gallium/radeon: derive buffer placement and flags only at initialization
authorMarek Olšák <marek.olsak@amd.com>
Thu, 18 Aug 2016 14:30:00 +0000 (16:30 +0200)
committerMarek Olšák <marek.olsak@amd.com>
Mon, 5 Sep 2016 16:01:15 +0000 (18:01 +0200)
Invalidated buffers don't have to go through it.

Split r600_init_resource into r600_init_resource_fields and
r600_alloc_resource.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
src/gallium/drivers/r600/r600_state_common.c
src/gallium/drivers/radeon/r600_buffer_common.c
src/gallium/drivers/radeon/r600_pipe_common.h
src/gallium/drivers/radeon/r600_texture.c
src/gallium/drivers/radeonsi/si_descriptors.c

index 5234c04..6f8053a 100644 (file)
@@ -2782,12 +2782,11 @@ static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resourc
 {
        struct r600_context *rctx = (struct r600_context*)ctx;
        struct r600_resource *rbuffer = r600_resource(buf);
-       unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
+       unsigned i, shader, mask;
        struct r600_pipe_sampler_view *view;
 
        /* Reallocate the buffer in the same pipe_resource. */
-       r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
-                          alignment);
+       r600_alloc_resource(&rctx->screen->b, rbuffer);
 
        /* We changed the buffer, now we need to bind it where the old one was bound. */
        /* Vertex buffers. */
index 4480293..6a55de1 100644 (file)
@@ -99,20 +99,23 @@ void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
        return ctx->ws->buffer_map(resource->buf, NULL, usage);
 }
 
-bool r600_init_resource(struct r600_common_screen *rscreen,
-                       struct r600_resource *res,
-                       uint64_t size, unsigned alignment)
+void r600_init_resource_fields(struct r600_common_screen *rscreen,
+                              struct r600_resource *res,
+                              uint64_t size, unsigned alignment)
 {
        struct r600_texture *rtex = (struct r600_texture*)res;
-       struct pb_buffer *old_buf, *new_buf;
-       enum radeon_bo_flag flags = 0;
+
+       res->bo_size = size;
+       res->bo_alignment = alignment;
+       res->flags = 0;
 
        switch (res->b.b.usage) {
        case PIPE_USAGE_STREAM:
-               flags = RADEON_FLAG_GTT_WC;
+               res->flags = RADEON_FLAG_GTT_WC;
                /* fall through */
        case PIPE_USAGE_STAGING:
-               /* Transfers are likely to occur more often with these resources. */
+               /* Transfers are likely to occur more often with these
+                * resources. */
                res->domains = RADEON_DOMAIN_GTT;
                break;
        case PIPE_USAGE_DYNAMIC:
@@ -122,60 +125,78 @@ bool r600_init_resource(struct r600_common_screen *rscreen,
                if (rscreen->info.drm_major == 2 &&
                    rscreen->info.drm_minor < 40) {
                        res->domains = RADEON_DOMAIN_GTT;
-                       flags |= RADEON_FLAG_GTT_WC;
+                       res->flags |= RADEON_FLAG_GTT_WC;
                        break;
                }
-               flags |= RADEON_FLAG_CPU_ACCESS;
+               res->flags |= RADEON_FLAG_CPU_ACCESS;
                /* fall through */
        case PIPE_USAGE_DEFAULT:
        case PIPE_USAGE_IMMUTABLE:
        default:
-               /* Not listing GTT here improves performance in some apps. */
+               /* Not listing GTT here improves performance in some
+                * apps. */
                res->domains = RADEON_DOMAIN_VRAM;
-               flags |= RADEON_FLAG_GTT_WC;
+               res->flags |= RADEON_FLAG_GTT_WC;
                break;
        }
 
        if (res->b.b.target == PIPE_BUFFER &&
            res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
                              PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
-               /* Use GTT for all persistent mappings with older kernels,
-                * because they didn't always flush the HDP cache before CS
-                * execution.
+               /* Use GTT for all persistent mappings with older
+                * kernels, because they didn't always flush the HDP
+                * cache before CS execution.
                 *
-                * Write-combined CPU mappings are fine, the kernel ensures all CPU
-                * writes finish before the GPU executes a command stream.
+                * Write-combined CPU mappings are fine, the kernel
+                * ensures all CPU writes finish before the GPU
+                * executes a command stream.
                 */
                if (rscreen->info.drm_major == 2 &&
                    rscreen->info.drm_minor < 40)
                        res->domains = RADEON_DOMAIN_GTT;
                else if (res->domains & RADEON_DOMAIN_VRAM)
-                       flags |= RADEON_FLAG_CPU_ACCESS;
+                       res->flags |= RADEON_FLAG_CPU_ACCESS;
        }
 
        /* Tiled textures are unmappable. Always put them in VRAM. */
        if (res->b.b.target != PIPE_BUFFER &&
            rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
                res->domains = RADEON_DOMAIN_VRAM;
-               flags &= ~RADEON_FLAG_CPU_ACCESS;
-               flags |= RADEON_FLAG_NO_CPU_ACCESS |
+               res->flags &= ~RADEON_FLAG_CPU_ACCESS;
+               res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
                         RADEON_FLAG_GTT_WC;
        }
 
-       /* If VRAM is just stolen system memory, allow both VRAM and GTT,
-        * whichever has free space. If a buffer is evicted from VRAM to GTT,
-        * it will stay there.
+       /* If VRAM is just stolen system memory, allow both VRAM and
+        * GTT, whichever has free space. If a buffer is evicted from
+        * VRAM to GTT, it will stay there.
         */
        if (!rscreen->info.has_dedicated_vram &&
            res->domains == RADEON_DOMAIN_VRAM)
                res->domains = RADEON_DOMAIN_VRAM_GTT;
 
        if (rscreen->debug_flags & DBG_NO_WC)
-               flags &= ~RADEON_FLAG_GTT_WC;
+               res->flags &= ~RADEON_FLAG_GTT_WC;
+
+       /* Set expected VRAM and GART usage for the buffer. */
+       res->vram_usage = 0;
+       res->gart_usage = 0;
+
+       if (res->domains & RADEON_DOMAIN_VRAM)
+               res->vram_usage = size;
+       else if (res->domains & RADEON_DOMAIN_GTT)
+               res->gart_usage = size;
+}
+
+bool r600_alloc_resource(struct r600_common_screen *rscreen,
+                        struct r600_resource *res)
+{
+       struct pb_buffer *old_buf, *new_buf;
 
        /* Allocate a new resource. */
-       new_buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment,
-                                            res->domains, flags);
+       new_buf = rscreen->ws->buffer_create(rscreen->ws, res->bo_size,
+                                            res->bo_alignment,
+                                            res->domains, res->flags);
        if (!new_buf) {
                return false;
        }
@@ -197,15 +218,6 @@ bool r600_init_resource(struct r600_common_screen *rscreen,
        util_range_set_empty(&res->valid_buffer_range);
        res->TC_L2_dirty = false;
 
-       /* Set expected VRAM and GART usage for the buffer. */
-       res->vram_usage = 0;
-       res->gart_usage = 0;
-
-       if (res->domains & RADEON_DOMAIN_VRAM)
-               res->vram_usage = size;
-       else if (res->domains & RADEON_DOMAIN_GTT)
-               res->gart_usage = size;
-
        /* Print debug information. */
        if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
                fprintf(stderr, "VM start=0x%"PRIX64"  end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
@@ -516,7 +528,9 @@ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
        struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
        struct r600_resource *rbuffer = r600_alloc_buffer_struct(screen, templ);
 
-       if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment)) {
+       r600_init_resource_fields(rscreen, rbuffer, templ->width0, alignment);
+
+       if (!r600_alloc_resource(rscreen, rbuffer)) {
                FREE(rbuffer);
                return NULL;
        }
index 5375044..1924535 100644 (file)
@@ -174,8 +174,11 @@ struct r600_resource {
        uint64_t                        vram_usage;
        uint64_t                        gart_usage;
 
-       /* Resource state. */
+       /* Resource properties. */
+       uint64_t                        bo_size;
+       unsigned                        bo_alignment;
        enum radeon_bo_domain           domains;
+       enum radeon_bo_flag             flags;
 
        /* The buffer range which is initialized (with a write transfer,
         * streamout, DMA, or as a random access target). The rest of
@@ -653,9 +656,11 @@ void r600_buffer_subdata(struct pipe_context *ctx,
                         struct pipe_resource *buffer,
                         unsigned usage, unsigned offset,
                         unsigned size, const void *data);
-bool r600_init_resource(struct r600_common_screen *rscreen,
-                       struct r600_resource *res,
-                       uint64_t size, unsigned alignment);
+void r600_init_resource_fields(struct r600_common_screen *rscreen,
+                              struct r600_resource *res,
+                              uint64_t size, unsigned alignment);
+bool r600_alloc_resource(struct r600_common_screen *rscreen,
+                        struct r600_resource *res);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
                                         const struct pipe_resource *templ,
                                         unsigned alignment);
index e19150b..fb3068a 100644 (file)
@@ -1103,8 +1103,10 @@ r600_texture_create_object(struct pipe_screen *screen,
 
        /* Now create the backing buffer. */
        if (!buf) {
-               if (!r600_init_resource(rscreen, resource, rtex->size,
-                                       rtex->surface.bo_alignment)) {
+               r600_init_resource_fields(rscreen, resource, rtex->size,
+                                         rtex->surface.bo_alignment);
+
+               if (!r600_alloc_resource(rscreen, resource)) {
                        FREE(rtex);
                        return NULL;
                }
@@ -1418,8 +1420,7 @@ static void r600_texture_invalidate_storage(struct r600_common_context *rctx,
        assert(rtex->surface.level[0].mode == RADEON_SURF_MODE_LINEAR_ALIGNED);
 
        /* Reallocate the buffer in the same pipe_resource. */
-       r600_init_resource(rscreen, &rtex->resource, rtex->size,
-                          rtex->surface.bo_alignment);
+       r600_alloc_resource(rscreen, &rtex->resource);
 
        /* Initialize the CMASK base address (needed even without CMASK). */
        rtex->cmask.base_address_reg =
index eb0e5fa..b80f4f2 100644 (file)
@@ -1427,15 +1427,14 @@ static void si_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource
 {
        struct si_context *sctx = (struct si_context*)ctx;
        struct r600_resource *rbuffer = r600_resource(buf);
-       unsigned i, shader, alignment = rbuffer->buf->alignment;
+       unsigned i, shader;
        uint64_t old_va = rbuffer->gpu_address;
        unsigned num_elems = sctx->vertex_elements ?
                                       sctx->vertex_elements->count : 0;
        struct si_sampler_view *view;
 
        /* Reallocate the buffer in the same pipe_resource. */
-       r600_init_resource(&sctx->screen->b, rbuffer, rbuffer->b.b.width0,
-                          alignment);
+       r600_alloc_resource(&sctx->screen->b, rbuffer);
 
        /* We changed the buffer, now we need to bind it where the old one
         * was bound. This consists of 2 things: