interpreter, "reproducer generate",
"Generate reproducer on disk. When the debugger is in capture "
"mode, this command will output the reproducer to a directory on "
- "disk. In replay mode this command in a no-op.",
+ "disk and quit. In replay mode this command in a no-op.",
nullptr) {}
~CommandObjectReproducerGenerate() override = default;
<< "Please have a look at the directory to assess if you're willing to "
"share the contained information.\n";
- result.SetStatus(eReturnStatusSuccessFinishResult);
+ m_interpreter.BroadcastEvent(
+ CommandInterpreter::eBroadcastBitQuitCommandReceived);
+ result.SetStatus(eReturnStatusQuit);
return result.Succeeded();
}
};