0 ? sampleCount : 0;
-
-    eglProperties.setValue(EGL_RED_SIZE,   redSize);
-    eglProperties.setValue(EGL_GREEN_SIZE, greenSize);
-    eglProperties.setValue(EGL_BLUE_SIZE,  blueSize);
-    eglProperties.setValue(EGL_ALPHA_SIZE, alphaSize);
-    eglProperties.setValue(EGL_DEPTH_SIZE, depthSize);
-    eglProperties.setValue(EGL_STENCIL_SIZE, stencilSize);
-    eglProperties.setValue(EGL_SAMPLES, sampleCount);
-    eglProperties.setValue(EGL_SAMPLE_BUFFERS, sampleCount ? 1 : 0);
-}
-
-// Updates "format" with the parameters of the selected configuration.
-void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config)
-{
-    EGLint redSize     = 0;
-    EGLint greenSize   = 0;
-    EGLint blueSize    = 0;
-    EGLint alphaSize   = 0;
-    EGLint depthSize   = 0;
-    EGLint stencilSize = 0;
-    EGLint sampleCount = 0;
-    EGLint level       = 0;
-
-    EGLDisplay display = QEgl::display();
-    eglGetConfigAttrib(display, config, EGL_RED_SIZE,     &redSize);
-    eglGetConfigAttrib(display, config, EGL_GREEN_SIZE,   &greenSize);
-    eglGetConfigAttrib(display, config, EGL_BLUE_SIZE,    &blueSize);
-    eglGetConfigAttrib(display, config, EGL_ALPHA_SIZE,   &alphaSize);
-    eglGetConfigAttrib(display, config, EGL_DEPTH_SIZE,   &depthSize);
-    eglGetConfigAttrib(display, config, EGL_STENCIL_SIZE, &stencilSize);
-    eglGetConfigAttrib(display, config, EGL_SAMPLES,      &sampleCount);
-    eglGetConfigAttrib(display, config, EGL_LEVEL,        &level);
-
-    format.setRedBufferSize(redSize);
-    format.setGreenBufferSize(greenSize);
-    format.setBlueBufferSize(blueSize);
-    format.setAlphaBufferSize(alphaSize);
-    format.setDepthBufferSize(depthSize);
-    format.setStencilBufferSize(stencilSize);
-    format.setSamples(sampleCount);
-    format.setPlane(level);
-    format.setDirectRendering(true); // All EGL contexts are direct-rendered
-    format.setRgba(true);            // EGL doesn't support colour index rendering
-    format.setStereo(false);         // EGL doesn't support stereo buffers
-    format.setAccumBufferSize(0);    // EGL doesn't support accululation buffers
-    format.setDoubleBuffer(true);    // We don't support single buffered EGL contexts
-
-    // Clear the EGL error state because some of the above may
-    // have errored out because the attribute is not applicable
-    // to the surface type.  Such errors don't matter.
-    eglGetError();
-}
-
-bool QGLFormat::hasOpenGL()
-{
-    return true;
-}
-
-void QGLContext::reset()
-{
-    Q_D(QGLContext);
-    if (!d->valid)
-        return;
-    d->cleanup();
-    doneCurrent();
-    if (d->eglContext && d->ownsEglContext) {
-        d->destroyEglSurfaceForDevice();
-        delete d->eglContext;
-    }
-    d->ownsEglContext = false;
-    d->eglContext = 0;
-    d->eglSurface = EGL_NO_SURFACE;
-    d->crWin = false;
-    d->sharing = false;
-    d->valid = false;
-    d->transpColor = QColor();
-    d->initDone = false;
-    QGLContextGroup::removeShare(this);
-}
-
-void QGLContext::makeCurrent()
-{
-    Q_D(QGLContext);
-    if (!d->valid || !d->eglContext || d->eglSurfaceForDevice() == EGL_NO_SURFACE) {
-        qWarning("QGLContext::makeCurrent(): Cannot make invalid context current");
-        return;
-    }
-
-    if (d->eglContext->makeCurrent(d->eglSurfaceForDevice())) {
-        QGLContextPrivate::setCurrentContext(this);
-        if (!d->workaroundsCached) {
-            d->workaroundsCached = true;
-            const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
-            if (renderer && (strstr(renderer, "SGX") || strstr(renderer, "MBX"))) {
-                // PowerVR MBX/SGX chips needs to clear all buffers when starting to render
-                // a new frame, otherwise there will be a performance penalty to pay for
-                // each frame.
-                qDebug() << "Found SGX/MBX driver, enabling FullClearOnEveryFrame";
-                d->workaround_needsFullClearOnEveryFrame = true;
-
-                // Older PowerVR SGX drivers (like the one in the N900) have a
-                // bug which prevents glCopyTexSubImage2D() to work with a POT
-                // or GL_ALPHA texture bound to an FBO. The only way to
-                // identify that driver is to check the EGL version number for it.
-                const char *egl_version = eglQueryString(d->eglContext->display(), EGL_VERSION);
-
-                if (egl_version && strstr(egl_version, "1.3")) {
-                    qDebug() << "Found v1.3 driver, enabling brokenFBOReadBack";
-                    d->workaround_brokenFBOReadBack = true;
-                } else if (egl_version && strstr(egl_version, "1.4")) {
-                    qDebug() << "Found v1.4 driver, enabling brokenTexSubImage";
-                    d->workaround_brokenTexSubImage = true;
-
-                    // this is a bit complicated; 1.4 version SGX drivers from
-                    // Nokia have fixed the brokenFBOReadBack problem, but
-                    // official drivers from TI haven't, meaning that things
-                    // like the beagleboard are broken unless we hack around it
-                    // - but at the same time, we want to not reduce performance
-                    // by not enabling this elsewhere.
-                    //
-                    // so, let's check for a Nokia-specific addon, and only
-                    // enable if it isn't present.
-                    // (see MeeGo bug #5616)
-                    if (!QEgl::hasExtension("EGL_NOK_image_shared")) {
-                        // no Nokia extension, this is probably a standard SGX
-                        // driver, so enable the workaround
-                        qDebug() << "Found non-Nokia v1.4 driver, enabling brokenFBOReadBack";
-                        d->workaround_brokenFBOReadBack = true;
-                    }
-                }
-            }
-        }
-    }
-}
-
-void QGLContext::doneCurrent()
-{
-    Q_D(QGLContext);
-    if (d->eglContext)
-        d->eglContext->doneCurrent();
-
-    QGLContextPrivate::setCurrentContext(0);
-}
-
-
-void QGLContext::swapBuffers() const
-{
-    Q_D(const QGLContext);
-    if (!d->valid || !d->eglContext)
-        return;
-
-    d->eglContext->swapBuffers(d->eglSurfaceForDevice());
-}
-
-void QGLContextPrivate::destroyEglSurfaceForDevice()
-{
-    if (eglSurface != EGL_NO_SURFACE) {
-#if defined(Q_WS_X11) || defined(Q_OS_SYMBIAN)
-        // Make sure we don't call eglDestroySurface on a surface which
-        // was created for a different winId. This applies only to QGLWidget
-        // paint device, so make sure this is the one we're operating on.
-        if (paintDevice && paintDevice->devType() == QInternal::Widget) {
-            QWidget *w = static_cast<QWidget *>(paintDevice);
-            if (QGLWidget *wgl = qobject_cast<QGLWidget *>(w)) {
-                if (wgl->d_func()->eglSurfaceWindowId != wgl->winId()) {
-                    qWarning("WARNING: Potential EGL surface leak! Not destroying surface.");
-                    eglSurface = EGL_NO_SURFACE;
-                    return;
-                }
-            }
-        }
-#endif
-        eglDestroySurface(eglContext->display(), eglSurface);
-        eglSurface = EGL_NO_SURFACE;
-    }
-}
-
-EGLSurface QGLContextPrivate::eglSurfaceForDevice() const
-{
-    // If a QPlatformPixmap had to create the QGLContext, we don't have a paintDevice
-    if (!paintDevice)
-        return eglSurface;
-
-#ifdef Q_WS_X11
-    if (paintDevice->devType() == QInternal::Pixmap) {
-        QPlatformPixmap *pmd = static_cast<QPixmap*>(paintDevice)->data_ptr().data();
-        if (pmd->classId() == QPlatformPixmap::X11Class) {
-            QX11PlatformPixmap* x11PlatformPixmap = static_cast<QX11PlatformPixmap*>(pmd);
-            return (EGLSurface)x11PlatformPixmap->gl_surface;
-        }
-    }
-#endif
-
-    if (paintDevice->devType() == QInternal::Pbuffer) {
-        QGLPixelBuffer* pbuf = static_cast<QGLPixelBuffer*>(paintDevice);
-        return pbuf->d_func()->pbuf;
-    }
-
-    return eglSurface;
-}
-
-void QGLContextPrivate::swapRegion(const QRegion &region)
-{
-    if (!valid || !eglContext)
-        return;
-
-    eglContext->swapBuffersRegion2NOK(eglSurfaceForDevice(), &region);
-}
-
-void QGLContextPrivate::setExtraWindowSurfaceCreationProps(QEglProperties *props)
-{
-    extraWindowSurfaceCreationProps = props;
-}
-
-void QGLWidget::setMouseTracking(bool enable)
-{
-    QWidget::setMouseTracking(enable);
-}
-
-QColor QGLContext::overlayTransparentColor() const
-{
-    return d_func()->transpColor;
-}
-
-uint QGLContext::colorIndex(const QColor &c) const
-{
-    Q_UNUSED(c);
-    return 0;
-}
-
-void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
-{
-    Q_UNUSED(fnt);
-    Q_UNUSED(listBase);
-}
-
-void *QGLContext::getProcAddress(const QString &proc) const
-{
-    return (void*)eglGetProcAddress(reinterpret_cast<const char *>(proc.toLatin1().data()));
-}
-
-bool QGLWidgetPrivate::renderCxPm(QPixmap*)
-{
-    return false;
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qgl_egl_p.h b/src/opengl/qgl_egl_p.h
deleted file mode 100644 (file)
index 2522fca..0000000
+++ /dev/null
@@ -1,69 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGL_EGL_P_H
-#define QGL_EGL_P_H
-
-//
-//  W A R N I N G
-//  -------------
-//
-// This file is not part of the Qt API.  It exists for the convenience
-// of the QGLWidget class.  This header file may change from
-// version to version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <QtGui/private/qegl_p.h>
-#include <QtGui/private/qeglcontext_p.h>
-#include <QtGui/private/qeglproperties_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QGLFormat;
-
-void qt_eglproperties_set_glformat(QEglProperties& props, const QGLFormat& format);
-void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config);
-
-QT_END_NAMESPACE
-
-#endif // QGL_EGL_P_H
diff --git a/src/opengl/qgl_mac.mm b/src/opengl/qgl_mac.mm
deleted file mode 100644 (file)
index d4b2a40..0000000
+++ /dev/null
@@ -1,996 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qgl.h"
-
-// There are functions that are deprecated in 10.5, but really there's no way around them
-// for Carbon, so just undefine them.
-#undef DEPRECATED_ATTRIBUTE
-#define DEPRECATED_ATTRIBUTE
-#if defined(Q_WS_MAC)
-#ifndef QT_MAC_USE_COCOA
-#ifdef qDebug
-#    undef qDebug
-#    include <AGL/agl.h>
-#    include <AGL/aglRenderers.h>
-#    include <OpenGL/gl.h>
-#    ifdef QT_NO_DEBUG
-#        define qDebug qt_noop(),1?(void)0:qDebug
-#    endif
-#else
-#    include <AGL/agl.h>
-#    include <AGL/aglRenderers.h>
-#    include <OpenGL/gl.h>
-#endif
-#else
-#include <private/qcocoaview_mac_p.h>
-#endif
-
-
-#include <OpenGL/gl.h>
-#include <CoreServices/CoreServices.h>
-#include <private/qfont_p.h>
-#include <private/qfontengine_p.h>
-#include <private/qgl_p.h>
-#include <private/qpaintengine_opengl_p.h>
-#include <private/qt_mac_p.h>
-#include <qpixmap.h>
-#include <qtimer.h>
-#include <qapplication.h>
-#include <qstack.h>
-#include <qdesktopwidget.h>
-#include <qdebug.h>
-
-QT_BEGIN_NAMESPACE
-#ifdef QT_MAC_USE_COCOA
-QT_END_NAMESPACE
-
-QT_FORWARD_DECLARE_CLASS(QWidget)
-QT_FORWARD_DECLARE_CLASS(QWidgetPrivate)
-QT_FORWARD_DECLARE_CLASS(QGLWidgetPrivate)
-
-QT_BEGIN_NAMESPACE
-
-void *qt_current_nsopengl_context()
-{
-    return [NSOpenGLContext currentContext];
-}
-
-static GLint attribValue(NSOpenGLPixelFormat *fmt, NSOpenGLPixelFormatAttribute attrib)
-{
-    GLint res;
-    [fmt getValues:&res forAttribute:attrib forVirtualScreen:0];
-    return res;
-}
-
-static int def(int val, int defVal)
-{
-    return val != -1 ? val : defVal;
-}
-#else
-QRegion qt_mac_get_widget_rgn(const QWidget *widget);
-#endif
-
-extern quint32 *qt_mac_pixmap_get_base(const QPixmap *);
-extern int qt_mac_pixmap_get_bytes_per_line(const QPixmap *);
-extern RgnHandle qt_mac_get_rgn(); //qregion_mac.cpp
-extern void qt_mac_dispose_rgn(RgnHandle); //qregion_mac.cpp
-extern QRegion qt_mac_convert_mac_region(RgnHandle); //qregion_mac.cpp
-extern void qt_mac_to_pascal_string(QString s, Str255 str, TextEncoding encoding=0, int len=-1);  //qglobal.cpp
-
-/*
-    QGLTemporaryContext implementation
-*/
-
-class QGLTemporaryContextPrivate
-{
-public:
-#ifndef QT_MAC_USE_COCOA
-    AGLContext ctx;
-#else
-    NSOpenGLContext *ctx;
-#endif
-};
-
-QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
-    : d(new QGLTemporaryContextPrivate)
-{
-    d->ctx = 0;
-#ifndef QT_MAC_USE_COCOA
-    GLint attribs[] = {AGL_RGBA, AGL_NONE};
-    AGLPixelFormat fmt = aglChoosePixelFormat(0, 0, attribs);
-    if (!fmt) {
-        qDebug("QGLTemporaryContext: Couldn't find any RGB visuals");
-        return;
-    }
-    d->ctx = aglCreateContext(fmt, 0);
-    if (!d->ctx)
-        qDebug("QGLTemporaryContext: Unable to create context");
-    else
-        aglSetCurrentContext(d->ctx);
-    aglDestroyPixelFormat(fmt);
-#else
-    QMacCocoaAutoReleasePool pool;
-    NSOpenGLPixelFormatAttribute attribs[] = { 0 };
-    NSOpenGLPixelFormat *fmt = [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
-    if (!fmt) {
-        qWarning("QGLTemporaryContext: Cannot find any visuals");
-        return;
-    }
-
-    d->ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
-    if (!d->ctx)
-        qWarning("QGLTemporaryContext: Cannot create context");
-    else
-        [d->ctx makeCurrentContext];
-    [fmt release];
-#endif
-}
-
-QGLTemporaryContext::~QGLTemporaryContext()
-{
-    if (d->ctx) {
-#ifndef QT_MAC_USE_COCOA
-        aglSetCurrentContext(0);
-        aglDestroyContext(d->ctx);
-#else
-        [NSOpenGLContext clearCurrentContext];
-        [d->ctx release];
-#endif
-    }
-}
-
-bool QGLFormat::hasOpenGL()
-{
-    return true;
-}
-
-bool QGLFormat::hasOpenGLOverlays()
-{
-    return false;
-}
-
-bool QGLContext::chooseContext(const QGLContext *shareContext)
-{
-    QMacCocoaAutoReleasePool pool;
-    Q_D(QGLContext);
-    d->cx = 0;
-    d->vi = chooseMacVisual(0);
-    if (!d->vi)
-        return false;
-
-#ifndef QT_MAC_USE_COCOA
-    AGLPixelFormat fmt = (AGLPixelFormat)d->vi;
-    GLint res;
-    aglDescribePixelFormat(fmt, AGL_LEVEL, &res);
-    d->glFormat.setPlane(res);
-    if (deviceIsPixmap())
-        res = 0;
-    else
-        aglDescribePixelFormat(fmt, AGL_DOUBLEBUFFER, &res);
-    d->glFormat.setDoubleBuffer(res);
-    aglDescribePixelFormat(fmt, AGL_DEPTH_SIZE, &res);
-    d->glFormat.setDepth(res);
-    if (d->glFormat.depth())
-        d->glFormat.setDepthBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_RGBA, &res);
-    d->glFormat.setRgba(res);
-    aglDescribePixelFormat(fmt, AGL_RED_SIZE, &res);
-    d->glFormat.setRedBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_GREEN_SIZE, &res);
-    d->glFormat.setGreenBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_BLUE_SIZE, &res);
-    d->glFormat.setBlueBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_ALPHA_SIZE, &res);
-    d->glFormat.setAlpha(res);
-    if (d->glFormat.alpha())
-        d->glFormat.setAlphaBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_ACCUM_RED_SIZE, &res);
-    // Bug in Apple OpenGL (rdr://5015603), when we don't have an accumulation
-    // buffer, it still claims that we have a 16-bit one (which is pretty rare).
-    // So, we just assume we can never have a buffer that small.
-    d->glFormat.setAccum(res > 5);
-    if (d->glFormat.accum())
-        d->glFormat.setAccumBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_STENCIL_SIZE, &res);
-    d->glFormat.setStencil(res);
-    if (d->glFormat.stencil())
-        d->glFormat.setStencilBufferSize(res);
-    aglDescribePixelFormat(fmt, AGL_STEREO, &res);
-    d->glFormat.setStereo(res);
-    aglDescribePixelFormat(fmt, AGL_SAMPLE_BUFFERS_ARB, &res);
-    d->glFormat.setSampleBuffers(res);
-    if (d->glFormat.sampleBuffers()) {
-        aglDescribePixelFormat(fmt, AGL_SAMPLES_ARB, &res);
-        d->glFormat.setSamples(res);
-    }
-#else
-    NSOpenGLPixelFormat *fmt = static_cast<NSOpenGLPixelFormat *>(d->vi);
-
-    d->glFormat = QGLFormat();
-
-    // ### make sure to reset other options
-    d->glFormat.setDoubleBuffer(attribValue(fmt, NSOpenGLPFADoubleBuffer));
-
-    int depthSize = attribValue(fmt, NSOpenGLPFADepthSize);
-    d->glFormat.setDepth(depthSize > 0);
-    if (depthSize > 0)
-        d->glFormat.setDepthBufferSize(depthSize);
-
-    int alphaSize = attribValue(fmt, NSOpenGLPFAAlphaSize);
-    d->glFormat.setAlpha(alphaSize > 0);
-    if (alphaSize > 0)
-        d->glFormat.setAlphaBufferSize(alphaSize);
-
-    int accumSize = attribValue(fmt, NSOpenGLPFAAccumSize);
-    d->glFormat.setAccum(accumSize > 0);
-    if (accumSize > 0)
-        d->glFormat.setAccumBufferSize(accumSize);
-
-    int stencilSize = attribValue(fmt, NSOpenGLPFAStencilSize);
-    d->glFormat.setStencil(stencilSize > 0);
-    if (stencilSize > 0)
-        d->glFormat.setStencilBufferSize(stencilSize);
-
-    d->glFormat.setStereo(attribValue(fmt, NSOpenGLPFAStereo));
-
-    int sampleBuffers = attribValue(fmt, NSOpenGLPFASampleBuffers);
-    d->glFormat.setSampleBuffers(sampleBuffers);
-    if (sampleBuffers > 0)
-        d->glFormat.setSamples(attribValue(fmt, NSOpenGLPFASamples));
-#endif
-    if (shareContext && (!shareContext->isValid() || !shareContext->d_func()->cx)) {
-        qWarning("QGLContext::chooseContext: Cannot share with invalid context");
-        shareContext = 0;
-    }
-
-    // sharing between rgba and color-index will give wrong colors
-    if (shareContext && (format().rgba() != shareContext->format().rgba()))
-        shareContext = 0;
-
-#ifndef QT_MAC_USE_COCOA
-    AGLContext ctx = aglCreateContext(fmt, (AGLContext) (shareContext ? shareContext->d_func()->cx : 0));
-#else
-    NSOpenGLContext *ctx = [[NSOpenGLContext alloc] initWithFormat:fmt
-        shareContext:(shareContext ? static_cast<NSOpenGLContext *>(shareContext->d_func()->cx)
-                                   : 0)];
-#endif
-    if (!ctx) {
-#ifndef QT_MAC_USE_COCOA
-        GLenum err = aglGetError();
-        if (err == AGL_BAD_MATCH || err == AGL_BAD_CONTEXT) {
-            if (shareContext && shareContext->d_func()->cx) {
-                qWarning("QGLContext::chooseContext(): Context sharing mismatch!");
-                if (!(ctx = aglCreateContext(fmt, 0)))
-                    return false;
-                shareContext = 0;
-            }
-        }
-#else
-        if (shareContext) {
-            ctx = [[NSOpenGLContext alloc] initWithFormat:fmt shareContext:0];
-            if (ctx) {
-                qWarning("QGLContext::chooseContext: Context sharing mismatch");
-                shareContext = 0;
-            }
-        }
-#endif
-        if (!ctx) {
-            qWarning("QGLContext::chooseContext: Unable to create QGLContext");
-            return false;
-        }
-    }
-    d->cx = ctx;
-    if (shareContext && shareContext->d_func()->cx) {
-        QGLContext *share = const_cast<QGLContext *>(shareContext);
-        d->sharing = true;
-        share->d_func()->sharing = true;
-    }
-    if (deviceIsPixmap())
-        updatePaintDevice();
-
-    // vblank syncing
-    GLint interval = d->reqFormat.swapInterval();
-    if (interval != -1) {
-#ifndef QT_MAC_USE_COCOA
-        aglSetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
-        if (interval != 0)
-            aglEnable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
-        else
-            aglDisable((AGLContext)d->cx, AGL_SWAP_INTERVAL);
-#else
-        [ctx setValues:&interval forParameter:NSOpenGLCPSwapInterval];
-#endif
-    }
-#ifndef QT_MAC_USE_COCOA
-    aglGetInteger((AGLContext)d->cx, AGL_SWAP_INTERVAL, &interval);
-#else
-    [ctx getValues:&interval forParameter:NSOpenGLCPSwapInterval];
-#endif
-    d->glFormat.setSwapInterval(interval);
-    return true;
-}
-
-void *QGLContextPrivate::tryFormat(const QGLFormat &format)
-{
-    static const int Max = 40;
-#ifndef QT_MAC_USE_COCOA
-    GLint attribs[Max], cnt = 0;
-    bool device_is_pixmap = (paintDevice->devType() == QInternal::Pixmap);
-
-    attribs[cnt++] = AGL_RGBA;
-    attribs[cnt++] = AGL_BUFFER_SIZE;
-    attribs[cnt++] = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
-    attribs[cnt++] = AGL_LEVEL;
-    attribs[cnt++] = format.plane();
-
-    if (format.redBufferSize() != -1) {
-        attribs[cnt++] = AGL_RED_SIZE;
-        attribs[cnt++] = format.redBufferSize();
-    }
-    if (format.greenBufferSize() != -1) {
-        attribs[cnt++] = AGL_GREEN_SIZE;
-        attribs[cnt++] = format.greenBufferSize();
-    }
-    if (format.blueBufferSize() != -1) {
-        attribs[cnt++] = AGL_BLUE_SIZE;
-        attribs[cnt++] = format.blueBufferSize();
-    }
-    if (device_is_pixmap) {
-        attribs[cnt++] = AGL_PIXEL_SIZE;
-        attribs[cnt++] = static_cast<QPixmap *>(paintDevice)->depth();
-        attribs[cnt++] = AGL_OFFSCREEN;
-        if (!format.alpha()) {
-            attribs[cnt++] = AGL_ALPHA_SIZE;
-            attribs[cnt++] = 8;
-        }
-    } else {
-        if (format.doubleBuffer())
-            attribs[cnt++] = AGL_DOUBLEBUFFER;
-    }
-
-    if (format.stereo())
-        attribs[cnt++] = AGL_STEREO;
-    if (format.alpha()) {
-        attribs[cnt++] = AGL_ALPHA_SIZE;
-        attribs[cnt++] = format.alphaBufferSize() == -1 ? 8 : format.alphaBufferSize();
-    }
-    if (format.stencil()) {
-        attribs[cnt++] = AGL_STENCIL_SIZE;
-        attribs[cnt++] = format.stencilBufferSize() == -1 ? 8 : format.stencilBufferSize();
-    }
-    if (format.depth()) {
-        attribs[cnt++] = AGL_DEPTH_SIZE;
-        attribs[cnt++] = format.depthBufferSize() == -1 ? 32 : format.depthBufferSize();
-    }
-    if (format.accum()) {
-        attribs[cnt++] = AGL_ACCUM_RED_SIZE;
-        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
-        attribs[cnt++] = AGL_ACCUM_BLUE_SIZE;
-        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
-        attribs[cnt++] = AGL_ACCUM_GREEN_SIZE;
-        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
-        attribs[cnt++] = AGL_ACCUM_ALPHA_SIZE;
-        attribs[cnt++] = format.accumBufferSize() == -1 ? 1 : format.accumBufferSize();
-    }
-    if (format.sampleBuffers()) {
-        attribs[cnt++] = AGL_SAMPLE_BUFFERS_ARB;
-        attribs[cnt++] = 1;
-        attribs[cnt++] = AGL_SAMPLES_ARB;
-        attribs[cnt++] = format.samples() == -1 ? 4 : format.samples();
-    }
-
-    attribs[cnt] = AGL_NONE;
-    Q_ASSERT(cnt < Max);
-    return aglChoosePixelFormat(0, 0, attribs);
-#else
-    NSOpenGLPixelFormatAttribute attribs[Max];
-    int cnt = 0;
-    int devType = paintDevice->devType();
-    bool device_is_pixmap = (devType == QInternal::Pixmap);
-    int depth = device_is_pixmap ? static_cast<QPixmap *>(paintDevice)->depth() : 32;
-
-    attribs[cnt++] = NSOpenGLPFAColorSize;
-    attribs[cnt++] = depth;
-
-    if (device_is_pixmap) {
-        attribs[cnt++] = NSOpenGLPFAOffScreen;
-    } else {
-        if (format.doubleBuffer())
-            attribs[cnt++] = NSOpenGLPFADoubleBuffer;
-    }
-    if (glFormat.stereo())
-        attribs[cnt++] = NSOpenGLPFAStereo;
-    if (device_is_pixmap || format.alpha()) {
-        attribs[cnt++] = NSOpenGLPFAAlphaSize;
-        attribs[cnt++] = def(format.alphaBufferSize(), 8);
-    }
-    if (format.stencil()) {
-        attribs[cnt++] = NSOpenGLPFAStencilSize;
-        attribs[cnt++] = def(format.stencilBufferSize(), 8);
-    }
-    if (format.depth()) {
-        attribs[cnt++] = NSOpenGLPFADepthSize;
-        attribs[cnt++] = def(format.depthBufferSize(), 32);
-    }
-    if (format.accum()) {
-        attribs[cnt++] = NSOpenGLPFAAccumSize;
-        attribs[cnt++] = def(format.accumBufferSize(), 1);
-    }
-    if (format.sampleBuffers()) {
-        attribs[cnt++] = NSOpenGLPFASampleBuffers;
-        attribs[cnt++] = 1;
-        attribs[cnt++] = NSOpenGLPFASamples;
-        attribs[cnt++] = def(format.samples(), 4);
-    }
-
-    if (format.directRendering())
-        attribs[cnt++] = NSOpenGLPFAAccelerated;
-
-    if (devType == QInternal::Pbuffer)
-        attribs[cnt++] = NSOpenGLPFAPixelBuffer;
-
-    attribs[cnt] = 0;
-    Q_ASSERT(cnt < Max);
-    return [[NSOpenGLPixelFormat alloc] initWithAttributes:attribs];
-#endif
-}
-
-void QGLContextPrivate::clearDrawable()
-{
-    [static_cast<NSOpenGLContext *>(cx) clearDrawable];
-}
-
-/*!
-    \bold{Mac OS X only:} This virtual function tries to find a visual that
-    matches the format, reducing the demands if the original request
-    cannot be met.
-
-    The algorithm for reducing the demands of the format is quite
-    simple-minded, so override this method in your subclass if your
-    application has spcific requirements on visual selection.
-
-    The \a handle argument is always zero and is not used
-
-    \sa chooseContext()
-*/
-
-void *QGLContext::chooseMacVisual(GDHandle /* handle */)
-{
-    Q_D(QGLContext);
-
-    void *fmt = d->tryFormat(d->glFormat);
-    if (!fmt && d->glFormat.stereo()) {
-        d->glFormat.setStereo(false);
-        fmt = d->tryFormat(d->glFormat);
-    }
-    if (!fmt && d->glFormat.sampleBuffers()) {
-        d->glFormat.setSampleBuffers(false);
-        fmt = d->tryFormat(d->glFormat);
-    }
-    if (!fmt)
-        qWarning("QGLContext::chooseMacVisual: Unable to choose a pixel format");
-    return fmt;
-}
-
-void QGLContext::reset()
-{
-    Q_D(QGLContext);
-    if (!d->valid)
-        return;
-    d->cleanup();
-    doneCurrent();
-#ifndef QT_MAC_USE_COCOA
-    if (d->cx)
-        aglDestroyContext((AGLContext)d->cx);
-#else
-    QMacCocoaAutoReleasePool pool;
-    [static_cast<NSOpenGLContext *>(d->cx) release];
-#endif
-    d->cx = 0;
-#ifndef QT_MAC_USE_COCOA
-    if (d->vi)
-        aglDestroyPixelFormat((AGLPixelFormat)d->vi);
-#else
-    [static_cast<NSOpenGLPixelFormat *>(d->vi) release];
-#endif
-    d->vi = 0;
-    d->crWin = false;
-    d->sharing = false;
-    d->valid = false;
-    d->transpColor = QColor();
-    d->initDone = false;
-    QGLContextGroup::removeShare(this);
-}
-
-void QGLContext::makeCurrent()
-{
-    Q_D(QGLContext);
-
-    if (!d->valid) {
-        qWarning("QGLContext::makeCurrent: Cannot make invalid context current");
-        return;
-    }
-#ifndef QT_MAC_USE_COCOA
-    aglSetCurrentContext((AGLContext)d->cx);
-    if (d->update)
-        updatePaintDevice();
-#else
-    [static_cast<NSOpenGLContext *>(d->cx) makeCurrentContext];
-#endif
-    QGLContextPrivate::setCurrentContext(this);
-}
-
-#ifndef QT_MAC_USE_COCOA
-/*
-    Returns the effective scale factor for a widget. For this value to be
-    different than 1, the following must be true:
-    - The system scale factor must be greater than 1.
-    - The widget window must have WA_MacFrameworkScaled set.
-*/
-float qt_mac_get_scale_factor(QWidget *widget)
-{
-    if (!widget | !widget->window())
-        return 1;
-
-    if (widget->window()->testAttribute(Qt::WA_MacFrameworkScaled) == false)
-        return 1;
-
-    float systemScale = QSysInfo::MacintoshVersion >= QSysInfo::MV_10_4 ? HIGetScaleFactor() : 1;
-    if (systemScale == float(1))
-        return 1;
-
-    return systemScale;
-}
-#endif
-
-/*! \internal
-*/
-void QGLContext::updatePaintDevice()
-{
-    Q_D(QGLContext);
-#ifndef QT_MAC_USE_COCOA
-    d->update = false;
-    if (d->paintDevice->devType() == QInternal::Widget) {
-        //get control information
-        QWidget *w = (QWidget *)d->paintDevice;
-        HIViewRef hiview = (HIViewRef)w->winId();
-        WindowRef window = HIViewGetWindow(hiview);
-#ifdef DEBUG_OPENGL_REGION_UPDATE
-        static int serial_no_gl = 0;
-        qDebug("[%d] %p setting on %s::%s %p/%p [%s]", ++serial_no_gl, w,
-                w->metaObject()->className(), w->objectName().toLatin1().constData(),
-                hiview, window, w->handle() ? "Inside" : "Outside");
-#endif
-
-        //update drawable
-        if (0 && w->isWindow() && w->isFullScreen()) {
-            aglSetDrawable((AGLContext)d->cx, 0);
-            aglSetFullScreen((AGLContext)d->cx, w->width(), w->height(), 0, QApplication::desktop()->screenNumber(w));
-            w->hide();
-        } else {
-            AGLDrawable old_draw = aglGetDrawable((AGLContext)d->cx), new_draw = GetWindowPort(window);
-            if (old_draw != new_draw)
-                aglSetDrawable((AGLContext)d->cx, new_draw);
-        }
-
-        float scale  = qt_mac_get_scale_factor(w);
-
-        if (!w->isWindow()) {
-            QRegion clp = qt_mac_get_widget_rgn(w); //get drawable area
-
-#ifdef DEBUG_OPENGL_REGION_UPDATE
-            if (clp.isEmpty()) {
-                qDebug("  Empty area!");
-            } else {
-                QVector<QRect> rs = clp.rects();
-                for(int i = 0; i < rs.count(); i++)
-                    qDebug("  %d %d %d %d", rs[i].x(), rs[i].y(), rs[i].width(), rs[i].height());
-            }
-#endif
-            //update the clip
-            if (!aglIsEnabled((AGLContext)d->cx, AGL_BUFFER_RECT))
-                aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
-            if (clp.isEmpty()) {
-                GLint offs[4] = { 0, 0, 0, 0 };
-                aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
-                if (aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
-                    aglDisable((AGLContext)d->cx, AGL_CLIP_REGION);
-            } else {
-                HIPoint origin = { 0., 0. };
-                HIViewConvertPoint(&origin, HIViewRef(w->winId()), 0);
-                const GLint offs[4] = { qRound(origin.x),
-                    w->window()->frameGeometry().height() * scale
-                        - (qRound(origin.y) + w->height() * scale),
-                    w->width() * scale, w->height() * scale};
-
-                RgnHandle region = clp.handle(true);
-
-                if (scale != float(1)) {
-                    // Sacle the clip region by the scale factor
-                    Rect regionBounds;
-                    GetRegionBounds(region, &regionBounds);
-                    Rect regionBoundsDest = regionBounds;
-                    regionBoundsDest.bottom *= scale;
-                    regionBoundsDest.right *= scale;
-                    MapRgn(region, &regionBounds, &regionBoundsDest);
-                }
-
-                aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
-                aglSetInteger((AGLContext)d->cx, AGL_CLIP_REGION, (const GLint *)region);
-                if (!aglIsEnabled((AGLContext)d->cx, AGL_CLIP_REGION))
-                    aglEnable((AGLContext)d->cx, AGL_CLIP_REGION);
-            }
-        } else {
-            // Set the buffer rect for top-level gl contexts when scaled.
-            if (scale != float(1)) {
-                aglEnable((AGLContext)d->cx, AGL_BUFFER_RECT);
-                const GLint offs[4] = { 0, 0,  w->width() * scale , w->height() * scale};
-                aglSetInteger((AGLContext)d->cx, AGL_BUFFER_RECT, offs);
-            }
-        }
-    } else if (d->paintDevice->devType() == QInternal::Pixmap) {
-        QPixmap *pm = reinterpret_cast<QPixmap *>(d->paintDevice);
-
-        unsigned long qdformat = k32ARGBPixelFormat;
-        if (QSysInfo::ByteOrder == QSysInfo::LittleEndian)
-            qdformat = k32BGRAPixelFormat;
-        Rect rect;
-        SetRect(&rect, 0, 0, pm->width(), pm->height());
-
-        GWorldPtr gworld;
-        NewGWorldFromPtr(&gworld, qdformat, &rect, 0, 0, 0,
-                         reinterpret_cast<char *>(qt_mac_pixmap_get_base(pm)), 
-                         qt_mac_pixmap_get_bytes_per_line(pm));
-
-        PixMapHandle pixmapHandle = GetGWorldPixMap(gworld);
-        aglSetOffScreen(reinterpret_cast<AGLContext>(d->cx), pm->width(), pm->height(),
-                        GetPixRowBytes(pixmapHandle), GetPixBaseAddr(pixmapHandle));
-    } else {
-        qWarning("QGLContext::updatePaintDevice(): Not sure how to render OpenGL on this device!");
-    }
-    aglUpdateContext((AGLContext)d->cx);
-
-#else
-    QMacCocoaAutoReleasePool pool;
-
-    if (d->paintDevice->devType() == QInternal::Widget) {
-        //get control information
-        QWidget *w = (QWidget *)d->paintDevice;
-        NSView *view = qt_mac_nativeview_for(w);
-
-        // Trying to attach the GL context to the NSView will fail with
-        // "invalid drawable" if done too soon, but we have to make sure
-        // the connection is made before the first paint event. Using
-        // the NSView do to this check fails as the NSView is visible
-        // before it's safe to connect, and using the NSWindow fails as
-        // the NSWindow will become visible after the first paint event.
-        // This leaves us with the QWidget, who's visible state seems
-        // to match the point in time when it's safe to connect.
-        if (!w || !w->isVisible())
-            return; // Not safe to attach GL context to view yet
-
-        if ([static_cast<NSOpenGLContext *>(d->cx) view] != view && ![view isHidden])
-            [static_cast<NSOpenGLContext *>(d->cx) setView:view];
-    } else if (d->paintDevice->devType() == QInternal::Pixmap) {
-        const QPixmap *pm = static_cast<const QPixmap *>(d->paintDevice);
-        [static_cast<NSOpenGLContext *>(d->cx) setOffScreen:qt_mac_pixmap_get_base(pm)
-                                                      width:pm->width()
-                                                     height:pm->height()
-                                                   rowbytes:qt_mac_pixmap_get_bytes_per_line(pm)];
-    } else {
-        qWarning("QGLContext::updatePaintDevice: Not sure how to render OpenGL on this device");
-    }
-    [static_cast<NSOpenGLContext *>(d->cx) update];
-#endif
-}
-
-void QGLContext::doneCurrent()
-{
-
-    if (
-#ifndef QT_MAC_USE_COCOA
-        aglGetCurrentContext() != (AGLContext) d_func()->cx
-#else
-        [NSOpenGLContext currentContext] != d_func()->cx
-#endif
-       )
-        return;
-
-    QGLContextPrivate::setCurrentContext(0);
-#ifndef QT_MAC_USE_COCOA
-    aglSetCurrentContext(0);
-#else
-    [NSOpenGLContext clearCurrentContext];
-#endif
-}
-
-void QGLContext::swapBuffers() const
-{
-    Q_D(const QGLContext);
-    if (!d->valid)
-        return;
-#ifndef QT_MAC_USE_COCOA
-    aglSwapBuffers((AGLContext)d->cx);
-#else
-    [static_cast<NSOpenGLContext *>(d->cx) flushBuffer];
-#endif
-}
-
-QColor QGLContext::overlayTransparentColor() const
-{
-    return QColor(0, 0, 0);                // Invalid color
-}
-
-#ifndef QT_MAC_USE_COCOA
-static QColor cmap[256];
-static bool cmap_init = false;
-#endif
-uint QGLContext::colorIndex(const QColor &c) const
-{
-#ifndef QT_MAC_USE_COCOA
-    int ret = -1;
-    if(!cmap_init) {
-        cmap_init = true;
-        for(int i = 0; i < 256; i++)
-            cmap[i] = QColor();
-    } else {
-        for(int i = 0; i < 256; i++) {
-            if(cmap[i].isValid() && cmap[i] == c) {
-                ret = i;
-                break;
-            }
-        }
-    }
-    if(ret == -1) {
-        for(ret = 0; ret < 256; ret++)
-            if(!cmap[ret].isValid())
-                break;
-        if(ret == 256) {
-            ret = -1;
-            qWarning("QGLContext::colorIndex(): Internal error!");
-        } else {
-            cmap[ret] = c;
-
-            GLint vals[4];
-            vals[0] = ret;
-            vals[1] = c.red();
-            vals[2] = c.green();
-            vals[3] = c.blue();
-            aglSetInteger((AGLContext)d_func()->cx, AGL_COLORMAP_ENTRY, vals);
-        }
-    }
-    return (uint)(ret == -1 ? 0 : ret);
-#else
-    Q_UNUSED(c);
-    return 0;
-#endif
-}
-
-void QGLContext::generateFontDisplayLists(const QFont & /* fnt */, int /* listBase */)
-{
-}
-
-static CFBundleRef qt_getOpenGLBundle()
-{
-    CFBundleRef bundle = 0;
-    CFStringRef urlString = QCFString::toCFStringRef(QLatin1String("/System/Library/Frameworks/OpenGL.framework"));
-    QCFType<CFURLRef> url = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
-                 urlString, kCFURLPOSIXPathStyle, false);
-    if (url)
-        bundle = CFBundleCreate(kCFAllocatorDefault, url);
-    CFRelease(urlString);
-    return bundle;
-}
-
-void *QGLContext::getProcAddress(const QString &proc) const
-{
-    CFStringRef procName = QCFString(proc).toCFStringRef(proc);
-    void *result = CFBundleGetFunctionPointerForName(QCFType<CFBundleRef>(qt_getOpenGLBundle()),
-                                             procName);
-    CFRelease(procName);
-    return result;
-}
-#ifndef QT_MAC_USE_COCOA
-/*****************************************************************************
-  QGLWidget AGL-specific code
- *****************************************************************************/
-
-/****************************************************************************
-  Hacks to glue AGL to an HIView
- ***************************************************************************/
-QRegion qt_mac_get_widget_rgn(const QWidget *widget)
-{
-    if(!widget->isVisible() || widget->isMinimized())
-        return QRegion();
-    const QRect wrect = QRect(qt_mac_posInWindow(widget), widget->size());
-    if(!wrect.isValid())
-        return QRegion();
-
-    RgnHandle macr = qt_mac_get_rgn();
-    GetControlRegion((HIViewRef)widget->winId(), kControlStructureMetaPart, macr);
-    OffsetRgn(macr, wrect.x(), wrect.y());
-    QRegion ret = qt_mac_convert_mac_region(macr);
-
-    QPoint clip_pos = wrect.topLeft();
-    for(const QWidget *last_clip = 0, *clip = widget; clip; last_clip = clip, clip = clip->parentWidget()) {
-        if(clip != widget) {
-            GetControlRegion((HIViewRef)clip->winId(), kControlStructureMetaPart, macr);
-            OffsetRgn(macr, clip_pos.x(), clip_pos.y());
-            ret &= qt_mac_convert_mac_region(macr);
-        }
-        const QObjectList &children = clip->children();
-        for(int i = children.size()-1; i >= 0; --i) {
-            if(QWidget *child = qobject_cast<QWidget*>(children.at(i))) {
-                if(child == last_clip)
-                    break;
-
-                // This check may seem weird, but when we are using a unified toolbar
-                // The widget is actually being owned by that toolbar and not by Qt.
-                // This means that the geometry it reports will be wrong
-                // and will accidentally cause problems when calculating the region
-                // So, it is better to skip these widgets since they aren't the hierarchy
-                // anyway.
-                if (HIViewGetSuperview(HIViewRef(child->winId())) != HIViewRef(clip->winId()))
-                    continue;
-
-                if(child->isVisible() && !child->isMinimized() && !child->isTopLevel()) {
-                    const QRect childRect = QRect(clip_pos+child->pos(), child->size());
-                    if(childRect.isValid() && wrect.intersects(childRect)) {
-                        GetControlRegion((HIViewRef)child->winId(), kControlStructureMetaPart, macr);
-                        OffsetRgn(macr, childRect.x(), childRect.y());
-                        ret -= qt_mac_convert_mac_region(macr);
-                    }
-                }
-            }
-        }
-        if(clip->isWindow())
-            break;
-        clip_pos -= clip->pos();
-    }
-    qt_mac_dispose_rgn(macr);
-    return ret;
-}
-
-#endif
-
-void QGLWidget::setMouseTracking(bool enable)
-{
-    QWidget::setMouseTracking(enable);
-}
-
-void QGLWidget::resizeEvent(QResizeEvent *)
-{
-    Q_D(QGLWidget);
-    if (!isValid())
-        return;
-#ifndef QT_MAC_USE_COCOA
-    if (!isWindow())
-        d->glcx->d_func()->update = true;
-#endif
-    makeCurrent();
-    if (!d->glcx->initialized())
-        glInit();
-#ifdef QT_MAC_USE_COCOA
-    d->glcx->updatePaintDevice();
-#endif
-#ifndef QT_MAC_USE_COCOA
-    float scale  = qt_mac_get_scale_factor(this);
-    resizeGL(width() * scale, height() * scale);
-#else
-    resizeGL(width(), height());
-#endif
-}
-
-const QGLContext* QGLWidget::overlayContext() const
-{
-    return 0;
-}
-
-void QGLWidget::makeOverlayCurrent()
-{
-}
-
-void QGLWidget::updateOverlayGL()
-{
-}
-
-void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
-{
-    Q_D(QGLWidget);
-    if (context == 0) {
-        qWarning("QGLWidget::setContext: Cannot set null context");
-        return;
-    }
-
-    if (d->glcx)
-        d->glcx->doneCurrent();
-    QGLContext* oldcx = d->glcx;
-    d->glcx = context;
-    if (!d->glcx->isValid())
-        d->glcx->create(shareContext ? shareContext : oldcx);
-    if (deleteOldContext && oldcx)
-        delete oldcx;
-}
-
-void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget)
-{
-    Q_Q(QGLWidget);
-
-    initContext(context, shareWidget);
-
-    QWidget *current = q;
-    while (current) {
-        qt_widget_private(current)->glWidgets.append(QWidgetPrivate::GlWidgetInfo(q));
-        if (current->isWindow())
-            break;
-        current = current->parentWidget();
-    }
-}
-
-bool QGLWidgetPrivate::renderCxPm(QPixmap*)
-{
-    return false;
-}
-
-void QGLWidgetPrivate::cleanupColormaps()
-{
-}
-
-const QGLColormap & QGLWidget::colormap() const
-{
-    return d_func()->cmap;
-}
-
-void QGLWidget::setColormap(const QGLColormap &)
-{
-}
-
-void QGLWidgetPrivate::updatePaintDevice()
-{
-    Q_Q(QGLWidget);
-    glcx->updatePaintDevice();
-    q->update();
-}
-
-#endif
-
-QT_END_NAMESPACE
index f418008..d132b97 100644 (file)
 #include "qcache.h"
 #include "qglpaintdevice_p.h"
 
-#ifndef QT_NO_EGL
-#include <QtGui/private/qegl_p.h>
-#endif
-
-#if defined(Q_WS_QPA)
 #include <QtGui/QGuiGLContext>
-#endif
 
 QT_BEGIN_NAMESPACE
 
 class QGLContext;
 class QGLOverlayWidget;
 class QPixmap;
-class QPixmapFilter;
 #ifdef Q_WS_MAC
 # ifdef qDebug
 #   define old_qDebug qDebug
@@ -96,10 +89,6 @@ QT_END_INCLUDE_NAMESPACE
 class QMacWindowChangeEvent;
 #endif
 
-#ifndef QT_NO_EGL
-class QEglContext;
-#endif
-
 QT_BEGIN_INCLUDE_NAMESPACE
 #include <QtOpenGL/private/qglextensions_p.h>
 QT_END_INCLUDE_NAMESPACE
@@ -161,15 +150,6 @@ class Q_OPENGL_EXPORT QGLWidgetPrivate : public QWidgetPrivate
 public:
     QGLWidgetPrivate() : QWidgetPrivate()
                        , disable_clear_on_painter_begin(false)
-#if defined(Q_WS_QWS)
-                       , wsurf(0)
-#endif
-#if defined(Q_WS_X11) && !defined(QT_NO_EGL)
-                       , eglSurfaceWindowId(0)
-#endif
-#if defined(Q_OS_SYMBIAN)
-                       , eglSurfaceWindowId(0)
-#endif
     {
         isGLWidget = 1;
     }
@@ -195,24 +175,6 @@ public:
 #endif
 
     bool disable_clear_on_painter_begin;
-
-#if defined(Q_WS_WIN)
-    void updateColormap();
-    QGLContext *olcx;
-#elif defined(Q_WS_X11)
-    QGLOverlayWidget *olw;
-#ifndef QT_NO_EGL
-    void recreateEglSurface();
-    WId eglSurfaceWindowId;
-#endif
-#elif defined(Q_WS_MAC)
-    QGLContext *olcx;
-    void updatePaintDevice();
-#endif
-#ifdef Q_OS_SYMBIAN
-    void recreateEglSurface();
-    WId eglSurfaceWindowId;
-#endif
 };
 
 class QGLContextGroupResourceBase;
@@ -345,54 +307,9 @@ public:
     void syncGlState(); // Makes sure the GL context's state is what we think it is
     void swapRegion(const QRegion &region);
 
-#if defined(Q_WS_WIN)
-    void updateFormatVersion();
-#endif
-
-#if defined(Q_WS_WIN)
-    HGLRC rc;
-    HDC dc;
-    WId        win;
-    int pixelFormatId;
-    QGLCmap* cmap;
-    HBITMAP hbitmap;
-    HDC hbitmap_hdc;
-    Qt::HANDLE threadId;
-#endif
-#ifndef QT_NO_EGL
-    QEglContext *eglContext;
-    EGLSurface eglSurface;
-    void destroyEglSurfaceForDevice();
-    EGLSurface eglSurfaceForDevice() const;
-    static QEglProperties *extraWindowSurfaceCreationProps;
-    static void setExtraWindowSurfaceCreationProps(QEglProperties *props);
-#endif
-
-#if defined(Q_WS_QPA)
     QGuiGLContext *guiGlContext;
     void setupSharing();
 
-#elif defined(Q_WS_X11) || defined(Q_WS_MAC)
-    void* cx;
-#endif
-#if defined(Q_WS_X11) || defined(Q_WS_MAC)
-    void* vi;
-#endif
-#if defined(Q_WS_X11)
-    void* pbuf;
-    quint32 gpm;
-    int screen;
-    QHash<QPlatformPixmap*, QPixmap> boundPixmaps;
-    QGLTexture *bindTextureFromNativePixmap(QPixmap*, const qint64 key,
-                                            QGLContext::BindOptions options);
-    static void destroyGlSurfaceForPixmap(QPlatformPixmap*);
-    static void unbindPixmapFromTexture(QPlatformPixmap*);
-#endif
-#if defined(Q_WS_MAC)
-    bool update;
-    void *tryFormat(const QGLFormat &format);
-    void clearDrawable();
-#endif
     QGLFormat glFormat;
     QGLFormat reqFormat;
     GLuint fbo;
@@ -417,10 +334,6 @@ public:
     uint workaround_brokenAlphaTexSubImage : 1;
     uint workaround_brokenAlphaTexSubImage_init : 1;
 
-#ifndef QT_NO_EGL
-    uint ownsEglContext : 1;
-#endif
-
     QPaintDevice *paintDevice;
     QColor transpColor;
     QGLContext *q_ptr;
@@ -441,14 +354,8 @@ public:
 
     static inline QGLContextGroup *contextGroup(const QGLContext *ctx) { return ctx->d_ptr->group; }
 
-#ifdef Q_WS_WIN
-    static inline QGLExtensionFuncs& extensionFuncs(const QGLContext *ctx) { return ctx->d_ptr->group->extensionFuncs(); }
-#endif
-
-#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS) || defined(Q_WS_QPA) || defined(Q_OS_SYMBIAN) 
     static Q_OPENGL_EXPORT QGLExtensionFuncs qt_extensionFuncs;
     static Q_OPENGL_EXPORT QGLExtensionFuncs& extensionFuncs(const QGLContext *);
-#endif
 
     static void setCurrentContext(QGLContext *context);
 };
@@ -514,21 +421,6 @@ Q_SIGNALS:
 private slots:
     void freeTexture_slot(QGLContext *context, QPlatformPixmap *boundPixmap, GLuint id) {
         Q_UNUSED(boundPixmap);
-#if defined(Q_WS_X11)
-        if (boundPixmap) {
-            QGLContext *oldContext = const_cast<QGLContext *>(QGLContext::currentContext());
-            context->makeCurrent();
-            // Although glXReleaseTexImage is a glX call, it must be called while there
-            // is a current context - the context the pixmap was bound to a texture in.
-            // Otherwise the release doesn't do anything and you get BadDrawable errors
-            // when you come to delete the context.
-            QGLContextPrivate::unbindPixmapFromTexture(boundPixmap);
-            glDeleteTextures(1, &id);
-            if (oldContext)
-                oldContext->makeCurrent();
-            return;
-        }
-#endif
         QGLShareContextScope scope(context);
         glDeleteTextures(1, &id);
     }
@@ -555,17 +447,12 @@ public:
           id(tx_id),
           target(tx_target),
           options(opt)
-#if defined(Q_WS_X11)
-        , boundPixmap(0)
-#endif
     {}
 
     ~QGLTexture() {
         if (options & QGLContext::MemoryManagedBindOption) {
             Q_ASSERT(context);
-#if !defined(Q_WS_X11)
             QPlatformPixmap *boundPixmap = 0;
-#endif
             context->d_ptr->texture_destroyer->emitFreeTexture(context, boundPixmap, id);
         }
      }
@@ -576,10 +463,6 @@ public:
 
     QGLContext::BindOptions options;
 
-#if defined(Q_WS_X11)
-    QPlatformPixmap* boundPixmap;
-#endif
-
     bool canBindCompressedTexture
         (const char *buf, int len, const char *format, bool *hasAlpha);
     QSize bindCompressedTexture
@@ -656,26 +539,6 @@ QGLTexture* QGLTextureCache::getTexture(QGLContext *ctx, qint64 key)
 
 extern Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine();
 
-bool qt_gl_preferGL2Engine();
-
-inline GLenum qt_gl_preferredTextureFormat()
-{
-    return (QGLExtensions::glExtensions() & QGLExtensions::BGRATextureFormat) && QSysInfo::ByteOrder == QSysInfo::LittleEndian
-        ? GL_BGRA : GL_RGBA;
-}
-
-inline GLenum qt_gl_preferredTextureTarget()
-{
-#if defined(QT_OPENGL_ES_2)
-    return GL_TEXTURE_2D;
-#else
-    return (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
-           && !qt_gl_preferGL2Engine()
-           ? GL_TEXTURE_RECTANGLE_NV
-           : GL_TEXTURE_2D;
-#endif
-}
-
 /*
    Base for resources that are shared in a context group.
 */
diff --git a/src/opengl/qgl_win.cpp b/src/opengl/qgl_win.cpp
deleted file mode 100644 (file)
index 3b1643f..0000000
+++ /dev/null
@@ -1,1601 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#include <qgl.h>
-#include <qlist.h>
-#include <qmap.h>
-#include <qpixmap.h>
-#include <qevent.h>
-#include <private/qgl_p.h>
-#include <qcolormap.h>
-#include <qvarlengtharray.h>
-#include <qdebug.h>
-#include <qcolor.h>
-
-#include <qt_windows.h>
-
-typedef bool (APIENTRY *PFNWGLGETPIXELFORMATATTRIBIVARB)(HDC hdc,
-                                                         int iPixelFormat,
-                                                         int iLayerPlane,
-                                                         uint nAttributes,
-                                                         const int *piAttributes,
-                                                         int *piValues);
-typedef bool (APIENTRY *PFNWGLCHOOSEPIXELFORMATARB)(HDC hdc,
-                                                    const int *piAttribList,
-                                                    const float *pfAttribFList,
-                                                    uint nMaxFormats,
-                                                    int *piFormats,
-                                                    UINT *nNumFormats);
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB               0x2041
-#define WGL_SAMPLES_ARB                      0x2042
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
-#define WGL_DRAW_TO_WINDOW_ARB         0x2001
-#define WGL_DRAW_TO_BITMAP_ARB         0x2002
-#define WGL_ACCELERATION_ARB           0x2003
-#define WGL_NEED_PALETTE_ARB           0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
-#define WGL_SWAP_METHOD_ARB            0x2007
-#define WGL_NUMBER_OVERLAYS_ARB        0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
-#define WGL_TRANSPARENT_ARB            0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB            0x200C
-#define WGL_SHARE_STENCIL_ARB          0x200D
-#define WGL_SHARE_ACCUM_ARB            0x200E
-#define WGL_SUPPORT_GDI_ARB            0x200F
-#define WGL_SUPPORT_OPENGL_ARB         0x2010
-#define WGL_DOUBLE_BUFFER_ARB          0x2011
-#define WGL_STEREO_ARB                 0x2012
-#define WGL_PIXEL_TYPE_ARB             0x2013
-#define WGL_COLOR_BITS_ARB             0x2014
-#define WGL_RED_BITS_ARB               0x2015
-#define WGL_RED_SHIFT_ARB              0x2016
-#define WGL_GREEN_BITS_ARB             0x2017
-#define WGL_GREEN_SHIFT_ARB            0x2018
-#define WGL_BLUE_BITS_ARB              0x2019
-#define WGL_BLUE_SHIFT_ARB             0x201A
-#define WGL_ALPHA_BITS_ARB             0x201B
-#define WGL_ALPHA_SHIFT_ARB            0x201C
-#define WGL_ACCUM_BITS_ARB             0x201D
-#define WGL_ACCUM_RED_BITS_ARB         0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
-#define WGL_DEPTH_BITS_ARB             0x2022
-#define WGL_STENCIL_BITS_ARB           0x2023
-#define WGL_AUX_BUFFERS_ARB            0x2024
-#define WGL_NO_ACCELERATION_ARB        0x2025
-#define WGL_GENERIC_ACCELERATION_ARB   0x2026
-#define WGL_FULL_ACCELERATION_ARB      0x2027
-#define WGL_SWAP_EXCHANGE_ARB          0x2028
-#define WGL_SWAP_COPY_ARB              0x2029
-#define WGL_SWAP_UNDEFINED_ARB         0x202A
-#define WGL_TYPE_RGBA_ARB              0x202B
-#define WGL_TYPE_COLORINDEX_ARB        0x202C
-#endif
-
-#ifndef WGL_ARB_create_context
-#define WGL_CONTEXT_MAJOR_VERSION_ARB               0x2091
-#define WGL_CONTEXT_MINOR_VERSION_ARB               0x2092
-#define WGL_CONTEXT_LAYER_PLANE_ARB                 0x2093
-#define WGL_CONTEXT_FLAGS_ARB                       0x2094
-#define WGL_CONTEXT_PROFILE_MASK_ARB                0x9126
-#define WGL_CONTEXT_DEBUG_BIT_ARB                   0x0001
-#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB      0x0002
-#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB            0x0001
-#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB   0x0002
-// Error codes returned by GetLastError().
-#define ERROR_INVALID_VERSION_ARB                   0x2095
-#define ERROR_INVALID_PROFILE_ARB                   0x2096
-#endif
-
-#ifndef GL_VERSION_3_2
-#define GL_CONTEXT_PROFILE_MASK                     0x9126
-#define GL_MAJOR_VERSION                            0x821B
-#define GL_MINOR_VERSION                            0x821C
-#define GL_NUM_EXTENSIONS                           0x821D
-#define GL_CONTEXT_FLAGS                            0x821E
-#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT      0x0001
-#endif
-
-QT_BEGIN_NAMESPACE
-
-class QGLCmapPrivate
-{
-public:
-    QGLCmapPrivate() : count(1) { }
-    void ref()                { ++count; }
-    bool deref()        { return !--count; }
-    uint count;
-
-    enum AllocState{ UnAllocated = 0, Allocated = 0x01, Reserved = 0x02 };
-
-    int maxSize;
-    QVector<uint> colorArray;
-    QVector<quint8> allocArray;
-    QVector<quint8> contextArray;
-    QMap<uint,int> colorMap;
-};
-
-/*****************************************************************************
-  QColorMap class - temporarily here, until it is ready for prime time
- *****************************************************************************/
-
-/****************************************************************************
-**
-** Definition of QColorMap class
-**
-****************************************************************************/
-
-class QGLCmapPrivate;
-
-class /*Q_EXPORT*/ QGLCmap
-{
-public:
-    enum Flags { Reserved = 0x01 };
-
-    QGLCmap(int maxSize = 256);
-    QGLCmap(const QGLCmap& map);
-    ~QGLCmap();
-
-    QGLCmap& operator=(const QGLCmap& map);
-
-    // isEmpty and/or isNull ?
-    int size() const;
-    int maxSize() const;
-
-    void resize(int newSize);
-
-    int find(QRgb color) const;
-    int findNearest(QRgb color) const;
-    int allocate(QRgb color, uint flags = 0, quint8 context = 0);
-
-    void setEntry(int idx, QRgb color, uint flags = 0, quint8 context = 0);
-
-    const QRgb* colors() const;
-
-private:
-    void detach();
-    QGLCmapPrivate* d;
-};
-
-
-QGLCmap::QGLCmap(int maxSize) // add a bool prealloc?
-{
-    d = new QGLCmapPrivate;
-    d->maxSize = maxSize;
-}
-
-
-QGLCmap::QGLCmap(const QGLCmap& map)
-{
-    d = map.d;
-    d->ref();
-}
-
-
-QGLCmap::~QGLCmap()
-{
-    if (d && d->deref())
-        delete d;
-    d = 0;
-}
-
-
-QGLCmap& QGLCmap::operator=(const QGLCmap& map)
-{
-    map.d->ref();
-    if (d->deref())
-        delete d;
-    d = map.d;
-    return *this;
-}
-
-
-int QGLCmap::size() const
-{
-    return d->colorArray.size();
-}
-
-
-int QGLCmap::maxSize() const
-{
-    return d->maxSize;
-}
-
-
-void QGLCmap::detach()
-{
-    if (d->count != 1) {
-        d->deref();
-        QGLCmapPrivate* newd = new QGLCmapPrivate;
-        newd->maxSize = d->maxSize;
-        newd->colorArray = d->colorArray;
-        newd->allocArray = d->allocArray;
-        newd->contextArray = d->contextArray;
-        newd->colorArray.detach();
-        newd->allocArray.detach();
-        newd->contextArray.detach();
-        newd->colorMap = d->colorMap;
-        d = newd;
-    }
-}
-
-
-void QGLCmap::resize(int newSize)
-{
-    if (newSize < 0 || newSize > d->maxSize) {
-        qWarning("QGLCmap::resize(): size out of range");
-        return;
-    }
-    int oldSize = size();
-    detach();
-    //if shrinking; remove the lost elems from colorMap
-    d->colorArray.resize(newSize);
-    d->allocArray.resize(newSize);
-    d->contextArray.resize(newSize);
-    if (newSize > oldSize) {
-        memset(d->allocArray.data() + oldSize, 0, newSize - oldSize);
-        memset(d->contextArray.data() + oldSize, 0, newSize - oldSize);
-    }
-}
-
-
-int QGLCmap::find(QRgb color) const
-{
-    QMap<uint,int>::ConstIterator it = d->colorMap.find(color);
-    if (it != d->colorMap.end())
-        return *it;
-    return -1;
-}
-
-
-int QGLCmap::findNearest(QRgb color) const
-{
-    int idx = find(color);
-    if (idx >= 0)
-        return idx;
-    int mapSize = size();
-    int mindist = 200000;
-    int r = qRed(color);
-    int g = qGreen(color);
-    int b = qBlue(color);
-    int rx, gx, bx, dist;
-    for (int i=0; i < mapSize; i++) {
-        if (!(d->allocArray[i] & QGLCmapPrivate::Allocated))
-            continue;
-        QRgb ci = d->colorArray[i];
-        rx = r - qRed(ci);
-        gx = g - qGreen(ci);
-        bx = b - qBlue(ci);
-        dist = rx*rx + gx*gx + bx*bx;                // calculate distance
-        if (dist < mindist) {                        // minimal?
-            mindist = dist;
-            idx = i;
-        }
-    }
-    return idx;
-}
-
-
-
-
-// Does not always allocate; returns existing c idx if found
-
-int QGLCmap::allocate(QRgb color, uint flags, quint8 context)
-{
-    int idx = find(color);
-    if (idx >= 0)
-        return idx;
-
-    int mapSize = d->colorArray.size();
-    int newIdx = d->allocArray.indexOf(QGLCmapPrivate::UnAllocated);
-
-    if (newIdx < 0) {                        // Must allocate more room
-        if (mapSize < d->maxSize) {
-            newIdx = mapSize;
-            mapSize++;
-            resize(mapSize);
-        }
-        else {
-            //# add a bool param that says what to do in case no more room -
-            // fail (-1) or return nearest?
-            return -1;
-        }
-    }
-
-    d->colorArray[newIdx] = color;
-    if (flags & QGLCmap::Reserved) {
-        d->allocArray[newIdx] = QGLCmapPrivate::Reserved;
-    }
-    else {
-        d->allocArray[newIdx] = QGLCmapPrivate::Allocated;
-        d->colorMap.insert(color, newIdx);
-    }
-    d->contextArray[newIdx] = context;
-    return newIdx;
-}
-
-
-void QGLCmap::setEntry(int idx, QRgb color, uint flags, quint8 context)
-{
-    if (idx < 0 || idx >= d->maxSize) {
-        qWarning("QGLCmap::set(): Index out of range");
-        return;
-    }
-    detach();
-    int mapSize = size();
-    if (idx >= mapSize) {
-        mapSize = idx + 1;
-        resize(mapSize);
-    }
-    d->colorArray[idx] = color;
-    if (flags & QGLCmap::Reserved) {
-        d->allocArray[idx] = QGLCmapPrivate::Reserved;
-    }
-    else {
-        d->allocArray[idx] = QGLCmapPrivate::Allocated;
-        d->colorMap.insert(color, idx);
-    }
-    d->contextArray[idx] = context;
-}
-
-
-const QRgb* QGLCmap::colors() const
-{
-    return d->colorArray.data();
-}
-
-
-
-/*****************************************************************************
-  QGLFormat Win32/WGL-specific code
- *****************************************************************************/
-
-
-void qwglError(const char* method, const char* func)
-{
-#ifndef QT_NO_DEBUG
-    char* lpMsgBuf;
-    FormatMessageA(
-                  FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
-                  0, GetLastError(),
-                  MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
-                  (char*) &lpMsgBuf, 0, 0);
-    qWarning("%s : %s failed: %s", method, func, lpMsgBuf);
-    LocalFree(lpMsgBuf);
-#else
-    Q_UNUSED(method);
-    Q_UNUSED(func);
-#endif
-}
-
-
-
-bool QGLFormat::hasOpenGL()
-{
-    return true;
-}
-
-static bool opengl32dll = false;
-
-bool QGLFormat::hasOpenGLOverlays()
-{
-    // workaround for matrox driver:
-    // make a cheap call to opengl to force loading of DLL
-    if (!opengl32dll) {
-        GLint params;
-        glGetIntegerv(GL_DEPTH_BITS, &params);
-        opengl32dll = true;
-    }
-
-    static bool checkDone = false;
-    static bool hasOl = false;
-
-    if (!checkDone) {
-        checkDone = true;
-        HDC display_dc = GetDC(0);
-        int pfiMax = DescribePixelFormat(display_dc, 0, 0, NULL);
-        PIXELFORMATDESCRIPTOR pfd;
-        for (int pfi = 1; pfi <= pfiMax; pfi++) {
-            DescribePixelFormat(display_dc, pfi, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
-            if ((pfd.bReserved & 0x0f) && (pfd.dwFlags & PFD_SUPPORT_OPENGL)) {
-                // This format has overlays/underlays
-                LAYERPLANEDESCRIPTOR lpd;
-                wglDescribeLayerPlane(display_dc, pfi, 1,
-                                       sizeof(LAYERPLANEDESCRIPTOR), &lpd);
-                if (lpd.dwFlags & LPD_SUPPORT_OPENGL) {
-                    hasOl = true;
-                    break;
-                }
-            }
-        }
-        ReleaseDC(0, display_dc);
-    }
-    return hasOl;
-}
-
-
-/*****************************************************************************
-  QGLContext Win32/WGL-specific code
- *****************************************************************************/
-
-static uchar qgl_rgb_palette_comp(int idx, uint nbits, uint shift)
-{
-    const uchar map_3_to_8[8] = {
-        0, 0111>>1, 0222>>1, 0333>>1, 0444>>1, 0555>>1, 0666>>1, 0377
-    };
-    const uchar map_2_to_8[4] = {
-        0, 0x55, 0xaa, 0xff
-    };
-    const uchar map_1_to_8[2] = {
-        0, 255
-    };
-
-    uchar val = (uchar) (idx >> shift);
-    uchar res = 0;
-    switch (nbits) {
-    case 1:
-        val &= 0x1;
-        res =  map_1_to_8[val];
-        break;
-    case 2:
-        val &= 0x3;
-        res = map_2_to_8[val];
-        break;
-    case 3:
-        val &= 0x7;
-        res = map_3_to_8[val];
-        break;
-    default:
-        res = 0;
-    }
-    return res;
-}
-
-
-static QRgb* qgl_create_rgb_palette(const PIXELFORMATDESCRIPTOR* pfd)
-{
-    if ((pfd->iPixelType != PFD_TYPE_RGBA) ||
-         !(pfd->dwFlags & PFD_NEED_PALETTE) ||
-         (pfd->cColorBits != 8))
-        return 0;
-    int numEntries = 1 << pfd->cColorBits;
-    QRgb* pal = new QRgb[numEntries];
-    for (int i = 0; i < numEntries; i++) {
-        int r = qgl_rgb_palette_comp(i, pfd->cRedBits, pfd->cRedShift);
-        int g = qgl_rgb_palette_comp(i, pfd->cGreenBits, pfd->cGreenShift);
-        int b = qgl_rgb_palette_comp(i, pfd->cBlueBits, pfd->cBlueShift);
-        pal[i] = qRgb(r, g, b);
-    }
-
-    const int syscol_indices[12] = {
-        3, 24, 27, 64, 67, 88, 173, 181, 236, 247, 164, 91
-    };
-
-    const uint syscols[20] = {
-        0x000000, 0x800000, 0x008000, 0x808000, 0x000080, 0x800080,
-        0x008080, 0xc0c0c0, 0xc0dcc0, 0xa6caf0, 0xfffbf0, 0xa0a0a4,
-        0x808080, 0xff0000, 0x00ff00, 0xffff00, 0x0000ff, 0xff00ff,
-        0x00ffff, 0xffffff
-    };        // colors #1 - #12 are not present in pal; gets added below
-
-    if ((pfd->cColorBits == 8)                                &&
-         (pfd->cRedBits   == 3) && (pfd->cRedShift   == 0)        &&
-         (pfd->cGreenBits == 3) && (pfd->cGreenShift == 3)        &&
-         (pfd->cBlueBits  == 2) && (pfd->cBlueShift  == 6)) {
-        for (int j = 0 ; j < 12 ; j++)
-            pal[syscol_indices[j]] = QRgb(syscols[j+1]);
-    }
-
-    return pal;
-}
-
-static QGLFormat pfdToQGLFormat(const PIXELFORMATDESCRIPTOR* pfd)
-{
-    QGLFormat fmt;
-    fmt.setDoubleBuffer(pfd->dwFlags & PFD_DOUBLEBUFFER);
-    fmt.setDepth(pfd->cDepthBits);
-    if (fmt.depth())
-        fmt.setDepthBufferSize(pfd->cDepthBits);
-    fmt.setRgba(pfd->iPixelType == PFD_TYPE_RGBA);
-    fmt.setRedBufferSize(pfd->cRedBits);
-    fmt.setGreenBufferSize(pfd->cGreenBits);
-    fmt.setBlueBufferSize(pfd->cBlueBits);
-    fmt.setAlpha(pfd->cAlphaBits);
-    if (fmt.alpha())
-        fmt.setAlphaBufferSize(pfd->cAlphaBits);
-    fmt.setAccum(pfd->cAccumBits);
-    if (fmt.accum())
-        fmt.setAccumBufferSize(pfd->cAccumRedBits);
-    fmt.setStencil(pfd->cStencilBits);
-    if (fmt.stencil())
-        fmt.setStencilBufferSize(pfd->cStencilBits);
-    fmt.setStereo(pfd->dwFlags & PFD_STEREO);
-    fmt.setDirectRendering((pfd->dwFlags & PFD_GENERIC_ACCELERATED) ||
-                            !(pfd->dwFlags & PFD_GENERIC_FORMAT));
-    fmt.setOverlay((pfd->bReserved & 0x0f) != 0);
-    return fmt;
-}
-
-/*
-   NB! requires a current GL context to work
-*/
-QGLFormat pfiToQGLFormat(HDC hdc, int pfi)
-{
-    QGLFormat fmt;
-    QVarLengthArray<int> iAttributes(40);
-    QVarLengthArray<int> iValues(40);
-    int i = 0;
-    bool has_sample_buffers = QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers;
-
-    iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB; // 0
-    iAttributes[i++] = WGL_DEPTH_BITS_ARB; // 1
-    iAttributes[i++] = WGL_PIXEL_TYPE_ARB; // 2
-    iAttributes[i++] = WGL_RED_BITS_ARB; // 3
-    iAttributes[i++] = WGL_GREEN_BITS_ARB; // 4
-    iAttributes[i++] = WGL_BLUE_BITS_ARB; // 5
-    iAttributes[i++] = WGL_ALPHA_BITS_ARB; // 6
-    iAttributes[i++] = WGL_ACCUM_BITS_ARB; // 7
-    iAttributes[i++] = WGL_STENCIL_BITS_ARB; // 8
-    iAttributes[i++] = WGL_STEREO_ARB; // 9
-    iAttributes[i++] = WGL_ACCELERATION_ARB; // 10
-    iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB; // 11
-    if (has_sample_buffers) {
-        iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB; // 12
-        iAttributes[i++] = WGL_SAMPLES_ARB; // 13
-    }
-    PFNWGLGETPIXELFORMATATTRIBIVARB wglGetPixelFormatAttribivARB =
-        (PFNWGLGETPIXELFORMATATTRIBIVARB) wglGetProcAddress("wglGetPixelFormatAttribivARB");
-
-    if (wglGetPixelFormatAttribivARB
-        && wglGetPixelFormatAttribivARB(hdc, pfi, 0, i,
-                                        iAttributes.constData(),
-                                        iValues.data()))
-    {
-        fmt.setDoubleBuffer(iValues[0]);
-        fmt.setDepth(iValues[1]);
-        if (fmt.depth())
-            fmt.setDepthBufferSize(iValues[1]);
-        fmt.setRgba(iValues[2] == WGL_TYPE_RGBA_ARB);
-        fmt.setRedBufferSize(iValues[3]);
-        fmt.setGreenBufferSize(iValues[4]);
-        fmt.setBlueBufferSize(iValues[5]);
-        fmt.setAlpha(iValues[6]);
-        if (fmt.alpha())
-            fmt.setAlphaBufferSize(iValues[6]);
-        fmt.setAccum(iValues[7]);
-        if (fmt.accum())
-            fmt.setAccumBufferSize(iValues[7]);
-        fmt.setStencil(iValues[8]);
-        if (fmt.stencil())
-            fmt.setStencilBufferSize(iValues[8]);
-        fmt.setStereo(iValues[9]);
-        if (iValues[10] == WGL_FULL_ACCELERATION_ARB)
-            fmt.setDirectRendering(true);
-        else
-            fmt.setDirectRendering(false);
-        fmt.setOverlay(iValues[11]);
-        if (has_sample_buffers) {
-            fmt.setSampleBuffers(iValues[12]);
-            if (fmt.sampleBuffers())
-                fmt.setSamples(iValues[13]);
-        }
-    }
-#if 0
-    qDebug() << "values for pfi:" << pfi;
-    qDebug() << "doublebuffer  0:" << fmt.doubleBuffer();
-    qDebug() << "depthbuffer   1:" << fmt.depthBufferSize();
-    qDebug() << "rgba          2:" << fmt.rgba();
-    qDebug() << "red size      3:" << fmt.redBufferSize();
-    qDebug() << "green size    4:" << fmt.greenBufferSize();
-    qDebug() << "blue size     5:" << fmt.blueBufferSize();
-    qDebug() << "alpha size    6:" << fmt.alphaBufferSize();
-    qDebug() << "accum size    7:" << fmt.accumBufferSize();
-    qDebug() << "stencil size  8:" << fmt.stencilBufferSize();
-    qDebug() << "stereo        9:" << fmt.stereo();
-    qDebug() << "direct       10:" << fmt.directRendering();
-    qDebug() << "has overlays 11:" << fmt.hasOverlay();
-    qDebug() << "sample buff  12:" << fmt.sampleBuffers();
-    qDebug() << "num samples  13:" << fmt.samples();
-#endif
-    return fmt;
-}
-
-
-/*
-    QGLTemporaryContext implementation
-*/
-
-Q_GUI_EXPORT const QString qt_getRegisteredWndClass();
-
-class QGLTemporaryContextPrivate
-{
-public:
-    HDC dmy_pdc;
-    HGLRC dmy_rc;
-    HDC old_dc;
-    HGLRC old_context;
-    WId dmy_id;
-};
-
-QGLTemporaryContext::QGLTemporaryContext(bool directRendering, QWidget *parent)
-    : d(new QGLTemporaryContextPrivate)
-{
-    QString windowClassName = qt_getRegisteredWndClass();
-    if (parent && !parent->internalWinId())
-        parent = parent->nativeParentWidget();
-
-    d->dmy_id = CreateWindow((const wchar_t *)windowClassName.utf16(),
-                             0, 0, 0, 0, 1, 1,
-                             parent ? parent->winId() : 0, 0, qWinAppInst(), 0);
-
-    d->dmy_pdc = GetDC(d->dmy_id);
-    PIXELFORMATDESCRIPTOR dmy_pfd;
-    memset(&dmy_pfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
-    dmy_pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
-    dmy_pfd.nVersion = 1;
-    dmy_pfd.dwFlags = PFD_SUPPORT_OPENGL | PFD_DRAW_TO_WINDOW;
-    dmy_pfd.iPixelType = PFD_TYPE_RGBA;
-    if (!directRendering)
-        dmy_pfd.dwFlags |= PFD_GENERIC_FORMAT;
-
-    int dmy_pf = ChoosePixelFormat(d->dmy_pdc, &dmy_pfd);
-    SetPixelFormat(d->dmy_pdc, dmy_pf, &dmy_pfd);
-    d->dmy_rc = wglCreateContext(d->dmy_pdc);
-    d->old_dc = wglGetCurrentDC();
-    d->old_context = wglGetCurrentContext();
-    wglMakeCurrent(d->dmy_pdc, d->dmy_rc);
-}
-
-QGLTemporaryContext::~QGLTemporaryContext()
-{
-    wglMakeCurrent(d->dmy_pdc, 0);
-    wglDeleteContext(d->dmy_rc);
-    ReleaseDC(d->dmy_id, d->dmy_pdc);
-    DestroyWindow(d->dmy_id);
-    if (d->old_dc && d->old_context)
-        wglMakeCurrent(d->old_dc, d->old_context);
-}
-
-static bool qgl_create_context(HDC hdc, QGLContextPrivate *d, QGLContextPrivate *shareContext)
-{
-    d->rc = 0;
-
-    typedef HGLRC (APIENTRYP PFNWGLCREATECONTEXTATTRIBSARB)(HDC, HGLRC, const int *);
-    PFNWGLCREATECONTEXTATTRIBSARB wglCreateContextAttribsARB =
-        (PFNWGLCREATECONTEXTATTRIBSARB) wglGetProcAddress("wglCreateContextAttribsARB");
-    if (wglCreateContextAttribsARB) {
-        int attributes[11];
-        int attribIndex = 0;
-        const int major = d->reqFormat.majorVersion();
-        const int minor = d->reqFormat.minorVersion();
-        attributes[attribIndex++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
-        attributes[attribIndex++] = major;
-        attributes[attribIndex++] = WGL_CONTEXT_MINOR_VERSION_ARB;
-        attributes[attribIndex++] = minor;
-
-        if (major >= 3 && !d->reqFormat.testOption(QGL::DeprecatedFunctions)) {
-            attributes[attribIndex++] = WGL_CONTEXT_FLAGS_ARB;
-            attributes[attribIndex++] = WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB;
-        }
-
-        if ((major == 3 && minor >= 2) || major > 3) {
-            switch (d->reqFormat.profile()) {
-            case QGLFormat::NoProfile:
-                break;
-            case QGLFormat::CoreProfile:
-                attributes[attribIndex++] = WGL_CONTEXT_PROFILE_MASK_ARB;
-                attributes[attribIndex++] = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
-                break;
-            case QGLFormat::CompatibilityProfile:
-                attributes[attribIndex++] = WGL_CONTEXT_PROFILE_MASK_ARB;
-                attributes[attribIndex++] = WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
-                break;
-            default:
-                qWarning("QGLContext::chooseContext(): Context profile not supported.");
-                return false;
-            }
-        }
-
-        if (d->reqFormat.plane() != 0) {
-            attributes[attribIndex++] = WGL_CONTEXT_LAYER_PLANE_ARB;
-            attributes[attribIndex++] = d->reqFormat.plane();
-        }
-
-        attributes[attribIndex++] = 0; // Terminate list.
-        d->rc = wglCreateContextAttribsARB(hdc, shareContext && shareContext->valid
-                                           ? shareContext->rc : 0, attributes);
-        if (d->rc) {
-            if (shareContext)
-                shareContext->sharing = d->sharing = true;
-            return true;
-        }
-    }
-
-    d->rc = wglCreateLayerContext(hdc, d->reqFormat.plane());
-    if (d->rc && shareContext && shareContext->valid)
-        shareContext->sharing = d->sharing = wglShareLists(shareContext->rc, d->rc);
-    return d->rc != 0;
-}
-
-void QGLContextPrivate::updateFormatVersion()
-{
-    const GLubyte *s = glGetString(GL_VERSION);
-
-    if (!(s && s[0] >= '0' && s[0] <= '9' && s[1] == '.' && s[2] >= '0' && s[2] <= '9')) {
-        if (!s)
-            qWarning("QGLContext::chooseContext(): OpenGL version string is null.");
-        else
-            qWarning("QGLContext::chooseContext(): Unexpected OpenGL version string format.");
-        glFormat.setVersion(0, 0);
-        glFormat.setProfile(QGLFormat::NoProfile);
-        glFormat.setOption(QGL::DeprecatedFunctions);
-        return;
-    }
-
-    int major = s[0] - '0';
-    int minor = s[2] - '0';
-    glFormat.setVersion(major, minor);
-
-    if (major < 3) {
-        glFormat.setProfile(QGLFormat::NoProfile);
-        glFormat.setOption(QGL::DeprecatedFunctions);
-    } else {
-        GLint value = 0;
-        if (major > 3 || minor >= 2)
-            glGetIntegerv(GL_CONTEXT_PROFILE_MASK, &value);
-
-        switch (value) {
-        case WGL_CONTEXT_CORE_PROFILE_BIT_ARB:
-            glFormat.setProfile(QGLFormat::CoreProfile);
-            break;
-        case WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB:
-            glFormat.setProfile(QGLFormat::CompatibilityProfile);
-            break;
-        default:
-            glFormat.setProfile(QGLFormat::NoProfile);
-            break;
-        }
-
-        glGetIntegerv(GL_CONTEXT_FLAGS, &value);
-        if (value & GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT)
-            glFormat.setOption(QGL::NoDeprecatedFunctions);
-        else
-            glFormat.setOption(QGL::DeprecatedFunctions);
-    }
-}
-
-bool QGLContext::chooseContext(const QGLContext* shareContext)
-{
-    QGLContextPrivate *share = shareContext ? const_cast<QGLContext *>(shareContext)->d_func() : 0;
-
-    Q_D(QGLContext);
-    // workaround for matrox driver:
-    // make a cheap call to opengl to force loading of DLL
-    if (!opengl32dll) {
-        GLint params;
-        glGetIntegerv(GL_DEPTH_BITS, &params);
-        opengl32dll = true;
-    }
-
-    bool result = true;
-    HDC myDc;
-    QWidget *widget = 0;
-
-    if (deviceIsPixmap()) {
-        if (d->glFormat.plane())
-            return false;                // Pixmaps can't have overlay
-        d->win = 0;
-        HDC display_dc = GetDC(0);
-        myDc = d->hbitmap_hdc = CreateCompatibleDC(display_dc);
-        QPixmap *px = static_cast<QPixmap *>(d->paintDevice);
-
-        BITMAPINFO bmi;
-        memset(&bmi, 0, sizeof(bmi));
-        bmi.bmiHeader.biSize        = sizeof(BITMAPINFOHEADER);
-        bmi.bmiHeader.biWidth       = px->width();
-        bmi.bmiHeader.biHeight      = px->height();
-        bmi.bmiHeader.biPlanes      = 1;
-        bmi.bmiHeader.biBitCount    = 32;
-        bmi.bmiHeader.biCompression = BI_RGB;
-        d->hbitmap = CreateDIBSection(display_dc, &bmi, DIB_RGB_COLORS, 0, 0, 0);
-        SelectObject(myDc, d->hbitmap);
-        ReleaseDC(0, display_dc);
-    } else {
-        widget = static_cast<QWidget *>(d->paintDevice);
-        d->win = widget->winId();
-        myDc = GetDC(d->win);
-    }
-
-    // NB! the QGLTemporaryContext object is needed for the
-    // wglGetProcAddress() calls to succeed and are absolutely
-    // necessary - don't remove!
-    QGLTemporaryContext tmp_ctx(d->glFormat.directRendering(), widget);
-
-    if (!myDc) {
-        qWarning("QGLContext::chooseContext(): Paint device cannot be null");
-        result = false;
-        goto end;
-    }
-
-    if (d->glFormat.plane()) {
-        d->pixelFormatId = ((QGLWidget*)d->paintDevice)->context()->d_func()->pixelFormatId;
-        if (!d->pixelFormatId) {                // I.e. the glwidget is invalid
-            qWarning("QGLContext::chooseContext(): Cannot create overlay context for invalid widget");
-            result = false;
-            goto end;
-        }
-
-        if (!qgl_create_context(myDc, d, share)) {
-            qwglError("QGLContext::chooseContext()", "CreateLayerContext");
-            result = false;
-            goto end;
-        }
-
-        LAYERPLANEDESCRIPTOR lpfd;
-        wglDescribeLayerPlane(myDc, d->pixelFormatId, d->glFormat.plane(), sizeof(LAYERPLANEDESCRIPTOR), &lpfd);
-        d->glFormat.setDoubleBuffer(lpfd.dwFlags & LPD_DOUBLEBUFFER);
-        d->glFormat.setDepth(lpfd.cDepthBits);
-        d->glFormat.setRgba(lpfd.iPixelType == PFD_TYPE_RGBA);
-        if (d->glFormat.rgba()) {
-            if (d->glFormat.redBufferSize() != -1)
-                d->glFormat.setRedBufferSize(lpfd.cRedBits);
-            if (d->glFormat.greenBufferSize() != -1)
-                d->glFormat.setGreenBufferSize(lpfd.cGreenBits);
-            if (d->glFormat.blueBufferSize() != -1)
-                d->glFormat.setBlueBufferSize(lpfd.cBlueBits);
-        }
-        d->glFormat.setAlpha(lpfd.cAlphaBits);
-        d->glFormat.setAccum(lpfd.cAccumBits);
-        d->glFormat.setStencil(lpfd.cStencilBits);
-        d->glFormat.setStereo(lpfd.dwFlags & LPD_STEREO);
-        d->glFormat.setDirectRendering(false);
-        if (d->glFormat.depth())
-            d->glFormat.setDepthBufferSize(lpfd.cDepthBits);
-        if (d->glFormat.alpha())
-            d->glFormat.setAlphaBufferSize(lpfd.cAlphaBits);
-        if (d->glFormat.accum())
-            d->glFormat.setAccumBufferSize(lpfd.cAccumRedBits);
-        if (d->glFormat.stencil())
-            d->glFormat.setStencilBufferSize(lpfd.cStencilBits);
-
-        if (d->glFormat.rgba()) {
-            if (lpfd.dwFlags & LPD_TRANSPARENT)
-                d->transpColor = QColor(lpfd.crTransparent & 0xff,
-                                        (lpfd.crTransparent >> 8) & 0xff,
-                                        (lpfd.crTransparent >> 16) & 0xff);
-            else
-                d->transpColor = QColor(0, 0, 0);
-        }
-        else {
-            if (lpfd.dwFlags & LPD_TRANSPARENT)
-                d->transpColor = QColor(qRgb(1, 2, 3));//, lpfd.crTransparent);
-            else
-                d->transpColor = QColor(qRgb(1, 2, 3));//, 0);
-
-            d->cmap = new QGLCmap(1 << lpfd.cColorBits);
-            d->cmap->setEntry(lpfd.crTransparent, qRgb(1, 2, 3));//, QGLCmap::Reserved);
-        }
-    } else {
-        PIXELFORMATDESCRIPTOR pfd;
-        PIXELFORMATDESCRIPTOR realPfd;
-        d->pixelFormatId = choosePixelFormat(&pfd, myDc);
-        if (d->pixelFormatId == 0) {
-            qwglError("QGLContext::chooseContext()", "ChoosePixelFormat");
-            result = false;
-            goto end;
-        }
-
-        bool overlayRequested = d->glFormat.hasOverlay();
-        DescribePixelFormat(myDc, d->pixelFormatId, sizeof(PIXELFORMATDESCRIPTOR), &realPfd);
-
-        if (!deviceIsPixmap() && wglGetProcAddress("wglGetPixelFormatAttribivARB"))
-            d->glFormat = pfiToQGLFormat(myDc, d->pixelFormatId);
-        else
-            d->glFormat = pfdToQGLFormat(&realPfd);
-
-        d->glFormat.setOverlay(d->glFormat.hasOverlay() && overlayRequested);
-
-        if (deviceIsPixmap() && !(realPfd.dwFlags & PFD_DRAW_TO_BITMAP)) {
-            qWarning("QGLContext::chooseContext(): Failed to get pixmap rendering context.");
-            result = false;
-            goto end;
-        }
-
-        if (deviceIsPixmap() &&
-            (((QPixmap*)d->paintDevice)->depth() != realPfd.cColorBits)) {
-            qWarning("QGLContext::chooseContext(): Failed to get pixmap rendering context of suitable depth.");
-            result = false;
-            goto end;
-        }
-
-        if (!SetPixelFormat(myDc, d->pixelFormatId, &realPfd)) {
-            qwglError("QGLContext::chooseContext()", "SetPixelFormat");
-            result = false;
-            goto end;
-        }
-
-        if (!qgl_create_context(myDc, d, share)) {
-            qwglError("QGLContext::chooseContext()", "wglCreateContext");
-            result = false;
-            goto end;
-        }
-
-        if(!deviceIsPixmap()) {
-            QRgb* pal = qgl_create_rgb_palette(&realPfd);
-            if (pal) {
-                QGLColormap cmap;
-                cmap.setEntries(256, pal);
-                ((QGLWidget*)d->paintDevice)->setColormap(cmap);
-                delete[] pal;
-            }
-        }
-    }
-
-end:
-    // vblanking
-    wglMakeCurrent(myDc, d->rc);
-    if (d->rc)
-        d->updateFormatVersion();
-
-    typedef BOOL (APIENTRYP PFNWGLSWAPINTERVALEXT) (int interval);
-    typedef int (APIENTRYP PFNWGLGETSWAPINTERVALEXT) (void);
-    PFNWGLSWAPINTERVALEXT wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXT) wglGetProcAddress("wglSwapIntervalEXT");
-    PFNWGLGETSWAPINTERVALEXT wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXT) wglGetProcAddress("wglGetSwapIntervalEXT");
-    if (wglSwapIntervalEXT && wglGetSwapIntervalEXT) {
-        if (d->reqFormat.swapInterval() != -1)
-            wglSwapIntervalEXT(d->reqFormat.swapInterval());
-        d->glFormat.setSwapInterval(wglGetSwapIntervalEXT());
-    }
-
-    if (d->win)
-        ReleaseDC(d->win, myDc);
-    return result;
-}
-
-
-
-static bool qLogEq(bool a, bool b)
-{
-    return (((!a) && (!b)) || (a && b));
-}
-
-/*
-  See qgl.cpp for qdoc comment.
- */
-int QGLContext::choosePixelFormat(void* dummyPfd, HDC pdc)
-{
-    Q_D(QGLContext);
-    // workaround for matrox driver:
-    // make a cheap call to opengl to force loading of DLL
-    if (!opengl32dll) {
-        GLint params;
-        glGetIntegerv(GL_DEPTH_BITS, &params);
-        opengl32dll = true;
-    }
-
-    PFNWGLCHOOSEPIXELFORMATARB wglChoosePixelFormatARB =
-        (PFNWGLCHOOSEPIXELFORMATARB) wglGetProcAddress("wglChoosePixelFormatARB");
-    int chosenPfi = 0;
-    if (!deviceIsPixmap() && wglChoosePixelFormatARB) {
-        bool valid;
-        int pixelFormat = 0;
-        uint numFormats = 0;
-        QVarLengthArray<int> iAttributes(40);
-        int i = 0;
-        iAttributes[i++] = WGL_ACCELERATION_ARB;
-        if (d->glFormat.directRendering())
-            iAttributes[i++] = WGL_FULL_ACCELERATION_ARB;
-        else
-            iAttributes[i++] = WGL_NO_ACCELERATION_ARB;
-        iAttributes[i++] = WGL_SUPPORT_OPENGL_ARB;
-        iAttributes[i++] = TRUE;
-        iAttributes[i++] = WGL_DRAW_TO_WINDOW_ARB;
-        iAttributes[i++] = TRUE;
-        iAttributes[i++] = WGL_COLOR_BITS_ARB;
-        iAttributes[i++] = 24;
-        iAttributes[i++] = WGL_DOUBLE_BUFFER_ARB;
-        iAttributes[i++] = d->glFormat.doubleBuffer();
-        if (d->glFormat.stereo()) {
-            iAttributes[i++] = WGL_STEREO_ARB;
-            iAttributes[i++] = TRUE;
-        }
-        if (d->glFormat.depth()) {
-            iAttributes[i++] = WGL_DEPTH_BITS_ARB;
-            iAttributes[i++] = d->glFormat.depthBufferSize() == -1 ? 24 : d->glFormat.depthBufferSize();
-        }
-        iAttributes[i++] = WGL_PIXEL_TYPE_ARB;
-        if (d->glFormat.rgba()) {
-            iAttributes[i++] = WGL_TYPE_RGBA_ARB;
-            if (d->glFormat.redBufferSize() != -1) {
-                iAttributes[i++] = WGL_RED_BITS_ARB;
-                iAttributes[i++] = d->glFormat.redBufferSize();
-            }
-            if (d->glFormat.greenBufferSize() != -1) {
-                iAttributes[i++] = WGL_GREEN_BITS_ARB;
-                iAttributes[i++] = d->glFormat.greenBufferSize();
-            }
-            if (d->glFormat.blueBufferSize() != -1) {
-                iAttributes[i++] = WGL_BLUE_BITS_ARB;
-                iAttributes[i++] = d->glFormat.blueBufferSize();
-            }
-        } else {
-            iAttributes[i++] = WGL_TYPE_COLORINDEX_ARB;
-        }
-        if (d->glFormat.alpha()) {
-            iAttributes[i++] = WGL_ALPHA_BITS_ARB;
-            iAttributes[i++] = d->glFormat.alphaBufferSize() == -1 ? 8 : d->glFormat.alphaBufferSize();
-        }
-        if (d->glFormat.accum()) {
-            iAttributes[i++] = WGL_ACCUM_BITS_ARB;
-            iAttributes[i++] = d->glFormat.accumBufferSize() == -1 ? 16 : d->glFormat.accumBufferSize();
-        }
-        if (d->glFormat.stencil()) {
-            iAttributes[i++] = WGL_STENCIL_BITS_ARB;
-            iAttributes[i++] = d->glFormat.stencilBufferSize() == -1 ? 8 : d->glFormat.stencilBufferSize();
-        }
-        if (d->glFormat.hasOverlay()) {
-            iAttributes[i++] = WGL_NUMBER_OVERLAYS_ARB;
-            iAttributes[i++] = 1;
-        }
-        int si = 0;
-        bool trySampleBuffers = QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers;
-        if (trySampleBuffers && d->glFormat.sampleBuffers()) {
-            iAttributes[i++] = WGL_SAMPLE_BUFFERS_ARB;
-            iAttributes[i++] = TRUE;
-            iAttributes[i++] = WGL_SAMPLES_ARB;
-            si = i;
-            iAttributes[i++] = d->glFormat.samples() == -1 ? 4 : d->glFormat.samples();
-        }
-        iAttributes[i] = 0;
-
-        do {
-            valid = wglChoosePixelFormatARB(pdc, iAttributes.constData(), 0, 1,
-                                            &pixelFormat, &numFormats);
-            if (trySampleBuffers  && (!valid || numFormats < 1) && d->glFormat.sampleBuffers())
-                iAttributes[si] /= 2; // try different no. samples - we aim for the best one
-            else
-                break;
-        } while ((!valid || numFormats < 1) && iAttributes[si] > 1);
-        chosenPfi = pixelFormat;
-    }
-
-    if (!chosenPfi) { // fallback if wglChoosePixelFormatARB() failed
-        int pmDepth = deviceIsPixmap() ? ((QPixmap*)d->paintDevice)->depth() : 0;
-        PIXELFORMATDESCRIPTOR* p = (PIXELFORMATDESCRIPTOR*)dummyPfd;
-        memset(p, 0, sizeof(PIXELFORMATDESCRIPTOR));
-        p->nSize = sizeof(PIXELFORMATDESCRIPTOR);
-        p->nVersion = 1;
-        p->dwFlags  = PFD_SUPPORT_OPENGL;
-        if (deviceIsPixmap())
-            p->dwFlags |= PFD_DRAW_TO_BITMAP;
-        else
-            p->dwFlags |= PFD_DRAW_TO_WINDOW;
-        if (!d->glFormat.directRendering())
-            p->dwFlags |= PFD_GENERIC_FORMAT;
-        if (d->glFormat.doubleBuffer() && !deviceIsPixmap())
-            p->dwFlags |= PFD_DOUBLEBUFFER;
-        if (d->glFormat.stereo())
-            p->dwFlags |= PFD_STEREO;
-        if (d->glFormat.depth())
-            p->cDepthBits = d->glFormat.depthBufferSize() == -1 ? 32 : d->glFormat.depthBufferSize();
-        else
-            p->dwFlags |= PFD_DEPTH_DONTCARE;
-        if (d->glFormat.rgba()) {
-            p->iPixelType = PFD_TYPE_RGBA;
-            if (d->glFormat.redBufferSize() != -1)
-                p->cRedBits = d->glFormat.redBufferSize();
-            if (d->glFormat.greenBufferSize() != -1)
-                p->cGreenBits = d->glFormat.greenBufferSize();
-            if (d->glFormat.blueBufferSize() != -1)
-                p->cBlueBits = d->glFormat.blueBufferSize();
-            if (deviceIsPixmap())
-                p->cColorBits = pmDepth;
-            else
-                p->cColorBits = 32;
-        } else {
-            p->iPixelType = PFD_TYPE_COLORINDEX;
-            p->cColorBits = 8;
-        }
-        if (d->glFormat.alpha())
-            p->cAlphaBits = d->glFormat.alphaBufferSize() == -1 ? 8 : d->glFormat.alphaBufferSize();
-        if (d->glFormat.accum()) {
-            p->cAccumRedBits = p->cAccumGreenBits = p->cAccumBlueBits = p->cAccumAlphaBits =
-                               d->glFormat.accumBufferSize() == -1 ? 16 : d->glFormat.accumBufferSize();
-        }
-        if (d->glFormat.stencil())
-            p->cStencilBits = d->glFormat.stencilBufferSize() == -1 ? 8 : d->glFormat.stencilBufferSize();
-        p->iLayerType = PFD_MAIN_PLANE;
-        chosenPfi = ChoosePixelFormat(pdc, p);
-
-        if (!chosenPfi)
-            qErrnoWarning("QGLContext: ChoosePixelFormat failed");
-
-        // Since the GDI function ChoosePixelFormat() does not handle
-        // overlay and direct-rendering requests, we must roll our own here
-
-        bool doSearch = chosenPfi <= 0;
-        PIXELFORMATDESCRIPTOR pfd;
-        QGLFormat fmt;
-        if (!doSearch) {
-            DescribePixelFormat(pdc, chosenPfi, sizeof(PIXELFORMATDESCRIPTOR),
-                                &pfd);
-            fmt = pfdToQGLFormat(&pfd);
-            if (d->glFormat.hasOverlay() && !fmt.hasOverlay())
-                doSearch = true;
-            else if (!qLogEq(d->glFormat.directRendering(), fmt.directRendering()))
-                doSearch = true;
-            else if (deviceIsPixmap() && (!(pfd.dwFlags & PFD_DRAW_TO_BITMAP) ||
-                                          pfd.cColorBits != pmDepth))
-                doSearch = true;
-            else if (!deviceIsPixmap() && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))
-                doSearch = true;
-            else if (!qLogEq(d->glFormat.rgba(), fmt.rgba()))
-                doSearch = true;
-        }
-
-        if (doSearch) {
-            int pfiMax = DescribePixelFormat(pdc, 0, 0, NULL);
-            int bestScore = -1;
-            int bestPfi = -1;
-            for (int pfi = 1; pfi <= pfiMax; pfi++) {
-                DescribePixelFormat(pdc, pfi, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
-                if (!(pfd.dwFlags & PFD_SUPPORT_OPENGL))
-                    continue;
-                if (deviceIsPixmap() && (!(pfd.dwFlags & PFD_DRAW_TO_BITMAP) ||
-                                         pfd.cColorBits != pmDepth))
-                    continue;
-                if (!deviceIsPixmap() && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))
-                    continue;
-
-                fmt = pfdToQGLFormat(&pfd);
-                if (d->glFormat.hasOverlay() && !fmt.hasOverlay())
-                    continue;
-
-                int score = pfd.cColorBits;
-                if (qLogEq(d->glFormat.depth(), fmt.depth()))
-                    score += pfd.cDepthBits;
-                if (qLogEq(d->glFormat.alpha(), fmt.alpha()))
-                    score += pfd.cAlphaBits;
-                if (qLogEq(d->glFormat.accum(), fmt.accum()))
-                    score += pfd.cAccumBits;
-                if (qLogEq(d->glFormat.stencil(), fmt.stencil()))
-                    score += pfd.cStencilBits;
-                if (qLogEq(d->glFormat.doubleBuffer(), fmt.doubleBuffer()))
-                    score += 1000;
-                if (qLogEq(d->glFormat.stereo(), fmt.stereo()))
-                    score += 2000;
-                if (qLogEq(d->glFormat.directRendering(), fmt.directRendering()))
-                    score += 4000;
-                if (qLogEq(d->glFormat.rgba(), fmt.rgba()))
-                    score += 8000;
-                if (score > bestScore) {
-                    bestScore = score;
-                    bestPfi = pfi;
-                }
-            }
-
-            if (bestPfi > 0)
-                chosenPfi = bestPfi;
-        }
-    }
-    return chosenPfi;
-}
-
-
-
-void QGLContext::reset()
-{
-    Q_D(QGLContext);
-    // workaround for matrox driver:
-    // make a cheap call to opengl to force loading of DLL
-    if (!opengl32dll) {
-        GLint params;
-        glGetIntegerv(GL_DEPTH_BITS, &params);
-        opengl32dll = true;
-    }
-
-    if (!d->valid)
-        return;
-    d->cleanup();
-    doneCurrent();
-    if (d->rc)
-        wglDeleteContext(d->rc);
-    d->rc  = 0;
-    if (d->win && d->dc)
-        ReleaseDC(d->win, d->dc);
-    if (deviceIsPixmap()) {
-        DeleteDC(d->hbitmap_hdc);
-        DeleteObject(d->hbitmap);
-        d->hbitmap_hdc = 0;
-        d->hbitmap = 0;
-    }
-    d->dc  = 0;
-    d->win = 0;
-    d->threadId = 0;
-    d->pixelFormatId = 0;
-    d->sharing = false;
-    d->valid = false;
-    d->transpColor = QColor();
-    delete d->cmap;
-    d->cmap = 0;
-    d->initDone = false;
-    QGLContextGroup::removeShare(this);
-}
-
-//
-// NOTE: In a multi-threaded environment, each thread has a current
-// context. If we want to make this code thread-safe, we probably
-// have to use TLS (thread local storage) for keeping current contexts.
-//
-
-void QGLContext::makeCurrent()
-{
-    Q_D(QGLContext);
-    if (d->rc == wglGetCurrentContext() || !d->valid)       // already current
-        return;
-
-    if (d->win && (!d->dc || d->threadId != QThread::currentThreadId())) {
-        d->dc = GetDC(d->win);
-        d->threadId = QThread::currentThreadId();
-        if (!d->dc) {
-            qwglError("QGLContext::makeCurrent()", "GetDC()");
-            return;
-        }
-    } else if (deviceIsPixmap()) {
-        d->dc = d->hbitmap_hdc;
-    }
-
-    HPALETTE hpal = QColormap::hPal();
-    if (hpal) {
-        SelectPalette(d->dc, hpal, FALSE);
-        RealizePalette(d->dc);
-    }
-    if (d->glFormat.plane()) {
-        wglRealizeLayerPalette(d->dc, d->glFormat.plane(), TRUE);
-    }
-
-    if (wglMakeCurrent(d->dc, d->rc)) {
-        QGLContextPrivate::setCurrentContext(this);
-    } else {
-        qwglError("QGLContext::makeCurrent()", "wglMakeCurrent");
-    }
-}
-
-
-void QGLContext::doneCurrent()
-{
-    Q_D(QGLContext);
-    wglMakeCurrent(0, 0);
-    QGLContextPrivate::setCurrentContext(0);
-    if (deviceIsPixmap() && d->hbitmap) {
-        QPixmap *pm = static_cast<QPixmap *>(d->paintDevice);
-        *pm = QPixmap::fromWinHBITMAP(d->hbitmap);
-    }
-    if (d->win && d->dc) {
-        ReleaseDC(d->win, d->dc);
-        d->dc = 0;
-        d->threadId = 0;
-    }
-}
-
-void QGLContext::swapBuffers() const
-{
-    Q_D(const QGLContext);
-    if (d->dc && d->glFormat.doubleBuffer() && !deviceIsPixmap()) {
-        if (d->glFormat.plane())
-            wglSwapLayerBuffers(d->dc, WGL_SWAP_OVERLAY1);
-        else {
-            if (d->glFormat.hasOverlay())
-                wglSwapLayerBuffers(d->dc, WGL_SWAP_MAIN_PLANE);
-            else
-                SwapBuffers(d->dc);
-        }
-    }
-}
-
-
-QColor QGLContext::overlayTransparentColor() const
-{
-    return d_func()->transpColor;
-}
-
-
-uint QGLContext::colorIndex(const QColor& c) const
-{
-    Q_D(const QGLContext);
-    if (!isValid())
-        return 0;
-    if (d->cmap) {
-        int idx = d->cmap->find(c.rgb());
-        if (idx >= 0)
-            return idx;
-        if (d->dc && d->glFormat.plane()) {
-            idx = d->cmap->allocate(c.rgb());
-            if (idx >= 0) {
-                COLORREF r = RGB(qRed(c.rgb()),qGreen(c.rgb()),qBlue(c.rgb()));
-                wglSetLayerPaletteEntries(d->dc, d->glFormat.plane(), idx, 1, &r);
-                wglRealizeLayerPalette(d->dc, d->glFormat.plane(), TRUE);
-                return idx;
-            }
-        }
-        return d->cmap->findNearest(c.rgb());
-    }
-    QColormap cmap = QColormap::instance();
-    return cmap.pixel(c) & 0x00ffffff; // Assumes standard palette
-}
-
-void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
-{
-    if (!isValid())
-        return;
-
-    HDC display_dc = GetDC(0);
-    HDC tmp_dc = CreateCompatibleDC(display_dc);
-    HGDIOBJ old_font = SelectObject(tmp_dc, fnt.handle());
-
-    ReleaseDC(0, display_dc);
-
-    if (!wglUseFontBitmaps(tmp_dc, 0, 256, listBase))
-        qWarning("QGLContext::generateFontDisplayLists: Could not generate display lists for font '%s'", fnt.family().toLatin1().data());
-
-    SelectObject(tmp_dc, old_font);
-    DeleteDC(tmp_dc);
-}
-
-void *QGLContext::getProcAddress(const QString &proc) const
-{
-    return (void *)wglGetProcAddress(proc.toLatin1());
-}
-
-/*****************************************************************************
-  QGLWidget Win32/WGL-specific code
- *****************************************************************************/
-
-void QGLWidgetPrivate::init(QGLContext *ctx, const QGLWidget* shareWidget)
-{
-    Q_Q(QGLWidget);
-    olcx = 0;
-    initContext(ctx, shareWidget);
-
-    if (q->isValid() && q->context()->format().hasOverlay()) {
-        olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), q);
-        if (!olcx->create(shareWidget ? shareWidget->overlayContext() : 0)) {
-            delete olcx;
-            olcx = 0;
-            glcx->d_func()->glFormat.setOverlay(false);
-        }
-    } else {
-        olcx = 0;
-    }
-}
-
-/*\internal
-  Store color values in the given colormap.
-*/
-static void qStoreColors(HPALETTE cmap, const QGLColormap & cols)
-{
-    QRgb color;
-    PALETTEENTRY pe;
-
-    for (int i = 0; i < cols.size(); i++) {
-        color = cols.entryRgb(i);
-        pe.peRed   = qRed(color);
-        pe.peGreen = qGreen(color);
-        pe.peBlue  = qBlue(color);
-        pe.peFlags = 0;
-
-        SetPaletteEntries(cmap, i, 1, &pe);
-    }
-}
-
-void QGLWidgetPrivate::updateColormap()
-{
-    Q_Q(QGLWidget);
-    if (!cmap.handle())
-        return;
-    HDC hdc = GetDC(q->winId());
-    SelectPalette(hdc, (HPALETTE) cmap.handle(), TRUE);
-    qStoreColors((HPALETTE) cmap.handle(), cmap);
-    RealizePalette(hdc);
-    ReleaseDC(q->winId(), hdc);
-}
-
-void QGLWidget::setMouseTracking(bool enable)
-{
-    QWidget::setMouseTracking(enable);
-}
-
-
-void QGLWidget::resizeEvent(QResizeEvent *)
-{
-    Q_D(QGLWidget);
-    if (!isValid())
-        return;
-    makeCurrent();
-    if (!d->glcx->initialized())
-        glInit();
-    resizeGL(width(), height());
-    if (d->olcx) {
-        makeOverlayCurrent();
-        resizeOverlayGL(width(), height());
-    }
-}
-
-
-const QGLContext* QGLWidget::overlayContext() const
-{
-    return d_func()->olcx;
-}
-
-
-void QGLWidget::makeOverlayCurrent()
-{
-    Q_D(QGLWidget);
-    if (d->olcx) {
-        d->olcx->makeCurrent();
-        if (!d->olcx->initialized()) {
-            initializeOverlayGL();
-            d->olcx->setInitialized(true);
-        }
-    }
-}
-
-
-void QGLWidget::updateOverlayGL()
-{
-    Q_D(QGLWidget);
-    if (d->olcx) {
-        makeOverlayCurrent();
-        paintOverlayGL();
-        if (d->olcx->format().doubleBuffer()) {
-            if (d->autoSwap)
-                d->olcx->swapBuffers();
-        }
-        else {
-            glFlush();
-        }
-    }
-}
-
-
-void QGLWidget::setContext(QGLContext *context,
-                            const QGLContext* shareContext,
-                            bool deleteOldContext)
-{
-    Q_D(QGLWidget);
-    if (context == 0) {
-        qWarning("QGLWidget::setContext: Cannot set null context");
-        return;
-    }
-    if (!context->deviceIsPixmap() && context->device() != this) {
-        qWarning("QGLWidget::setContext: Context must refer to this widget");
-        return;
-    }
-
-    if (d->glcx)
-        d->glcx->doneCurrent();
-    QGLContext* oldcx = d->glcx;
-    d->glcx = context;
-
-    bool doShow = false;
-    if (oldcx && oldcx->d_func()->win == winId() && !d->glcx->deviceIsPixmap()) {
-        // We already have a context and must therefore create a new
-        // window since Windows does not permit setting a new OpenGL
-        // context for a window that already has one set.
-        doShow = isVisible();
-        QWidget *pW = static_cast<QWidget *>(parent());
-        QPoint pos = geometry().topLeft();
-        setParent(pW, windowFlags());
-        move(pos);
-    }
-
-    if (!d->glcx->isValid()) {
-        bool wasSharing = shareContext || (oldcx && oldcx->isSharing());
-        d->glcx->create(shareContext ? shareContext : oldcx);
-        // the above is a trick to keep disp lists etc when a
-        // QGLWidget has been reparented, so remove the sharing
-        // flag if we don't actually have a sharing context.
-        if (!wasSharing)
-            d->glcx->d_ptr->sharing = false;
-    }
-
-    if (deleteOldContext)
-        delete oldcx;
-
-    if (doShow)
-        show();
-}
-
-
-bool QGLWidgetPrivate::renderCxPm(QPixmap*)
-{
-    return false;
-}
-
-void QGLWidgetPrivate::cleanupColormaps()
-{
-    Q_Q(QGLWidget);
-    if (cmap.handle()) {
-        HDC hdc = GetDC(q->winId());
-        SelectPalette(hdc, (HPALETTE) GetStockObject(DEFAULT_PALETTE), FALSE);
-        DeleteObject((HPALETTE) cmap.handle());
-        ReleaseDC(q->winId(), hdc);
-        cmap.setHandle(0);
-    }
-    return;
-}
-
-const QGLColormap & QGLWidget::colormap() const
-{
-    return d_func()->cmap;
-}
-
-void QGLWidget::setColormap(const QGLColormap & c)
-{
-    Q_D(QGLWidget);
-    d->cmap = c;
-
-    if (d->cmap.handle()) { // already have an allocated cmap
-        d->updateColormap();
-    } else {
-        LOGPALETTE *lpal = (LOGPALETTE *) malloc(sizeof(LOGPALETTE)
-                                                 +c.size()*sizeof(PALETTEENTRY));
-        lpal->palVersion    = 0x300;
-        lpal->palNumEntries = c.size();
-        d->cmap.setHandle(CreatePalette(lpal));
-        free(lpal);
-        d->updateColormap();
-    }
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qgl_wince.cpp b/src/opengl/qgl_wince.cpp
deleted file mode 100644 (file)
index d6d8f24..0000000
+++ /dev/null
@@ -1,636 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#include <qgl.h>
-#include <qlist.h>
-#include <qmap.h>
-#include <qpixmap.h>
-#include <qevent.h>
-#include <private/qgl_p.h>
-#include <qcolormap.h>
-#include <qvarlengtharray.h>
-#include <qdebug.h>
-#include <qapplication.h>
-#include <qdesktopwidget>
-
-#include <windows.h>
-
-#include <private/qeglproperties_p.h>
-#include <private/qeglcontext_p.h>
-#include <private/qgl_egl_p.h>
-
-
-QT_BEGIN_NAMESPACE
-
-
-
-class QGLCmapPrivate
-{
-public:
-    QGLCmapPrivate() : count(1) { }
-    void ref()                { ++count; }
-    bool deref()        { return !--count; }
-    uint count;
-
-    enum AllocState{ UnAllocated = 0, Allocated = 0x01, Reserved = 0x02 };
-
-    int maxSize;
-    QVector<uint> colorArray;
-    QVector<quint8> allocArray;
-    QVector<quint8> contextArray;
-    QMap<uint,int> colorMap;
-};
-
-/*****************************************************************************
-  QColorMap class - temporarily here, until it is ready for prime time
- *****************************************************************************/
-
-/****************************************************************************
-**
-** Definition of QColorMap class
-**
-****************************************************************************/
-
-#ifndef QGLCMAP_H
-#define QGLCMAP_H
-
-#include <qcolor.h>
-
-/*
-    QGLTemporaryContext implementation
-*/
-
-class QGLTemporaryContextPrivate
-{
-public:
-    QGLWidget *widget;
-};
-
-QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
-    : d(new QGLTemporaryContextPrivate)
-{
-    d->widget = new QGLWidget;
-    d->widget->makeCurrent();
-}
-
-QGLTemporaryContext::~QGLTemporaryContext()
-{
-    delete d->widget;
-}
-
-/*****************************************************************************
-  QGLFormat Win32/WGL-specific code
- *****************************************************************************/
-
-static bool opengl32dll = false;
-
-bool QGLFormat::hasOpenGLOverlays()
-{
-    return false; // ###
-}
-
-
-bool QGLContext::chooseContext(const QGLContext* shareContext)
-{
-        Q_D(QGLContext);
-
-    // Validate the device.
-    if (!device())
-        return false;
-    int devType = device()->devType();
-    if (devType != QInternal::Pixmap && devType != QInternal::Image && devType != QInternal::Widget) {
-        qWarning("QGLContext::chooseContext(): Cannot create QGLContext's for paint device type %d", devType);
-        return false;
-    }
-
-    // Get the display and initialize it.
-    d->eglContext = new QEglContext();
-    d->ownsEglContext = true;
-    d->eglContext->setApi(QEgl::OpenGL);
-
-    // Construct the configuration we need for this surface.
-    QEglProperties configProps;
-    qt_eglproperties_set_glformat(configProps, d->glFormat);
-    configProps.setDeviceType(devType);
-    configProps.setPaintDeviceFormat(device());
-    configProps.setRenderableType(QEgl::OpenGL);
-
-    // Search for a matching configuration, reducing the complexity
-    // each time until we get something that matches.
-    if (!d->eglContext->chooseConfig(configProps)) {
-        delete d->eglContext;
-        d->eglContext = 0;
-        return false;
-    }
-
-    // Inform the higher layers about the actual format properties.
-    qt_glformat_from_eglconfig(d->glFormat, d->eglContext->config());
-
-    // Create a new context for the configuration.
-    if (!d->eglContext->createContext
-            (shareContext ? shareContext->d_func()->eglContext : 0)) {
-        delete d->eglContext;
-        d->eglContext = 0;
-        return false;
-    }
-    d->sharing = d->eglContext->isSharing();
-    if (d->sharing && shareContext)
-        const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
-
-#if defined(EGL_VERSION_1_1)
-    if (d->glFormat.swapInterval() != -1 && devType == QInternal::Widget)
-        eglSwapInterval(d->eglContext->display(), d->glFormat.swapInterval());
-#endif
-
-    // Create the EGL surface to draw into.
-    d->eglSurface = d->eglContext->createSurface(device());
-    if (d->eglSurface == EGL_NO_SURFACE) {
-        delete d->eglContext;
-        d->eglContext = 0;
-        return false;
-    }
-
-    return true;
-
-}
-
-
-
-static bool qLogEq(bool a, bool b)
-{
-    return (((!a) && (!b)) || (a && b));
-}
-
-int QGLContext::choosePixelFormat(void* , HDC )
-{
-
-    return 0;
-}
-
-class QGLCmapPrivate;
-
-class /*Q_EXPORT*/ QGLCmap
-{
-public:
-    enum Flags { Reserved = 0x01 };
-
-    QGLCmap(int maxSize = 256);
-    QGLCmap(const QGLCmap& map);
-    ~QGLCmap();
-
-    QGLCmap& operator=(const QGLCmap& map);
-
-    // isEmpty and/or isNull ?
-    int size() const;
-    int maxSize() const;
-
-    void resize(int newSize);
-
-    int find(QRgb color) const;
-    int findNearest(QRgb color) const;
-    int allocate(QRgb color, uint flags = 0, quint8 context = 0);
-
-    void setEntry(int idx, QRgb color, uint flags = 0, quint8 context = 0);
-
-    const QRgb* colors() const;
-
-private:
-    void detach();
-    QGLCmapPrivate* d;
-};
-
-#endif
-
-
-QGLCmap::QGLCmap(int maxSize) // add a bool prealloc?
-{
-    d = new QGLCmapPrivate;
-    d->maxSize = maxSize;
-}
-
-QGLCmap::QGLCmap(const QGLCmap& map)
-{
-    d = map.d;
-    d->ref();
-}
-
-QGLCmap::~QGLCmap()
-{
-    if (d && d->deref())
-        delete d;
-    d = 0;
-}
-
-QGLCmap& QGLCmap::operator=(const QGLCmap& map)
-{
-    map.d->ref();
-    if (d->deref())
-        delete d;
-    d = map.d;
-    return *this;
-}
-
-int QGLCmap::size() const
-{
-    return d->colorArray.size();
-}
-
-int QGLCmap::maxSize() const
-{
-    return d->maxSize;
-}
-
-void QGLCmap::detach()
-{
-    if (d->count != 1) {
-        d->deref();
-        QGLCmapPrivate* newd = new QGLCmapPrivate;
-        newd->maxSize = d->maxSize;
-        newd->colorArray = d->colorArray;
-        newd->allocArray = d->allocArray;
-        newd->contextArray = d->contextArray;
-        newd->colorArray.detach();
-        newd->allocArray.detach();
-        newd->contextArray.detach();
-        newd->colorMap = d->colorMap;
-        d = newd;
-    }
-}
-
-
-void QGLCmap::resize(int newSize)
-{
-    if (newSize < 0 || newSize > d->maxSize) {
-        qWarning("QGLCmap::resize(): size out of range");
-        return;
-    }
-    int oldSize = size();
-    detach();
-    //if shrinking; remove the lost elems from colorMap
-    d->colorArray.resize(newSize);
-    d->allocArray.resize(newSize);
-    d->contextArray.resize(newSize);
-    if (newSize > oldSize) {
-        memset(d->allocArray.data() + oldSize, 0, newSize - oldSize);
-        memset(d->contextArray.data() + oldSize, 0, newSize - oldSize);
-    }
-}
-
-
-int QGLCmap::find(QRgb color) const
-{
-    QMap<uint,int>::ConstIterator it = d->colorMap.find(color);
-    if (it != d->colorMap.end())
-        return *it;
-    return -1;
-}
-
-
-int QGLCmap::findNearest(QRgb color) const
-{
-    int idx = find(color);
-    if (idx >= 0)
-        return idx;
-    int mapSize = size();
-    int mindist = 200000;
-    int r = qRed(color);
-    int g = qGreen(color);
-    int b = qBlue(color);
-    int rx, gx, bx, dist;
-    for (int i=0; i < mapSize; i++) {
-        if (!(d->allocArray[i] & QGLCmapPrivate::Allocated))
-            continue;
-        QRgb ci = d->colorArray[i];
-        rx = r - qRed(ci);
-        gx = g - qGreen(ci);
-        bx = b - qBlue(ci);
-        dist = rx*rx + gx*gx + bx*bx;                // calculate distance
-        if (dist < mindist) {                        // minimal?
-            mindist = dist;
-            idx = i;
-        }
-    }
-    return idx;
-}
-
-
-// Does not always allocate; returns existing c idx if found
-
-int QGLCmap::allocate(QRgb color, uint flags, quint8 context)
-{
-    int idx = find(color);
-    if (idx >= 0)
-        return idx;
-
-    int mapSize = d->colorArray.size();
-    int newIdx = d->allocArray.indexOf(QGLCmapPrivate::UnAllocated);
-
-    if (newIdx < 0) {                        // Must allocate more room
-        if (mapSize < d->maxSize) {
-            newIdx = mapSize;
-            mapSize++;
-            resize(mapSize);
-        }
-        else {
-            //# add a bool param that says what to do in case no more room -
-            // fail (-1) or return nearest?
-            return -1;
-        }
-    }
-
-    d->colorArray[newIdx] = color;
-    if (flags & QGLCmap::Reserved) {
-        d->allocArray[newIdx] = QGLCmapPrivate::Reserved;
-    }
-    else {
-        d->allocArray[newIdx] = QGLCmapPrivate::Allocated;
-        d->colorMap.insert(color, newIdx);
-    }
-    d->contextArray[newIdx] = context;
-    return newIdx;
-}
-
-
-void QGLCmap::setEntry(int idx, QRgb color, uint flags, quint8 context)
-{
-    if (idx < 0 || idx >= d->maxSize) {
-        qWarning("QGLCmap::set(): Index out of range");
-        return;
-    }
-    detach();
-    int mapSize = size();
-    if (idx >= mapSize) {
-        mapSize = idx + 1;
-        resize(mapSize);
-    }
-    d->colorArray[idx] = color;
-    if (flags & QGLCmap::Reserved) {
-        d->allocArray[idx] = QGLCmapPrivate::Reserved;
-    }
-    else {
-        d->allocArray[idx] = QGLCmapPrivate::Allocated;
-        d->colorMap.insert(color, idx);
-    }
-    d->contextArray[idx] = context;
-}
-
-
-const QRgb* QGLCmap::colors() const
-{
-    return d->colorArray.data();
-}
-
-
-/*****************************************************************************
-  QGLWidget Win32/WGL-specific code
- *****************************************************************************/
-
-void QGLWidgetPrivate::init(QGLContext *ctx, const QGLWidget* shareWidget)
-{
-    Q_Q(QGLWidget);
-    olcx = 0;
-    initContext(ctx, shareWidget);
-
-    if (q->isValid() && q->context()->format().hasOverlay()) {
-        olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), q);
-        if (!olcx->create(shareWidget ? shareWidget->overlayContext() : 0)) {
-            delete olcx;
-            olcx = 0;
-            glcx->d_func()->glFormat.setOverlay(false);
-        }
-    } else {
-        olcx = 0;
-    }
-}
-
-/*\internal
-  Store color values in the given colormap.
-*/
-static void qStoreColors(HPALETTE cmap, const QGLColormap & cols)
-{
-    QRgb color;
-    PALETTEENTRY pe;
-
-    for (int i = 0; i < cols.size(); i++) {
-        color = cols.entryRgb(i);
-        pe.peRed   = qRed(color);
-        pe.peGreen = qGreen(color);
-        pe.peBlue  = qBlue(color);
-        pe.peFlags = 0;
-
-        SetPaletteEntries(cmap, i, 1, &pe);
-    }
-}
-
-void QGLWidgetPrivate::updateColormap()
-{
-    Q_Q(QGLWidget);
-    if (!cmap.handle())
-        return;
-    HDC hdc = GetDC(q->winId());
-    SelectPalette(hdc, (HPALETTE) cmap.handle(), TRUE);
-    qStoreColors((HPALETTE) cmap.handle(), cmap);
-    RealizePalette(hdc);
-    ReleaseDC(q->winId(), hdc);
-}
-
-bool QGLWidget::event(QEvent *e)
-{
-    Q_D(QGLWidget);
-    if (e->type() == QEvent::ParentChange) {
-        setContext(new QGLContext(d->glcx->requestedFormat(), this));
-        // the overlay needs to be recreated as well
-        delete d->olcx;
-        if (isValid() && context()->format().hasOverlay()) {
-            d->olcx = new QGLContext(QGLFormat::defaultOverlayFormat(), this);
-            if (!d->olcx->create(isSharing() ? d->glcx : 0)) {
-                delete d->olcx;
-                d->olcx = 0;
-                d->glcx->d_func()->glFormat.setOverlay(false);
-            }
-        } else {
-            d->olcx = 0;
-        }
-    } else if (e->type() == QEvent::Show && !format().rgba()) {
-        d->updateColormap();
-    }
-
-    return QWidget::event(e);
-}
-
-
-void QGLWidget::resizeEvent(QResizeEvent *)
-{
-    Q_D(QGLWidget);
-    if (!isValid())
-        return;
-    makeCurrent();
-    if (!d->glcx->initialized())
-        glInit();
-    resizeGL(width(), height());
-    if (d->olcx) {
-        makeOverlayCurrent();
-        resizeOverlayGL(width(), height());
-    }
-}
-
-
-const QGLContext* QGLWidget::overlayContext() const
-{
-    return d_func()->olcx;
-}
-
-
-void QGLWidget::makeOverlayCurrent()
-{
-    Q_D(QGLWidget);
-    if (d->olcx) {
-        d->olcx->makeCurrent();
-        if (!d->olcx->initialized()) {
-            initializeOverlayGL();
-            d->olcx->setInitialized(true);
-        }
-    }
-}
-
-
-void QGLWidget::updateOverlayGL()
-{
-    Q_D(QGLWidget);
-    if (d->olcx) {
-        makeOverlayCurrent();
-        paintOverlayGL();
-        if (d->olcx->format().doubleBuffer()) {
-            if (d->autoSwap)
-                d->olcx->swapBuffers();
-        }
-        else {
-            glFlush();
-        }
-    }
-}
-
-void QGLWidget::setContext(QGLContext *context,
-                            const QGLContext* shareContext,
-                            bool deleteOldContext)
-{
-    Q_D(QGLWidget);
-    if (context == 0) {
-        qWarning("QGLWidget::setContext: Cannot set null context");
-        return;
-    }
-    if (!context->deviceIsPixmap() && context->device() != this) {
-        qWarning("QGLWidget::setContext: Context must refer to this widget");
-        return;
-    }
-
-    if (d->glcx)
-        d->glcx->doneCurrent();
-    QGLContext* oldcx = d->glcx;
-    d->glcx = context;
-
-    bool doShow = false;
-    if (oldcx && oldcx->d_func()->win == winId() && !d->glcx->deviceIsPixmap()) {
-        // We already have a context and must therefore create a new
-        // window since Windows does not permit setting a new OpenGL
-        // context for a window that already has one set.
-        doShow = isVisible();
-        QWidget *pW = static_cast<QWidget *>(parent());
-        QPoint pos = geometry().topLeft();
-        setParent(pW, windowFlags());
-        move(pos);
-    }
-
-    if (!d->glcx->isValid()) {
-        d->glcx->create(shareContext ? shareContext : oldcx);
-        // the above is a trick to keep disp lists etc when a
-        // QGLWidget has been reparented, so remove the sharing
-        // flag if we don't actually have a sharing context.
-        if (!shareContext)
-            d->glcx->d_ptr->sharing = false;
-    }
-
-    if (deleteOldContext)
-        delete oldcx;
-
-    if (doShow)
-        show();
-}
-
-
-void QGLWidgetPrivate::cleanupColormaps()
-{
-    Q_Q(QGLWidget);
-    if (cmap.handle()) {
-        HDC hdc = GetDC(q->winId());
-        SelectPalette(hdc, (HPALETTE) GetStockObject(DEFAULT_PALETTE), FALSE);
-        DeleteObject((HPALETTE) cmap.handle());
-        ReleaseDC(q->winId(), hdc);
-        cmap.setHandle(0);
-    }
-    return;
-}
-
-const QGLColormap & QGLWidget::colormap() const
-{
-    return d_func()->cmap;
-}
-
-void QGLWidget::setColormap(const QGLColormap & c)
-{
-    Q_D(QGLWidget);
-    d->cmap = c;
-
-    if (d->cmap.handle()) { // already have an allocated cmap
-        d->updateColormap();
-    } else {
-        LOGPALETTE *lpal = (LOGPALETTE *) malloc(sizeof(LOGPALETTE)
-                                                 +c.size()*sizeof(PALETTEENTRY));
-        lpal->palVersion    = 0x300;
-        lpal->palNumEntries = c.size();
-        d->cmap.setHandle(CreatePalette(lpal));
-        free(lpal);
-        d->updateColormap();
-    }
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qgl_x11.cpp b/src/opengl/qgl_x11.cpp
deleted file mode 100644 (file)
index c35488d..0000000
+++ /dev/null
@@ -1,1904 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qgl.h"
-#include "qgl_p.h"
-
-#include "qmap.h"
-#include "qapplication.h"
-#include "qcolormap.h"
-#include "qdesktopwidget.h"
-#include "qpixmap.h"
-#include "qhash.h"
-#include "qlibrary.h"
-#include "qdebug.h"
-#include <private/qfontengine_ft_p.h>
-#include <private/qt_x11_p.h>
-#include <private/qpixmap_x11_p.h>
-#include <private/qimagepixmapcleanuphooks_p.h>
-#include <private/qunicodetables_p.h>
-#ifdef Q_OS_HPUX
-// for GLXPBuffer
-#include <private/qglpixelbuffer_p.h>
-#endif
-
-// We always define GLX_EXT_texture_from_pixmap ourselves because
-// we can't trust system headers to do it properly
-#define GLX_EXT_texture_from_pixmap 1
-
-#define INT8  dummy_INT8
-#define INT32 dummy_INT32
-#include <GL/glx.h>
-#undef  INT8
-#undef  INT32
-
-#include <X11/Xlib.h>
-#include <X11/Xutil.h>
-#include <X11/Xos.h>
-#ifdef Q_OS_VXWORS
-#  ifdef open
-#    undef open
-#  endif
-#  ifdef getpid
-#    undef getpid
-#  endif
-#endif // Q_OS_VXWORKS
-#include <X11/Xatom.h>
-
-#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
-#include <dlfcn.h>
-#endif
-
-QT_BEGIN_NAMESPACE
-
-extern Drawable qt_x11Handle(const QPaintDevice *pd);
-extern const QX11Info *qt_x11Info(const QPaintDevice *pd);
-
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB  100000
-#define GLX_SAMPLES_ARB         100001
-#endif
-
-#ifndef GLX_TEXTURE_2D_BIT_EXT
-#define GLX_TEXTURE_2D_BIT_EXT             0x00000002
-#define GLX_TEXTURE_RECTANGLE_BIT_EXT      0x00000004
-#define GLX_BIND_TO_TEXTURE_RGB_EXT        0x20D0
-#define GLX_BIND_TO_TEXTURE_RGBA_EXT       0x20D1
-#define GLX_BIND_TO_MIPMAP_TEXTURE_EXT     0x20D2
-#define GLX_BIND_TO_TEXTURE_TARGETS_EXT    0x20D3
-#define GLX_Y_INVERTED_EXT                 0x20D4
-#define GLX_TEXTURE_FORMAT_EXT             0x20D5
-#define GLX_TEXTURE_TARGET_EXT             0x20D6
-#define GLX_MIPMAP_TEXTURE_EXT             0x20D7
-#define GLX_TEXTURE_FORMAT_NONE_EXT        0x20D8
-#define GLX_TEXTURE_FORMAT_RGB_EXT         0x20D9
-#define GLX_TEXTURE_FORMAT_RGBA_EXT        0x20DA
-#define GLX_TEXTURE_2D_EXT                 0x20DC
-#define GLX_TEXTURE_RECTANGLE_EXT          0x20DD
-#define GLX_FRONT_LEFT_EXT                 0x20DE
-#endif
-
-#ifndef GLX_ARB_create_context
-#define GLX_CONTEXT_DEBUG_BIT_ARB          0x00000001
-#define GLX_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_MAJOR_VERSION_ARB      0x2091
-#define GLX_CONTEXT_MINOR_VERSION_ARB      0x2092
-#define GLX_CONTEXT_FLAGS_ARB              0x2094
-#endif
-
-#ifndef GLX_ARB_create_context_profile
-#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
-#define GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
-#define GLX_CONTEXT_PROFILE_MASK_ARB       0x9126
-#endif
-
-/*
-  The qt_gl_choose_cmap function is internal and used by QGLWidget::setContext()
-  and GLX (not Windows).  If the application can't find any sharable
-  colormaps, it must at least create as few colormaps as possible.  The
-  dictionary solution below ensures only one colormap is created per visual.
-  Colormaps are also deleted when the application terminates.
-*/
-
-struct QCMapEntry {
-    QCMapEntry();
-    ~QCMapEntry();
-
-    Colormap cmap;
-    bool alloc;
-    XStandardColormap scmap;
-};
-
-QCMapEntry::QCMapEntry()
-{
-    cmap = 0;
-    alloc = false;
-    scmap.colormap = 0;
-}
-
-QCMapEntry::~QCMapEntry()
-{
-    if (alloc)
-        XFreeColormap(X11->display, cmap);
-}
-typedef QHash<int, QCMapEntry *> CMapEntryHash;
-typedef QHash<int, QMap<int, QRgb> > GLCMapHash;
-static bool mesa_gl = false;
-static bool first_time = true;
-
-static void cleanup_cmaps();
-
-struct QGLCMapCleanupHandler {
-    QGLCMapCleanupHandler() {
-        cmap_hash = new CMapEntryHash;
-        qglcmap_hash = new GLCMapHash;
-    }
-    ~QGLCMapCleanupHandler() {
-        delete cmap_hash;
-        delete qglcmap_hash;
-    }
-    CMapEntryHash *cmap_hash;
-    GLCMapHash *qglcmap_hash;
-};
-Q_GLOBAL_STATIC(QGLCMapCleanupHandler, cmap_handler)
-
-static void cleanup_cmaps()
-{
-    CMapEntryHash *hash = cmap_handler()->cmap_hash;
-    QHash<int, QCMapEntry *>::ConstIterator it = hash->constBegin();
-    while (it != hash->constEnd()) {
-        delete it.value();
-        ++it;
-    }
-
-    hash->clear();
-    cmap_handler()->qglcmap_hash->clear();
-}
-
-Colormap qt_gl_choose_cmap(Display *dpy, XVisualInfo *vi)
-{
-    if (first_time) {
-        const char *v = glXQueryServerString(dpy, vi->screen, GLX_VERSION);
-        if (v)
-            mesa_gl = (strstr(v, "Mesa") != 0);
-        first_time = false;
-    }
-
-    CMapEntryHash *hash = cmap_handler()->cmap_hash;
-    CMapEntryHash::ConstIterator it = hash->constFind((long) vi->visualid + (vi->screen * 256));
-    if (it != hash->constEnd())
-        return it.value()->cmap; // found colormap for visual
-
-    if (vi->visualid ==
-        XVisualIDFromVisual((Visual *) QX11Info::appVisual(vi->screen))) {
-        // qDebug("Using x11AppColormap");
-        return QX11Info::appColormap(vi->screen);
-    }
-
-    QCMapEntry *x = new QCMapEntry();
-
-    XStandardColormap *c;
-    int n, i;
-
-    // qDebug("Choosing cmap for vID %0x", vi->visualid);
-
-    if (mesa_gl) {                                // we're using MesaGL
-        Atom hp_cmaps = XInternAtom(dpy, "_HP_RGB_SMOOTH_MAP_LIST", true);
-        if (hp_cmaps && vi->visual->c_class == TrueColor && vi->depth == 8) {
-            if (XGetRGBColormaps(dpy,RootWindow(dpy,vi->screen),&c,&n,
-                                 hp_cmaps)) {
-                i = 0;
-                while (i < n && x->cmap == 0) {
-                    if (c[i].visualid == vi->visual->visualid) {
-                        x->cmap = c[i].colormap;
-                        x->scmap = c[i];
-                        //qDebug("Using HP_RGB scmap");
-
-                    }
-                    i++;
-                }
-                XFree((char *)c);
-            }
-        }
-    }
-    if (!x->cmap) {
-        if (XGetRGBColormaps(dpy,RootWindow(dpy,vi->screen),&c,&n,
-                             XA_RGB_DEFAULT_MAP)) {
-            for (int i = 0; i < n && x->cmap == 0; ++i) {
-                if (!c[i].red_max ||
-                    !c[i].green_max ||
-                    !c[i].blue_max ||
-                    !c[i].red_mult ||
-                    !c[i].green_mult ||
-                    !c[i].blue_mult)
-                    continue; // invalid stdcmap
-                if (c[i].visualid == vi->visualid) {
-                    x->cmap = c[i].colormap;
-                    x->scmap = c[i];
-                    //qDebug("Using RGB_DEFAULT scmap");
-                }
-            }
-            XFree((char *)c);
-        }
-    }
-    if (!x->cmap) {                                // no shared cmap found
-        x->cmap = XCreateColormap(dpy, RootWindow(dpy,vi->screen), vi->visual,
-                                  AllocNone);
-        x->alloc = true;
-        // qDebug("Allocating cmap");
-    }
-
-    // colormap hash should be cleanup only when the QApplication dtor is called
-    if (hash->isEmpty())
-        qAddPostRoutine(cleanup_cmaps);
-
-    // associate cmap with visualid
-    hash->insert((long) vi->visualid + (vi->screen * 256), x);
-    return x->cmap;
-}
-
-struct QTransColor
-{
-    VisualID vis;
-    int screen;
-    long color;
-};
-
-static QVector<QTransColor> trans_colors;
-static int trans_colors_init = false;
-
-static void find_trans_colors()
-{
-    struct OverlayProp {
-        long  visual;
-        long  type;
-        long  value;
-        long  layer;
-    };
-
-    trans_colors_init = true;
-
-    Display* appDisplay = X11->display;
-
-    int scr;
-    int lastsize = 0;
-    for (scr = 0; scr < ScreenCount(appDisplay); scr++) {
-        QWidget* rootWin = QApplication::desktop()->screen(scr);
-        if (!rootWin)
-            return;                                        // Should not happen
-        Atom overlayVisualsAtom = XInternAtom(appDisplay,
-                                               "SERVER_OVERLAY_VISUALS", True);
-        if (overlayVisualsAtom == XNone)
-            return;                                        // Server has no overlays
-
-        Atom actualType;
-        int actualFormat;
-        ulong nItems;
-        ulong bytesAfter;
-        unsigned char *retval = 0;
-        int res = XGetWindowProperty(appDisplay, rootWin->winId(),
-                                      overlayVisualsAtom, 0, 10000, False,
-                                      overlayVisualsAtom, &actualType,
-                                      &actualFormat, &nItems, &bytesAfter,
-                                      &retval);
-
-        if (res != Success || actualType != overlayVisualsAtom
-             || actualFormat != 32 || nItems < 4 || !retval)
-            return;                                        // Error reading property
-
-        OverlayProp *overlayProps = (OverlayProp *)retval;
-
-        int numProps = nItems / 4;
-        trans_colors.resize(lastsize + numProps);
-        int j = lastsize;
-        for (int i = 0; i < numProps; i++) {
-            if (overlayProps[i].type == 1) {
-                trans_colors[j].vis = (VisualID)overlayProps[i].visual;
-                trans_colors[j].screen = scr;
-                trans_colors[j].color = (int)overlayProps[i].value;
-                j++;
-            }
-        }
-        XFree(overlayProps);
-        lastsize = j;
-        trans_colors.resize(lastsize);
-    }
-}
-
-/*****************************************************************************
-  QGLFormat UNIX/GLX-specific code
- *****************************************************************************/
-
-void (*qglx_getProcAddress(const char* procName))()
-{
-    // On systems where the GL driver is pluggable (like Mesa), we have to use
-    // the glXGetProcAddressARB extension to resolve other function pointers as
-    // the symbols wont be in the GL library, but rather in a plugin loaded by
-    // the GL library.
-    typedef void (*(*qt_glXGetProcAddressARB)(const char *))();
-    static qt_glXGetProcAddressARB glXGetProcAddressARB = 0;
-    static bool triedResolvingGlxGetProcAddress = false;
-    if (!triedResolvingGlxGetProcAddress) {
-        triedResolvingGlxGetProcAddress = true;
-        QGLExtensionMatcher extensions(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
-        if (extensions.match("GLX_ARB_get_proc_address")) {
-#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
-            void *handle = dlopen(NULL, RTLD_LAZY);
-            if (handle) {
-                glXGetProcAddressARB = (qt_glXGetProcAddressARB) dlsym(handle, "glXGetProcAddressARB");
-                dlclose(handle);
-            }
-            if (!glXGetProcAddressARB)
-#endif
-            {
-#if !defined(QT_NO_LIBRARY)
-                extern const QString qt_gl_library_name();
-                QLibrary lib(qt_gl_library_name());
-                glXGetProcAddressARB = (qt_glXGetProcAddressARB) lib.resolve("glXGetProcAddressARB");
-#endif
-            }
-        }
-    }
-
-    void (*procAddress)() = 0;
-    if (glXGetProcAddressARB)
-        procAddress = glXGetProcAddressARB(procName);
-
-    // If glXGetProcAddress didn't work, try looking the symbol up in the GL library
-#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
-    if (!procAddress) {
-        void *handle = dlopen(NULL, RTLD_LAZY);
-        if (handle) {
-            procAddress = (void (*)())dlsym(handle, procName);
-            dlclose(handle);
-        }
-    }
-#endif
-#if !defined(QT_NO_LIBRARY)
-    if (!procAddress) {
-        extern const QString qt_gl_library_name();
-        QLibrary lib(qt_gl_library_name());
-        procAddress = lib.resolve(procName);
-    }
-#endif
-
-    return procAddress;
-}
-
-bool QGLFormat::hasOpenGL()
-{
-    return glXQueryExtension(X11->display, 0, 0) != 0;
-}
-
-
-bool QGLFormat::hasOpenGLOverlays()
-{
-    if (!trans_colors_init)
-        find_trans_colors();
-    return trans_colors.size() > 0;
-}
-
-static bool buildSpec(int* spec, const QGLFormat& f, QPaintDevice* paintDevice,
-                      int bufDepth, bool onlyFBConfig = false)
-{
-    int i = 0;
-    spec[i++] = GLX_LEVEL;
-    spec[i++] = f.plane();
-    const QX11Info *xinfo = qt_x11Info(paintDevice);
-    bool useFBConfig = onlyFBConfig;
-
-#if defined(GLX_VERSION_1_3) && !defined(QT_NO_XRENDER) && !defined(Q_OS_HPUX)
-    /*
-      HPUX defines GLX_VERSION_1_3 but does not implement the corresponding functions.
-      Specifically glXChooseFBConfig and glXGetVisualFromFBConfig are not implemented.
-     */
-    QWidget* widget = 0;
-    if (paintDevice->devType() == QInternal::Widget)
-        widget = static_cast<QWidget*>(paintDevice);
-
-    // Only use glXChooseFBConfig for widgets if we're trying to get an ARGB visual
-    if (widget && widget->testAttribute(Qt::WA_TranslucentBackground) && X11->use_xrender)
-        useFBConfig = true;
-#endif
-
-#if defined(GLX_VERSION_1_1) && defined(GLX_EXT_visual_info)
-    static bool useTranspExt = false;
-    static bool useTranspExtChecked = false;
-    if (f.plane() && !useTranspExtChecked && paintDevice) {
-        QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
-        useTranspExt = extensions.match("GLX_EXT_visual_info");
-        //# (A bit simplistic; that could theoretically be a substring)
-        if (useTranspExt) {
-            QByteArray cstr(glXGetClientString(xinfo->display(), GLX_VENDOR));
-            useTranspExt = !cstr.contains("Xi Graphics"); // bug workaround
-            if (useTranspExt) {
-                // bug workaround - some systems (eg. FireGL) refuses to return an overlay
-                // visual if the GLX_TRANSPARENT_TYPE_EXT attribute is specified, even if
-                // the implementation supports transparent overlays
-                int tmpSpec[] = { GLX_LEVEL, f.plane(), GLX_TRANSPARENT_TYPE_EXT,
-                                  f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT,
-                                  XNone };
-                XVisualInfo * vinf = glXChooseVisual(xinfo->display(), xinfo->screen(), tmpSpec);
-                if (!vinf) {
-                    useTranspExt = false;
-                }
-            }
-        }
-
-        useTranspExtChecked = true;
-    }
-    if (f.plane() && useTranspExt && !useFBConfig) {
-        // Required to avoid non-transparent overlay visual(!) on some systems
-        spec[i++] = GLX_TRANSPARENT_TYPE_EXT;
-        spec[i++] = f.rgba() ? GLX_TRANSPARENT_RGB_EXT : GLX_TRANSPARENT_INDEX_EXT;
-    }
-#endif
-
-#if defined(GLX_VERSION_1_3)  && !defined(Q_OS_HPUX)
-    // GLX_RENDER_TYPE is only in glx >=1.3
-    if (useFBConfig) {
-        spec[i++] = GLX_RENDER_TYPE;
-        spec[i++] = f.rgba() ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
-    }
-#endif
-
-    if (f.doubleBuffer())
-        spec[i++] = GLX_DOUBLEBUFFER;
-        if (useFBConfig)
-            spec[i++] = True;
-    if (f.depth()) {
-        spec[i++] = GLX_DEPTH_SIZE;
-        spec[i++] = f.depthBufferSize() == -1 ? 1 : f.depthBufferSize();
-    }
-    if (f.stereo()) {
-        spec[i++] = GLX_STEREO;
-        if (useFBConfig)
-            spec[i++] = True;
-    }
-    if (f.stencil()) {
-        spec[i++] = GLX_STENCIL_SIZE;
-        spec[i++] = f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize();
-    }
-    if (f.rgba()) {
-        if (!useFBConfig)
-            spec[i++] = GLX_RGBA;
-        spec[i++] = GLX_RED_SIZE;
-        spec[i++] = f.redBufferSize() == -1 ? 1 : f.redBufferSize();
-        spec[i++] = GLX_GREEN_SIZE;
-        spec[i++] = f.greenBufferSize() == -1 ? 1 : f.greenBufferSize();
-        spec[i++] = GLX_BLUE_SIZE;
-        spec[i++] = f.blueBufferSize() == -1 ? 1 : f.blueBufferSize();
-        if (f.alpha()) {
-            spec[i++] = GLX_ALPHA_SIZE;
-            spec[i++] = f.alphaBufferSize() == -1 ? 1 : f.alphaBufferSize();
-        }
-        if (f.accum()) {
-            spec[i++] = GLX_ACCUM_RED_SIZE;
-            spec[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-            spec[i++] = GLX_ACCUM_GREEN_SIZE;
-            spec[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-            spec[i++] = GLX_ACCUM_BLUE_SIZE;
-            spec[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-            if (f.alpha()) {
-                spec[i++] = GLX_ACCUM_ALPHA_SIZE;
-                spec[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-            }
-        }
-    } else {
-        spec[i++] = GLX_BUFFER_SIZE;
-        spec[i++] = bufDepth;
-    }
-
-    if (f.sampleBuffers()) {
-        spec[i++] = GLX_SAMPLE_BUFFERS_ARB;
-        spec[i++] = 1;
-        spec[i++] = GLX_SAMPLES_ARB;
-        spec[i++] = f.samples() == -1 ? 4 : f.samples();
-    }
-
-#if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-    if (useFBConfig) {
-        spec[i++] = GLX_DRAWABLE_TYPE;
-        switch(paintDevice->devType()) {
-        case QInternal::Pixmap:
-            spec[i++] = GLX_PIXMAP_BIT;
-            break;
-        case QInternal::Pbuffer:
-            spec[i++] = GLX_PBUFFER_BIT;
-            break;
-        default:
-            qWarning("QGLContext: Unknown paint device type %d", paintDevice->devType());
-            // Fall-through & assume it's a window
-        case QInternal::Widget:
-            spec[i++] = GLX_WINDOW_BIT;
-            break;
-        };
-    }
-#endif
-
-    spec[i] = XNone;
-    return useFBConfig;
-}
-
-/*****************************************************************************
-  QGLContext UNIX/GLX-specific code
- *****************************************************************************/
-
-bool QGLContext::chooseContext(const QGLContext* shareContext)
-{
-    Q_D(QGLContext);
-    const QX11Info *xinfo = qt_x11Info(d->paintDevice);
-
-    Display* disp = xinfo->display();
-    d->vi = chooseVisual();
-    if (!d->vi)
-        return false;
-
-    if (deviceIsPixmap() &&
-         (((XVisualInfo*)d->vi)->depth != xinfo->depth() ||
-          ((XVisualInfo*)d->vi)->screen != xinfo->screen()))
-    {
-        XFree(d->vi);
-        XVisualInfo appVisInfo;
-        memset(&appVisInfo, 0, sizeof(XVisualInfo));
-        appVisInfo.visualid = XVisualIDFromVisual((Visual *) xinfo->visual());
-        appVisInfo.screen = xinfo->screen();
-        int nvis;
-        d->vi = XGetVisualInfo(disp, VisualIDMask | VisualScreenMask, &appVisInfo, &nvis);
-        if (!d->vi)
-            return false;
-
-        int useGL;
-        glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_USE_GL, &useGL);
-        if (!useGL)
-            return false;        //# Chickening out already...
-    }
-    int res;
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_LEVEL, &res);
-    d->glFormat.setPlane(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_DOUBLEBUFFER, &res);
-    d->glFormat.setDoubleBuffer(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_DEPTH_SIZE, &res);
-    d->glFormat.setDepth(res);
-    if (d->glFormat.depth())
-        d->glFormat.setDepthBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_RGBA, &res);
-    d->glFormat.setRgba(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_RED_SIZE, &res);
-    d->glFormat.setRedBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_GREEN_SIZE, &res);
-    d->glFormat.setGreenBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_BLUE_SIZE, &res);
-    d->glFormat.setBlueBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_ALPHA_SIZE, &res);
-    d->glFormat.setAlpha(res);
-    if (d->glFormat.alpha())
-        d->glFormat.setAlphaBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_ACCUM_RED_SIZE, &res);
-    d->glFormat.setAccum(res);
-    if (d->glFormat.accum())
-        d->glFormat.setAccumBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_STENCIL_SIZE, &res);
-    d->glFormat.setStencil(res);
-    if (d->glFormat.stencil())
-        d->glFormat.setStencilBufferSize(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_STEREO, &res);
-    d->glFormat.setStereo(res);
-    glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_SAMPLE_BUFFERS_ARB, &res);
-    d->glFormat.setSampleBuffers(res);
-    if (d->glFormat.sampleBuffers()) {
-        glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_SAMPLES_ARB, &res);
-        d->glFormat.setSamples(res);
-    }
-
-    Bool direct = format().directRendering() ? True : False;
-
-    if (shareContext &&
-         (!shareContext->isValid() || !shareContext->d_func()->cx)) {
-            qWarning("QGLContext::chooseContext(): Cannot share with invalid context");
-            shareContext = 0;
-    }
-
-    // 1. Sharing between rgba and color-index will give wrong colors.
-    // 2. Contexts cannot be shared btw. direct/non-direct renderers.
-    // 3. Pixmaps cannot share contexts that are set up for direct rendering.
-    // 4. If the contexts are not created on the same screen, they can't be shared
-
-    if (shareContext
-        && (format().rgba() != shareContext->format().rgba()
-            || (deviceIsPixmap() && glXIsDirect(disp, (GLXContext)shareContext->d_func()->cx))
-            || (shareContext->d_func()->screen != xinfo->screen())))
-    {
-        shareContext = 0;
-    }
-
-    const int major = d->reqFormat.majorVersion();
-    const int minor = d->reqFormat.minorVersion();
-    const int profile = d->reqFormat.profile() == QGLFormat::CompatibilityProfile
-        ? GLX_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB
-        : GLX_CONTEXT_CORE_PROFILE_BIT_ARB;
-
-    d->cx = 0;
-
-#if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-    /*
-      HPUX defines GLX_VERSION_1_3 but does not implement the corresponding functions.
-      Specifically glXChooseFBConfig and glXGetVisualFromFBConfig are not implemented.
-     */
-    if ((major == 3 && minor >= 2) || major > 3) {
-        QGLTemporaryContext *tmpContext = 0;
-        if (!QGLContext::currentContext())
-            tmpContext = new QGLTemporaryContext;
-
-        int attributes[] = { GLX_CONTEXT_MAJOR_VERSION_ARB, major,
-                             GLX_CONTEXT_MINOR_VERSION_ARB, minor,
-                             GLX_CONTEXT_PROFILE_MASK_ARB, profile,
-                             0 };
-
-        typedef GLXContext ( * Q_PFNGLXCREATECONTEXTATTRIBSARBPROC)
-            (Display* dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
-
-
-        Q_PFNGLXCREATECONTEXTATTRIBSARBPROC glXCreateContextAttribs =
-            (Q_PFNGLXCREATECONTEXTATTRIBSARBPROC) qglx_getProcAddress("glXCreateContextAttribsARB");
-
-        if (glXCreateContextAttribs) {
-            int spec[45];
-            glXGetConfig(disp, (XVisualInfo*)d->vi, GLX_BUFFER_SIZE, &res);
-            buildSpec(spec, format(), d->paintDevice, res, true);
-
-            GLXFBConfig *configs;
-            int configCount = 0;
-            configs = glXChooseFBConfig(disp, xinfo->screen(), spec, &configCount);
-
-            if (configs && configCount > 0) {
-                d->cx = glXCreateContextAttribs(disp, configs[0],
-                    shareContext ? (GLXContext)shareContext->d_func()->cx : 0, direct, attributes);
-                if (!d->cx && shareContext) {
-                    shareContext = 0;
-                    d->cx = glXCreateContextAttribs(disp, configs[0], 0, direct, attributes);
-                }
-                d->screen = ((XVisualInfo*)d->vi)->screen;
-            }
-            XFree(configs);
-        } else {
-            qWarning("QGLContext::chooseContext(): OpenGL %d.%d is not supported", major, minor);
-        }
-
-        if (tmpContext)
-            delete tmpContext;
-    }
-#else
-    Q_UNUSED(major);
-    Q_UNUSED(minor);
-    Q_UNUSED(profile);
-#endif
-
-    if (!d->cx && shareContext) {
-        d->cx = glXCreateContext(disp, (XVisualInfo *)d->vi,
-                               (GLXContext)shareContext->d_func()->cx, direct);
-        d->screen = ((XVisualInfo*)d->vi)->screen;
-    }
-    if (!d->cx) {
-        d->cx = glXCreateContext(disp, (XVisualInfo *)d->vi, NULL, direct);
-        d->screen = ((XVisualInfo*)d->vi)->screen;
-        shareContext = 0;
-    }
-
-    if (shareContext && d->cx) {
-        QGLContext *share = const_cast<QGLContext *>(shareContext);
-        d->sharing = true;
-        share->d_func()->sharing = true;
-    }
-
-    if (!d->cx)
-        return false;
-    d->glFormat.setDirectRendering(glXIsDirect(disp, (GLXContext)d->cx));
-    if (deviceIsPixmap()) {
-#if defined(GLX_MESA_pixmap_colormap) && defined(QGL_USE_MESA_EXT)
-        d->gpm = glXCreateGLXPixmapMESA(disp, (XVisualInfo *)d->vi,
-                                        qt_x11Handle(d->paintDevice),
-                                        qt_gl_choose_cmap(disp, (XVisualInfo *)d->vi));
-#else
-        d->gpm = (quint32)glXCreateGLXPixmap(disp, (XVisualInfo *)d->vi,
-                                              qt_x11Handle(d->paintDevice));
-#endif
-        if (!d->gpm)
-            return false;
-    }
-    QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
-    if (extensions.match("GLX_SGI_video_sync")) {
-        if (d->glFormat.swapInterval() == -1)
-            d->glFormat.setSwapInterval(0);
-    } else {
-        d->glFormat.setSwapInterval(-1);
-    }
-    return true;
-}
-
-/*
-  See qgl.cpp for qdoc comment.
- */
-void *QGLContext::chooseVisual()
-{
-    Q_D(QGLContext);
-    static const int bufDepths[] = { 8, 4, 2, 1 };        // Try 16, 12 also?
-    //todo: if pixmap, also make sure that vi->depth == pixmap->depth
-    void* vis = 0;
-    int i = 0;
-    bool fail = false;
-    QGLFormat fmt = format();
-    bool tryDouble = !fmt.doubleBuffer();  // Some GL impl's only have double
-    bool triedDouble = false;
-    bool triedSample = false;
-    if (fmt.sampleBuffers())
-        fmt.setSampleBuffers(QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers);
-    while(!fail && !(vis = tryVisual(fmt, bufDepths[i]))) {
-        if (!fmt.rgba() && bufDepths[i] > 1) {
-            i++;
-            continue;
-        }
-        if (tryDouble) {
-            fmt.setDoubleBuffer(true);
-            tryDouble = false;
-            triedDouble = true;
-            continue;
-        } else if (triedDouble) {
-            fmt.setDoubleBuffer(false);
-            triedDouble = false;
-        }
-        if (!triedSample && fmt.sampleBuffers()) {
-            fmt.setSampleBuffers(false);
-            triedSample = true;
-            continue;
-        }
-        if (fmt.stereo()) {
-            fmt.setStereo(false);
-            continue;
-        }
-        if (fmt.accum()) {
-            fmt.setAccum(false);
-            continue;
-        }
-        if (fmt.stencil()) {
-            fmt.setStencil(false);
-            continue;
-        }
-        if (fmt.alpha()) {
-            fmt.setAlpha(false);
-            continue;
-        }
-        if (fmt.depth()) {
-            fmt.setDepth(false);
-            continue;
-        }
-        if (fmt.doubleBuffer()) {
-            fmt.setDoubleBuffer(false);
-            continue;
-        }
-        fail = true;
-    }
-    d->glFormat = fmt;
-    return vis;
-}
-
-/*
-  See qgl.cpp for qdoc comment.
- */
-void *QGLContext::tryVisual(const QGLFormat& f, int bufDepth)
-{
-    Q_D(QGLContext);
-    int spec[45];
-    const QX11Info *xinfo = qt_x11Info(d->paintDevice);
-    bool useFBConfig = buildSpec(spec, f, d->paintDevice, bufDepth, false);
-
-    XVisualInfo* chosenVisualInfo = 0;
-
-#if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-    while (useFBConfig) {
-        GLXFBConfig *configs;
-        int configCount = 0;
-        configs = glXChooseFBConfig(xinfo->display(), xinfo->screen(), spec, &configCount);
-
-        if (!configs)
-            break; // fallback to trying glXChooseVisual
-
-        for (int i = 0; i < configCount; ++i) {
-            XVisualInfo* vi;
-            vi = glXGetVisualFromFBConfig(xinfo->display(), configs[i]);
-            if (!vi)
-                continue;
-
-#if !defined(QT_NO_XRENDER)
-            QWidget* w = 0;
-            if (d->paintDevice->devType() == QInternal::Widget)
-                w = static_cast<QWidget*>(d->paintDevice);
-
-            if (w && w->testAttribute(Qt::WA_TranslucentBackground) && f.alpha()) {
-                // Attempt to find a config who's visual has a proper alpha channel
-                XRenderPictFormat *pictFormat;
-                pictFormat = XRenderFindVisualFormat(xinfo->display(), vi->visual);
-
-                if (pictFormat && (pictFormat->type == PictTypeDirect) && pictFormat->direct.alphaMask) {
-                    // The pict format for the visual matching the FBConfig indicates ARGB
-                    if (chosenVisualInfo)
-                        XFree(chosenVisualInfo);
-                    chosenVisualInfo = vi;
-                    break;
-                }
-            } else
-#endif //QT_NO_XRENDER
-            if (chosenVisualInfo) {
-                // If we've got a visual we can use and we're not trying to find one with a
-                // real alpha channel, we might as well just use the one we've got
-                break;
-            }
-
-            if (!chosenVisualInfo)
-                chosenVisualInfo = vi; // Have something to fall back to
-            else
-                XFree(vi);
-        }
-
-        XFree(configs);
-        break;
-    }
-#endif // defined(GLX_VERSION_1_3)
-
-    if (!chosenVisualInfo)
-        chosenVisualInfo = glXChooseVisual(xinfo->display(), xinfo->screen(), spec);
-
-    return chosenVisualInfo;
-}
-
-
-void QGLContext::reset()
-{
-    Q_D(QGLContext);
-    if (!d->valid)
-        return;
-    d->cleanup();
-    const QX11Info *xinfo = qt_x11Info(d->paintDevice);
-    doneCurrent();
-    if (d->gpm)
-        glXDestroyGLXPixmap(xinfo->display(), (GLXPixmap)d->gpm);
-    d->gpm = 0;
-    glXDestroyContext(xinfo->display(), (GLXContext)d->cx);
-    if (d->vi)
-        XFree(d->vi);
-    d->vi = 0;
-    d->cx = 0;
-    d->crWin = false;
-    d->sharing = false;
-    d->valid = false;
-    d->transpColor = QColor();
-    d->initDone = false;
-    QGLContextGroup::removeShare(this);
-}
-
-
-void QGLContext::makeCurrent()
-{
-    Q_D(QGLContext);
-    if (!d->valid) {
-        qWarning("QGLContext::makeCurrent(): Cannot make invalid context current.");
-        return;
-    }
-    const QX11Info *xinfo = qt_x11Info(d->paintDevice);
-    bool ok = true;
-    if (d->paintDevice->devType() == QInternal::Pixmap) {
-        ok = glXMakeCurrent(xinfo->display(), (GLXPixmap)d->gpm, (GLXContext)d->cx);
-    } else if (d->paintDevice->devType() == QInternal::Pbuffer) {
-        ok = glXMakeCurrent(xinfo->display(), (GLXPbuffer)d->pbuf, (GLXContext)d->cx);
-    } else if (d->paintDevice->devType() == QInternal::Widget) {
-        ok = glXMakeCurrent(xinfo->display(), ((QWidget *)d->paintDevice)->internalWinId(), (GLXContext)d->cx);
-    }
-    if (!ok)
-        qWarning("QGLContext::makeCurrent(): Failed.");
-
-    if (ok)
-        QGLContextPrivate::setCurrentContext(this);
-}
-
-void QGLContext::doneCurrent()
-{
-    Q_D(QGLContext);
-    glXMakeCurrent(qt_x11Info(d->paintDevice)->display(), 0, 0);
-    QGLContextPrivate::setCurrentContext(0);
-}
-
-
-void QGLContext::swapBuffers() const
-{
-    Q_D(const QGLContext);
-    if (!d->valid)
-        return;
-    if (!deviceIsPixmap()) {
-        int interval = d->glFormat.swapInterval();
-        if (interval > 0) {
-            typedef int (*qt_glXGetVideoSyncSGI)(uint *);
-            typedef int (*qt_glXWaitVideoSyncSGI)(int, int, uint *);
-            static qt_glXGetVideoSyncSGI glXGetVideoSyncSGI = 0;
-            static qt_glXWaitVideoSyncSGI glXWaitVideoSyncSGI = 0;
-            static bool resolved = false;
-            if (!resolved) {
-                const QX11Info *xinfo = qt_x11Info(d->paintDevice);
-                QGLExtensionMatcher extensions(glXQueryExtensionsString(xinfo->display(), xinfo->screen()));
-                if (extensions.match("GLX_SGI_video_sync")) {
-                    glXGetVideoSyncSGI =  (qt_glXGetVideoSyncSGI)qglx_getProcAddress("glXGetVideoSyncSGI");
-                    glXWaitVideoSyncSGI = (qt_glXWaitVideoSyncSGI)qglx_getProcAddress("glXWaitVideoSyncSGI");
-                }
-                resolved = true;
-            }
-            if (glXGetVideoSyncSGI && glXWaitVideoSyncSGI) {
-                uint counter;
-                if (!glXGetVideoSyncSGI(&counter))
-                    glXWaitVideoSyncSGI(interval + 1, (counter + interval) % (interval + 1), &counter);
-            }
-        }
-        glXSwapBuffers(qt_x11Info(d->paintDevice)->display(),
-                       static_cast<QWidget *>(d->paintDevice)->winId());
-    }
-}
-
-QColor QGLContext::overlayTransparentColor() const
-{
-    if (isValid())
-        return Qt::transparent;
-    return QColor();                // Invalid color
-}
-
-static uint qt_transparent_pixel(VisualID id, int screen)
-{
-    for (int i = 0; i < trans_colors.size(); i++) {
-        if (trans_colors[i].vis == id && trans_colors[i].screen == screen)
-            return trans_colors[i].color;
-    }
-    return 0;
-}
-
-uint QGLContext::colorIndex(const QColor& c) const
-{
-    Q_D(const QGLContext);
-    int screen = ((XVisualInfo *)d->vi)->screen;
-    QColormap colmap = QColormap::instance(screen);
-    if (isValid()) {
-        if (format().plane() && c == Qt::transparent) {
-            return qt_transparent_pixel(((XVisualInfo *)d->vi)->visualid,
-                                        ((XVisualInfo *)d->vi)->screen);
-        }
-        if (((XVisualInfo*)d->vi)->visualid ==
-             XVisualIDFromVisual((Visual *) QX11Info::appVisual(screen)))
-            return colmap.pixel(c);                // We're using QColor's cmap
-
-        XVisualInfo *info = (XVisualInfo *) d->vi;
-        CMapEntryHash *hash = cmap_handler()->cmap_hash;
-        CMapEntryHash::ConstIterator it = hash->constFind(long(info->visualid)
-                + (info->screen * 256));
-        QCMapEntry *x = 0;
-        if (it != hash->constEnd())
-            x = it.value();
-        if (x && !x->alloc) {                // It's a standard colormap
-            int rf = (int)(((float)c.red() * (x->scmap.red_max+1))/256.0);
-            int gf = (int)(((float)c.green() * (x->scmap.green_max+1))/256.0);
-            int bf = (int)(((float)c.blue() * (x->scmap.blue_max+1))/256.0);
-            uint p = x->scmap.base_pixel
-                     + (rf * x->scmap.red_mult)
-                     + (gf * x->scmap.green_mult)
-                     + (bf * x->scmap.blue_mult);
-            return p;
-        } else {
-            QMap<int, QRgb> &cmap = (*cmap_handler()->qglcmap_hash)[(long)info->visualid];
-
-            // already in the map?
-            QRgb target = c.rgb();
-            QMap<int, QRgb>::Iterator it = cmap.begin();
-            for (; it != cmap.end(); ++it) {
-                if ((*it) == target)
-                    return it.key();
-            }
-
-            // need to alloc color
-            unsigned long plane_mask[2];
-            unsigned long color_map_entry;
-            if (!XAllocColorCells (QX11Info::display(), x->cmap, true, plane_mask, 0,
-                                   &color_map_entry, 1))
-                return colmap.pixel(c);
-
-            XColor col;
-            col.flags = DoRed | DoGreen | DoBlue;
-            col.pixel = color_map_entry;
-            col.red   = (ushort)((qRed(c.rgb()) / 255.0) * 65535.0 + 0.5);
-            col.green = (ushort)((qGreen(c.rgb()) / 255.0) * 65535.0 + 0.5);
-            col.blue  = (ushort)((qBlue(c.rgb()) / 255.0) * 65535.0 + 0.5);
-            XStoreColor(QX11Info::display(), x->cmap, &col);
-
-            cmap.insert(color_map_entry, target);
-            return color_map_entry;
-        }
-    }
-    return 0;
-}
-
-#ifndef QT_NO_FONTCONFIG
-/*! \internal
-    This is basically a substitute for glxUseXFont() which can only
-    handle XLFD fonts. This version relies on freetype to render the
-    glyphs, but it works with all fonts that fontconfig provides - both
-    antialiased and aliased bitmap and outline fonts.
-*/
-static void qgl_use_font(QFontEngineFT *engine, int first, int count, int listBase)
-{
-    GLfloat color[4];
-    glGetFloatv(GL_CURRENT_COLOR, color);
-
-    // save the pixel unpack state
-    GLint gl_swapbytes, gl_lsbfirst, gl_rowlength, gl_skiprows, gl_skippixels, gl_alignment;
-    glGetIntegerv (GL_UNPACK_SWAP_BYTES, &gl_swapbytes);
-    glGetIntegerv (GL_UNPACK_LSB_FIRST, &gl_lsbfirst);
-    glGetIntegerv (GL_UNPACK_ROW_LENGTH, &gl_rowlength);
-    glGetIntegerv (GL_UNPACK_SKIP_ROWS, &gl_skiprows);
-    glGetIntegerv (GL_UNPACK_SKIP_PIXELS, &gl_skippixels);
-    glGetIntegerv (GL_UNPACK_ALIGNMENT, &gl_alignment);
-
-    glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE);
-    glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE);
-    glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-    glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
-    glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
-    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
-
-    const bool antialiased = engine->drawAntialiased();
-    FT_Face face = engine->lockFace();
-
-    // start generating font glyphs
-    for (int i = first; i < count; ++i) {
-        int list = listBase + i;
-        GLfloat x0, y0, dx, dy;
-
-        FT_Error err;
-
-        err = FT_Load_Glyph(face, FT_Get_Char_Index(face, i), FT_LOAD_DEFAULT);
-        if (err) {
-            qDebug("failed loading glyph %d from font", i);
-            Q_ASSERT(!err);
-        }
-        err = FT_Render_Glyph(face->glyph, (antialiased ? FT_RENDER_MODE_NORMAL
-                                            : FT_RENDER_MODE_MONO));
-        if (err) {
-            qDebug("failed rendering glyph %d from font", i);
-            Q_ASSERT(!err);
-        }
-
-        FT_Bitmap bm = face->glyph->bitmap;
-        x0 = face->glyph->metrics.horiBearingX >> 6;
-        y0 = (face->glyph->metrics.height - face->glyph->metrics.horiBearingY) >> 6;
-        dx = face->glyph->metrics.horiAdvance >> 6;
-        dy = 0;
-        int sz = bm.pitch * bm.rows;
-        uint *aa_glyph = 0;
-        uchar *ua_glyph = 0;
-
-        if (antialiased)
-            aa_glyph = new uint[sz];
-        else
-            ua_glyph = new uchar[sz];
-
-        // convert to GL format
-        for (int y = 0; y < bm.rows; ++y) {
-            for (int x = 0; x < bm.pitch; ++x) {
-                int c1 = y*bm.pitch + x;
-                int c2 = (bm.rows - y - 1) > 0 ? (bm.rows-y-1)*bm.pitch + x : x;
-                if (antialiased) {
-                    aa_glyph[c1] = (int(color[0]*255) << 24)
-                                   | (int(color[1]*255) << 16)
-                                   | (int(color[2]*255) << 8) | bm.buffer[c2];
-                } else {
-                    ua_glyph[c1] = bm.buffer[c2];
-                }
-            }
-        }
-
-        glNewList(list, GL_COMPILE);
-        if (antialiased) {
-            // calling glBitmap() is just a trick to move the current
-            // raster pos, since glGet*() won't work in display lists
-            glBitmap(0, 0, 0, 0, x0, -y0, 0);
-            glDrawPixels(bm.pitch, bm.rows, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, aa_glyph);
-            glBitmap(0, 0, 0, 0, dx-x0, y0, 0);
-        } else {
-            glBitmap(bm.pitch*8, bm.rows, -x0, y0, dx, dy, ua_glyph);
-        }
-        glEndList();
-        antialiased ? delete[] aa_glyph : delete[] ua_glyph;
-    }
-
-    engine->unlockFace();
-
-    // restore pixel unpack settings
-    glPixelStorei(GL_UNPACK_SWAP_BYTES, gl_swapbytes);
-    glPixelStorei(GL_UNPACK_LSB_FIRST, gl_lsbfirst);
-    glPixelStorei(GL_UNPACK_ROW_LENGTH, gl_rowlength);
-    glPixelStorei(GL_UNPACK_SKIP_ROWS, gl_skiprows);
-    glPixelStorei(GL_UNPACK_SKIP_PIXELS, gl_skippixels);
-    glPixelStorei(GL_UNPACK_ALIGNMENT, gl_alignment);
-}
-#endif
-
-#undef d
-void QGLContext::generateFontDisplayLists(const QFont & fnt, int listBase)
-{
-    QFont f(fnt);
-    QFontEngine *engine = f.d->engineForScript(QUnicodeTables::Common);
-
-    if (engine->type() == QFontEngine::Multi)
-        engine = static_cast<QFontEngineMulti *>(engine)->engine(0);
-#ifndef QT_NO_FONTCONFIG
-    if(engine->type() == QFontEngine::Freetype) {
-        qgl_use_font(static_cast<QFontEngineFT *>(engine), 0, 256, listBase);
-        return;
-    }
-#endif
-    // glXUseXFont() only works with XLFD font structures and a few GL
-    // drivers crash if 0 is passed as the font handle
-    f.setStyleStrategy(QFont::OpenGLCompatible);
-    if (f.handle() && engine->type() == QFontEngine::XLFD)
-        glXUseXFont(static_cast<Font>(f.handle()), 0, 256, listBase);
-}
-
-void *QGLContext::getProcAddress(const QString &proc) const
-{
-    typedef void *(*qt_glXGetProcAddressARB)(const GLubyte *);
-    static qt_glXGetProcAddressARB glXGetProcAddressARB = 0;
-    static bool resolved = false;
-
-    if (resolved && !glXGetProcAddressARB)
-        return 0;
-    if (!glXGetProcAddressARB) {
-        QGLExtensionMatcher extensions(glXGetClientString(QX11Info::display(), GLX_EXTENSIONS));
-        if (extensions.match("GLX_ARB_get_proc_address")) {
-#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
-            void *handle = dlopen(NULL, RTLD_LAZY);
-            if (handle) {
-                glXGetProcAddressARB = (qt_glXGetProcAddressARB) dlsym(handle, "glXGetProcAddressARB");
-                dlclose(handle);
-            }
-            if (!glXGetProcAddressARB)
-#endif
-            {
-#if !defined(QT_NO_LIBRARY)
-                extern const QString qt_gl_library_name();
-                QLibrary lib(qt_gl_library_name());
-                glXGetProcAddressARB = (qt_glXGetProcAddressARB) lib.resolve("glXGetProcAddressARB");
-#endif
-            }
-        }
-        resolved = true;
-    }
-    if (!glXGetProcAddressARB)
-        return 0;
-    return glXGetProcAddressARB(reinterpret_cast<const GLubyte *>(proc.toLatin1().data()));
-}
-
-/*
-    QGLTemporaryContext implementation
-*/
-
-class QGLTemporaryContextPrivate {
-public:
-    bool initialized;
-    Window drawable;
-    GLXContext context;
-    GLXDrawable oldDrawable;
-    GLXContext oldContext;
-};
-
-QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
-    : d(new QGLTemporaryContextPrivate)
-{
-    d->initialized = false;
-    d->oldDrawable = 0;
-    d->oldContext = 0;
-    int screen = 0;
-
-    int attribs[] = {GLX_RGBA, XNone};
-    XVisualInfo *vi = glXChooseVisual(X11->display, screen, attribs);
-    if (!vi) {
-        qWarning("QGLTempContext: No GL capable X visuals available.");
-        return;
-    }
-
-    int useGL;
-    glXGetConfig(X11->display, vi, GLX_USE_GL, &useGL);
-    if (!useGL) {
-        XFree(vi);
-        return;
-    }
-
-    d->oldDrawable = glXGetCurrentDrawable();
-    d->oldContext = glXGetCurrentContext();
-
-    XSetWindowAttributes a;
-    a.colormap = qt_gl_choose_cmap(X11->display, vi);
-    d->drawable = XCreateWindow(X11->display, RootWindow(X11->display, screen),
-                                0, 0, 1, 1, 0,
-                                vi->depth, InputOutput, vi->visual,
-                                CWColormap, &a);
-    d->context = glXCreateContext(X11->display, vi, 0, True);
-    if (d->context && glXMakeCurrent(X11->display, d->drawable, d->context)) {
-        d->initialized = true;
-    } else {
-        qWarning("QGLTempContext: Unable to create GL context.");
-        XDestroyWindow(X11->display, d->drawable);
-    }
-    XFree(vi);
-}
-
-QGLTemporaryContext::~QGLTemporaryContext()
-{
-    if (d->initialized) {
-        glXMakeCurrent(X11->display, 0, 0);
-        glXDestroyContext(X11->display, d->context);
-        XDestroyWindow(X11->display, d->drawable);
-    }
-    if (d->oldDrawable && d->oldContext)
-        glXMakeCurrent(X11->display, d->oldDrawable, d->oldContext);
-}
-
-/*****************************************************************************
-  QGLOverlayWidget (Internal overlay class for X11)
- *****************************************************************************/
-
-class QGLOverlayWidget : public QGLWidget
-{
-    Q_OBJECT
-public:
-    QGLOverlayWidget(const QGLFormat& format, QGLWidget* parent, const QGLWidget* shareWidget=0);
-
-protected:
-    void                initializeGL();
-    void                paintGL();
-    void                resizeGL(int w, int h);
-    bool                x11Event(XEvent *e) { return realWidget->x11Event(e); }
-
-private:
-    QGLWidget*                realWidget;
-
-private:
-    Q_DISABLE_COPY(QGLOverlayWidget)
-};
-
-
-QGLOverlayWidget::QGLOverlayWidget(const QGLFormat& format, QGLWidget* parent,
-                                   const QGLWidget* shareWidget)
-    : QGLWidget(format, parent, shareWidget ? shareWidget->d_func()->olw : 0)
-{
-    setAttribute(Qt::WA_X11OpenGLOverlay);
-    realWidget = parent;
-}
-
-
-
-void QGLOverlayWidget::initializeGL()
-{
-    QColor transparentColor = context()->overlayTransparentColor();
-    if (transparentColor.isValid())
-        qglClearColor(transparentColor);
-    else
-        qWarning("QGLOverlayWidget::initializeGL(): Could not get transparent color");
-    realWidget->initializeOverlayGL();
-}
-
-
-void QGLOverlayWidget::resizeGL(int w, int h)
-{
-    glViewport(0, 0, w, h);
-    realWidget->resizeOverlayGL(w, h);
-}
-
-
-void QGLOverlayWidget::paintGL()
-{
-    realWidget->paintOverlayGL();
-}
-
-#undef Bool
-QT_BEGIN_INCLUDE_NAMESPACE
-#include "qgl_x11.moc"
-QT_END_INCLUDE_NAMESPACE
-
-/*****************************************************************************
-  QGLWidget UNIX/GLX-specific code
- *****************************************************************************/
-void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget *shareWidget)
-{
-    Q_Q(QGLWidget);
-    initContext(context, shareWidget);
-    olw = 0;
-
-    if (q->isValid() && context->format().hasOverlay()) {
-        QString olwName = q->objectName();
-        olwName += QLatin1String("-QGL_internal_overlay_widget");
-        olw = new QGLOverlayWidget(QGLFormat::defaultOverlayFormat(), q, shareWidget);
-        olw->setObjectName(olwName);
-        if (olw->isValid()) {
-            olw->setAutoBufferSwap(false);
-            olw->setFocusProxy(q);
-        }
-        else {
-            delete olw;
-            olw = 0;
-            glcx->d_func()->glFormat.setOverlay(false);
-        }
-    }
-}
-
-bool QGLWidgetPrivate::renderCxPm(QPixmap* pm)
-{
-    Q_Q(QGLWidget);
-    if (((XVisualInfo*)glcx->d_func()->vi)->depth != pm->depth())
-        return false;
-
-    GLXPixmap glPm;
-#if defined(GLX_MESA_pixmap_colormap) && defined(QGL_USE_MESA_EXT)
-    glPm = glXCreateGLXPixmapMESA(X11->display,
-                                   (XVisualInfo*)glcx->vi,
-                                   (Pixmap)pm->handle(),
-                                   qt_gl_choose_cmap(pm->X11->display,
-                                                (XVisualInfo*)glcx->vi));
-#else
-    glPm = (quint32)glXCreateGLXPixmap(X11->display,
-                                         (XVisualInfo*)glcx->d_func()->vi,
-                                         (Pixmap)pm->handle());
-#endif
-
-    if (!glXMakeCurrent(X11->display, glPm, (GLXContext)glcx->d_func()->cx)) {
-        glXDestroyGLXPixmap(X11->display, glPm);
-        return false;
-    }
-
-    glDrawBuffer(GL_FRONT);
-    if (!glcx->initialized())
-        q->glInit();
-    q->resizeGL(pm->width(), pm->height());
-    q->paintGL();
-    glFlush();
-    q->makeCurrent();
-    glXDestroyGLXPixmap(X11->display, glPm);
-    q->resizeGL(q->width(), q->height());
-    return true;
-}
-
-void QGLWidgetPrivate::cleanupColormaps()
-{
-    if (!cmap.handle()) {
-        return;
-    } else {
-        XFreeColormap(X11->display, (Colormap) cmap.handle());
-        cmap.setHandle(0);
-    }
-}
-
-void QGLWidget::setMouseTracking(bool enable)
-{
-    Q_D(QGLWidget);
-    if (d->olw)
-        d->olw->setMouseTracking(enable);
-    QWidget::setMouseTracking(enable);
-}
-
-
-void QGLWidget::resizeEvent(QResizeEvent *)
-{
-    Q_D(QGLWidget);
-    if (!isValid())
-        return;
-    makeCurrent();
-    if (!d->glcx->initialized())
-        glInit();
-    glXWaitX();
-    resizeGL(width(), height());
-    if (d->olw)
-        d->olw->setGeometry(rect());
-}
-
-const QGLContext* QGLWidget::overlayContext() const
-{
-    Q_D(const QGLWidget);
-    if (d->olw)
-        return d->olw->context();
-    else
-        return 0;
-}
-
-
-void QGLWidget::makeOverlayCurrent()
-{
-    Q_D(QGLWidget);
-    if (d->olw)
-        d->olw->makeCurrent();
-}
-
-
-void QGLWidget::updateOverlayGL()
-{
-    Q_D(QGLWidget);
-    if (d->olw)
-        d->olw->updateGL();
-}
-
-/*!
-    \internal
-
-    Sets a new QGLContext, \a context, for this QGLWidget, using the
-    shared context, \a shareContext. If \a deleteOldContext is true,
-    the original context is deleted; otherwise it is overridden.
-*/
-void QGLWidget::setContext(QGLContext *context,
-                            const QGLContext* shareContext,
-                            bool deleteOldContext)
-{
-    Q_D(QGLWidget);
-    if (context == 0) {
-        qWarning("QGLWidget::setContext: Cannot set null context");
-        return;
-    }
-    if (!context->deviceIsPixmap() && context->device() != this) {
-        qWarning("QGLWidget::setContext: Context must refer to this widget");
-        return;
-    }
-
-    if (d->glcx)
-        d->glcx->doneCurrent();
-    QGLContext* oldcx = d->glcx;
-    d->glcx = context;
-
-    if (parentWidget()) {
-        // force creation of delay-created widgets
-        parentWidget()->winId();
-        if (parentWidget()->x11Info().screen() != x11Info().screen())
-            d_func()->xinfo = parentWidget()->d_func()->xinfo;
-    }
-
-    // If the application has set WA_TranslucentBackground and not explicitly set
-    // the alpha buffer size to zero, modify the format so it have an alpha channel
-    QGLFormat& fmt = d->glcx->d_func()->glFormat;
-    if (testAttribute(Qt::WA_TranslucentBackground) && fmt.alphaBufferSize() == -1)
-        fmt.setAlphaBufferSize(1);
-
-    bool createFailed = false;
-    if (!d->glcx->isValid()) {
-        if (!d->glcx->create(shareContext ? shareContext : oldcx))
-            createFailed = true;
-    }
-    if (createFailed) {
-        if (deleteOldContext)
-            delete oldcx;
-        return;
-    }
-
-    if (d->glcx->windowCreated() || d->glcx->deviceIsPixmap()) {
-        if (deleteOldContext)
-            delete oldcx;
-        return;
-    }
-
-    bool visible = isVisible();
-    if (visible)
-        hide();
-
-    XVisualInfo *vi = (XVisualInfo*)d->glcx->d_func()->vi;
-    XSetWindowAttributes a;
-
-    QColormap colmap = QColormap::instance(vi->screen);
-    a.colormap = qt_gl_choose_cmap(QX11Info::display(), vi);        // find best colormap
-    a.background_pixel = colmap.pixel(palette().color(backgroundRole()));
-    a.border_pixel = colmap.pixel(Qt::black);
-    Window p = RootWindow(X11->display, vi->screen);
-    if (parentWidget())
-        p = parentWidget()->winId();
-
-    Window w = XCreateWindow(X11->display, p, x(), y(), width(), height(),
-                              0, vi->depth, InputOutput, vi->visual,
-                              CWBackPixel|CWBorderPixel|CWColormap, &a);
-    Window *cmw;
-    Window *cmwret;
-    int count;
-    if (XGetWMColormapWindows(X11->display, window()->winId(),
-                                &cmwret, &count)) {
-        cmw = new Window[count+1];
-        memcpy((char *)cmw, (char *)cmwret, sizeof(Window)*count);
-        XFree((char *)cmwret);
-        int i;
-        for (i=0; i<count; i++) {
-            if (cmw[i] == winId()) {                // replace old window
-                cmw[i] = w;
-                break;
-            }
-        }
-        if (i >= count)                        // append new window
-            cmw[count++] = w;
-    } else {
-        count = 1;
-        cmw = new Window[count];
-        cmw[0] = w;
-    }
-
-#if defined(GLX_MESA_release_buffers) && defined(QGL_USE_MESA_EXT)
-    if (oldcx && oldcx->windowCreated())
-        glXReleaseBuffersMESA(X11->display, winId());
-#endif
-    if (deleteOldContext)
-        delete oldcx;
-    oldcx = 0;
-
-    if (testAttribute(Qt::WA_WState_Created))
-        create(w);
-    else
-        d->createWinId(w);
-    XSetWMColormapWindows(X11->display, window()->winId(), cmw, count);
-    delete [] cmw;
-
-    // calling QWidget::create() will always result in a new paint
-    // engine being created - get rid of it and replace it with our
-    // own
-
-    if (visible)
-        show();
-    XFlush(X11->display);
-    d->glcx->setWindowCreated(true);
-}
-
-const QGLColormap & QGLWidget::colormap() const
-{
-    Q_D(const QGLWidget);
-    return d->cmap;
-}
-
-/*\internal
-  Store color values in the given colormap.
-*/
-static void qStoreColors(QWidget * tlw, Colormap cmap,
-                          const QGLColormap & cols)
-{
-    Q_UNUSED(tlw);
-    XColor c;
-    QRgb color;
-
-    for (int i = 0; i < cols.size(); i++) {
-        color = cols.entryRgb(i);
-        c.pixel = i;
-        c.red   = (ushort)((qRed(color) / 255.0) * 65535.0 + 0.5);
-        c.green = (ushort)((qGreen(color) / 255.0) * 65535.0 + 0.5);
-        c.blue  = (ushort)((qBlue(color) / 255.0) * 65535.0 + 0.5);
-        c.flags = DoRed | DoGreen | DoBlue;
-        XStoreColor(X11->display, cmap, &c);
-    }
-}
-
-/*\internal
-  Check whether the given visual supports dynamic colormaps or not.
-*/
-static bool qCanAllocColors(QWidget * w)
-{
-    bool validVisual = false;
-    int  numVisuals;
-    long mask;
-    XVisualInfo templ;
-    XVisualInfo * visuals;
-    VisualID id = XVisualIDFromVisual((Visual *) w->window()->x11Info().visual());
-
-    mask = VisualScreenMask;
-    templ.screen = w->x11Info().screen();
-    visuals = XGetVisualInfo(X11->display, mask, &templ, &numVisuals);
-
-    for (int i = 0; i < numVisuals; i++) {
-        if (visuals[i].visualid == id) {
-            switch (visuals[i].c_class) {
-                case TrueColor:
-                case StaticColor:
-                case StaticGray:
-                case XGrayScale:
-                    validVisual = false;
-                    break;
-                case DirectColor:
-                case PseudoColor:
-                    validVisual = true;
-                    break;
-            }
-            break;
-        }
-    }
-    XFree(visuals);
-
-    if (!validVisual)
-        return false;
-    return true;
-}
-
-
-void QGLWidget::setColormap(const QGLColormap & c)
-{
-    Q_D(QGLWidget);
-    QWidget * tlw = window(); // must return a valid widget
-
-    d->cmap = c;
-    if (!d->cmap.handle())
-        return;
-
-    if (!qCanAllocColors(this)) {
-        qWarning("QGLWidget::setColormap: Cannot create a read/write "
-                  "colormap for this visual");
-        return;
-    }
-
-    // If the child GL widget is not of the same visual class as the
-    // toplevel widget we will get in trouble..
-    Window wid = tlw->winId();
-    Visual * vis = (Visual *) tlw->x11Info().visual();;
-    VisualID cvId = XVisualIDFromVisual((Visual *) x11Info().visual());
-    VisualID tvId = XVisualIDFromVisual((Visual *) tlw->x11Info().visual());
-    if (cvId != tvId) {
-        wid = winId();
-        vis = (Visual *) x11Info().visual();
-    }
-
-    if (!d->cmap.handle()) // allocate a cmap if necessary
-        d->cmap.setHandle(XCreateColormap(X11->display, wid, vis, AllocAll));
-
-    qStoreColors(this, (Colormap) d->cmap.handle(), c);
-    XSetWindowColormap(X11->display, wid, (Colormap) d->cmap.handle());
-
-    // tell the wm that this window has a special colormap
-    Window * cmw;
-    Window * cmwret;
-    int count;
-    if (XGetWMColormapWindows(X11->display, tlw->winId(), &cmwret, &count))
-    {
-        cmw = new Window[count+1];
-        memcpy((char *) cmw, (char *) cmwret, sizeof(Window) * count);
-        XFree((char *) cmwret);
-        int i;
-        for (i = 0; i < count; i++) {
-            if (cmw[i] == winId()) {
-                break;
-            }
-        }
-        if (i >= count)   // append new window only if not in the list
-            cmw[count++] = winId();
-    } else {
-        count = 1;
-        cmw = new Window[count];
-        cmw[0] = winId();
-    }
-    XSetWMColormapWindows(X11->display, tlw->winId(), cmw, count);
-    delete [] cmw;
-}
-
-// Solaris defines glXBindTexImageEXT as part of the GL library
-#if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-typedef void (*qt_glXBindTexImageEXT)(Display*, GLXDrawable, int, const int*);
-typedef void (*qt_glXReleaseTexImageEXT)(Display*, GLXDrawable, int);
-static qt_glXBindTexImageEXT glXBindTexImageEXT = 0;
-static qt_glXReleaseTexImageEXT glXReleaseTexImageEXT = 0;
-
-static bool qt_resolveTextureFromPixmap(QPaintDevice *paintDevice)
-{
-    static bool resolvedTextureFromPixmap = false;
-
-    if (!resolvedTextureFromPixmap) {
-        resolvedTextureFromPixmap = true;
-
-        // Check to see if we have NPOT texture support
-        if ( !(QGLExtensions::glExtensions() & QGLExtensions::NPOTTextures) &&
-             !(QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_2_0))
-        {
-            return false; // Can't use TFP without NPOT
-        }
-
-        const QX11Info *xinfo = qt_x11Info(paintDevice);
-        Display *display = xinfo ? xinfo->display() : X11->display;
-        int screen = xinfo ? xinfo->screen() : X11->defaultScreen;
-
-        QGLExtensionMatcher serverExtensions(glXQueryExtensionsString(display, screen));
-        QGLExtensionMatcher clientExtensions(glXGetClientString(display, GLX_EXTENSIONS));
-        if (serverExtensions.match("GLX_EXT_texture_from_pixmap")
-            && clientExtensions.match("GLX_EXT_texture_from_pixmap"))
-        {
-            glXBindTexImageEXT = (qt_glXBindTexImageEXT) qglx_getProcAddress("glXBindTexImageEXT");
-            glXReleaseTexImageEXT = (qt_glXReleaseTexImageEXT) qglx_getProcAddress("glXReleaseTexImageEXT");
-        }
-    }
-
-    return glXBindTexImageEXT && glXReleaseTexImageEXT;
-}
-#endif //defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-
-
-QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, const qint64 key,
-                                                           QGLContext::BindOptions options)
-{
-#if !defined(GLX_VERSION_1_3) || defined(Q_OS_HPUX)
-    return 0;
-#else
-
-    // Check we have GLX 1.3, as it is needed for glXCreatePixmap & glXDestroyPixmap
-    int majorVersion = 0;
-    int minorVersion = 0;
-    glXQueryVersion(X11->display, &majorVersion, &minorVersion);
-    if (majorVersion < 1 || (majorVersion == 1 && minorVersion < 3))
-        return 0;
-
-    Q_Q(QGLContext);
-
-    QX11PlatformPixmap *handle = static_cast<QX11PlatformPixmap*>(pixmap->data_ptr().data());
-    Q_ASSERT(handle->classId() == QPlatformPixmap::X11Class);
-
-    // We can't use TFP if the pixmap has a separate X11 mask
-    if (handle->x11_mask)
-        return 0;
-
-    if (!qt_resolveTextureFromPixmap(paintDevice))
-        return 0;
-
-    const QX11Info &x11Info = handle->xinfo;
-
-    // Store the configs (Can be static because configs aren't dependent on current context)
-    static GLXFBConfig glxRGBPixmapConfig = 0;
-    static bool RGBConfigInverted = false;
-    static GLXFBConfig glxRGBAPixmapConfig = 0;
-    static bool RGBAConfigInverted = false;
-
-    bool hasAlpha = handle->hasAlphaChannel();
-
-    // Check to see if we need a config
-    if ( (hasAlpha && !glxRGBAPixmapConfig) || (!hasAlpha && !glxRGBPixmapConfig) ) {
-        GLXFBConfig    *configList = 0;
-        int             configCount = 0;
-
-        int configAttribs[] = {
-            hasAlpha ? GLX_BIND_TO_TEXTURE_RGBA_EXT : GLX_BIND_TO_TEXTURE_RGB_EXT, True,
-            GLX_DRAWABLE_TYPE, GLX_PIXMAP_BIT,
-            GLX_BIND_TO_TEXTURE_TARGETS_EXT, GLX_TEXTURE_2D_BIT_EXT,
-            // QGLContext::bindTexture() can't return an inverted texture, but QPainter::drawPixmap() can:
-            GLX_Y_INVERTED_EXT, options & QGLContext::CanFlipNativePixmapBindOption ? GLX_DONT_CARE : False,
-            XNone
-        };
-        configList = glXChooseFBConfig(x11Info.display(), x11Info.screen(), configAttribs, &configCount);
-        if (!configList)
-            return 0;
-
-        int yInv;
-        glXGetFBConfigAttrib(x11Info.display(), configList[0], GLX_Y_INVERTED_EXT, &yInv);
-
-        if (hasAlpha) {
-            glxRGBAPixmapConfig = configList[0];
-            RGBAConfigInverted = yInv;
-        }
-        else {
-            glxRGBPixmapConfig = configList[0];
-            RGBConfigInverted = yInv;
-        }
-
-        XFree(configList);
-    }
-
-    // Check to see if the surface is still valid
-    if (handle->gl_surface &&
-        hasAlpha != (handle->flags & QX11PlatformPixmap::GlSurfaceCreatedWithAlpha))
-    {
-        // Surface is invalid!
-        destroyGlSurfaceForPixmap(handle);
-    }
-
-    // Check to see if we need a surface
-    if (!handle->gl_surface) {
-        GLXPixmap glxPixmap;
-        int pixmapAttribs[] = {
-            GLX_TEXTURE_FORMAT_EXT, hasAlpha ? GLX_TEXTURE_FORMAT_RGBA_EXT : GLX_TEXTURE_FORMAT_RGB_EXT,
-            GLX_TEXTURE_TARGET_EXT, GLX_TEXTURE_2D_EXT,
-            GLX_MIPMAP_TEXTURE_EXT, False, // Maybe needs to be don't care
-            XNone
-        };
-
-        // Wrap the X Pixmap into a GLXPixmap:
-        glxPixmap = glXCreatePixmap(x11Info.display(),
-                                    hasAlpha ? glxRGBAPixmapConfig : glxRGBPixmapConfig,
-                                    handle->handle(), pixmapAttribs);
-
-        if (!glxPixmap)
-            return 0;
-
-        handle->gl_surface = (void*)glxPixmap;
-
-        // Make sure the cleanup hook gets called so we can delete the glx pixmap
-        QImagePixmapCleanupHooks::enableCleanupHooks(handle);
-    }
-
-    GLuint textureId;
-    glGenTextures(1, &textureId);
-    glBindTexture(GL_TEXTURE_2D, textureId);
-    glXBindTexImageEXT(x11Info.display(), (GLXPixmap)handle->gl_surface, GLX_FRONT_LEFT_EXT, 0);
-
-    glBindTexture(GL_TEXTURE_2D, textureId);
-    GLuint filtering = (options & QGLContext::LinearFilteringBindOption) ? GL_LINEAR : GL_NEAREST;
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
-
-    if (!((hasAlpha && RGBAConfigInverted) || (!hasAlpha && RGBConfigInverted)))
-        options &= ~QGLContext::InvertedYBindOption;
-
-    QGLTexture *texture = new QGLTexture(q, textureId, GL_TEXTURE_2D, options);
-    if (texture->options & QGLContext::InvertedYBindOption)
-        handle->flags |= QX11PlatformPixmap::InvertedWhenBoundToTexture;
-
-    // We assume the cost of bound pixmaps is zero
-    QGLTextureCache::instance()->insert(q, key, texture, 0);
-
-    return texture;
-#endif //!defined(GLX_VERSION_1_3) || defined(Q_OS_HPUX)
-}
-
-
-void QGLContextPrivate::destroyGlSurfaceForPixmap(QPlatformPixmap* pmd)
-{
-#if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-    Q_ASSERT(pmd->classId() == QPlatformPixmap::X11Class);
-    QX11PlatformPixmap *handle = static_cast<QX11PlatformPixmap*>(pmd);
-    if (handle->gl_surface) {
-        glXDestroyPixmap(QX11Info::display(), (GLXPixmap)handle->gl_surface);
-        handle->gl_surface = 0;
-    }
-#endif
-}
-
-void QGLContextPrivate::unbindPixmapFromTexture(QPlatformPixmap* pmd)
-{
-#if defined(GLX_VERSION_1_3) && !defined(Q_OS_HPUX)
-    Q_ASSERT(pmd->classId() == QPlatformPixmap::X11Class);
-    Q_ASSERT(QGLContext::currentContext());
-    QX11PlatformPixmap *handle = static_cast<QX11PlatformPixmap*>(pmd);
-    if (handle->gl_surface)
-        glXReleaseTexImageEXT(QX11Info::display(), (GLXPixmap)handle->gl_surface, GLX_FRONT_LEFT_EXT);
-#endif
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qgl_x11egl.cpp b/src/opengl/qgl_x11egl.cpp
deleted file mode 100644 (file)
index e852041..0000000
+++ /dev/null
@@ -1,548 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qgl.h"
-#include <private/qt_x11_p.h>
-#include <private/qpixmap_x11_p.h>
-#include <private/qgl_p.h>
-#include <private/qpaintengine_opengl_p.h>
-#include "qgl_egl_p.h"
-#include "qcolormap.h"
-#include <QDebug>
-#include <QPixmap>
-
-
-QT_BEGIN_NAMESPACE
-
-
-/*
-    QGLTemporaryContext implementation
-*/
-
-class QGLTemporaryContextPrivate
-{
-public:
-    bool initialized;
-    Window window;
-    EGLContext context;
-    EGLSurface surface;
-    EGLDisplay display;
-};
-
-QGLTemporaryContext::QGLTemporaryContext(bool, QWidget *)
-    : d(new QGLTemporaryContextPrivate)
-{
-    d->initialized = false;
-    d->window = 0;
-    d->context = 0;
-    d->surface = 0;
-    int screen = 0;
-
-    d->display = QEgl::display();
-
-    EGLConfig config;
-    int numConfigs = 0;
-    EGLint attribs[] = {
-        EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
-#ifdef QT_OPENGL_ES_2
-        EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
-#endif
-        EGL_NONE
-    };
-
-    eglChooseConfig(d->display, attribs, &config, 1, &numConfigs);
-    if (!numConfigs) {
-        qWarning("QGLTemporaryContext: No EGL configurations available.");
-        return;
-    }
-
-    XVisualInfo visualInfo;
-    XVisualInfo *vi;
-    int numVisuals;
-
-    visualInfo.visualid = QEgl::getCompatibleVisualId(config);
-    vi = XGetVisualInfo(X11->display, VisualIDMask, &visualInfo, &numVisuals);
-    if (!vi || numVisuals < 1) {
-        qWarning("QGLTemporaryContext: Unable to get X11 visual info id.");
-        return;
-    }
-
-    XSetWindowAttributes attr;
-    unsigned long mask;
-    attr.background_pixel = 0;
-    attr.border_pixel = 0;
-    attr.colormap = XCreateColormap(X11->display, DefaultRootWindow(X11->display), vi->visual, AllocNone);
-    attr.event_mask = StructureNotifyMask | ExposureMask;
-    mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
-    d->window = XCreateWindow(X11->display, RootWindow(X11->display, screen),
-                              0, 0, 1, 1, 0,
-                              vi->depth, InputOutput, vi->visual,
-                              mask, &attr);
-
-    d->surface = eglCreateWindowSurface(d->display, config, (EGLNativeWindowType) d->window, NULL);
-
-    if (d->surface == EGL_NO_SURFACE) {
-        qWarning("QGLTemporaryContext: Error creating EGL surface.");
-        XFree(vi);
-        XDestroyWindow(X11->display, d->window);
-        return;
-    }
-
-    EGLint contextAttribs[] = {
-#ifdef QT_OPENGL_ES_2
-        EGL_CONTEXT_CLIENT_VERSION, 2,
-#endif
-        EGL_NONE
-    };
-    d->context = eglCreateContext(d->display, config, 0, contextAttribs);
-    if (d->context != EGL_NO_CONTEXT
-        && eglMakeCurrent(d->display, d->surface, d->surface, d->context))
-    {
-        d->initialized = true;
-    } else {
-        qWarning("QGLTemporaryContext: Error creating EGL context.");
-        eglDestroySurface(d->display, d->surface);
-        XDestroyWindow(X11->display, d->window);
-    }
-    XFree(vi);
-}
-
-QGLTemporaryContext::~QGLTemporaryContext()
-{
-    if (d->initialized) {
-        eglMakeCurrent(d->display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
-        eglDestroyContext(d->display, d->context);
-        eglDestroySurface(d->display, d->surface);
-        XDestroyWindow(X11->display, d->window);
-    }
-}
-
-bool QGLFormat::hasOpenGLOverlays()
-{
-    return false;
-}
-
-// Chooses the EGL config and creates the EGL context
-bool QGLContext::chooseContext(const QGLContext* shareContext)
-{
-    Q_D(QGLContext);
-
-    if (!device())
-        return false;
-
-    int devType = device()->devType();
-
-    QX11PlatformPixmap *x11PlatformPixmap = 0;
-    if (devType == QInternal::Pixmap) {
-        QPlatformPixmap *pmd = static_cast<QPixmap*>(device())->data_ptr().data();
-        if (pmd->classId() == QPlatformPixmap::X11Class)
-            x11PlatformPixmap = static_cast<QX11PlatformPixmap*>(pmd);
-        else {
-            // TODO: Replace the pixmap's data with a new QX11PlatformPixmap
-            qWarning("WARNING: Creating a QGLContext on a QPixmap is only supported for X11 pixmap backend");
-            return false;
-        }
-    } else if ((devType != QInternal::Widget) && (devType != QInternal::Pbuffer)) {
-        qWarning("WARNING: Creating a QGLContext not supported on device type %d", devType);
-        return false;
-    }
-
-    // Only create the eglContext if we don't already have one:
-    if (d->eglContext == 0) {
-        d->eglContext = new QEglContext();
-        d->ownsEglContext = true;
-        d->eglContext->setApi(QEgl::OpenGL);
-
-        // If the device is a widget with WA_TranslucentBackground set, make sure the glFormat
-        // has the alpha channel option set:
-        if (devType == QInternal::Widget) {
-            QWidget* widget = static_cast<QWidget*>(device());
-            if (widget->testAttribute(Qt::WA_TranslucentBackground))
-                d->glFormat.setAlpha(true);
-        }
-
-        // Construct the configuration we need for this surface.
-        QEglProperties configProps;
-        configProps.setDeviceType(devType);
-        configProps.setRenderableType(QEgl::OpenGL);
-        qt_eglproperties_set_glformat(configProps, d->glFormat);
-
-        // Set buffer preserved for regular QWidgets, QGLWidgets are ok with either preserved or destroyed:
-        if ((devType == QInternal::Widget) && qobject_cast<QGLWidget*>(static_cast<QWidget*>(device())) == 0)
-            configProps.setValue(EGL_SWAP_BEHAVIOR, EGL_BUFFER_PRESERVED);
-
-        if (!d->eglContext->chooseConfig(configProps, QEgl::BestPixelFormat)) {
-            delete d->eglContext;
-            d->eglContext = 0;
-            return false;
-        }
-
-        // Create a new context for the configuration.
-        QEglContext* eglSharedContext = shareContext ? shareContext->d_func()->eglContext : 0;
-        if (!d->eglContext->createContext(eglSharedContext)) {
-            delete d->eglContext;
-            d->eglContext = 0;
-            return false;
-        }
-        d->sharing = d->eglContext->isSharing();
-        if (d->sharing && shareContext)
-            const_cast<QGLContext *>(shareContext)->d_func()->sharing = true;
-    }
-
-    // Inform the higher layers about the actual format properties
-    qt_glformat_from_eglconfig(d->glFormat, d->eglContext->config());
-
-    // Do don't create the EGLSurface for everything.
-    //    QWidget - yes, create the EGLSurface and store it in QGLContextPrivate::eglSurface
-    //    QGLWidget - yes, create the EGLSurface and store it in QGLContextPrivate::eglSurface
-    //    QPixmap - yes, create the EGLSurface but store it in QX11PlatformPixmap::gl_surface
-    //    QGLPixelBuffer - no, it creates the surface itself and stores it in QGLPixelBufferPrivate::pbuf
-
-    if (devType == QInternal::Widget) {
-        if (d->eglSurface != EGL_NO_SURFACE)
-            eglDestroySurface(d->eglContext->display(), d->eglSurface);
-        // extraWindowSurfaceCreationProps default to NULL unless were specifically set before
-        d->eglSurface = QEgl::createSurface(device(), d->eglContext->config(), d->extraWindowSurfaceCreationProps);
-        XFlush(X11->display);
-        setWindowCreated(true);
-    }
-
-    if (x11PlatformPixmap) {
-        // TODO: Actually check to see if the existing surface can be re-used
-        if (x11PlatformPixmap->gl_surface)
-            eglDestroySurface(d->eglContext->display(), (EGLSurface)x11PlatformPixmap->gl_surface);
-
-        x11PlatformPixmap->gl_surface = (void*)QEgl::createSurface(device(), d->eglContext->config());
-    }
-
-    return true;
-}
-
-void QGLWidget::resizeEvent(QResizeEvent *)
-{
-    Q_D(QGLWidget);
-    if (!isValid())
-        return;
-    makeCurrent();
-    if (!d->glcx->initialized())
-        glInit();
-    resizeGL(width(), height());
-    //handle overlay
-}
-
-const QGLContext* QGLWidget::overlayContext() const
-{
-    return 0;
-}
-
-void QGLWidget::makeOverlayCurrent()
-{
-    //handle overlay
-}
-
-void QGLWidget::updateOverlayGL()
-{
-    //handle overlay
-}
-
-void QGLWidget::setContext(QGLContext *context, const QGLContext* shareContext, bool deleteOldContext)
-{
-    Q_D(QGLWidget);
-    if (context == 0) {
-        qWarning("QGLWidget::setContext: Cannot set null context");
-        return;
-    }
-    if (!context->deviceIsPixmap() && context->device() != this) {
-        qWarning("QGLWidget::setContext: Context must refer to this widget");
-        return;
-    }
-
-    if (d->glcx)
-        d->glcx->doneCurrent();
-    QGLContext* oldcx = d->glcx;
-    d->glcx = context;
-
-    bool createFailed = false;
-    if (!d->glcx->isValid()) {
-        // Create the QGLContext here, which in turn chooses the EGL config
-        // and creates the EGL context:
-        if (!d->glcx->create(shareContext ? shareContext : oldcx))
-            createFailed = true;
-    }
-    if (createFailed) {
-        if (deleteOldContext)
-            delete oldcx;
-        return;
-    }
-
-
-    d->eglSurfaceWindowId = winId(); // Remember the window id we created the surface for
-}
-
-void QGLWidgetPrivate::init(QGLContext *context, const QGLWidget* shareWidget)
-{
-    Q_Q(QGLWidget);
-
-    initContext(context, shareWidget);
-
-    if (q->isValid() && glcx->format().hasOverlay()) {
-        //no overlay
-        qWarning("QtOpenGL ES doesn't currently support overlays");
-    }
-}
-
-void QGLWidgetPrivate::cleanupColormaps()
-{
-}
-
-const QGLColormap & QGLWidget::colormap() const
-{
-    return d_func()->cmap;
-}
-
-void QGLWidget::setColormap(const QGLColormap &)
-{
-}
-
-// Re-creates the EGL surface if the window ID has changed or if there isn't a surface
-void QGLWidgetPrivate::recreateEglSurface()
-{
-    Q_Q(QGLWidget);
-
-    Window currentId = q->winId();
-
-    // If the window ID has changed since the surface was created, we need to delete the
-    // old surface before re-creating a new one. Note: This should not be the case as the
-    // surface should be deleted before the old window id.
-    if (glcx->d_func()->eglSurface != EGL_NO_SURFACE && (currentId != eglSurfaceWindowId)) {
-        qWarning("EGL surface for deleted window %lx was not destroyed", uint(eglSurfaceWindowId));
-        glcx->d_func()->destroyEglSurfaceForDevice();
-    }
-
-    if (glcx->d_func()->eglSurface == EGL_NO_SURFACE) {
-        glcx->d_func()->eglSurface = glcx->d_func()->eglContext->createSurface(q);
-        eglSurfaceWindowId = currentId;
-    }
-}
-
-
-QGLTexture *QGLContextPrivate::bindTextureFromNativePixmap(QPixmap *pixmap, const qint64 key,
-                                                           QGLContext::BindOptions options)
-{
-    Q_Q(QGLContext);
-
-    // The EGL texture_from_pixmap has no facility to invert the y coordinate
-    if (!(options & QGLContext::CanFlipNativePixmapBindOption))
-        return 0;
-
-
-    static bool checkedForTFP = false;
-    static bool haveTFP = false;
-    static bool checkedForEglImageTFP = false;
-    static bool haveEglImageTFP = false;
-
-
-    if (!checkedForEglImageTFP) {
-        checkedForEglImageTFP = true;
-
-        // We need to be able to create an EGLImage from a native pixmap, which was split
-        // into a separate EGL extension, EGL_KHR_image_pixmap. It is possible to have
-        // eglCreateImageKHR & eglDestroyImageKHR without support for pixmaps, so we must
-        // check we have the EGLImage from pixmap functionality.
-        if (QEgl::hasExtension("EGL_KHR_image") || QEgl::hasExtension("EGL_KHR_image_pixmap")) {
-
-            // Being able to create an EGLImage from a native pixmap is also pretty useless
-            // without the ability to bind that EGLImage as a texture, which is provided by
-            // the GL_OES_EGL_image extension, which we try to resolve here:
-            haveEglImageTFP = qt_resolve_eglimage_gl_extensions(q);
-
-            if (haveEglImageTFP)
-                qDebug("Found EGL_KHR_image_pixmap & GL_OES_EGL_image extensions (preferred method)!");
-        }
-    }
-
-    if (!checkedForTFP) {
-        // Check for texture_from_pixmap egl extension
-        checkedForTFP = true;
-        if (QEgl::hasExtension("EGL_NOKIA_texture_from_pixmap") ||
-            QEgl::hasExtension("EGL_EXT_texture_from_pixmap"))
-        {
-            qDebug("Found texture_from_pixmap EGL extension!");
-            haveTFP = true;
-        }
-    }
-
-    if (!haveTFP && !haveEglImageTFP)
-        return 0;
-
-
-    QX11PlatformPixmap *handle = static_cast<QX11PlatformPixmap*>(pixmap->data_ptr().data());
-    Q_ASSERT(handle->classId() == QPlatformPixmap::X11Class);
-    bool hasAlpha = handle->hasAlphaChannel();
-    bool pixmapHasValidSurface = false;
-    bool textureIsBound = false;
-    GLuint textureId;
-    glGenTextures(1, &textureId);
-    glBindTexture(GL_TEXTURE_2D, textureId);
-
-    if (haveTFP && handle->gl_surface &&
-        hasAlpha == (handle->flags & QX11PlatformPixmap::GlSurfaceCreatedWithAlpha))
-    {
-        pixmapHasValidSurface = true;
-    }
-
-    // If we already have a valid EGL surface for the pixmap, we should use it
-    if (pixmapHasValidSurface) {
-        EGLBoolean success;
-        success = eglBindTexImage(QEgl::display(), (EGLSurface)handle->gl_surface, EGL_BACK_BUFFER);
-        if (success == EGL_FALSE) {
-            qWarning() << "eglBindTexImage() failed:" << QEgl::errorString();
-            eglDestroySurface(QEgl::display(), (EGLSurface)handle->gl_surface);
-            handle->gl_surface = (void*)EGL_NO_SURFACE;
-        } else
-            textureIsBound = true;
-    }
-
-    // If the pixmap doesn't already have a valid surface, try binding it via EGLImage
-    // first, as going through EGLImage should be faster and better supported:
-    if (!textureIsBound && haveEglImageTFP) {
-        EGLImageKHR eglImage;
-
-        EGLint attribs[] = {
-            EGL_IMAGE_PRESERVED_KHR, EGL_TRUE,
-            EGL_NONE
-        };
-        eglImage = QEgl::eglCreateImageKHR(QEgl::display(), EGL_NO_CONTEXT, EGL_NATIVE_PIXMAP_KHR,
-                                     (EGLClientBuffer)QEgl::nativePixmap(pixmap), attribs);
-
-        QGLContext* ctx = q;
-        glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, eglImage);
-
-        GLint err = glGetError();
-        if (err == GL_NO_ERROR)
-            textureIsBound = true;
-
-        // Once the egl image is bound, the texture becomes a new sibling image and we can safely
-        // destroy the EGLImage we created for the pixmap:
-        if (eglImage != EGL_NO_IMAGE_KHR)
-            QEgl::eglDestroyImageKHR(QEgl::display(), eglImage);
-    }
-
-    if (!textureIsBound && haveTFP) {
-        // Check to see if the surface is still valid
-        if (handle->gl_surface &&
-            hasAlpha != (handle->flags & QX11PlatformPixmap::GlSurfaceCreatedWithAlpha))
-        {
-            // Surface is invalid!
-            destroyGlSurfaceForPixmap(handle);
-        }
-
-        if (handle->gl_surface == 0) {
-            EGLConfig config = QEgl::defaultConfig(QInternal::Pixmap,
-                                                   QEgl::OpenGL,
-                                                   hasAlpha ? QEgl::Translucent : QEgl::NoOptions);
-
-            handle->gl_surface = (void*)QEgl::createSurface(pixmap, config);
-            if (handle->gl_surface == (void*)EGL_NO_SURFACE)
-                return false;
-        }
-
-        EGLBoolean success;
-        success = eglBindTexImage(QEgl::display(), (EGLSurface)handle->gl_surface, EGL_BACK_BUFFER);
-        if (success == EGL_FALSE) {
-            qWarning() << "eglBindTexImage() failed:" << QEgl::errorString();
-            eglDestroySurface(QEgl::display(), (EGLSurface)handle->gl_surface);
-            handle->gl_surface = (void*)EGL_NO_SURFACE;
-            haveTFP = false; // If TFP isn't working, disable it's use
-        } else
-            textureIsBound = true;
-    }
-
-    QGLTexture *texture = 0;
-
-    if (textureIsBound) {
-        texture = new QGLTexture(q, textureId, GL_TEXTURE_2D, options);
-        handle->flags |= QX11PlatformPixmap::InvertedWhenBoundToTexture;
-
-        // We assume the cost of bound pixmaps is zero
-        QGLTextureCache::instance()->insert(q, key, texture, 0);
-
-        glBindTexture(GL_TEXTURE_2D, textureId);
-    } else
-        glDeleteTextures(1, &textureId);
-
-    return texture;
-}
-
-
-void QGLContextPrivate::destroyGlSurfaceForPixmap(QPlatformPixmap* pmd)
-{
-    Q_ASSERT(pmd->classId() == QPlatformPixmap::X11Class);
-    QX11PlatformPixmap *handle = static_cast<QX11PlatformPixmap*>(pmd);
-    if (handle->gl_surface) {
-        EGLBoolean success;
-        success = eglDestroySurface(QEgl::display(), (EGLSurface)handle->gl_surface);
-        if (success == EGL_FALSE) {
-            qWarning() << "destroyGlSurfaceForPixmap() - Error deleting surface: "
-                       << QEgl::errorString();
-        }
-        handle->gl_surface = 0;
-    }
-}
-
-void QGLContextPrivate::unbindPixmapFromTexture(QPlatformPixmap* pmd)
-{
-    Q_ASSERT(pmd->classId() == QPlatformPixmap::X11Class);
-    QX11PlatformPixmap *handle = static_cast<QX11PlatformPixmap*>(pmd);
-    if (handle->gl_surface) {
-        EGLBoolean success;
-        success = eglReleaseTexImage(QEgl::display(),
-                                     (EGLSurface)handle->gl_surface,
-                                     EGL_BACK_BUFFER);
-        if (success == EGL_FALSE) {
-            qWarning() << "unbindPixmapFromTexture() - Unable to release bound texture: "
-                       << QEgl::errorString();
-        }
-    }
-}
-
-QT_END_NAMESPACE
index a1ec3ef..637e48d 100644 (file)
@@ -245,17 +245,7 @@ QGLBuffer::UsagePattern QGLBuffer::usagePattern() const
 void QGLBuffer::setUsagePattern(QGLBuffer::UsagePattern value)
 {
     Q_D(QGLBuffer);
-#if defined(QT_OPENGL_ES_1)
-    // OpenGL/ES 1.1 does not support GL_STREAM_DRAW, so use GL_STATIC_DRAW.
-    // OpenGL/ES 2.0 does support GL_STREAM_DRAW.
-    d->usagePattern = value;
-    if (value == StreamDraw)
-        d->actualUsagePattern = StaticDraw;
-    else
-        d->actualUsagePattern = value;
-#else
     d->usagePattern = d->actualUsagePattern = value;
-#endif
 }
 
 #undef ctx
index 98d2960..0734f71 100644 (file)
@@ -222,17 +222,6 @@ bool qt_resolve_buffer_extensions(QGLContext *ctx)
 #endif
 }
 
-#ifndef QT_NO_EGL
-bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx)
-{
-    if (glEGLImageTargetTexture2DOES || glEGLImageTargetRenderbufferStorageOES)
-        return true;
-    glEGLImageTargetTexture2DOES = (_glEGLImageTargetTexture2DOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetTexture2DOES"));
-    glEGLImageTargetRenderbufferStorageOES = (_glEGLImageTargetRenderbufferStorageOES) ctx->getProcAddress(QLatin1String("glEGLImageTargetRenderbufferStorageOES"));
-    return glEGLImageTargetTexture2DOES && glEGLImageTargetRenderbufferStorageOES;
-}
-#endif
-
 bool qt_resolve_glsl_extensions(QGLContext *ctx)
 {
 
index 98433c3..2ef8a01 100644 (file)
 # define APIENTRYP *
 #endif
 
-#ifndef QT_NO_EGL
-// Needed for EGLImageKHR definition:
-#include <QtGui/private/qegl_p.h>
-#endif
-
 #include <QtCore/qglobal.h>
 
 #ifndef GL_ARB_vertex_buffer_object
@@ -214,15 +209,6 @@ typedef void (APIENTRY *_glFramebufferTextureFaceEXT)(GLenum target, GLenum atta
 // ARB_texture_compression
 typedef void (APIENTRY *_glCompressedTexImage2DARB) (GLenum, GLint, GLenum, GLsizei,
                                                      GLsizei, GLint, GLsizei, const GLvoid *);
-
-#ifndef QT_NO_EGL
-// OES_EGL_image
-// Note: We define these to take EGLImage whereas spec says they take a new GLeglImageOES
-//       type, which the EGL image should be cast to.
-typedef void (APIENTRY *_glEGLImageTargetTexture2DOES) (GLenum, EGLImageKHR);
-typedef void (APIENTRY *_glEGLImageTargetRenderbufferStorageOES) (GLenum, EGLImageKHR);
-#endif
-
 QT_BEGIN_NAMESPACE
 
 struct QGLExtensionFuncs
@@ -340,12 +326,6 @@ struct QGLExtensionFuncs
         // Texture compression
         qt_glCompressedTexImage2DARB = 0;
 #endif
-
-#ifndef QT_NO_EGL
-        // OES_EGL_image
-        qt_glEGLImageTargetTexture2DOES = 0;
-        qt_glEGLImageTargetRenderbufferStorageOES = 0;
-#endif
     }
 
 
@@ -466,12 +446,6 @@ struct QGLExtensionFuncs
     // Texture compression
     _glCompressedTexImage2DARB qt_glCompressedTexImage2DARB;
 #endif
-
-#ifndef QT_NO_EGL
-    // OES_EGL_image
-    _glEGLImageTargetTexture2DOES qt_glEGLImageTargetTexture2DOES;
-    _glEGLImageTargetRenderbufferStorageOES qt_glEGLImageTargetRenderbufferStorageOES;
-#endif
 };
 
 
@@ -880,12 +854,6 @@ struct QGLExtensionFuncs
 #define glCompressedTexImage2D QGLContextPrivate::extensionFuncs(ctx).qt_glCompressedTexImage2DARB
 #endif
 
-#ifndef QT_NO_EGL
-// OES_EGL_image
-#define glEGLImageTargetTexture2DOES QGLContextPrivate::extensionFuncs(ctx).qt_glEGLImageTargetTexture2DOES
-#define glEGLImageTargetRenderbufferStorageOES QGLContextPrivate::extensionFuncs(ctx).qt_glEGLImageTargetRenderbufferStorageOES
-#endif
-
 extern bool qt_resolve_framebufferobject_extensions(QGLContext *ctx);
 bool Q_OPENGL_EXPORT qt_resolve_buffer_extensions(QGLContext *ctx);
 
@@ -896,10 +864,6 @@ bool qt_resolve_frag_program_extensions(QGLContext *ctx);
 
 bool qt_resolve_glsl_extensions(QGLContext *ctx);
 
-#ifndef QT_NO_EGL
-Q_OPENGL_EXPORT bool qt_resolve_eglimage_gl_extensions(QGLContext *ctx);
-#endif
-
 QT_END_NAMESPACE
 
 #endif // QGL_EXTENSIONS_P_H
index 8068410..f35f6e5 100644 (file)
 #include <qdebug.h>
 #include <private/qgl_p.h>
 #include <private/qfont_p.h>
-#if !defined(QT_OPENGL_ES_1)
 #include <private/qpaintengineex_opengl2_p.h>
-#endif
-
-#ifndef QT_OPENGL_ES_2
-#include <private/qpaintengine_opengl_p.h>
-#endif
 
 #include <qglframebufferobject.h>
 #include <qlibrary.h>
@@ -306,22 +300,6 @@ GLenum QGLFramebufferObjectFormat::internalTextureFormat() const
     return d->internal_format;
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLFramebufferObjectFormat::setTextureTarget(QMacCompatGLenum target)
-{
-    detach();
-    d->target = target;
-}
-
-/*! \internal */
-void QGLFramebufferObjectFormat::setInternalTextureFormat(QMacCompatGLenum internalTextureFormat)
-{
-    detach();
-    d->internal_format = internalTextureFormat;
-}
-#endif
-
 /*!
     Returns true if all the options of this framebuffer object format
     are the same as \a other; otherwise returns false.
@@ -720,8 +698,7 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz,
 
     As of Qt 4.8, it's possible to draw into a QGLFramebufferObject
     using a QPainter in a separate thread. Note that OpenGL 2.0 or
-    OpenGL ES 2.0 is required for this to work. Also, under X11, it's
-    necessary to set the Qt::AA_X11InitThreads application attribute.
+    OpenGL ES 2.0 is required for this to work.
 
     \sa {Framebuffer Object Example}
 */
@@ -780,16 +757,6 @@ QGLFramebufferObject::QGLFramebufferObject(const QSize &size, GLenum target)
     d->init(this, size, NoAttachment, target, DEFAULT_FORMAT);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-QGLFramebufferObject::QGLFramebufferObject(const QSize &size, QMacCompatGLenum target)
-    : d_ptr(new QGLFramebufferObjectPrivate)
-{
-    Q_D(QGLFramebufferObject);
-    d->init(this, size, NoAttachment, target, DEFAULT_FORMAT);
-}
-#endif
-
 /*! \overload
 
     Constructs an OpenGL framebuffer object and binds a 2D GL texture
@@ -832,16 +799,6 @@ QGLFramebufferObject::QGLFramebufferObject(int width, int height, const QGLFrame
             format.internalTextureFormat(), format.samples(), format.mipmap());
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-QGLFramebufferObject::QGLFramebufferObject(int width, int height, QMacCompatGLenum target)
-    : d_ptr(new QGLFramebufferObjectPrivate)
-{
-    Q_D(QGLFramebufferObject);
-    d->init(this, QSize(width, height), NoAttachment, target, DEFAULT_FORMAT);
-}
-#endif
-
 /*! \overload
 
     Constructs an OpenGL framebuffer object and binds a texture to the
@@ -863,17 +820,6 @@ QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment att
     d->init(this, QSize(width, height), attachment, target, internal_format);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-QGLFramebufferObject::QGLFramebufferObject(int width, int height, Attachment attachment,
-                                           QMacCompatGLenum target, QMacCompatGLenum internal_format)
-    : d_ptr(new QGLFramebufferObjectPrivate)
-{
-    Q_D(QGLFramebufferObject);
-    d->init(this, QSize(width, height), attachment, target, internal_format);
-}
-#endif
-
 /*! \overload
 
     Constructs an OpenGL framebuffer object and binds a texture to the
@@ -895,17 +841,6 @@ QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachm
     d->init(this, size, attachment, target, internal_format);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-QGLFramebufferObject::QGLFramebufferObject(const QSize &size, Attachment attachment,
-                                           QMacCompatGLenum target, QMacCompatGLenum internal_format)
-    : d_ptr(new QGLFramebufferObjectPrivate)
-{
-    Q_D(QGLFramebufferObject);
-    d->init(this, size, attachment, target, internal_format);
-}
-#endif
-
 /*!
     \fn QGLFramebufferObject::~QGLFramebufferObject()
 
@@ -1092,13 +1027,7 @@ QImage QGLFramebufferObject::toImage() const
     return image;
 }
 
-#if !defined(QT_OPENGL_ES_1)
 Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine)
-#endif
-
-#ifndef QT_OPENGL_ES_2
-Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_buffer_engine)
-#endif
 
 /*! \reimp */
 QPaintEngine *QGLFramebufferObject::paintEngine() const
@@ -1107,29 +1036,12 @@ QPaintEngine *QGLFramebufferObject::paintEngine() const
     if (d->engine)
         return d->engine;
 
-#if !defined(QT_OPENGL_ES_1)
-#if !defined (QT_OPENGL_ES_2)
-    if (qt_gl_preferGL2Engine()) {
-#endif
-        QPaintEngine *engine = qt_buffer_2_engine()->engine();
-        if (engine->isActive() && engine->paintDevice() != this) {
-            d->engine = new QGL2PaintEngineEx;
-            return d->engine;
-        }
-        return engine;
-#if !defined (QT_OPENGL_ES_2)
-    }
-#endif
-#endif
-
-#if !defined(QT_OPENGL_ES_2)
-    QPaintEngine *engine = qt_buffer_engine()->engine();
+    QPaintEngine *engine = qt_buffer_2_engine()->engine();
     if (engine->isActive() && engine->paintDevice() != this) {
-        d->engine = new QOpenGLPaintEngine;
+        d->engine = new QGL2PaintEngineEx;
         return d->engine;
     }
     return engine;
-#endif
 }
 
 /*!
@@ -1189,14 +1101,6 @@ void QGLFramebufferObject::drawTexture(const QRectF &target, GLuint textureId, G
     const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(target, textureId, textureTarget);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLFramebufferObject::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(target, textureId, textureTarget);
-}
-#endif
-
 /*!
     \since 4.4
 
@@ -1212,14 +1116,6 @@ void QGLFramebufferObject::drawTexture(const QPointF &point, GLuint textureId, G
     const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(point, textureId, textureTarget);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLFramebufferObject::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    const_cast<QGLContext *>(QGLContext::currentContext())->drawTexture(point, textureId, textureTarget);
-}
-#endif
-
 /*! \reimp */
 int QGLFramebufferObject::metric(PaintDeviceMetric metric) const
 {
index d5e5c48..817aecd 100644 (file)
@@ -81,16 +81,6 @@ public:
     QGLFramebufferObject(const QSize &size, const QGLFramebufferObjectFormat &format);
     QGLFramebufferObject(int width, int height, const QGLFramebufferObjectFormat &format);
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    QGLFramebufferObject(const QSize &size, QMacCompatGLenum target = GL_TEXTURE_2D);
-    QGLFramebufferObject(int width, int height, QMacCompatGLenum target = GL_TEXTURE_2D);
-
-    QGLFramebufferObject(const QSize &size, Attachment attachment,
-                         QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
-    QGLFramebufferObject(int width, int height, Attachment attachment,
-                         QMacCompatGLenum target = GL_TEXTURE_2D, QMacCompatGLenum internal_format = GL_RGBA8);
-#endif
-
     virtual ~QGLFramebufferObject();
 
     QGLFramebufferObjectFormat format() const;
@@ -114,10 +104,6 @@ public:
 
     void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
     void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-    void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-#endif
 
     static bool hasOpenGLFramebufferBlit();
     static void blitFramebuffer(QGLFramebufferObject *target, const QRect &targetRect,
@@ -160,11 +146,6 @@ public:
     void setInternalTextureFormat(GLenum internalTextureFormat);
     GLenum internalTextureFormat() const;
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    void setTextureTarget(QMacCompatGLenum target);
-    void setInternalTextureFormat(QMacCompatGLenum internalTextureFormat);
-#endif
-
     bool operator==(const QGLFramebufferObjectFormat& other) const;
     bool operator!=(const QGLFramebufferObjectFormat& other) const;
 
index 2bb6119..e789d40 100644 (file)
@@ -419,7 +419,7 @@ struct QGLFunctionsPrivate
 
 inline void QGLFunctions::glActiveTexture(GLenum texture)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glActiveTexture(texture);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -449,7 +449,7 @@ inline void QGLFunctions::glBindAttribLocation(GLuint program, GLuint index, con
 
 inline void QGLFunctions::glBindBuffer(GLenum target, GLuint buffer)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glBindBuffer(target, buffer);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -519,7 +519,7 @@ inline void QGLFunctions::glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLen
 
 inline void QGLFunctions::glBufferData(GLenum target, qgl_GLsizeiptr size, const void* data, GLenum usage)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glBufferData(target, size, data, usage);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -529,7 +529,7 @@ inline void QGLFunctions::glBufferData(GLenum target, qgl_GLsizeiptr size, const
 
 inline void QGLFunctions::glBufferSubData(GLenum target, qgl_GLintptr offset, qgl_GLsizeiptr size, const void* data)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glBufferSubData(target, offset, size, data);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -568,7 +568,7 @@ inline void QGLFunctions::glCompileShader(GLuint shader)
 
 inline void QGLFunctions::glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glCompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -578,7 +578,7 @@ inline void QGLFunctions::glCompressedTexImage2D(GLenum target, GLint level, GLe
 
 inline void QGLFunctions::glCompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glCompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -608,7 +608,7 @@ inline GLuint QGLFunctions::glCreateShader(GLenum type)
 
 inline void QGLFunctions::glDeleteBuffers(GLsizei n, const GLuint* buffers)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glDeleteBuffers(n, buffers);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -717,7 +717,7 @@ inline void QGLFunctions::glFramebufferTexture2D(GLenum target, GLenum attachmen
 
 inline void QGLFunctions::glGenBuffers(GLsizei n, GLuint* buffers)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glGenBuffers(n, buffers);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -947,7 +947,7 @@ inline void QGLFunctions::glGetVertexAttribPointerv(GLuint index, GLenum pname,
 
 inline GLboolean QGLFunctions::glIsBuffer(GLuint buffer)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     return ::glIsBuffer(buffer);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
@@ -1027,7 +1027,7 @@ inline void QGLFunctions::glRenderbufferStorage(GLenum target, GLenum internalfo
 
 inline void QGLFunctions::glSampleCoverage(GLclampf value, GLboolean invert)
 {
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
+#if defined(QT_OPENGL_ES_2)
     ::glSampleCoverage(value, invert);
 #else
     Q_ASSERT(QGLFunctions::isInitialized(d_ptr));
index 45e7cdd..8116b79 100644 (file)
@@ -81,8 +81,7 @@
 
     As of Qt 4.8, it's possible to render into a QGLPixelBuffer using
     a QPainter in a separate thread. Note that OpenGL 2.0 or OpenGL ES
-    2.0 is required for this to work. Also, under X11, it's necessary
-    to set the Qt::AA_X11InitThreads application attribute.
+    2.0 is required for this to work.
 
     Pbuffers are provided by the OpenGL \c pbuffer extension; call
     hasOpenGLPbuffer() to find out if the system provides pbuffers.
 
 #include <QtCore/qglobal.h>
 
-#if !defined(QT_OPENGL_ES_1)
 #include <private/qpaintengineex_opengl2_p.h>
-#endif
 
 #include <qglpixelbuffer.h>
 #include <private/qglpixelbuffer_p.h>
 #include <private/qfont_p.h>
 #include <qimage.h>
 
-#ifndef QT_OPENGL_ES_2
-#include <private/qpaintengine_opengl_p.h>
-#endif
-
 QT_BEGIN_NAMESPACE
 
 #if !defined(QT_OPENGL_ES_2)
@@ -149,20 +142,6 @@ void QGLPixelBufferPrivate::common_init(const QSize &size, const QGLFormat &form
         glDevice.setPBuffer(q);
         qctx->d_func()->paintDevice = q;
         qctx->d_func()->valid = true;
-#if defined(Q_WS_WIN) && !defined(QT_OPENGL_ES)
-        qctx->d_func()->dc = dc;
-        qctx->d_func()->rc = ctx;
-#elif (defined(Q_WS_X11) && defined(QT_NO_EGL))
-        qctx->d_func()->cx = ctx;
-        qctx->d_func()->pbuf = (void *) pbuf;
-        qctx->d_func()->vi = 0;
-#elif defined(Q_WS_MAC)
-        qctx->d_func()->cx = ctx;
-        qctx->d_func()->vi = 0;
-#elif !defined(QT_NO_EGL)
-        qctx->d_func()->eglContext = ctx;
-        qctx->d_func()->eglSurface = pbuf;
-#endif
     }
 }
 
@@ -261,6 +240,8 @@ bool QGLPixelBuffer::doneCurrent()
 }
 
 /*!
+    \fn GLuint QGLPixelBuffer::generateDynamicTexture() const
+
     Generates and binds a 2D GL texture that is the same size as the
     pbuffer, and returns the texture's ID. This can be used in
     conjunction with bindToDynamicTexture() and
@@ -269,20 +250,6 @@ bool QGLPixelBuffer::doneCurrent()
     \sa size()
 */
 
-#if (defined(Q_WS_X11) || defined(Q_WS_WIN)) && defined(QT_NO_EGL)
-GLuint QGLPixelBuffer::generateDynamicTexture() const
-{
-    Q_D(const QGLPixelBuffer);
-    GLuint texture;
-    glGenTextures(1, &texture);
-    glBindTexture(GL_TEXTURE_2D, texture);
-    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_FLOAT, 0);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    return texture;
-}
-#endif
-
 /*! \fn bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
 
     Binds the texture specified by \a texture_id to this pbuffer.
@@ -353,13 +320,6 @@ void QGLPixelBuffer::updateDynamicTexture(GLuint texture_id) const
 #endif
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-void QGLPixelBuffer::updateDynamicTexture(QMacCompatGLuint texture_id) const
-{
-    updateDynamicTexture(GLuint(texture_id));
-}
-#endif
-
 /*!
     Returns the size of the pbuffer.
 */
@@ -402,27 +362,12 @@ bool QGLPixelBuffer::isValid() const
     return !d->invalid;
 }
 
-#if !defined(QT_OPENGL_ES_1)
 Q_GLOBAL_STATIC(QGLEngineThreadStorage<QGL2PaintEngineEx>, qt_buffer_2_engine)
-#endif
-
-#ifndef QT_OPENGL_ES_2
-Q_GLOBAL_STATIC(QGLEngineThreadStorage<QOpenGLPaintEngine>, qt_buffer_engine)
-#endif
 
 /*! \reimp */
 QPaintEngine *QGLPixelBuffer::paintEngine() const
 {
-#if defined(QT_OPENGL_ES_1)
-    return qt_buffer_engine()->engine();
-#elif defined(QT_OPENGL_ES_2)
     return qt_buffer_2_engine()->engine();
-#else
-    if (qt_gl_preferGL2Engine())
-        return qt_buffer_2_engine()->engine();
-    else
-        return qt_buffer_engine()->engine();
-#endif
 }
 
 /*! \reimp */
@@ -493,15 +438,6 @@ GLuint QGLPixelBuffer::bindTexture(const QImage &image, GLenum target)
 #endif
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-GLuint QGLPixelBuffer::bindTexture(const QImage &image, QMacCompatGLenum target)
-{
-    Q_D(QGLPixelBuffer);
-    return d->qctx->bindTexture(image, target, QMacCompatGLint(GL_RGBA8));
-}
-#endif
-
 /*! \overload
 
     Generates and binds a 2D GL texture based on \a pixmap.
@@ -520,15 +456,6 @@ GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, GLenum target)
 #endif
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-GLuint QGLPixelBuffer::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target)
-{
-    Q_D(QGLPixelBuffer);
-    return d->qctx->bindTexture(pixmap, target, QMacCompatGLint(GL_RGBA8));
-}
-#endif
-
 /*! \overload
 
     Reads the DirectDrawSurface (DDS) compressed file \a fileName and
@@ -555,15 +482,6 @@ void QGLPixelBuffer::deleteTexture(GLuint texture_id)
     d->qctx->deleteTexture(texture_id);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLPixelBuffer::deleteTexture(QMacCompatGLuint texture_id)
-{
-    Q_D(QGLPixelBuffer);
-    d->qctx->deleteTexture(texture_id);
-}
-#endif
-
 /*!
     \since 4.4
 
@@ -579,15 +497,6 @@ void QGLPixelBuffer::drawTexture(const QRectF &target, GLuint textureId, GLenum
     d->qctx->drawTexture(target, textureId, textureTarget);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLPixelBuffer::drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    Q_D(QGLPixelBuffer);
-    d->qctx->drawTexture(target, textureId, textureTarget);
-}
-#endif
-
 /*!
     \since 4.4
 
@@ -602,15 +511,6 @@ void QGLPixelBuffer::drawTexture(const QPointF &point, GLuint textureId, GLenum
     d->qctx->drawTexture(point, textureId, textureTarget);
 }
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLPixelBuffer::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget)
-{
-    Q_D(QGLPixelBuffer);
-    d->qctx->drawTexture(point, textureId, textureTarget);
-}
-#endif
-
 /*!
     Returns the format of the pbuffer. The format may be different
     from the one that was requested.
index 1cffb0e..0c7ad38 100644 (file)
@@ -80,18 +80,6 @@ public:
     void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
     void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D);
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    bool bindToDynamicTexture(QMacCompatGLuint texture);
-    void updateDynamicTexture(QMacCompatGLuint texture_id) const;
-    GLuint bindTexture(const QImage &image, QMacCompatGLenum target = GL_TEXTURE_2D);
-    GLuint bindTexture(const QPixmap &pixmap, QMacCompatGLenum target = GL_TEXTURE_2D);
-
-    void drawTexture(const QRectF &target, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-    void drawTexture(const QPointF &point, QMacCompatGLuint textureId, QMacCompatGLenum textureTarget = GL_TEXTURE_2D);
-
-    void deleteTexture(QMacCompatGLuint texture_id);
-#endif
-
     QSize size() const;
     Qt::HANDLE handle() const;
     QImage toImage() const;
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp
deleted file mode 100644 (file)
index 64d0327..0000000
+++ /dev/null
@@ -1,224 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <qdebug.h>
-#include "qglpixelbuffer.h"
-#include "qglpixelbuffer_p.h"
-#include "qgl_egl_p.h"
-
-#include <qimage.h>
-#include <private/qgl_p.h>
-
-QT_BEGIN_NAMESPACE
-
-#ifdef EGL_BIND_TO_TEXTURE_RGBA
-#define QGL_RENDER_TEXTURE 1
-#else
-#define QGL_RENDER_TEXTURE 0
-#endif
-
-bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
-{
-    // Create the EGL context.
-    ctx = new QEglContext();
-    ctx->setApi(QEgl::OpenGL);
-
-    // Find the shared context.
-    QEglContext *shareContext = 0;
-    if (shareWidget && shareWidget->d_func()->glcx)
-        shareContext = shareWidget->d_func()->glcx->d_func()->eglContext;
-
-    // Choose an appropriate configuration.  We use the best format
-    // we can find, even if it is greater than the requested format.
-    // We try for a pbuffer that is capable of texture rendering if possible.
-    textureFormat = EGL_NONE;
-    if (shareContext) {
-        // Use the same configuration as the widget we are sharing with.
-        ctx->setConfig(shareContext->config());
-#if QGL_RENDER_TEXTURE
-        if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGBA) == EGL_TRUE)
-            textureFormat = EGL_TEXTURE_RGBA;
-        else if (ctx->configAttrib(EGL_BIND_TO_TEXTURE_RGB) == EGL_TRUE)
-            textureFormat = EGL_TEXTURE_RGB;
-#endif
-    } else {
-        QEglProperties configProps;
-        qt_eglproperties_set_glformat(configProps, f);
-        configProps.setDeviceType(QInternal::Pbuffer);
-        configProps.setRenderableType(ctx->api());
-        bool ok = false;
-#if QGL_RENDER_TEXTURE
-        textureFormat = EGL_TEXTURE_RGBA;
-        configProps.setValue(EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE);
-        ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat);
-        if (!ok) {
-            // Try again with RGB texture rendering.
-            textureFormat = EGL_TEXTURE_RGB;
-            configProps.removeValue(EGL_BIND_TO_TEXTURE_RGBA);
-            configProps.setValue(EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE);
-            ok = ctx->chooseConfig(configProps, QEgl::BestPixelFormat);
-            if (!ok) {
-                // One last try for a pbuffer with no texture rendering.
-                configProps.removeValue(EGL_BIND_TO_TEXTURE_RGB);
-                textureFormat = EGL_NONE;
-            }
-        }
-#endif
-        if (!ok) {
-            if (!ctx->chooseConfig(configProps, QEgl::BestPixelFormat)) {
-                delete ctx;
-                ctx = 0;
-                return false;
-            }
-        }
-    }
-
-    // Retrieve the actual format properties.
-    qt_glformat_from_eglconfig(format, ctx->config());
-
-    // Create the attributes needed for the pbuffer.
-    QEglProperties attribs;
-    attribs.setValue(EGL_WIDTH, size.width());
-    attribs.setValue(EGL_HEIGHT, size.height());
-#if QGL_RENDER_TEXTURE
-    if (textureFormat != EGL_NONE) {
-        attribs.setValue(EGL_TEXTURE_FORMAT, textureFormat);
-        attribs.setValue(EGL_TEXTURE_TARGET, EGL_TEXTURE_2D);
-    }
-#endif
-
-    // Create the pbuffer surface.
-    pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
-#if QGL_RENDER_TEXTURE
-    if (pbuf == EGL_NO_SURFACE && textureFormat != EGL_NONE) {
-        // Try again with texture rendering disabled.
-        textureFormat = EGL_NONE;
-        attribs.removeValue(EGL_TEXTURE_FORMAT);
-        attribs.removeValue(EGL_TEXTURE_TARGET);
-        pbuf = eglCreatePbufferSurface(ctx->display(), ctx->config(), attribs.properties());
-    }
-#endif
-    if (pbuf == EGL_NO_SURFACE) {
-        qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEgl::errorString();
-        return false;
-    }
-
-    // Create a new context for the configuration.
-    if (!ctx->createContext(shareContext)) {
-        delete ctx;
-        ctx = 0;
-        return false;
-    }
-
-    return true;
-}
-
-bool QGLPixelBufferPrivate::cleanup()
-{
-    // No need to destroy "pbuf" here - it is done in QGLContext::reset().
-    return true;
-}
-
-bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
-{
-#if QGL_RENDER_TEXTURE
-    Q_D(QGLPixelBuffer);
-    if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
-        return false;
-    glBindTexture(GL_TEXTURE_2D, texture_id);
-    return eglBindTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER);
-#else
-    Q_UNUSED(texture_id);
-    return false;
-#endif
-}
-
-void QGLPixelBuffer::releaseFromDynamicTexture()
-{
-#if QGL_RENDER_TEXTURE
-    Q_D(QGLPixelBuffer);
-    if (d->invalid || d->textureFormat == EGL_NONE || !d->ctx)
-        return;
-    eglReleaseTexImage(d->ctx->display(), d->pbuf, EGL_BACK_BUFFER);
-#endif
-}
-
-
-GLuint QGLPixelBuffer::generateDynamicTexture() const
-{
-#if QGL_RENDER_TEXTURE
-    Q_D(const QGLPixelBuffer);
-    GLuint texture;
-    glGenTextures(1, &texture);
-    glBindTexture(GL_TEXTURE_2D, texture);
-    if (d->textureFormat == EGL_TEXTURE_RGB)
-        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
-    else
-        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    return texture;
-#else
-    return 0;
-#endif
-}
-
-bool QGLPixelBuffer::hasOpenGLPbuffers()
-{
-    // See if we have at least 1 configuration that matches the default format.
-    EGLDisplay dpy = QEgl::display();
-    if (dpy == EGL_NO_DISPLAY)
-        return false;
-    QEglProperties configProps;
-    qt_eglproperties_set_glformat(configProps, QGLFormat::defaultFormat());
-    configProps.setDeviceType(QInternal::Pbuffer);
-    configProps.setRenderableType(QEgl::OpenGL);
-    do {
-        EGLConfig cfg = 0;
-        EGLint matching = 0;
-        if (eglChooseConfig(dpy, configProps.properties(),
-                            &cfg, 1, &matching) && matching > 0)
-            return true;
-    } while (configProps.reduceConfiguration());
-    return false;
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qglpixelbuffer_mac.mm b/src/opengl/qglpixelbuffer_mac.mm
deleted file mode 100644 (file)
index b364209..0000000
+++ /dev/null
@@ -1,331 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qglpixelbuffer.h"
-#include "qglpixelbuffer_p.h"
-
-#ifndef QT_MAC_USE_COCOA
-#include <AGL/agl.h>
-#endif
-
-#include <qimage.h>
-#include <private/qgl_p.h>
-#include <qdebug.h>
-
-QT_BEGIN_NAMESPACE
-
-#ifndef GL_TEXTURE_RECTANGLE_EXT
-#define GL_TEXTURE_RECTANGLE_EXT 0x84F5
-#endif
-
-static int nearest_gl_texture_size(int v)
-{
-    int n = 0, last = 0;
-    for (int s = 0; s < 32; ++s) {
-        if (((v>>s) & 1) == 1) {
-            ++n;
-            last = s;
-        }
-    }
-    if (n > 1)
-        return 1 << (last+1);
-    return 1 << last;
-}
-
-bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
-{
-#ifdef QT_MAC_USE_COCOA
-    Q_Q(QGLPixelBuffer);
-    // create a dummy context
-    QGLContext context(f, q);
-    context.create(shareWidget ? shareWidget->context() : 0);
-
-    if (context.isSharing())
-        share_ctx = shareWidget->context()->d_func()->cx;
-
-    // steal the NSOpenGLContext and update the format
-    ctx = context.d_func()->cx;
-    context.d_func()->cx = 0;
-    // d->cx will be set to ctx later in
-    // QGLPixelBufferPrivate::common_init, so we need to retain it:
-    [static_cast<NSOpenGLContext *>(ctx) retain];
-
-    format = context.format();
-
-    GLenum target = GL_TEXTURE_2D;
-
-    if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
-        && (size.width() != nearest_gl_texture_size(size.width())
-            || size.height() != nearest_gl_texture_size(size.height())))
-    {
-        target = GL_TEXTURE_RECTANGLE_EXT;
-    }
-
-    pbuf = [[NSOpenGLPixelBuffer alloc] initWithTextureTarget:target
-                                        textureInternalFormat:GL_RGBA
-                                        textureMaxMipMapLevel:0
-                                                  pixelsWide:size.width()
-                                                  pixelsHigh:size.height()];
-    if (!pbuf) {
-        qWarning("QGLPixelBuffer: Cannot create a pbuffer");
-        return false;
-    }
-
-    [static_cast<NSOpenGLContext *>(ctx) setPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(pbuf)
-                                            cubeMapFace:0
-                                            mipMapLevel:0
-                                   currentVirtualScreen:0];
-    return true;
-#else
-    GLint attribs[40], i=0;
-    attribs[i++] = AGL_RGBA;
-    attribs[i++] = AGL_BUFFER_SIZE;
-    attribs[i++] = 32;
-    attribs[i++] = AGL_LEVEL;
-    attribs[i++] = f.plane();
-    if (f.redBufferSize() != -1) {
-        attribs[i++] = AGL_RED_SIZE;
-        attribs[i++] = f.redBufferSize();
-    }
-    if (f.greenBufferSize() != -1) {
-        attribs[i++] = AGL_GREEN_SIZE;
-        attribs[i++] = f.greenBufferSize();
-    }
-    if (f.blueBufferSize() != -1) {
-        attribs[i++] = AGL_BLUE_SIZE;
-        attribs[i++] = f.blueBufferSize();
-    }
-    if (f.stereo())
-        attribs[i++] = AGL_STEREO;
-    if (f.alpha()) {
-        attribs[i++] = AGL_ALPHA_SIZE;
-        attribs[i++] = f.alphaBufferSize() == -1 ? 8 : f.alphaBufferSize();
-    }
-    if (f.stencil()) {
-        attribs[i++] = AGL_STENCIL_SIZE;
-        attribs[i++] = f.stencilBufferSize() == -1 ? 8 : f.stencilBufferSize();
-    }
-    if (f.depth()) {
-        attribs[i++] = AGL_DEPTH_SIZE;
-        attribs[i++] = f.depthBufferSize() == -1 ? 32 : f.depthBufferSize();
-    }
-    if (f.accum()) {
-        attribs[i++] = AGL_ACCUM_RED_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
-        attribs[i++] = AGL_ACCUM_BLUE_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
-        attribs[i++] = AGL_ACCUM_GREEN_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
-        attribs[i++] = AGL_ACCUM_ALPHA_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
-    }
-
-    if (f.sampleBuffers()) {
-        attribs[i++] = AGL_SAMPLE_BUFFERS_ARB;
-        attribs[i++] = 1;
-        attribs[i++] = AGL_SAMPLES_ARB;
-        attribs[i++] = f.samples() == -1 ? 4 : f.samples();
-    }
-    attribs[i] = AGL_NONE;
-
-    AGLPixelFormat format = aglChoosePixelFormat(0, 0, attribs);
-    if (!format) {
-       qWarning("QGLPixelBuffer: Unable to find a pixel format (AGL error %d).",
-                (int) aglGetError());
-        return false;
-    }
-
-    GLint res;
-    aglDescribePixelFormat(format, AGL_LEVEL, &res);
-    this->format.setPlane(res);
-    aglDescribePixelFormat(format, AGL_DOUBLEBUFFER, &res);
-    this->format.setDoubleBuffer(res);
-    aglDescribePixelFormat(format, AGL_DEPTH_SIZE, &res);
-    this->format.setDepth(res);
-    if (this->format.depth())
-       this->format.setDepthBufferSize(res);
-    aglDescribePixelFormat(format, AGL_RGBA, &res);
-    this->format.setRgba(res);
-    aglDescribePixelFormat(format, AGL_RED_SIZE, &res);
-    this->format.setRedBufferSize(res);
-    aglDescribePixelFormat(format, AGL_GREEN_SIZE, &res);
-    this->format.setGreenBufferSize(res);
-    aglDescribePixelFormat(format, AGL_BLUE_SIZE, &res);
-    this->format.setBlueBufferSize(res);
-    aglDescribePixelFormat(format, AGL_ALPHA_SIZE, &res);
-    this->format.setAlpha(res);
-    if (this->format.alpha())
-       this->format.setAlphaBufferSize(res);
-    aglDescribePixelFormat(format, AGL_ACCUM_RED_SIZE, &res);
-    this->format.setAccum(res);
-    if (this->format.accum())
-       this->format.setAccumBufferSize(res);
-    aglDescribePixelFormat(format, AGL_STENCIL_SIZE, &res);
-    this->format.setStencil(res);
-    if (this->format.stencil())
-       this->format.setStencilBufferSize(res);
-    aglDescribePixelFormat(format, AGL_STEREO, &res);
-    this->format.setStereo(res);
-    aglDescribePixelFormat(format, AGL_SAMPLE_BUFFERS_ARB, &res);
-    this->format.setSampleBuffers(res);
-    if (this->format.sampleBuffers()) {
-        aglDescribePixelFormat(format, AGL_SAMPLES_ARB, &res);
-        this->format.setSamples(res);
-    }
-
-    AGLContext share = 0;
-    if (shareWidget)
-       share = share_ctx = static_cast<AGLContext>(shareWidget->d_func()->glcx->d_func()->cx);
-    ctx = aglCreateContext(format, share);
-    if (!ctx) {
-       qWarning("QGLPixelBuffer: Unable to create a context (AGL error %d).",
-                (int) aglGetError());
-       return false;
-    }
-
-    GLenum target = GL_TEXTURE_2D;
-
-    if ((QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
-        && (size.width() != nearest_gl_texture_size(size.width())
-            || size.height() != nearest_gl_texture_size(size.height())))
-    {
-        target = GL_TEXTURE_RECTANGLE_EXT;
-    }
-
-    if (!aglCreatePBuffer(size.width(), size.height(), target, GL_RGBA, 0, &pbuf)) {
-       qWarning("QGLPixelBuffer: Unable to create a pbuffer (AGL error %d).",
-                (int) aglGetError());
-       return false;
-    }
-
-    if (!aglSetPBuffer(ctx, pbuf, 0, 0, 0)) {
-       qWarning("QGLPixelBuffer: Unable to set pbuffer (AGL error %d).",
-                (int) aglGetError());
-       return false;
-    }
-
-    aglDestroyPixelFormat(format);
-    return true;
-
-#endif
-}
-
-bool QGLPixelBufferPrivate::cleanup()
-{
-#ifdef QT_MAC_USE_COCOA
-    [static_cast<NSOpenGLPixelBuffer *>(pbuf) release];
-    pbuf = 0;
-    [static_cast<NSOpenGLContext *>(ctx) release];
-    ctx = 0;
-#else
-    aglDestroyPBuffer(pbuf);
-#endif
-    return true;
-}
-
-bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
-{
-    Q_D(QGLPixelBuffer);
-    if (d->invalid || !d->share_ctx)
-        return false;
-
-#ifdef QT_MAC_USE_COCOA
-    NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
-    if (d->share_ctx != oldContext)
-        [static_cast<NSOpenGLContext *>(d->share_ctx) makeCurrentContext];
-    glBindTexture(GL_TEXTURE_2D, texture_id);
-    [static_cast<NSOpenGLContext *>(d->share_ctx)
-            setTextureImageToPixelBuffer:static_cast<NSOpenGLPixelBuffer *>(d->pbuf)
-            colorBuffer:GL_FRONT];
-    if (oldContext && oldContext != d->share_ctx)
-        [oldContext makeCurrentContext];
-    return true;
-#else
-    aglSetCurrentContext(d->share_ctx);
-    glBindTexture(GL_TEXTURE_2D, texture_id);
-    aglTexImagePBuffer(d->share_ctx, d->pbuf, GL_FRONT);
-    return true;
-#endif
-}
-
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-bool QGLPixelBuffer::bindToDynamicTexture(QMacCompatGLuint texture_id)
-{
-    return bindToDynamicTexture(GLuint(texture_id));
-}
-#endif
-
-void QGLPixelBuffer::releaseFromDynamicTexture()
-{
-}
-
-GLuint QGLPixelBuffer::generateDynamicTexture() const
-{
-#ifdef QT_MAC_USE_COCOA
-    Q_D(const QGLPixelBuffer);
-    NSOpenGLContext *oldContext = [NSOpenGLContext currentContext];
-    if (d->share_ctx != oldContext)
-        [static_cast<NSOpenGLContext *>(d->share_ctx) makeCurrentContext];
-    GLuint texture;
-    glGenTextures(1, &texture);
-    glBindTexture(GL_TEXTURE_2D, texture);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-
-    if (oldContext && oldContext != d->share_ctx)
-        [oldContext makeCurrentContext];
-    return texture;
-#else
-    GLuint texture;
-    glGenTextures(1, &texture);
-    glBindTexture(GL_TEXTURE_2D, texture);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    return texture;
-#endif
-}
-
-bool QGLPixelBuffer::hasOpenGLPbuffers()
-{
-    return true;
-}
-
-QT_END_NAMESPACE
index 05d8823..05e161b 100644 (file)
@@ -59,77 +59,6 @@ QT_BEGIN_INCLUDE_NAMESPACE
 #include "QtOpenGL/qglpixelbuffer.h"
 #include <private/qgl_p.h>
 #include <private/qglpaintdevice_p.h>
-
-#if defined(Q_WS_X11) && defined(QT_NO_EGL)
-#include <GL/glx.h>
-
-// The below is needed to for compilation on HPUX, due to broken GLX
-// headers. Some of the systems define GLX_VERSION_1_3 without
-// defining the GLXFBConfig structure, which is wrong.
-#if defined (Q_OS_HPUX) && defined(QT_DEFINE_GLXFBCONFIG_STRUCT)
-typedef unsigned long GLXPbuffer;
-
-struct GLXFBConfig {
-    int visualType;
-    int transparentType;
-                                /*    colors are floats scaled to ints */
-    int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
-    int transparentIndex;
-
-    int visualCaveat;
-
-    int associatedVisualId;
-    int screen;
-
-    int drawableType;
-    int renderType;
-
-    int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
-    int optimalPbufferWidth, optimalPbufferHeight;  /* for SGIX_pbuffer */
-
-    int visualSelectGroup;     /* visuals grouped by select priority */
-
-    unsigned int id;
-
-    GLboolean rgbMode;
-    GLboolean colorIndexMode;
-    GLboolean doubleBufferMode;
-    GLboolean stereoMode;
-    GLboolean haveAccumBuffer;
-    GLboolean haveDepthBuffer;
-    GLboolean haveStencilBuffer;
-
-    /* The number of bits present in various buffers */
-    GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
-    GLint depthBits;
-    GLint stencilBits;
-    GLint indexBits;
-    GLint redBits, greenBits, blueBits, alphaBits;
-    GLuint redMask, greenMask, blueMask, alphaMask;
-
-    GLuint multiSampleSize;     /* Number of samples per pixel (0 if no ms) */
-
-    GLuint nMultiSampleBuffers; /* Number of available ms buffers */
-    GLint maxAuxBuffers;
-
-    /* frame buffer level */
-    GLint level;
-
-    /* color ranges (for SGI_color_range) */
-    GLboolean extendedRange;
-    GLdouble minRed, maxRed;
-    GLdouble minGreen, maxGreen;
-    GLdouble minBlue, maxBlue;
-    GLdouble minAlpha, maxAlpha;
-};
-
-#endif // Q_OS_HPUX
-
-#elif defined(Q_OS_WIN)
-DECLARE_HANDLE(HPBUFFERARB);
-#elif !defined(QT_NO_EGL)
-#include <QtGui/private/qegl_p.h>
-#endif
 QT_END_INCLUDE_NAMESPACE
 
 class QEglContext;
@@ -152,11 +81,6 @@ class QGLPixelBufferPrivate {
 public:
     QGLPixelBufferPrivate(QGLPixelBuffer *q) : q_ptr(q), invalid(true), qctx(0), pbuf(0), ctx(0)
     {
-#ifdef Q_WS_WIN
-        dc = 0;
-#elif defined(Q_WS_MACX)
-        share_ctx = 0;
-#endif
     }
     bool init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget);
     void common_init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget);
@@ -172,36 +96,9 @@ public:
     QPointer<QGLWidget> req_shareWidget;
     QSize req_size;
 
-#if defined(Q_WS_X11) && defined(QT_NO_EGL)
-    GLXPbuffer pbuf;
-    GLXContext ctx;
-#elif defined(Q_WS_WIN)
-    HDC dc;
-    bool has_render_texture :1;
-#if !defined(QT_OPENGL_ES)
-    HPBUFFERARB pbuf;
-    HGLRC ctx;
-#endif
-#elif defined(Q_WS_MACX)
-#  ifdef QT_MAC_USE_COCOA
-    void *pbuf;
-    void *ctx;
-    void *share_ctx;
-#  else
-    AGLPbuffer pbuf;
-    AGLContext ctx;
-    AGLContext share_ctx;
-#  endif
-#endif
-#ifndef QT_NO_EGL
-    EGLSurface pbuf;
-    QEglContext *ctx;
-    int textureFormat;
-#elif defined(Q_WS_QPA)
     //stubs
     void *pbuf;
     void *ctx;
-#endif
 };
 
 QT_END_NAMESPACE
diff --git a/src/opengl/qglpixelbuffer_win.cpp b/src/opengl/qglpixelbuffer_win.cpp
deleted file mode 100644 (file)
index 80ce992..0000000
+++ /dev/null
@@ -1,403 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <qglpixelbuffer.h>
-#include <qgl.h>
-#include <private/qgl_p.h>
-
-#include <private/qglpixelbuffer_p.h>
-
-#include <qimage.h>
-#include <qdebug.h>
-
-QT_BEGIN_NAMESPACE
-
-/* WGL_WGLEXT_PROTOTYPES */
-typedef const char * (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
-typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
-typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
-typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
-typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
-typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
-typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
-typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
-typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
-typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int * piAttribList);
-
-#ifndef WGL_ARB_pbuffer
-#define WGL_DRAW_TO_PBUFFER_ARB        0x202D
-#define WGL_MAX_PBUFFER_PIXELS_ARB     0x202E
-#define WGL_MAX_PBUFFER_WIDTH_ARB      0x202F
-#define WGL_MAX_PBUFFER_HEIGHT_ARB     0x2030
-#define WGL_PBUFFER_LARGEST_ARB        0x2033
-#define WGL_PBUFFER_WIDTH_ARB          0x2034
-#define WGL_PBUFFER_HEIGHT_ARB         0x2035
-#define WGL_PBUFFER_LOST_ARB           0x2036
-#endif
-
-#ifndef WGL_ARB_pixel_format
-#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
-#define WGL_DRAW_TO_WINDOW_ARB         0x2001
-#define WGL_DRAW_TO_BITMAP_ARB         0x2002
-#define WGL_ACCELERATION_ARB           0x2003
-#define WGL_NEED_PALETTE_ARB           0x2004
-#define WGL_NEED_SYSTEM_PALETTE_ARB    0x2005
-#define WGL_SWAP_LAYER_BUFFERS_ARB     0x2006
-#define WGL_SWAP_METHOD_ARB            0x2007
-#define WGL_NUMBER_OVERLAYS_ARB        0x2008
-#define WGL_NUMBER_UNDERLAYS_ARB       0x2009
-#define WGL_TRANSPARENT_ARB            0x200A
-#define WGL_TRANSPARENT_RED_VALUE_ARB  0x2037
-#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
-#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
-#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
-#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
-#define WGL_SHARE_DEPTH_ARB            0x200C
-#define WGL_SHARE_STENCIL_ARB          0x200D
-#define WGL_SHARE_ACCUM_ARB            0x200E
-#define WGL_SUPPORT_GDI_ARB            0x200F
-#define WGL_SUPPORT_OPENGL_ARB         0x2010
-#define WGL_DOUBLE_BUFFER_ARB          0x2011
-#define WGL_STEREO_ARB                 0x2012
-#define WGL_PIXEL_TYPE_ARB             0x2013
-#define WGL_COLOR_BITS_ARB             0x2014
-#define WGL_RED_BITS_ARB               0x2015
-#define WGL_RED_SHIFT_ARB              0x2016
-#define WGL_GREEN_BITS_ARB             0x2017
-#define WGL_GREEN_SHIFT_ARB            0x2018
-#define WGL_BLUE_BITS_ARB              0x2019
-#define WGL_BLUE_SHIFT_ARB             0x201A
-#define WGL_ALPHA_BITS_ARB             0x201B
-#define WGL_ALPHA_SHIFT_ARB            0x201C
-#define WGL_ACCUM_BITS_ARB             0x201D
-#define WGL_ACCUM_RED_BITS_ARB         0x201E
-#define WGL_ACCUM_GREEN_BITS_ARB       0x201F
-#define WGL_ACCUM_BLUE_BITS_ARB        0x2020
-#define WGL_ACCUM_ALPHA_BITS_ARB       0x2021
-#define WGL_DEPTH_BITS_ARB             0x2022
-#define WGL_STENCIL_BITS_ARB           0x2023
-#define WGL_AUX_BUFFERS_ARB            0x2024
-#define WGL_NO_ACCELERATION_ARB        0x2025
-#define WGL_GENERIC_ACCELERATION_ARB   0x2026
-#define WGL_FULL_ACCELERATION_ARB      0x2027
-#define WGL_SWAP_EXCHANGE_ARB          0x2028
-#define WGL_SWAP_COPY_ARB              0x2029
-#define WGL_SWAP_UNDEFINED_ARB         0x202A
-#define WGL_TYPE_RGBA_ARB              0x202B
-#define WGL_TYPE_COLORINDEX_ARB        0x202C
-#endif
-
-#ifndef WGL_ARB_render_texture
-#define WGL_BIND_TO_TEXTURE_RGB_ARB        0x2070
-#define WGL_BIND_TO_TEXTURE_RGBA_ARB       0x2071
-#define WGL_TEXTURE_FORMAT_ARB             0x2072
-#define WGL_TEXTURE_TARGET_ARB             0x2073
-#define WGL_MIPMAP_TEXTURE_ARB             0x2074
-#define WGL_TEXTURE_RGB_ARB                0x2075
-#define WGL_TEXTURE_RGBA_ARB               0x2076
-#define WGL_NO_TEXTURE_ARB                 0x2077
-#define WGL_TEXTURE_CUBE_MAP_ARB           0x2078
-#define WGL_TEXTURE_1D_ARB                 0x2079
-#define WGL_TEXTURE_2D_ARB                 0x207A
-#define WGL_MIPMAP_LEVEL_ARB               0x207B
-#define WGL_CUBE_MAP_FACE_ARB              0x207C
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
-#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
-#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
-#define WGL_FRONT_LEFT_ARB                 0x2083
-#define WGL_FRONT_RIGHT_ARB                0x2084
-#define WGL_BACK_LEFT_ARB                  0x2085
-#define WGL_BACK_RIGHT_ARB                 0x2086
-#define WGL_AUX0_ARB                       0x2087
-#define WGL_AUX1_ARB                       0x2088
-#define WGL_AUX2_ARB                       0x2089
-#define WGL_AUX3_ARB                       0x208A
-#define WGL_AUX4_ARB                       0x208B
-#define WGL_AUX5_ARB                       0x208C
-#define WGL_AUX6_ARB                       0x208D
-#define WGL_AUX7_ARB                       0x208E
-#define WGL_AUX8_ARB                       0x208F
-#define WGL_AUX9_ARB                       0x2090
-#endif
-
-#ifndef WGL_FLOAT_COMPONENTS_NV
-#define WGL_FLOAT_COMPONENTS_NV        0x20B0
-#endif
-
-#ifndef WGL_ARB_multisample
-#define WGL_SAMPLE_BUFFERS_ARB         0x2041
-#define WGL_SAMPLES_ARB                0x2042
-#endif
-
-#ifndef GL_SAMPLES_ARB
-#define GL_SAMPLES_ARB 0x80A9
-#endif
-
-QGLFormat pfiToQGLFormat(HDC hdc, int pfi);
-
-static void qt_format_to_attrib_list(bool has_render_texture, const QGLFormat &f, int attribs[])
-{
-    int i = 0;
-    attribs[i++] = WGL_SUPPORT_OPENGL_ARB;
-    attribs[i++] = TRUE;
-    attribs[i++] = WGL_DRAW_TO_PBUFFER_ARB;
-    attribs[i++] = TRUE;
-
-    if (has_render_texture) {
-        attribs[i++] = WGL_BIND_TO_TEXTURE_RGBA_ARB;
-        attribs[i++] = TRUE;
-    }
-
-    attribs[i++] = WGL_COLOR_BITS_ARB;
-    attribs[i++] = 32;
-    attribs[i++] = WGL_DOUBLE_BUFFER_ARB;
-    attribs[i++] = FALSE;
-
-    if (f.stereo()) {
-        attribs[i++] = WGL_STEREO_ARB;
-        attribs[i++] = TRUE;
-    }
-    if (f.depth()) {
-        attribs[i++] = WGL_DEPTH_BITS_ARB;
-        attribs[i++] = f.depthBufferSize() == -1 ? 24 : f.depthBufferSize();
-    }
-    if (f.redBufferSize() != -1) {
-        attribs[i++] = WGL_RED_BITS_ARB;
-        attribs[i++] = f.redBufferSize();
-    }
-    if (f.greenBufferSize() != -1) {
-        attribs[i++] = WGL_GREEN_BITS_ARB;
-        attribs[i++] = f.greenBufferSize();
-    }
-    if (f.blueBufferSize() != -1) {
-        attribs[i++] = WGL_BLUE_BITS_ARB;
-        attribs[i++] = f.blueBufferSize();
-    }
-    if (f.alpha()) {
-        attribs[i++] = WGL_ALPHA_BITS_ARB;
-        attribs[i++] = f.alphaBufferSize() == -1 ? 8 : f.alphaBufferSize();
-    }
-    if (f.accum()) {
-        attribs[i++] = WGL_ACCUM_BITS_ARB;
-        attribs[i++] = f.accumBufferSize() == -1 ? 16 : f.accumBufferSize();
-    }
-    if (f.stencil()) {
-        attribs[i++] = WGL_STENCIL_BITS_ARB;
-        attribs[i++] = f.stencilBufferSize() == -1 ? 8 : f.stencilBufferSize();
-    }
-    if ((f.redBufferSize() > 8 || f.greenBufferSize() > 8
-         || f.blueBufferSize() > 8 || f.alphaBufferSize() > 8)
-        && (QGLExtensions::glExtensions() & QGLExtensions::NVFloatBuffer))
-    {
-        attribs[i++] = WGL_FLOAT_COMPONENTS_NV;
-        attribs[i++] = TRUE;
-    }
-    if (f.sampleBuffers()) {
-        attribs[i++] = WGL_SAMPLE_BUFFERS_ARB;
-        attribs[i++] = 1;
-        attribs[i++] = WGL_SAMPLES_ARB;
-        attribs[i++] = f.samples() == -1 ? 16 : f.samples();
-    }
-    attribs[i] = 0;
-}
-
-bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
-{
-    QGLTemporaryContext tempContext;
-
-    PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB =
-        (PFNWGLCREATEPBUFFERARBPROC) wglGetProcAddress("wglCreatePbufferARB");
-    PFNWGLGETPBUFFERDCARBPROC wglGetPbufferDCARB =
-        (PFNWGLGETPBUFFERDCARBPROC) wglGetProcAddress("wglGetPbufferDCARB");
-    PFNWGLQUERYPBUFFERARBPROC wglQueryPbufferARB =
-        (PFNWGLQUERYPBUFFERARBPROC) wglGetProcAddress("wglQueryPbufferARB");
-    PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB =
-        (PFNWGLCHOOSEPIXELFORMATARBPROC) wglGetProcAddress("wglChoosePixelFormatARB");
-
-    if (!wglCreatePbufferARB) // assumes that if one can be resolved, all of them can
-        return false;
-
-    dc = wglGetCurrentDC();
-    Q_ASSERT(dc);
-    has_render_texture = false;
-
-    // sample buffers doesn't work in conjunction with the render_texture extension
-    if (!f.sampleBuffers()) {
-        PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
-                (PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB");
-
-        if (wglGetExtensionsStringARB) {
-            QString extensions(QLatin1String(wglGetExtensionsStringARB(dc)));
-            has_render_texture = extensions.contains(QLatin1String("WGL_ARB_render_texture"));
-        }
-    }
-
-    int attribs[40];
-    qt_format_to_attrib_list(has_render_texture, f, attribs);
-
-    // Find pbuffer capable pixel format.
-    unsigned int num_formats = 0;
-    int pixel_format;
-    wglChoosePixelFormatARB(dc, attribs, 0, 1, &pixel_format, &num_formats);
-
-    // some GL implementations don't support pbuffers with accum
-    // buffers, so try that before we give up
-    if (num_formats == 0 && f.accum()) {
-        QGLFormat tmp = f;
-        tmp.setAccum(false);
-        qt_format_to_attrib_list(has_render_texture, tmp, attribs);
-        wglChoosePixelFormatARB(dc, attribs, 0, 1, &pixel_format, &num_formats);
-    }
-
-    if (num_formats == 0) {
-        qWarning("QGLPixelBuffer: Unable to find a pixel format with pbuffer  - giving up.");
-        return false;
-    }
-    format = pfiToQGLFormat(dc, pixel_format);
-
-    // NB! The below ONLY works if the width/height are powers of 2.
-    // Set some pBuffer attributes so that we can use this pBuffer as
-    // a 2D RGBA texture target.
-    int pb_attribs[] = {WGL_TEXTURE_FORMAT_ARB, WGL_TEXTURE_RGBA_ARB,
-                        WGL_TEXTURE_TARGET_ARB, WGL_TEXTURE_2D_ARB, 0};
-
-    pbuf = wglCreatePbufferARB(dc, pixel_format, size.width(), size.height(),
-                               has_render_texture ? pb_attribs : 0);
-    if (!pbuf) {
-        // try again without the render_texture extension
-        pbuf = wglCreatePbufferARB(dc, pixel_format, size.width(), size.height(), 0);
-        has_render_texture = false;
-        if (!pbuf) {
-            qWarning("QGLPixelBuffer: Unable to create pbuffer [w=%d, h=%d] - giving up.", size.width(), size.height());
-            return false;
-        }
-    }
-
-    dc = wglGetPbufferDCARB(pbuf);
-    ctx = wglCreateContext(dc);
-    if (!dc || !ctx) {
-        qWarning("QGLPixelBuffer: Unable to create pbuffer context - giving up.");
-        return false;
-    }
-
-    // Explicitly disable the render_texture extension if we have a 
-    // multi-sampled pbuffer context. This seems to be a problem only with 
-    // ATI cards if multi-sampling is forced globally in the driver.
-    wglMakeCurrent(dc, ctx);
-    GLint samples = 0;
-    glGetIntegerv(GL_SAMPLES_ARB, &samples);
-    if (has_render_texture && samples != 0)
-        has_render_texture = false;
-
-    HGLRC share_ctx = shareWidget ? shareWidget->d_func()->glcx->d_func()->rc : 0;
-    if (share_ctx && !wglShareLists(share_ctx, ctx))
-        qWarning("QGLPixelBuffer: Unable to share display lists - with share widget.");
-
-    int width, height;
-    wglQueryPbufferARB(pbuf, WGL_PBUFFER_WIDTH_ARB, &width);
-    wglQueryPbufferARB(pbuf, WGL_PBUFFER_HEIGHT_ARB, &height);
-    return true;
-}
-
-bool QGLPixelBufferPrivate::cleanup()
-{
-    PFNWGLRELEASEPBUFFERDCARBPROC wglReleasePbufferDCARB =
-        (PFNWGLRELEASEPBUFFERDCARBPROC) wglGetProcAddress("wglReleasePbufferDCARB");
-    PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB =
-        (PFNWGLDESTROYPBUFFERARBPROC) wglGetProcAddress("wglDestroyPbufferARB");
-    if (!invalid && wglReleasePbufferDCARB && wglDestroyPbufferARB) {
-        wglReleasePbufferDCARB(pbuf, dc);
-        wglDestroyPbufferARB(pbuf);
-    }
-    return true;
-}
-
-bool QGLPixelBuffer::bindToDynamicTexture(GLuint texture_id)
-{
-    Q_D(QGLPixelBuffer);
-    if (d->invalid || !d->has_render_texture)
-        return false;
-    PFNWGLBINDTEXIMAGEARBPROC wglBindTexImageARB =
-        (PFNWGLBINDTEXIMAGEARBPROC) wglGetProcAddress("wglBindTexImageARB");
-    if (wglBindTexImageARB) {
-        glBindTexture(GL_TEXTURE_2D, texture_id);
-        return wglBindTexImageARB(d->pbuf, WGL_FRONT_LEFT_ARB);
-    }
-    return false;
-}
-
-void QGLPixelBuffer::releaseFromDynamicTexture()
-{
-    Q_D(QGLPixelBuffer);
-    if (d->invalid || !d->has_render_texture)
-        return;
-    PFNWGLRELEASETEXIMAGEARBPROC wglReleaseTexImageARB =
-        (PFNWGLRELEASETEXIMAGEARBPROC) wglGetProcAddress("wglReleaseTexImageARB");
-    if (wglReleaseTexImageARB)
-        wglReleaseTexImageARB(d->pbuf, WGL_FRONT_LEFT_ARB);
-}
-
-bool QGLPixelBuffer::hasOpenGLPbuffers()
-{
-    bool ret = false;
-    QGLTemporaryContext *tmpContext = 0;
-    if (!QGLContext::currentContext())
-        tmpContext = new QGLTemporaryContext;
-    PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB =
-        (PFNWGLGETEXTENSIONSSTRINGARBPROC) wglGetProcAddress("wglGetExtensionsStringARB");
-    if (wglGetExtensionsStringARB) {
-        QString extensions(QLatin1String(wglGetExtensionsStringARB(wglGetCurrentDC())));
-        if (extensions.contains(QLatin1String("WGL_ARB_pbuffer"))
-            && extensions.contains(QLatin1String("WGL_ARB_pixel_format"))) {
-            ret = true;
-        }
-    }
-    if (tmpContext)
-        delete tmpContext;
-    return ret;
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qglpixelbuffer_x11.cpp b/src/opengl/qglpixelbuffer_x11.cpp
deleted file mode 100644 (file)
index fcd7b52..0000000
+++ /dev/null
@@ -1,290 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-#include <qlibrary.h>
-#include <qdebug.h>
-#include <private/qgl_p.h>
-#include <private/qt_x11_p.h>
-#include <private/qpaintengine_opengl_p.h>
-
-#include <qx11info_x11.h>
-#include <GL/glx.h>
-#include <qimage.h>
-
-#include "qglpixelbuffer.h"
-#include "qglpixelbuffer_p.h"
-
-#if defined(Q_OS_LINUX) || defined(Q_OS_BSD4)
-#include <dlfcn.h>
-#endif
-
-QT_BEGIN_NAMESPACE
-
-#ifndef GLX_VERSION_1_3
-#define GLX_RGBA_BIT            0x00000002
-#define GLX_PBUFFER_BIT         0x00000004
-#define GLX_DRAWABLE_TYPE       0x8010
-#define GLX_RENDER_TYPE         0x8011
-#define GLX_RGBA_TYPE           0x8014
-#define GLX_PBUFFER_HEIGHT      0x8040
-#define GLX_PBUFFER_WIDTH       0x8041
-#endif
-
-#ifndef GLX_ARB_multisample
-#define GLX_SAMPLE_BUFFERS_ARB  100000
-#define GLX_SAMPLES_ARB         100001
-#endif
-
-typedef GLXFBConfig* (*_glXChooseFBConfig) (Display *dpy, int screen, const int *attrib_list, int *nelements);
-typedef int (*_glXGetFBConfigAttrib) (Display *dpy, GLXFBConfig config, int attribute, int *value);
-typedef GLXPbuffer (*_glXCreatePbuffer) (Display *dpy, GLXFBConfig config, const int *attrib_list);
-typedef void (*_glXDestroyPbuffer) (Display *dpy, GLXPbuffer pbuf);
-typedef GLXContext (*_glXCreateNewContext) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
-typedef Bool (*_glXMakeContextCurrent) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
-
-static _glXChooseFBConfig qt_glXChooseFBConfig = 0;
-static _glXCreateNewContext qt_glXCreateNewContext = 0;
-static _glXCreatePbuffer qt_glXCreatePbuffer = 0;
-static _glXDestroyPbuffer qt_glXDestroyPbuffer = 0;
-static _glXGetFBConfigAttrib qt_glXGetFBConfigAttrib = 0;
-static _glXMakeContextCurrent qt_glXMakeContextCurrent = 0;
-
-#define glXChooseFBConfig qt_glXChooseFBConfig
-#define glXCreateNewContext qt_glXCreateNewContext
-#define glXCreatePbuffer qt_glXCreatePbuffer
-#define glXDestroyPbuffer qt_glXDestroyPbuffer
-#define glXGetFBConfigAttrib qt_glXGetFBConfigAttrib
-#define glXMakeContextCurrent qt_glXMakeContextCurrent
-
-extern void (*qglx_getProcAddress(const char* procName))(); // in qgl_x11.cpp
-
-static bool qt_resolve_pbuffer_extensions()
-{
-    static int resolved = false;
-    if (resolved && qt_glXMakeContextCurrent)
-        return true;
-    else if (resolved)
-        return false;
-
-    qt_glXChooseFBConfig = (_glXChooseFBConfig) qglx_getProcAddress("glXChooseFBConfig");
-    qt_glXCreateNewContext = (_glXCreateNewContext) qglx_getProcAddress("glXCreateNewContext");
-    qt_glXCreatePbuffer = (_glXCreatePbuffer) qglx_getProcAddress("glXCreatePbuffer");
-    qt_glXDestroyPbuffer = (_glXDestroyPbuffer) qglx_getProcAddress("glXDestroyPbuffer");
-    qt_glXGetFBConfigAttrib = (_glXGetFBConfigAttrib) qglx_getProcAddress("glXGetFBConfigAttrib");
-    qt_glXMakeContextCurrent = (_glXMakeContextCurrent) qglx_getProcAddress("glXMakeContextCurrent");
-
-    resolved = qt_glXMakeContextCurrent ? true : false;
-    return resolved;
-}
-
-static void qt_format_to_attrib_list(const QGLFormat &f, int attribs[])
-{
-    int i = 0;
-    attribs[i++] = GLX_RENDER_TYPE;
-    attribs[i++] = GLX_RGBA_BIT;
-    attribs[i++] = GLX_DRAWABLE_TYPE;
-    attribs[i++] = GLX_PBUFFER_BIT;
-    attribs[i++] = GLX_RED_SIZE;
-    attribs[i++] = f.redBufferSize() == -1 ? 1 : f.redBufferSize();
-    attribs[i++] = GLX_GREEN_SIZE;
-    attribs[i++] = f.greenBufferSize() == -1 ? 1 : f.greenBufferSize();
-    attribs[i++] = GLX_BLUE_SIZE;
-    attribs[i++] = f.blueBufferSize() == -1 ? 1 : f.blueBufferSize();
-    if (f.doubleBuffer()) {
-        attribs[i++] = GLX_DOUBLEBUFFER;
-        attribs[i++] = true;
-    }
-    if (f.depth()) {
-        attribs[i++] = GLX_DEPTH_SIZE;
-        attribs[i++] = f.depthBufferSize() == -1 ? 1 : f.depthBufferSize();
-    }
-    if (f.stereo()) {
-        attribs[i++] = GLX_STEREO;
-        attribs[i++] = true;
-    }
-    if (f.stencil()) {
-        attribs[i++] = GLX_STENCIL_SIZE;
-        attribs[i++] = f.stencilBufferSize() == -1 ? 1 : f.stencilBufferSize();
-    }
-    if (f.alpha()) {
-        attribs[i++] = GLX_ALPHA_SIZE;
-        attribs[i++] = f.alphaBufferSize() == -1 ? 1 : f.alphaBufferSize();
-    }
-    if (f.accum()) {
-        attribs[i++] = GLX_ACCUM_RED_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-        attribs[i++] = GLX_ACCUM_GREEN_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-        attribs[i++] = GLX_ACCUM_BLUE_SIZE;
-        attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-        if (f.alpha()) {
-            attribs[i++] = GLX_ACCUM_ALPHA_SIZE;
-            attribs[i++] = f.accumBufferSize() == -1 ? 1 : f.accumBufferSize();
-        }
-    }
-    if (f.sampleBuffers()) {
-        attribs[i++] = GLX_SAMPLE_BUFFERS_ARB;
-        attribs[i++] = 1;
-        attribs[i++] = GLX_SAMPLES_ARB;
-        attribs[i++] = f.samples() == -1 ? 4 : f.samples();
-    }
-
-    attribs[i] = XNone;
-}
-
-bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidget *shareWidget)
-{
-    if (!qt_resolve_pbuffer_extensions()) {
-        qWarning("QGLPixelBuffer: pbuffers are not supported on this system.");
-        return false;
-    }
-
-    int attribs[40];
-    int num_configs = 0;
-
-    qt_format_to_attrib_list(f, attribs);
-
-    int screen = X11->defaultScreen;
-    if (shareWidget)
-        screen = shareWidget->x11Info().screen();
-
-    GLXFBConfig *configs = glXChooseFBConfig(X11->display, screen, attribs, &num_configs);
-    if (configs && num_configs) {
-        int res;
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_LEVEL, &res);
-        format.setPlane(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_DOUBLEBUFFER, &res);
-        format.setDoubleBuffer(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_DEPTH_SIZE, &res);
-        format.setDepth(res);
-        if (format.depth())
-            format.setDepthBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_RGBA, &res);
-        format.setRgba(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_RED_SIZE, &res);
-        format.setRedBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_GREEN_SIZE, &res);
-        format.setGreenBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_BLUE_SIZE, &res);
-        format.setBlueBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_ALPHA_SIZE, &res);
-        format.setAlpha(res);
-        if (format.alpha())
-            format.setAlphaBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_ACCUM_RED_SIZE, &res);
-        format.setAccum(res);
-        if (format.accum())
-            format.setAccumBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_STENCIL_SIZE, &res);
-        format.setStencil(res);
-        if (format.stencil())
-            format.setStencilBufferSize(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_STEREO, &res);
-        format.setStereo(res);
-        glXGetFBConfigAttrib(X11->display, configs[0], GLX_SAMPLE_BUFFERS_ARB, &res);
-        format.setSampleBuffers(res);
-        if (format.sampleBuffers()) {
-            glXGetFBConfigAttrib(X11->display, configs[0], GLX_SAMPLES_ARB, &res);
-            format.setSamples(res);
-        }
-
-        int pb_attribs[] = {GLX_PBUFFER_WIDTH, size.width(), GLX_PBUFFER_HEIGHT, size.height(), XNone};
-        GLXContext shareContext = 0;
-        if (shareWidget && shareWidget->d_func()->glcx)
-            shareContext = (GLXContext) shareWidget->d_func()->glcx->d_func()->cx;
-
-        pbuf = glXCreatePbuffer(QX11Info::display(), configs[0], pb_attribs);
-        ctx = glXCreateNewContext(QX11Info::display(), configs[0], GLX_RGBA_TYPE, shareContext, true);
-
-        XFree(configs);
-        if (!pbuf || !ctx) {
-            qWarning("QGLPixelBuffer: Unable to create a pbuffer/context - giving up.");
-            return false;
-        }
-        return true;
-    } else {
-        qWarning("QGLPixelBuffer: Unable to find a context/format match - giving up.");
-        return false;
-    }
-}
-
-bool QGLPixelBufferPrivate::cleanup()
-{
-    glXDestroyPbuffer(QX11Info::display(), pbuf);
-    return true;
-}
-
-bool QGLPixelBuffer::bindToDynamicTexture(GLuint)
-{
-    return false;
-}
-
-void QGLPixelBuffer::releaseFromDynamicTexture()
-{
-}
-
-bool QGLPixelBuffer::hasOpenGLPbuffers()
-{
-    bool ret = qt_resolve_pbuffer_extensions();
-
-    if (!ret)
-       return false;
-
-    int attribs[40];
-    int num_configs = 0;
-
-    qt_format_to_attrib_list(QGLFormat::defaultFormat(), attribs);
-
-    GLXFBConfig *configs = glXChooseFBConfig(X11->display, X11->defaultScreen, attribs, &num_configs);
-    GLXPbuffer pbuf = 0;
-    GLXContext ctx = 0;
-
-    if (configs && num_configs) {
-        int pb_attribs[] = {GLX_PBUFFER_WIDTH, 128, GLX_PBUFFER_HEIGHT, 128, XNone};
-        pbuf = glXCreatePbuffer(X11->display, configs[0], pb_attribs);
-        ctx = glXCreateNewContext(X11->display, configs[0], GLX_RGBA_TYPE, 0, true);
-        XFree(configs);
-       glXDestroyContext(X11->display, ctx);
-       glXDestroyPbuffer(X11->display, pbuf);
-    }
-    return pbuf && ctx;
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qglpixmapfilter.cpp b/src/opengl/qglpixmapfilter.cpp
deleted file mode 100644 (file)
index 6c80724..0000000
+++ /dev/null
@@ -1,619 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "private/qpixmapfilter_p.h"
-#include "private/qpaintengineex_opengl2_p.h"
-#include "private/qglengineshadermanager_p.h"
-#include "qplatformpixmap_qpa.h"
-#include "private/qimagepixmapcleanuphooks_p.h"
-#include "qglpixmapfilter_p.h"
-#include "qpaintengine_opengl_p.h"
-#include "qcache.h"
-
-#include "qglframebufferobject.h"
-#include "qglshaderprogram.h"
-#include "qgl_p.h"
-
-#include "private/qapplication_p.h"
-#include "private/qdrawhelper_p.h"
-#include "private/qmemrotate_p.h"
-#include "private/qmath_p.h"
-#include "qmath.h"
-
-QT_BEGIN_NAMESPACE
-
-// qpixmapfilter.cpp
-Q_GUI_EXPORT void qt_blurImage(QImage &blurImage, qreal radius, bool quality, int transposed = 0);
-Q_GUI_EXPORT QImage qt_halfScaled(const QImage &source);
-
-void QGLPixmapFilterBase::bindTexture(const QPixmap &src) const
-{
-    const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(src, GL_TEXTURE_2D, GL_RGBA, QGLContext::BindOptions(QGLContext::DefaultBindOption | QGLContext::MemoryManagedBindOption));
-}
-
-void QGLPixmapFilterBase::drawImpl(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF& source) const
-{
-    processGL(painter, pos, src, source);
-}
-
-class QGLPixmapColorizeFilter: public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapColorizeFilter>
-{
-public:
-    QGLPixmapColorizeFilter();
-
-    void setUniforms(QGLShaderProgram *program);
-
-protected:
-    bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &pixmap, const QRectF &srcRect) const;
-};
-
-class QGLPixmapConvolutionFilter: public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapConvolutionFilter>
-{
-public:
-    QGLPixmapConvolutionFilter();
-    ~QGLPixmapConvolutionFilter();
-
-    void setUniforms(QGLShaderProgram *program);
-
-protected:
-    bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const;
-
-private:
-    QByteArray generateConvolutionShader() const;
-
-    mutable QSize m_srcSize;
-    mutable int m_prevKernelSize;
-};
-
-class QGLPixmapBlurFilter : public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapBlurFilter>
-{
-public:
-    QGLPixmapBlurFilter();
-
-protected:
-    bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const;
-};
-
-class QGLPixmapDropShadowFilter : public QGLCustomShaderStage, public QGLPixmapFilter<QPixmapDropShadowFilter>
-{
-public:
-    QGLPixmapDropShadowFilter();
-
-    void setUniforms(QGLShaderProgram *program);
-
-protected:
-    bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const;
-};
-
-extern const QGLContext *qt_gl_share_context();
-
-QPixmapFilter *QGL2PaintEngineEx::pixmapFilter(int type, const QPixmapFilter *prototype)
-{
-    Q_D(QGL2PaintEngineEx);
-    switch (type) {
-    case QPixmapFilter::ColorizeFilter:
-        if (!d->colorizeFilter)
-            d->colorizeFilter.reset(new QGLPixmapColorizeFilter);
-        return d->colorizeFilter.data();
-
-    case QPixmapFilter::BlurFilter: {
-        if (!d->blurFilter)
-            d->blurFilter.reset(new QGLPixmapBlurFilter());
-        return d->blurFilter.data();
-        }
-
-    case QPixmapFilter::DropShadowFilter: {
-        if (!d->dropShadowFilter)
-            d->dropShadowFilter.reset(new QGLPixmapDropShadowFilter());
-        return d->dropShadowFilter.data();
-        }
-
-    case QPixmapFilter::ConvolutionFilter:
-        if (!d->convolutionFilter)
-            d->convolutionFilter.reset(new QGLPixmapConvolutionFilter);
-        return d->convolutionFilter.data();
-
-    default: break;
-    }
-    return QPaintEngineEx::pixmapFilter(type, prototype);
-}
-
-static const char *qt_gl_colorize_filter =
-        "uniform lowp vec4 colorizeColor;"
-        "uniform lowp float colorizeStrength;"
-        "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords)"
-        "{"
-        "        lowp vec4 srcPixel = texture2D(src, srcCoords);"
-        "        lowp float gray = dot(srcPixel.rgb, vec3(0.212671, 0.715160, 0.072169));"
-        "        lowp vec3 colorized = 1.0-((1.0-gray)*(1.0-colorizeColor.rgb));"
-        "        return vec4(mix(srcPixel.rgb, colorized * srcPixel.a, colorizeStrength), srcPixel.a);"
-        "}";
-
-QGLPixmapColorizeFilter::QGLPixmapColorizeFilter()
-{
-    setSource(qt_gl_colorize_filter);
-}
-
-bool QGLPixmapColorizeFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const
-{
-    QGLPixmapColorizeFilter *filter = const_cast<QGLPixmapColorizeFilter *>(this);
-
-    filter->setOnPainter(painter);
-    painter->drawPixmap(pos, src);
-    filter->removeFromPainter(painter);
-
-    return true;
-}
-
-void QGLPixmapColorizeFilter::setUniforms(QGLShaderProgram *program)
-{
-    program->setUniformValue("colorizeColor", color());
-    program->setUniformValue("colorizeStrength", float(strength()));
-}
-
-void QGLPixmapConvolutionFilter::setUniforms(QGLShaderProgram *program)
-{
-    const qreal *kernel = convolutionKernel();
-    int kernelWidth = columns();
-    int kernelHeight = rows();
-    int kernelSize = kernelWidth * kernelHeight;
-
-    QVarLengthArray<GLfloat> matrix(kernelSize);
-    QVarLengthArray<GLfloat> offset(kernelSize * 2);
-
-    for(int i = 0; i < kernelSize; ++i)
-        matrix[i] = kernel[i];
-
-    for(int y = 0; y < kernelHeight; ++y) {
-        for(int x = 0; x < kernelWidth; ++x) {
-            offset[(y * kernelWidth + x) * 2] = x - (kernelWidth / 2);
-            offset[(y * kernelWidth + x) * 2 + 1] = (kernelHeight / 2) - y;
-        }
-    }
-
-    const qreal iw = 1.0 / m_srcSize.width();
-    const qreal ih = 1.0 / m_srcSize.height();
-    program->setUniformValue("inv_texture_size", iw, ih);
-    program->setUniformValueArray("matrix", matrix.constData(), kernelSize, 1);
-    program->setUniformValueArray("offset", offset.constData(), kernelSize, 2);
-}
-
-// generates convolution filter code for arbitrary sized kernel
-QByteArray QGLPixmapConvolutionFilter::generateConvolutionShader() const {
-    QByteArray code;
-    int kernelWidth = columns();
-    int kernelHeight = rows();
-    int kernelSize = kernelWidth * kernelHeight;
-    code.append("uniform highp vec2 inv_texture_size;\n"
-                "uniform mediump float matrix[");
-    code.append(QByteArray::number(kernelSize));
-    code.append("];\n"
-                "uniform highp vec2 offset[");
-    code.append(QByteArray::number(kernelSize));
-    code.append("];\n");
-    code.append("lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords) {\n");
-
-    code.append("  int i = 0;\n"
-                "  lowp vec4 sum = vec4(0.0);\n"
-                "  for (i = 0; i < ");
-    code.append(QByteArray::number(kernelSize));
-    code.append("; i++) {\n"
-                "    sum += matrix[i] * texture2D(src,srcCoords+inv_texture_size*offset[i]);\n"
-                "  }\n"
-                "  return sum;\n"
-                "}");
-    return code;
-}
-
-QGLPixmapConvolutionFilter::QGLPixmapConvolutionFilter()
-    : m_prevKernelSize(-1)
-{
-}
-
-QGLPixmapConvolutionFilter::~QGLPixmapConvolutionFilter()
-{
-}
-
-bool QGLPixmapConvolutionFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const
-{
-    QGLPixmapConvolutionFilter *filter = const_cast<QGLPixmapConvolutionFilter *>(this);
-
-    m_srcSize = src.size();
-
-    int kernelSize = rows() * columns();
-    if (m_prevKernelSize == -1 || m_prevKernelSize != kernelSize) {
-        filter->setSource(generateConvolutionShader());
-        m_prevKernelSize = kernelSize;
-    }
-
-    filter->setOnPainter(painter);
-    painter->drawPixmap(pos, src, srcRect);
-    filter->removeFromPainter(painter);
-
-    return true;
-}
-
-QGLPixmapBlurFilter::QGLPixmapBlurFilter()
-{
-}
-
-class QGLBlurTextureInfo
-{
-public:
-    QGLBlurTextureInfo(const QImage &image, GLuint tex, qreal r)
-        : m_texture(tex)
-        , m_radius(r)
-    {
-        m_paddedImage << image;
-    }
-
-    ~QGLBlurTextureInfo()
-    {
-        glDeleteTextures(1, &m_texture);
-    }
-
-    QImage paddedImage(int scaleLevel = 0) const;
-    GLuint texture() const { return m_texture; }
-    qreal radius() const { return m_radius; }
-
-private:
-    mutable QList<QImage> m_paddedImage;
-    GLuint m_texture;
-    qreal m_radius;
-};
-
-QImage QGLBlurTextureInfo::paddedImage(int scaleLevel) const
-{
-    for (int i = m_paddedImage.size() - 1; i <= scaleLevel; ++i)
-        m_paddedImage << qt_halfScaled(m_paddedImage.at(i));
-
-    return m_paddedImage.at(scaleLevel);
-}
-
-class QGLBlurTextureCache : public QObject
-{
-public:
-    static QGLBlurTextureCache *cacheForContext(const QGLContext *context);
-
-    QGLBlurTextureCache(const QGLContext *);
-    ~QGLBlurTextureCache();
-
-    QGLBlurTextureInfo *takeBlurTextureInfo(const QPixmap &pixmap);
-    bool hasBlurTextureInfo(quint64 cacheKey) const;
-    void insertBlurTextureInfo(const QPixmap &pixmap, QGLBlurTextureInfo *info);
-    void clearBlurTextureInfo(quint64 cacheKey);
-
-    void timerEvent(QTimerEvent *event);
-
-private:
-    static void pixmapDestroyed(QPlatformPixmap *pixmap);
-
-    QCache<quint64, QGLBlurTextureInfo > cache;
-
-    static QList<QGLBlurTextureCache *> blurTextureCaches;
-
-    int timerId;
-};
-
-QList<QGLBlurTextureCache *> QGLBlurTextureCache::blurTextureCaches;
-Q_GLOBAL_STATIC(QGLContextGroupResource<QGLBlurTextureCache>, qt_blur_texture_caches)
-
-QGLBlurTextureCache::QGLBlurTextureCache(const QGLContext *)
-    : timerId(0)
-{
-    cache.setMaxCost(4 * 1024 * 1024);
-    blurTextureCaches.append(this);
-}
-
-QGLBlurTextureCache::~QGLBlurTextureCache()
-{
-    blurTextureCaches.removeAt(blurTextureCaches.indexOf(this));
-}
-
-void QGLBlurTextureCache::timerEvent(QTimerEvent *)
-{
-    killTimer(timerId);
-    timerId = 0;
-
-    cache.clear();
-}
-
-QGLBlurTextureCache *QGLBlurTextureCache::cacheForContext(const QGLContext *context)
-{
-    return qt_blur_texture_caches()->value(context);
-}
-
-QGLBlurTextureInfo *QGLBlurTextureCache::takeBlurTextureInfo(const QPixmap &pixmap)
-{
-    return cache.take(pixmap.cacheKey());
-}
-
-void QGLBlurTextureCache::clearBlurTextureInfo(quint64 cacheKey)
-{
-    cache.remove(cacheKey);
-}
-
-bool QGLBlurTextureCache::hasBlurTextureInfo(quint64 cacheKey) const
-{
-    return cache.contains(cacheKey);
-}
-
-void QGLBlurTextureCache::insertBlurTextureInfo(const QPixmap &pixmap, QGLBlurTextureInfo *info)
-{
-    static bool hookAdded = false;
-    if (!hookAdded) {
-        QImagePixmapCleanupHooks::instance()->addPlatformPixmapDestructionHook(pixmapDestroyed);
-        QImagePixmapCleanupHooks::instance()->addPlatformPixmapModificationHook(pixmapDestroyed);
-        hookAdded = true;
-    }
-
-    QImagePixmapCleanupHooks::enableCleanupHooks(pixmap);
-    cache.insert(pixmap.cacheKey(), info, pixmap.width() * pixmap.height());
-
-    if (timerId)
-        killTimer(timerId);
-
-    timerId = startTimer(8000);
-}
-
-void QGLBlurTextureCache::pixmapDestroyed(QPlatformPixmap *pmd)
-{
-    foreach (QGLBlurTextureCache *cache, blurTextureCaches) {
-        if (cache->hasBlurTextureInfo(pmd->cacheKey()))
-            cache->clearBlurTextureInfo(pmd->cacheKey());
-    }
-}
-
-static const int qAnimatedBlurLevelIncrement = 16;
-static const int qMaxBlurHalfScaleLevel = 1;
-
-static GLuint generateBlurTexture(const QSize &size, GLenum format = GL_RGBA)
-{
-    GLuint texture;
-    glGenTextures(1, &texture);
-    glBindTexture(GL_TEXTURE_2D, texture);
-    glTexImage2D(GL_TEXTURE_2D, 0, format, size.width(), size.height(), 0, format,
-                 GL_UNSIGNED_BYTE, 0);
-    return texture;
-}
-
-static inline uint nextMultiple(uint x, uint multiplier)
-{
-    uint mod = x % multiplier;
-    if (mod == 0)
-        return x;
-    return x + multiplier - mod;
-}
-
-Q_GUI_EXPORT void qt_memrotate90_gl(const quint32 *src, int srcWidth, int srcHeight, int srcStride,
-                       quint32 *dest, int dstStride);
-
-bool QGLPixmapBlurFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &) const
-{
-    if (radius() < 1) {
-        painter->drawPixmap(pos, src);
-        return true;
-    }
-
-    qreal actualRadius = radius();
-
-    QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
-
-    QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx);
-    QGLBlurTextureInfo *info = 0;
-    int padding = nextMultiple(qCeil(actualRadius), qAnimatedBlurLevelIncrement);
-    QRect targetRect = src.rect().adjusted(-padding, -padding, padding, padding);
-
-    // pad so that we'll be able to half-scale qMaxBlurHalfScaleLevel times
-    targetRect.setWidth((targetRect.width() + (qMaxBlurHalfScaleLevel-1)) & ~(qMaxBlurHalfScaleLevel-1));
-    targetRect.setHeight((targetRect.height() + (qMaxBlurHalfScaleLevel-1)) & ~(qMaxBlurHalfScaleLevel-1));
-
-    QSize textureSize;
-
-    info = blurTextureCache->takeBlurTextureInfo(src);
-    if (!info || info->radius() < actualRadius) {
-        QSize paddedSize = targetRect.size() / 2;
-
-        QImage padded(paddedSize.height(), paddedSize.width(), QImage::Format_ARGB32_Premultiplied);
-        padded.fill(0);
-
-        if (info) {
-            int oldPadding = qRound(info->radius());
-
-            QPainter p(&padded);
-            p.setCompositionMode(QPainter::CompositionMode_Source);
-            p.drawImage((padding - oldPadding) / 2, (padding - oldPadding) / 2, info->paddedImage());
-            p.end();
-        } else {
-            // TODO: combine byteswapping and memrotating into one by declaring
-            // custom GL_RGBA pixel type and qt_colorConvert template for it
-            QImage prepadded = qt_halfScaled(src.toImage()).convertToFormat(QImage::Format_ARGB32_Premultiplied);
-
-            // byte-swap and memrotates in one go
-            qt_memrotate90_gl(reinterpret_cast<const quint32*>(prepadded.bits()),
-                              prepadded.width(), prepadded.height(), prepadded.bytesPerLine(),
-                              reinterpret_cast<quint32*>(padded.scanLine(padding / 2)) + padding / 2,
-                              padded.bytesPerLine());
-        }
-
-        delete info;
-        info = new QGLBlurTextureInfo(padded, generateBlurTexture(paddedSize), padding);
-
-        textureSize = paddedSize;
-    } else {
-        textureSize = QSize(info->paddedImage().height(), info->paddedImage().width());
-    }
-
-    actualRadius *= qreal(0.5);
-    int level = 1;
-    for (; level < qMaxBlurHalfScaleLevel; ++level) {
-        if (actualRadius <= 16)
-            break;
-        actualRadius *= qreal(0.5);
-    }
-
-    const int s = (1 << level);
-
-    int prepadding = qRound(info->radius());
-    padding = qMin(prepadding, qCeil(actualRadius) << level);
-    targetRect = src.rect().adjusted(-padding, -padding, padding, padding);
-
-    targetRect.setWidth(targetRect.width() & ~(s-1));
-    targetRect.setHeight(targetRect.height() & ~(s-1));
-
-    int paddingDelta = (prepadding - padding) >> level;
-
-    QRect subRect(paddingDelta, paddingDelta, targetRect.width() >> level, targetRect.height() >> level);
-    QImage sourceImage = info->paddedImage(level-1);
-
-    QImage subImage(subRect.height(), subRect.width(), QImage::Format_ARGB32_Premultiplied);
-    qt_rectcopy((QRgb *)subImage.bits(), ((QRgb *)sourceImage.scanLine(paddingDelta)) + paddingDelta,
-                0, 0, subRect.height(), subRect.width(), subImage.bytesPerLine(), sourceImage.bytesPerLine());
-
-    GLuint texture = info->texture();
-
-    qt_blurImage(subImage, actualRadius, blurHints() & QGraphicsBlurEffect::QualityHint, 1);
-
-    // subtract one pixel off the end to prevent the bilinear sampling from sampling uninitialized data
-    QRect textureSubRect = subImage.rect().adjusted(0, 0, -1, -1);
-    QRectF targetRectF = QRectF(targetRect).adjusted(0, 0, -targetRect.width() / qreal(textureSize.width()), -targetRect.height() / qreal(textureSize.height()));
-
-    glBindTexture(GL_TEXTURE_2D, texture);
-    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, subImage.width(), subImage.height(), GL_RGBA,
-            GL_UNSIGNED_BYTE, const_cast<const QImage &>(subImage).bits());
-
-    QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
-    painter->setRenderHint(QPainter::SmoothPixmapTransform);
-
-    // texture is flipped on the y-axis
-    targetRectF = QRectF(targetRectF.x(), targetRectF.bottom(), targetRectF.width(), -targetRectF.height());
-    engine->drawTexture(targetRectF.translated(pos), texture, textureSize, textureSubRect);
-
-    blurTextureCache->insertBlurTextureInfo(src, info);
-
-    return true;
-}
-
-static const char *qt_gl_drop_shadow_filter =
-        "uniform lowp vec4 shadowColor;"
-        "lowp vec4 customShader(lowp sampler2D src, highp vec2 srcCoords)"
-        "{"
-        "    return shadowColor * texture2D(src, srcCoords.yx).a;"
-        "}";
-
-
-QGLPixmapDropShadowFilter::QGLPixmapDropShadowFilter()
-{
-    setSource(qt_gl_drop_shadow_filter);
-}
-
-bool QGLPixmapDropShadowFilter::processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const
-{
-    QGLPixmapDropShadowFilter *filter = const_cast<QGLPixmapDropShadowFilter *>(this);
-
-    qreal r = blurRadius();
-    QRectF targetRectUnaligned = QRectF(src.rect()).translated(pos + offset()).adjusted(-r, -r, r, r);
-    QRect targetRect = targetRectUnaligned.toAlignedRect();
-
-    // ensure even dimensions (going to divide by two)
-    targetRect.setWidth((targetRect.width() + 1) & ~1);
-    targetRect.setHeight((targetRect.height() + 1) & ~1);
-
-    QGLContext *ctx = const_cast<QGLContext *>(QGLContext::currentContext());
-    QGLBlurTextureCache *blurTextureCache = QGLBlurTextureCache::cacheForContext(ctx);
-
-    QGLBlurTextureInfo *info = blurTextureCache->takeBlurTextureInfo(src);
-    if (!info || info->radius() != r) {
-        QImage half = qt_halfScaled(src.toImage().alphaChannel());
-
-        qreal rx = r + targetRect.left() - targetRectUnaligned.left();
-        qreal ry = r + targetRect.top() - targetRectUnaligned.top();
-
-        QImage image = QImage(targetRect.size() / 2, QImage::Format_Indexed8);
-        image.setColorTable(half.colorTable());
-        image.fill(0);
-        int dx = qRound(rx * qreal(0.5));
-        int dy = qRound(ry * qreal(0.5));
-        qt_rectcopy(image.bits(), half.bits(), dx, dy,
-                    half.width(), half.height(),
-                    image.bytesPerLine(), half.bytesPerLine());
-
-        qt_blurImage(image, r * qreal(0.5), false, 1);
-
-        GLuint texture;
-        glGenTextures(1, &texture);
-        glBindTexture(GL_TEXTURE_2D, texture);
-        glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, image.width(), image.height(),
-                     0, GL_ALPHA, GL_UNSIGNED_BYTE, image.bits());
-
-        info = new QGLBlurTextureInfo(image, texture, r);
-    }
-
-    GLuint texture = info->texture();
-
-    filter->setOnPainter(painter);
-
-    QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(painter->paintEngine());
-    painter->setRenderHint(QPainter::SmoothPixmapTransform);
-
-    engine->drawTexture(targetRect, texture, info->paddedImage().size(), info->paddedImage().rect());
-
-    filter->removeFromPainter(painter);
-
-    // Now draw the actual pixmap over the top.
-    painter->drawPixmap(pos, src, srcRect);
-
-    blurTextureCache->insertBlurTextureInfo(src, info);
-
-    return true;
-}
-
-void QGLPixmapDropShadowFilter::setUniforms(QGLShaderProgram *program)
-{
-    QColor col = color();
-    qreal alpha = col.alphaF();
-    program->setUniformValue("shadowColor", col.redF() * alpha,
-                                            col.greenF() * alpha,
-                                            col.blueF() * alpha,
-                                            alpha);
-}
-
-QT_END_NAMESPACE
diff --git a/src/opengl/qglpixmapfilter_p.h b/src/opengl/qglpixmapfilter_p.h
deleted file mode 100644 (file)
index 1aa234a..0000000
+++ /dev/null
@@ -1,94 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QGLPIXMAPFILTER_P_H
-#define QGLPIXMAPFILTER_P_H
-
-//
-//  W A R N I N G
-//  -------------
-//
-// This file is not part of the Qt API.  It exists purely as an
-// implementation detail.  This header file may change from version to
-// version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <private/qpixmapfilter_p.h>
-
-#include <QtOpenGL/qgl.h>
-
-QT_BEGIN_HEADER
-
-QT_BEGIN_NAMESPACE
-
-class QGLPixelBuffer;
-
-QT_MODULE(OpenGL)
-
-class QGLPixmapFilterBase
-{
-public:
-    virtual ~QGLPixmapFilterBase() {}
-protected:
-    void bindTexture(const QPixmap &src) const;
-    void drawImpl(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect = QRectF()) const;
-
-    virtual bool processGL(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect) const = 0;
-};
-
-template <typename Filter>
-class QGLPixmapFilter : public Filter, public QGLPixmapFilterBase
-{
-public:
-    void draw(QPainter *painter, const QPointF &pos, const QPixmap &src, const QRectF &srcRect = QRectF())  const {
-        const QRectF source = srcRect.isNull() ? QRectF(src.rect()) : srcRect;
-        if (painter)
-           drawImpl(painter, pos, src, source);
-    }
-};
-
-QT_END_NAMESPACE
-
-QT_END_HEADER
-
-#endif // QGLPIXMAPFILTER_P_H
index e9cae44..de03553 100644 (file)
@@ -50,8 +50,6 @@
 
 QT_BEGIN_NAMESPACE
 
-#if !defined(QT_OPENGL_ES_1)
-
 /*!
     \class QGLShaderProgram
     \brief The QGLShaderProgram class allows OpenGL shader programs to be linked and used.
@@ -3269,86 +3267,4 @@ bool QGLShader::hasOpenGLShaders(ShaderType type, const QGLContext *context)
     return true;
 }
 
-
-
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-/*! \internal */
-void QGLShaderProgram::setAttributeArray
-    (int location, QMacCompatGLenum type, const void *values, int tupleSize, int stride)
-{
-    setAttributeArray(location, GLenum(type), values, tupleSize, stride);
-}
-
-/*! \internal */
-void QGLShaderProgram::setAttributeArray
-    (const char *name, QMacCompatGLenum type, const void *values, int tupleSize, int stride)
-{
-    setAttributeArray(name, GLenum(type), values, tupleSize, stride);
-}
-
-/*! \internal */
-void QGLShaderProgram::setAttributeBuffer
-    (int location, QMacCompatGLenum type, int offset, int tupleSize, int stride)
-{
-    setAttributeBuffer(location, GLenum(type), offset, tupleSize, stride);
-}
-
-/*! \internal */
-void QGLShaderProgram::setAttributeBuffer
-    (const char *name, QMacCompatGLenum type, int offset, int tupleSize, int stride)
-{
-    setAttributeBuffer(name, GLenum(type), offset, tupleSize, stride);
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValue(int location, QMacCompatGLint value)
-{
-    setUniformValue(location, GLint(value));
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValue(int location, QMacCompatGLuint value)
-{
-    setUniformValue(location, GLuint(value));
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValue(const char *name, QMacCompatGLint value)
-{
-    setUniformValue(name, GLint(value));
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValue(const char *name, QMacCompatGLuint value)
-{
-    setUniformValue(name, GLuint(value));
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValueArray(int location, const QMacCompatGLint *values, int count)
-{
-    setUniformValueArray(location, (const GLint *)values, count);
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValueArray(int location, const QMacCompatGLuint *values, int count)
-{
-    setUniformValueArray(location, (const GLuint *)values, count);
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGLint *values, int count)
-{
-    setUniformValueArray(name, (const GLint *)values, count);
-}
-
-/*! \internal */
-void QGLShaderProgram::setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count)
-{
-    setUniformValueArray(name, (const GLuint *)values, count);
-}
-#endif
-
-#endif // !defined(QT_OPENGL_ES_1)
-
 QT_END_NAMESPACE
index 09b6184..591aab2 100644 (file)
@@ -54,8 +54,6 @@ QT_BEGIN_NAMESPACE
 
 QT_MODULE(OpenGL)
 
-#if !defined(QT_OPENGL_ES_1)
-
 class QGLShaderProgram;
 class QGLShaderPrivate;
 
@@ -204,17 +202,6 @@ public:
     void setAttributeBuffer
         (const char *name, GLenum type, int offset, int tupleSize, int stride = 0);
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    void setAttributeArray
-        (int location, QMacCompatGLenum type, const void *values, int tupleSize, int stride = 0);
-    void setAttributeArray
-        (const char *name, QMacCompatGLenum type, const void *values, int tupleSize, int stride = 0);
-    void setAttributeBuffer
-        (int location, QMacCompatGLenum type, int offset, int tupleSize, int stride = 0);
-    void setAttributeBuffer
-        (const char *name, QMacCompatGLenum type, int offset, int tupleSize, int stride = 0);
-#endif
-
     void enableAttributeArray(int location);
     void enableAttributeArray(const char *name);
     void disableAttributeArray(int location);
@@ -224,17 +211,6 @@ public:
     int uniformLocation(const QByteArray& name) const;
     int uniformLocation(const QString& name) const;
 
-#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
-    void setUniformValue(int location, QMacCompatGLint value);
-    void setUniformValue(int location, QMacCompatGLuint value);
-    void setUniformValue(const char *name, QMacCompatGLint value);
-    void setUniformValue(const char *name, QMacCompatGLuint value);
-    void setUniformValueArray(int location, const QMacCompatGLint *values, int count);
-    void setUniformValueArray(int location, const QMacCompatGLuint *values, int count);
-    void setUniformValueArray(const char *name, const QMacCompatGLint *values, int count);
-    void setUniformValueArray(const char *name, const QMacCompatGLuint *values, int count);
-#endif
-
     void setUniformValue(int location, GLfloat value);
     void setUniformValue(int location, GLint value);
     void setUniformValue(int location, GLuint value);
@@ -335,8 +311,6 @@ private:
     bool init();
 };
 
-#endif
-
 QT_END_NAMESPACE
 
 QT_END_HEADER
index 8cca7ea..c785fb2 100644 (file)
 ****************************************************************************/
 
 #include "qgraphicsshadereffect_p.h"
-#if !defined(QT_OPENGL_ES_1)
 #include "qglshaderprogram.h"
 #include "gl2paintengineex/qglcustomshaderstage_p.h"
 #define QGL_HAVE_CUSTOM_SHADERS 1
-#endif
 #include <QtGui/qpainter.h>
 #include <QtWidgets/qgraphicsitem.h>
 #include <private/qgraphicseffect_p.h>
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp
deleted file mode 100644 (file)
index 3c35c03..0000000
+++ /dev/null
@@ -1,5635 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <qdebug.h>
-#include <private/qfontengine_p.h>
-#include <qmath.h>
-#include <private/qmath_p.h>
-#include <private/qdrawhelper_p.h>
-#include <private/qpaintengine_p.h>
-#include "qapplication.h"
-#include "qbrush.h"
-#include "qgl.h"
-#include <private/qgl_p.h>
-#include <private/qglpaintdevice_p.h>
-#include <private/qpainter_p.h>
-#include "qmap.h"
-#include <private/qpaintengine_opengl_p.h>
-#include <private/qdatabuffer_p.h>
-#include "qpen.h"
-#include "qvarlengtharray.h"
-#include <private/qpainter_p.h>
-#include <private/qglpixelbuffer_p.h>
-#include <private/qbezier_p.h>
-#include <qglframebufferobject.h>
-#include <private/qstatictext_p.h>
-
-#include "private/qtessellator_p.h"
-
-#include "util/fragmentprograms_p.h"
-
-#ifdef Q_WS_QWS
-#include "private/qglwindowsurface_qws_p.h"
-#include "qwsmanager_qws.h"
-#include "private/qwsmanager_p.h"
-#endif
-
-#define QGL_FUNC_CONTEXT QGLContext *ctx = const_cast<QGLContext *>(device->context());
-
-#include <stdlib.h>
-#include "qpaintengine_opengl_p.h"
-
-QT_BEGIN_NAMESPACE
-
-Q_GUI_EXPORT QImage qt_imageForBrush(int brushStyle, bool invert); //in qbrush.cpp
-#ifdef QT_MAC_USE_COCOA
-extern void *qt_current_nsopengl_context(); // qgl_mac.mm
-#endif
-
-#define QREAL_MAX 9e100
-#define QREAL_MIN -9e100
-
-extern int qt_next_power_of_two(int v);
-
-#define DISABLE_DEBUG_ONCE
-
-//#define DEBUG_DISPLAY_MASK_TEXTURE
-
-#ifdef DISABLE_DEBUG_ONCE
-#define DEBUG_OVERRIDE(state) ;
-#define DEBUG_ONCE_STR(str) ;
-#define DEBUG_ONCE if (0)
-#else
-static int DEBUG_OVERRIDE_FLAG = 0;
-static bool DEBUG_TEMP_FLAG;
-#define DEBUG_OVERRIDE(state) { state ? ++DEBUG_OVERRIDE_FLAG : --DEBUG_OVERRIDE_FLAG; }
-#define DEBUG_ONCE if ((DEBUG_TEMP_FLAG = DEBUG_OVERRIDE_FLAG) && 0) ; else for (static int DEBUG_ONCE_FLAG = false; !DEBUG_ONCE_FLAG || DEBUG_TEMP_FLAG; DEBUG_ONCE_FLAG = true, DEBUG_TEMP_FLAG = false)
-#define DEBUG_ONCE_STR(str) DEBUG_ONCE qDebug() << (str);
-#endif
-
-#ifdef Q_WS_X11
-static bool qt_nvidiaFboNeedsFinish = false;
-#endif
-
-static inline void qt_glColor4ubv(unsigned char *col)
-{
-    glColor4f(col[0]/255.0f, col[1]/255.0f, col[2]/255.0f, col[3]/255.0f);
-}
-
-struct QT_PointF {
-    qreal x;
-    qreal y;
-};
-
-struct QGLTrapezoid
-{
-    QGLTrapezoid()
-    {}
-
-    QGLTrapezoid(qreal top_, qreal bottom_, qreal topLeftX_, qreal topRightX_, qreal bottomLeftX_, qreal bottomRightX_)
-        : top(top_),
-          bottom(bottom_),
-          topLeftX(topLeftX_),
-          topRightX(topRightX_),
-          bottomLeftX(bottomLeftX_),
-          bottomRightX(bottomRightX_)
-    {}
-
-    const QGLTrapezoid translated(const QPointF &delta) const;
-
-    qreal top;
-    qreal bottom;
-    qreal topLeftX;
-    qreal topRightX;
-    qreal bottomLeftX;
-    qreal bottomRightX;
-};
-
-const QGLTrapezoid QGLTrapezoid::translated(const QPointF &delta) const
-{
-    QGLTrapezoid trap(*this);
-    trap.top += delta.y();
-    trap.bottom += delta.y();
-    trap.topLeftX += delta.x();
-    trap.topRightX += delta.x();
-    trap.bottomLeftX += delta.x();
-    trap.bottomRightX += delta.x();
-    return trap;
-}
-
-
-class QOpenGLImmediateModeTessellator;
-class QGLMaskGenerator;
-class QGLOffscreen;
-
-class QGLMaskTextureCache
-{
-public:
-    void setOffscreenSize(const QSize &offscreenSize);
-    void setDrawableSize(const QSize &drawableSize);
-
-    struct CacheLocation {
-        QRect rect;
-        int channel;
-
-        QRect screen_rect;
-    };
-
-    struct CacheInfo {
-        inline CacheInfo(const QPainterPath &p, const QTransform &m, qreal w = -1) :
-            path(p), matrix(m), stroke_width(w), age(0) {}
-
-        QPainterPath path;
-        QTransform matrix;
-        qreal stroke_width;
-
-        CacheLocation loc;
-
-        int age;
-    };
-
-    struct QuadTreeNode {
-        quint64 key;
-
-        int largest_available_block;
-        int largest_used_block;
-    };
-
-    CacheLocation getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *engine);
-
-    typedef QMultiHash<quint64, CacheInfo> QGLTextureCacheHash;
-
-    enum {block_size = 64};
-
-    // throw out keys that are too old
-    void maintainCache();
-    void clearCache();
-
-private:
-    quint64 hash(const QPainterPath &p, const QTransform &m, qreal w);
-
-    void createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator);
-
-    QSize offscreenSize;
-    QSize drawableSize;
-
-    QGLTextureCacheHash cache;
-
-    QVector<QuadTreeNode> occupied_quadtree[4];
-
-    void quadtreeUpdate(int channel, int node, int current_block_size);
-    void quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel);
-
-    bool quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel);
-    void quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel);
-
-    void quadtreeInsert(int channel, quint64 key, const QRect &rect, int node = 0);
-    void quadtreeClear(int channel, const QRect &rect, int node = 0);
-
-    int quadtreeBlocksize(int node);
-    QPoint quadtreeLocation(int node);
-
-    QOpenGLPaintEnginePrivate *engine;
-};
-
-Q_GLOBAL_STATIC(QGLMaskTextureCache, qt_mask_texture_cache)
-
-class QGLOffscreen : public QObject
-{
-    Q_OBJECT
-public:
-    QGLOffscreen()
-        : QObject(),
-          offscreen(0),
-          ctx(0),
-          mask_dim(0),
-          activated(false),
-          bound(false)
-    {
-        connect(QGLSignalProxy::instance(),
-                SIGNAL(aboutToDestroyContext(const QGLContext*)),
-                SLOT(cleanupGLContextRefs(const QGLContext*)));
-    }
-
-    inline void setDevice(QPaintDevice *pdev);
-
-    void begin();
-    void end();
-
-    inline void bind();
-    inline void release();
-
-    inline bool isBound() const;
-
-    inline QSize drawableSize() const;
-    inline QSize offscreenSize() const;
-
-    inline GLuint offscreenTexture() const;
-
-    QGLContext *context() const;
-
-    static bool isSupported();
-
-    inline void initialize();
-
-    inline bool isValid() const;
-
-public Q_SLOTS:
-    void cleanupGLContextRefs(const QGLContext *context) {
-        if (context == ctx) {
-            delete offscreen;
-            ctx = 0;
-            offscreen = 0;
-            mask_dim = 0;
-        }
-    }
-
-private:
-    QGLPaintDevice* device;
-
-    QGLFramebufferObject *offscreen;
-    QGLContext *ctx;
-
-    // dimensions of mask texture (square)
-    int mask_dim;
-    QSize last_failed_size;
-
-    bool drawable_fbo;
-
-    bool activated;
-    bool initialized;
-
-    bool bound;
-};
-
-inline void QGLOffscreen::setDevice(QPaintDevice *pdev)
-{
-    if (pdev->devType() == QInternal::OpenGL)
-        device = static_cast<QGLPaintDevice*>(pdev);
-    else
-        device = QGLPaintDevice::getDevice(pdev);
-
-    if (!device)
-        return;
-
-    drawable_fbo = (pdev->devType() == QInternal::FramebufferObject);
-}
-
-void QGLOffscreen::begin()
-{
-#ifndef QT_OPENGL_ES
-    initialized = false;
-
-    if (activated)
-        initialize();
-#endif
-}
-
-void QGLOffscreen::initialize()
-{
-#ifndef QT_OPENGL_ES
-    if (initialized)
-        return;
-
-    activated = true;
-    initialized = true;
-
-    int dim = qMax(2048, static_cast<int>(qt_next_power_of_two(qMax(device->size().width(), device->size().height()))));
-
-    bool shared_context = QGLContext::areSharing(device->context(), ctx);
-    bool would_fail = last_failed_size.isValid() &&
-                      (device->size().width() >= last_failed_size.width() ||
-                       device->size().height() >= last_failed_size.height());
-    bool needs_refresh = dim > mask_dim || !shared_context;
-
-    if (needs_refresh && !would_fail) {
-        DEBUG_ONCE qDebug() << "QGLOffscreen::initialize(): creating offscreen of size" << dim;
-        delete offscreen;
-        offscreen = new QGLFramebufferObject(dim, dim, GLenum(GL_TEXTURE_2D));
-        mask_dim = dim;
-
-        if (!offscreen->isValid()) {
-            qWarning("QGLOffscreen: Invalid offscreen fbo (size %dx%d)", mask_dim, mask_dim);
-            delete offscreen;
-            offscreen = 0;
-            mask_dim = 0;
-            last_failed_size = device->size();
-        }
-    }
-
-    qt_mask_texture_cache()->setOffscreenSize(offscreenSize());
-    qt_mask_texture_cache()->setDrawableSize(device->size());
-    ctx = device->context();
-#endif
-}
-
-inline bool QGLOffscreen::isValid() const
-{
-    return offscreen;
-}
-
-void QGLOffscreen::end()
-{
-    if (bound)
-        release();
-#ifdef DEBUG_DISPLAY_MASK_TEXTURE
-    glReadBuffer(GL_BACK);
-    glDrawBuffer(GL_BACK);
-    glMatrixMode(GL_MODELVIEW);
-    glLoadIdentity();
-    glColor4f(1, 1, 1, 1);
-    glDisable(GL_DEPTH_TEST);
-    glBlendFunc(GL_ONE, GL_ZERO);
-    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-    glEnable(GL_TEXTURE_2D);
-    glBindTexture(GL_TEXTURE_2D, offscreen->texture());
-
-    glBegin(GL_QUADS);
-    glTexCoord2f(0.0, 1.0); glVertex2f(0.0, 0.0);
-    glTexCoord2f(1.0, 1.0); glVertex2f(drawable.size().width(), 0.0);
-    glTexCoord2f(1.0, 0.0); glVertex2f(drawable.size().width(), drawable.size().height());
-    glTexCoord2f(0.0, 0.0); glVertex2f(0.0, drawable.size().height());
-    glEnd();
-
-    glBindTexture(GL_TEXTURE_2D, 0);
-    glDisable(GL_TEXTURE_2D);
-#endif
-}
-
-inline void QGLOffscreen::bind()
-{
-#ifndef QT_OPENGL_ES
-    Q_ASSERT(initialized);
-
-    if (!offscreen || bound)
-        return;
-
-    DEBUG_ONCE qDebug() << "QGLOffscreen: binding offscreen";
-    offscreen->bind();
-
-    bound = true;
-
-    glViewport(0, 0, offscreenSize().width(), offscreenSize().height());
-
-    glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();
-    glOrtho(0, offscreenSize().width(), offscreenSize().height(), 0, -999999, 999999);
-    glMatrixMode(GL_MODELVIEW);
-#endif
-}
-
-inline void QGLOffscreen::release()
-{
-#ifndef QT_OPENGL_ES
-    if (!offscreen || !bound)
-        return;
-
-#ifdef Q_WS_X11
-    // workaround for bug in nvidia driver versions 9x.xx
-    if (qt_nvidiaFboNeedsFinish)
-        glFinish();
-#endif
-
-    DEBUG_ONCE_STR("QGLOffscreen: releasing offscreen");
-
-    if (drawable_fbo)
-        device->ensureActiveTarget(); //###
-    else
-        offscreen->release();
-
-    QSize sz(device->size());
-    glViewport(0, 0, sz.width(), sz.height());
-
-    glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();
-#ifndef QT_OPENGL_ES
-    glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
-#else
-    glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
-#endif
-    glMatrixMode(GL_MODELVIEW);
-
-    bound = false;
-#endif
-}
-
-inline bool QGLOffscreen::isBound() const
-{
-    return bound;
-}
-
-inline QSize QGLOffscreen::drawableSize() const
-{
-    return device->size();
-}
-
-inline QSize QGLOffscreen::offscreenSize() const
-{
-    return QSize(mask_dim, mask_dim);
-}
-
-inline GLuint QGLOffscreen::offscreenTexture() const
-{
-    return offscreen ? offscreen->texture() : 0;
-}
-
-inline QGLContext *QGLOffscreen::context() const
-{
-    return ctx;
-}
-
-bool QGLOffscreen::isSupported()
-{
-    return (QGLExtensions::glExtensions() & QGLExtensions::FramebufferObject); // for fbo
-}
-
-struct QDrawQueueItem
-{
-    QDrawQueueItem(qreal _opacity,
-                   QBrush _brush,
-                   const QPointF &_brush_origion,
-                   QPainter::CompositionMode _composition_mode,
-                   const QTransform &_matrix,
-                   QGLMaskTextureCache::CacheLocation _location)
-        : opacity(_opacity),
-          brush(_brush),
-          brush_origin(_brush_origion),
-          composition_mode(_composition_mode),
-          matrix(_matrix),
-          location(_location) {}
-    qreal opacity;
-    QBrush brush;
-    QPointF brush_origin;
-    QPainter::CompositionMode composition_mode;
-
-    QTransform matrix;
-    QGLMaskTextureCache::CacheLocation location;
-};
-
-////////// GL program cache: start
-
-struct GLProgram {
-    int brush; // brush index or mask index
-    int mode;  // composition mode index
-    bool mask;
-    GLuint program;
-};
-
-typedef QMultiHash<const QGLContext *, GLProgram> QGLProgramHash;
-
-class QGLProgramCache : public QObject
-{
-    Q_OBJECT
-public:
-    QGLProgramCache() {
-        // we have to know when a context is deleted so we can free
-        // any program handles it holds
-        connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
-                SLOT(cleanupPrograms(const QGLContext*)));
-
-    }
-    ~QGLProgramCache() {
-        // at this point the cache should contain 0 elements
-        // Q_ASSERT(program.size() == 0);
-    }
-
-    GLuint getProgram(const QGLContext *ctx, int brush, int mode, bool mask_mode)
-    {
-        // 1. see if we have an entry for the ctx context
-        QList<GLProgram> progs = programs.values(ctx);
-        for (int i=0; i<progs.size(); ++i) {
-            const GLProgram &prg = progs.at(i);
-            if (mask_mode) {
-                if (prg.mask && prg.brush == brush)
-                    return prg.program;
-            } else {
-                if (!prg.mask && prg.brush == brush && prg.mode == mode)
-                    return prg.program;
-            }
-        }
-
-        // 2. try to find a match in a shared context, and update the
-        // hash with the entry found
-        QList<const QGLContext *> contexts = programs.uniqueKeys();
-        for (int i=0; i<contexts.size(); ++i) {
-            const QGLContext *cx = contexts.at(i);
-            if (cx != ctx && QGLContext::areSharing(cx, ctx)) {
-                QList<GLProgram> progs = programs.values(cx);
-                for (int k=0; k<progs.size(); ++k) {
-                    const GLProgram &prg = progs.at(k);
-                    if (mask_mode) {
-                        if (prg.mask && prg.brush == brush) {
-                            programs.insert(ctx, prg);
-                            return prg.program;
-                        }
-                    } else {
-                        if (!prg.mask && prg.brush == brush && prg.mode == mode) {
-                            programs.insert(ctx, prg);
-                            return prg.program;
-                        }
-                    }
-                }
-            }
-        }
-
-        // 3. compile a new program and place it into the cache
-        // NB! assumes ctx is the current GL context
-        GLProgram prg;
-        prg.brush = brush;
-        prg.mode = mode;
-        prg.mask = mask_mode;
-        glGenProgramsARB(1, &prg.program);
-        glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, prg.program);
-        const char *src = mask_mode
-                          ? mask_fragment_program_sources[brush]
-                          : painter_fragment_program_sources[brush][mode];
-        // necessary for .NET 2002, apparently
-        const GLbyte *gl_src = reinterpret_cast<const GLbyte *>(src);
-
-        while (glGetError() != GL_NO_ERROR) {} // reset error state
-        glProgramStringARB(GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
-                           int(strlen(src)), gl_src);
-        if (glGetError() != GL_NO_ERROR) {
-//            qDebug() << "QGLProgramCache: Unable to compile fragment program.";
-            glDeleteProgramsARB(1, &prg.program);
-            return 0;
-        }
-
-//        qDebug() << "QGLProgramCache: Creating GL program:" << prg.program << hex << ctx;
-        programs.insert(ctx, prg);
-        return prg.program;
-    }
-
-public Q_SLOTS:
-    void cleanupPrograms(const QGLContext *context)
-    {
-        QGLProgramHash::iterator it = programs.begin();
-        while (it != programs.end()) {
-            if (it.key() == context) {
-                if (!context->isSharing()) {
-                    // the ctx variable below is needed for the glDeleteProgramARB call
-                    // since it is resolved from our extension system
-                    // NB! assumes context is the current GL context
-                    const QGLContext *ctx = context;
-                    // qDebug() << "QGLProgramHash: Deleting GL program:" << it.value().program << hex << it.key();
-                    glDeleteProgramsARB(1, &it.value().program);
-                }
-                it = programs.erase(it);
-            } else {
-                ++it;
-            }
-        }
-    }
-
-private:
-    QGLProgramHash programs;
-};
-
-Q_GLOBAL_STATIC(QGLProgramCache, qt_gl_program_cache)
-
-////////// GL program cache: end
-
-class QOpenGLPaintEnginePrivate;
-class QGLPrivateCleanup : public QObject
-{
-    Q_OBJECT
-public:
-    QGLPrivateCleanup(QOpenGLPaintEnginePrivate *priv)
-        : p(priv)
-    {
-        connect(QGLSignalProxy::instance(),
-                SIGNAL(aboutToDestroyContext(const QGLContext*)),
-                SLOT(cleanupGLContextRefs(const QGLContext*)));
-    }
-
-public Q_SLOTS:
-    void cleanupGLContextRefs(const QGLContext *context);
-
-private:
-    QOpenGLPaintEnginePrivate *p;
-};
-
-class QOpenGLPaintEnginePrivate : public QPaintEngineExPrivate
-{
-    Q_DECLARE_PUBLIC(QOpenGLPaintEngine)
-public:
-    QOpenGLPaintEnginePrivate()
-        : opacity(1)
-        , composition_mode(QPainter::CompositionMode_SourceOver)
-        , has_fast_pen(false)
-        , use_stencil_method(false)
-        , dirty_drawable_texture(false)
-        , has_stencil_face_ext(false)
-        , use_fragment_programs(false)
-        , high_quality_antialiasing(false)
-        , use_smooth_pixmap_transform(false)
-        , use_emulation(false)
-        , txop(QTransform::TxNone)
-        , inverseScale(1)
-        , moveToCount(0)
-        , last_created_state(0)
-        , shader_ctx(0)
-        , grad_palette(0)
-        , tess_points(0)
-        , drawable_texture(0)
-        , ref_cleaner(this)
-        {}
-
-    inline void setGLPen(const QColor &c) {
-        uint alpha = qRound(c.alpha() * opacity);
-        pen_color[0] = qt_div_255(c.red() * alpha);
-        pen_color[1] = qt_div_255(c.green() * alpha);
-        pen_color[2] = qt_div_255(c.blue() * alpha);
-        pen_color[3] = alpha;
-    }
-
-    inline void setGLBrush(const QColor &c) {
-        uint alpha = qRound(c.alpha() * opacity);
-        brush_color[0] = qt_div_255(c.red() * alpha);
-        brush_color[1] = qt_div_255(c.green() * alpha);
-        brush_color[2] = qt_div_255(c.blue() * alpha);
-        brush_color[3] = alpha;
-    }
-
-    inline void setGradientOps(const QBrush &brush, const QRectF &bounds);
-    void createGradientPaletteTexture(const QGradient& g);
-
-    void updateGradient(const QBrush &brush, const QRectF &bounds);
-
-    inline void lineToStencil(qreal x, qreal y);
-    inline void curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep);
-    void pathToVertexArrays(const QPainterPath &path);
-    void fillVertexArray(Qt::FillRule fillRule);
-    void drawVertexArrays();
-    void fillPath(const QPainterPath &path);
-    void fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
-                         Qt::FillRule fill);
-
-    void drawFastRect(const QRectF &rect);
-    void strokePath(const QPainterPath &path, bool use_cache);
-    void strokePathFastPen(const QPainterPath &path, bool needsResolving);
-    void strokeLines(const QPainterPath &path);
-
-    void updateDepthClip();
-    void systemStateChanged();
-
-    void cleanupGLContextRefs(const QGLContext *context) {
-        if (context == shader_ctx)
-            shader_ctx = 0;
-    }
-
-    inline void updateFastPen() {
-        qreal pen_width = cpen.widthF();
-        has_fast_pen =
-            ((pen_width == 0 || (pen_width <= 1 && matrix.type() <= QTransform::TxTranslate))
-             || cpen.isCosmetic())
-            && cpen.style() == Qt::SolidLine
-            && cpen.isSolid();
-
-    }
-
-    void disableClipping();
-    void enableClipping();
-    void ensureDrawableTexture();
-
-    QPen cpen;
-    QBrush cbrush;
-    Qt::BrushStyle brush_style;
-    QPointF brush_origin;
-    Qt::BrushStyle pen_brush_style;
-    qreal opacity;
-    QPainter::CompositionMode composition_mode;
-
-    Qt::BrushStyle current_style;
-
-    uint has_pen : 1;
-    uint has_brush : 1;
-    uint has_fast_pen : 1;
-    uint use_stencil_method : 1;
-    uint dirty_drawable_texture : 1;
-    uint has_stencil_face_ext : 1;
-    uint use_fragment_programs : 1;
-    uint high_quality_antialiasing : 1;
-    uint has_antialiasing : 1;
-    uint has_fast_composition_mode : 1;
-    uint use_smooth_pixmap_transform : 1;
-    uint use_system_clip : 1;
-    uint use_emulation : 1;
-
-    QRegion dirty_stencil;
-
-    void updateUseEmulation();
-
-    QTransform matrix;
-    GLubyte pen_color[4];
-    GLubyte brush_color[4];
-    QTransform::TransformationType txop;
-    QGLPaintDevice* device;
-    QGLOffscreen offscreen;
-
-    qreal inverseScale;
-
-    int moveToCount;
-    QPointF path_start;
-
-    bool isFastRect(const QRectF &r);
-
-    void drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr);
-    void drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy, const QPointF &offset);
-
-    void drawOffscreenPath(const QPainterPath &path);
-
-    void composite(const QRectF &rect, const QPoint &maskOffset = QPoint());
-    void composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset = QPoint());
-
-    bool createFragmentPrograms();
-    void deleteFragmentPrograms();
-    void updateFragmentProgramData(int locations[]);
-
-    void cacheItemErased(int channel, const QRect &rect);
-
-    void addItem(const QGLMaskTextureCache::CacheLocation &location);
-    void drawItem(const QDrawQueueItem &item);
-    void flushDrawQueue();
-
-    void copyDrawable(const QRectF &rect);
-
-    void updateGLMatrix() const;
-
-    mutable QPainterState *last_created_state;
-
-    QGLContext *shader_ctx;
-    GLuint grad_palette;
-
-    GLuint painter_fragment_programs[num_fragment_brushes][num_fragment_composition_modes];
-    GLuint mask_fragment_programs[num_fragment_masks];
-
-    float inv_matrix_data[3][4];
-    float fmp_data[4];
-    float fmp2_m_radius2_data[4];
-    float angle_data[4];
-    float linear_data[4];
-
-    float porterduff_ab_data[4];
-    float porterduff_xyz_data[4];
-
-    float mask_offset_data[4];
-    float mask_channel_data[4];
-
-    FragmentBrushType fragment_brush;
-    FragmentCompositionModeType fragment_composition_mode;
-
-    void setPorterDuffData(float a, float b, float x, float y, float z);
-    void setInvMatrixData(const QTransform &inv_matrix);
-
-    qreal max_x;
-    qreal max_y;
-    qreal min_x;
-    qreal min_y;
-
-    QDataBuffer<QPointF> tess_points;
-    QVector<int> tess_points_stops;
-
-    GLdouble projection_matrix[4][4];
-
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
-    GLfloat mv_matrix[4][4];
-#else
-    GLdouble mv_matrix[4][4];
-#endif
-
-    QList<QDrawQueueItem> drawQueue;
-
-    GLuint drawable_texture;
-    QSize drawable_texture_size;
-
-    int max_texture_size;
-
-    QGLPrivateCleanup ref_cleaner;
-    friend class QGLMaskTextureCache;
-};
-
-class QOpenGLCoordinateOffset
-{
-public:
-    QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d);
-    ~QOpenGLCoordinateOffset();
-
-    static void enableOffset(QOpenGLPaintEnginePrivate *d);
-    static void disableOffset(QOpenGLPaintEnginePrivate *d);
-
-private:
-    QOpenGLPaintEnginePrivate *d;
-};
-
-QOpenGLCoordinateOffset::QOpenGLCoordinateOffset(QOpenGLPaintEnginePrivate *d_)
-    : d(d_)
-{
-    enableOffset(d);
-}
-
-void QOpenGLCoordinateOffset::enableOffset(QOpenGLPaintEnginePrivate *d)
-{
-    if (!d->has_antialiasing) {
-        glMatrixMode(GL_MODELVIEW);
-        glPushMatrix();
-        d->mv_matrix[3][0] += 0.5;
-        d->mv_matrix[3][1] += 0.5;
-        d->updateGLMatrix();
-    }
-}
-
-QOpenGLCoordinateOffset::~QOpenGLCoordinateOffset()
-{
-    disableOffset(d);
-}
-
-void QOpenGLCoordinateOffset::disableOffset(QOpenGLPaintEnginePrivate *d)
-{
-    if (!d->has_antialiasing) {
-        glMatrixMode(GL_MODELVIEW);
-        glPopMatrix();
-        d->mv_matrix[3][0] -= 0.5;
-        d->mv_matrix[3][1] -= 0.5;
-    }
-}
-
-void QGLPrivateCleanup::cleanupGLContextRefs(const QGLContext *context)
-{
-    p->cleanupGLContextRefs(context);
-}
-
-
-static inline void updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform)
-{
-    if (smoothPixmapTransform) {
-        glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-        glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    } else {
-        glTexParameterf(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-        glTexParameterf(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-    }
-    glTexParameterf(target, GL_TEXTURE_WRAP_S, wrapMode);
-    glTexParameterf(target, GL_TEXTURE_WRAP_T, wrapMode);
-}
-
-static inline QPainterPath strokeForPath(const QPainterPath &path, const QPen &cpen) {
-    QPainterPathStroker stroker;
-    if (cpen.style() == Qt::CustomDashLine)
-        stroker.setDashPattern(cpen.dashPattern());
-    else
-        stroker.setDashPattern(cpen.style());
-
-    stroker.setCapStyle(cpen.capStyle());
-    stroker.setJoinStyle(cpen.joinStyle());
-    stroker.setMiterLimit(cpen.miterLimit());
-    stroker.setDashOffset(cpen.dashOffset());
-
-    qreal width = cpen.widthF();
-    if (width == 0)
-        stroker.setWidth(1);
-    else
-        stroker.setWidth(width);
-
-    QPainterPath stroke = stroker.createStroke(path);
-    stroke.setFillRule(Qt::WindingFill);
-    return stroke;
-}
-
-class QGLStrokeCache
-{
-    struct CacheInfo
-    {
-        inline CacheInfo(QPainterPath p, QPainterPath sp, QPen stroke_pen) :
-            path(p), stroked_path(sp), pen(stroke_pen) {}
-        QPainterPath path;
-        QPainterPath stroked_path;
-        QPen pen;
-    };
-
-    typedef QMultiHash<quint64, CacheInfo> QGLStrokeTableHash;
-
-public:
-    inline QPainterPath getStrokedPath(const QPainterPath &path, const QPen &pen) {
-        quint64 hash_val = 0;
-
-        for (int i = 0; i < path.elementCount() && i <= 2; i++) {
-            hash_val += quint64(path.elementAt(i).x);
-            hash_val += quint64(path.elementAt(i).y);
-        }
-
-        QGLStrokeTableHash::const_iterator it = cache.constFind(hash_val);
-
-        if (it == cache.constEnd())
-            return addCacheElement(hash_val, path, pen);
-        else {
-            do {
-                const CacheInfo &cache_info = it.value();
-                if (cache_info.path == path && cache_info.pen == pen)
-                    return cache_info.stroked_path;
-                ++it;
-            } while (it != cache.constEnd() && it.key() == hash_val);
-            // an exact match for this path was not found, create new cache element
-            return addCacheElement(hash_val, path, pen);
-        }
-    }
-
-protected:
-    inline int maxCacheSize() const { return 500; }
-    QPainterPath addCacheElement(quint64 hash_val, QPainterPath path, const QPen &pen) {
-        if (cache.size() == maxCacheSize()) {
-            int elem_to_remove = qrand() % maxCacheSize();
-            cache.remove(cache.keys()[elem_to_remove]); // may remove more than 1, but OK
-        }
-        QPainterPath stroke = strokeForPath(path, pen);
-        CacheInfo cache_entry(path, stroke, pen);
-        return cache.insert(hash_val, cache_entry).value().stroked_path;
-    }
-
-    QGLStrokeTableHash cache;
-};
-
-Q_GLOBAL_STATIC(QGLStrokeCache, qt_opengl_stroke_cache)
-
-class QGLGradientCache : public QObject
-{
-    Q_OBJECT
-    struct CacheInfo
-    {
-        inline CacheInfo(QGradientStops s, qreal op, QGradient::InterpolationMode mode) :
-            stops(s), opacity(op), interpolationMode(mode) {}
-
-        GLuint texId;
-        QGradientStops stops;
-        qreal opacity;
-        QGradient::InterpolationMode interpolationMode;
-    };
-
-    typedef QMultiHash<quint64, CacheInfo> QGLGradientColorTableHash;
-
-public:
-    QGLGradientCache() : QObject(), buffer_ctx(0)
-    {
-        connect(QGLSignalProxy::instance(),
-                SIGNAL(aboutToDestroyContext(const QGLContext*)),
-                SLOT(cleanupGLContextRefs(const QGLContext*)));
-    }
-
-    inline GLuint getBuffer(const QGradient &gradient, qreal opacity, QGLContext *ctx) {
-        if (buffer_ctx && !QGLContext::areSharing(buffer_ctx, ctx))
-            cleanCache();
-
-        buffer_ctx = ctx;
-
-        quint64 hash_val = 0;
-
-        QGradientStops stops = gradient.stops();
-        for (int i = 0; i < stops.size() && i <= 2; i++)
-            hash_val += stops[i].second.rgba();
-
-        QGLGradientColorTableHash::const_iterator it = cache.constFind(hash_val);
-
-        if (it == cache.constEnd())
-            return addCacheElement(hash_val, gradient, opacity);
-        else {
-            do {
-                const CacheInfo &cache_info = it.value();
-                if (cache_info.stops == stops && cache_info.opacity == opacity && cache_info.interpolationMode == gradient.interpolationMode()) {
-                    return cache_info.texId;
-                }
-                ++it;
-            } while (it != cache.constEnd() && it.key() == hash_val);
-            // an exact match for these stops and opacity was not found, create new cache
-            return addCacheElement(hash_val, gradient, opacity);
-        }
-    }
-
-    inline int paletteSize() const { return 1024; }
-
-protected:
-    inline int maxCacheSize() const { return 60; }
-    inline void generateGradientColorTable(const QGradient& g,
-                                           uint *colorTable,
-                                           int size, qreal opacity) const;
-    GLuint addCacheElement(quint64 hash_val, const QGradient &gradient, qreal opacity) {
-        if (cache.size() == maxCacheSize()) {
-            int elem_to_remove = qrand() % maxCacheSize();
-            quint64 key = cache.keys()[elem_to_remove];
-
-            // need to call glDeleteTextures on each removed cache entry:
-            QGLGradientColorTableHash::const_iterator it = cache.constFind(key);
-            do {
-                glDeleteTextures(1, &it.value().texId);
-            } while (++it != cache.constEnd() && it.key() == key);
-            cache.remove(key); // may remove more than 1, but OK
-        }
-        CacheInfo cache_entry(gradient.stops(), opacity, gradient.interpolationMode());
-        uint buffer[1024];
-        generateGradientColorTable(gradient, buffer, paletteSize(), opacity);
-        glGenTextures(1, &cache_entry.texId);
-#ifndef QT_OPENGL_ES
-        glBindTexture(GL_TEXTURE_1D, cache_entry.texId);
-        glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA, paletteSize(),
-                     0, GL_BGRA, GL_UNSIGNED_BYTE, buffer);
-#else
-        // create 2D one-line texture instead. This requires an impl of manual GL_TEXGEN for all primitives
-#endif
-        return cache.insert(hash_val, cache_entry).value().texId;
-    }
-
-    void cleanCache() {
-        QGLShareContextScope scope(buffer_ctx);
-        QGLGradientColorTableHash::const_iterator it = cache.constBegin();
-        for (; it != cache.constEnd(); ++it) {
-            const CacheInfo &cache_info = it.value();
-            glDeleteTextures(1, &cache_info.texId);
-        }
-        cache.clear();
-    }
-
-    QGLGradientColorTableHash cache;
-
-    QGLContext *buffer_ctx;
-
-public Q_SLOTS:
-    void cleanupGLContextRefs(const QGLContext *context) {
-        if (context == buffer_ctx) {
-            cleanCache();
-            buffer_ctx = 0;
-        }
-    }
-};
-
-static inline uint endianColor(uint c)
-{
-#if Q_BYTE_ORDER == Q_LITTLE_ENDIAN
-    return c;
-#else
-    return ( (c << 24) & 0xff000000)
-           | ((c >> 24) & 0x000000ff)
-           | ((c << 8) & 0x00ff0000)
-           | ((c >> 8) & 0x0000ff00);
-#endif // Q_BYTE_ORDER
-}
-
-void QGLGradientCache::generateGradientColorTable(const QGradient& gradient, uint *colorTable, int size, qreal opacity) const
-{
-    int pos = 0;
-    QGradientStops s = gradient.stops();
-    QVector<uint> colors(s.size());
-
-    for (int i = 0; i < s.size(); ++i)
-        colors[i] = s[i].second.rgba();
-
-    bool colorInterpolation = (gradient.interpolationMode() == QGradient::ColorInterpolation);
-
-    uint alpha = qRound(opacity * 256);
-    uint current_color = ARGB_COMBINE_ALPHA(colors[0], alpha);
-    qreal incr = 1.0 / qreal(size);
-    qreal fpos = 1.5 * incr;
-    colorTable[pos++] = endianColor(PREMUL(current_color));
-
-    while (fpos <= s.first().first) {
-        colorTable[pos] = colorTable[pos - 1];
-        pos++;
-        fpos += incr;
-    }
-
-    if (colorInterpolation)
-        current_color = PREMUL(current_color);
-
-    for (int i = 0; i < s.size() - 1; ++i) {
-        qreal delta = 1/(s[i+1].first - s[i].first);
-        uint next_color = ARGB_COMBINE_ALPHA(colors[i+1], alpha);
-        if (colorInterpolation)
-            next_color = PREMUL(next_color);
-
-        while (fpos < s[i+1].first && pos < size) {
-            int dist = int(256 * ((fpos - s[i].first) * delta));
-            int idist = 256 - dist;
-            if (colorInterpolation)
-                colorTable[pos] = endianColor(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist));
-            else
-                colorTable[pos] = endianColor(PREMUL(INTERPOLATE_PIXEL_256(current_color, idist, next_color, dist)));
-            ++pos;
-            fpos += incr;
-        }
-        current_color = next_color;
-    }
-
-    Q_ASSERT(s.size() > 0);
-
-    uint last_color = endianColor(PREMUL(ARGB_COMBINE_ALPHA(colors[s.size() - 1], alpha)));
-    for (;pos < size; ++pos)
-        colorTable[pos] = last_color;
-
-    // Make sure the last color stop is represented at the end of the table
-    colorTable[size-1] = last_color;
-}
-
-#ifndef Q_WS_QWS
-Q_GLOBAL_STATIC(QGLGradientCache, qt_opengl_gradient_cache)
-#endif
-
-void QOpenGLPaintEnginePrivate::createGradientPaletteTexture(const QGradient& g)
-{
-#ifdef QT_OPENGL_ES //###
-    Q_UNUSED(g);
-#else
-    GLuint texId = qt_opengl_gradient_cache()->getBuffer(g, opacity, device->context());
-    glBindTexture(GL_TEXTURE_1D, texId);
-    grad_palette = texId;
-    if (g.spread() == QGradient::RepeatSpread || g.type() == QGradient::ConicalGradient)
-        glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT);
-    else if (g.spread() == QGradient::ReflectSpread)
-        glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_MIRRORED_REPEAT_IBM);
-    else
-        glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-
-    glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
-    glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
-
-#endif
-}
-
-
-inline void QOpenGLPaintEnginePrivate::setGradientOps(const QBrush &brush, const QRectF &bounds)
-{
-    current_style = brush.style();
-
-    if (current_style < Qt::LinearGradientPattern || current_style > Qt::ConicalGradientPattern) {
-        setGLBrush(brush.color());
-        qt_glColor4ubv(brush_color);
-    }
-
-    updateGradient(brush, bounds);
-
-#ifndef QT_OPENGL_ES //### GLES does not have GL_TEXTURE_GEN_ so we are falling back for gradients
-    glDisable(GL_TEXTURE_GEN_S);
-    glDisable(GL_TEXTURE_1D);
-
-    if (current_style == Qt::LinearGradientPattern) {
-        if (high_quality_antialiasing || !has_fast_composition_mode) {
-            fragment_brush = FRAGMENT_PROGRAM_BRUSH_LINEAR;
-        } else {
-            glEnable(GL_TEXTURE_GEN_S);
-            glEnable(GL_TEXTURE_1D);
-        }
-    } else {
-        if (use_fragment_programs) {
-            if (current_style == Qt::RadialGradientPattern)
-                fragment_brush = FRAGMENT_PROGRAM_BRUSH_RADIAL;
-            else if (current_style == Qt::ConicalGradientPattern)
-                fragment_brush = FRAGMENT_PROGRAM_BRUSH_CONICAL;
-            else if (current_style == Qt::SolidPattern)
-                fragment_brush = FRAGMENT_PROGRAM_BRUSH_SOLID;
-            else if (current_style == Qt::TexturePattern && !brush.texture().isQBitmap())
-                fragment_brush = FRAGMENT_PROGRAM_BRUSH_TEXTURE;
-            else
-                fragment_brush = FRAGMENT_PROGRAM_BRUSH_PATTERN;
-        }
-    }
-#endif
-}
-
-QOpenGLPaintEngine::QOpenGLPaintEngine()
-    : QPaintEngineEx(*(new QOpenGLPaintEnginePrivate))
-{
-}
-
-QOpenGLPaintEngine::~QOpenGLPaintEngine()
-{
-}
-
-bool QOpenGLPaintEngine::begin(QPaintDevice *pdev)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (pdev->devType() == QInternal::OpenGL)
-        d->device = static_cast<QGLPaintDevice*>(pdev);
-    else
-        d->device = QGLPaintDevice::getDevice(pdev);
-
-    if (!d->device)
-        return false;
-
-    d->offscreen.setDevice(pdev);
-    d->has_fast_pen = false;
-    d->inverseScale = 1;
-    d->opacity = 1;
-    d->device->beginPaint();
-    d->matrix = QTransform();
-    d->has_antialiasing = false;
-    d->high_quality_antialiasing = false;
-
-    QSize sz(d->device->size());
-    d->dirty_stencil = QRect(0, 0, sz.width(), sz.height());
-
-    d->use_emulation = false;
-
-    for (int i = 0; i < 4; ++i)
-        for (int j = 0; j < 4; ++j)
-            d->mv_matrix[i][j] = (i == j ? qreal(1) : qreal(0));
-
-    bool has_frag_program = (QGLExtensions::glExtensions() & QGLExtensions::FragmentProgram)
-                            && (pdev->devType() != QInternal::Pixmap);
-
-    QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
-    if (!ctx) {
-        qWarning() << "QOpenGLPaintEngine: paint device doesn't have a valid GL context.";
-        return false;
-    }
-
-    if (has_frag_program)
-        has_frag_program = qt_resolve_frag_program_extensions(ctx) && qt_resolve_version_1_3_functions(ctx);
-
-    d->use_stencil_method = d->device->format().stencil()
-                            && (QGLExtensions::glExtensions() & QGLExtensions::StencilWrap);
-    if (d->device->format().directRendering()
-        && (d->use_stencil_method && QGLExtensions::glExtensions() & QGLExtensions::StencilTwoSide))
-        d->has_stencil_face_ext = qt_resolve_stencil_face_extension(ctx);
-
-#ifdef Q_WS_X11
-    static bool nvidia_workaround_needs_init = true;
-    if (nvidia_workaround_needs_init) {
-        // nvidia 9x.xx unix drivers contain a bug which requires us to
-        // call glFinish before releasing an fbo to avoid painting
-        // artifacts
-        const QByteArray versionString(reinterpret_cast<const char*>(glGetString(GL_VERSION)));
-        const int pos = versionString.indexOf("NVIDIA");
-        if (pos >= 0) {
-            const float nvidiaDriverVersion = versionString.mid(pos + strlen("NVIDIA")).toFloat();
-            qt_nvidiaFboNeedsFinish = nvidiaDriverVersion >= 90.0 && nvidiaDriverVersion < 100.0;
-        }
-        nvidia_workaround_needs_init = false;
-    }
-#endif
-
-#ifndef QT_OPENGL_ES
-    if (!ctx->d_ptr->internal_context) {
-        glGetDoublev(GL_PROJECTION_MATRIX, &d->projection_matrix[0][0]);
-        glPushClientAttrib(GL_CLIENT_ALL_ATTRIB_BITS);
-        glPushAttrib(GL_ALL_ATTRIB_BITS);
-
-        glDisableClientState(GL_EDGE_FLAG_ARRAY);
-        glDisableClientState(GL_INDEX_ARRAY);
-        glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
-        glDisable(GL_TEXTURE_1D);
-        glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
-        glPixelTransferi(GL_MAP_COLOR, false);
-        glPixelTransferi(GL_MAP_STENCIL, false);
-        glDisable(GL_TEXTURE_GEN_S);
-
-        glPixelStorei(GL_PACK_SWAP_BYTES, false);
-        glPixelStorei(GL_PACK_LSB_FIRST, false);
-        glPixelStorei(GL_PACK_ROW_LENGTH, 0);
-        glPixelStorei(GL_PACK_SKIP_ROWS, 0);
-        glPixelStorei(GL_PACK_SKIP_PIXELS, 0);
-        glPixelStorei(GL_PACK_ALIGNMENT, 4);
-
-        glPixelStorei(GL_UNPACK_SWAP_BYTES, false);
-        glPixelStorei(GL_UNPACK_LSB_FIRST, false);
-        glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
-        glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
-        glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
-        glPixelStorei(GL_UNPACK_ALIGNMENT, 4);
-
-        if (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) {
-            glPixelStorei(GL_PACK_IMAGE_HEIGHT, 0);
-            glPixelStorei(GL_PACK_SKIP_IMAGES, 0);
-            glPixelStorei(GL_UNPACK_IMAGE_HEIGHT, 0);
-            glPixelStorei(GL_UNPACK_SKIP_IMAGES, 0);
-        }
-    }
-#endif
-
-    if (!ctx->d_ptr->internal_context) {
-        glMatrixMode(GL_MODELVIEW);
-        glPushMatrix();
-        glMatrixMode(GL_TEXTURE);
-        glPushMatrix();
-        glLoadIdentity();
-        glDisableClientState(GL_COLOR_ARRAY);
-        glDisableClientState(GL_NORMAL_ARRAY);
-        glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-        glDisableClientState(GL_VERTEX_ARRAY);
-
-        if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
-            glDisable(GL_MULTISAMPLE);
-        glDisable(GL_TEXTURE_2D);
-        if (QGLExtensions::glExtensions() & QGLExtensions::TextureRectangle)
-            glDisable(GL_TEXTURE_RECTANGLE_NV);
-        glDisable(GL_STENCIL_TEST);
-        glDisable(GL_CULL_FACE);
-        glDisable(GL_LIGHTING);
-        glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-    }
-
-    d->offscreen.begin();
-
-    glViewport(0, 0, sz.width(), sz.height()); // XXX (Embedded): We need a solution for GLWidgets that draw in a part or a bigger surface...
-    glMatrixMode(GL_PROJECTION);
-    glLoadIdentity();
-#ifdef QT_OPENGL_ES
-    glOrthof(0, sz.width(), sz.height(), 0, -999999, 999999);
-#else
-    glOrtho(0, sz.width(), sz.height(), 0, -999999, 999999);
-#endif
-    glMatrixMode(GL_MODELVIEW);
-    glLoadIdentity();
-    glEnable(GL_BLEND);
-    d->composition_mode = QPainter::CompositionMode_SourceOver;
-
-#ifdef QT_OPENGL_ES
-    d->max_texture_size = ctx->d_func()->maxTextureSize();
-#else
-    bool shared_ctx = QGLContext::areSharing(d->device->context(), d->shader_ctx);
-
-    if (shared_ctx) {
-        d->max_texture_size = d->shader_ctx->d_func()->maxTextureSize();
-    } else {
-        d->max_texture_size = ctx->d_func()->maxTextureSize();
-
-        if (d->shader_ctx) {
-            d->shader_ctx->makeCurrent();
-            glBindTexture(GL_TEXTURE_1D, 0);
-            glDeleteTextures(1, &d->grad_palette);
-
-            if (has_frag_program && d->use_fragment_programs)
-                glDeleteTextures(1, &d->drawable_texture);
-            ctx->makeCurrent();
-        }
-        d->shader_ctx = d->device->context();
-        glGenTextures(1, &d->grad_palette);
-
-        qt_mask_texture_cache()->clearCache();
-        d->use_fragment_programs = has_frag_program;
-    }
-
-    if (d->use_fragment_programs && (!shared_ctx || sz.width() > d->drawable_texture_size.width()
-                                     || sz.height() > d->drawable_texture_size.height()))
-    {
-        // delete old texture if size has increased, otherwise it was deleted earlier
-        if (shared_ctx)
-            glDeleteTextures(1, &d->drawable_texture);
-
-        d->dirty_drawable_texture = true;
-        d->drawable_texture_size = QSize(qt_next_power_of_two(sz.width()),
-                                         qt_next_power_of_two(sz.height()));
-    }
-#endif
-
-    updateClipRegion(QRegion(), Qt::NoClip);
-    penChanged();
-    brushChanged();
-    opacityChanged();
-    compositionModeChanged();
-    renderHintsChanged();
-    transformChanged();
-    return true;
-}
-
-bool QOpenGLPaintEngine::end()
-{
-    Q_D(QOpenGLPaintEngine);
-    d->flushDrawQueue();
-    d->offscreen.end();
-    QGLContext *ctx = const_cast<QGLContext *>(d->device->context());
-    if (!ctx->d_ptr->internal_context) {
-        glMatrixMode(GL_TEXTURE);
-        glPopMatrix();
-        glMatrixMode(GL_MODELVIEW);
-        glPopMatrix();
-    }
-#ifndef QT_OPENGL_ES
-    if (ctx->d_ptr->internal_context) {
-        glDisable(GL_SCISSOR_TEST);
-    } else {
-        glMatrixMode(GL_PROJECTION);
-        glLoadMatrixd(&d->projection_matrix[0][0]);
-        glPopAttrib();
-        glPopClientAttrib();
-    }
-#endif
-    d->device->endPaint();
-    qt_mask_texture_cache()->maintainCache();
-
-#if defined(Q_WS_X11)
-    // clear out the references we hold for textures bound with the
-    // texture_from_pixmap extension
-    ctx->d_func()->boundPixmaps.clear();
-#endif
-    return true;
-}
-
-void QOpenGLPaintEngine::updateState(const QPaintEngineState &state)
-{
-    Q_D(QOpenGLPaintEngine);
-    QPaintEngine::DirtyFlags flags = state.state();
-
-    bool update_fast_pen = false;
-
-    if (flags & DirtyOpacity) {
-        update_fast_pen = true;
-        d->opacity = state.opacity();
-        if (d->opacity > 1.0f)
-            d->opacity = 1.0f;
-        if (d->opacity < 0.f)
-            d->opacity = 0.f;
-        // force update
-        flags |= DirtyPen;
-        flags |= DirtyBrush;
-    }
-
-    if (flags & DirtyTransform) {
-        update_fast_pen = true;
-        updateMatrix(state.transform());
-        // brush setup depends on transform state
-        if (state.brush().style() != Qt::NoBrush)
-            flags |= DirtyBrush;
-    }
-
-    if (flags & DirtyPen) {
-        update_fast_pen = true;
-        updatePen(state.pen());
-    }
-
-    if (flags & (DirtyBrush | DirtyBrushOrigin)) {
-        updateBrush(state.brush(), state.brushOrigin());
-    }
-
-    if (flags & DirtyFont) {
-        updateFont(state.font());
-    }
-
-    if (state.state() & DirtyClipEnabled) {
-        if (state.isClipEnabled())
-            updateClipRegion(painter()->clipRegion(), Qt::ReplaceClip);
-        else
-            updateClipRegion(QRegion(), Qt::NoClip);
-    }
-
-    if (flags & DirtyClipPath) {
-        updateClipRegion(QRegion(state.clipPath().toFillPolygon().toPolygon(),
-                                 state.clipPath().fillRule()),
-                         state.clipOperation());
-    }
-
-    if (flags & DirtyClipRegion) {
-        updateClipRegion(state.clipRegion(), state.clipOperation());
-    }
-
-    if (flags & DirtyHints) {
-        updateRenderHints(state.renderHints());
-    }
-
-    if (flags & DirtyCompositionMode) {
-        updateCompositionMode(state.compositionMode());
-    }
-
-    if (update_fast_pen) {
-        Q_D(QOpenGLPaintEngine);
-        qreal pen_width = d->cpen.widthF();
-        d->has_fast_pen =
-            ((pen_width == 0 || (pen_width <= 1 && d->txop <= QTransform::TxTranslate))
-             || d->cpen.isCosmetic())
-            && d->cpen.style() == Qt::SolidLine
-            && d->cpen.isSolid();
-    }
-}
-
-
-void QOpenGLPaintEnginePrivate::setInvMatrixData(const QTransform &inv_matrix)
-{
-    inv_matrix_data[0][0] = inv_matrix.m11();
-    inv_matrix_data[1][0] = inv_matrix.m21();
-    inv_matrix_data[2][0] = inv_matrix.m31();
-
-    inv_matrix_data[0][1] = inv_matrix.m12();
-    inv_matrix_data[1][1] = inv_matrix.m22();
-    inv_matrix_data[2][1] = inv_matrix.m32();
-
-    inv_matrix_data[0][2] = inv_matrix.m13();
-    inv_matrix_data[1][2] = inv_matrix.m23();
-    inv_matrix_data[2][2] = inv_matrix.m33();
-}
-
-
-void QOpenGLPaintEnginePrivate::updateGradient(const QBrush &brush, const QRectF &)
-{
-#ifdef QT_OPENGL_ES
-    Q_UNUSED(brush);
-#else
-    bool has_mirrored_repeat = QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat;
-    Qt::BrushStyle style = brush.style();
-
-    QTransform m = brush.transform();
-
-    if (has_mirrored_repeat && style == Qt::LinearGradientPattern) {
-        const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
-        QTransform m = brush.transform();
-        QPointF realStart = g->start();
-        QPointF realFinal = g->finalStop();
-        QPointF start = m.map(realStart);
-        QPointF stop;
-
-        if (qFuzzyCompare(m.m11(), m.m22()) && m.m12() == 0.0 && m.m21() == 0.0) {
-            // It is a simple uniform scale and/or translation
-            stop = m.map(realFinal);
-        } else {
-            // It is not enough to just transform the endpoints.
-            // We have to make sure the _pattern_ is transformed correctly.
-
-            qreal odx = realFinal.x() - realStart.x();
-            qreal ody = realFinal.y() - realStart.y();
-
-            // nx, ny and dx, dy are normal and gradient direction after transform:
-            qreal nx = m.m11()*ody - m.m21()*odx;
-            qreal ny = m.m12()*ody - m.m22()*odx;
-
-            qreal dx = m.m11()*odx + m.m21()*ody;
-            qreal dy = m.m12()*odx + m.m22()*ody;
-
-            qreal lx = 1 / (dx - dy*nx/ny);
-            qreal ly = 1 / (dy - dx*ny/nx);
-            qreal l = 1 / qSqrt(lx*lx+ly*ly);
-
-            stop = start + QPointF(-ny, nx) * l/qSqrt(nx*nx+ny*ny);
-        }
-
-        float tr[4], f;
-        tr[0] = stop.x() - start.x();
-        tr[1] = stop.y() - start.y();
-        f = 1.0 / (tr[0]*tr[0] + tr[1]*tr[1]);
-        tr[0] *= f;
-        tr[1] *= f;
-        tr[2] = 0;
-        tr[3] = -(start.x()*tr[0] + start.y()*tr[1]);
-        brush_color[0] = brush_color[1] = brush_color[2] = brush_color[3] = 255;
-        qt_glColor4ubv(brush_color);
-        glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_OBJECT_LINEAR);
-        glTexGenfv(GL_S, GL_OBJECT_PLANE, tr);
-    }
-
-    if (use_fragment_programs) {
-        if (style == Qt::RadialGradientPattern) {
-            const QRadialGradient *g = static_cast<const QRadialGradient *>(brush.gradient());
-            QPointF realCenter = g->center();
-            QPointF realFocal  = g->focalPoint();
-            qreal   realRadius = g->radius();
-            QTransform translate(1, 0, 0, 1, -realFocal.x(), -realFocal.y());
-            QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
-            QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
-            QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
-
-            setInvMatrixData(inv_matrix);
-
-            fmp_data[0] = realCenter.x() - realFocal.x();
-            fmp_data[1] = realCenter.y() - realFocal.y();
-
-            fmp2_m_radius2_data[0] = -fmp_data[0] * fmp_data[0] - fmp_data[1] * fmp_data[1] + realRadius * realRadius;
-        } else if (style == Qt::ConicalGradientPattern) {
-            const QConicalGradient *g = static_cast<const QConicalGradient *>(brush.gradient());
-            QPointF realCenter = g->center();
-            QTransform translate(1, 0, 0, 1, -realCenter.x(), -realCenter.y());
-            QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
-            QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
-            QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
-
-            setInvMatrixData(inv_matrix);
-
-            angle_data[0] = -(g->angle() * 2 * Q_PI) / 360.0;
-        } else if (style == Qt::LinearGradientPattern) {
-            const QLinearGradient *g = static_cast<const QLinearGradient *>(brush.gradient());
-
-            QPointF realStart = g->start();
-            QPointF realFinal = g->finalStop();
-            QTransform translate(1, 0, 0, 1, -realStart.x(), -realStart.y());
-            QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
-            QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
-            QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted() * translate;
-
-            setInvMatrixData(inv_matrix);
-
-            QPointF l = realFinal - realStart;
-
-            linear_data[0] = l.x();
-            linear_data[1] = l.y();
-
-            linear_data[2] = 1.0f / (l.x() * l.x() + l.y() * l.y());
-        } else if (style != Qt::SolidPattern) {
-            QTransform gl_to_qt(1, 0, 0, -1, 0, pdev->height());
-            QTransform m = QTransform(matrix).translate(brush_origin.x(), brush_origin.y());
-            QTransform inv_matrix = gl_to_qt * (brush.transform() * m).inverted();
-
-            setInvMatrixData(inv_matrix);
-        }
-    }
-
-    if (style >= Qt::LinearGradientPattern && style <= Qt::ConicalGradientPattern) {
-        createGradientPaletteTexture(*brush.gradient());
-    }
-#endif
-}
-
-
-class QOpenGLTessellator : public QTessellator
-{
-public:
-    QOpenGLTessellator() {}
-    ~QOpenGLTessellator() { }
-    QGLTrapezoid toGLTrapezoid(const Trapezoid &trap);
-};
-
-QGLTrapezoid QOpenGLTessellator::toGLTrapezoid(const Trapezoid &trap)
-{
-    QGLTrapezoid t;
-
-    t.top = Q27Dot5ToDouble(trap.top);
-    t.bottom = Q27Dot5ToDouble(trap.bottom);
-
-    Q27Dot5 y = trap.topLeft->y - trap.bottomLeft->y;
-
-    qreal topLeftY = Q27Dot5ToDouble(trap.topLeft->y);
-
-    qreal tx = Q27Dot5ToDouble(trap.topLeft->x);
-    qreal m = (-tx + Q27Dot5ToDouble(trap.bottomLeft->x)) / Q27Dot5ToDouble(y);
-    t.topLeftX = tx + m * (topLeftY - t.top);
-    t.bottomLeftX = tx + m * (topLeftY - t.bottom);
-
-    y = trap.topRight->y - trap.bottomRight->y;
-
-    qreal topRightY = Q27Dot5ToDouble(trap.topRight->y);
-
-    tx = Q27Dot5ToDouble(trap.topRight->x);
-    m = (-tx + Q27Dot5ToDouble(trap.bottomRight->x)) / Q27Dot5ToDouble(y);
-
-    t.topRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.top));
-    t.bottomRightX = tx + m * (topRightY - Q27Dot5ToDouble(trap.bottom));
-
-    return t;
-}
-
-class QOpenGLImmediateModeTessellator : public QOpenGLTessellator
-{
-public:
-    void addTrap(const Trapezoid &trap);
-    void tessellate(const QPointF *points, int nPoints, bool winding) {
-        trapezoids.reserve(trapezoids.size() + nPoints);
-        setWinding(winding);
-        QTessellator::tessellate(points, nPoints);
-    }
-
-    QVector<QGLTrapezoid> trapezoids;
-};
-
-void QOpenGLImmediateModeTessellator::addTrap(const Trapezoid &trap)
-{
-    trapezoids.append(toGLTrapezoid(trap));
-}
-
-#ifndef QT_OPENGL_ES
-static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, QGLContext *ctx)
-{
-    qreal minX = qMin(trap.topLeftX, trap.bottomLeftX);
-    qreal maxX = qMax(trap.topRightX, trap.bottomRightX);
-
-    if (qFuzzyCompare(trap.top, trap.bottom) || qFuzzyCompare(minX, maxX) ||
-        (qFuzzyCompare(trap.topLeftX, trap.topRightX) && qFuzzyCompare(trap.bottomLeftX, trap.bottomRightX)))
-        return;
-
-    const qreal xpadding = 1.0;
-    const qreal ypadding = 1.0;
-
-    qreal topDist = offscreenHeight - trap.top;
-    qreal bottomDist = offscreenHeight - trap.bottom;
-
-    qreal reciprocal = bottomDist / (bottomDist - topDist);
-
-    qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal;
-    qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal;
-
-    const bool topZero = qFuzzyIsNull(topDist);
-
-    reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist;
-
-    qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal;
-    qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal;
-
-    qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA;
-    qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA;
-
-    // fragment program needs the negative of invRightA as it mirrors the line
-    glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA);
-    glMultiTexCoord4f(GL_TEXTURE1, leftA, leftB, rightA, rightB);
-
-    qreal topY = trap.top - ypadding;
-    qreal bottomY = trap.bottom + ypadding;
-
-    qreal bounds_bottomLeftX = leftA * (offscreenHeight - bottomY) + leftB;
-    qreal bounds_bottomRightX = rightA * (offscreenHeight - bottomY) + rightB;
-    qreal bounds_topLeftX = leftA * (offscreenHeight - topY) + leftB;
-    qreal bounds_topRightX = rightA * (offscreenHeight - topY) + rightB;
-
-    QPointF leftNormal(1, -leftA);
-    leftNormal /= qSqrt(leftNormal.x() * leftNormal.x() + leftNormal.y() * leftNormal.y());
-    QPointF rightNormal(1, -rightA);
-    rightNormal /= qSqrt(rightNormal.x() * rightNormal.x() + rightNormal.y() * rightNormal.y());
-
-    qreal left_padding = xpadding / qAbs(leftNormal.x());
-    qreal right_padding = xpadding / qAbs(rightNormal.x());
-
-    glVertex2d(bounds_topLeftX - left_padding, topY);
-    glVertex2d(bounds_topRightX + right_padding, topY);
-    glVertex2d(bounds_bottomRightX + right_padding, bottomY);
-    glVertex2d(bounds_bottomLeftX - left_padding, bottomY);
-
-    glTexCoord4f(0.0f, 0.0f, 0.0f, 1.0f);
-}
-#endif // !Q_WS_QWS
-
-class QOpenGLTrapezoidToArrayTessellator : public QOpenGLTessellator
-{
-public:
-    QOpenGLTrapezoidToArrayTessellator() : vertices(0), allocated(0), size(0) {}
-    ~QOpenGLTrapezoidToArrayTessellator() { free(vertices); }
-    GLfloat *vertices;
-    int allocated;
-    int size;
-    QRectF bounds;
-    void addTrap(const Trapezoid &trap);
-    void tessellate(const QPointF *points, int nPoints, bool winding) {
-        size = 0;
-        setWinding(winding);
-        bounds = QTessellator::tessellate(points, nPoints);
-    }
-};
-
-void QOpenGLTrapezoidToArrayTessellator::addTrap(const Trapezoid &trap)
-{
-    // On OpenGL ES we convert the trap to 2 triangles
-#ifndef QT_OPENGL_ES
-    if (size > allocated - 8) {
-#else
-    if (size > allocated - 12) {
-#endif
-        allocated = qMax(2*allocated, 512);
-        vertices = (GLfloat *)realloc(vertices, allocated * sizeof(GLfloat));
-    }
-
-    QGLTrapezoid t = toGLTrapezoid(trap);
-
-#ifndef QT_OPENGL_ES
-    vertices[size++] = t.topLeftX;
-    vertices[size++] = t.top;
-    vertices[size++] = t.topRightX;
-    vertices[size++] = t.top;
-    vertices[size++] = t.bottomRightX;
-    vertices[size++] = t.bottom;
-    vertices[size++] = t.bottomLeftX;
-    vertices[size++] = t.bottom;
-#else
-    // First triangle
-    vertices[size++] = t.topLeftX;
-    vertices[size++] = t.top;
-    vertices[size++] = t.topRightX;
-    vertices[size++] = t.top;
-    vertices[size++] = t.bottomRightX;
-    vertices[size++] = t.bottom;
-
-    // Second triangle
-    vertices[size++] = t.bottomLeftX;
-    vertices[size++] = t.bottom;
-    vertices[size++] = t.topLeftX;
-    vertices[size++] = t.top;
-    vertices[size++] = t.bottomRightX;
-    vertices[size++] = t.bottom;
-#endif
-}
-
-
-void QOpenGLPaintEnginePrivate::fillPolygon_dev(const QPointF *polygonPoints, int pointCount,
-                                                Qt::FillRule fill)
-{
-    QOpenGLTrapezoidToArrayTessellator tessellator;
-    tessellator.tessellate(polygonPoints, pointCount, fill == Qt::WindingFill);
-
-    DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon with" << pointCount << "points using fillPolygon_dev";
-
-    setGradientOps(cbrush, tessellator.bounds);
-
-    bool fast_style = current_style == Qt::LinearGradientPattern
-                      || current_style == Qt::SolidPattern;
-
-#ifndef QT_OPENGL_ES
-    GLenum geometry_mode = GL_QUADS;
-#else
-    GLenum geometry_mode = GL_TRIANGLES;
-#endif
-
-    if (use_fragment_programs && !(fast_style && has_fast_composition_mode)) {
-        composite(geometry_mode, tessellator.vertices, tessellator.size / 2);
-    } else {
-        glVertexPointer(2, GL_FLOAT, 0, tessellator.vertices);
-        glEnableClientState(GL_VERTEX_ARRAY);
-        glDrawArrays(geometry_mode, 0, tessellator.size/2);
-        glDisableClientState(GL_VERTEX_ARRAY);
-    }
-}
-
-
-inline void QOpenGLPaintEnginePrivate::lineToStencil(qreal x, qreal y)
-{
-    tess_points.add(QPointF(x, y));
-
-    if (x > max_x)
-        max_x = x;
-    else if (x < min_x)
-        min_x = x;
-    if (y > max_y)
-        max_y = y;
-    else if (y < min_y)
-        min_y = y;
-}
-
-inline void QOpenGLPaintEnginePrivate::curveToStencil(const QPointF &cp1, const QPointF &cp2, const QPointF &ep)
-{
-    qreal inverseScaleHalf = inverseScale / 2;
-
-    QBezier beziers[32];
-    beziers[0] = QBezier::fromPoints(tess_points.last(), cp1, cp2, ep);
-    QBezier *b = beziers;
-    while (b >= beziers) {
-        // check if we can pop the top bezier curve from the stack
-        qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
-        qreal d;
-        if (l > inverseScale) {
-            d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2) - (b->y4 - b->y1)*(b->x1 - b->x2) )
-                + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3) - (b->y4 - b->y1)*(b->x1 - b->x3) );
-            d /= l;
-        } else {
-            d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
-                qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
-        }
-        if (d < inverseScaleHalf || b == beziers + 31) {
-            // good enough, we pop it off and add the endpoint
-            lineToStencil(b->x4, b->y4);
-            --b;
-        } else {
-            // split, second half of the polygon goes lower into the stack
-            b->split(b+1, b);
-           ++b;
-        }
-    }
-}
-
-
-void QOpenGLPaintEnginePrivate::pathToVertexArrays(const QPainterPath &path)
-{
-    const QPainterPath::Element &first = path.elementAt(0);
-    min_x = max_x = first.x;
-    min_y = max_y = first.y;
-
-    tess_points.reset();
-    tess_points_stops.clear();
-    lineToStencil(first.x, first.y);
-
-    for (int i=1; i<path.elementCount(); ++i) {
-        const QPainterPath::Element &e = path.elementAt(i);
-        switch (e.type) {
-        case QPainterPath::MoveToElement:
-            tess_points_stops.append(tess_points.size());
-            lineToStencil(e.x, e.y);
-            break;
-        case QPainterPath::LineToElement:
-            lineToStencil(e.x, e.y);
-            break;
-        case QPainterPath::CurveToElement:
-            curveToStencil(e, path.elementAt(i+1), path.elementAt(i+2));
-            i+=2;
-            break;
-        default:
-            break;
-        }
-    }
-    lineToStencil(first.x, first.y);
-    tess_points_stops.append(tess_points.size());
-}
-
-
-void QOpenGLPaintEnginePrivate::drawVertexArrays()
-{
-    if (tess_points_stops.count() == 0)
-        return;
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glVertexPointer(2, GL_DOUBLE, 0, tess_points.data());
-    int previous_stop = 0;
-    foreach(int stop, tess_points_stops) {
-        glDrawArrays(GL_TRIANGLE_FAN, previous_stop, stop-previous_stop);
-        previous_stop = stop;
-    }
-    glDisableClientState(GL_VERTEX_ARRAY);
-}
-
-void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule)
-{
-    Q_Q(QOpenGLPaintEngine);
-
-    QRect rect = dirty_stencil.boundingRect();
-
-    if (use_system_clip)
-        rect = q->systemClip().intersected(dirty_stencil).boundingRect();
-
-    glStencilMask(~0);
-
-    if (!rect.isEmpty()) {
-        disableClipping();
-
-        glEnable(GL_SCISSOR_TEST);
-
-        const int left = rect.left();
-        const int width = rect.width();
-        const int bottom = device->size().height() - (rect.bottom() + 1);
-        const int height = rect.height();
-
-        glScissor(left, bottom, width, height);
-
-        glClearStencil(0);
-        glClear(GL_STENCIL_BUFFER_BIT);
-        dirty_stencil -= rect;
-
-        glDisable(GL_SCISSOR_TEST);
-
-        enableClipping();
-    }
-
-    // Enable stencil.
-    glEnable(GL_STENCIL_TEST);
-
-    // Disable color writes.
-    glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
-
-    GLuint stencilMask = 0;
-
-    if (fillRule == Qt::OddEvenFill) {
-        stencilMask = 1;
-
-        // Enable stencil writes.
-        glStencilMask(stencilMask);
-
-        // Set stencil xor mode.
-        glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);
-
-        // Disable stencil func.
-        glStencilFunc(GL_ALWAYS, 0, ~0);
-
-        drawVertexArrays();
-    } else if (fillRule == Qt::WindingFill) {
-        stencilMask = ~0;
-
-        if (has_stencil_face_ext) {
-            QGL_FUNC_CONTEXT;
-            glEnable(GL_STENCIL_TEST_TWO_SIDE_EXT);
-
-            glActiveStencilFaceEXT(GL_BACK);
-            glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
-            glStencilFunc(GL_ALWAYS, 0, ~0);
-
-            glActiveStencilFaceEXT(GL_FRONT);
-            glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
-            glStencilFunc(GL_ALWAYS, 0, ~0);
-
-            drawVertexArrays();
-
-            glDisable(GL_STENCIL_TEST_TWO_SIDE_EXT);
-        } else {
-            glStencilFunc(GL_ALWAYS, 0, ~0);
-            glEnable(GL_CULL_FACE);
-
-            glCullFace(GL_BACK);
-            glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT);
-            drawVertexArrays();
-
-            glCullFace(GL_FRONT);
-            glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT);
-            drawVertexArrays();
-
-            glDisable(GL_CULL_FACE);
-        }
-    }
-
-    // Enable color writes.
-    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-    glStencilMask(stencilMask);
-
-    setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y)));
-
-    bool fast_fill = has_fast_composition_mode && (current_style == Qt::LinearGradientPattern || current_style == Qt::SolidPattern);
-
-    if (use_fragment_programs && !fast_fill) {
-        DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (fragment programs)";
-        QRectF rect(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y));
-
-        // Enable stencil func.
-        glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
-        glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
-        composite(rect);
-    } else {
-        DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)";
-
-        // Enable stencil func.
-        glStencilFunc(GL_NOTEQUAL, 0, stencilMask);
-        glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE);
-#ifndef QT_OPENGL_ES
-        glBegin(GL_QUADS);
-        glVertex2f(min_x, min_y);
-        glVertex2f(max_x, min_y);
-        glVertex2f(max_x, max_y);
-        glVertex2f(min_x, max_y);
-        glEnd();
-#endif
-    }
-
-    // Disable stencil writes.
-    glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
-    glStencilMask(0);
-    glDisable(GL_STENCIL_TEST);
-}
-
-void QOpenGLPaintEnginePrivate::fillPath(const QPainterPath &path)
-{
-    if (path.isEmpty())
-        return;
-
-    if (use_stencil_method && !high_quality_antialiasing) {
-        pathToVertexArrays(path);
-        fillVertexArray(path.fillRule());
-        return;
-    }
-
-    glMatrixMode(GL_MODELVIEW);
-    glLoadIdentity();
-
-    if (high_quality_antialiasing)
-        drawOffscreenPath(path);
-    else {
-        QPolygonF poly = path.toFillPolygon(matrix);
-        fillPolygon_dev(poly.data(), poly.count(),
-                        path.fillRule());
-    }
-
-    updateGLMatrix();
-}
-
-extern bool qt_isExtendedRadialGradient(const QBrush &brush);
-
-static inline bool needsEmulation(Qt::BrushStyle style)
-{
-    return !(style == Qt::SolidPattern
-             || (style == Qt::LinearGradientPattern
-                 && (QGLExtensions::glExtensions() & QGLExtensions::MirroredRepeat)));
-}
-
-void QOpenGLPaintEnginePrivate::updateUseEmulation()
-{
-    use_emulation = (!use_fragment_programs
-                     && ((has_pen && needsEmulation(pen_brush_style))
-                         || (has_brush && needsEmulation(brush_style))))
-                    || (has_pen && qt_isExtendedRadialGradient(cpen.brush()))
-                    || (has_brush && qt_isExtendedRadialGradient(cbrush));
-}
-
-void QOpenGLPaintEngine::updatePen(const QPen &pen)
-{
-    Q_D(QOpenGLPaintEngine);
-    Qt::PenStyle pen_style = pen.style();
-    d->pen_brush_style = pen.brush().style();
-    d->cpen = pen;
-    d->has_pen = (pen_style != Qt::NoPen) && (d->pen_brush_style != Qt::NoBrush);
-    d->updateUseEmulation();
-
-    if (pen.isCosmetic()) {
-        GLfloat width = pen.widthF() == 0.0f ? 1.0f : pen.widthF();
-        glLineWidth(width);
-        glPointSize(width);
-    }
-
-    if (d->pen_brush_style >= Qt::LinearGradientPattern
-        && d->pen_brush_style <= Qt::ConicalGradientPattern)
-    {
-        d->setGLPen(Qt::white);
-    } else {
-        d->setGLPen(pen.color());
-    }
-
-    d->updateFastPen();
-}
-
-void QOpenGLPaintEngine::updateBrush(const QBrush &brush, const QPointF &origin)
-{
-    Q_D(QOpenGLPaintEngine);
-    d->cbrush = brush;
-    d->brush_style = brush.style();
-    d->brush_origin = origin;
-    d->has_brush = (d->brush_style != Qt::NoBrush);
-    d->updateUseEmulation();
-}
-
-void QOpenGLPaintEngine::updateFont(const QFont &)
-{
-}
-
-void QOpenGLPaintEngine::updateMatrix(const QTransform &mtx)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    d->matrix = mtx;
-
-    d->mv_matrix[0][0] = mtx.m11();
-    d->mv_matrix[0][1] = mtx.m12();
-    d->mv_matrix[0][2] = 0;
-    d->mv_matrix[0][3] = mtx.m13();
-
-    d->mv_matrix[1][0] = mtx.m21();
-    d->mv_matrix[1][1] = mtx.m22();
-    d->mv_matrix[1][2] = 0;
-    d->mv_matrix[1][3] = mtx.m23();
-
-    d->mv_matrix[2][0] = 0;
-    d->mv_matrix[2][1] = 0;
-    d->mv_matrix[2][2] = 1;
-    d->mv_matrix[2][3] = 0;
-
-    d->mv_matrix[3][0] = mtx.dx();
-    d->mv_matrix[3][1] = mtx.dy();
-    d->mv_matrix[3][2] = 0;
-    d->mv_matrix[3][3] = mtx.m33();
-
-    d->txop = mtx.type();
-
-    // 1/10000 == 0.0001, so we have good enough res to cover curves
-    // that span the entire widget...
-    d->inverseScale = qMax(1 / qMax( qMax(qAbs(mtx.m11()), qAbs(mtx.m22())),
-                                     qMax(qAbs(mtx.m12()), qAbs(mtx.m21())) ),
-                           qreal(0.0001));
-
-    d->updateGLMatrix();
-    d->updateFastPen();
-}
-
-void QOpenGLPaintEnginePrivate::updateGLMatrix() const
-{
-    glMatrixMode(GL_MODELVIEW);
-#ifndef QT_OPENGL_ES
-    glLoadMatrixd(&mv_matrix[0][0]);
-#else
-    glLoadMatrixf(&mv_matrix[0][0]);
-#endif
-}
-
-void QOpenGLPaintEnginePrivate::disableClipping()
-{
-    glDisable(GL_DEPTH_TEST);
-    glDisable(GL_SCISSOR_TEST);
-}
-
-void QOpenGLPaintEnginePrivate::enableClipping()
-{
-    Q_Q(QOpenGLPaintEngine);
-    if (!q->state()->hasClipping)
-        return;
-
-    if (q->state()->fastClip.isEmpty())
-        glEnable(GL_DEPTH_TEST);
-    else
-        updateDepthClip(); // this will enable the scissor test
-}
-
-void QOpenGLPaintEnginePrivate::updateDepthClip()
-{
-    Q_Q(QOpenGLPaintEngine);
-
-    ++q->state()->depthClipId;
-
-    glDisable(GL_DEPTH_TEST);
-    glDisable(GL_SCISSOR_TEST);
-
-    if (!q->state()->hasClipping)
-        return;
-
-    QRect fastClip;
-    if (q->state()->clipEnabled) {
-        fastClip = q->state()->fastClip;
-    } else if (use_system_clip && q->systemClip().rects().count() == 1) {
-        fastClip = q->systemClip().rects().at(0);
-    }
-
-    if (!fastClip.isEmpty()) {
-        glEnable(GL_SCISSOR_TEST);
-
-        const int left = fastClip.left();
-        const int width = fastClip.width();
-        const int bottom = device->size().height() - (fastClip.bottom() + 1);
-        const int height = fastClip.height();
-
-        glScissor(left, bottom, width, height);
-        return;
-    }
-
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2)
-    glClearDepthf(0.0f);
-#else
-    glClearDepth(0.0f);
-#endif
-
-    glEnable(GL_DEPTH_TEST);
-    glDepthMask(GL_TRUE);
-    glClear(GL_DEPTH_BUFFER_BIT);
-
-    glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
-    glDepthFunc(GL_ALWAYS);
-
-    const QVector<QRect> rects = q->state()->clipEnabled ? q->state()->clipRegion.rects() : q->systemClip().rects();
-
-    // rectangle count * 2 (triangles) * vertex count * component count (Z omitted)
-    QDataBuffer<GLfloat> clipVertex(rects.size()*2*3*2);
-    for (int i = 0; i < rects.size(); ++i) {
-        GLfloat x = GLfloat(rects.at(i).left());
-        GLfloat w = GLfloat(rects.at(i).width());
-        GLfloat h = GLfloat(rects.at(i).height());
-        GLfloat y = GLfloat(rects.at(i).top());
-
-        // First triangle
-        clipVertex.add(x);
-        clipVertex.add(y);
-
-        clipVertex.add(x);
-        clipVertex.add(y + h);
-
-        clipVertex.add(x + w);
-        clipVertex.add(y);
-
-        // Second triangle
-        clipVertex.add(x);
-        clipVertex.add(y + h);
-
-        clipVertex.add(x + w);
-        clipVertex.add(y + h);
-
-        clipVertex.add (x + w);
-        clipVertex.add(y);
-    }
-
-    if (rects.size()) {
-        glMatrixMode(GL_MODELVIEW);
-        glLoadIdentity();
-
-        glEnableClientState(GL_VERTEX_ARRAY);
-        glVertexPointer(2, GL_FLOAT, 0, clipVertex.data());
-
-        glDrawArrays(GL_TRIANGLES, 0, rects.size()*2*3);
-        glDisableClientState(GL_VERTEX_ARRAY);
-        updateGLMatrix();
-    }
-
-    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-    glDepthMask(GL_FALSE);
-    glDepthFunc(GL_LEQUAL);
-}
-
-void QOpenGLPaintEnginePrivate::systemStateChanged()
-{
-    Q_Q(QOpenGLPaintEngine);
-    if (q->painter()->hasClipping())
-        q->updateClipRegion(q->painter()->clipRegion(), Qt::ReplaceClip);
-    else
-        q->updateClipRegion(QRegion(), Qt::NoClip);
-}
-
-void QOpenGLPaintEngine::updateClipRegion(const QRegion &clipRegion, Qt::ClipOperation op)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    // clipping is only supported when a stencil or depth buffer is
-    // available
-    if (!d->device->format().depth())
-        return;
-
-    d->use_system_clip = false;
-    QRegion sysClip = systemClip();
-    if (!sysClip.isEmpty()) {
-        if (d->pdev->devType() != QInternal::Widget) {
-            d->use_system_clip = true;
-        } else {
-#ifndef Q_WS_QWS
-            // Only use the system clip if we're currently rendering a widget with a GL painter.
-            if (d->currentClipDevice) {
-                QWidgetPrivate *widgetPrivate = qt_widget_private(static_cast<QWidget *>(d->currentClipDevice)->window());
-                d->use_system_clip = widgetPrivate->extra && widgetPrivate->extra->inRenderWithPainter;
-            }
-#endif
-        }
-    }
-
-    d->flushDrawQueue();
-
-    if (op == Qt::NoClip && !d->use_system_clip) {
-        state()->hasClipping = false;
-        state()->clipRegion = QRegion();
-        d->updateDepthClip();
-        return;
-    }
-
-    bool isScreenClip = false;
-    if (!d->use_system_clip) {
-        QVector<QRect> untransformedRects = clipRegion.rects();
-
-        if (untransformedRects.size() == 1) {
-            QPainterPath path;
-            path.addRect(untransformedRects[0]);
-            path = d->matrix.map(path);
-
-            if (path.contains(QRectF(QPointF(), d->device->size())))
-                isScreenClip = true;
-        }
-    }
-
-    QRegion region = isScreenClip ? QRegion() : clipRegion * d->matrix;
-    switch (op) {
-    case Qt::NoClip:
-        if (!d->use_system_clip)
-            break;
-        state()->clipRegion = sysClip;
-        break;
-    case Qt::IntersectClip:
-        if (isScreenClip)
-            return;
-        if (state()->hasClipping) {
-            state()->clipRegion &= region;
-            break;
-        }
-        // fall through
-    case Qt::ReplaceClip:
-        if (d->use_system_clip)
-            state()->clipRegion = region & sysClip;
-        else
-            state()->clipRegion = region;
-        break;
-    default:
-        break;
-    }
-
-    if (isScreenClip) {
-        state()->hasClipping = false;
-        state()->clipRegion = QRegion();
-    } else {
-        state()->hasClipping = op != Qt::NoClip || d->use_system_clip;
-    }
-
-    if (state()->hasClipping && state()->clipRegion.rects().size() == 1)
-        state()->fastClip = state()->clipRegion.rects().at(0);
-    else
-        state()->fastClip = QRect();
-
-    d->updateDepthClip();
-}
-
-void QOpenGLPaintEngine::updateRenderHints(QPainter::RenderHints hints)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    d->flushDrawQueue();
-    d->use_smooth_pixmap_transform = bool(hints & QPainter::SmoothPixmapTransform);
-    if ((hints & QPainter::Antialiasing) || (hints & QPainter::HighQualityAntialiasing)) {
-        if (d->use_fragment_programs && QGLOffscreen::isSupported()
-            && (hints & QPainter::HighQualityAntialiasing)) {
-            d->high_quality_antialiasing = true;
-        } else {
-            d->high_quality_antialiasing = false;
-            if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
-                glEnable(GL_MULTISAMPLE);
-        }
-    } else {
-        d->high_quality_antialiasing = false;
-        if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
-            glDisable(GL_MULTISAMPLE);
-    }
-
-    if (d->high_quality_antialiasing) {
-        d->offscreen.initialize();
-
-        if (!d->offscreen.isValid()) {
-            DEBUG_ONCE_STR("Unable to initialize offscreen, disabling high quality antialiasing");
-            d->high_quality_antialiasing = false;
-            if (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers)
-                glEnable(GL_MULTISAMPLE);
-        }
-    }
-
-    d->has_antialiasing = d->high_quality_antialiasing
-                          || ((hints & QPainter::Antialiasing)
-                              && (QGLExtensions::glExtensions() & QGLExtensions::SampleBuffers));
-}
-
-
-void QOpenGLPaintEnginePrivate::setPorterDuffData(float a, float b, float x, float y, float z)
-{
-    porterduff_ab_data[0] = a;
-    porterduff_ab_data[1] = b;
-
-    porterduff_xyz_data[0] = x;
-    porterduff_xyz_data[1] = y;
-    porterduff_xyz_data[2] = z;
-}
-
-
-void QOpenGLPaintEngine::updateCompositionMode(QPainter::CompositionMode composition_mode)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (!d->use_fragment_programs && composition_mode > QPainter::CompositionMode_Plus)
-        composition_mode = QPainter::CompositionMode_SourceOver;
-
-    d->composition_mode = composition_mode;
-
-    d->has_fast_composition_mode = (!d->high_quality_antialiasing && composition_mode <= QPainter::CompositionMode_Plus)
-                                   || composition_mode == QPainter::CompositionMode_SourceOver
-                                   || composition_mode == QPainter::CompositionMode_Destination
-                                   || composition_mode == QPainter::CompositionMode_DestinationOver
-                                   || composition_mode == QPainter::CompositionMode_DestinationOut
-                                   || composition_mode == QPainter::CompositionMode_SourceAtop
-                                   || composition_mode == QPainter::CompositionMode_Xor
-                                   || composition_mode == QPainter::CompositionMode_Plus;
-
-    if (d->has_fast_composition_mode)
-        d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODE_BLEND_MODE_MASK : COMPOSITION_MODE_BLEND_MODE_NOMASK;
-    else if (composition_mode <= QPainter::CompositionMode_Plus)
-        d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SIMPLE_PORTER_DUFF : COMPOSITION_MODES_SIMPLE_PORTER_DUFF_NOMASK;
-    else
-        switch (composition_mode) {
-        case QPainter::CompositionMode_Multiply:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_MULTIPLY : COMPOSITION_MODES_MULTIPLY_NOMASK;
-            break;
-        case QPainter::CompositionMode_Screen:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SCREEN : COMPOSITION_MODES_SCREEN_NOMASK;
-            break;
-        case QPainter::CompositionMode_Overlay:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_OVERLAY : COMPOSITION_MODES_OVERLAY_NOMASK;
-            break;
-        case QPainter::CompositionMode_Darken:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DARKEN : COMPOSITION_MODES_DARKEN_NOMASK;
-            break;
-        case QPainter::CompositionMode_Lighten:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_LIGHTEN : COMPOSITION_MODES_LIGHTEN_NOMASK;
-            break;
-        case QPainter::CompositionMode_ColorDodge:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORDODGE : COMPOSITION_MODES_COLORDODGE_NOMASK;
-            break;
-        case QPainter::CompositionMode_ColorBurn:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_COLORBURN : COMPOSITION_MODES_COLORBURN_NOMASK;
-            break;
-        case QPainter::CompositionMode_HardLight:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_HARDLIGHT : COMPOSITION_MODES_HARDLIGHT_NOMASK;
-            break;
-        case QPainter::CompositionMode_SoftLight:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_SOFTLIGHT : COMPOSITION_MODES_SOFTLIGHT_NOMASK;
-            break;
-        case QPainter::CompositionMode_Difference:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_DIFFERENCE : COMPOSITION_MODES_DIFFERENCE_NOMASK;
-            break;
-        case QPainter::CompositionMode_Exclusion:
-            d->fragment_composition_mode = d->high_quality_antialiasing ? COMPOSITION_MODES_EXCLUSION : COMPOSITION_MODES_EXCLUSION_NOMASK;
-            break;
-        default:
-            Q_ASSERT(false);
-        }
-
-    switch(composition_mode) {
-    case QPainter::CompositionMode_DestinationOver:
-        glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE);
-        d->setPorterDuffData(0, 1, 1, 1, 1);
-        break;
-    case QPainter::CompositionMode_Clear:
-        glBlendFunc(GL_ZERO, GL_ZERO);
-        d->setPorterDuffData(0, 0, 0, 0, 0);
-        break;
-    case QPainter::CompositionMode_Source:
-        glBlendFunc(GL_ONE, GL_ZERO);
-        d->setPorterDuffData(1, 0, 1, 1, 0);
-        break;
-    case QPainter::CompositionMode_Destination:
-        glBlendFunc(GL_ZERO, GL_ONE);
-        d->setPorterDuffData(0, 1, 1, 0, 1);
-        break;
-    case QPainter::CompositionMode_SourceIn:
-        glBlendFunc(GL_DST_ALPHA, GL_ZERO);
-        d->setPorterDuffData(1, 0, 1, 0, 0);
-        break;
-    case QPainter::CompositionMode_DestinationIn:
-        glBlendFunc(GL_ZERO, GL_SRC_ALPHA);
-        d->setPorterDuffData(0, 1, 1, 0, 0);
-        break;
-    case QPainter::CompositionMode_SourceOut:
-        glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ZERO);
-        d->setPorterDuffData(0, 0, 0, 1, 0);
-        break;
-    case QPainter::CompositionMode_DestinationOut:
-        glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA);
-        d->setPorterDuffData(0, 0, 0, 0, 1);
-        break;
-    case QPainter::CompositionMode_SourceAtop:
-        glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-        d->setPorterDuffData(1, 0, 1, 0, 1);
-        break;
-    case QPainter::CompositionMode_DestinationAtop:
-        glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_SRC_ALPHA);
-        d->setPorterDuffData(0, 1, 1, 1, 0);
-        break;
-    case QPainter::CompositionMode_Xor:
-        glBlendFunc(GL_ONE_MINUS_DST_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
-        d->setPorterDuffData(0, 0, 0, 1, 1);
-        break;
-    case QPainter::CompositionMode_SourceOver:
-        glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
-        d->setPorterDuffData(1, 0, 1, 1, 1);
-        break;
-    case QPainter::CompositionMode_Plus:
-        glBlendFunc(GL_ONE, GL_ONE);
-        d->setPorterDuffData(1, 1, 1, 1, 1);
-        break;
-    default:
-        break;
-    }
-}
-
-class QGLMaskGenerator
-{
-public:
-    QGLMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal stroke_width = -1)
-        : p(path),
-          m(matrix),
-          w(stroke_width)
-    {
-    }
-
-    virtual QRect screenRect() = 0;
-    virtual void drawMask(const QRect &rect) = 0;
-
-    QPainterPath path() const { return p; }
-    QTransform matrix() const { return m; }
-    qreal strokeWidth() const { return w; }
-
-    virtual ~QGLMaskGenerator() {}
-
-private:
-    QPainterPath p;
-    QTransform m;
-    qreal w;
-};
-
-void QGLMaskTextureCache::setOffscreenSize(const QSize &sz)
-{
-    Q_ASSERT(sz.width() == sz.height());
-
-    if (offscreenSize != sz) {
-        offscreenSize = sz;
-        clearCache();
-    }
-}
-
-void QGLMaskTextureCache::clearCache()
-{
-    cache.clear();
-
-    int quad_tree_size = 1;
-
-    for (int i = block_size; i < offscreenSize.width(); i *= 2)
-        quad_tree_size += quad_tree_size * 4;
-
-    for (int i = 0; i < 4; ++i) {
-        occupied_quadtree[i].resize(quad_tree_size);
-
-        occupied_quadtree[i][0].key = 0;
-        occupied_quadtree[i][0].largest_available_block = offscreenSize.width();
-        occupied_quadtree[i][0].largest_used_block = 0;
-
-        DEBUG_ONCE qDebug() << "QGLMaskTextureCache:: created quad tree of size" << quad_tree_size;
-    }
-}
-
-void QGLMaskTextureCache::setDrawableSize(const QSize &sz)
-{
-    drawableSize = sz;
-}
-
-void QGLMaskTextureCache::maintainCache()
-{
-    QGLTextureCacheHash::iterator it = cache.begin();
-    QGLTextureCacheHash::iterator end = cache.end();
-
-    while (it != end) {
-        CacheInfo &cache_info = it.value();
-        ++cache_info.age;
-
-        if (cache_info.age > 1) {
-            quadtreeInsert(cache_info.loc.channel, 0, cache_info.loc.rect);
-            it = cache.erase(it);
-        } else {
-            ++it;
-        }
-    }
-}
-
-//#define DISABLE_MASK_CACHE
-
-QGLMaskTextureCache::CacheLocation QGLMaskTextureCache::getMask(QGLMaskGenerator &maskGenerator, QOpenGLPaintEnginePrivate *e)
-{
-#ifndef DISABLE_MASK_CACHE
-    engine = e;
-
-    quint64 key = hash(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
-
-    if (key == 0)
-        key = 1;
-
-    CacheInfo info(maskGenerator.path(), maskGenerator.matrix(), maskGenerator.strokeWidth());
-
-    QGLTextureCacheHash::iterator it = cache.find(key);
-
-    while (it != cache.end() && it.key() == key) {
-        CacheInfo &cache_info = it.value();
-        if (info.stroke_width == cache_info.stroke_width && info.matrix == cache_info.matrix && info.path == cache_info.path) {
-            DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Using cached mask");
-
-            cache_info.age = 0;
-            return cache_info.loc;
-        }
-        ++it;
-    }
-
-    // mask was not found, create new mask
-
-    DEBUG_ONCE_STR("QGLMaskTextureCache::getMask(): Creating new mask...");
-
-    createMask(key, info, maskGenerator);
-
-    cache.insert(key, info);
-
-    return info.loc;
-#else
-    CacheInfo info(maskGenerator.path(), maskGenerator.matrix());
-    createMask(0, info, maskGenerator);
-    return info.loc;
-#endif
-}
-
-#ifndef FloatToQuint64
-#define FloatToQuint64(i) (quint64)((i) * 32)
-#endif
-
-quint64 QGLMaskTextureCache::hash(const QPainterPath &p, const QTransform &m, qreal w)
-{
-    Q_ASSERT(sizeof(quint64) == 8);
-
-    quint64 h = 0;
-
-    for (int i = 0; i < p.elementCount(); ++i) {
-        h += FloatToQuint64(p.elementAt(i).x) << 32;
-        h += FloatToQuint64(p.elementAt(i).y);
-        h += p.elementAt(i).type;
-    }
-
-    h += FloatToQuint64(m.m11());
-#ifndef Q_OS_WINCE    //  ###
-    //Compiler crashes for arm on WinCE
-    h += FloatToQuint64(m.m12()) << 4;
-    h += FloatToQuint64(m.m13()) << 8;
-    h += FloatToQuint64(m.m21()) << 12;
-    h += FloatToQuint64(m.m22()) << 16;
-    h += FloatToQuint64(m.m23()) << 20;
-    h += FloatToQuint64(m.m31()) << 24;
-    h += FloatToQuint64(m.m32()) << 28;
-#endif
-    h += FloatToQuint64(m.m33()) << 32;
-
-    h += FloatToQuint64(w);
-
-    return h;
-}
-
-void QGLMaskTextureCache::createMask(quint64 key, CacheInfo &info, QGLMaskGenerator &maskGenerator)
-{
-    info.loc.screen_rect = maskGenerator.screenRect();
-
-    if (info.loc.screen_rect.isEmpty()) {
-        info.loc.channel = 0;
-        info.loc.rect = QRect();
-        return;
-    }
-
-    quadtreeAllocate(key, info.loc.screen_rect.size(), &info.loc.rect, &info.loc.channel);
-
-    int ch = info.loc.channel;
-    glColorMask(ch == 0, ch == 1, ch == 2, ch == 3);
-
-    maskGenerator.drawMask(info.loc.rect);
-
-    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-}
-
-int QGLMaskTextureCache::quadtreeBlocksize(int node)
-{
-    DEBUG_ONCE qDebug() << "Offscreen size:" << offscreenSize.width();
-
-    int blocksize = offscreenSize.width();
-
-    while (node) {
-        node = (node - 1) / 4;
-        blocksize /= 2;
-    }
-
-    return blocksize;
-}
-
-QPoint QGLMaskTextureCache::quadtreeLocation(int node)
-{
-    QPoint location;
-    int blocksize = quadtreeBlocksize(node);
-
-    while (node) {
-        --node;
-
-        if (node & 1)
-            location.setX(location.x() + blocksize);
-
-        if (node & 2)
-            location.setY(location.y() + blocksize);
-
-        node /= 4;
-        blocksize *= 2;
-    }
-
-    return location;
-}
-
-void QGLMaskTextureCache::quadtreeUpdate(int channel, int node, int current_block_size)
-{
-    while (node) {
-        node = (node - 1) / 4;
-
-        int first_child = node * 4 + 1;
-
-        int largest_available = 0;
-        int largest_used = 0;
-
-        bool all_empty = true;
-
-        for (int i = 0; i < 4; ++i) {
-            largest_available = qMax(largest_available, occupied_quadtree[channel][first_child + i].largest_available_block);
-            largest_used = qMax(largest_used, occupied_quadtree[channel][first_child + i].largest_used_block);
-
-            if (occupied_quadtree[channel][first_child + i].largest_available_block < current_block_size)
-                all_empty = false;
-        }
-
-        current_block_size *= 2;
-
-        if (all_empty) {
-            occupied_quadtree[channel][node].largest_available_block = current_block_size;
-            occupied_quadtree[channel][node].largest_used_block = 0;
-        } else {
-            occupied_quadtree[channel][node].largest_available_block = largest_available;
-            occupied_quadtree[channel][node].largest_used_block = largest_used;
-        }
-    }
-}
-
-void QGLMaskTextureCache::quadtreeInsert(int channel, quint64 key, const QRect &rect, int node)
-{
-    int current_block_size = quadtreeBlocksize(node);
-    QPoint location = quadtreeLocation(node);
-    QRect relative = rect.translated(-location);
-
-    if (relative.left() >= current_block_size || relative.top() >= current_block_size
-        || relative.right() < 0 || relative.bottom() < 0)
-        return;
-
-    if (current_block_size == block_size // no more refining possible
-        || (relative.top() < block_size && relative.bottom() >= (current_block_size - block_size)
-            && relative.left() < block_size && relative.right() >= (current_block_size - block_size)))
-    {
-        if (key != 0) {
-            occupied_quadtree[channel][node].largest_available_block = 0;
-            occupied_quadtree[channel][node].largest_used_block = rect.width() * rect.height();
-        } else {
-            occupied_quadtree[channel][node].largest_available_block = current_block_size;
-            occupied_quadtree[channel][node].largest_used_block = 0;
-        }
-
-        occupied_quadtree[channel][node].key = key;
-
-        quadtreeUpdate(channel, node, current_block_size);
-    } else {
-        if (key && occupied_quadtree[channel][node].largest_available_block == current_block_size) {
-            // refining the quad tree, initialize child nodes
-            int half_block_size = current_block_size / 2;
-
-            int temp = node * 4 + 1;
-            for (int sibling = 0; sibling < 4; ++sibling) {
-                occupied_quadtree[channel][temp + sibling].largest_available_block = half_block_size;
-                occupied_quadtree[channel][temp + sibling].largest_used_block = 0;
-                occupied_quadtree[channel][temp + sibling].key = 0;
-            }
-        }
-
-        node = node * 4 + 1;
-
-        for (int sibling = 0; sibling < 4; ++sibling)
-            quadtreeInsert(channel, key, rect, node + sibling);
-    }
-}
-
-void QGLMaskTextureCache::quadtreeClear(int channel, const QRect &rect, int node)
-{
-    const quint64 &key = occupied_quadtree[channel][node].key;
-
-    int current_block_size = quadtreeBlocksize(node);
-    QPoint location = quadtreeLocation(node);
-
-    QRect relative = rect.translated(-location);
-
-    if (relative.left() >= current_block_size || relative.top() >= current_block_size
-        || relative.right() < 0 || relative.bottom() < 0)
-        return;
-
-    if (key != 0) {
-        QGLTextureCacheHash::iterator it = cache.find(key);
-
-        Q_ASSERT(it != cache.end());
-
-        while (it != cache.end() && it.key() == key) {
-            const CacheInfo &cache_info = it.value();
-
-            if (cache_info.loc.channel == channel
-                && cache_info.loc.rect.left() <= location.x()
-                && cache_info.loc.rect.top() <= location.y()
-                && cache_info.loc.rect.right() >= location.x()
-                && cache_info.loc.rect.bottom() >= location.y())
-            {
-                quadtreeInsert(channel, 0, cache_info.loc.rect);
-                engine->cacheItemErased(channel, cache_info.loc.rect);
-                cache.erase(it);
-                goto found;
-            } else {
-                ++it;
-            }
-        }
-
-        // if we don't find the key there's an error in the quadtree
-        Q_ASSERT(false);
-found:
-        Q_ASSERT(occupied_quadtree[channel][node].key == 0);
-    } else if (occupied_quadtree[channel][node].largest_available_block < current_block_size) {
-        Q_ASSERT(current_block_size >= block_size);
-
-        node = node * 4 + 1;
-
-        for (int sibling = 0; sibling < 4; ++sibling)
-            quadtreeClear(channel, rect, node + sibling);
-    }
-}
-
-bool QGLMaskTextureCache::quadtreeFindAvailableLocation(const QSize &size, QRect *rect, int *channel)
-{
-    int needed_block_size = qMax(1, qMax(size.width(), size.height()));
-
-    for (int i = 0; i < 4; ++i) {
-        int current_block_size = offscreenSize.width();
-
-        if (occupied_quadtree[i][0].largest_available_block >= needed_block_size) {
-            int node = 0;
-
-            while (current_block_size != occupied_quadtree[i][node].largest_available_block) {
-                Q_ASSERT(current_block_size > block_size);
-                Q_ASSERT(current_block_size > occupied_quadtree[i][node].largest_available_block);
-
-                node = node * 4 + 1;
-                current_block_size /= 2;
-
-                int sibling = 0;
-
-                while (occupied_quadtree[i][node + sibling].largest_available_block < needed_block_size)
-                    ++sibling;
-
-                Q_ASSERT(sibling < 4);
-                node += sibling;
-            }
-
-            *channel = i;
-            *rect = QRect(quadtreeLocation(node), size);
-
-            return true;
-        }
-    }
-
-    return false;
-}
-
-void QGLMaskTextureCache::quadtreeFindExistingLocation(const QSize &size, QRect *rect, int *channel)
-{
-    // try to pick small masks to throw out, as large masks are more expensive to recompute
-    *channel = qrand() % 4;
-    for (int i = 0; i < 4; ++i)
-        if (occupied_quadtree[i][0].largest_used_block < occupied_quadtree[*channel][0].largest_used_block)
-            *channel = i;
-
-    int needed_block_size = qt_next_power_of_two(qMax(1, qMax(size.width(), size.height())));
-
-    int node = 0;
-    int current_block_size = offscreenSize.width();
-
-    while (current_block_size > block_size
-           && current_block_size >= needed_block_size * 2
-           && occupied_quadtree[*channel][node].key == 0)
-    {
-        node = node * 4 + 1;
-
-        int sibling = 0;
-
-        for (int i = 1; i < 4; ++i) {
-            if (occupied_quadtree[*channel][node + i].largest_used_block
-                <= occupied_quadtree[*channel][node + sibling].largest_used_block)
-            {
-                sibling = i;
-            }
-        }
-
-        node += sibling;
-        current_block_size /= 2;
-    }
-
-    *rect = QRect(quadtreeLocation(node), size);
-}
-
-void QGLMaskTextureCache::quadtreeAllocate(quint64 key, const QSize &size, QRect *rect, int *channel)
-{
-#ifndef DISABLE_MASK_CACHE
-    if (!quadtreeFindAvailableLocation(size, rect, channel)) {
-        quadtreeFindExistingLocation(size, rect, channel);
-        quadtreeClear(*channel, *rect);
-    }
-
-    quadtreeInsert(*channel, key, *rect);
-#else
-    *channel = 0;
-    *rect = QRect(QPoint(), size);
-#endif
-}
-
-class QGLTrapezoidMaskGenerator : public QGLMaskGenerator
-{
-public:
-    QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, qreal strokeWidth = -1.0);
-
-    QRect screenRect();
-    void drawMask(const QRect &rect);
-
-private:
-    QRect screen_rect;
-    bool has_screen_rect;
-
-    QGLOffscreen *offscreen;
-
-    GLuint maskFragmentProgram;
-
-    virtual QVector<QGLTrapezoid> generateTrapezoids() = 0;
-    virtual QRect computeScreenRect() = 0;
-};
-
-class QGLPathMaskGenerator : public QGLTrapezoidMaskGenerator
-{
-public:
-    QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
-
-private:
-    QVector<QGLTrapezoid> generateTrapezoids();
-    QRect computeScreenRect();
-
-    QPolygonF poly;
-};
-
-class QGLLineMaskGenerator : public QGLTrapezoidMaskGenerator
-{
-public:
-    QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
-
-private:
-    QVector<QGLTrapezoid> generateTrapezoids();
-    QRect computeScreenRect();
-
-    QPainterPath transformedPath;
-};
-
-class QGLRectMaskGenerator : public QGLTrapezoidMaskGenerator
-{
-public:
-    QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram);
-
-private:
-    QVector<QGLTrapezoid> generateTrapezoids();
-    QRect computeScreenRect();
-
-    QPainterPath transformedPath;
-};
-
-class QGLEllipseMaskGenerator : public QGLMaskGenerator
-{
-public:
-    QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offscreen, GLuint maskFragmentProgram, int *maskVariableLocations);
-
-    QRect screenRect();
-    void drawMask(const QRect &rect);
-
-private:
-    QRect screen_rect;
-
-    QRectF ellipseRect;
-
-    QGLOffscreen *offscreen;
-
-    GLuint maskFragmentProgram;
-
-    int *maskVariableLocations;
-
-    float vertexArray[4 * 2];
-};
-
-QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program, qreal stroke_width)
-    : QGLMaskGenerator(path, matrix, stroke_width)
-    ,  has_screen_rect(false)
-    ,  offscreen(&offs)
-    ,  maskFragmentProgram(program)
-{
-}
-
-extern void qt_add_rect_to_array(const QRectF &r, GLfloat *array);
-extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array);
-
-void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect)
-{
-#ifdef QT_OPENGL_ES
-    Q_UNUSED(rect);
-#else
-    glMatrixMode(GL_MODELVIEW);
-    glPushMatrix();
-    glLoadIdentity();
-
-    QGLContext *ctx = offscreen->context();
-    offscreen->bind();
-
-    glDisable(GL_TEXTURE_GEN_S);
-    glDisable(GL_TEXTURE_1D);
-
-    GLfloat vertexArray[4 * 2];
-    qt_add_rect_to_array(rect, vertexArray);
-
-    bool needs_scissor = rect != screen_rect;
-
-    if (needs_scissor) {
-        glEnable(GL_SCISSOR_TEST);
-        glScissor(rect.left(), offscreen->offscreenSize().height() - rect.bottom() - 1, rect.width(), rect.height());
-    }
-
-    QVector<QGLTrapezoid> trapezoids = generateTrapezoids();
-
-    // clear mask
-    glBlendFunc(GL_ZERO, GL_ZERO); // clear
-    glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-    glDisableClientState(GL_VERTEX_ARRAY);
-
-    glBlendFunc(GL_ONE, GL_ONE); // add mask
-    glEnable(GL_FRAGMENT_PROGRAM_ARB);
-    glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram);
-
-    QPoint delta = rect.topLeft() - screen_rect.topLeft();
-    glBegin(GL_QUADS);
-    for (int i = 0; i < trapezoids.size(); ++i)
-        drawTrapezoid(trapezoids[i].translated(delta), offscreen->offscreenSize().height(), ctx);
-    glEnd();
-
-    if (needs_scissor)
-        glDisable(GL_SCISSOR_TEST);
-
-    glDisable(GL_FRAGMENT_PROGRAM_ARB);
-
-    glMatrixMode(GL_MODELVIEW);
-    glPopMatrix();
-#endif
-}
-
-QRect QGLTrapezoidMaskGenerator::screenRect()
-{
-    if (!has_screen_rect) {
-        screen_rect = computeScreenRect();
-        has_screen_rect = true;
-    }
-
-    screen_rect = screen_rect.intersected(QRect(QPoint(), offscreen->drawableSize()));
-
-    return screen_rect;
-}
-
-QGLPathMaskGenerator::QGLPathMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program)
-    : QGLTrapezoidMaskGenerator(path, matrix, offs, program)
-{
-}
-
-QRect QGLPathMaskGenerator::computeScreenRect()
-{
-    poly = path().toFillPolygon(matrix());
-    return poly.boundingRect().toAlignedRect();
-}
-
-QVector<QGLTrapezoid> QGLPathMaskGenerator::generateTrapezoids()
-{
-    QOpenGLImmediateModeTessellator tessellator;
-    tessellator.tessellate(poly.data(), poly.count(), path().fillRule() == Qt::WindingFill);
-    return tessellator.trapezoids;
-}
-
-QGLRectMaskGenerator::QGLRectMaskGenerator(const QPainterPath &path, const QTransform &matrix, QGLOffscreen &offs, GLuint program)
-    : QGLTrapezoidMaskGenerator(path, matrix, offs, program)
-{
-}
-
-QGLLineMaskGenerator::QGLLineMaskGenerator(const QPainterPath &path, const QTransform &matrix, qreal width, QGLOffscreen &offs, GLuint program)
-    : QGLTrapezoidMaskGenerator(path, matrix, offs, program, width)
-{
-}
-
-QRect QGLRectMaskGenerator::computeScreenRect()
-{
-    transformedPath = matrix().map(path());
-
-    return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect();
-}
-
-QRect QGLLineMaskGenerator::computeScreenRect()
-{
-    transformedPath = matrix().map(path());
-
-    return transformedPath.controlPointRect().adjusted(-1, -1, 1, 1).toAlignedRect();
-}
-
-QVector<QGLTrapezoid> QGLLineMaskGenerator::generateTrapezoids()
-{
-    QOpenGLImmediateModeTessellator tessellator;
-    QPointF last;
-    for (int i = 0; i < transformedPath.elementCount(); ++i) {
-        QPainterPath::Element element = transformedPath.elementAt(i);
-
-        Q_ASSERT(!element.isCurveTo());
-
-        if (element.isLineTo())
-            tessellator.tessellateRect(last, element, strokeWidth());
-
-        last = element;
-    }
-
-    return tessellator.trapezoids;
-}
-
-QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids()
-{
-    Q_ASSERT(transformedPath.elementCount() == 5);
-
-    QOpenGLImmediateModeTessellator tessellator;
-    if (matrix().type() <= QTransform::TxScale) {
-        QPointF a = transformedPath.elementAt(0);
-        QPointF b = transformedPath.elementAt(1);
-        QPointF c = transformedPath.elementAt(2);
-        QPointF d = transformedPath.elementAt(3);
-
-        QPointF first = (a + d) * 0.5;
-        QPointF last = (b + c) * 0.5;
-
-        QPointF delta = a - d;
-
-        // manhattan distance (no rotation)
-        qreal width = qAbs(delta.x()) + qAbs(delta.y());
-
-        Q_ASSERT(qFuzzyIsNull(delta.x()) || qFuzzyIsNull(delta.y()));
-
-        tessellator.tessellateRect(first, last, width);
-    } else {
-        QPointF points[5];
-
-        for (int i = 0; i < 5; ++i)
-            points[i] = transformedPath.elementAt(i);
-
-        tessellator.tessellateConvex(points, 5);
-    }
-    return tessellator.trapezoids;
-}
-
-static QPainterPath ellipseRectToPath(const QRectF &rect)
-{
-    QPainterPath path;
-    path.addEllipse(rect);
-    return path;
-}
-
-QGLEllipseMaskGenerator::QGLEllipseMaskGenerator(const QRectF &rect, const QTransform &matrix, QGLOffscreen &offs, GLuint program, int *locations)
-    : QGLMaskGenerator(ellipseRectToPath(rect), matrix),
-      ellipseRect(rect),
-      offscreen(&offs),
-      maskFragmentProgram(program),
-      maskVariableLocations(locations)
-{
-}
-
-QRect QGLEllipseMaskGenerator::screenRect()
-{
-    QPointF center = ellipseRect.center();
-
-    QPointF points[] = {
-        QPointF(ellipseRect.left(), center.y()),
-        QPointF(ellipseRect.right(), center.y()),
-        QPointF(center.x(), ellipseRect.top()),
-        QPointF(center.x(), ellipseRect.bottom())
-    };
-
-    qreal min_screen_delta_len = QREAL_MAX;
-
-    for (int i = 0; i < 4; ++i) {
-        QPointF delta = points[i] - center;
-
-        // normalize
-        delta /= qSqrt(delta.x() * delta.x() + delta.y() * delta.y());
-
-        QPointF screen_delta(matrix().m11() * delta.x() + matrix().m21() * delta.y(),
-                             matrix().m12() * delta.x() + matrix().m22() * delta.y());
-
-        min_screen_delta_len = qMin(min_screen_delta_len,
-                                    qreal(qSqrt(screen_delta.x() * screen_delta.x() + screen_delta.y() * screen_delta.y())));
-    }
-
-    const qreal padding = 2.0f;
-
-    qreal grow = padding / min_screen_delta_len;
-
-    QRectF boundingRect = ellipseRect.adjusted(-grow, -grow, grow, grow);
-
-    boundingRect = matrix().mapRect(boundingRect);
-
-    QPointF p(0.5, 0.5);
-
-    screen_rect = QRect((boundingRect.topLeft() - p).toPoint(),
-                        (boundingRect.bottomRight() + p).toPoint());
-
-    return screen_rect;
-}
-
-void QGLEllipseMaskGenerator::drawMask(const QRect &rect)
-{
-#ifdef QT_OPENGL_ES
-    Q_UNUSED(rect);
-#else
-    QGLContext *ctx = offscreen->context();
-    offscreen->bind();
-
-    glDisable(GL_TEXTURE_GEN_S);
-    glDisable(GL_TEXTURE_1D);
-
-    // fragment program needs the inverse radii of the ellipse
-    glTexCoord2f(1.0f / (ellipseRect.width() * 0.5f),
-                 1.0f / (ellipseRect.height() * 0.5f));
-
-    QTransform translate(1, 0, 0, 1, -ellipseRect.center().x(), -ellipseRect.center().y());
-    QTransform gl_to_qt(1, 0, 0, -1, 0, offscreen->drawableSize().height());
-    QTransform inv_matrix = gl_to_qt * matrix().inverted() * translate;
-
-    float m[3][4] = { { float(inv_matrix.m11()), float(inv_matrix.m12()), float(inv_matrix.m13()) },
-                      { float(inv_matrix.m21()), float(inv_matrix.m22()), float(inv_matrix.m23()) },
-                      { float(inv_matrix.m31()), float(inv_matrix.m32()), float(inv_matrix.m33()) } };
-
-    QPoint offs(screen_rect.left() - rect.left(), (offscreen->drawableSize().height() - screen_rect.top())
-                                                - (offscreen->offscreenSize().height() - rect.top()));
-
-    // last component needs to be 1.0f to avoid Nvidia bug on linux
-    float ellipse_offset[4] = { float(offs.x()), float(offs.y()), 0.0f, 1.0f };
-
-    GLfloat vertexArray[4 * 2];
-    qt_add_rect_to_array(rect, vertexArray);
-
-    glBlendFunc(GL_ONE, GL_ZERO); // set mask
-    glEnable(GL_FRAGMENT_PROGRAM_ARB);
-    glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, maskFragmentProgram);
-
-    glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M0], m[0]);
-    glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M1], m[1]);
-    glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_INV_MATRIX_M2], m[2]);
-
-    glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, maskVariableLocations[VAR_ELLIPSE_OFFSET], ellipse_offset);
-
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-    glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-    glDisableClientState(GL_VERTEX_ARRAY);
-    glDisable(GL_FRAGMENT_PROGRAM_ARB);
-#endif
-}
-
-void QOpenGLPaintEnginePrivate::drawOffscreenPath(const QPainterPath &path)
-{
-#ifdef Q_WS_QWS
-    Q_UNUSED(path);
-#else
-    DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::drawOffscreenPath()");
-
-    disableClipping();
-
-    GLuint program = qt_gl_program_cache()->getProgram(device->context(),
-                                                       FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
-    QGLPathMaskGenerator maskGenerator(path, matrix, offscreen, program);
-    addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
-
-    enableClipping();
-#endif
-}
-
-void QOpenGLPaintEnginePrivate::drawFastRect(const QRectF &r)
-{
-    Q_Q(QOpenGLPaintEngine);
-    DEBUG_ONCE_STR("QOpenGLPaintEngine::drawRects(): drawing fast rect");
-
-    GLfloat vertexArray[10];
-    qt_add_rect_to_array(r, vertexArray);
-
-    if (has_pen)
-        QOpenGLCoordinateOffset::enableOffset(this);
-
-    if (has_brush) {
-        flushDrawQueue();
-
-        bool temp = high_quality_antialiasing;
-        high_quality_antialiasing = false;
-
-        q->updateCompositionMode(composition_mode);
-
-        setGradientOps(cbrush, r);
-
-        bool fast_style = current_style == Qt::LinearGradientPattern
-                          || current_style == Qt::SolidPattern;
-
-        if (fast_style && has_fast_composition_mode) {
-            glEnableClientState(GL_VERTEX_ARRAY);
-            glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-            glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-            glDisableClientState(GL_VERTEX_ARRAY);
-        } else {
-            composite(r);
-        }
-
-        high_quality_antialiasing = temp;
-
-        q->updateCompositionMode(composition_mode);
-    }
-
-    if (has_pen) {
-        if (has_fast_pen && !high_quality_antialiasing) {
-            setGradientOps(cpen.brush(), r);
-
-            vertexArray[8] = vertexArray[0];
-            vertexArray[9] = vertexArray[1];
-
-            glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-            glEnableClientState(GL_VERTEX_ARRAY);
-            glDrawArrays(GL_LINE_STRIP, 0, 5);
-            glDisableClientState(GL_VERTEX_ARRAY);
-        } else {
-            QPainterPath path;
-            path.setFillRule(Qt::WindingFill);
-
-            qreal left = r.left();
-            qreal right = r.right();
-            qreal top = r.top();
-            qreal bottom = r.bottom();
-
-            path.moveTo(left, top);
-            path.lineTo(right, top);
-            path.lineTo(right, bottom);
-            path.lineTo(left, bottom);
-            path.lineTo(left, top);
-
-            strokePath(path, false);
-        }
-
-        QOpenGLCoordinateOffset::disableOffset(this);
-    }
-}
-
-bool QOpenGLPaintEnginePrivate::isFastRect(const QRectF &rect)
-{
-    if (matrix.type() < QTransform::TxRotate) {
-        QRectF r = matrix.mapRect(rect);
-        return r.topLeft().toPoint() == r.topLeft()
-            && r.bottomRight().toPoint() == r.bottomRight();
-    }
-
-    return false;
-}
-
-void QOpenGLPaintEngine::drawRects(const QRect *rects, int rectCount)
-{
-    struct RectF {
-        qreal x;
-        qreal y;
-        qreal w;
-        qreal h;
-    };
-    Q_ASSERT(sizeof(RectF) == sizeof(QRectF));
-    RectF fr[256];
-    while (rectCount) {
-        int i = 0;
-        while (i < rectCount && i < 256) {
-            fr[i].x = rects[i].x();
-            fr[i].y = rects[i].y();
-            fr[i].w = rects[i].width();
-            fr[i].h = rects[i].height();
-            ++i;
-        }
-        drawRects((QRectF *)(void *)fr, i);
-        rects += i;
-        rectCount -= i;
-    }
-}
-
-void QOpenGLPaintEngine::drawRects(const QRectF *rects, int rectCount)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (d->use_emulation) {
-        QPaintEngineEx::drawRects(rects, rectCount);
-        return;
-    }
-
-    for (int i=0; i<rectCount; ++i) {
-        const QRectF &r = rects[i];
-
-        // optimization for rects which can be drawn aliased
-        if (!d->high_quality_antialiasing || d->isFastRect(r)) {
-            d->drawFastRect(r);
-        } else {
-            QPainterPath path;
-            path.addRect(r);
-
-            if (d->has_brush) {
-                d->disableClipping();
-                GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
-                                                                   FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
-
-                if (d->matrix.type() >= QTransform::TxProject) {
-                    QGLPathMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
-                    d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
-                } else {
-                    QGLRectMaskGenerator maskGenerator(path, d->matrix, d->offscreen, program);
-                    d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
-                }
-
-                d->enableClipping();
-            }
-
-            if (d->has_pen) {
-                if (d->has_fast_pen)
-                    d->strokeLines(path);
-                else
-                    d->strokePath(path, false);
-            }
-        }
-    }
-}
-
-static void addQuadAsTriangle(GLfloat *quad, GLfloat *triangle)
-{
-    triangle[0] = quad[0];
-    triangle[1] = quad[1];
-
-    triangle[2] = quad[2];
-    triangle[3] = quad[3];
-
-    triangle[4] = quad[4];
-    triangle[5] = quad[5];
-
-    triangle[6] = quad[4];
-    triangle[7] = quad[5];
-
-    triangle[8] = quad[6];
-    triangle[9] = quad[7];
-
-    triangle[10] = quad[0];
-    triangle[11] = quad[1];
-}
-
-void QOpenGLPaintEngine::drawPoints(const QPoint *points, int pointCount)
-{
-    Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
-    QT_PointF fp[256];
-    while (pointCount) {
-        int i = 0;
-        while (i < pointCount && i < 256) {
-            fp[i].x = points[i].x();
-            fp[i].y = points[i].y();
-            ++i;
-        }
-        drawPoints((QPointF *)(void *)fp, i);
-        points += i;
-        pointCount -= i;
-    }
-}
-
-void QOpenGLPaintEngine::drawPoints(const QPointF *points, int pointCount)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (d->use_emulation) {
-        QPaintEngineEx::drawPoints(points, pointCount);
-        return;
-    }
-
-    d->setGradientOps(d->cpen.brush(), QRectF());
-
-    if (!d->cpen.isCosmetic() || d->high_quality_antialiasing) {
-        Qt::PenCapStyle capStyle = d->cpen.capStyle();
-        if (capStyle == Qt::FlatCap)
-            d->cpen.setCapStyle(Qt::SquareCap);
-        QPaintEngine::drawPoints(points, pointCount);
-        d->cpen.setCapStyle(capStyle);
-        return;
-    }
-
-    d->flushDrawQueue();
-
-    if (d->has_fast_pen) {
-        QVarLengthArray<GLfloat> vertexArray(6 * pointCount);
-
-        glMatrixMode(GL_MODELVIEW);
-        glPushMatrix();
-        glLoadIdentity();
-
-        int j = 0;
-        for (int i = 0; i < pointCount; ++i) {
-            QPointF mapped = d->matrix.map(points[i]);
-
-            GLfloat x = GLfloat(qRound(mapped.x()));
-            GLfloat y = GLfloat(qRound(mapped.y()));
-
-            vertexArray[j++] = x;
-            vertexArray[j++] = y - 0.5f;
-
-            vertexArray[j++] = x + 1.5f;
-            vertexArray[j++] = y + 1.0f;
-
-            vertexArray[j++] = x;
-            vertexArray[j++] = y + 1.0f;
-        }
-
-        glEnableClientState(GL_VERTEX_ARRAY);
-
-        glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
-        glDrawArrays(GL_TRIANGLES, 0, pointCount*3);
-
-        glDisableClientState(GL_VERTEX_ARRAY);
-
-        glPopMatrix();
-        return;
-    }
-
-    const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]);
-
-    if (sizeof(qreal) == sizeof(double)) {
-        Q_ASSERT(sizeof(QPointF) == 16);
-        glVertexPointer(2, GL_DOUBLE, 0, vertexArray);
-    }
-    else {
-        Q_ASSERT(sizeof(QPointF) == 8);
-        glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-    }
-
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glDrawArrays(GL_POINTS, 0, pointCount);
-    glDisableClientState(GL_VERTEX_ARRAY);
-}
-
-void QOpenGLPaintEngine::drawLines(const QLine *lines, int lineCount)
-{
-    struct PointF {
-        qreal x;
-        qreal y;
-    };
-    struct LineF {
-        PointF p1;
-        PointF p2;
-    };
-    Q_ASSERT(sizeof(PointF) == sizeof(QPointF));
-    Q_ASSERT(sizeof(LineF) == sizeof(QLineF));
-    LineF fl[256];
-    while (lineCount) {
-        int i = 0;
-        while (i < lineCount && i < 256) {
-            fl[i].p1.x = lines[i].x1();
-            fl[i].p1.y = lines[i].y1();
-            fl[i].p2.x = lines[i].x2();
-            fl[i].p2.y = lines[i].y2();
-            ++i;
-        }
-        drawLines((QLineF *)(void *)fl, i);
-        lines += i;
-        lineCount -= i;
-    }
-}
-
-void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (d->use_emulation) {
-        QPaintEngineEx::drawLines(lines, lineCount);
-        return;
-    }
-
-    if (d->has_pen) {
-        QOpenGLCoordinateOffset offset(d);
-        if (d->has_fast_pen && !d->high_quality_antialiasing) {
-            //### gradient resolving on lines isn't correct
-            d->setGradientOps(d->cpen.brush(), QRectF());
-
-            bool useRects = false;
-            // scale or 90 degree rotation?
-            if (d->matrix.type() <= QTransform::TxTranslate
-                || (!d->cpen.isCosmetic()
-                    && (d->matrix.type() <= QTransform::TxScale
-                        || (d->matrix.type() == QTransform::TxRotate
-                            && d->matrix.m11() == 0 && d->matrix.m22() == 0)))) {
-                useRects = true;
-                for (int i = 0; i < lineCount; ++i) {
-                    if (lines[i].p1().x() != lines[i].p2().x()
-                        && lines[i].p1().y() != lines[i].p2().y()) {
-                        useRects = false;
-                        break;
-                    }
-                }
-            }
-
-            GLfloat endCap = d->cpen.capStyle() == Qt::FlatCap ? 0.0f : 0.5f;
-            if (useRects) {
-                QVarLengthArray<GLfloat> vertexArray(12 * lineCount);
-
-                GLfloat quad[8];
-                for (int i = 0; i < lineCount; ++i) {
-                    GLfloat x1 = lines[i].x1();
-                    GLfloat x2 = lines[i].x2();
-                    GLfloat y1 = lines[i].y1();
-                    GLfloat y2 = lines[i].y2();
-
-                    if (x1 == x2) {
-                        if (y1 > y2)
-                            qSwap(y1, y2);
-
-                        quad[0] = x1 - 0.5f;
-                        quad[1] = y1 - endCap;
-
-                        quad[2] = x1 + 0.5f;
-                        quad[3] = y1 - endCap;
-
-                        quad[4] = x1 + 0.5f;
-                        quad[5] = y2 + endCap;
-
-                        quad[6] = x1 - 0.5f;
-                        quad[7] = y2 + endCap;
-                    } else {
-                        if (x1 > x2)
-                            qSwap(x1, x2);
-
-                        quad[0] = x1 - endCap;
-                        quad[1] = y1 + 0.5f;
-
-                        quad[2] = x1 - endCap;
-                        quad[3] = y1 - 0.5f;
-
-                        quad[4] = x2 + endCap;
-                        quad[5] = y1 - 0.5f;
-
-                        quad[6] = x2 + endCap;
-                        quad[7] = y1 + 0.5f;
-                    }
-
-                    addQuadAsTriangle(quad, &vertexArray[12*i]);
-                }
-
-                glEnableClientState(GL_VERTEX_ARRAY);
-
-                glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
-                glDrawArrays(GL_TRIANGLES, 0, lineCount*6);
-
-                glDisableClientState(GL_VERTEX_ARRAY);
-            } else {
-                QVarLengthArray<GLfloat> vertexArray(4 * lineCount);
-                for (int i = 0; i < lineCount; ++i) {
-                    const QPointF a = lines[i].p1();
-                    vertexArray[4*i]   = lines[i].x1();
-                    vertexArray[4*i+1] = lines[i].y1();
-                    vertexArray[4*i+2] = lines[i].x2();
-                    vertexArray[4*i+3] = lines[i].y2();
-                }
-
-                glEnableClientState(GL_VERTEX_ARRAY);
-
-                glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
-                glDrawArrays(GL_LINES, 0, lineCount*2);
-
-                glVertexPointer(2, GL_FLOAT, 4*sizeof(GLfloat), vertexArray.constData() + 2);
-                glDrawArrays(GL_POINTS, 0, lineCount);
-
-                glDisableClientState(GL_VERTEX_ARRAY);
-            }
-        } else {
-            QPainterPath path;
-            path.setFillRule(Qt::WindingFill);
-            for (int i=0; i<lineCount; ++i) {
-                const QLineF &l = lines[i];
-
-                if (l.p1() == l.p2()) {
-                    if (d->cpen.capStyle() != Qt::FlatCap) {
-                        QPointF p = l.p1();
-                        drawPoints(&p, 1);
-                    }
-                    continue;
-                }
-
-                path.moveTo(l.x1(), l.y1());
-                path.lineTo(l.x2(), l.y2());
-            }
-
-            if (d->has_fast_pen && d->high_quality_antialiasing)
-                d->strokeLines(path);
-            else
-                d->strokePath(path, false);
-        }
-    }
-}
-
-void QOpenGLPaintEngine::drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode)
-{
-    Q_ASSERT(sizeof(QT_PointF) == sizeof(QPointF));
-    QVarLengthArray<QT_PointF> p(pointCount);
-    for (int i=0; i<pointCount; ++i) {
-        p[i].x = points[i].x();
-        p[i].y = points[i].y();
-    }
-    drawPolygon((QPointF *)p.data(), pointCount, mode);
-}
-
-void QOpenGLPaintEngine::drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode)
-{
-    Q_D(QOpenGLPaintEngine);
-    if(pointCount < 2)
-        return;
-
-    if (d->use_emulation) {
-        QPaintEngineEx::drawPolygon(points, pointCount, mode);
-        return;
-    }
-
-    QRectF bounds;
-    if ((mode == ConvexMode && !d->high_quality_antialiasing && state()->brushNeedsResolving()) ||
-        ((d->has_fast_pen && !d->high_quality_antialiasing) && state()->penNeedsResolving())) {
-        qreal minx = points[0].x(), miny = points[0].y(),
-              maxx = points[0].x(), maxy = points[0].y();
-        for (int i = 1; i < pointCount; ++i) {
-            const QPointF &pt = points[i];
-            if (minx > pt.x())
-                minx = pt.x();
-            if (miny > pt.y())
-                miny = pt.y();
-            if (maxx < pt.x())
-                maxx = pt.x();
-            if (maxy < pt.y())
-                maxy = pt.y();
-        }
-        bounds = QRectF(minx, maxx, maxx-minx, maxy-miny);
-    }
-
-    QOpenGLCoordinateOffset offset(d);
-
-    if (d->has_brush && mode != PolylineMode) {
-        if (mode == ConvexMode && !d->high_quality_antialiasing) {
-            //### resolving on polygon from points isn't correct
-            d->setGradientOps(d->cbrush, bounds);
-
-            const qreal *vertexArray = reinterpret_cast<const qreal*>(&points[0]);
-
-            if (sizeof(qreal) == sizeof(double)) {
-                Q_ASSERT(sizeof(QPointF) == 16);
-                glVertexPointer(2, GL_DOUBLE, 0, vertexArray);
-            }
-            else {
-                Q_ASSERT(sizeof(QPointF) == 8);
-                glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-            }
-
-            glEnableClientState(GL_VERTEX_ARRAY);
-            glDrawArrays(GL_TRIANGLE_FAN, 0, pointCount);
-            glDisableClientState(GL_VERTEX_ARRAY);
-        } else {
-            QPainterPath path;
-            path.setFillRule(mode == WindingMode ? Qt::WindingFill : Qt::OddEvenFill);
-            path.moveTo(points[0]);
-            for (int i=1; i<pointCount; ++i)
-                path.lineTo(points[i]);
-            d->fillPath(path);
-        }
-    }
-
-    if (d->has_pen) {
-        if (d->has_fast_pen && !d->high_quality_antialiasing) {
-            d->setGradientOps(d->cpen.brush(), bounds);
-            QVarLengthArray<GLfloat> vertexArray(pointCount*2 + 2);
-            glVertexPointer(2, GL_FLOAT, 0, vertexArray.constData());
-            int i;
-            for (i=0; i<pointCount; ++i) {
-                vertexArray[i*2] = points[i].x();
-                vertexArray[i*2+1] = points[i].y();
-            }
-
-            glEnableClientState(GL_VERTEX_ARRAY);
-            if (mode != PolylineMode) {
-                vertexArray[i*2] = vertexArray[0];
-                vertexArray[i*2+1] = vertexArray[1];
-                glDrawArrays(GL_LINE_STRIP, 0, pointCount+1);
-            } else {
-                glDrawArrays(GL_LINE_STRIP, 0, pointCount);
-                glDrawArrays(GL_POINTS, pointCount-1, 1);
-            }
-            glDisableClientState(GL_VERTEX_ARRAY);
-        } else {
-            QPainterPath path(points[0]);
-            for (int i = 1; i < pointCount; ++i)
-                path.lineTo(points[i]);
-            if (mode != PolylineMode)
-                path.lineTo(points[0]);
-
-            if (d->has_fast_pen)
-                d->strokeLines(path);
-            else
-                d->strokePath(path, true);
-        }
-    }
-}
-
-void QOpenGLPaintEnginePrivate::strokeLines(const QPainterPath &path)
-{
-    DEBUG_ONCE_STR("QOpenGLPaintEnginePrivate::strokeLines()");
-
-    qreal penWidth = cpen.widthF();
-
-    GLuint program = qt_gl_program_cache()->getProgram(device->context(),
-                                                       FRAGMENT_PROGRAM_MASK_TRAPEZOID_AA, 0, true);
-    QGLLineMaskGenerator maskGenerator(path, matrix, penWidth == 0 ? 1.0 : penWidth,
-                                       offscreen, program);
-
-    disableClipping();
-
-    QBrush temp = cbrush;
-    QPointF origin = brush_origin;
-
-    cbrush = cpen.brush();
-    brush_origin = QPointF();
-
-    addItem(qt_mask_texture_cache()->getMask(maskGenerator, this));
-
-    cbrush = temp;
-    brush_origin = origin;
-
-    enableClipping();
-}
-
-Q_GUI_EXPORT bool qt_scaleForTransform(const QTransform &transform, qreal *scale); // qtransform.cpp
-
-void QOpenGLPaintEnginePrivate::strokePath(const QPainterPath &path, bool use_cache)
-{
-    QBrush old_brush = cbrush;
-    cbrush = cpen.brush();
-
-    qreal txscale = 1;
-    if (cpen.isCosmetic() || (qt_scaleForTransform(matrix, &txscale) && txscale != 1)) {
-        QTransform temp = matrix;
-        matrix = QTransform();
-        glPushMatrix();
-
-        if (has_antialiasing) {
-            glLoadIdentity();
-        } else {
-            float offs_matrix[] =
-              { 1, 0, 0, 0,
-                0, 1, 0, 0,
-                0, 0, 1, 0,
-                0.5, 0.5, 0, 1 };
-            glLoadMatrixf(offs_matrix);
-        }
-
-        QPen pen = cpen;
-        if (txscale != 1)
-            pen.setWidthF(pen.widthF() * txscale);
-        if (use_cache)
-            fillPath(qt_opengl_stroke_cache()->getStrokedPath(temp.map(path), pen));
-        else
-            fillPath(strokeForPath(temp.map(path), pen));
-
-        glPopMatrix();
-        matrix = temp;
-    } else if (use_cache) {
-        fillPath(qt_opengl_stroke_cache()->getStrokedPath(path, cpen));
-    } else {
-        fillPath(strokeForPath(path, cpen));
-    }
-
-    cbrush = old_brush;
-}
-
-void QOpenGLPaintEnginePrivate::strokePathFastPen(const QPainterPath &path, bool needsResolving)
-{
-#ifndef QT_OPENGL_ES
-    QRectF bounds;
-    if (needsResolving)
-        bounds = path.controlPointRect();
-    setGradientOps(cpen.brush(), bounds);
-
-    QBezier beziers[32];
-    for (int i=0; i<path.elementCount(); ++i) {
-        const QPainterPath::Element &e = path.elementAt(i);
-        switch (e.type) {
-        case QPainterPath::MoveToElement:
-            if (i != 0)
-                glEnd(); // GL_LINE_STRIP
-            glBegin(GL_LINE_STRIP);
-            glVertex2d(e.x, e.y);
-
-            break;
-        case QPainterPath::LineToElement:
-            glVertex2d(e.x, e.y);
-            break;
-
-        case QPainterPath::CurveToElement:
-        {
-            QPointF sp = path.elementAt(i-1);
-            QPointF cp2 = path.elementAt(i+1);
-            QPointF ep = path.elementAt(i+2);
-            i+=2;
-
-            qreal inverseScaleHalf = inverseScale / 2;
-            beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
-            QBezier *b = beziers;
-            while (b >= beziers) {
-                // check if we can pop the top bezier curve from the stack
-                qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
-                qreal d;
-                if (l > inverseScale) {
-                    d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
-                              - (b->y4 - b->y1)*(b->x1 - b->x2) )
-                        + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
-                                - (b->y4 - b->y1)*(b->x1 - b->x3) );
-                    d /= l;
-                } else {
-                    d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
-                        qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
-                }
-                if (d < inverseScaleHalf || b == beziers + 31) {
-                    // good enough, we pop it off and add the endpoint
-                    glVertex2d(b->x4, b->y4);
-                    --b;
-                } else {
-                    // split, second half of the polygon goes lower into the stack
-                    b->split(b+1, b);
-                    ++b;
-                }
-            }
-        } // case CurveToElement
-        default:
-            break;
-        } // end of switch
-    }
-    glEnd(); // GL_LINE_STRIP
-#else
-    // have to use vertex arrays on embedded
-    QRectF bounds;
-    if (needsResolving)
-        bounds = path.controlPointRect();
-    setGradientOps(cpen.brush(), bounds);
-
-    glEnableClientState(GL_VERTEX_ARRAY);
-    tess_points.reset();
-    QBezier beziers[32];
-    for (int i=0; i<path.elementCount(); ++i) {
-        const QPainterPath::Element &e = path.elementAt(i);
-        switch (e.type) {
-        case QPainterPath::MoveToElement:
-            if (i != 0) {
-                glVertexPointer(2, GL_FLOAT, 0, tess_points.data());
-                glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
-                tess_points.reset();
-            }
-            tess_points.add(QPointF(e.x, e.y));
-
-            break;
-        case QPainterPath::LineToElement:
-            tess_points.add(QPointF(e.x, e.y));
-            break;
-
-        case QPainterPath::CurveToElement:
-        {
-            QPointF sp = path.elementAt(i-1);
-            QPointF cp2 = path.elementAt(i+1);
-            QPointF ep = path.elementAt(i+2);
-            i+=2;
-
-            qreal inverseScaleHalf = inverseScale / 2;
-            beziers[0] = QBezier::fromPoints(sp, e, cp2, ep);
-            QBezier *b = beziers;
-            while (b >= beziers) {
-                // check if we can pop the top bezier curve from the stack
-                qreal l = qAbs(b->x4 - b->x1) + qAbs(b->y4 - b->y1);
-                qreal d;
-                if (l > inverseScale) {
-                    d = qAbs( (b->x4 - b->x1)*(b->y1 - b->y2)
-                              - (b->y4 - b->y1)*(b->x1 - b->x2) )
-                        + qAbs( (b->x4 - b->x1)*(b->y1 - b->y3)
-                                - (b->y4 - b->y1)*(b->x1 - b->x3) );
-                    d /= l;
-                } else {
-                    d = qAbs(b->x1 - b->x2) + qAbs(b->y1 - b->y2) +
-                        qAbs(b->x1 - b->x3) + qAbs(b->y1 - b->y3);
-                }
-                if (d < inverseScaleHalf || b == beziers + 31) {
-                    // good enough, we pop it off and add the endpoint
-                    tess_points.add(QPointF(b->x4, b->y4));
-                    --b;
-                } else {
-                    // split, second half of the polygon goes lower into the stack
-                    b->split(b+1, b);
-                    ++b;
-                }
-            }
-        } // case CurveToElement
-        default:
-            break;
-        } // end of switch
-    }
-    glVertexPointer(2, GL_FLOAT, 0, tess_points.data());
-    glDrawArrays(GL_LINE_STRIP, 0, tess_points.size());
-    glDisableClientState(GL_VERTEX_ARRAY);
-#endif
-}
-
-static bool pathClosed(const QPainterPath &path)
-{
-    QPointF lastMoveTo = path.elementAt(0);
-    QPointF lastPoint = lastMoveTo;
-
-    for (int i = 1; i < path.elementCount(); ++i) {
-        const QPainterPath::Element &e = path.elementAt(i);
-        switch (e.type) {
-        case QPainterPath::MoveToElement:
-            if (lastMoveTo != lastPoint)
-                return false;
-            lastMoveTo = lastPoint = e;
-            break;
-        case QPainterPath::LineToElement:
-            lastPoint = e;
-            break;
-        case QPainterPath::CurveToElement:
-            lastPoint = path.elementAt(i + 2);
-            i+=2;
-            break;
-        default:
-            break;
-        }
-    }
-
-    return lastMoveTo == lastPoint;
-}
-
-void QOpenGLPaintEngine::drawPath(const QPainterPath &path)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (path.isEmpty())
-        return;
-
-    if (d->use_emulation) {
-        QPaintEngineEx::drawPath(path);
-        return;
-    }
-
-    QOpenGLCoordinateOffset offset(d);
-
-    if (d->has_brush) {
-        bool path_closed = pathClosed(path);
-
-        bool has_thick_pen =
-            path_closed
-            && d->has_pen
-            && d->cpen.style() == Qt::SolidLine
-            && d->cpen.isSolid()
-            && d->cpen.color().alpha() == 255
-            && d->txop < QTransform::TxProject
-            && d->cpen.widthF() >= 2 / qSqrt(qMin(d->matrix.m11() * d->matrix.m11()
-                                                  + d->matrix.m21() * d->matrix.m21(),
-                                                  d->matrix.m12() * d->matrix.m12()
-                                                  + d->matrix.m22() * d->matrix.m22()));
-
-        if (has_thick_pen) {
-            DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::drawPath(): Using thick pen optimization, style:" << d->cbrush.style();
-
-            d->flushDrawQueue();
-
-            bool temp = d->high_quality_antialiasing;
-            d->high_quality_antialiasing = false;
-
-            updateCompositionMode(d->composition_mode);
-
-            d->fillPath(path);
-
-            d->high_quality_antialiasing = temp;
-            updateCompositionMode(d->composition_mode);
-        } else {
-            d->fillPath(path);
-        }
-    }
-
-    if (d->has_pen) {
-        if (d->has_fast_pen && !d->high_quality_antialiasing)
-            d->strokePathFastPen(path, state()->penNeedsResolving());
-        else
-            d->strokePath(path, true);
-    }
-}
-
-void QOpenGLPaintEnginePrivate::drawImageAsPath(const QRectF &r, const QImage &img, const QRectF &sr)
-{
-    QBrush old_brush = cbrush;
-    QPointF old_brush_origin = brush_origin;
-
-    qreal scaleX = r.width() / sr.width();
-    qreal scaleY = r.height() / sr.height();
-
-    QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top());
-    brush_matrix.scale(scaleX, scaleY);
-    brush_matrix.translate(-sr.left(), -sr.top());
-
-    cbrush = QBrush(img);
-    cbrush.setTransform(brush_matrix);
-    brush_origin = QPointF();
-
-    QPainterPath p;
-    p.addRect(r);
-    fillPath(p);
-
-    cbrush = old_brush;
-    brush_origin = old_brush_origin;
-}
-
-void QOpenGLPaintEnginePrivate::drawTiledImageAsPath(const QRectF &r, const QImage &img, qreal sx, qreal sy,
-                                                     const QPointF &offset)
-{
-    QBrush old_brush = cbrush;
-    QPointF old_brush_origin = brush_origin;
-
-    QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top());
-    brush_matrix.scale(sx, sy);
-    brush_matrix.translate(-offset.x(), -offset.y());
-
-    cbrush = QBrush(img);
-    cbrush.setTransform(brush_matrix);
-    brush_origin = QPointF();
-
-    QPainterPath p;
-    p.addRect(r);
-    fillPath(p);
-
-    cbrush = old_brush;
-    brush_origin = old_brush_origin;
-}
-
-static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy)
-{
-    return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
-}
-
-template <typename T>
-static const T qSubImage(const T &image, const QRectF &src, QRectF *srcNew)
-{
-    const int sx1 = qMax(0, qFloor(src.left()));
-    const int sy1 = qMax(0, qFloor(src.top()));
-    const int sx2 = qMin(image.width(), qCeil(src.right()));
-    const int sy2 = qMin(image.height(), qCeil(src.bottom()));
-
-    const T sub = image.copy(sx1, sy1, sx2 - sx1, sy2 - sy1);
-
-    if (srcNew)
-        *srcNew = src.translated(-sx1, -sy1);
-
-    return sub;
-}
-
-void QOpenGLPaintEngine::drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr)
-{
-    Q_D(QOpenGLPaintEngine);
-    if (pm.depth() == 1) {
-        QPixmap tpx(pm.size());
-        tpx.fill(Qt::transparent);
-        QPainter p(&tpx);
-        p.setPen(d->cpen);
-        p.drawPixmap(0, 0, pm);
-        p.end();
-        drawPixmap(r, tpx, sr);
-        return;
-    }
-
-    const int sz = d->max_texture_size;
-    if (pm.width() > sz || pm.height() > sz) {
-        QRectF subsr;
-        const QPixmap sub = qSubImage(pm, sr, &subsr);
-
-        if (sub.width() <= sz && sub.height() <= sz) {
-            drawPixmap(r, sub, subsr);
-        } else {
-            const QPixmap scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio);
-            const qreal sx = scaled.width() / qreal(sub.width());
-            const qreal sy = scaled.height() / qreal(sub.height());
-
-            drawPixmap(r, scaled, scaleRect(subsr, sx, sy));
-        }
-        return;
-    }
-
-
-    if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r)))
-        d->drawImageAsPath(r, pm.toImage(), sr);
-    else {
-        GLenum target = qt_gl_preferredTextureTarget();
-        d->flushDrawQueue();
-        QGLTexture *tex =
-            d->device->context()->d_func()->bindTexture(pm, target, GL_RGBA,
-                                                        QGLContext::InternalBindOption);
-        drawTextureRect(pm.width(), pm.height(), r, sr, target, tex);
-    }
-}
-
-void QOpenGLPaintEngine::drawTiledPixmap(const QRectF &r, const QPixmap &pm, const QPointF &offset)
-{
-    Q_D(QOpenGLPaintEngine);
-    if (pm.depth() == 1) {
-        QPixmap tpx(pm.size());
-        tpx.fill(Qt::transparent);
-        QPainter p(&tpx);
-        p.setPen(d->cpen);
-        p.drawPixmap(0, 0, pm);
-        p.end();
-        drawTiledPixmap(r, tpx, offset);
-        return;
-    }
-
-    QImage scaled;
-    const int sz = d->max_texture_size;
-    if (pm.width() > sz || pm.height() > sz) {
-        int rw = qCeil(r.width());
-        int rh = qCeil(r.height());
-        if (rw < pm.width() && rh < pm.height()) {
-            drawTiledPixmap(r, pm.copy(0, 0, rw, rh), offset);
-            return;
-        }
-
-        scaled = pm.toImage().scaled(sz, sz, Qt::KeepAspectRatio);
-    }
-
-    if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r))) {
-        if (scaled.isNull())
-            d->drawTiledImageAsPath(r, pm.toImage(), 1, 1, offset);
-        else {
-            const qreal sx = pm.width() / qreal(scaled.width());
-            const qreal sy = pm.height() / qreal(scaled.height());
-            d->drawTiledImageAsPath(r, scaled, sx, sy, offset);
-        }
-    } else {
-        d->flushDrawQueue();
-
-        QGLTexture *tex;
-        if (scaled.isNull())
-            tex = d->device->context()->d_func()->bindTexture(pm, GL_TEXTURE_2D, GL_RGBA,
-                                                              QGLContext::InternalBindOption);
-        else
-            tex = d->device->context()->d_func()->bindTexture(scaled, GL_TEXTURE_2D, GL_RGBA,
-                                                              QGLContext::InternalBindOption);
-        updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, d->use_smooth_pixmap_transform);
-
-#ifndef QT_OPENGL_ES
-        glPushAttrib(GL_CURRENT_BIT);
-        glDisable(GL_TEXTURE_GEN_S);
-#endif
-        glColor4f(d->opacity, d->opacity, d->opacity, d->opacity);
-        glEnable(GL_TEXTURE_2D);
-
-        GLdouble tc_w = r.width()/pm.width();
-        GLdouble tc_h = r.height()/pm.height();
-
-        // Rotate the texture so that it is aligned correctly and the
-        // wrapping is done correctly
-        if (tex->options & QGLContext::InvertedYBindOption) {
-            glMatrixMode(GL_TEXTURE);
-            glPushMatrix();
-            glRotatef(180.0, 0.0, 1.0, 0.0);
-            glRotatef(180.0, 0.0, 0.0, 1.0);
-        }
-
-        GLfloat vertexArray[4*2];
-        GLfloat texCoordArray[4*2];
-
-        double offset_x = offset.x() / pm.width();
-        double offset_y = offset.y() / pm.height();
-
-        qt_add_rect_to_array(r, vertexArray);
-        qt_add_texcoords_to_array(offset_x, offset_y,
-                                  tc_w + offset_x, tc_h + offset_y, texCoordArray);
-
-        glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-        glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
-
-        glEnableClientState(GL_VERTEX_ARRAY);
-        glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-        glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-        glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-        glDisableClientState(GL_VERTEX_ARRAY);
-        if (tex->options & QGLContext::InvertedYBindOption)
-            glPopMatrix();
-
-        glDisable(GL_TEXTURE_2D);
-#ifndef QT_OPENGL_ES
-        glPopAttrib();
-#endif
-    }
-}
-
-void QOpenGLPaintEngine::drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
-                                   Qt::ImageConversionFlags)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    const int sz = d->max_texture_size;
-    if (image.width() > sz || image.height() > sz) {
-        QRectF subsr;
-        const QImage sub = qSubImage(image, sr, &subsr);
-
-        if (sub.width() <= sz && sub.height() <= sz) {
-            drawImage(r, sub, subsr, 0);
-        } else {
-            const QImage scaled = sub.scaled(sz, sz, Qt::KeepAspectRatio);
-            const qreal sx = scaled.width() / qreal(sub.width());
-            const qreal sy = scaled.height() / qreal(sub.height());
-
-            drawImage(r, scaled, scaleRect(subsr, sx, sy), 0);
-        }
-        return;
-    }
-
-    if (d->composition_mode > QPainter::CompositionMode_Plus || (d->high_quality_antialiasing && !d->isFastRect(r)))
-        d->drawImageAsPath(r, image, sr);
-    else {
-        GLenum target = qt_gl_preferredTextureTarget();
-        d->flushDrawQueue();
-        QGLTexture *tex =
-            d->device->context()->d_func()->bindTexture(image, target, GL_RGBA,
-                                                        QGLContext::InternalBindOption);
-        drawTextureRect(image.width(), image.height(), r, sr, target, tex);
-    }
-}
-
-void QOpenGLPaintEngine::drawTextureRect(int tx_width, int tx_height, const QRectF &r,
-                                         const QRectF &sr, GLenum target, QGLTexture *tex)
-{
-    Q_D(QOpenGLPaintEngine);
-#ifndef QT_OPENGL_ES
-    glPushAttrib(GL_CURRENT_BIT);
-    glDisable(GL_TEXTURE_GEN_S);
-#endif
-    glColor4f(d->opacity, d->opacity, d->opacity, d->opacity);
-    glEnable(target);
-    updateTextureFilter(target, GL_CLAMP_TO_EDGE, d->use_smooth_pixmap_transform);
-
-    qreal x1, x2, y1, y2;
-    if (target == GL_TEXTURE_2D) {
-        x1 = sr.x() / tx_width;
-        x2 = x1 + sr.width() / tx_width;
-        if (tex->options & QGLContext::InvertedYBindOption) {
-            y1 = 1 - (sr.bottom() / tx_height);
-            y2 = 1 - (sr.y() / tx_height);
-        } else {
-            y1 = sr.bottom() / tx_height;
-            y2 = sr.y() / tx_height;
-        }
-    } else {
-        x1 = sr.x();
-        x2 = sr.right();
-        y1 = sr.bottom();
-        y2 = sr.y();
-    }
-
-    GLfloat vertexArray[4*2];
-    GLfloat texCoordArray[4*2];
-
-    qt_add_rect_to_array(r, vertexArray);
-    qt_add_texcoords_to_array(x1, y2, x2, y1, texCoordArray);
-
-    glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-    glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
-
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-    glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-    glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-    glDisableClientState(GL_VERTEX_ARRAY);
-
-    glDisable(target);
-#ifndef QT_OPENGL_ES
-    glPopAttrib();
-#endif
-}
-
-#ifdef Q_WS_WIN
-HDC
-#else
-Qt::HANDLE
-#endif
-QOpenGLPaintEngine::handle() const
-{
-    return 0;
-}
-
-static const int x_margin = 1;
-static const int y_margin = 0;
-
-struct QGLGlyphCoord {
-    // stores the offset and size of a glyph texture
-    qreal x;
-    qreal y;
-    qreal width;
-    qreal height;
-    qreal log_width;
-    qreal log_height;
-    QFixed x_offset;
-    QFixed y_offset;
-};
-
-struct QGLFontTexture {
-    int x_offset; // glyph offset within the
-    int y_offset;
-    GLuint texture;
-    int width;
-    int height;
-};
-
-typedef QHash<glyph_t, QGLGlyphCoord*>  QGLGlyphHash;
-typedef QHash<QFontEngine*, QGLGlyphHash*> QGLFontGlyphHash;
-typedef QHash<quint64, QGLFontTexture*> QGLFontTexHash;
-typedef QHash<const QGLContext*, QGLFontGlyphHash*> QGLContextHash;
-
-static inline void qt_delete_glyph_hash(QGLGlyphHash *hash)
-{
-    qDeleteAll(*hash);
-    delete hash;
-}
-
-class QGLGlyphCache : public QObject
-{
-    Q_OBJECT
-public:
-    QGLGlyphCache() : QObject(0) { current_cache = 0; }
-    ~QGLGlyphCache();
-    QGLGlyphCoord *lookup(QFontEngine *, glyph_t);
-    void cacheGlyphs(QGLContext *, QFontEngine *, glyph_t *glyphs, int numGlyphs);
-    void cleanCache();
-    void allocTexture(int width, int height, GLuint texture);
-
-public slots:
-    void cleanupContext(const QGLContext *);
-    void fontEngineDestroyed(QObject *);
-    void widgetDestroyed(QObject *);
-
-protected:
-    QGLGlyphHash *current_cache;
-    QGLFontTexHash qt_font_textures;
-    QGLContextHash qt_context_cache;
-};
-
-QGLGlyphCache::~QGLGlyphCache()
-{
-//     qDebug() << "cleaning out the QGLGlyphCache";
-    cleanCache();
-}
-
-void QGLGlyphCache::fontEngineDestroyed(QObject *o)
-{
-//     qDebug() << "fontEngineDestroyed()";
-    QFontEngine *fe = static_cast<QFontEngine *>(o); // safe, since only the type is used
-    QList<const QGLContext *> keys = qt_context_cache.keys();
-    const QGLContext *ctx = 0;
-
-    for (int i=0; i < keys.size(); ++i) {
-        QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
-        if (font_cache->find(fe) != font_cache->end()) {
-            ctx = keys.at(i);
-            QGLGlyphHash *cache = font_cache->take(fe);
-            qt_delete_glyph_hash(cache);
-            break;
-        }
-    }
-
-    quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
-    QGLFontTexture *tex = qt_font_textures.take(font_key);
-    if (tex) {
-#ifdef Q_WS_MAC
-        if (
-#  ifndef QT_MAC_USE_COCOA
-            aglGetCurrentContext() != 0
-#  else
-            qt_current_nsopengl_context() != 0
-#  endif
-           )
-#endif
-            glDeleteTextures(1, &tex->texture);
-        delete tex;
-    }
-}
-
-void QGLGlyphCache::widgetDestroyed(QObject *)
-{
-//     qDebug() << "widget destroyed";
-    cleanCache(); // ###
-}
-
-void QGLGlyphCache::cleanupContext(const QGLContext *ctx)
-{
-//     qDebug() << "==> cleaning for: " << hex << ctx;
-    QGLFontGlyphHash *font_cache = qt_context_cache.take(ctx);
-
-    if (font_cache) {
-        QList<QFontEngine *> keys = font_cache->keys();
-        for (int i=0; i < keys.size(); ++i) {
-            QFontEngine *fe = keys.at(i);
-            qt_delete_glyph_hash(font_cache->take(fe));
-            quint64 font_key = (reinterpret_cast<quint64>(ctx) << 32) | reinterpret_cast<quint64>(fe);
-            QGLFontTexture *font_tex = qt_font_textures.take(font_key);
-            if (font_tex) {
-#ifdef Q_WS_MAC
-                if (
-#  ifndef QT_MAC_USE_COCOA
-            aglGetCurrentContext() == 0
-#  else
-            qt_current_nsopengl_context() != 0
-#  endif
-                   )
-#endif
-                    glDeleteTextures(1, &font_tex->texture);
-                delete font_tex;
-            }
-        }
-        delete font_cache;
-    }
-//    qDebug() << "<=== done cleaning, num tex:" << qt_font_textures.size() << "num ctx:" << qt_context_cache.size();
-}
-
-void QGLGlyphCache::cleanCache()
-{
-    QGLFontTexHash::const_iterator it = qt_font_textures.constBegin();
-    if (QGLContext::currentContext()) {
-        while (it != qt_font_textures.constEnd()) {
-#if defined(Q_WS_MAC) && defined(QT_MAC_USE_COCOA)
-            if (qt_current_nsopengl_context() == 0)
-                break;
-#endif
-            glDeleteTextures(1, &it.value()->texture);
-            ++it;
-        }
-    }
-    qDeleteAll(qt_font_textures);
-    qt_font_textures.clear();
-
-    QList<const QGLContext *> keys = qt_context_cache.keys();
-    for (int i=0; i < keys.size(); ++i) {
-        QGLFontGlyphHash *font_cache = qt_context_cache.value(keys.at(i));
-        QGLFontGlyphHash::Iterator it = font_cache->begin();
-        for (; it != font_cache->end(); ++it)
-            qt_delete_glyph_hash(it.value());
-        font_cache->clear();
-    }
-    qDeleteAll(qt_context_cache);
-    qt_context_cache.clear();
-}
-
-void QGLGlyphCache::allocTexture(int width, int height, GLuint texture)
-{
-    uchar *tex_data = (uchar *) malloc(width*height*2);
-    memset(tex_data, 0, width*height*2);
-    glBindTexture(GL_TEXTURE_2D, texture);
-#ifndef QT_OPENGL_ES
-    glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE8_ALPHA8,
-                 width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
-#else
-    glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA,
-                 width, height, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
-#endif
-    free(tex_data);
-}
-
-#if 0
-// useful for debugging the glyph cache
-static QImage getCurrentTexture(const QColor &color, QGLFontTexture *font_tex)
-{
-    ushort *old_tex_data = (ushort *) malloc(font_tex->width*font_tex->height*2);
-    glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
-    QImage im(font_tex->width, font_tex->height, QImage::Format_ARGB32);
-    for (int y=0; y<font_tex->height; ++y) {
-        for (int x=0; x<font_tex->width; ++x) {
-            im.setPixel(x, y, ((*(old_tex_data+x+y*font_tex->width)) << 24) | (0x00ffffff & color.rgb()));
-        }
-    }
-    delete old_tex_data;
-    return im;
-}
-#endif
-
-void QGLGlyphCache::cacheGlyphs(QGLContext *context, QFontEngine *fontEngine,
-                                glyph_t *glyphs, int numGlyphs)
-{
-    QGLContextHash::const_iterator dev_it = qt_context_cache.constFind(context);
-    QGLFontGlyphHash *font_cache = 0;
-    const QGLContext *context_key = 0;
-
-    if (dev_it == qt_context_cache.constEnd()) {
-        // check for shared contexts
-        QList<const QGLContext *> contexts = qt_context_cache.keys();
-        for (int i=0; i<contexts.size(); ++i) {
-            const QGLContext *ctx = contexts.at(i);
-            if (ctx != context && QGLContext::areSharing(context, ctx)) {
-                context_key = ctx;
-                dev_it = qt_context_cache.constFind(context_key);
-                break;
-            }
-        }
-    }
-
-    if (dev_it == qt_context_cache.constEnd()) {
-        // no shared contexts either - create a new entry
-        font_cache = new QGLFontGlyphHash;
-//         qDebug() << "new context" << context << font_cache;
-        qt_context_cache.insert(context, font_cache);
-        if (context->isValid()) {
-            if (context->device() && context->device()->devType() == QInternal::Widget) {
-                QWidget *widget = static_cast<QWidget *>(context->device());
-                connect(widget, SIGNAL(destroyed(QObject*)), SLOT(widgetDestroyed(QObject*)));
-            }
-            connect(QGLSignalProxy::instance(),
-                    SIGNAL(aboutToDestroyContext(const QGLContext*)),
-                    SLOT(cleanupContext(const QGLContext*)));
-        }
-    } else {
-        font_cache = dev_it.value();
-    }
-    Q_ASSERT(font_cache != 0);
-
-    QGLFontGlyphHash::const_iterator cache_it = font_cache->constFind(fontEngine);
-    QGLGlyphHash *cache = 0;
-    if (cache_it == font_cache->constEnd()) {
-        cache = new QGLGlyphHash;
-        font_cache->insert(fontEngine, cache);
-        connect(fontEngine, SIGNAL(destroyed(QObject*)), SLOT(fontEngineDestroyed(QObject*)));
-    } else {
-        cache = cache_it.value();
-    }
-    current_cache = cache;
-
-    quint64 font_key = (reinterpret_cast<quint64>(context_key ? context_key : context) << 32)
-                       | reinterpret_cast<quint64>(fontEngine);
-    QGLFontTexHash::const_iterator it = qt_font_textures.constFind(font_key);
-    QGLFontTexture *font_tex;
-    if (it == qt_font_textures.constEnd()) {
-        GLuint font_texture;
-        glGenTextures(1, &font_texture);
-        GLint tex_height = qt_next_power_of_two(qRound(fontEngine->ascent().toReal() + fontEngine->descent().toReal())+2);
-        GLint tex_width = qt_next_power_of_two(tex_height*30); // ###
-        GLint max_tex_size;
-        glGetIntegerv(GL_MAX_TEXTURE_SIZE, &max_tex_size);
-        Q_ASSERT(max_tex_size > 0);
-        if (tex_width > max_tex_size)
-            tex_width = max_tex_size;
-        allocTexture(tex_width, tex_height, font_texture);
-        font_tex = new QGLFontTexture;
-        font_tex->texture = font_texture;
-        font_tex->x_offset = x_margin;
-        font_tex->y_offset = y_margin;
-        font_tex->width = tex_width;
-        font_tex->height = tex_height;
-//         qDebug() << "new font tex - width:" << tex_width << "height:"<< tex_height
-//                  << hex << "tex id:" << font_tex->texture << "key:" << font_key << "num cached:" << qt_font_textures.size();
-        qt_font_textures.insert(font_key, font_tex);
-    } else {
-        font_tex = it.value();
-        glBindTexture(GL_TEXTURE_2D, font_tex->texture);
-    }
-
-    for (int i=0; i< numGlyphs; ++i) {
-        QGLGlyphHash::const_iterator it = cache->constFind(glyphs[i]);
-        if (it == cache->constEnd()) {
-            // render new glyph and put it in the cache
-            glyph_metrics_t metrics = fontEngine->boundingBox(glyphs[i]);
-            int glyph_width = qRound(metrics.width.toReal())+2;
-            int glyph_height = qRound(fontEngine->ascent().toReal() + fontEngine->descent().toReal())+2;
-
-            if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) {
-                int strip_height = qt_next_power_of_two(qRound(fontEngine->ascent().toReal() + fontEngine->descent().toReal())+2);
-                font_tex->x_offset = x_margin;
-                font_tex->y_offset += strip_height;
-                if (font_tex->y_offset >= font_tex->height) {
-                    // get hold of the old font texture
-                    uchar *old_tex_data = (uchar *) malloc(font_tex->width*font_tex->height*2);
-                    int old_tex_height = font_tex->height;
-#ifndef QT_OPENGL_ES
-                    glGetTexImage(GL_TEXTURE_2D, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
-#endif
-
-                    // realloc a larger texture
-                    glDeleteTextures(1, &font_tex->texture);
-                    glGenTextures(1, &font_tex->texture);
-                    font_tex->height = qt_next_power_of_two(font_tex->height + strip_height);
-                    allocTexture(font_tex->width, font_tex->height, font_tex->texture);
-
-                    // write back the old texture data
-                    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, font_tex->width, old_tex_height,
-                                    GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, old_tex_data);
-                    free(old_tex_data);
-
-                    // update the texture coords and the y offset for the existing glyphs in
-                    // the cache, because of the texture size change
-                    QGLGlyphHash::iterator it = cache->begin();
-                    while (it != cache->end()) {
-                        it.value()->height = (it.value()->height * old_tex_height) / font_tex->height;
-                        it.value()->y = (it.value()->y * old_tex_height) / font_tex->height;
-                        ++it;
-                    }
-                }
-            }
-
-            QImage glyph_im(fontEngine->alphaMapForGlyph(glyphs[i]));
-            glyph_width = glyph_im.width();
-            Q_ASSERT(glyph_width >= 0);
-            // pad the glyph width to an even number
-            if (glyph_width%2 != 0)
-                ++glyph_width;
-
-            QGLGlyphCoord *qgl_glyph = new QGLGlyphCoord;
-            qgl_glyph->x = qreal(font_tex->x_offset) / font_tex->width;
-            qgl_glyph->y = qreal(font_tex->y_offset) / font_tex->height;
-            qgl_glyph->width = qreal(glyph_width) / font_tex->width;
-            qgl_glyph->height = qreal(glyph_height) / font_tex->height;
-            qgl_glyph->log_width = qreal(glyph_width);
-            qgl_glyph->log_height = qgl_glyph->height * font_tex->height;
-#ifdef Q_WS_MAC
-            qgl_glyph->x_offset = -metrics.x + 1;
-            qgl_glyph->y_offset = metrics.y - 2;
-#else
-            qgl_glyph->x_offset = -metrics.x;
-            qgl_glyph->y_offset = metrics.y;
-#endif
-
-            if (!glyph_im.isNull()) {
-                int idx = 0;
-                uchar *tex_data = (uchar *) malloc(glyph_width*glyph_im.height()*2);
-                memset(tex_data, 0, glyph_width*glyph_im.height()*2);
-
-                bool is8BitGray = false;
-#ifdef Q_WS_QPA
-                if (glyph_im.format() == QImage::Format_Indexed8) {
-                    is8BitGray = true;
-                }
-#endif
-                glyph_im = glyph_im.convertToFormat(QImage::Format_Indexed8);
-                for (int y=0; y<glyph_im.height(); ++y) {
-                    uchar *s = (uchar *) glyph_im.scanLine(y);
-                    for (int x=0; x<glyph_im.width(); ++x) {
-                        uchar alpha = is8BitGray ? *s : qAlpha(glyph_im.color(*s));
-                        tex_data[idx] = alpha;
-                        tex_data[idx+1] = alpha;
-                        ++s;
-                        idx += 2;
-                    }
-                    if (glyph_im.width()%2 != 0)
-                        idx += 2;
-                }
-                glTexSubImage2D(GL_TEXTURE_2D, 0, font_tex->x_offset, font_tex->y_offset,
-                                glyph_width, glyph_im.height(),
-                                GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, tex_data);
-                free(tex_data);
-            }
-            if (font_tex->x_offset + glyph_width + x_margin > font_tex->width) {
-                font_tex->x_offset = x_margin;
-                font_tex->y_offset += glyph_height + y_margin;
-            } else {
-                font_tex->x_offset += glyph_width + x_margin;
-            }
-
-            cache->insert(glyphs[i], qgl_glyph);
-        }
-    }
-}
-
-QGLGlyphCoord *QGLGlyphCache::lookup(QFontEngine *, glyph_t g)
-{
-    Q_ASSERT(current_cache != 0);
-    // ### careful here
-    QGLGlyphHash::const_iterator it = current_cache->constFind(g);
-    if (it == current_cache->constEnd())
-        return 0;
-    else
-        return it.value();
-}
-
-Q_GLOBAL_STATIC(QGLGlyphCache, qt_glyph_cache)
-
-//
-// assumption: the context that this is called for has to be the
-// current context
-//
-void qgl_cleanup_glyph_cache(QGLContext *ctx)
-{
-    qt_glyph_cache()->cleanupContext(ctx);
-}
-
-void QOpenGLPaintEngine::drawStaticTextItem(QStaticTextItem *textItem)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    d->flushDrawQueue();
-
-    // make sure the glyphs we want to draw are in the cache
-    qt_glyph_cache()->cacheGlyphs(d->device->context(), textItem->fontEngine(), textItem->glyphs,
-                                  textItem->numGlyphs);
-
-    d->setGradientOps(Qt::SolidPattern, QRectF()); // turns off gradient ops
-    qt_glColor4ubv(d->pen_color);
-    glEnable(GL_TEXTURE_2D);
-
-#ifdef Q_WS_QWS
-    // XXX: it is necessary to disable alpha writes on GLES/embedded because we don't want
-    // text rendering to update the alpha in the window surface.
-    // XXX: This may not be needed as this behavior does seem to be caused by driver bug
-    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_FALSE);
-#endif
-
-    // do the actual drawing
-    GLfloat vertexArray[4*2];
-    GLfloat texCoordArray[4*2];
-
-    glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-    glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
-
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-    bool antialias = !(textItem->fontEngine()->fontDef.styleStrategy & QFont::NoAntialias)
-                                  && (d->matrix.type() > QTransform::TxTranslate);
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, antialias ? GL_LINEAR : GL_NEAREST);
-    glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, antialias ? GL_LINEAR : GL_NEAREST);
-
-    for (int i=0; i< textItem->numGlyphs; ++i) {
-        QGLGlyphCoord *g = qt_glyph_cache()->lookup(textItem->fontEngine(), textItem->glyphs[i]);
-
-        // we don't cache glyphs with no width/height
-        if (!g)
-            continue;
-
-        qreal x1, x2, y1, y2;
-        x1 = g->x;
-        y1 = g->y;
-        x2 = x1 + g->width;
-        y2 = y1 + g->height;
-
-        QPointF logical_pos((textItem->glyphPositions[i].x - g->x_offset).toReal(),
-                            (textItem->glyphPositions[i].y + g->y_offset).toReal());
-
-        qt_add_rect_to_array(QRectF(logical_pos, QSizeF(g->log_width, g->log_height)), vertexArray);
-        qt_add_texcoords_to_array(x1, y1, x2, y2, texCoordArray);
-
-        glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-    }
-
-    glDisableClientState(GL_TEXTURE_COORD_ARRAY);
-    glDisableClientState(GL_VERTEX_ARRAY);
-
-    glDisable(GL_TEXTURE_2D);
-
-#ifdef Q_WS_QWS
-    // XXX: This may not be needed as this behavior does seem to be caused by driver bug
-    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
-#endif
-
-}
-
-void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textItem)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem);
-
-    // fall back to drawing a polygon if the scale factor is large, or
-    // we use a gradient pen
-    if ((d->matrix.det() > 1) || (d->pen_brush_style >= Qt::LinearGradientPattern
-                                  && d->pen_brush_style <= Qt::ConicalGradientPattern)) {
-        QPaintEngine::drawTextItem(p, textItem);
-        return;
-    }
-
-    // add the glyphs used to the glyph texture cache
-    QVarLengthArray<QFixedPoint> positions;
-    QVarLengthArray<glyph_t> glyphs;
-    QTransform matrix = QTransform::fromTranslate(qRound(p.x()), qRound(p.y()));
-    ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions);
-
-    {
-        QStaticTextItem staticTextItem;
-        staticTextItem.chars = const_cast<QChar *>(ti.chars);
-        staticTextItem.setFontEngine(ti.fontEngine);
-        staticTextItem.glyphs = glyphs.data();
-        staticTextItem.numChars = ti.num_chars;
-        staticTextItem.numGlyphs = glyphs.size();
-        staticTextItem.glyphPositions = positions.data();
-        drawStaticTextItem(&staticTextItem);
-    }
-
-}
-
-
-void QOpenGLPaintEngine::drawEllipse(const QRectF &rect)
-{
-#ifndef Q_WS_QWS
-    Q_D(QOpenGLPaintEngine);
-
-    if (d->use_emulation) {
-        QPaintEngineEx::drawEllipse(rect);
-        return;
-    }
-
-    if (d->high_quality_antialiasing) {
-        if (d->has_brush) {
-            d->disableClipping();
-
-            glMatrixMode(GL_MODELVIEW);
-            glPushMatrix();
-            glLoadIdentity();
-
-            GLuint program = qt_gl_program_cache()->getProgram(d->device->context(),
-                                                               FRAGMENT_PROGRAM_MASK_ELLIPSE_AA, 0, true);
-            QGLEllipseMaskGenerator maskGenerator(rect,
-                                                  d->matrix,
-                                                  d->offscreen,
-                                                  program,
-                                                  mask_variable_locations[FRAGMENT_PROGRAM_MASK_ELLIPSE_AA]);
-
-            d->addItem(qt_mask_texture_cache()->getMask(maskGenerator, d));
-
-            d->enableClipping();
-
-            glMatrixMode(GL_MODELVIEW);
-            glPopMatrix();
-        }
-
-        if (d->has_pen) {
-            QPainterPath path;
-            path.addEllipse(rect);
-
-            d->strokePath(path, false);
-        }
-    } else {
-        DEBUG_ONCE_STR("QOpenGLPaintEngine::drawEllipse(): falling back to drawPath()");
-
-        QPainterPath path;
-        path.addEllipse(rect);
-        drawPath(path);
-    }
-#else
-    QPaintEngineEx::drawEllipse(rect);
-#endif
-}
-
-
-void QOpenGLPaintEnginePrivate::updateFragmentProgramData(int locations[])
-{
-#ifdef Q_WS_QWS
-    Q_UNUSED(locations);
-#else
-    QGL_FUNC_CONTEXT;
-
-    QSize sz = offscreen.offscreenSize();
-
-    float inv_mask_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f };
-
-    sz = drawable_texture_size;
-
-    float inv_dst_size_data[4] = { 1.0f / sz.width(), 1.0f / sz.height(), 0.0f, 0.0f };
-
-    // default inv size 0.125f == 1.0f / 8.0f for pattern brushes
-    float inv_brush_texture_size_data[4] = { 0.125f, 0.125f };
-
-    // texture patterns have their own size
-    if (current_style == Qt::TexturePattern) {
-        QSize sz = cbrush.texture().size();
-
-        inv_brush_texture_size_data[0] = 1.0f / sz.width();
-        inv_brush_texture_size_data[1] = 1.0f / sz.height();
-    }
-
-    for (unsigned int i = 0; i < num_fragment_variables; ++i) {
-        int location = locations[i];
-
-        if (location < 0)
-            continue;
-
-        switch (i) {
-        case VAR_ANGLE:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, angle_data);
-            break;
-        case VAR_LINEAR:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, linear_data);
-            break;
-        case VAR_FMP:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp_data);
-            break;
-        case VAR_FMP2_M_RADIUS2:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, fmp2_m_radius2_data);
-            break;
-        case VAR_INV_MASK_SIZE:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_mask_size_data);
-            break;
-        case VAR_INV_DST_SIZE:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_dst_size_data);
-            break;
-        case VAR_INV_MATRIX_M0:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[0]);
-            break;
-        case VAR_INV_MATRIX_M1:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[1]);
-            break;
-        case VAR_INV_MATRIX_M2:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_matrix_data[2]);
-            break;
-        case VAR_PORTERDUFF_AB:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_ab_data);
-            break;
-        case VAR_PORTERDUFF_XYZ:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, porterduff_xyz_data);
-            break;
-        case VAR_INV_BRUSH_TEXTURE_SIZE:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, inv_brush_texture_size_data);
-            break;
-        case VAR_MASK_OFFSET:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_offset_data);
-            break;
-        case VAR_MASK_CHANNEL:
-            glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, location, mask_channel_data);
-            break;
-        case VAR_DST_TEXTURE:
-        case VAR_MASK_TEXTURE:
-        case VAR_PALETTE:
-        case VAR_BRUSH_TEXTURE:
-            // texture variables, not handled here
-            break;
-        default:
-            qDebug() << "QOpenGLPaintEnginePrivate: Unhandled fragment variable:" << i;
-        }
-    }
-#endif
-}
-
-
-void QOpenGLPaintEnginePrivate::copyDrawable(const QRectF &rect)
-{
-#ifdef Q_WS_QWS
-    Q_UNUSED(rect);
-#else
-    ensureDrawableTexture();
-
-    DEBUG_ONCE qDebug() << "Refreshing drawable_texture for rectangle" << rect;
-    QRectF screen_rect = rect.adjusted(-1, -1, 1, 1);
-
-    int left = qMax(0, static_cast<int>(screen_rect.left()));
-    int width = qMin(device->size().width() - left, static_cast<int>(screen_rect.width()) + 1);
-
-    int bottom = qMax(0, static_cast<int>(device->size().height() - screen_rect.bottom()));
-    int height = qMin(device->size().height() - bottom, static_cast<int>(screen_rect.height()) + 1);
-
-    glBindTexture(GL_TEXTURE_2D, drawable_texture);
-    glCopyTexSubImage2D(GL_TEXTURE_2D, 0, left, bottom, left, bottom, width, height);
-#endif
-}
-
-
-void QOpenGLPaintEnginePrivate::composite(const QRectF &rect, const QPoint &maskOffset)
-{
-#ifdef Q_WS_QWS
-    Q_UNUSED(rect);
-    Q_UNUSED(maskOffset);
-#else
-    GLfloat vertexArray[8];
-    qt_add_rect_to_array(rect, vertexArray);
-
-    composite(GL_TRIANGLE_FAN, vertexArray, 4, maskOffset);
-#endif
-}
-
-
-void QOpenGLPaintEnginePrivate::composite(GLuint primitive, const GLfloat *vertexArray, int vertexCount, const QPoint &maskOffset)
-{
-#ifdef QT_OPENGL_ES
-    Q_UNUSED(primitive);
-    Q_UNUSED(vertexArray);
-    Q_UNUSED(vertexCount);
-    Q_UNUSED(maskOffset);
-#else
-    Q_Q(QOpenGLPaintEngine);
-    QGL_FUNC_CONTEXT;
-
-    if (current_style == Qt::NoBrush)
-        return;
-
-    DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Using compositing program: fragment_brush ="
-                        << fragment_brush << ", fragment_composition_mode =" << fragment_composition_mode;
-
-    if (has_fast_composition_mode)
-        q->updateCompositionMode(composition_mode);
-    else {
-        qreal minX = 1e9, minY = 1e9, maxX = -1e9, maxY = -1e9;
-
-        for (int i = 0; i < vertexCount; ++i) {
-            qreal x = vertexArray[2 * i];
-            qreal y = vertexArray[2 * i + 1];
-
-            qreal tx, ty;
-            matrix.map(x, y, &tx, &ty);
-
-            minX = qMin(minX, tx);
-            minY = qMin(minY, ty);
-            maxX = qMax(maxX, tx);
-            maxY = qMax(maxY, ty);
-        }
-
-        QRectF r(minX, minY, maxX - minX, maxY - minY);
-        copyDrawable(r);
-
-        glBlendFunc(GL_ONE, GL_ZERO);
-    }
-
-    int *locations = painter_variable_locations[fragment_brush][fragment_composition_mode];
-
-    int texture_locations[] = { locations[VAR_DST_TEXTURE],
-                                locations[VAR_MASK_TEXTURE],
-                                locations[VAR_PALETTE] };
-
-    int brush_texture_location = locations[VAR_BRUSH_TEXTURE];
-
-    GLuint texture_targets[] = { GL_TEXTURE_2D,
-                                 GL_TEXTURE_2D,
-                                 GL_TEXTURE_1D };
-
-    GLuint textures[] = { drawable_texture,
-                          offscreen.offscreenTexture(),
-                          grad_palette };
-
-    const int num_textures = sizeof(textures) / sizeof(*textures);
-
-    Q_ASSERT(num_textures == sizeof(texture_locations) / sizeof(*texture_locations));
-    Q_ASSERT(num_textures == sizeof(texture_targets) / sizeof(*texture_targets));
-
-    for (int i = 0; i < num_textures; ++i)
-        if (texture_locations[i] >= 0) {
-            glActiveTexture(GL_TEXTURE0 + texture_locations[i]);
-            glBindTexture(texture_targets[i], textures[i]);
-        }
-
-    if (brush_texture_location >= 0) {
-        glActiveTexture(GL_TEXTURE0 + brush_texture_location);
-
-        if (current_style == Qt::TexturePattern)
-            device->context()->d_func()->bindTexture(cbrush.textureImage(), GL_TEXTURE_2D, GL_RGBA,
-                                                     QGLContext::InternalBindOption);
-        else
-            device->context()->d_func()->bindTexture(qt_imageForBrush(current_style, false),
-                                                     GL_TEXTURE_2D, GL_RGBA,
-                                                     QGLContext::InternalBindOption);
-
-        updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, use_smooth_pixmap_transform);
-    }
-
-    glEnableClientState(GL_VERTEX_ARRAY);
-    glVertexPointer(2, GL_FLOAT, 0, vertexArray);
-    glEnable(GL_FRAGMENT_PROGRAM_ARB);
-    GLuint program = qt_gl_program_cache()->getProgram(device->context(),
-                                                       fragment_brush,
-                                                       fragment_composition_mode, false);
-    glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, program);
-
-    mask_offset_data[0] = maskOffset.x();
-    mask_offset_data[1] = -maskOffset.y();
-
-    updateFragmentProgramData(locations);
-
-    glDrawArrays(primitive, 0, vertexCount);
-
-    glDisable(GL_FRAGMENT_PROGRAM_ARB);
-    glDisableClientState(GL_VERTEX_ARRAY);
-
-    for (int i = 0; i < num_textures; ++i)
-        if (texture_locations[i] >= 0) {
-            glActiveTexture(GL_TEXTURE0 + texture_locations[i]);
-            glBindTexture(texture_targets[i], 0);
-        }
-
-    if (brush_texture_location >= 0) {
-        glActiveTexture(GL_TEXTURE0 + brush_texture_location);
-        glBindTexture(GL_TEXTURE_2D, 0);
-    }
-
-    glActiveTexture(GL_TEXTURE0);
-
-    if (!has_fast_composition_mode)
-        q->updateCompositionMode(composition_mode);
-#endif
-}
-
-void QOpenGLPaintEnginePrivate::cacheItemErased(int channel, const QRect &rect)
-{
-    bool isInDrawQueue = false;
-
-    foreach (const QDrawQueueItem &item, drawQueue) {
-        if (item.location.channel == channel && item.location.rect == rect) {
-            isInDrawQueue = true;
-            break;
-        }
-    }
-
-    if (isInDrawQueue)
-        flushDrawQueue();
-}
-
-void QOpenGLPaintEnginePrivate::addItem(const QGLMaskTextureCache::CacheLocation &location)
-{
-    drawQueue << QDrawQueueItem(opacity, cbrush, brush_origin, composition_mode, matrix, location);
-}
-
-void QOpenGLPaintEnginePrivate::drawItem(const QDrawQueueItem &item)
-{
-    Q_Q(QOpenGLPaintEngine);
-
-    opacity = item.opacity;
-    brush_origin = item.brush_origin;
-    q->updateCompositionMode(item.composition_mode);
-    matrix = item.matrix;
-    cbrush = item.brush;
-    brush_style = item.brush.style();
-
-    mask_channel_data[0] = item.location.channel == 0;
-    mask_channel_data[1] = item.location.channel == 1;
-    mask_channel_data[2] = item.location.channel == 2;
-    mask_channel_data[3] = item.location.channel == 3;
-
-    setGradientOps(item.brush, item.location.screen_rect);
-
-    composite(item.location.screen_rect, item.location.rect.topLeft() - item.location.screen_rect.topLeft()
-                                         - QPoint(0, offscreen.offscreenSize().height() - device->size().height()));
-}
-
-void QOpenGLPaintEnginePrivate::flushDrawQueue()
-{
-#ifndef QT_OPENGL_ES
-    Q_Q(QOpenGLPaintEngine);
-
-    offscreen.release();
-
-    if (!drawQueue.isEmpty()) {
-        DEBUG_ONCE qDebug() << "QOpenGLPaintEngine::flushDrawQueue():" << drawQueue.size() << "items";
-
-        glPushMatrix();
-        glLoadIdentity();
-        qreal old_opacity = opacity;
-        QPointF old_brush_origin = brush_origin;
-        QPainter::CompositionMode old_composition_mode = composition_mode;
-        QTransform old_matrix = matrix;
-        QBrush old_brush = cbrush;
-
-        bool hqaa_old = high_quality_antialiasing;
-
-        high_quality_antialiasing = true;
-
-        foreach (const QDrawQueueItem &item, drawQueue)
-            drawItem(item);
-
-        opacity = old_opacity;
-        brush_origin = old_brush_origin;
-        q->updateCompositionMode(old_composition_mode);
-        matrix = old_matrix;
-        cbrush = old_brush;
-        brush_style = old_brush.style();
-
-        high_quality_antialiasing = hqaa_old;
-
-        setGLBrush(old_brush.color());
-        qt_glColor4ubv(brush_color);
-
-        drawQueue.clear();
-
-        glPopMatrix();
-    }
-#endif
-}
-
-void QOpenGLPaintEngine::clipEnabledChanged()
-{
-    Q_D(QOpenGLPaintEngine);
-
-    d->updateDepthClip();
-}
-
-void QOpenGLPaintEngine::penChanged()
-{
-    updatePen(state()->pen);
-}
-
-void QOpenGLPaintEngine::brushChanged()
-{
-    updateBrush(state()->brush, state()->brushOrigin);
-}
-
-void QOpenGLPaintEngine::brushOriginChanged()
-{
-    updateBrush(state()->brush, state()->brushOrigin);
-}
-
-void QOpenGLPaintEngine::opacityChanged()
-{
-    Q_D(QOpenGLPaintEngine);
-    QPainterState *s = state();
-    d->opacity = s->opacity;
-    updateBrush(s->brush, s->brushOrigin);
-    updatePen(s->pen);
-}
-
-void QOpenGLPaintEngine::compositionModeChanged()
-{
-    updateCompositionMode(state()->composition_mode);
-}
-
-void QOpenGLPaintEngine::renderHintsChanged()
-{
-    updateRenderHints(state()->renderHints);
-}
-
-void QOpenGLPaintEngine::transformChanged()
-{
-    updateMatrix(state()->matrix);
-}
-
-extern QPainterPath qt_painterPathFromVectorPath(const QVectorPath &path);
-
-void QOpenGLPaintEngine::fill(const QVectorPath &path, const QBrush &brush)
-{
-    Q_D(QOpenGLPaintEngine);
-
-    if (brush.style() == Qt::NoBrush)
-        return;
-
-    if ((!d->use_fragment_programs && needsEmulation(brush.style())) || qt_isExtendedRadialGradient(brush)) {
-        QPainter *p = painter();
-        QBrush oldBrush = p->brush();
-        p->setBrush(brush);
-        qt_draw_helper(p->d_ptr.data(), qt_painterPathFromVectorPath(path), QPainterPrivate::FillDraw);
-        p->setBrush(oldBrush);
-        return;
-    }
-
-    QBrush old_brush = state()->brush;
-    updateBrush(brush, state()->brushOrigin);
-
-    const qreal *points = path.points();
-    const QPainterPath::ElementType *types = path.elements();
-    if (!types && path.shape() == QVectorPath::RectangleHint) {
-        QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]);
-        QPen old_pen = state()->pen;
-        updatePen(Qt::NoPen);
-        drawRects(&r, 1);
-        updatePen(old_pen);
-    } else {
-        d->fillPath(qt_painterPathFromVectorPath(path));
-    }
-
-    updateBrush(old_brush, state()->brushOrigin);
-}
-
-template <typename T> static inline bool isRect(const T *pts, int elementCount) {
-    return (elementCount == 5 // 5-point polygon, check for closed rect
-            && pts[0] == pts[8] && pts[1] == pts[9] // last point == first point
-            && pts[0] == pts[6] && pts[2] == pts[4] // x values equal
-            && pts[1] == pts[3] && pts[5] == pts[7] // y values equal...
-            ) ||
-           (elementCount == 4 // 4-point polygon, check for unclosed rect
-            && pts[0] == pts[6] && pts[2] == pts[4] // x values equal
-            && pts[1] == pts[3] && pts[5] == pts[7] // y values equal...
-            );
-}
-
-void QOpenGLPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op)
-{
-    const qreal *points = path.points();
-    const QPainterPath::ElementType *types = path.elements();
-    if (!types && path.shape() == QVectorPath::RectangleHint) {
-        QRectF r(points[0], points[1], points[4]-points[0], points[5]-points[1]);
-        updateClipRegion(QRegion(r.toRect()), op);
-        return;
-    }
-
-    QPainterPath p;
-    if (types) {
-        int id = 0;
-        for (int i=0; i<path.elementCount(); ++i) {
-            switch(types[i]) {
-            case QPainterPath::MoveToElement:
-                p.moveTo(QPointF(points[id], points[id+1]));
-                id+=2;
-                break;
-            case QPainterPath::LineToElement:
-                p.lineTo(QPointF(points[id], points[id+1]));
-                id+=2;
-                break;
-            case QPainterPath::CurveToElement: {
-                QPointF p1(points[id], points[id+1]);
-                QPointF p2(points[id+2], points[id+3]);
-                QPointF p3(points[id+4], points[id+5]);
-                p.cubicTo(p1, p2, p3);
-                id+=6;
-                break;
-            }
-            case QPainterPath::CurveToDataElement:
-                ;
-                break;
-            }
-        }
-    } else if (!path.isEmpty()) {
-        p.moveTo(QPointF(points[0], points[1]));
-        int id = 2;
-        for (int i=1; i<path.elementCount(); ++i) {
-            p.lineTo(QPointF(points[id], points[id+1]));
-            id+=2;
-        }
-    }
-    if (path.hints() & QVectorPath::WindingFill)
-        p.setFillRule(Qt::WindingFill);
-
-    updateClipRegion(QRegion(p.toFillPolygon().toPolygon(), p.fillRule()), op);
-    return;
-}
-
-void QOpenGLPaintEngine::setState(QPainterState *s)
-{
-    Q_D(QOpenGLPaintEngine);
-    QOpenGLPaintEngineState *new_state = static_cast<QOpenGLPaintEngineState *>(s);
-    QOpenGLPaintEngineState *old_state = state();
-
-    QPaintEngineEx::setState(s);
-
-    // are we in a save() ?
-    if (s == d->last_created_state) {
-        d->last_created_state = 0;
-        return;
-    }
-
-    if (isActive()) {
-        if (old_state->depthClipId != new_state->depthClipId)
-            d->updateDepthClip();
-        penChanged();
-        brushChanged();
-        opacityChanged();
-        compositionModeChanged();
-        renderHintsChanged();
-        transformChanged();
-    }
-}
-
-QPainterState *QOpenGLPaintEngine::createState(QPainterState *orig) const
-{
-    const Q_D(QOpenGLPaintEngine);
-
-    QOpenGLPaintEngineState *s;
-    if (!orig)
-        s = new QOpenGLPaintEngineState();
-    else
-        s = new QOpenGLPaintEngineState(*static_cast<QOpenGLPaintEngineState *>(orig));
-
-    d->last_created_state = s;
-    return s;
-}
-
-//
-//  QOpenGLPaintEngineState
-//
-
-QOpenGLPaintEngineState::QOpenGLPaintEngineState(QOpenGLPaintEngineState &other)
-    : QPainterState(other)
-{
-    clipRegion = other.clipRegion;
-    hasClipping = other.hasClipping;
-    fastClip = other.fastClip;
-    depthClipId = other.depthClipId;
-}
-
-QOpenGLPaintEngineState::QOpenGLPaintEngineState()
-{
-    hasClipping = false;
-    depthClipId = 0;
-}
-
-QOpenGLPaintEngineState::~QOpenGLPaintEngineState()
-{
-}
-
-void QOpenGLPaintEnginePrivate::ensureDrawableTexture()
-{
-    if (!dirty_drawable_texture)
-        return;
-
-    dirty_drawable_texture = false;
-
-#ifndef QT_OPENGL_ES
-    glGenTextures(1, &drawable_texture);
-    glBindTexture(GL_TEXTURE_2D, drawable_texture);
-
-    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8,
-            drawable_texture_size.width(),
-            drawable_texture_size.height(), 0,
-            GL_RGBA, GL_UNSIGNED_BYTE, NULL);
-
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
-    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
-#endif
-}
-
-QT_END_NAMESPACE
-
-#include "qpaintengine_opengl.moc"
diff --git a/src/opengl/qpaintengine_opengl_p.h b/src/opengl/qpaintengine_opengl_p.h
deleted file mode 100644 (file)
index 8d0ea83..0000000
+++ /dev/null
@@ -1,158 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QPAINTENGINE_OPENGL_P_H
-#define QPAINTENGINE_OPENGL_P_H
-
-//
-//  W A R N I N G
-//  -------------
-//
-// This file is not part of the Qt API.  It exists for the convenience
-// of the QLibrary class.  This header file may change from
-// version to version without notice, or even be removed.
-//
-// We mean it.
-//
-
-#include <private/qpaintengineex_p.h>
-
-QT_BEGIN_NAMESPACE
-
-class QOpenGLPaintEnginePrivate;
-class QGLTexture;
-
-class QOpenGLPaintEngineState : public QPainterState
-{
-public:
-    QOpenGLPaintEngineState(QOpenGLPaintEngineState &other);
-    QOpenGLPaintEngineState();
-    ~QOpenGLPaintEngineState();
-
-    QRegion clipRegion;
-    bool hasClipping;
-    QRect fastClip;
-    uint depthClipId;
-};
-
-class QOpenGLPaintEngine : public QPaintEngineEx
-{
-    Q_DECLARE_PRIVATE(QOpenGLPaintEngine)
-public:
-    QOpenGLPaintEngine();
-    ~QOpenGLPaintEngine();
-
-    bool begin(QPaintDevice *pdev);
-    bool end();
-
-    // new stuff
-    void clipEnabledChanged();
-    void penChanged();
-    void brushChanged();
-    void brushOriginChanged();
-    void opacityChanged();
-    void compositionModeChanged();
-    void renderHintsChanged();
-    void transformChanged();
-
-    void fill(const QVectorPath &path, const QBrush &brush);
-    void clip(const QVectorPath &path, Qt::ClipOperation op);
-
-    void setState(QPainterState *s);
-    QPainterState *createState(QPainterState *orig) const;
-    inline QOpenGLPaintEngineState *state() {
-        return static_cast<QOpenGLPaintEngineState *>(QPaintEngineEx::state());
-    }
-    inline const QOpenGLPaintEngineState *state() const {
-        return static_cast<const QOpenGLPaintEngineState *>(QPaintEngineEx::state());
-    }
-
-
-    // old stuff
-    void updateState(const QPaintEngineState &state);
-
-    void updatePen(const QPen &pen);
-    void updateBrush(const QBrush &brush, const QPointF &pt);
-    void updateFont(const QFont &font);
-    void updateMatrix(const QTransform &matrix);
-    void updateClipRegion(const QRegion &region, Qt::ClipOperation op);
-    void updateRenderHints(QPainter::RenderHints hints);
-    void updateCompositionMode(QPainter::CompositionMode composition_mode);
-
-    void drawRects(const QRectF *r, int rectCount);
-    void drawLines(const QLineF *lines, int lineCount);
-    void drawPoints(const QPointF *p, int pointCount);
-    void drawRects(const QRect *r, int rectCount);
-    void drawLines(const QLine *lines, int lineCount);
-    void drawPoints(const QPoint *p, int pointCount);
-
-    void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
-
-    void drawPath(const QPainterPath &path);
-    void drawPolygon(const QPointF *points, int pointCount, PolygonDrawMode mode);
-    void drawPolygon(const QPoint *points, int pointCount, PolygonDrawMode mode);
-    void drawTiledPixmap(const QRectF &r, const QPixmap &pixmap, const QPointF &s);
-    void drawImage(const QRectF &r, const QImage &image, const QRectF &sr,
-                   Qt::ImageConversionFlags conversionFlags);
-    void drawTextItem(const QPointF &p, const QTextItem &ti);
-    void drawStaticTextItem(QStaticTextItem *staticTextItem);
-
-    void drawEllipse(const QRectF &rect);
-
-#ifdef Q_WS_WIN
-    HDC handle() const;
-#else
-    Qt::HANDLE handle() const;
-#endif
-    inline Type type() const { return QPaintEngine::OpenGL; }
-    bool supportsTransformations(qreal, const QTransform &) const { return true; }
-
-private:
-    void drawPolyInternal(const QPolygonF &pa, bool close = true);
-    void drawTextureRect(int tx_width, int tx_height, const QRectF &r, const QRectF &sr,
-                         GLenum target, QGLTexture *tex);
-    Q_DISABLE_COPY(QOpenGLPaintEngine)
-};
-
-
-QT_END_NAMESPACE
-
-#endif // QPAINTENGINE_OPENGL_P_H