llvmpipe: enable GL_ARB_texture_filter_anisotropic
authorDave Airlie <airlied@redhat.com>
Mon, 8 Feb 2021 02:37:40 +0000 (12:37 +1000)
committerDave Airlie <airlied@redhat.com>
Wed, 21 Jul 2021 00:19:51 +0000 (10:19 +1000)
Update checksums as images are same as softpipe.

Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8804>

src/gallium/drivers/llvmpipe/lp_screen.c

index 74c0617..e7b5f2e 100644 (file)
@@ -117,6 +117,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
    case PIPE_CAP_NPOT_TEXTURES:
    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
+   case PIPE_CAP_ANISOTROPIC_FILTER:
       return 1;
    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES: