for (i = 0; i < adev->gfx.config.max_shader_engines; i++) {
for (j = 0; j < adev->gfx.config.max_sh_per_se; j++) {
bitmap = i * adev->gfx.config.max_sh_per_se + j;
- if ((adev->asic_type == CHIP_SIENNA_CICHLID) &&
+ if (((adev->asic_type == CHIP_SIENNA_CICHLID) ||
+ (adev->asic_type == CHIP_YELLOW_CARP)) &&
((gfx_v10_3_get_disabled_sa(adev) >> bitmap) & 1))
continue;
gfx_v10_0_select_se_sh(adev, i, j, 0xffffffff);
for (i = 0; i < adev->gfx.config.max_shader_engines; i++) {
for (j = 0; j < adev->gfx.config.max_sh_per_se; j++) {
bitmap = i * adev->gfx.config.max_sh_per_se + j;
- if ((adev->asic_type == CHIP_SIENNA_CICHLID) &&
+ if (((adev->asic_type == CHIP_SIENNA_CICHLID) ||
+ (adev->asic_type == CHIP_YELLOW_CARP)) &&
((gfx_v10_3_get_disabled_sa(adev) >> bitmap) & 1))
continue;
mask = 1;