clutterx11_includedir = $(clutter_includedir)/x11
clutterx11_include_HEADERS = $(x11_source_h)
-else
-EXTRA_DIST += $(x11_source_c) $(x11_source_h) $(x11_source_c_priv) $(x11_source_h_priv)
endif # SUPPORT_X11
# GLX backend rules
# instead of using the same directory.
clutterglx_includedir = $(clutter_includedir)/glx
clutterglx_include_HEADERS = $(glx_source_h)
-else
-EXTRA_DIST += $(glx_source_h) $(glx_source_c) $(glx_source_h_priv)
endif # SUPPORT_GLX
# Windows backend rules
clutterwin_includedir = $(clutter_includedir)/win32
clutterwin_include_HEADERS = $(win32_source_h)
+endif # SUPPORT_WIN32
EXTRA_DIST += \
$(srcdir)/win32/invisible-cursor.cur \
$(srcdir)/win32/resources.rc \
$(NULL)
-else
-EXTRA_DIST += \
- $(srcdir)/win32/invisible-cursor.cur \
- $(srcdir)/win32/resources.rc \
- $(win32_source_c) \
- $(win32_source_h) \
- $(win32_source_h_priv)
-endif # SUPPORT_WIN32
# EGL backend rules
egl_source_h = \
clutteregl_includedir = $(clutter_includedir)/egl
clutteregl_include_HEADERS = $(egl_source_h)
-else
-EXTRA_DIST += \
- $(egl_source_c) \
- $(egl_source_h) \
- $(egl_source_h_priv) \
- $(egl_source_c_priv) \
- $(egl_cex_h_priv) \
- $(egl_cex_c_priv) \
- $(egl_cex_h) \
- $(egl_tslib_c) \
- $(NULL)
endif # SUPPORT_EGL
# OSX backend rules
clutterosx_includedir = $(clutter_includedir)/osx
clutterosx_include_HEADERS = $(osx_source_h)
-else
-EXTRA_DIST += \
- $(osx_source_c) \
- $(osx_source_h) \
- $(osx_source_h_priv) \
- $(osx_source_c_priv) \
- $(NULL)
endif # SUPPORT_OSX
# Fruity backend rules
$(srcdir)/fruity/clutter-stage-fruity.h \
$(srcdir)/fruity/clutter-fruity.h \
$(NULL)
+
if SUPPORT_FRUITY
backend_source_c_priv += $(fruity_source_c)
backend_source_h_priv += $(fruity_source_h)
clutterfruity_includedir = $(clutter_includedir)/fruity
clutterfruity_include_HEADERS = $(srcdir)/fruity/clutter-fruity.h
-else
-EXTRA_DIST += \
- $(fruity_source_c) \
- $(fruity_source_h) \
- $(NULL)
endif # SUPPORT_FRUITY
# cally